# smf_messages

subject: The coin case glitch
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: MS Internet Explorer 7.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  Not sure whee this would actually go, but I got bored and decided to research further into what Pokemon cause which effect in the coin case glitch in G/S/C. Not all the Pokemon are here because I&#039;m still working on Pokedex and actually testing it.<br /><br />[table]<br />[tr]<br />[td] <br />Pokemon	Effect<br />Abra	Game resets, all graphics screen or lost, see through, no background and sprites are pale blue.<br />Aerodactly	Displays â€œwhich move?â€ where coins should be displayed.<br />Alakazam	Displays â€œwhich move?â€ where coins should be displayed.<br />Arbok	Game resets, all graphics screen or lost, see through, no background and sprites are pale blue.<br />Arcanine	Displays â€œwhich move?â€ where coins should be displayed.<br />Ariados	Displays â€œwhich move?â€ where coins should be displayed.<br />Bayleef	Displays â€œwhich move?â€ where coins should be displayed.<br />Beedrill	Displays â€œwhich move?â€ where coins should be displayed.<br />Bellossom	Displays â€œwhich move?â€ where coins should be displayed.<br />Bellsprout	Causes Glitch Dimension.<br />Blastiose	Displays â€œwhich move?â€ where coins should be displayed.<br />Bulbasaur	Resets game, small glitch blocks visible, freezes game.<br />Butterfree	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Caterpie	Resets game, small glitch blocks visible, freezes game.<br />Charizard	Displays â€œwhich move?â€ where coins should be displayed.<br />Charmeleon	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Chikorita	Resets game, small glitch blocks visible, freezes game.<br />Clefairy	Resets game, small glitch blocks visible, freezes game.<br />Cloyster	Causes Glitch Dimension.<br />Crobat	Displays â€œwhich move?â€ where coins should be displayed.<br />Cubone	Displays â€œwhich move?â€ where coins should be displayed.<br />Cyndquil	Resets game, small glitch blocks visible, freezes game.<br />Delibird	Causes Glitch Dimension.<br />Dewgong	Displays â€œwhich move?â€ where coins should be displayed.<br />Diglett	Resets game, small glitch blocks visible, freezes game.<br />Doduo	Resets game, small glitch blocks visible, freezes game.<br />Donphan	Displays â€œwhich move?â€ where coins should be displayed.<br />Dragonair	Displays â€œwhich move?â€ where coins should be displayed.<br />Dragonite	Displays â€œwhich move?â€ where coins should be displayed.<br />Dratini	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Drowzee	Resets game, small glitch blocks visible, freezes game.<br />Dugtrio	Resets game, small glitch blocks visible, freezes game.<br />Eevee	Resets game, small glitch blocks visible, freezes game.<br />Ekans	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Electabuzz	Displays â€œwhich move?â€ where coins should be displayed.<br />Electrode	Turns screen black and emits a high pitched noise.<br />Espeon	Displays â€œwhich move?â€ where coins should be displayed.<br />Exeggcute	Displays â€œwhich move?â€ where coins should be displayed.<br />Exeggutor	Displays â€œwhich move?â€ where coins should be displayed.<br />Fearow	Displays â€œwhich move?â€ where coins should be displayed.<br />Flaaffy 	None<br />Flareon	Resets game, small glitch blocks visible, freezes game.<br />Forretress	Displays â€œwhich move?â€ where coins should be displayed.<br />Furret	Displays the number of coins with glitch blocks next to it.<br />Gastly	Displays â€œwhich move?â€ where coins should be displayed.<br />Gengar	Displays â€œwhich move?â€ where coins should be displayed.<br />Geodude	Resets game, small glitch blocks visible, freezes game.<br />Girafarig	Resets game, small glitch blocks visible, freezes game.<br />Gloom	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Golbat	Displays â€œwhich move?â€ where coins should be displayed.<br />Goldeen	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Golduck	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Golem	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Granbull	Displays â€œwhich move?â€ where coins should be displayed.<br />Graveler	Displays â€œwhich move?â€ where coins should be displayed.<br />Grimer	Displays â€œwhich move?â€ where coins should be displayed.<br />Growlithe	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Gyarados	Displays â€œwhich move?â€ where coins should be displayed.<br />Haunter	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Hitmonchan	Displays â€œwhich move?â€ where coins should be displayed.<br />Hitmonlee 	Displays â€œwhich move?â€ where coins should be displayed.<br />Hitmontop	Displays â€œwhich move?â€ where coins should be displayed.<br />Ho-oh	Displays â€œwhich move?â€ where coins should be displayed.<br />Hoothoot	Crashes game.<br />Hoppip	Resets game, small glitch blocks visible, freezes game.<br />Horsea	Causes Glitch Dimension.<br />Houndoom	Displays â€œwhich move?â€ where coins should be displayed.<br />Houndour	Displays â€œwhich move?â€ where coins should be displayed.<br />Ivysaur	Displays â€œwhich move?â€ where coins should be displayed.<br />Jigglypuff	Resets game, small glitch blocks visible, freezes game.<br />Jolteon	Displays â€œwhich move?â€ where coins should be displayed.<br />Jumpluff	Displays â€œwhich move?â€ where coins should be displayed.<br />Jynx	Displays â€œwhich move?â€ where coins should be displayed.<br />Kabutops	Resets game, small glitch blocks visible, freezes game.<br />Kadabra	Displays â€œwhich move?â€ where coins should be displayed.<br />Kakuna	Causes Glitch Dimension.<br />Kingdra	Displays â€œwhich move?â€ where coins should be displayed.<br />Kingler	Causes Glitch Dimension.<br />Koffing	Displays â€œwhich move?â€ where coins should be displayed.<br />Krabby	Causes Glitch Dimension.<br />Lapras	Displays â€œwhich move?â€ where coins should be displayed.<br />Larvitar	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Ledyba	Resets game, small glitch blocks visible, freezes game.<br />Lickitung	Displays â€œwhich move?â€ where coins should be displayed.<br />Machamp	Displays â€œwhich move?â€ where coins should be displayed.<br />Machoke	Causes Glitch Dimension.<br />Machop	Causes Glitch Dimension.<br />Magcargo	Displays â€œwhich move?he PP ofâ€ where coins should be displayed.<br />Magikarp	Resets game, small glitch blocks visible, freezes game.<br />Magmar	Turns screen black and emits a high pitched noise.<br />[/td]<br />[/tr]<br />[/table]


subject: Re: The coin case glitch
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  This will be useful for our wiki article on Coin Case glitches. Unfortunately, memory issues only allow very small edits at the present moment but good work there.


subject: Re: Name Changes
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=mortisha link=topic=3109.msg185350#msg185350 date=1285803834]<br />[quote author=mortisha link=topic=3109.msg184999#msg184999 date=1283148343]<br />[quote author=Adrian Malacoda link=topic=3109.msg184372#msg184372 date=1280283305]<br />Yeah, you have to be on forum staff to see warnings. I&#039;ve considered making that visible to everyone, but I don&#039;t think there&#039;s much of a reason.<br />[/quote]<br />How do I know when its gone so I can get a change? Well whenever its gone I want a change to SCf3<br />[/quote]<br />This.<br />[/quote]<br />And I just want it to SCf3 :P Thanks.


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Opera 9.80
ua_os_icon: vista
ua_browser_icon: opera
body:
  (Contents of clipboard: The Wikipedia page on the Ming Dynasty, which is 148 kilobytes and thus will not be reproduced here)


subject: United PokÃ©mon Nations
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Opera 9.80
ua_os_icon: vista
ua_browser_icon: opera
body:
  [quote author=Basic premise]<br />You know what I think we should do?<br /><br />We should all set up region sites. Then we can have intra-regional tournaments and competitions and what not. [b]In addition to[/b] playing government.<br /><br />I call Glitch Region, on a subdomain of glitchcity.info. Someone else should set up Johto and Hoenn. Then we can duke it out and see who is leader of the free Pokemon world. Or maybe we can have some sort of United Pokemon Nations thing where we just sit around and talk about peace and providing aid to third-world regions (Orre?) and fighting disease (pokerus?) and whatnot.<br />[/quote]<br /><br />[quote author=Technical info]<br />I have set up the domain name and will install the SMFs...<br /><br />For the central forum, my plan is to set myself up as the root admin and give Miller admin and file manager access. From all the Heads of State who want to be hosted with Eightzees, I&#039;ll require a login username and password for the file manager, MySQL user account, and SMF install. Note that if you don&#039;t want Eightzees hosting, a redirect will be created on Eightzees that points to your SMF (as I said before, if you change hosts - as Kanto has had to do several times - the redirect can be updated easily, meaning that if you only link to the redirect you will not risk broken links).<br /><br />I will be admin of the central forum merely for technical reasons (read: because I&#039;ve been doing this for 5 years and know my shit). Miller will be the provisional head of the UPN until we end up electing someone (which I guess is what will happen).<br /><br />That infobox thingy that I&#039;m working on for Miller will be fitted for the Curve theme and placed on all the SMFs.<br />[/quote]<br /><br />Sign up here to get a nation.<br /><br />Federation of [b]Kanto[/b]: Federal President CJ Miller (Shodan) (http://pokegov.eightzees.net/kanto)<br />? of [b]Johto[/b]: (http://pokegov.eightzees.net/johto)<br />? of [b]Hoenn[/b]: (http://pokegov.eightzees.net/hoenn)<br />? of [b]Sinnoh[/b]: (http://pokegov.eightzees.net/sinnoh)<br />? of [b]Isshu[/b]: (http://pokegov.eightzees.net/isshu)<br />[b]Glitch State[/b]: Mr Adrian Malacoda (http://pokegov.eightzees.net/glitch)<br /><br />Other regions (Sevii Islands, Orre etc) will be considered as well.<br /><br />If there is not enough interest, you may be allowed to run more than one region at a time; or you can work out deals for joint control of regions, provided they&#039;re plausible in-character.


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  okay so as much as I am for not bumping topics this is annoying the shit out of me<br /><br />[quote]Welcome to the POKÃ©MON CABLE CLUB<br />TIME CAPSULE.<br />[/quote]<br /><br />I&#039;m fairly sure the Time Capsule wasn&#039;t available in Gen. III but this really bugging me so I must inquire.


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Yuzihax link=topic=6197.msg185765#msg185765 date=1289778987]<br />okay so as much as I am for not bumping topics this is annoying the s**t out of me<br /><br />[quote]Welcome to the POKÃ©MON CABLE CLUB<br />TIME CAPSULE.<br />[/quote]<br /><br />I&#039;m fairly sure the Time Capsule wasn&#039;t available in Gen. III but this really bugging me so I must inquire.<br />[/quote]<br /><br />There are no references to the Time Capsule in Generation III.<br /> <br />Strangely enough, this was recently added today on to PokÃ©mon Ruby and Sapphire&#039;s article on trcf.net (&quot;The Cutting Room Floor&quot; wiki).<br /><br />&quot;To do: Chris Fritz said a long time ago that there&#039;s Time Capsule text in these games. I need to dump the script and look for that! These games being totally unfinished, there&#039;s a good chance I&#039;ll find more, too...&quot;- <br /><br />trcf is a wiki focussing on the unused elements of various games. I started making a few contributions to it from June 2010 (and today in fact).<br /><br />&quot;Chris Fritz&quot; is &quot;Meowth346&quot; who used to run &quot;PokÃ©mon Forever&quot;, a website dating back to as early as January 1st 1999 focussing on the inner workings of some of the older games, like Red and Blue, Gold and Silver which has now expired.


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Torchickens link=topic=6197.msg185767#msg185767 date=1289782141]<br />[quote author=Yuzihax link=topic=6197.msg185765#msg185765 date=1289778987]<br />okay so as much as I am for not bumping topics this is annoying the s**t out of me<br /><br />[quote]Welcome to the POKÃ©MON CABLE CLUB<br />TIME CAPSULE.<br />[/quote]<br /><br />I&#039;m fairly sure the Time Capsule wasn&#039;t available in Gen. III but this really bugging me so I must inquire.<br />[/quote]<br /><br />There are no references to the Time Capsule in Generation III.<br /> <br />Strangely enough, this was recently added today on to PokÃ©mon Ruby and Sapphire&#039;s article on trcf.net (&quot;The Cutting Room Floor&quot; wiki).<br /><br />&quot;To do: Chris Fritz said a long time ago that there&#039;s Time Capsule text in these games. I need to dump the script and look for that! These games being totally unfinished, there&#039;s a good chance I&#039;ll find more, too...&quot;- <br /><br />trcf is a wiki focussing on the unused elements of various games. I started making a few contributions to it from June 2010 (and today in fact).<br /><br />&quot;Chris Fritz&quot; is &quot;Meowth346&quot; who used to run &quot;PokÃ©mon Forever&quot;, a website dating back to as early as January 1st 1999 focussing on the inner workings of some of the older games, like Red and Blue, Gold and Silver which has now expired.<br />[/quote]<br />That&#039;s certainly interesting, and quite the coincidence regarding TCRF.<br /><br />its also good to see that i wasn&#039;t wrong in being suspicious of that line, too.<br /><br />e: another minor line relating to the Time Capsule<br /><br />[quote]<br />,<br />,,<br />&nbsp;  HERO&nbsp; <br />[b]&nbsp;  TIME TRAVEL[/b]<br /> <br /> <br />x-<br />x-<br />&nbsp; <br />HERO<br />[/quote]


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Yuzihax link=topic=6197.msg185768#msg185768 date=1289782500]<br />,<br />,,<br />&nbsp;  HERO&nbsp; <br />[b]&nbsp;  TIME TRAVEL[/b]<br /> <br /> <br />x-<br />x-<br />&nbsp; <br />HERO<br />[/quote]<br /><br />&quot;TIME TRAVEL&quot; is used for Celebi&#039;s species name and it only appears in the text dump once (along with all of the other species), so I don&#039;t think that it was meant to appear anywhere else.


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Torchickens link=topic=6197.msg185769#msg185769 date=1289784886]<br />&quot;TIME TRAVEL&quot; is used for Celebi&#039;s species name and it only appears in the text dump once (along with all of the other species), so I don&#039;t think that it was meant to appear anywhere else.<br />[/quote]<br /><br />ah.<br /><br />oh well I tried :&lt;


subject: Re: Possible unplanned away time.
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 6.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Well, my computer isn&#039;t here yet, but my Juno install disc was so I&#039;ll be using this laptop until I get Windows 7 installed sometime around thanksgiving.


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Missingnoguy55
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  Actor.RemoveReferences(1@)<br />Car.RemoveReferences(0@)<br />Model.Destroy(#SUNRISE)<br />Model.Destroy(#FAM1)<br />Model.Destroy(#MICRO_UZI)<br />jump @PC_1


subject: Re: The coin case glitch
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Could someone get me a save game (.sgm) for pokemon gold so i can test these wit hall the pokemon coz my actually cartridge hasn&#039;t got them all.


subject: Pokemon sapphire scripting
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Ok, i&#039;ve been working on re-scripting my game coz i was bored, but when i got to oldale town, the script for the sign dissapeared and when i managed to put it back on, when i played in on the emulater it didn&#039;t work. Any thoughts why?


subject: Re: Name Changes
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]It might take a while but you&#039;ll be let know when it&#039;s done, it can take a while.


subject: Unknown Object
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]I didn&#039;t know what else to call this thing, that&#039;s been popping up on my laptop for a month now and it&#039;s rather annoying. Whenever my useless laptop starts and sooner or later loads Windows (takes ages), and whenever everything starts to load this box keeps appearing and I have no idea what it is nor what it is called because no text loads at all. Just a few seconds (I couldn&#039;t get the screen), another thing loaded up that belonged to this &quot;thing&quot; called Forum1 (it wasn&#039;t responding then it went off before I could get a screen) but now I keep getting the same box everyday and I don&#039;t know what it is nor where it&#039;s coming from.<br /><br />http://i1000.photobucket.com/albums/af130/LadyNecrisAkasha/Unknown.png


subject: Re: Unknown Object
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Maybe it&#039;s some sad lonely hacker put a virus on, have you joined any new questionable or other forums recently? 


subject: How to be a distinguished/valued contributer member etc
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  This&#039;ll probably sound stupid, but i really like this site lol so i wanted to acutally &quot;mean&quot; something to it so i was wondering what i would have to do specifically to be a distinguished member or contributer etc?


subject: Re: Unknown Object
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mutou Yami
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]Not really. I don&#039;t join forums that often, I&#039;m a member of here (still disliked by a few more than a few), Full Metal Glitch&#039;s forums another forum my own and that&#039;s about it. Comodo has done scan&#039;s but hasn&#039;t found anything and would of told me about any unwanted/unknown things trying to get in. I don&#039;t know where it&#039;s coming from as I don&#039;t know the name, and this morning I had a quick box saying Warning!: [blank] and vanished quicker than I could find out what it was. I don&#039;t know if it&#039;s my system. Here&#039;s what my laptop is:<br /><br />Manufacture: Fujitsu <br />Fujitsu Amilo Netbook (it&#039;s a bit big for a netbook but it says on the bottom it&#039;s a netbook)<br />Windows Vista Home Basic - Service Pack 2<br />Celeron(R) Dual-Core CPU T3000 @ 1.80GHz 1.79GHz <br />32-bit Operating System<br />1.00 GB RAM


subject: Re: Unknown Object
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Sadly i only deal with pokemon glitches, best i can think is maybe some file you&#039;ve installed or downloaded is screqwing somethingn up.


subject: Children in need
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  So this friday i&#039;m gonna be abseiling from the fire station training tower for children in need and I and 4 friends are doing an assault course in st trinians gear.


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6329.msg185789#msg185789 date=1290006033]<br />This&#039;ll probably sound stupid, but i really like this site lol so i wanted to acutally &quot;mean&quot; something to it so i was wondering what i would have to do specifically to be a distinguished member or contributer etc?<br />[/quote]<br /><br />&quot;Valued Contributor&quot; is given to people who have made useful or significant contributions to the site but are not staff. As you likely remember, we used to have an active &quot;glitch submissions board&quot; but since the announcement of Project Phoenix (our wiki project) we don&#039;t formally accept submissions on the glitch submissions board any more. If you want to add information about a glitch, feel free to add it to the wiki (after the administrators deal with some slight memory issues) and make good edits. You can help us in any way at all, maybe by telling us about other glitches we don&#039;t know about yet on the PokÃ©mon Glitch Discussion board or by submitting your own glitch related &quot;Dex&quot;, etc.<br /><br />&quot;Distinguished Member&quot; is given to people who have made &#039;notable contributions&#039; to glitch related work in general. This includes things like multiple or notable discoveries, and/or an in-depth analysis of glitches originating from yourself.<br /><br />We also have a &quot;Member+&quot; usergroup, which is usually granted if members continue to visit the forums and make good posts.


subject: Re: Unknown Object
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]I haven&#039;t touched anything, other than downgrading Live Messenger, but this box thing has been popping up long before the 2011 update of Live Messenger.


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 8.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Also as far as I&#039;m aware you also have to be nominated by other users already in the group?<br /><br />But for now just keep posting what you find in the Pokemon Glitch Submission forum and put it on the wiki if you want to, and eventually you&#039;ll get recognised.


subject: Re: The coin case glitch
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 8.0
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body:
  Pokemon Red? I&#039;m pretty certain these glitches only work on Gold/Silver/Crystal. But I think I probably wouldn&#039;t be allowed to give you one anyway.... I will wait and see what staff (Torchickens) says next.


subject: Re: The coin case glitch
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: MS Internet Explorer 8.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  Google gives you all...<br />http://www.zophar.net/download_file/5719<br /><br />It&#039;s saved at Indigo Plateau and has 151 PokÃ©mon.


subject: Re: Unknown Object
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: MS Internet Explorer 8.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  have you checked msconfig ? that shows everything in registry that runs on startup.<br />Also check your start menu\programs\startup. For your account and for all users.


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=OwnageMuch link=topic=6329.msg185797#msg185797 date=1290023511]<br />Also as far as I&#039;m aware you also have to be nominated by other users already in the group?<br /><br />But for now just keep posting what you find in the Pokemon Glitch Submission forum and put it on the wiki if you want to, and eventually you&#039;ll get recognised.<br />[/quote]<br /><br />Yes, you have the right idea. For Member+ and (recently Distinguished Member) nominations there has to be a general consensus from other users who are already in a special usergroup such as Member+, Valued Contributor, Distinguished Member, Staff, etc.


subject: Re: Unknown Object
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]The only users on here is me no one else use&#039;s my laptop. MSconfig? I&#039;m not familiar with it.


subject: Re: PokÃ©mon Ruby Text Dump
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: MS Internet Explorer 8.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  hmm, perhaps the time capsule references indicate that 2nd-3rd gen compatibility was originally going to be in the game.


subject: Re: GBZ80 assembler?
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  I know of a .bat file, but I can&#039;t retrieve it right now as it&#039;s on my other computer which is currently a brick.


subject: Lavender town kills boy?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Ok so I was looking for stuff on the psychological effects of pokemon on children and found this on DA (Credit to FurryFan112)<br /><br />I met my best friend in elementary school. We had both brought our Gameboys to school one day and sat together at lunch once we realized what we had in common. I had Blue version and a Venausaur, he had Red version and a Charizard. He and I battled whenever we could and became great pals. As the years went on, we continued playing Pokemon, even through high school. Throughout all of the Pokemon generations and versions we went though, the battles never became dull.<br /><br />As we approached college, we had to go separate ways. We didn&#039;t speak much after that; we had such busy lives to follow in college. I didn&#039;t think we would ever regain the friendship we once had. Then, Pokemon Diamond and Pearl were released in 2007 and we once again enjoyed our common interest in the series. We battled and talked over Wi-Fi nearly every day for a few weeks after its release.<br /><br />My friend told me that he planned to play through his old Red version again. Since it had been about three months after the release of Diamond and Pearl, we didn&#039;t play them as much as before. I asked him why he wanted to play that dusty old cartridge, and he responded, &quot;I don&#039;t know, maybe I&#039;ll find something that no one has found before.&quot;<br /><br />Despite my unwillingness to run through my Blue version with him, he played his Red version anyway. After he started his journey, I never talked to him again. About three weeks later, I received a call from my friend&#039;s parents.<br /><br />Even though he never had any similar problems before, he died from what was speculated to be an intense seizure. He was alone in his dorm room until a roommate, who was unfortunately too late, found him lying on the ground, lifeless, and strangely wearing his favorite headphones. I flew out as soon as I could to attend his funeral. His roommate, who was going to attend as well, informed me that just days before the incident my friend was becoming obsessed with Lavender Town and its music. My friend had aspired to become a sound engineer after graduating and had a wide range of audio skills at his disposal. He could always hear quiet sounds vividly while I failed to even recognize them at all.<br /><br />As soon as he rediscovered Lavender Town, he ripped its audio to his computer and began experimenting with it. Interestingly, he bragged about finding a rare rip of the music from the first distributed batch of the Japanese-exclusive Green version. Not specifically referring to the special Japanese version, he had told the roommate that, &quot;The frequencies in this song are different; they blend together in a special way. But there&#039;s something missing. I think something was meant to be mixed in, but it never could have worked on the Gameboy. It was so limited in terms of sound bandwidth.&quot; I had the chance to go through his laptop one last time, so I visited his Recent Items list. At the very top read &quot;lavender.wav&quot;. Along with a few photos of us together, I copied this to my flash drive. Caught in my sadness over my best friend&#039;s death, I ignored the audio file until a few weeks before writing this. I somehow recently decided that I needed to retrace what had happened.<br /><br />Driven by my desire to know what caused his untimely death, I opened the properties dialog box for the audio file, without opening the file to listen to it. Within the comments section of the metadata, he had written, &quot;binaural tones, i added the necessary frequencies, i know why lavender town sounds so sad, and i know the part that was missing&quot;. Even eerier, I looked in his default audio program (still without listening to the file) and found the playcount for this file. One. I chatted with a sound enthusiast online in hope to decipher these cryptic comments. He gave me some special software which would analyze the audio in real time and said that was the most that could be done. This video is a screen recording of me running the aforementioned software with the original audio file. To this day I have not listened to the actual audio, as I am too emotionally disturbed by my best friend, Anthony&#039;s, death.<br /><br />The story of one boys friend dying from listen to the secret tone when rendering the lavender town theme <br />yes his friend did die&nbsp; due to &quot;epileptic fits&quot; when the boy had never suffered from them in his life?<br />and if you read the first letter of each paragraph you get to be honest i am pretty freaked out when listening to this recommend you don&#039;t use head phones!!!! DEAR GOD DON&#039;T<br />I<br />A<br />M<br />D<br />E<br />A<br />D<br /><br />Creepy shit yes lavender town syndrome is very dangerous caused when playing the game pokemon green and red with head phones on this binaural tone has severe effects on children and is extremal dangerous to 7 -12 year olds and? has anyone got to lavender town ever wonder why it so sad the link above provide a secret sound an 9:00 it is a hidden frequency within the lavender town theme tune it get real creepy at 9:00 i will post the info about the &quot;lavender town syndrome&quot;<br /><br />Overview [$OVR]<br />The phenomenon of the &quot;Lavender Town Tone&quot; is a legend that involves a bizarre spate of medical cases and deaths from around the country that have been connected to the &quot;Pocket Monsters&quot; (PokÃ©mon) series of games, in particular the first two games of the series, &quot;Red&quot; and &quot;Green&quot;. Though the event is largely unheard of due to disclosure laws for companies based in the Kyoto Prefecture, there is a large amount of information that has been brought into the open by a number of dedicated individuals, including é–¢ å†…ç›´ (Seki Uchitada) ä¼Šå‹¢ æº€æœ (Ise Mitsutomo) and ä½è—¤ æ²»æƒ… (Satou Harue), to whom this page is dedicated. Thanks also go out to å®‰è—¤ æ™¯å¿  (Andou Kagetada) for providing images and animated .gifs of the visual phenomena.<br />This analysis will discuss the other phenomena that is often confused with the &quot;Lavender Town Tone&quot;, known as &quot;White Hand Sprite&quot;, &quot;Ghost Animation&quot; and &quot;buried alive model&quot;, as well as the semi-related developer-tag that was inserted into the game, and how to safely perform these &quot;easter eggs&quot; in post-first wave cartridges.<br /><br />History of the Game [$HIG]<br />The first cases of the &quot;Lavender Town Tone&quot; and associated events were reported a few months after the release of of &quot;Pocket Monsters Red and Green&quot; for the handheld &quot;Game Boy&quot; videogame console. These videogames were wildly popular with children between the ages of seven and twelve (their core demographic), which was no doubt one of the reasons why the &quot;Lavender Town Tone&quot; had the level of severity that it did. In the game, the player takes on the role of a &quot;Trainer&quot;, whose task it is to capture, tame and train wild creatures called &quot;Pocket Monsters&quot; for battle. These games, and the two newest additions to the series, &quot;Pocket Monsters Gold and Silver&quot;, an anime, manga, figurines, a collectible card-game and home console games have resulted in Pocket Monsters becoming a multi-billion dollar franchise.<br />In one part of the game, the Trainer comes to a small, out-of-the-way place called &quot;Lavender Town&quot; (ã‚·ã‚ªãƒ³ã‚¿ã‚¦ãƒ³). This town is one of the smallest hamlets in the game (aside from the Trainer&#039;s own home town), and possesses very few of the services available to the Trainer in every other city in the game - indeed, the location would be unremarkable were it not for the &quot;PokÃ©mon Tower&quot; (ãƒã‚±ãƒ¢ãƒ³ã‚¿ãƒ¯ãƒ¼) located there - a colossal building that holds the graves of hundreds of deceased PokÃ©mon.<br />It is theorised that, because of this location in the game, at least two hundred children lost their lives, and many more developed sudden illnesses and afflictons - and this does not consider the vast waves of unreported illnesses or deaths whose cause went unnoticed.<br /><br />History of the Pathology [$HIP]<br />It was not until Spring/Summer of 1996 that the cases that would eventually become linked to the Lavender Town Tone began to surface. The earliest record of the acknowledgement of the effects of the Lavender Town Town that the author could find came from an internal report made in June 1996 by the company Game Freak Inc. (æ ªå¼ä¼šç¤¾ã‚²ãƒ¼ãƒ ãƒ•ãƒªãƒ¼ã‚¯), which was then leaked by one of its former employees, Ms. Satou Harue. In it, an employee gives a list of names, dates and symptoms - records of children between the ages of 7 and 12 who had suffered various medical problems as a result of playing Pocket Monsters Red and Green versions. Some records are listed below, with the full listing in Appendix A [here]. (It should be noted that entries in the Appendix also include symptoms borne not from the &quot;Lavender Town Tone&quot; [an audio phenomenon] but from the so-called &quot;White Hand Sprite&quot;, &quot;Ghost Animation&quot; and &quot;buried alive model&quot;, all of which were visual phenomena that provoked similar but distinct symptoms. More details on Part Two [here]).<br /><br />äº¬æž å‹å¥³; April 12 1996 (11). Obstructive sleep apnea, severe migraines, otorrhagia, tinnitus.<br />åƒè‘‰ åºƒå¹¸: May 23 1996 (12). General irritability, insomnia, addiction to videogame, nosebleeds. Developed into violent streaks against others and eventually himself. [è‡ªæ®º]<br />æ¡ƒäº• ä¹…æ±Ÿ: April 27 1996 (11). Cluster headaches, irritability. Eventually took mixed painkillers. [è‡ªæ®º]<br />å‰é•· ç‚ºçœŸ: March 4 1996 (7). Migraines, sluggish and slow behaviour, unresponsiveness. Developed into deafness, and went missing. Body discovered beside road April 20 1996. [æ­»å‡º]<br /><br />The document that was circulated internally was the first time that these incidents had been connected with the Pocket Monsters videogames - until then, the cause had not been discovered or diagnosed by medical professionals. Indeed, it is uncertain how the company themselves managed to find the cases related to the event without seeking advice from health services.<br /><br />Pathology Detail -- &quot;Lavender Town Tone&quot; [$PAT]<br />The predominant symptoms related to what would become known as the &quot;Lavender Town Town&quot; included headaches and migraines, bleeding from eyes and ears, mood swings and irritability, addiction to the games, unprovoked violence, withdrawal and unresponsiveness, and in approximately 67% of cases, suicidal tendencies. However, these symptoms only manifested in children between the ages of 7 and 12 years old who had reached the area in game known as &quot;Lavender Town&quot;, most of whom were revealed to have been wearing headphones or earphones while playing the game (see Appendix A [here]).<br />As it turns out, the developers of the Lavender Town area had sought to make an area that would &quot;leave an impression on the player&quot;, according to Seki Uchitada, who was a member of the development team. Seki claimed that at the time of development, a number of the team were interested in making Lavender Town a little different to the rest of the game.<br />&quot;The PokÃ©mon Tower is a visible result of that,&quot; Seki told ã‚²ãƒ¼ãƒ ã®æ¬¡å…ƒã€€ï¼ˆ&quot;Game&#039;s Dimensions&quot; Magazine) in an interview earlier this year. &quot;That, and the fact that Lavender Town is so different from all the other cities in the game: it is smaller, it has fewer people occupying it, it didn&#039;t have a gym... and, of course, the music was very, very eerie. In fact, in the first version of the game, we were told to slightly change the song played in the background of Lavender Town ... because our manager told us it would make children upset. The music used in subsequent versions is different.&quot;<br />Either Seki was unaware of the full impact of the Lavender Town Tone, or was vastly underexaggerating how &quot;upset&quot; children would get - no more is said of the music in the article, but there are mentions of Lavender Town&#039;s other macabre features (see below).<br /><br />What Seki failed to disclose to Game&#039;s Dimensions Magazine was that the music used in the first-wave release of Pocket Monsters Red and Green was formulated out of an experiment in &quot;binaural beats&quot;: using slightly different frequencies of sound, each frequency played in one ear through earphones or headphones, various psychological effects can be induced upon the listener. In most versions of the first wave releases, this resulted in the player feeling uneasy, apprehensive, and mildly disturbed. However, for upwards of two-hundred children, it provoked a variety of disturbances in the brain that went undetected purely because it was undetectable by fully developed human ears - instead, only children fell victim to the tones , resulting in psychological and physiological problems that in some cases led to death - many of which were suicides.<br /><br />Thoughts?


subject: Random town name mentioned in Nightwish?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  So i got bored and sped up my mp3 of End of all hope by Nightwish and some time during the song it mentions the name of a pokemon town (can&#039;t say it now because there in an ongoing competition under my Trick Tester (c) on youtube) and was wondering has anyone else come to find any other random incidents like that?


subject: Re: Lavender town kills boy?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  There are actually various versions of this &#039;Lavender Town conspiracy&#039;. It was initially popularized by fan-fiction posted to pastebin.com, with its original basis not actually focussing on Lavender Town (though mentioning Lavender Town and binaural/high frequency tones). [url=http://pastebin.com/f71e6728f]http://pastebin.com/f71e6728f[/url]. <br /><br />This has been partly discussed on our forums before, [url=http://forums.glitchcity.info/index.php/topic,6148.0.html]http://forums.glitchcity.info/index.php/topic,6148.0.html[/url]. The Lavender Town music in the original 1.0 build of PokÃ©mon Red and Green did in fact use &#039;binaural&#039;/high frequency tones which may be unpleasant for younger players, though it is not likely that they would be the cause of anything serious and at most likely you wouldn&#039;t really expect anything worse than mild headaches and nausea. There are multiple baseless claims, for example, the original story suggests that there was a game developer &quot;Chiro Miura&quot; who apparently &quot;did not want to appear in the game credits&quot; and &quot;committed suicide shortly after the game was released&quot;. The &#039;Lavender Town conspiracy&#039; became increasingly popular after the original fan-fiction was replicated, similar stories, such as the one you just posted were submitted and readers began to link the story with the fact that the original Lavender Town theme was different in the original revision of Red and Green.<br /><br />There are multiple examples of these &quot;urban myths&quot;, they are sometimes very popular but tend to be less convincing. &quot;PokÃ©mon: Lost Silver&quot; is a good example. [url=http://www.youtube.com/watch?v=GKnCBwsa-bU]http://www.youtube.com/watch?v=GKnCBwsa-bU[/url]<br />


subject: Re: GBZ80 assembler?
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: OpenBSD
ua_browser: Firefox 3.6.8
ua_os_icon: bsd
ua_browser_icon: firefox
body:
  The command line isnâ€™t hard. Shodanâ€™s advice above is good: just use full pathnames when needed and youâ€™ll be fine.<br /><br />If youâ€™re asking for a good Game Boy assembler, I recommend RGBDS.


subject: MOVED: dyed my hair
poster_name: GARY &#039;M 9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: moved
ua_os_icon: unknown
ua_browser_icon: unknown
body:
  This topic has been moved to [url=http://forums.glitchcity.info/index.php?board=9.0]General Discussion[/url].<br /><br />[iurl]http://forums.glitchcity.info/index.php?topic=6332.0[/iurl]


subject: Re: dyed my hair
poster_name: Wa
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Chrome 6.0.491.0
ua_os_icon: vista
ua_browser_icon: chrome
body:
  If you&#039;re going to make a frivolous topic solely about your hair, at least have the decency to post a picture.


subject: Re: Random town name mentioned in Nightwish?
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Linux (Ubuntu)
ua_browser: Chrome 8.0.552.200
ua_os_icon: ubuntu
ua_browser_icon: chrome
body:
  http://www.lyrics007.com/Nightwish%20Lyrics/End%20Of%20All%20Hope%20Lyrics.html<br />Nope. Perhaps it just sounds like it.


subject: Re: dyed my hair
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Well excuse me for not being able to get a picture. geez. Sorry for being happy about my new hair.<br /><br />I&#039;m not self centred about it, but just this ONE time i decide to talk about my hair.<br /><br />figured no-one would understand.


subject: Re: Children in need
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [quote author=âˆ€xaj link=topic=6330.msg185812#msg185812 date=1290135459]<br />...Wait, what?<br />[/quote]<br /><br />*Rolls eyes*<br /><br />Here is the video (Trick Tester-ly edited of course) of the assault course. <br /><br />http://www.youtube.com/watch?v=cOj2XAqAMuY 


subject: Glitch City
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  I got bored, decided to test stuff, got into glitch city, did what i did with the coin case glitch (Wrote down EVERY effect) JUST for you. enjoy. If used give credit, or whatever.<br /><br />For reference I have video&#039;s of ALMOST all of them (just making the last few) and you can find them by Searching Glitch City Chronicles on Youtube. <br />[table]<br />[tr]<br />[td]Name of town/route	Effect	Additional<br />Pallet Town-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 1-	Causes Glitch City.	Can move though limited. Sprite disappears if jump off ledge to right.<br />Viridian City-	Doesnâ€™t cause Glitch City.	Character exits out of gym when P.A sounds.<br />Route 2-	Doesnâ€™t cause Glitch City.	Character exits out of building next to Cut Trees after P.A sounds.<br />Viridian Forest-	Doesnâ€™t cause Glitch City.	Character exits out of building next to Cut Trees after P.A sounds.<br />Diglettâ€™s Cave-	Doesnâ€™t cause Glitch City.	Character exits out of building next to Cut Trees after P.A sounds.<br />Pewter City-	Doesnâ€™t cause Glitch City.	Player exits out of the Pewter City Mart after P.A sounds<br />Route 3-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />MT. Moon-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 4-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Cerulean City-	Doesnâ€™t cause Glitch City.	Character exits out of the Bike shop and music doesnâ€™t play after P.A sounds.<br />Route 24-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 25-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Sea Cottage/Bills house-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 5-	Doesnâ€™t cause Glitch City.	Character exits out of day-care Center after P.A sounds.<br />Route 6-	Causes Glitch City.	Easy to move about in.<br />Vermilion City-	Doesnâ€™t cause Glitch City.	Character exits out of house with boy and Pidgey in after P.A sounds.<br />S.S Anne	-Doesnâ€™t cause Glitch City.	Character exits out of house with boy and Pidgey in after P.A sounds.<br />Route 9-	Causes Glitch City.	Character sprite disappears within Glitch City. <br />Rock Tunnel-	Causes Glitch City.	(If flash is not used in cave) When exiting Safari Entrance the spites etc will be as though needing flash. (Untested for using flash) Unable to move around, can only move on the spot.<br />Route 10- Causes Glitch City.	Unable to move around, can only move on the spot.<br />Lavender Town-	Doesnâ€™t cause Glitch City.	Character exits out of girl with a Cuboneâ€™s house after P.A sounds.<br />Pokemon Tower-	Doesnâ€™t cause Glitch City.	Character exits out of girl with a Cuboneâ€™s house after P.A sounds.<br />Route 8-	Doesnâ€™t cause Glitch City.	Character exits out of underground entrance after P.A Sounds.<br />Route 7-	Doesnâ€™t cause Glitch City.	Character exits out of underground (Cleadon-Saffron) entrance after P.A Sounds.<br />Cleadon City-	Doesnâ€™t cause Glitch City.	Character exits from the back of flats building after P.A sounds.<br />Saffron City-	Doesnâ€™t cause Glitch City.	Character exits out of Saffron Mart after P.A sounds.<br />Route 11-	Doesnâ€™t cause Glitch City.	Character exits out of Diglettâ€™s Cave after P.A sounds.<br />Route 12-	Causes Glitch City.	Limited movement.<br />Route 13-	Causes Glitch City.	Character sprite disappears within Glitch City. <br />Route 14-	Causes Glitch City.	Lots of space to move about in, almost a proper area.<br />Route 15- 	Causes Glitch City.	Limited movement. <br />Route 16-	Doesnâ€™t cause Glitch City.	Character exits above cycling road after P.A sounds.<br />Route 17- 	Causes Glitch City.	Almost like a proper map. the character automatically walks down (like on cycling road) When character tries to surf, game thinks character is cycling.<br />Route 18-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Fuchsia City-	Doesnâ€™t cause Glitch City.	Player exits from Safari Zone exit and music doesnâ€™t play after P.A sounds.<br />Safari Zone (Possible?)-	Not possible	Not possible.<br />Sea Route 19-	Causes Glitch City.	Character sprite disappears within Glitch City. Interesting to note that there is a patch of grass within it. Untested for Pokemon.<br />Seafoam Islands-	Causes Glitch City.	Fair amount of space to move in, too far left or right stops movement though. Various untested areas of this one.<br />Sea route 20-	Causes Glitch City.	Fair amount of space to move in, too far left or right stops movement though. Various untested areas of this one.<br />Cinnabar Island-	Doesnâ€™t cause Glitch City.	Character exits out of the Cinnabar Mart after P.A sounds.<br />Sea Route 21-	Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 22- Causes Glitch City.	Unable to move around, can only move on the spot.<br />Route 23-	Causes Glitch City.	Character sprite disappears within Glitch City. <br />Victory Road-	Causes Glitch City.	Character sprite disappears within Glitch City. <br />Indigo Plateau- 	Causes Glitch City.	Limited space, small surfing space.<br />Power Plant-	Causes Glitch City.	Unable to move around, can only move on the spot.[/td]<br />[/tr]<br />[/table]<br /><br /><br />


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Linux
ua_browser: Chrome 6.0.487.0
ua_os_icon: linux
ua_browser_icon: chrome
body:
  The most common way to become Member+ is to be nominated in. Stick around, make a few hundred posts, and eventually someone will notice and nominate you. I&#039;d say that most nominations tend to be successful. Member+ really isn&#039;t as exclusive as it looks, most members who&#039;ve been around longer than a year end up in that group (it&#039;s more like our version of the &quot;senior member&quot; rank most other forums have, except most forums base it on post count. As you might have noticed we don&#039;t have post-count based groups). Members+ can also be promoted by staff without a nomination, but this doesn&#039;t happen very often anymore.<br /><br />Valued Contributor is given to people who submit glitch info. Since all of that is handled through the wiki now, the best way to end up in that group is to make edits to the wiki. The wiki seems to be rather flaky now, though. Valued Contributor has the same permissions set as Member+ so it is roughly equivalent. There&#039;s no nomination process for this group, so it&#039;s all staff decision. I have to confess that we don&#039;t use this group as often as we should, but hopefully when the wiki picks up there&#039;ll be more opportunities for it.<br /><br />Distinguished Member is the most prestigious non-staff rank we have. There is a nomination process but, in all of three years, only one person (Torchickens) has been promoted through that process. There are only 8 in this group (as opposed to 55 Members+) You&#039;d have to pull off something pretty big to get into this group.


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Lol i&#039;ve been here 3-4 years xD and i am submitting some stuff, like the coin case stuff and my newly posted glitch city stuff. and alright, thanks for clearing it up for me, :)


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  I don&#039;t actually know what the initial consideration for Distinguished Membership was before the nomination process (the nomination starting at the beginning of June 2009). Missing? NO! was apparently the one who suggested my promotion but I never found out why. The main (significant) posts that I remember adding to the forums prior to June 2009 were from starting a thread about an unused battle system in PokÃ©mon Yellow and starting a &#039;list of fly locations and glitch maps&quot; in PokÃ©mon Yellow which was later converted into a Yellow &quot;AreaDex&quot;. I also experimented with invalid map locations in Gold and Silver but I only found about one or two glitch maps. Every now and then I would add more &#039;dexes&#039; to the forums but excluding the AreaDex only two of these were completed; a &quot;radio channel (string) Dex&quot; and an ItemDex for Gold and Silver.<br /><br />I wouldn&#039;t compare what I found to the big discoveries of people like Paco81.


subject: Re: dyed my hair
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6332.msg185835#msg185835 date=1290442265]<br />figured no-one would understand.<br />[/quote]<br />i didn&#039;t know there was any sort of ambiguity to the dying of hair.


subject: Re: Glitch City
poster_name: Raven Freak
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Chrome 4.1.249.1064
ua_os_icon: vista
ua_browser_icon: chrome
body:
  The sea route 21 grass probably wouldn&#039;t have Pokemon in it, since it&#039;s basically null data and just the tiles of the grass. But try it anyway, I might be wrong. :V


subject: Re: PokÃ©mon Challenge Run Info/Signup Thread
poster_name: Guy
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  Hay guise! I have a good amount of time off for Thanksgiving, so I&#039;ll be starting a challenge run of Blue, with all the rules listed on the first post. Here are the level caps I will apply:<br />Up to Brock: Lv. 12<br />Up to Misty: Lv. 18<br />Up to Lt. Surge: Lv. 21<br />Up to Erika: Lv. 26<br />Up to Sabrina: Lv. 40<br />Up to Koga: Lv. 41<br />Up to Blaine: Lv. 42<br />Up to Giovanni (Gym): Lv. 44<br />Up to PokÃ©mon League start: Lv. 54<br />I&#039;ll be doing some videos and I&#039;ll make an attempt at some funny commentary.


subject: Re: dyed my hair
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Ok, for 10 no, 15 years i&#039;ve always followed the orm. I&#039;ve always did what people said and i hated myself for it, my mam always made me into her little dream doll thing and i hate it. So when i finally could, i dyed my hair and for me it&#039;s made me feel like a new person and i feel so much better about myself. So thats why i was so happy, becaue i&#039;m not vain and i don&#039;t worry about fashion or the latest s**t, i follow my own thing and i am finally able to do that.


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Well all i&#039;ve managed to do so far it just get more information on the effects of the other glitches like the gltich city and coin case


subject: Glitch Pictures
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Just been looking around and figured I might as well (with all the spare time on my hands) get glitch pictures for people, by which i mean people give me the name of the picture they want, how to get it etc and tadah i get it, or if i cant, i let them know.


subject: Pokemon Red Buried Alive
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Can anyone find me a ROM that has either been hacked to contain Buried alive/white hand etc because rumours gotta come from somewhere so i&#039;m gonna have a little look around.


subject: White hand reference?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [IMG]http://i1190.photobucket.com/albums/z444/SapphiK/Whitehandreference.png[/img]<br /><br />Thoughts? Is it an actual reference to what people called White hand that apparently appears on the third floor of Lavender Tower (found to be fake) but does anyone think Nintendo actually attempted/wanted to put it in the game first and scattered clues around? I haven&#039;t found anything about the (fake) Buried Alive though.<br /><br />[img]http://25.media.tumblr.com/tumblr_l88e6af6gQ1qd0isso1_100.png[/img] Found this on google images, obviously fake but just to give people an idea. <br /><br />[img]http://30.media.tumblr.com/tumblr_l88eaa3xAe1qd0isso1_100.png[/img] This one was knows as Buried Alive, who took the place of Marowack ghost and eat you when you lost against him. Fake, but ideas?


subject: MOVED: Can anyone find me some ROMS?
poster_name: GARY &#039;M 9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: moved
ua_os_icon: unknown
ua_browser_icon: unknown
body:
  This topic has been moved to [url=http://forums.glitchcity.info/index.php?board=28.0]The Dumpster Out Back[/url].<br /><br />[iurl]http://forums.glitchcity.info/index.php?topic=6341.0[/iurl]


subject: Re: Pokemon Red Buried Alive
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  Uhh... most of the Lavender Town crap was made up on the spot just to scare people who believed it.<br /><br />It&#039;s what happens when the internet sees something vaguely creepy and runs with it.&nbsp; See: Tails Doll from Sonic R.


subject: Re: White hand reference?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6340.msg185858#msg185858 date=1290609981]<br />[IMG]http://i1190.photobucket.com/albums/z444/SapphiK/Whitehandreference.png[/img]<br /><br />Thoughts? Is it an actual reference to what people called White hand that apparently appears on the third floor of Lavender Tower (found to be fake) but does anyone think Nintendo actually attempted/wanted to put it in the game first and scattered clues around? I haven&#039;t found anything about the (fake) Buried Alive though.<br /><br />[img]http://25.media.tumblr.com/tumblr_l88e6af6gQ1qd0isso1_100.png[/img] Found this on google images, obviously fake but just to give people an idea. <br /><br />[img]http://30.media.tumblr.com/tumblr_l88eaa3xAe1qd0isso1_100.png[/img] This one was knows as Buried Alive, who took the place of Marowack ghost and eat you when you lost against him. Fake, but ideas?<br />[/quote]<br /><br />I would have just imagined the &quot;white hand&quot; (at most) as just a friendly reference to a Boo from the Mario series. Game Freak were the developers of Mario &amp; Yoshi - released prior to PokÃ©mon Red and Green and Boo was one of the &quot;blocks&quot;. As you likely already know, there is a reference to Mario &amp; Wario (a Japan only game), also developed by Game Freak and released before Red/Green with the copycat from Saffron City playing a game at her house with Mario and &quot;a bucket on his head.&quot;<br /><br />A less obvious example is Pulseman&#039;s home (computer) &quot;Saint Ann&quot; (Pulseman is a Japanese only game, developed by Game Freak in 1989 when they worked for both Sega and Nintendo), probably an inspiration for &quot;S.S. Anne&quot;. [size=1]You can get Pulseman off of the Virtual Console, though still in Japanese. I downloaded it out of interest, it&#039;s not bad when you get the hang of it but its not really like Sonic.[/size]


subject: Re: Glitch Pictures
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6338.msg185856#msg185856 date=1290609564]<br />get glitch pictures for people, by which i mean people give me the name of the picture they want, how to get it etc<br />[/quote]<br /><br />don&#039;t we pretty much have pictures of nearly all of these things on the wiki, though?


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: fivex
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Chrome 9.0.584.0
ua_os_icon: vista
ua_browser_icon: chrome
body:
  PFCNydas (tc) | Posted 11/24/2010 1:12:14 PM | message detail | filter | quote | #002<br />http://store.steampowered.com/


subject: Re: How to be a distinguished/valued contributer member etc
poster_name: echinodermata
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: MS Internet Explorer 8.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  For what it&#039;s worth, I dug up (and unilaterally &quot;deexclusivized&quot;) this list of &quot;distinguishments&quot;:<br /><br />ACE91: one of the pioneers of this site, found several major glitches such as Q Trick and was the first to realize glitch PokÃ©mon had over level 100 moves<br />Koolboyman: mostly for PokÃ©mon Brown, I believe&nbsp; &nbsp; <br />Mugendai: I think he just put himself in this usergroup<br />Okk: Gamefaqs guide, major help on project Melchior, extensive knowledge&nbsp; &nbsp; <br />Paco81: the Celebi Trick for G/S&nbsp; &nbsp; <br />Pokeglitch: had one of the best glitch sites of 2004 until it was merged into GCL&nbsp; &nbsp; <br />Torchickens: he did a lot of stuff


subject: Re: Glitch City
poster_name: MissingNO. #1 Master
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 8.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [quote author=Raven Freak link=topic=6336.msg185849#msg185849 date=1290461686]<br />The sea route 21 grass probably wouldn&#039;t have Pokemon in it, since it&#039;s basically null data and just the tiles of the grass. But try it anyway, I might be wrong. :V<br />[/quote]<br />I would think it would produce either the normal route Pokemon, or &#039;M.


subject: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: dblim100
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: dblim100
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Chrome 7.0.517.44
ua_os_icon: vista
ua_browser_icon: chrome
body:
  I&#039;ve been searching for many glitches and tried them.In crystal,I did a clone of arcanine It came out as a bad clone,However normal bad clone consists of messed up tiles and unclear pictures however this tine thebad clone was different it cameout as a pokemon (which doesnt mathes any current one) it looked like a kingdra but bright red in color and has some deer antlers which are red too.<br />[u]Phsical Features[/u](no screen shots as played not on computer,try picturing it)<br />-charizard mouth and wings<br />-Kingdra wierd and outstanding features <br />-Bright red<br />-Red twisted Horn or deer antlers<br /><br />Twisted Mew Glitch(blue version)<br />I did every single instruction in the normal mew glitch but when i teleport i dissapeared into at Mt.moon If im not wrong and only start button was not working was normal but my A and B buttons also stopped working??!!!<br /><br />Edited:Instead of going to the slowpoke trainer go to the others...See what happens...Other pokemon other than mew comes out.Go furthur to other places and cities and fight the trainers<br />So far:Rhydon and Nidoqueen and chansey<br /><br />I&#039;ve been testing glitches for a long time and found this wierd glitch in crystal<br /><br />Walking through trees and fighting pokemon in trees?<br />I didn know what i did i was at the ice gym and then was banging into a tree then if i&#039;m not wrong(this happened many many years ago couldnt remember properly)the fly HM used automatically then pidgey scooped me but i was still there then i could walk in trees.the funny thing was bird type was fought in there pidgey and pidgeotto...How could it be a coincidence that i could fight bird type in trees?not any type but only bird?My guess is that It was part of beta.NOTE:I was playing this ongba and didn have any gameshark<br /><br />Bridge POKEMON GLITCH (repel version)<br />Do everything in Mewglitch but instead of the normal slowpoke trainer go to other cities far away find different trainers each type of trainer u fight u will encounter different pokemon on Nugget bridge.Now after fight the trainer Use repel and walk around and teleport to cerlulean city and go to the bridge but make sure u wore off repel effect just before the bridge.Then go to the bridge then the Mew glitch happen just that the pokemon is not mew but Very rare pokemon like chansey nidoqueen shelder rhydon growlithe and many more.(why repel?)Because that creates a glitch city like effect when it wear offs at first,and when the pokemon appears another repel wore off sign appears just like the P.A. in glitch city


subject: Re: Japanese
poster_name: ultraVex
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Mac OS X 10.5.8
ua_browser: Safari 5.0.2
ua_os_icon: macos
ua_browser_icon: safari
body:
  [img]http://img835.imageshack.us/img835/5543/picture2il.png[/img]<br /><br />Translate this please.~


subject: Re: Glitch City
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Has anyone actually tested it? Not here now i mean like on bulbapedia or anything? Coz if not then i call dibs on it lol But yeah, it might produce some pokemon because the old games would usually just produce all grass to have a wild pokemon counter thing because of the limited memory, (i figured this out because the old man glitch works via the old man name is stored where something else should be instead of it&#039;s own temp place. 


subject: Re: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  I&#039;m sorry to dissapoint this on (sorry if i&#039;m wrong however) but it isn&#039;t exactly a &quot;twisted&quot; mew glitch. It&#039;s just what happens when you don&#039;t use the specific trainer to get mew. However, i&#039;ll test this one but i need EXACT intrusctions on wjhat you did.<br /><br />And, as for the &quot;bird type&quot; is that a spelling mistake? Because in Crystal there isn&#039;t any bird types, the only bird types ever known in any game is Missingno and &#039;M.


subject: Re: Japanese
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  all i could figure out was 	ãªãŠã‚‰ã› being &quot;I let you cure&quot; <br /><br />First kanji letter is Main or important? or something i think?<br /><br />The third is Peace or harmony? <br /><br />Thats the best i can do, i&#039;m sorry :(


subject: Re: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6343.msg185880#msg185880 date=1290768862]<br />And, as for the &quot;bird type&quot; is that a spelling mistake? Because in Crystal there isn&#039;t any bird types, the only bird types ever known in any game is Missingno and &#039;M.<br />[/quote]<br /><br />Actually, the BIRD type remains in Gold/Silver/Crystal, though by &#039;default&#039; it normally isn&#039;t assigned to any &quot;PokÃ©mon&quot;. <br /><br />When you were forced to fly away, did you put pressure on the cartridge? It&#039;s very easy to do if you say hold down on the back of a GBA SP (near the model number sticker) where the cartridge is inside it. The game freezes up, &#039;hard resets without actually turning off the power&#039; (easily) or rarely glitches the game that way.<br /><br />[quote author=dblim100 link=topic=6343.msg185873#msg185873 date=1290746259]<br />I&#039;ve been searching for many glitches and tried them.In crystal,I did a clone of arcanine It came out as a bad clone,However normal bad clone consists of messed up tiles and unclear pictures however this tine thebad clone was different it cameout as a pokemon (which doesnt mathes any current one) it looked like a kingdra but bright red in color and has some deer antlers which are red too.<br />[u]Phsical Features[/u](no screen shots as played not on computer,try picturing it)<br />-charizard mouth and wings<br />-Kingdra wierd and outstanding features <br />-Bright red<br />-Red twisted Horn or deer antlers<br />[/quote]<br /><br />The unsuccessful bad clone PokÃ©mon can be arbitrary (though Kingdra is common, try withdrawing it and putting it in daycare to see if it transforms into a ?????) and you could get a [i]wide[/i] range of results because data from other RAM addresses are erroneously recalled by the game as PokÃ©mon. It&#039;s as if you have 5 boxed PokÃ©mon, their data is corrupted and because of turning the power off too early the game makes out that you have &quot;0&quot; (256) PokÃ©mon; their associated data is read from the wrong pointer and it&#039;s a little like &quot;reading a bitmap as an MP3 file&quot; (not literally, though replacing &quot;bitmap&quot; and &quot;MP3 file&quot; with palette/item data/map data or anything along those lines is a better analogy for the characteristics of each &#039;PokÃ©mon&#039;).<br /><br />If you have PokÃ©mon Stadium 2 you have much higher chances of getting a bad clone when using the GB Tower.


subject: Re: Flame War
poster_name: Missingnoguy55
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Molotov Madman
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  WHAT THE f**k NO BRO DO IT YOURSELF<br /><br />DID YOU GET HYPNOTIZED OR SOMETHING CAUSE THIS IS FUCKED UP<br /><br />YOU COULD USE THIS CYLINDER BLOCK BUT I GOT IT FROM SOME RANDOM PLACE AND IT HAS POLIOTUBERCULOSISMENINGITISGASTROENTERITISINFLUENZAEBOLA ON IT SO USE IT AT YOUR OWN RISK


subject: Re: Children in need
poster_name: xparasite9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  I hope it was for that &quot;child in Africa&quot; I always hear about...<br />Though, I think rather than money, Africa needs more children.


subject: Re: dyed my hair
poster_name: xparasite9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6332.msg185853#msg185853 date=1290609136]<br />becaue i&#039;m not vain and i don&#039;t worry about fashion or the latest s**t, i follow my own thing and i am finally able to do that.<br />[/quote]<br />Which is in itself a form of fashion and vanity. Hello Ms. Hipster.


subject: Re: Left Hand Path
poster_name: xparasite9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Papa Doc link=topic=6233.msg184470#msg184470 date=1280615220]<br />Im luciferian, a bit of a satanist. But pretty much I meant any left hand path, like chaos magic, typhonian order. Anyone else here, or am I the only one?<br />[/quote]ahahahahahaa chaos magic. that&#039;s some funny ass shit there.


subject: Re: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: MS Internet Explorer 8.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  OFFTOPIC : Torchickens, nice new sig picture (Game Boy Camera FTW).<br />Did that actually happen (using cheating device codes etc) or was that photoshop&#039;d ?


subject: Re: dyed my hair
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=xparasite9 link=topic=6332.msg185896#msg185896 date=1290834750]<br />[quote author=Trick Tester link=topic=6332.msg185853#msg185853 date=1290609136]<br />becaue i&#039;m not vain and i don&#039;t worry about fashion or the latest s**t, i follow my own thing and i am finally able to do that.<br />[/quote]<br />Which is in itself a form of fashion and vanity. Hello Ms. Hipster.<br />[/quote]<br />GUIEZ<br />I DIED MI HUR PINK<br />IM S0 KEWL<br /><br />Hipsters are pretty legit though I mean, dude who doesnt like triangles and shit?


subject: Re: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=Wack0 link=topic=6343.msg185900#msg185900 date=1290851427]<br />OFFTOPIC : Torchickens, nice new sig picture (Game Boy Camera FTW).<br />Did that actually happen (using cheating device codes etc) or was that photoshop&#039;d ?<br />[/quote]<br />^ <br />this<br /><br />I&#039;m also wondering the answer to this question :P


subject: Oddity in Blue
poster_name: IttyBitty
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 8.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  I seem to recall that when I was going through the Elite Four in my Blue version, I noticed something odd about Lance&#039;s Dragonite...<br /><br />I think I was fighting him with a beefy Starmie that I caught along the Cinnabar coast (Old Man trick, yadda yadda). I used either Thunderbolt or Thunder (I don&#039;t remember which; it&#039;s been a while) on Lance&#039;s Dragonite. And to my surprise, it said &quot;It&#039;s not very effective....&quot;<br />But...Dragonite&#039;s part flying...so I assumed I&#039;d hit at x1 power, not x0.5 power. :???:<br /><br />Is Lance cheating again (like he does in G/S/C)? Or is my game weird? Or am I just crazy?


subject: Re: Oddity in Blue
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Blaziken257
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  That happens because of Dragonite&#039;s typing. Electric is weak against Dragon but strong against Flying, and whenever that kind of situation happens in R/B/Y (when a move is strong against one type but weak against another), the game gives the wrong message because it only pays attention to one of the types; in this case, Dragon. That kind of thing happens a lot; for example, try using Ice or Grass attacks against Gyarados, Grass or Fighting attacks against Aerodactyl, Electric attacks against Zapdos, Ice attacks against Articuno, Ground attacks against Venusaur, etc. It gets even weirder when a Ground attack is used against a Flying type where the first type is weak to Ground (like Fire, Poison, etc.): it will always say that the attack [i]missed[/i] (like Dig against Charizard).<br /><br />But as far as I know, only the [i]messages[/i] are glitched. It will still do normal damage, like Thunderbolt against Dragonite. So it&#039;s misleading.


subject: Re: New glitches?Wierd kingdra and twisted mew glitch?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Wack0 link=topic=6343.msg185900#msg185900 date=1290851427]<br />OFFTOPIC : Torchickens, nice new sig picture (Game Boy Camera FTW).<br />Did that actually happen (using cheating device codes etc) or was that photoshop&#039;d ?<br />[/quote]<br /><br />Thanks. Yes, this actually happened when forcing an invalid &#039;boss #6&#039; to appear in the Space Fever II minigame with the GameShark code 01058FD8 (boss #4 is a duplicate of the real boss #2 for some reason, boss #5 freezes [except on an emulator supporting GameBoy Camera like &#039;kigb&#039;] and boss #254 is one of the alternate sample faces).&nbsp; I had to cut out a lot of frames before converting it into an animated GIF.


subject: Re: Unknown Object
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Mutou Yami link=topic=6328.msg185802#msg185802 date=1290036086]<br />[color=red]The only users on here is me no one else use&#039;s my laptop. MSconfig? I&#039;m not familiar with it.<br />[/quote]<br /><br />It&#039;s in the Windows/System32 directory, you can quickly access it with Run by entering &quot;msconfig.exe&quot;. A window should open up named &quot;System Configuration&quot;. You can click the &quot;Startup&quot; tab to view items and uncheck the ones which may look a little suspicious.


subject: Re: Unknown Object
poster_name: Wild MissingNo. appeared
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mutou Yami
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.12
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [color=red]Vista gets Start Search, but half the time it&#039;s clueless on what I&#039;m looking for. Eh, I&#039;ll check manually, so see what I can find, if not I&#039;ll murder this laptop.<br /><br />Post Edit:<br /><br />I got no idea what I&#039;m looking for as I have no idea what this thing is called, and I have no clear memory on when it starting turning up. I&#039;ve got the System Configuration up, but what pops up everyday isn&#039;t in the list.


subject: Re: dyed my hair
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  ...I DONT think im cool, i DONT give a shit about vanity or whatever, but, of course i wouldn&#039;t expext you all to understand.


subject: Re: Japanese
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Yeah, itâ€™s been a dream of mine (sorta) for a while to be a translator and I love the culture and everything so I thought, hey why not learn the language and then maybe I can understand the stuff I like better and maybe even find a job that I can&nbsp; do involving that. <br /><br />I bought myself (with EMA of course xD) loads of Hiragana and Katakana charts and dictionaries, thesauruses and all that to help me learn and even CDâ€™s to help with the basic stuff.&nbsp; <br /><br />So was that why you put it as an image instead of text so I couldnâ€™t just put it into an online translator? Lol, nice. <br /><br />And was it basically a test to see if I was lying? And, just to put my mind at ease for not managing to figure it out, what does it actually say, what with my limited knowledge of Kanji.<br />


subject: Re: White hand reference?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Either way I&#039;m attempting to find/but etc a hacked game with them in, it may not be real but i still wanna see for myself what people talk about.


subject: Re: White hand reference?
poster_name: Axaj
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Mac OS X 10.5
ua_browser: Firefox 3.6.12
ua_os_icon: macos
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6340.msg185919#msg185919 date=1291123950]<br />Either way I&#039;m attempting to find/but etc a hacked game with them in, it may not be real but i still wanna see for myself what people talk about.<br />[/quote]<br /><br />Umm, there is almost surely none.&nbsp; People just make up rumors; this one is nothing special.


subject: Re: dyed my hair
poster_name: Axaj
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Mac OS X 10.5
ua_browser: Firefox 3.6.12
ua_os_icon: macos
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6332.msg185913#msg185913 date=1291122718]<br />...I DONT think im cool, i DONT give a s**t about vanity or whatever, but, of course i wouldn&#039;t expext you all to understand.<br />[/quote]<br /><br />Hmm, maybe we&#039;d understand if you actually gave us context about this.&nbsp; Why is this so important?&nbsp; You seem to imply that it&#039;s not just the hair color that is important, but there&#039;s something else that makes this so special and deserving of its own topic; I&#039;d love to hear it.


subject: Re: dyed my hair
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Basically self confidence, but i suppose i&#039;ll just get trolled about that too. <br /><br />I got bullied horribly to the point where i woke up in a&amp;e<br /><br />I dont know why i was, but the things they said nand called me etc eventually made me believe i wasn&#039;t right, i didn&#039;t look right or normal, i didnt sound, act ETC and I lost confidence in everything, but then i was allowed to dye my hair and i feel so much better about myself, i no longer wanna rip myself to shreds (12 years of bullying, rather surprised i didnt) or shit like that and i feeel better about actually going out in public and i dont feel like i&#039;m a freak show anymore that people can call shit, hurt, laugh at etc and think I dont actually have feelings. They basically made me feel like i gelonged in a nut house, that i was a nutter, &quot;off my block&quot;, a psycho.<br /><br />So changing my hair colour, and style etc to what i like has made me feel so much better etc, refer to last paragraph.<br />


subject: Re: dyed my hair
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Linux (Ubuntu)
ua_browser: Chrome 8.0.552.210
ua_os_icon: ubuntu
ua_browser_icon: chrome
body:
  So you went out of the way to change your hair colour because of peer pressure.<br /><br />[IMG]http://i51.tinypic.com/2a6tljp.jpg[/img]


subject: Re: White hand reference?
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6340.msg185922#msg185922 date=1291132808]<br />Almost surely ;)<br />[/quote]<br /><br />Any hack with them in it would have been made after all the crap fanfictions.


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Missingnoguy55
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mugendai
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  3500.0	8458.3	0.2	0.0	0.0	-0.1	75	0.65	0.9	0.5	1	200.0	16.0	5.0	4	P	5.0	0.45	0	30.0	2.0	0.1	0.0	0.50	-0.20	0.5	0.0	0.30	0.65	50000	2004000	400000	0	1	0


subject: Re: dyed my hair
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Adrian Malacoda
icon: xx
ua_os: Linux
ua_browser: Chrome 6.0.487.0
ua_os_icon: linux
ua_browser_icon: chrome
body:
  Could we all [b]please[/b] cut the crap out? She wasn&#039;t peer pressured into dying her hair, she WANTED it blue because [i]it makes her feel better[/i].<br /><br />If having blue hair makes her feel better, let her have her goddamn blue hair. I know what it feels like to not be &quot;normal&quot; to some extent, and I&#039;m glad she can find recourse in this.


subject: Re: dyed my hair
poster_name: Axaj
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Mac OS X 10.5
ua_browser: Firefox 3.6.12
ua_os_icon: macos
ua_browser_icon: firefox
body:
  [quote author=Adrian Malacoda link=topic=6332.msg185932#msg185932 date=1291265199]<br />Could we all [b]please[/b] cut the crap out? She wasn&#039;t peer pressured into dying her hair, she WANTED it blue because [i]it makes her feel better[/i].<br /><br />If having blue hair makes her feel better, let her have her goddamn blue hair. I know what it feels like to not be &quot;normal&quot; to some extent, and I&#039;m glad she can find recourse in this.<br />[/quote]<br /><br />Well put.


subject: Re: dyed my hair
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [quote author=Adrian Malacoda link=topic=6332.msg185932#msg185932 date=1291265199]<br />Could we all [b]please[/b] cut the crap out? She wasn&#039;t peer pressured into dying her hair, she WANTED it blue because [i]it makes her feel better[/i].<br /><br />If having blue hair makes her feel better, let her have her goddamn blue hair. I know what it feels like to not be &quot;normal&quot; to some extent, and I&#039;m glad she can find recourse in this.<br />[/quote]<br /><br />THANK YOU!!!!!! Finally someone bothered to get my point. 


subject: Re: White hand reference?
poster_name: Axaj
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Mac OS X 10.5
ua_browser: Firefox 3.6.12
ua_os_icon: macos
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6340.msg185937#msg185937 date=1291309026]<br />Either way, i just wanna see it for myself.<br />[/quote]<br /><br />There is nothing to see.&nbsp; It is very very unlikely that anyone would make a hack of one RBY with this or any of the other rumors like this (although the presence of fan-made sprites does increase the chance).


subject: Re: Children in need
poster_name: GoldenChaos
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  I&#039;ve never understood why we as a people always have to host some ridiculous event to raise money. If we just donated some cash outright, then we would save the money it cost to set up the event to begin with.<br /><br />I don&#039;t get it. Just saying.


subject: Re: White hand reference?
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: MS Internet Explorer 7.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  [quote author=GoldenChaos link=topic=6340.msg185942#msg185942 date=1291449274]<br />I would have s**t myself if I had encountered a zombie in my Pokemon game at the age of 5.<br />[/quote]<br /><br />Haha, me too if I&#039;m honest.


subject: A list of all [known] unused content within Red/Blue/Yellow (project)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  I was going to try and submit much of this information to our Wiki, though I haven&#039;t been able to lately because of the memory issues.<br /><br />[u]Unused content (and translation quirks) remaining in final game:[/u]<br /><br />[u]PokÃ©mon Red/Blue:[/u]<br /><br />[u]Well documented:[/u]<br />*MISSINGNO (error handler): Used for blank species data (appears in the species list 39 times) and adds up to a tentative 190 PokÃ©mon. A user from Smogon &quot;Zog&quot; claims he has spoken to Shigeku Miyamoto and had him reply regarding the 190 PokÃ©mon: &quot;Yes; we decided to save the rest of the designs for later&quot;.<br />*BIRD type: A well known unused type (physical, no types immune or resistant to it, neutral damage to everything according to IIMarck.us). It appears (by chance) on 000 family glitch PokÃ©mon (Red/Blue). Still exists in Yellow and all main-series games up to Crystal.<br />*????? (error handler): Misnomer is &quot;surfboard&quot;. It&#039;s assigned to [unused] item #07 (removed name?) which acts like the field move Surf.<br />*POKÃ©MON PROF: The sprite is referenced on the title screen (Professor Oak) but as a trainer he is fairly well known to have three unused rosters; Tauros, Exeggutor, Arcanine, Gyarados and a final form starter PokÃ©mon. With Ditto Trick; can lower opponent&#039;s attack stage (starts at 7: neutral) down to 1 (-6) (Venusaur), 2 (-5) (Charizard), or 3 (-4) (Blastoise).<br />*CHIEF: Unused trainer class, identifier 227. Assumed pre-cursor to Scientist (Scientist is identifier 228). No defined rosters, uses Scientist picture.<br />*Default player names: NINTEN (player) and SONY (rival), if starting a New Game but skipping the name selection screen.<br />*Indirect reference to old Japanese Blue Kadabra for Golem trade: Red/Blue are based off the (once special edition) Japanese Blue&#039;s game engine. There is a trade in Cinnibar Lab where a man says that his RAICHU &quot;went and evolved&quot;, due to a translation quirk. This is because the trades were changed between JPN Blue and international Blue. Instead of the final Electrode for Raichu trade the JPN Blue used a Kadabra for Golem trade instead.<br />*Struggle&#039;s total PP: Struggle has a default 1 total PP, but it never actually depletes.<br />*Unused characters: We&#039;ve had these in our Big List for ages, but thanks to &quot;Tauwasser&quot; for clarifying what they actually are. &#039;l, &#039;s, &#039;t, &#039;v, &#039;r, &#039;m: unused precomposed glyphs. ã, ãƒ, ã…, ã‡, ã‰, ã‚¡, ã‚¥, ã‚§: leftover sutegana.<br /><br />[u]Not documented much at all:[/u]<br /><br />*Trainer (I.D. 200): Trainers start at identifier 200 and end at 247. Trainer 200 (C8) is invalid and was probably never supposed to be a real trainer but the ordering is a little odd because the first real trainer starts at 201 (C9) (Youngster).<br />*Location #11 (0B): Is a blank formatted map location (apparently found a long time ago, but rediscovered when working on my AreaDex project). HyperHacker said an unused address can be checked allowing you to fly to it. It&#039;s data is completely formatted and defaults to co-ordinates (0,0) (North of Indigo Plateau).<br />*Directions: The words NORTH/WEST/SOUTH/EAST appear in the Generation I but only &quot;NORTH&quot; and &quot;EAST&quot; are used (in the Safari Zone) with other references to directions not being in block capitals. Bassmasta found this by accident after experiencing some Super Glitch like effects (suggests that he may have recently battled a ZZAZZ trainer). Appears in IIMarckus&#039; text dump. Found again by Sonnikku1011 this year.<br />*Alternative map locations: As with Location #11, mentioned by HyperHacker a long time ago. Rediscovered in AreaDex project. These are three map locations identical to others but using the wrong music.<br />*CHIKUCHIKU: Meowth346 mentioned this a long time ago on the Azure Heights forums. He thought it was the Anglicization of the nickname of a Beedrill in a JPN Blue exclusive Butterfree for Beedrill trade. Can be found in text dumps. <br />*Unused PokÃ©Mart data: Veekun has listed items &quot;Great Ball, Hyper Potion, Super Potion, Full Heal and Revive&quot;, apparently being located in between Fuschia City and Cinnibar Island PokÃ©Mart data.<br />*Unused opponent AI: According to a disassembly of PokÃ©mon Red by IIMarckus, opponents may use X Accuracy and Dire Hit but this behaviour isn&#039;t assigned to any trainer class.<br />*Reference to English versions in French version: According to Prama: (a French PokÃ©mon glitch website), the dialogue string &quot;TM49... TRIPLATTAQUE!&quot; is used, where CT is primarily used instead.<br /><br />[u]Original research?:[/u]<br /><br />*Deleted maps: Not including location #11, there are 25 of these, with (17) using the PokÃ©mon League map header, (3) using the Victory Road map header, (1) using the PokÃ©mon Tower map header, (3) using the Rocket HQ map header and (1) using the Rock Tunnel map header. I documented these in my AreaDex project.<br />*PokÃ©mon Green reference in Red and Blue: If looking at the title screen of Red in a VRAM viewer, you can observe the text &quot;RedGreenVersion&quot; at the bottom, maybe implying that you could easily force the game to display &quot;PokÃ©mon Green Version&quot; instead of &quot;PokÃ©mon Red Version&quot;?<br /><br />[u]Not implemented within the final game:[/u]<br /><br />*Prototype PokÃ©mon names: Those used in US promotions before the English release of Red/Blue.<br />*(The) TRAINER wants to fight: A &quot;The BROCK wants to fight!&quot; message is used in page 9 of the instruction booklet and a &quot;The MISTY wants to fight!&quot; screen-shot was apparently shown before the games were localized.<br /><br />[u]Unconfirmed:[/u]<br /><br />*Blaziken257 said on the talk page of Bulbapedia&#039;s &quot;PokÃ©mon Red and Green beta&quot; article that a different dialogue string is used when cutting down a tree in the official strategy guide, perhaps along the lines of &quot;[PokÃ©mon] cut down the bush!&quot; but he couldn&#039;t remember if this was exactly what it said.<br /><br />[u]PokÃ©mon Yellow:[/u]<br /><br />[u]Not documented much at all:[/u]<br /><br />*Unused soundtrack: Exists in the mini-game soundfont (i.e. Surfing Pikachu minigame/ Here comes Jessie &amp; James)<br />*Unused battle system: Documented this a long time ago back in 2006. Basically it&#039;s a battle system where choosing any option except run returns &quot;Hurry, get away!&quot;. Grants a 100% run chance, even in trainer battles.<br /><br />[u]Original research?:[/u]<br /><br />[u]Possibly false:[/u]<br /><br />*Sound-font test?: Using invalid sound-font (01) makes the game pause on the introduction screen. Switching it to a valid sound-font plays an &quot;item-get&quot; sound effect. Still haven&#039;t heard from this, I think it may just be arbitrary/random.


subject: Forgive me if i'm wrong, however...
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: MS Internet Explorer 7.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  Forgivaeme if i&#039;m wrong, however I came back to the site after about a year (can&#039;t remember why I left) and thought, &quot;well hey, might as well make some topics, make a few mates and post etc&quot; and things were going great, but on a few of the topics I made (See, dyed my hair, and a post in the newest dumpster topic etc) I ALWAYS seemed to get &quot;trolled&quot; or whatever the name for it is nowadays. No doubt that, now I&#039;ve brought this up, I&#039;m gonna get trolled AGAIN but I thought that if I who has been here three years was getting trolled for things I noticed, wanted to share etc then new members who come to talk about Glitches, Pokemon and/or make friends wouldn&#039;t stand a chance. <br /><br />I&#039;m not at all questioning the Admins or anything, I&#039;m just... well rather upset actually. I recently read the rules again and I&#039;m sure that one of the rules (well, in a nutshell) was basically something along the lines of Not Taking The Mick/Shit Out Of New Members And/Or Members That Have Said Something You Dont Understand/Care About/Are Too Thick To Think About ETC?<br /><br />Forgive me if I&#039;m wrong, of course. If it&#039;s OK to Take the Piss out of someone who probably doesn&#039;t have any confidence to start with then of course.<br /><br />Not questioning the Admins, I&#039;m merely curious.


subject: Re: Forgive me if i'm wrong, however...
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mugendai
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  Well, I&#039;ve been inactive for a long while, and so I&#039;m not really sure what&#039;s going on, but, as I am an admin...<br /><br />http://forums.glitchcity.info/index.php/topic,6341.0.html<br /><br />Asking for ROMs is against the rules, and answering your question is also against the rules, because ROMs are illegal due to copyright reasons. The only thing we can say is to use Google to find them. Sorry.<br /><br />http://forums.glitchcity.info/index.php/topic,6332.0.html<br /><br />I think this is a case of people forgetting to be nice here; it is much easier to be rude than kind. I agree with Adrain Malacoda&#039;s (he&#039;s the forum owner) statement on this; they should be nicer about it.<br /><br />And it [b]is[/b] against the rules, we&#039;ve just become so lax here on a fairly inactive forum, I suppose. Especially me, the admin that almost never does anyone on here nowadays.


subject: Re: Forgive me if i'm wrong, however...
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Trick Tester
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: MS Internet Explorer 7.0
ua_os_icon: vista
ua_browser_icon: msie
body:
  I know, i posted the topic and when i got moved i looked at the rules and thought &quot;osheet&quot; lol. <br /><br />Though the thing Gary said sort of made me feel like he didn&#039;t even read the thing and just saw the &quot;can someon find me a rom&quot; because i dont have internet at home, only at college so I can;t get them at college which is why i asked. <br /><br />But yeah, some of the things said on my hair dying topic actually really hurt if I&#039;m honest.


subject: Re: dyed my hair
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  Hey guys, please try to remember to not be rude. Thank you.<br /><br />Even though I&#039;m a male, I&#039;ve grown my hair long because I didn&#039;t feel like being like everyone else.


subject: Re: The Member's Guide to Topiclessness
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  Fun fact: the girl in my avatar, Rin Satsuki, was an unused character found in the code of Touhou: Embodiment of Scarlet Devil.


subject: Re: Forgive me if i'm wrong, however...
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6348.msg185952#msg185952 date=1291502499]<br />Though the thing Gary said sort of made me feel like he didn&#039;t even read the thing and just saw the &quot;can someon find me a rom&quot; because i dont have internet at home, only at college so I can;t get them at college which is why i asked. <br />[/quote]<br /><br />I don&#039;t think he means badly; of course we can&#039;t say much about your question, although it probably would do well to explain a bit more to a new(ish) user.


subject: Re: NIWA - should we consider joining them?
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  &lt;/late&gt;<br /><br />I&#039;m primarily interested in joining NIWA because of the huge boost in activity we&#039;ll get. It seems that a final decision was made elsewhere, but I&#039;m unaware of it; are we going to join NIWA if we&#039;re more ready?


subject: Re: What abilities would you give your favourite glitch PokÃ©mon?
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  I&#039;d give them the ability to sing, glitch up the world, and allow me to do world domination.<br /><br />Also moving thread, because it should be in Pokemon Glitch Discussion.


subject: MOVED: What abilities would you give your favourite glitch PokÃ©mon?
poster_name: Dr. Mugendai
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: moved
ua_os_icon: unknown
ua_browser_icon: unknown
body:
  This topic has been moved to [url=http://forums.glitchcity.info/index.php?board=11.0]PokÃ©mon Glitch Discussion[/url].<br /><br />[iurl]http://forums.glitchcity.info/index.php?topic=6310.0[/iurl]


subject: Re: NIWA - should we consider joining them?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Dr. Mugendai link=topic=6296.msg185957#msg185957 date=1291503979]<br />&lt;/late&gt;<br /><br />I&#039;m primarily interested in joining NIWA because of the huge boost in activity we&#039;ll get. It seems that a final decision was made elsewhere, but I&#039;m unaware of it; are we going to join NIWA if we&#039;re more ready?<br />[/quote]<br /><br />I haven&#039;t heard anything more than the replies from what was posted in Yuzihax&#039;s request here: [url=http://www.niwanetwork.org/forums/index.php?topic=481.0]http://www.niwanetwork.org/forums/index.php?topic=481.0[/url]. Adrian Malacoda suggests that this is only a check to see whether we are conceptually eligible.<br /><br />They aren&#039;t making any final decisions at the present moment and are only discussing potential. Xizor, a NIWA coordinator from the niwanetwork.org forums suggested that conceptually once the current memory issues with Glitch City Laboratories (and other Eightzees hosted sites) are resolved we could become &quot;good members&quot;. Xizor even suggested a merge with Zelda Chaos (a Wiki focussing on glitches from The Legend of Zelda franchise) to try and resolve the memory issues but no one has approached Adrian Malacoda or Zelda Chaos about that (as far as I know) yet.<br /><br />Axiomist from WiKirby said &quot;we (referring to NIWA staff) aren&#039;t saying yes or no at the moment.&quot; He thinks that &quot;conceptually a glitch focused Wiki would be a great inclusion to NIWA&#039;s portfolio of offerings&quot; but on the other hand he would prefer &quot;something as strong as Strategy Wiki to be the NIWA glitch partner&quot;.


subject: Re: NIWA - should we consider joining them?
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=Yuzihax link=topic=6296.msg185534#msg185534 date=1287954750]<br />let&#039;s do this s**t.<br />[/quote]


subject: Re: NIWA - should we consider joining them?
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Dr. Mugendai
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  I&#039;m not sure if we want to do a wiki merge. If anything, it should solely be Malacoda&#039;s decision.


subject: Re: Forgive me if i'm wrong, however...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=Trick Tester link=topic=6348.msg185958#msg185958 date=1291503990]<br />Lol not really new, after 3 years. but yeah probably.<br />[/quote]<br />lol<br />3 years does actually sound kinda new


subject: Re: Forgive me if i'm wrong, however...
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  I count newish by longtime inactivity and general inactivity. If you joined 3 years ago but rarely posted and went on, you&#039;re newish. (of course, this is all based on assumptions so I&#039;m probably wrong)


subject: Glitch Shoes
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  http://shop.vans.com/catalog/Vans/en_US/product/classic-shoes/classic-slip-ons/glitch-checker-slip-on.html#variation-0<br /><br />Saw these while attempting to make my &quot;christmas list&quot; and I thought of you guys, hah I hope you appreciate this post.


subject: I'm temporarily nocturnal!
poster_name: Guy
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  This basically all comes down to that I forgot my nighttime medicine two nights in a row. Today, I was in one of those mild tired/depressed states, and eventually around 4:00 PM I couldn&#039;t take it anymore, so I went to bed. I was woken up at one point to take my nighttime medicine (heh,) but just recently (well, about half an hour ago,) I woke up, and am now very awake. Problem is, there&#039;s really nothing I feel like doing right now. If I end up staying awake the whole time (or even most of it,) my sleep cycle will turn to Super Glitch, but if I don&#039;t get tired, I won&#039;t be able to help it.


subject: Re: dyed my hair
poster_name: GoldenChaos
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 7.0.517.44
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  So have I! I live in the southern United States, otherwise known as HICKVILLE. I&#039;m the only guy with long hair for miles and miles around. But I love it! It goes down about halfway down my back... I&#039;m considering cutting it off and donating to to Locks of Love when I graduate in May. =3


subject: Re: I'm temporarily nocturnal!
poster_name: Missingnoguy55
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Molotov Madman
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  That&#039;s happened to me a few times. I&#039;ve accidentally taken my morning med at night a few times and cannot sleep because it&#039;s primary side effect is insomnia.


subject: Re: I'm temporarily nocturnal!
poster_name: Guy
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  [quote author=Molotov Madman link=topic=6351.msg185971#msg185971 date=1291527220]<br />That&#039;s happened to me a few times. I&#039;ve accidentally taken my morning med at night a few times and cannot sleep because it&#039;s primary side effect is insomnia.<br />[/quote]It sounds like much less of a novelty and more of a nuisance for you.<br />I actually ended up finishing a musical composition and proceeded to think for a while about a paper due soon.<br />Right now though, I think I&#039;ll just force myself back to sleep, maybe after getting something to eat. I would continue my replay Apollo Justice, but am getting worried about what this might do for my sleep with finals coming up.


subject: Re: Glitch Shoes
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Opera 9.80
ua_os_icon: vista
ua_browser_icon: opera
body:
  In all honesty, they&#039;re not very glitchy.<br /><br />Not to display brand favoritism, but if Nike made the Air Glitch, it&#039;d be like glitchblocks and Super Glitch and H POKÃ© and *unintelligible*


subject: Re: Glitch Shoes
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Dr. Mugendai link=topic=6350.msg185975#msg185975 date=1291535801]<br />Glitchy shoes would be almost impossible to put on.<br />[/quote]<br /><br />I would imagine them having improper &quot;collisioning&quot;, so when you walk up and attempt to put them on you get smacked in the face by an invisible force. :D<br /><br />I can also imagine them &#039;animating&#039; the same kind of way an Egg (when encountered directly in the wild) in Platinum does.


subject: Re: I'm temporarily nocturnal!
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  I&#039;d try and go back to sleep, if you haven&#039;t already. Set yourself different time intervals to wake up and your body will eventually adapt to them. Eat if you feel like eating something but of course, something not too sweet. I don&#039;t know what would help sleep but maybe you could try drinking a one or two glasses of water or so first.


subject: Re: A list of all [known] unused content within Red/Blue/Yellow (project)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=Tombstoner link=topic=6347.msg185970#msg185970 date=1291526252]<br />This is really great. I might actually want to help document stuff over my break.<br />[/quote]<br /><br />[quote author=Trick Tester link=topic=6347.msg185949#msg185949 date=1291495671]<br />Wow, thats really interesting, imma see if i could add to that, probably cant but even so haha<br />[/quote]<br /><br />Thanks. It turns out that I missed out some of the information about early concept art from Bulbapedia and there&#039;s more here too: [url=http://www.betaarchive.com/forum/viewtopic.php?f=14&amp;t=8356]http://www.betaarchive.com/forum/viewtopic.php?f=14&amp;t=8356[/url].<br /><br />Some of the information is apparently from a Japanese book called &quot;Tajiri Satoshi, The Man who Created PokÃ©mon&quot;! It&#039;s really interesting, with one page showing like a &quot;pet shop&quot; for instance but I don&#039;t know where we could put that information (and also whether whoever scanned the images from the book had express copyright permission to scan it in or not).


subject: Re: I'm temporarily nocturnal!
poster_name: Guy
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  [quote author=Torchickens link=topic=6351.msg185978#msg185978 date=1291552336]<br />I&#039;d try and go back to sleep, if you haven&#039;t already. Set yourself different time intervals to wake up and your body will eventually adapt to them. Eat if you feel like eating something but of course, something not too sweet. I don&#039;t know what would help sleep but maybe you could try drinking a one or two glasses of water or so first.<br />[/quote]You should be a doctor! :D<br />I ended up taking some melatonin and falling asleep around 1:30. I woke up again around 7 AM, had some coffee, and am now feeling quite normal. It was fun while it lasted. I also did like having that time to contemplate Merchant of VEEEEEEEEEEEEEENICE (cookie if you get reference.)


subject: Re: I'm temporarily nocturnal!
poster_name: Missingnoguy55
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  [quote author=Tombstoner link=topic=6351.msg185972#msg185972 date=1291529191]<br />[quote author=Molotov Madman link=topic=6351.msg185971#msg185971 date=1291527220]<br />That&#039;s happened to me a few times. I&#039;ve accidentally taken my morning med at night a few times and cannot sleep because it&#039;s primary side effect is insomnia.<br />[/quote]It sounds like much less of a novelty and more of a nuisance for you.<br />[/quote]On school days, it annoys me. But on weekends, I&#039;m fine with it. I have a brother who stays up until like 2:00 or 3:00 AM every night.


subject: Re: Forgive me if i'm wrong, however...
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Firefox 3.6.12
ua_os_icon: win_new
ua_browser_icon: firefox
body:
  [quote author=Trick Tester link=topic=6348.msg185952#msg185952 date=1291502499]<br />Though the thing Gary said sort of made me feel like he didn&#039;t even read the thing and just saw the &quot;can someon find me a rom&quot; because i dont have internet at home, only at college so I can;t get them at college which is why i asked. <br />[/quote]<br /><br />No, I read the thing, I just figured you&#039;d eventually find a way around the block but...<br /><br />http://www.torproject.org/<br /><br />This will be slow ~100KB but it works.&nbsp; I&#039;ve never used tor personally but I know Mugendai has, so you can PM him about setting it up and things like that.&nbsp; If you can&#039;t download tor, get to a library or something and put it on a flashdrive or if someone is willing to, they can send it to you via DCC in the chatroom.<br /><br />After that, finding a site that has ROMs would be by either PMs or Google.


subject: Re: Forgive me if i'm wrong, however...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=Dr. Mugendai link=topic=6348.msg185965#msg185965 date=1291509978]<br />I count newish by longtime inactivity and general inactivity. If you joined 3 years ago but rarely posted and went on, you&#039;re newish. (of course, this is all based on assumptions so I&#039;m probably wrong)<br />[/quote]<br />^<br />this


subject: Re: Forgive me if i'm wrong, however...
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [quote author=GARY &#039;M 9 link=topic=6348.msg185983#msg185983 date=1291574154]<br />[quote author=Trick Tester link=topic=6348.msg185952#msg185952 date=1291502499]<br />Though the thing Gary said sort of made me feel like he didn&#039;t even read the thing and just saw the &quot;can someon find me a rom&quot; because i dont have internet at home, only at college so I can;t get them at college which is why i asked. <br />[/quote]<br /><br />No, I read the thing, I just figured you&#039;d eventually find a way around the block but...<br /><br />http://www.torproject.org/<br /><br />This will be slow ~100KB but it works.&nbsp; I&#039;ve never used tor personally but I know Mugendai has, so you can PM him about setting it up and things like that.&nbsp; If you can&#039;t download tor, get to a library or something and put it on a flashdrive or if someone is willing to, they can send it to you via DCC in the chatroom.<br /><br />After that, finding a site that has ROMs would be by either PMs or Google.<br />[/quote]<br /><br />Still blocked under remote proxies =/ oh well i&#039;ll try to find something.


subject: New website &lt;3
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  www.tricktester.weebly.com<br /><br />includes an invisionfree forum too. Unfinished and i welcome suggestions.


subject: Hello Again
poster_name: Adam glitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Nintendo Wii
ua_browser: Opera 9.30
ua_os_icon: wii
ua_browser_icon: opera
body:
  Hey there, although I&#039;m not new, I&#039;ve not been active for a year. I&#039;m sure there are many new people I&#039;ve not met as well as many more projects and stuff. Seeing as I&#039;ve forgotten/don&#039;t know a lot of the stuff/people on the site, I&#039;m taking this opportunity to introduce myself... Again.<br /><br />Hey! I&#039;m G&amp;S and I missed this forum so I came back. I probably will take part in forum games and such but I will focus more than I used to on the more serious things like projects and work on content. I am extremely knowledgeable on zelda glitches and speedrunning, so that is my speciality rather than pokÃ©mon. I&#039;m looking forward to seeing lots of old faces and hope to settle into the community again.


subject: Re: Hello Again
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=GlitchesAndStuff link=topic=6355.msg186002#msg186002 date=1291826531]<br />Hey there, although I&#039;m not new, I&#039;ve not been active for a year. I&#039;m sure there are many new people I&#039;ve not met as well as many more projects and stuff. Seeing as I&#039;ve forgotten/don&#039;t know a lot of the stuff/people on the site, I&#039;m taking this opportunity to introduce myself... Again.<br /><br />Hey! I&#039;m G&amp;S and I missed this forum so I came back. I probably will take part in forum games and such but I will focus more than I used to on the more serious things like projects and work on content. I am extremely knowledgeable on zelda glitches and speedrunning, so that is my speciality rather than pokÃ©mon. I&#039;m looking forward to seeing lots of old faces and hope to settle into the community again.<br />[/quote]<br /><br />I remember you. Welcome back to Glitch City Laboratories.&nbsp; :)


subject: Zelda speedruns
poster_name: Adam glitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Nintendo Wii
ua_browser: Opera 9.30
ua_os_icon: wii
ua_browser_icon: opera
body:
  Throughout the years, many of the zelda games have been worked on to find glitches to ultimately use in a speedrun to get the fastest time ever at a game. There are some extremely impressive times for games that, without glitches, could take over 10x the amount of time to complete. Some games use a series of glitches strung together to speed up the game (such as Majora&#039;s Mask), some have lots of glitches, but rely on one rather large glitch to skip the majority of the game (such as the RBA trick in Ocarina of Time) and others use screen warping to quickly get into boss areas and complete the game (Link&#039;s awakening and A Link to the Past). If you&#039;ve played them, then remember back to the time when you spent days, sometimes months completing these games. And then look at the times that these games have been completed in by exploiting glitches, large and small, and knowing the exact route to take for the fastest outcome. These were all TASed and are the current world records for these games:<br /><br />Ocarina of time: 56 minutes<br />Majora&#039;s mask: 1 hour, 29 minutes.<br />Link&#039;s Awakening: 3 minutes 40 seconds<br />A Link to the past: 3 minutes 44 seconds.<br /><br />These incredible times for these games are the result of years of glitch hunting finding, and game practicing.<br /><br />More tricks are constantly being found and OoT and MM TASes are always finding new tricks to speed up completing the game. I have not included some of the other games that have good timesavers in (like Twilight princess) because I only checked on the times for the most impressive/worked on games.


subject: Re: Hello Again
poster_name: Raven Freak
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Chrome 4.1.249.1064
ua_os_icon: vista
ua_browser_icon: chrome
body:
  Welcome back! Surprisingly I don&#039;t remember you though. o.O So Zelda glitches huh? Sounds awesome! :D


subject: Planned outage until further notice
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Adrian Malacoda
icon: xx
ua_os: Linux
ua_browser: Safari 4.0
ua_os_icon: linux
ua_browser_icon: safari
body:
  So that the wiki problems can be resolved and Project Phoenix and the GCL 3.0 revamp can be done, I will take the entire site down for maintenance starting [b]Friday, December 10th[/b] and continuing indefinitely until the maintenance is complete.<br /><br />A temporary chatroom and forum will be available in the meantime.<br /><br />Thanks for being patient,<br />Adrian Malacoda and the GCL staff.


subject: Re: Planned outage until further notice
poster_name: Guy
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: Chrome 8.0.552.215
ua_os_icon: win_new
ua_browser_icon: chrome
body:
  [quote author=Adrian Malacoda link=topic=6357.msg186014#msg186014 date=1291858304]<br />A temporary...forum will be available in the meantime.<br />[/quote]Sparta?


subject: Re: Planned outage until further notice
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Linux
ua_browser: Firefox 4.0b7
ua_os_icon: linux
ua_browser_icon: firefox
body:
  Nah I don&#039;t even know where Sparta is anymore :P<br /><br />It&#039;ll be one of my older forums that I&#039;ll bring back temporarily. I&#039;m taking Operation Time Capsule offline too, so I&#039;ll probably use the same temporary forum/chat for both.


subject: Re: Planned outage until further notice
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  Could use my forum? lol could use some activity mine =/<br /><br />But noooo, my beloved glitch city is going!!! for a bit. Well i&#039;ll probably still go on the temp then.


subject: Re: Zelda speedruns
poster_name: Glitch Hunter
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows XP
ua_browser: MS Internet Explorer 7.0
ua_os_icon: win_new
ua_browser_icon: msie
body:
  [quote author=GlitchesAndStuff link=topic=6356.msg186007#msg186007 date=1291834181]<br />Ocarina of time: 56 minutes<br />Majora&#039;s mask: 1 hour, 29 minutes.<br />Link&#039;s Awakening: 3 minutes 40 seconds<br />A Link to the past: 3 minutes 44 seconds.<br />[/quote]<br /><br /><br />I&#039;m in awe of that Majora&#039;s mask one. I love the game to pieces but my best time was 5 hours, 3 minutes and 23 seconds :&#039;(<br />


subject: Re: Forum Rules
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Safari 5.0
ua_os_icon: vista
ua_browser_icon: safari
body:
  [quote author=GARY &#039;M 9 link=topic=88.msg185984#msg185984 date=1291574621]<br />Trashed SCf3&#039;s post and the reaction post.<br />[/quote]<br />No idea what the reaction post was, but okay


subject: Re: Planned outage until further notice
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows 7/Server 2008 R2
ua_browser: Opera 9.80
ua_os_icon: vista
ua_browser_icon: opera
body:
  You can use Safiria&#039;s forum (http://safiria.heliohost.org/phpBB3) as a fallout shelter, and maybe join the micronation in the process.


subject: Re: Planned outage until further notice
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Linux (Ubuntu)
ua_browser: Chrome 8.0.552.215
ua_os_icon: ubuntu
ua_browser_icon: chrome
body:
  [quote author=Shodan link=topic=6357.msg186032#msg186032 date=1291937601]<br />You can use Safiria&#039;s forum (http://safiria.heliohost.org/phpBB3) as a fallout shelter, and maybe join the micronation in the process.<br />[/quote]<br />[IMG]http://i51.tinypic.com/30rtjc7.jpg[/img]


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Raven Freak
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Chrome 4.1.249.1064
ua_os_icon: vista
ua_browser_icon: chrome
body:
  06 7C 32 2E 2E 01 D1 -&gt; 06 7C 32 2E 2E D1<br />6B 3F 3F 02 51 2D C0 -&gt; 6B 3F 3F 3F 51 2D C0<br />05 07 5A 5A 03 08 B2 -&gt; 05 07 5A 5A 5A 5A 08 B2


subject: Re: GBZ80 assembler?
poster_name: Raven Freak
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Chrome 4.1.249.1064
ua_os_icon: vista
ua_browser_icon: chrome
body:
  Sorry I haven&#039;t posted in here yet. :V Alright i&#039;ll take your advice, get the assembler and write my own build batch file. (While i&#039;m at it, I probably need a different disassembler too. :V DZ80 IIRC doesn&#039;t disassemble the full ROM, I think there&#039;s a byte limit or something.)


subject: Re: A list of all [known] unused content within Red/Blue/Yellow (project)
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: OpenBSD
ua_browser: Firefox 3.6.12
ua_os_icon: bsd
ua_browser_icon: firefox
body:
  [quote author=Torchickens link=topic=6347.msg185948#msg185948 date=1291490117]<br />*CHIEF: Unused trainer class, identifier 227. Assumed pre-cursor to Scientist (Scientist is identifier 228). No defined rosters, uses Scientist picture.[/quote]<br />Probably not a precursor to a scientist. He shares the same sprite but that could be a technicality. I.e., the sprite could have been removed but the label left in place, like this:[code]ChiefSprite:<br />ScientistSprite:<br />&nbsp;  ; data goes here[/code]<br /><br />[quote author=Torchickens link=topic=6347.msg185948#msg185948 date=1291490117]*Trainer (I.D. 200): Trainers start at identifier 200 and end at 247. Trainer 200 (C8) is invalid and was probably never supposed to be a real trainer but the ordering is a little odd because the first real trainer starts at 201 (C9) (Youngster).[/quote]<br />Mostly the game subtracts 0xC8 from the trainer ID to do stuff. So trainer 0xC8 actually means trainer 0, which is invalid.<br /><br />[quote author=Torchickens link=topic=6347.msg185948#msg185948 date=1291490117]*Unused PokÃ©Mart data: Veekun has listed items &quot;Great Ball, Hyper Potion, Super Potion, Full Heal and Revive&quot;, apparently being located in between Fuschia City and Cinnibar Island PokÃ©Mart data.[/quote]<br />I can confirm this. Itâ€™s in my disassembly too:[code]MartInventories: ; 2442<br />	; first byte $FE, next byte # of items, last byte $FF<br />; Viridian<br />	db $FE,4,POKE_BALL,ANTIDOTE,PARLYZ_HEAL,BURN_HEAL,$FF<br />; Pewter<br />	db $FE,7,POKE_BALL,POTION,ESCAPE_ROPE,ANTIDOTE,BURN_HEAL,AWAKENING<br />	db PARLYZ_HEAL,$FF<br />; Cerulean<br />	db $FE,7,POKE_BALL,POTION,REPEL,ANTIDOTE,BURN_HEAL,AWAKENING<br />	db PARLYZ_HEAL,$FF<br />; Bike shop<br />	db $FE,1,BICYCLE,$FF<br />; Vermilion<br />	db $FE,6,POKE_BALL,SUPER_POTION,ICE_HEAL,AWAKENING,PARLYZ_HEAL<br />	db REPEL,$FF<br />; Lavender<br />	db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,ESCAPE_ROPE,SUPER_REPEL<br />	db ANTIDOTE,BURN_HEAL,ICE_HEAL,PARLYZ_HEAL,$FF<br />; Celadon Dept. Store 2F (1)<br />	db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,SUPER_REPEL,ANTIDOTE<br />	db BURN_HEAL,ICE_HEAL,AWAKENING,PARLYZ_HEAL,$FF<br />; Celadon Dept. Store 2F (2)<br />	db $FE,9,TM_32,TM_33,TM_02,TM_07,TM_37,TM_01,TM_05,TM_09,TM_17,$FF<br />; Celadon Dept. Store 4F<br />	db $FE,5,POKE_DOLL,FIRE_STONE,THUNDER_STONE,WATER_STONE,LEAF_STONE,$FF<br />; Celadon Dept. Store 5F (1)<br />	db $FE,7,X_ACCURACY,GUARD_SPEC_,DIRE_HIT,X_ATTACK,X_DEFEND,X_SPEED<br />	db X_SPECIAL,$FF<br />; Celadon Dept. Store 5F (2)<br />	db $FE,5,HP_UP,PROTEIN,IRON,CARBOS,CALCIUM,$FF<br />; Fuchsia<br />	db $FE,6,ULTRA_BALL,GREAT_BALL,SUPER_POTION,REVIVE,FULL_HEAL<br />	db SUPER_REPEL,$FF<br />; unused?<br />	db $FE,5,GREAT_BALL,HYPER_POTION,SUPER_POTION,FULL_HEAL,REVIVE,$FF<br />; Cinnabar<br />	db $FE,7,ULTRA_BALL,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE<br />	db FULL_HEAL,REVIVE,$FF<br />; Saffron<br />	db $FE,6,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE,FULL_HEAL<br />	db REVIVE,$FF<br />; Indigo<br />	db $FE,7,ULTRA_BALL,GREAT_BALL,FULL_RESTORE,MAX_POTION,FULL_HEAL<br />	db REVIVE,MAX_REPEL,$FF[/code]<br /><br />[quote author=Torchickens link=topic=6347.msg185948#msg185948 date=1291490117]*Unused battle system: Documented this a long time ago back in 2006. Basically it&#039;s a battle system where choosing any option except run returns &quot;Hurry, get away!&quot;. Grants a 100% run chance, even in trainer battles.[/quote]<br />I believe this happens â€œnaturallyâ€ when you get into a battle without any PokÃ©mon.<br /><br />[quote author=Torchickens link=topic=6347.msg185948#msg185948 date=1291490117]*Sound-font test?: Using invalid sound-font (01) makes the game pause on the introduction screen. Switching it to a valid sound-font plays an &quot;item-get&quot; sound effect. Still haven&#039;t heard from this, I think it may just be arbitrary/random.<br />[/quote]<br />I agree that this is probably random.<br /><br />[quote author=Torchickens link=topic=6347.msg185979#msg185979 date=1291553065]<br />Some of the information is apparently from a Japanese book called &quot;Tajiri Satoshi, The Man who Created PokÃ©mon&quot;! It&#039;s really interesting, with one page showing like a &quot;pet shop&quot; for instance but I don&#039;t know where we could put that information (and also whether whoever scanned the images from the book had express copyright permission to scan it in or not).<br />[/quote]<br />There are a couple other Japanese books that go into PokÃ©monâ€™s development. One mentions that they were originally going to call it â€œCapumonâ€ (for â€œCapsule Monstersâ€), but it would have been too hard to trademark.


subject: Re: A list of all [known] unused content within Red/Blue/Yellow (project)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: Windows Vista/Server 2008
ua_browser: Firefox 3.6.9
ua_os_icon: vista
ua_browser_icon: firefox
body:
  [quote author=IIMarckus link=topic=6347.msg186043#msg186043 date=1291998379]<br />Probably not a precursor to a scientist. He shares the same sprite but that could be a technicality. I.e., the sprite could have been removed but the label left in place, like this:[code]ChiefSprite:<br />ScientistSprite:<br />&nbsp;  ; data goes here[/code]<br /><br />[/quote]<br />[quote author=IIMarckus link=topic=6347.msg186043#msg186043 date=1291998379]<br />Mostly the game subtracts 0xC8 from the trainer ID to do stuff. So trainer 0xC8 actually means trainer 0, which is invalid.<br />[/quote]<br /><br />Ah right, this makes more sense. Thanks.<br /><br />


subject: Re: Planned outage until further notice
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
ua_os: PlayStation Portable
ua_browser: PSP 2.00
ua_os_icon: playstation
ua_browser_icon: playstation
body:
  [quote author=Adrian Malacoda link=topic=6357.msg186020#msg186020 date=1291866475]<br />[b]It&#039;ll be one of my older forums that I&#039;ll bring back temporarily.[/b]<br />[/quote]<br />Because apparently people are missing this part.<br /><br />Now everyone quit oh-so-subtly advertising their shit.


subject: Forum Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Adrian Malacoda
icon: xx
body:
  This topic is to be used during the semi-private beta for a list of new bugs and bugs to be squashed/have been squashed.&nbsp; Please report any bugs you find here.<br /><br />This is a developing list of bugs that includes theme issues.<br /><br />[list]<br />[li][s]The bottom of the theme has a weird white table window that doesn&#039;t wrap correctly or appears for no reason.[/s] fixed 8/7/2011[/li]<br />[li][s]The Administration Panel Header Text is Yellow.[/s] fixed 8/7/2011[/li]<br />[li][s]When editing buddies, the following error occurs: <br />Wrong value type sent to the database. Array of integers expected. (buddy_list)[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]The moderator notes has a scrollbar from the table cell not being big enough[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]The Wiki Sidebar in the forum has been Truncated, removing all instances of the Ã© in PokÃ©mon making links broken and making it say &quot;Pokmon&quot;[/s] fixed 10/31/2011 - malacoda[/li]<br />[li][s]The Wiki Sidebar has a blank toolbox placed in the wrong area and has two null tables (Search and Languages)[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]Avatars do not show completely (i.e. Yuzihax&#039;s DiscoBrock) on forum posts, although they do in profile.[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]At the bottom of the forum list, above the &quot;Info Center&quot;, the legend for the board icons has wrong images for &quot;No New Posts&quot; and &quot;Redirect Board&quot;.[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]Creating a board spits out this database error:<br />Database Error<br />Field &#039;redirect_target&#039; doesn&#039;t have a default value<br />File: /var/www/glitchcity.info/forums/Sources/Subs-Boards.php<br />Line: 787[/s] fixed 8/15/2011 - malacoda[/li]<br />[li][s]Posted links in dark windows such as this one are harder to see. http://something.com[/s] 9/24/2011 - malacoda. NB. I added an underline to all links in posts, because I&#039;m afraid this darker link might be harder to tell from normal text[/li]<br />[li][s]AM/PM doesn&#039;t show up next to 12hour time stamps[/s] fixed 9/24/2011 - malacoda[/li]<br />[li][s]The Board category text shows up white for guests.[/s] fixed 9/24/2011 - malacoda[/li]<br />[/list]


subject: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Adrian Malacoda
icon: xx
body:
  This topic is to be used for a list of bugs that have been found/squashed and to report new bugs.<br /><br />The list is as follows:<br /><br />[list]<br />[li][s]The Main Page&#039;s comments link and other links back to the forum lead back to the glitchcity.info domain instead of the forums subdomain[/s] doesn&#039;t seem to be true as of 9/24/2011 - malacoda[/li]<br />[li]The Search Forums Search Table in the sidebar is missing[/li]<br />[li][s]The SMF menu at the top of the wiki pages leads to glitchcity.info domain instead of the forum subdomain.[/s] no longer as of 9/24/2011 - malacoda[/li]<br />[li]The search bar at the top of the wiki leads to somewhere... that redirects to the &quot;we&#039;re down&quot; page.[/li]<br />[li][s][url=http://glitchcity.info/wiki/index.php/Special:SpecialPages]Special:SpecialPages[/url] spits out some sort of internal error when accessed[/s] fixed 8/15/2011 - malacoda[/li]<br />[li]The user menu (*Username* My talk My preferences etc.) does not appear anywhere on the wiki in the GCL3 theme[/li]<br />[li][s]Links to G/S/C Glitch Pokemon are missing.&nbsp; Link/Name to F1 in Yellow is missing. Link to C7 in R/B is missing[/s] fixed 12/8/2012 - malacoda[/li]<br />[li][s]TM55 R/B is missing from the AttackDex.[/s] [url=http://glitchcity.info/wiki/index.php/AttackDex/RB:255]added[/url] 12/8/2012 - malacoda[/li]<br />[li]Custom GCL Sidebar (MediaWiki:Sidebar) is not rendering, instead default MediaWiki Sidebar is.[/li]<br />[li][s]Slowness issues[/s] 12/8/2012 I installed memcached and that seems to be a visible speed up - malacoda[/li]<br />[li][s][[File:X|Thumb|Right|alttext]] is not working as expected. It successfully makes a thumbnail of an image with alttext, although its orientation defaults to the left hand side of the page.[/s] fixed 12/8/2012 - malacoda[/li]<br />[li][s]On the GlitchDex pages, every instance of &#039;PokÃ©mon&#039; e.g.&nbsp; here is shortened to Pok[%EA%AE%AF]n (appears to be a generally unused unicode character depicted by unicode block &#039;ABAF&#039; when highlighted over in a link), and is rendered as &#039;Pokn&#039;, or&nbsp; Pokê®¯n.[/s] seems to be fixed 12/8/2012 - malacoda[/li]<br />[li][s]The Wiki uses the same bullet points as the forums use instead of the PokÃ©ball bullet points which it used to use.[/s] fixed 12/8/2012, now both forum and wiki use the pokeballs - malacoda[/li]<br />[li][s]Some glitchdex pages seem to have bad special defense stat data (e.g. http://glitchcity.info/wiki/index.php/GlitchDex/RB:192)[/s] fixed 12/8/2012 - malacoda[/li]<br />[/list]


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mugendai
icon: xx
body:
  ã¬âˆ æ¥¤ãµ§æ‰Ÿã”±â¯æ¹£æ±©æ«ã´¢æ¢æ…²â¹¬æ½§æ¥çˆ®æ¥¬â ±â±»çºã”±ç´©âˆ æ¡²æ•¦ã´¢æ¡´ç‘°ã¨¯â½´ç‰¡æ¹³æ±¡ç‘¥â¹§æ½¯æ¬æ”®æ¯æ´¯ã½¨æ°½æ•®â™´æ…¢ãµ”å¢ã¹”ç‰¡æ¹³æ±¡ç‘¥ã°¯æ„¾ã°¯æ±©ã¸¼æ±©â£æ±¡ç³ãµ§æ‰­ç‘£ã¸¼æ„ æ½®æ¬æ¥£æ¬½æ¢æ…²â¹±çŒ¨ç‘¨æ¥³â¤ æ¬æ…³çŒ½æ¢æµ´â©æ½æ¢å¼±ã€ æ½®æ¬æ¥£æ¬½â‰§æ‰¡çˆ®æ±¯æ§æ•²â¹©æ°¨ã„¬ç­´ã¨±ã½â¤¢â¨ç‰¥æ˜½â‰¨ç‘´ç€ºâ¼¯ç·çœ®æ¯æ½§æ±¥â¹£æ½­â½³æ•¡ç‰£æ ¿æ¡¬ãµ¥æ¸¦æ°ã´±ã”¦æ³å½©æ½ã…¬â™¸æ¡²ãµ´â™±ãµ§æ½¯æ¬æ”«ç‘²æ…®ç¬æ¥´æ•²æ…´æ”¦ç…¥ãµšãˆ¹ç™šã‰¸æ±‰ä¡’ç¥™åœµç©¢ä¬ã€¦ç…¥ç©æœ½å€²ç‘µã•ã‘•ç¥£å’å‘ã¥ˆç¥¶ä¡ç™‘â™°æ­£ãµä™§å¨²ç‘«âµªæ­‹å¡¤ç ±æ­‡ä«æ•­ä“æ½Žç…°å˜­å©ºç¡ä±šç©˜ç¥ä™©ä¡£ç‰«æ‘³æ™¶å€¸å¼±ç•’æ…´ä­‰æµ’ä•²æ™šç©´æ¥¢ä±ã•‚å©§å¥¨å©Œå¥¶ä½‚æ¡ç®å™Žä…¯æ½šçŒ³ã¡ºæœ¦æ³å½³æ´½â™§çŸç•°æ°½â™¢æ…¶ãµ¯æ¸®ãˆ¬æ½²â¹²å½§æŒ®ç‰Ÿç·â¸¦æ‰©çœ½ã„³ã˜¶â™¢æ¥¨ã´¶ãœ·â™µæ´½ã„¦æ¥¥ãµ•å‘†â´¸â™´æ‰¯ãµµâ™´æ‰­ãµ¢æ­³â™³æ½µç‰£æ”½æ½§â™³æ„½ä¸¦ç‘¡æˆ½å‘°âˆ¾ä‰¯æ½«çŒ¼â½¡ã¸¼â½¬æ¤¾ã±¬æ¤ æ¬æ…³çŒ½æ¢æµ´æŒ¾ã±¡â¯æ¹£æ±©æ«ãµ§æ‰¡çˆ®ç…³â¡´æ¡©çŒ©â£æ±¡ç³ãµ§æ‰­ç æ¥¤ãµ§æ‰Ÿãˆ·â¯æ¹£æ±©æ«ã´¢æ¢æ…²â¹¬æ½§æ¥çˆ®æ¥¬â ±â±»çºãˆ·ç´©âˆ æ¡²æ•¦ã´¢æ¡´ç‘°ã¨¯â½·ç·â¹§æ½¯æ¬æ”®æ¯æ´¯æ™©æ¹¡æ¹£æ”¿æ¡¬ãµ¥æ¸¦æ°ã´±ã”¦æ³å½©æ½ã…¬â™¸æ¡²ãµ´â™±ãµ§æ½¯æ¬æ”«ç‘²æ…®ç¬æ¥´æ•²æ…´æ”¦ç…¥ãµšãˆ¹ç™šã‰¸æ±‰ä¡’ç¥™åœµç©¢ä¬ã€¦ç…¥ç©æœ½å€²ç‘µã•ã‘•ç¥£å’å‘ã¥ˆç¥¶ä¡ç™‘â™°æ­£ãµä™§å¨²ç‘«âµªæ­‹å¡¤ç ±æ­‡ä«æ•­ä“æ½Žç…°å˜­å©ºç¡ä±šç©˜ç¥ä™©ä¡£ç‰«æ‘³æ™¶å€¸å¼±ç•’æ…´ä­‰æµ’ä•²æ™šç©´æ¥¢ä±ã•‚å©§å¥¨å©Œå¥¶ä½‚æ¡ç®å™Žä…¯æ½šçŒ³ã¡ºæœ¦æ³å½³æ´½â™§çŸç•°æ°½â™¢æ…¶ãµ¯æ¸®ãˆ¬æ½²â¹²å½§æŒ®ç‰Ÿç·â¸¦æ‰©çœ½ã„³ã˜¶â™¢æ¥¨ã´¶ãœ·â™µæ´½ã„¦æ¥¥ãµ•å‘†â´¸â™³æ„½ä¸¦ç‘¡æˆ½å‘¥âˆ¾ä™©æ¹¡æ¹£æ”¼â½¡ã¸¼â½¬æ¤¾ã±¬æ¤ æ¬æ…³çŒ½æ¢æµ´æŒ¾ã±¡â¯æ¹£æ±©æ«ãµ§æ‰¡çˆ®ç…³â¡´æ¡©çŒ©â£æ±¡ç³ãµ§æ‰­ç æ¥¤ãµ§æ‰Ÿã¤ æ½®æ¬æ¥£æ¬½â‰§æ‰¡çˆ®æ±¯æ§æ•²â¹©æ°¨ã„¬ç­´ã¨¹ç´©âˆ æ¡²æ•¦ã´¢æ¡´ç‘°ã¨¯â½³æ¨æ½¬æ…²â¹§æ½¯æ¬æ”®æ¯æ´¯ç£æ¡¯æ±¡çˆ¿æ¡¬ãµ¥æ¸¦æ°ã´±ã”¦æ³å½©æ½ã…¬â™¸æ¡²ãµ´â™±ãµ§æ½¯æ¬æ”«ç‘²æ…®ç¬æ¥´æ•²æ…´æ”¦ç…¥ãµšãˆ¹ç™šã‰¸æ±‰ä¡’ç¥™åœµç©¢ä¬ã€¦ç…¥ç©æœ½å€²ç‘µã•ã‘•ç¥£å’å‘ã¥ˆç¥¶ä¡ç™‘â™°æ­£ãµä™§å¨²ç‘«âµªæ­‹å¡¤ç ±æ­‡ä«æ•­ä“æ½Žç…°å˜­å©ºç¡ä±šç©˜ç¥ä™©ä¡£ç‰«æ‘³æ™¶å€¸å¼±ç•’æ…´ä­‰æµ’ä•²æ™šç©´æ¥¢ä±ã•‚å©§å¥¨å©Œå¥¶ä½‚æ¡ç®å™Žä…¯æ½šçŒ³ã¡ºæœ¦æ³å½³æ´½â™§çŸç•°æ°½â™¢æ…¶ãµ¯æ¸®ãˆ¬æ½²â¹²å½§æŒ®ç‰Ÿç·â¸¦æ‰©çœ½ã„³ã˜¶â™¢æ¥¨ã´¶ãœ·â™µæ´½ã„¦æ¥¥ãµ•å‘†â´¸â™³æ„½ä¸¦ç‘¡æˆ½å‘³âˆ¾å£æ¡¯æ±¡çˆ¼â½¡ã¸¼â½¬æ¤¾ã±¬æ¤ æ¬æ…³çŒ½æ¢æµ´æŒ¾ã±¡â¯æ¹£æ±©æ«ãµ§æ‰¡çˆ®ç…³â¡´æ¡©çŒ©â£æ±¡ç³ãµ§æ‰­ç æ¥¤ãµ§æ‰Ÿã„³â¯æ¹£æ±©æ«ã´¢æ¢æ…²â¹¬æ½§æ¥çˆ®æ¥¬â ±â±»çºã„³ç´©âˆ æ¡²æ•¦ã´¢æ¡´ç‘°ã¨¯â½·ç·â¹§æ½¯æ¬æ”®æ¯æ´¯ç¥æ…²æ¨ã½¨æ°½æ•®â™£ç€½ã„µâ™§çŸæ¥¤ã´±æ°¦ç¡¨çˆ½ç¦ç„½æ¯æ½§æ±¥â­´ç‰¡æ¹³æ±©ç‘¥ç‰¡ç‘¥â™±æ”½å¨²ã¥¶å¨²ç¡¬ä¥ˆå‰¹å¥—ã•ºæ‰‡æ°°â™±æ•³æ¥§ãµã‰´ç”µä„´å•¹æ“å‰“å„¹ä¡¹ç™ˆäµ¶å„¦ç«æŒ½ä…†æšã‰´æ¬­æ©«ä­˜æ‘¸ã…«äƒæ­¥æµ‡å¯ä¹±ç–âµš


subject: Re: Which would you rather?
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  19 cans of snuff simultaneously.<br /><br />Would you rather endure 8 months of GCL and GCLF maintenance, where nobody can access the site, or deal with an extremely laggy and generally broken site?


subject: Re: The avatar wars game!
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Yuuka Kazami points her umbrella at you and completely obliterates you with the blast of a single, powerful beam.<br /><br />Beware the wrath of a flower youkai that is like a force of nature.


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [list]<br />[li]Search Wiki returns a blank page saying &quot;Ã¯Â»Â¿&quot; regardless of what you type in. However, clicking &#039;Go&#039; when an existing article title or redirect is inputted returns the existing article as usual.[/li][/list]<br /><br />[u]Specific errors:[/u]<br />[list][li][[File:X|Thumb|Right|alttext]] is not working as expected. It successfully makes a thumbnail of an image with alttext, although its orientation defaults to the left hand side of the page. [/li]<br />[/list]<br /><br />Edit: One of the bugs was on the forums only.


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Torchickens link=topic=6361.msg186064#msg186064 date=1312890891]<br />[list]<br />[li]The links on the GlitchDex are underlined red when highlighted, although they are not red-links[/li]<br />[/list]<br />[/quote]<br />This happens with all links, go try it.


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [list][quote author=GARY &#039;M 9 link=topic=6361.msg186066#msg186066 date=1312906659]<br />[quote author=Torchickens link=topic=6361.msg186064#msg186064 date=1312890891]<br />[list]<br />[li]The links on the GlitchDex are underlined red when highlighted, although they are not red-links[/li]<br />[/list]<br />[/quote]<br />This happens with all links, go try it.<br />[/quote]<br /><br />Oh, OK. Thanks GARY. Sorry about the &#039;Pokmn&#039; thing, I didn&#039;t realize that it only happened on the forums.<br /><br />Edit: <br />[list]<br />[li]On the GlitchDex pages, every instance of &#039;PokÃ©mon&#039; e.g.&nbsp; [url=http://glitchcity.info/wiki/index.php/GlitchDex/Y:249]here[/url] is shortened to Pok[%EA%AE%AF]n (appears to be a generally [url=http://archive.idrc.ca/examples/entities.htm?AB]unused[/url] unicode character depicted by unicode block &#039;ABAF&#039; when highlighted over in a link), and is rendered as &#039;Pokn&#039;, or&nbsp; Pokê®¯n. [/li]<br />[li]The Wiki uses the same bullet points as the forums use instead of the PokÃ©ball bullet points which it used to use.[/li]<br />[li]Changing your time settings via Special:Preferences works, but apparently has no effect.[/li][/list][/list]


subject: Re: Count to one million
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  If it took 15 seconds for every post, we&#039;d actually be done in about half a year maybe.<br /><br />9454<br /><br />


subject: Re: Count to one million
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Mugendai
icon: xx
body:
  But at the rate it was, excluding the previous hiatus, it would take us about 338.109361 years total to finish the game.<br /><br />( ctime(December 10 2010) - ctime(September 30 2007) ) * ( 1000000 / 9450 ) = 10670095256.2344 seconds<br /><br />10670095256.2344 seconds = 338.109361 years<br /><br />1000000 - 990545 = 9455


subject: Re: Count to one million
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Adrian has a secret pet [url=http://www.glitchcity.info/wiki/index.php/Ultimate_Ninetales_page]Ninetales[/url], or so it seems. Since Ninetales live for up to about 1000 years, maybe that could help finish the game for us. :P<br /><br />9456


subject: Re: Wiki Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6361.msg186066#msg186066 date=1312906659]<br />[quote author=Torchickens link=topic=6361.msg186064#msg186064 date=1312890891]<br />[list]<br />[li]The links on the GlitchDex are underlined red when highlighted, although they are not red-links[/li]<br />[/list]<br />[/quote]<br />This happens with all links, go try it.<br />[/quote]<br />fixed - existing links are blue on hover, red links are red all the time


subject: Re: Count to one million
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Alternatively, this site could use more people. Then we&#039;ll be much more likely to finish this game.<br /><br />9467


subject: Re: Count to one million
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  9468<br /><br />I guess people will come and go when the site is ready, except for a small amount of people who post on a regular basis. I think that&#039;s the very nature of the [url=http://en.wikipedia.org/wiki/1%25_rule_%28Internet_culture%29]1% rule[/url]. If people automatically label something as stable community (i.e. everything is running smoothly), they probably expect GCL to be &#039;doing things&#039; and not the individuals themselves.<br /><br />I think this is partly the reason why a handful of people worked together when the site was in maintenance on new glitches, and we had a surge of new members because people knew that GCL was down and struggling. I think we should be grateful for what happened, because it encouraged Adrian to continue maintenance on the site even though he started to dislike PokÃ©mon. I suppose it can probably work the other way too, when you misinterpret something as overly stable e.g. Wikipedia.


subject: PokÃ©mon that sound like other PokÃ©mon when on low HP
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  A few weeks ago, I received a private message on Youtube.<br /><br />&quot;Well, this afternoon I was playing PokÃ©mon Green for laughs and when we sent out a heavily wounded Metapod (you know, with that stupid annoying alarm beep), his cry was Gastly&#039;s.,.&quot;<br /><br />I promised them I&#039;d make a video about them all, so for now I&#039;ll list some of the PokÃ©mon that sound similar to other PokÃ©mon when on low HP in Red/Blue, and probably use the same base cry. (work in progress)<br /><br />Kadabra ~ Gastly<br />Metapod ~ Gastly<br />Vulpix ~ Graveler<br />Mew ~ Staryu/Starmie<br />Parasect ~ Staryu/Starmie<br />Magneton ~ Gastly


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  If you login to the forums, you&#039;re logged into the wiki.<br /><br />Currently the top menu on the wiki for the forums doesn&#039;t use the forums subdomain, which is why it redirects.&nbsp; The search menu at the top is also to an invalid location that redirects.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Idk why it doesn&#039;t. :&lt;<br /><br />But meh, that&#039;s not really a problem. I don&#039;t have any major edit to do. :P


subject: Re: PokÃ©mon that sound like other PokÃ©mon when on low HP
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
body:
  this isn&#039;t a glitch topic what is this doing in here.<br /><br />get out of here topic.<br /><br />e: move-ified.


subject: Re: Forum Bug List and Reports
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  oh lookie here.<br /><br />links in moved topic messages are missing the &quot;forums.glitchcity.info&quot; in the URLs as it is here<br /><br />[quote author=Yuzihax link=topic=6366.msg186093#msg186093 date=1313358597]<br />This topic has been moved to [url=//index.php?board=10.0]PokÃ©mon Discussion[/url].<br /><br />[iurl=///index.php?topic=6365.0]/index.php?topic=6365.0[/iurl]<br />[/quote]<br /><br />


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6361.msg186090#msg186090 date=1313356586]<br />If you login to the forums, you&#039;re logged into the wiki.<br /><br />Currently the top menu on the wiki for the forums doesn&#039;t use the forums subdomain, which is why it redirects.&nbsp; The search menu at the top is also to an invalid location that redirects.<br />[/quote]<br /><br />For some reason, this doesn&#039;t seem to be the case for me. When I&#039;m signed in to the forums, clicking back to the Wiki through a link such as Recent Changes makes it say that I&#039;m signed out, and so I&#039;m also unable to edit. Returning to the forums makes it say that I&#039;m signed in, as if the site was regarding it as two accounts.


subject: Re: PokÃ©mon that sound like other PokÃ©mon when on low HP
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Yuzihax link=topic=6365.msg186092#msg186092 date=1313358520]<br />this isn&#039;t a glitch topic what is this doing in here.<br /><br />get out of here topic.<br /><br />e: move-ified.<br />[/quote]<br /><br />I have a strange urge to post every single project I start in &#039;PokÃ©mon glitch discussion&#039;. Thanks for moving it, and sorry about that.<br /><br />[quote author=Tsukuu link=topic=6365.msg186088#msg186088 date=1313348044]<br />Interesting. I never noticed that, since I know like just ~10 cries. ._.<br />[/quote]<br /><br />It&#039;s actually relatively rare to come across nowadays I guess. This kind of thing doesn&#039;t happen in Generation III and onwards. It only tends to happen (a close resemblance) to a few PokÃ©mon, and unless I&#039;m mistaken it&#039;s pretty much Generation I/(Generation II?) exclusive, because PokÃ©mon don&#039;t have altered pitch for a select few base cries in later generations (except through sound manipulation in the PokÃ©dex in Generation IV). Although I think they have length in later generations? I recall a trivia that in one game all PokÃ©mon cries were speeded up 1.5x.<br /><br />Anyway, this kind of thing is because of PokÃ©mon sharing the same base cries with other PokÃ©mon. A few PokÃ©mon you&#039;re probably more likely to hear on low HP than others though, like when training Metapod (sounds almost the same as Gastly on low HP) for Butterfree to beat Brock.<br /><br />[u]New list:[/u]<br /><br />I may be missing some things, albeit those like Mew ~ Staryu, Krabby ~ Mr. Mime and Vulpix ~ Graveler only partly sounded like them as compared to more closer similarities like Raticate ~ Rattata.<br /><br />Mew ~ Staryu<br />Kadabra ~ Gastly<br />Paras ~ Staryu<br />Parasect ~ Staryu<br />Starmie ~ Staryu<br />Raticate ~ Rattata<br />Magneton ~ Gastly<br />Krabby ~ Mr. Mime<br />Vulpix ~ Graveler<br />Ninetales ~ Graveler<br />Geodude ~ Graveler<br />Metapod ~ Gastly<br />Mewtwo ~ Staryu<br />Krabby ~ Mr. Mime<br />Kingler ~ Mr. Mime<br />Alakazam ~ Gastly<br />Magnemite ~ Gastly<br /><br />[url=http://www.youtube.com/watch?v=sEvX92byEaw]http://www.youtube.com/watch?v=sEvX92byEaw[/url]<br /><br />


subject: Re: Forum Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6360.msg186052#msg186052 date=1312776531]<br />[list][li]Avatars do not show completely (i.e. Yuzihax&#039;s DiscoBrock) on forum posts, although they do in profile.[/li][/list]<br />[/quote]<br /><br />Update, even though Yuzihax&#039;s avatar now shows on forum posts, to clarify other profiles are still affected by the problem, some in their profile page as well e.g. Tombstoner&#039;s (I&#039;m assuming you didn&#039;t remove your avatar, so if you&#039;re reading this please correct me if I&#039;m wrong!).


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^That&#039;s exactly what&#039;s happening to me. Maybe your browser has the cookies from old GCL wiki or something, Gary.


subject: Re: Forum Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Idk if this is wrong or isn&#039;t, but when I post, I&#039;m automatically redirected to the board while I should stay in the thread where I posted.


subject: Re: Forum Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  That&#039;s how SMF works, there might be a setting in your profile you need to change.<br /><br />Yeah, there is.&nbsp; Go to profile &gt; change settings &gt; look and layout then check the box that says &quot;return to topic after posting by default.&quot;<br /><br />[quote author=Torchickens link=topic=6360.msg186097#msg186097 date=1313364501]<br />[quote author=GARY &#039;M 9 link=topic=6360.msg186052#msg186052 date=1312776531]<br />[list][li]Avatars do not show completely (i.e. Yuzihax&#039;s DiscoBrock) on forum posts, although they do in profile.[/li][/list]<br />[/quote]<br /><br />Update, even though Yuzihax&#039;s avatar now shows on forum posts, to clarify other profiles are still affected by the problem, some in their profile page as well e.g. Tombstoner&#039;s (I&#039;m assuming you didn&#039;t remove your avatar, so if you&#039;re reading this please correct me if I&#039;m wrong!).<br />[/quote]<br /><br />All old avatars that were uploaded aren&#039;t showing up for some reason.&nbsp; Re-uploading fixes this but not for members who no longer go here.&nbsp; It&#039;s some kind of directory bug I&#039;m guessing. For clairification, the bug I was addressing is that large avatars don&#039;t have a scrollbar in posts, and instead get cut off like Yuzi&#039;s. 


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  http://glitchcity.info/wiki/index.php?title=Test_page&amp;action=history<br /><br />Proof it works for whatever reason for me. (My name is messed up from an old SMF/Wiki bug during the early days of Project Phoenix, Malacoda hasn&#039;t gotten around to fixing it yet if you were wondering why it says GARY ;47894gM 9)


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  But did you log into the wiki after you got the username/password to access this beta GCL, or were you already logged in?


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  It auto logged me in, I didn&#039;t have to do anything.<br /><br />P.S. Are you using the GCL3 theme and not Monobook if that has anything to do with it?


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  That explains. Your browser is actually using an old cookie from old GCL. So don&#039;t log out, or you&#039;ll be locked out like us. :P


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Uhh actually, I can try as hard as I want to logout, but the old cookie keeps triggering a login.&nbsp; The wiki&#039;s cookie also works for SMF.&nbsp; I found the cookie and see the date of it now, it&#039;s from December 4th.&nbsp; Pressing logout on the forums only clears forums.glitchcity.info subdomain cookies, not glitchcity.info cookies.&nbsp; This is what keeps me logged in.<br /><br />Another bug here seems to be that the forums can&#039;t trigger a Wiki login for some reason.&nbsp; Possibly due to domain name issues or changed database, idk.<br /><br />I&#039;ll be happy to provide Malacoda with the cookie if needed.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Ah, maybe the site is unable atm to delete the cookies or something (before the maintenance, I was unable to create an account). Have you ever tried to delete the cookies manually?<br /><br />And that&#039;s kinda ironic. Me and Torchic are locked out, but you&#039;re locked IN. xD


subject: Re: Wiki Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Not really locked in, I can get out by deleting the cookie.<br /><br />Actually, you CAN login.&nbsp; The Wiki doesn&#039;t seem to be picking up forum domain logins, but if you switch the cookie site location from forums.glitchcity.info to glitchcity.info, you&#039;ll be able to login.&nbsp; Moving the cookie to that location makes it able to be used on both the forum and wiki.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It worked! Took some time, due to Google Chrome&#039;s null amount of good cookie editors. I had to use a shitty one which froze GC like 5 times. lol


subject: Re: Wiki Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Tsukuu is right; the wiki and forum logins don&#039;t seem to sync right now. Another bug to make note of.


subject: Re: Forum Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I will be upgrading the forum to 2.0 Final sometime this week (its currently still on RC5). Until then I won&#039;t be doing bugfixes that require code mods (the buddy list issue looks like one of these). After the upgrade we&#039;ll see how many bugs have been fixed.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  Nice, the f***ing cookie got deleted (expired?). But I just realized that is better to edit the wiki using Opera for now because it has a built-in cookie editor (idk about Firefox, but Chrome&#039;s cookie editor are shit). It can&#039;t create cookies or edit the domain, though. But I noticed that glitchcity.info, even not logged in, creates a session cookie, and I can just copy the values (as well the name) from forum&#039;s SMFCookie944 and overwrite the glitchcity.info&#039;s PHPSESSID.<br /><br />EDIT1: LOL, why didn&#039;t I think on this before? As any wiki, GCL wiki has a [url=http://glitchcity.info/wiki/index.php?title=Special:UserLogin]Special:UserLogin[/url]. It gives a cookie error, but works anyways (unfortunately it logs me out after few hours).<br /><br />EDIT2: another bug, but very small. I was editing my [url=http://glitchcity.info/wiki/index.php/Special:Preferences]wiki preferences[/url], but when I was changing my timezone, I realized that the value in the box (-03:00, for example) doesn&#039;t change when the localization is switched using arrows, only when it&#039;s clicked with the mouse cursor. Very minor thing, but I still thought I should put it here. :P


subject: Re: Wiki Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Special:Userlogin isn&#039;t the recommended way to login. GCL and the forum are supposed to be single-signon. For some reason, SMF&#039;s cookie (which should be shared among all domains) is not working properly.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  Maybe create two &quot;SMFCookie944&quot; cookies would work (one for forums.glitchcity.info, and one to glitchcity.info, since they can use the same value)... I don&#039;t know much about cookies. :P<br /><br />EDIT: looks like the wiki preferences I changed got forgotten...


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I remember I saved the configs three times. One for timezone issues, one for editing things (like automark Minor Edit ) and one for main main preferences (gender, etc). But I confirmed my email a while after that. Maybe it&#039;s related... I&#039;ll reconfig that, and see if it gets forgotten again.


subject: Re: Wiki Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  For some reason the forum cookie is being saved on &quot;forums.glitchcity.info&quot; even though I told SMF to use subdomain-independent cookies. Oh well :/


subject: Location of article navboxes
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Most wikis have these things at the bottom of articles, but for some reason I put them at the top initially. Should they stay there or should they be moved down to the bottom?


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Tsukuu link=topic=6361.msg186118#msg186118 date=1313414972]<br />EDIT2: another bug, but very small. I was editing my [url=http://glitchcity.info/wiki/index.php/Special:Preferences]wiki preferences[/url], but when I was changing my timezone, I realized that the value in the box (-03:00, for example) doesn&#039;t change when the localization is switched using arrows, only when it&#039;s clicked with the mouse cursor. Very minor thing, but I still thought I should put it here. :P<br />[/quote]<br /><br />Yeah, I added that earlier when updating one of my posts. Another problem is that the bullet points are the same as the forums, rather than the special PokÃ©ball bullet points that we were using before.<br /><br />[quote author=Adrian Malacoda link=topic=6361.msg186123#msg186123 date=1313468763]<br />For some reason the forum cookie is being saved on &quot;forums.glitchcity.info&quot; even though I told SMF to use subdomain-independent cookies. Oh well :/<br />[/quote]<br /><br />My cookies are saved at both &quot;www.glitchcity.info&quot; and &quot;[url=http://glitchcity.info]http://glitchcity.info[/url]&quot; now, maybe the problem is half-fixed now.<br /><br />


subject: Re: Location of article navboxes
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Adrian Malacoda link=topic=6368.msg186124#msg186124 date=1313473070]<br />Most wikis have these things at the bottom of articles, but for some reason I put them at the top initially. Should they stay there or should they be moved down to the bottom?<br />[/quote]<br /><br />I&#039;m not sure, I&#039;m indifferent either way. Many Wikis often put their stub tags at the top of the page rather than the bottom. It would probably look strange if we moved our navboxes to the bottom of the page, but that would only be because I wasn&#039;t used to seeing it that way, I&#039;m happy with what you and everybody else think, one one hand it sticks out and says &#039;here are more glitches to scroll through&#039;, though on the other hand it would probably look neater if it was there at the bottom of the page and the actual content of the article is what matters.


subject: Re: Wiki Bug List and Reports
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  Yay. I re-logged into the forums and I was logged on wiki as well. Looks like it&#039;s fixed. ;D<br /><br />And the wiki preferences didn&#039;t get lost this time, btw. Also, idk why I got an session error while trying to logout. At least it worked when I went to main forum page. But probably my session just expired, since I&#039;m doing other things and keep forgetting the page. :P<br /><br />EDIT: f*** it lost my preferences again. It happened probably when I checked them, because after that, I noticed that Torchic&#039;s edits were at a different time. But just open the preferences wouldn&#039;t delete them, would it...?<br /><br />And btw, I tried to use a custom timezone of &quot;-03:02&quot;, but it was always changing to &quot;-04:02&quot;. I just put as -3 to avoid problems.


subject: Do we need a Stub tag?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I realize that this is probably the wrong time to talk about this now, with bugs on the Wiki and forum still be solved, but we never really had a Stub tag for articles, do we need one? I thought it would be a good idea, but then again would we be using t for things like the GlitchDex articles or not? GARY &#039;M 9 suggested we could use .4&#039;s &#039;chip&#039; sprite for the picture.


subject: Re: Do we need a Stub tag?
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Idk... because some glitches are so minor that they&#039;ll always be a stub. But I think we should, just in case.


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Tsukuu link=topic=6361.msg186127#msg186127 date=1313502784]<br />And btw, I tried to use a custom timezone of &quot;-03:02&quot;, but it was always changing to &quot;-04:02&quot;. I just put as -3 to avoid problems.<br />[/quote]<br /><br />Odd, that works fine for me. I actually made a mistake, sorry. It was the timestamp that seemed to be glitched. Just posted now, and the problem isn&#039;t just on preview.<br /><br />When signing comments with ~~--- it said 08:57, 16 August 2011 (GMT+6), the correct time at the moment for GMT +6 was 20:57, not 08:57. Seems like the system took the default to be GMT -6 but displayed it as GMT +6. (edit: ha, I can&#039;t count)<br /><br />P.S. I&#039;m from England, where we&#039;re currently at GMT +1 (BST) until the end of October, where we&#039;re back to GMT +0 on September, though changing the time zone doesn&#039;t affect the time stamp.<br /><br />edit2: Once when I entered -X:XX as an offset on preferences, it changed to +X:XX, not sure what happened there, because it doesn&#039;t happen anymore.


subject: Re: Forum Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  This error report may help:<br /><br />8: Undefined index: time_am<br /><br />8: Undefined index: time_pm<br /><br />edit: Seems none of the reported bugs were fixed by the upgrade, sadly.


subject: Re: PokÃ©mon that sound like other PokÃ©mon when on low HP
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Technically speaking, this shouldn&#039;t even happen at all.&nbsp; At most, the cries should just be missing their channel 1 makeup due to beeping taking up channel one, why the cries change so drastically when the beeping occurs has to be due to poor programming.&nbsp; Abra&#039;s cry is mostly made up of the PCM/Noise channel so it really shouldn&#039;t change at all.&nbsp; Same goes for Kadabra.


subject: Re: Wiki Bug List and Reports
poster_name: Theorymon
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Theorymon
icon: xx
body:
  I was looking at the Glitchdex, and I noticed that on the glitchdex page, the Special Attack stats are blank despite the fact that they should be the same as the Special Defense stats for the RBY Pokemon. Also, on the pages of the RBY glitch Pokemon themselves, I noticed that all of them have a base Special Defense of 0, when it should be the same as their listed Special Attack on that page.<br /><br />Edit: I appear to have been mistaken, I started clicking on other Glitch Pokemon, and most of them have their stats right. This is the&nbsp; Pokemon who&#039;s stats are messed up: http://glitchcity.info/wiki/index.php/GlitchDex/RB:192<br /><br />I&#039;ll look through the whole dex later to see if there are any other ones!<br /><br />Edit 2: I have noticed that when looking at the edit pages of several pages in the glitch dex, there is info that is located only on the edit page, such as notes.


subject: Re: Wiki Bug List and Reports
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Theorymon link=topic=6361.msg186143#msg186143 date=1314091640]<br />I was looking at the Glitchdex, and I noticed that on the glitchdex page, the Special Attack stats are blank despite the fact that they should be the same as the Special Defense stats for the RBY Pokemon. Also, on the pages of the RBY glitch Pokemon themselves, I noticed that all of them have a base Special Defense of 0, when it should be the same as their listed Special Attack on that page.<br /><br />Edit: I appear to have been mistaken, I started clicking on other Glitch Pokemon, and most of them have their stats right. This is the&nbsp; Pokemon who&#039;s stats are messed up: http://glitchcity.info/wiki/index.php/GlitchDex/RB:192<br /><br />I&#039;ll look through the whole dex later to see if there are any other ones!<br /><br />Edit 2: I have noticed that when looking at the edit pages of several pages in the glitch dex, there is info that is located only on the edit page, such as notes.<br />[/quote]<br /><br />See [url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=306&amp;page=1#3769]here[/url]. As far as I know, those are the parameters for the glitch PokÃ©mon&#039;s details, and you can edit them freely. The actual formatting in those pages is (except for the actual glitch PokÃ©mon index listing which was generated by an extension) is derived from interface text from the MediaWiki space in something which starts MediaWiki:Pgsaex-(something), although I&#039;m unsure which page(?) because the search button isn&#039;t working properly at the moment.<br /><br />I don&#039;t know why some have null Special Defense and not others. I think I&#039;ve seen that on the Wiki before the site went in to maintenance. Perhaps the older Melchior formatting didn&#039;t include the split?<br /><br />I would like to clarify that most of the GlitchDex articles have missing TM/HM data. The glitch PokÃ©mon in Generation I (bar fossil/ghost Missingno.) derive their TM/HM data based on their PokÃ©dex number or &#039;family&#039;. A complete list by GARY &#039;M 9, (and Yuzihax for Generation II) can be found here ([url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=249&amp;page=1]R/B[/url]), here ([url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=310&amp;page=1]Y[/url]) and here ([url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=311&amp;page=1]G/S/C[/url]). I think Adrian is currently debating whether to incorporate them into every page, or just make some sort of separate database for them.<br /><br />I hope that clears some stuff up.


subject: Board Index Simplification
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;ve done some renovations to the Board Index in an attempt to make it much shorter and easier to used.&nbsp; By doing so, I&#039;ve made some boards into child boards. (Most notably the entirety of Lab Î² and Î³.)<br /><br />I would like thoughts, [i]constructive[/i] criticism, and suggestions about the attempt to reduce the length of the index to create a better user experience.<br /><br />Thank you.


subject: Re: The magic Machine
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It turns the magic machine itself into a giant pumpkin, so we now have a smaller pumpkin contained within a pumpkin.<br /><br />Goes back in time, inserts time machine and presses the &#039;old artefact&#039; button.


subject: Re: Which would you rather?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  Do you mean &#039;[url=http://www.foxnews.com/health/2011/03/10/charlie-sheens-tiger-blood-really-healthy/]tiger blood[/url]&#039;? Real tiger blood or Vriska blood? Probably tiger blood.<br /><br />Would you rather buy [url=http://www.youtube.com/watch?v=9Fr8lM68JUE]Big Rigs: Over the Road Racing[/url] or [url=http://www.youtube.com/watch?v=PEMF76jVXrQ]Crazy Bus[/url]?


subject: Re: Board Index Simplification
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I can&#039;t see Lab Gamma anywhere; did you fold it into Lab Beta?<br /><br />Also, perhaps it would look nicer if you put Lab Beta in the same category as Lab Alpha?


subject: Re: Board Index Simplification
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Lab Î² and Î³ were pretty much the same thing so I merged them, and I can&#039;t put Lab Î² into Lab Î± due to the fact that Lab Î± is glitch related while Lab Î² is tech involved.


subject: Re: Board Index Simplification
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Looks nice, it&#039;s good to be able scroll down more easily. I never noticed the &#039;Tech Help&#039; board before, was that recently added?


subject: Re: Board Index Simplification
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Yeah, I added it so Computer discussion wouldn&#039;t be flooded with help topics like it has in the past.&nbsp; I&#039;ve also gave a Lab: *greek letter* to each category.&nbsp; Lab Î² DOES still exist and so does Lab Îµ.&nbsp; Lab Îµ doesn&#039;t serve a purpose at the moment so it may never be seen, but Lab Î² will show up when there are active GCL projects.


subject: Re: Board Index Simplification
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Shodan link=topic=6371.msg186153#msg186153 date=1314302525]<br />I&#039;ve never heard of Lab Epsilon 0_0<br />Also Lab Beta is in a category labelled Lab Delta<br />[/quote]<br /><br />I&#039;m not sure what Lab Îµ is either.<br /><br />[quote author=GARY &#039;M 9 link=topic=6371.msg186152#msg186152 date=1314300818]<br />Yeah, I added it so Computer discussion wouldn&#039;t be flooded with help topics like it has in the past.&nbsp; I&#039;ve also gave a Lab: *greek letter* to each category.&nbsp; Lab Î² DOES still exist and so does Lab Îµ.&nbsp; Lab Îµ doesn&#039;t server a purpose at the moment so it may never be seen, but Lab Î² will show up when there are active GCL projects.<br />[/quote]<br /><br />Great idea. Should I start a sticky in Computers and Technology discussion informing people to post in the new board for Tech Help instead?<br /><br />Some randomness, but if you read the first four letters backwards, it says &quot;Î¶ Î´Î³Î±&quot;.<br /><br />[img]http://www.melilea.com/malaysia/mambots/content/fboxbot/thumbs/soya2_200x201_508d3682fa8b2c8e1772911535a61850.jpg[/img]<br /><br />(sorry just had to!)


subject: Re: Board Index Simplification
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Lab Îµ is the new name of the original (now unused) Lab Î³ category.&nbsp; I didn&#039;t delete the category the (old) Î² and Î³ merge left behind so I renamed it.&nbsp; As the name suggests, it would appear between Lab Î´ and Î¶ when boards are placed into it.<br /><br />[quote author=Torchickens link=topic=6371.msg186155#msg186155 date=1314304539]<br />[quote author=GARY &#039;M 9 link=topic=6371.msg186152#msg186152 date=1314300818]<br />Yeah, I added it so Computer discussion wouldn&#039;t be flooded with help topics like it has in the past.&nbsp; I&#039;ve also gave a Lab: *greek letter* to each category.&nbsp; Lab Î² DOES still exist and so does Lab Îµ.&nbsp; Lab Îµ doesn&#039;t server a purpose at the moment so it may never be seen, but Lab Î² will show up when there are active GCL projects.<br />[/quote]<br /><br />Great idea. Should I start a sticky in Computers and Technology discussion informing people to post in the new board for Tech Help instead?<br />[/quote]<br /><br />Sure.&nbsp; I&#039;ll probably move all the help topics into that board sometime soon.


subject: New Tech Help board
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  This board (Computers and Technology Discussion) is for discussing computers and technology in general. If you need help with any technical difficulties, please post in the new [url=http://forums.glitchcity.info/index.php/board,103.0.html]Tech Help[/url] board instead, as not to clutter up the board.<br /><br />Thanks!


subject: Re: GCLf Goldenballs information topic
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Yeah, GCL staff are not going to enforce any of this.&nbsp; That includes &quot;prize&quot; &quot;stealing&quot;.<br /><br />Edit: this is in response to a deleted bump Ketsuban made.


subject: Project &quot;Palette Town&quot;
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  This project&#039;s goal is to replace old greyscale photos of R/B/Y with their SGB equivalents.<br /><br />SGB stands for Super GameBoy.&nbsp; This was an attachment to the SNES that allowed for color palettes and borders on GameBoy games that supported the SGB add-on.&nbsp; R/G/B/Y were among these games.<br /><br />If you are using VBA, go to Options &gt; Gameboy &gt; SGB2 to enable the true color palettes of the first generation.<br /><br />If you see any greyscale pictures of the first generation on the site, please try to replace it with an SGB picture.<br /><br />NAMES IN THE SCREENSHOTS DO NOT MATTER!&nbsp; UNLESS THE NAME IS FOR SOME REASON NEEDED IN THE GLITCH, DON&#039;T WORRY ABOUT YOUR NAME BEING DIFFERENT!<br /><br />This project will be active until all pictures are replaced.<br /><br />Thanks to those who help with this project.


subject: Re: Project &quot;Palette Town&quot;
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  I&#039;m assuming we can just post them here for now? Yeah, Special:Upload works, but currently gives the message &quot;file uploads are disabled.&quot;, and there is no option on existing images to reupload better quality images. On one of the new Black and White glitch articles, Tsukuu tried to upload a screenshots for a couple of [url=http://glitchcity.info/wiki/index.php/TM_sprite_oversight]TM sprite oversights[/url], but had to post them as a link because of uploads being disabled.<br /><br />I&#039;ll be marking all the greyscale images in a category on the Wiki, you can see them all [url=http://glitchcity.info/wiki/index.php/Category:Greyscale_images]in this category[/url].<br /><br />I&#039;ve been saving a few images recently, but they&#039;re G/S/C related and not R/B/Y related. Here they are for reference. <br /><br />[img]http://www.iaza.com/work/110827C/iaza18573231415500.png[/img] [img]http://www.iaza.com/work/110827C/iaza18573297750600.png[/img][img]http://www.iaza.com/work/110827C/iaza18573260069500.gif[/img]<br /><br />Edit: I would be happy to take part!<br /><br />Here&#039;s what I&#039;ve got at the moment.<br /><br />(New &#039;getmewx.png&#039; screenshots 2-3 and 5-7)<br /><br />[img]http://www.iaza.com/work/110827C/iaza18573220575000.png[/img] [img]http://www.iaza.com/work/110827C/iaza18573251575200.png[/img] [img]http://www.iaza.com/work/110827C/iaza18573232368900.png[/img] [img]http://www.iaza.com/work/110827C/iaza18573279269600.png[/img] [img]http://www.iaza.com/work/110827C/iaza18573243199700.png[/img]


subject: Re: Project &quot;Palette Town&quot;
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I was thinking of we make some animated images like this:<br />[img]http://i53.tinypic.com/fc1x7s.gif[/img][img]http://i51.tinypic.com/34y6z35.gif[/img]<br />The bright side is that it&#039;ll make the glitch and its procedure more clear, but on the other side, can make some old browsers/PC to lag. Anyways, what do you think?


subject: Re: Project &quot;Palette Town&quot;
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Less than 1% of the Internet still uses 56K.&nbsp; You no longer need to worry about slowing them down.


subject: Re: Project &quot;Palette Town&quot;
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Who the hell still uses IE 6?&nbsp; That thing pops out errors on google anymore.<br /><br />Seriously, you don&#039;t have to worry about browser lag, and most people have at least 1.6GHz now adays.<br /><br />Edit: Dial-up lag isn&#039;t a concern either as those images aren&#039;t even 2MB when combined.


subject: Re: Project &quot;Palette Town&quot;
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  More pics:<br />[img]http://i52.tinypic.com/2zq8pl1.gif[/img]<br /><br />[img]http://i55.tinypic.com/v6rlmf.png[/img][img]http://i53.tinypic.com/2qx6u04.png[/img][img]http://i56.tinypic.com/j14l93.png[/img][img]http://i53.tinypic.com/2ik5qa9.png[/img]<br /><br />[img]http://i55.tinypic.com/2iaafwn.png[/img][img]http://i55.tinypic.com/33jkbbl.png[/img][img]http://i54.tinypic.com/1z4d6wm.png[/img][IMG]http://i56.tinypic.com/23hos8w.png[/img]<br /><br />[img]http://i54.tinypic.com/300d3zt.gif[/img]


subject: Re: Project &quot;Palette Town&quot;
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I just did these 5 starting around 2:45AM because I thought I should help with the project while I&#039;m unreasonably up.<br /><br />[img]http://i51.tinypic.com/27zfe2x.png[/img][img]http://i55.tinypic.com/icscrb.png[/img][img]http://i55.tinypic.com/2lsjrc5.png[/img]<br />[img]http://i55.tinypic.com/242ho9w.png[/img][img]http://i54.tinypic.com/2v941gi.png[/img]<br /><br />I&#039;m going to bed now...<br /><br />P.S. That covers all of the Old Man Trick&#039;s pictures.


subject: Re: Forum Bug List and Reports
poster_name: eric the espeon
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: eric the espeon
icon: xx
body:
  The forum names are extremely hard to read before registration, white on mottled light gray/white is not the best choice. http://i.imgur.com/VLmgC.png<br /><br />Registration requires no less than [i]five[/i] unique questions which almost no one will know without extensive searching (took me quite a while to find, and I know my way around the site roughly, still had to guess one of them), along with a capacha. This is waaaay over the top anti-spambot protection and will prevent almost all casual users from registering. Just the capacha is plenty to stop almost all spambots, maybe keep one much easier unique question if you&#039;re really paranoid about spambots. http://i.imgur.com/WHdiS.png<br /><br />Also, not quite as direct a problem, but having a way to dismiss the large bold paragraph on the forum index about forum rules once you have read them would be really nice. It could be implemented as a dismissable announcement rather than as a permanent redirect forum, making the forum index much less clogged up. Similarly, though it takes up much less space, the link to the main site in the forum index could be removed in favor of making the top-right logo a link to the main page, as most sites do.


subject: Re: Forum Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: clip
body:
  Something&#039;s wrong with your browser, that text is actually dark grey.&nbsp; Try forcing a cache refresh (shift+refresh) or updating.<br /><br />(See attachment)<br /><br />The number of questions that need answered has been reduced 2 and the questions given will randomize.<br /><br />Thank you for your input! :)


subject: Re: Forum Bug List and Reports
poster_name: eric the espeon
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6360.msg186172#msg186172 date=1315425931]<br />Something&#039;s wrong with your browser, that text is actually dark grey.&nbsp; Try forcing a cache refresh (shift+refresh) or updating.[/quote]<br /><br />[quote=me]The forum names are extremely hard to read [b]before registration[/b], white on mottled light gray/white is not the best choice. http://i.imgur.com/VLmgC.png[/quote]<br />It&#039;s just that color for people who have not registered, most likely due to them not being able to post/there being no new posts. When I&#039;m logged in I have the same as you, but before the very light/hard to read color is used.<br /><br />[quote]The number of questions that need answered has been reduced 2 and the questions given will randomize.[/quote]<br />Much better, though still maybe a little more than needed in my opinion. It&#039;s not like a spambot will get through a single unique question. or even a capatcha most likely.<br /><br />[quote]Thank you for your input! :)[/quote]<br />No prob. Will post more as I find it :)


subject: Re: Forum Bug List and Reports
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Actually, the questions were put up due to mass spambot accounts getting through the high-end (not extreme) captcha.


subject: Re: Wiki Bug List and Reports
poster_name: Zach the Glitch Buster
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Zach the Glitch Buster
icon: xx
body:
  Although the default theme for the forum was changed to GCL 3.0 for all members, this was not done for the wiki accounts. Not a bug per say but worth pointing out if people start wondering why the wiki changes when they log in. <br /><br /><br />EDIT:<br />Secondly, clicking on a link does not open a new window/tab but simply takes the user away from the page they were on and to the page the link directs them to. Now this makes sense for all internal links but not so much when linking to an external site, as we want to keep people on Glitch City Labs. 


subject: Re: Do we need a Stub tag?
poster_name: Zach the Glitch Buster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Yes, I think we should have a stub tag. But as Tsukuu pointed out, some glitches will always have small pages because they are minor. So the stub tag should only be used on pages that are genuinely lacking information. Just because a page is short doesn&#039;t mean its lacking information on the subject. It could mean be there is inherently very little information on that subject. Therefor we should have a stub tag, but only use it on pages that have a small amount of the possible information on it. 


subject: Re: Location of article navboxes
poster_name: Zach the Glitch Buster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Personally I think there less distracting at the bottom of the page. I can read the article first and then see all the related articles. I think its more fluid that way. 


subject: Re: Do we need a Stub tag?
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  In that case, why not make it a lacking information tag {{lacking}} with the ability to add what is lacking, for example {{lacking|pictures}}?


subject: Videos on the Wiki
poster_name: Zach the Glitch Buster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I propose that we imbed videos into the wiki. I don&#039;t think that having a url linking to Youtube at the bottom of the page is as effective or as visually pleasing. It also takes people off of the site which is not normally a plus. <br />Now I am ignorant to the technical challenges this may or may not present. Linking to a Youtube page does work and if serious time and effort is required to make embedded video become a reality then screw it, there are more important projects. But if it does not take much effort, I would highly recommend making videos embedded into the wiki. [size=1pt]I wouldn&#039;t expect it to be too difficult but, again, what do I know?[/size]<br />Thoughts? 


subject: Re: Videos on the Wiki
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Zach the Glitch Buster link=topic=6374.msg186180#msg186180 date=1316818288]<br />I propose that we imbed videos into the wiki. I don&#039;t think that having a url linking to Youtube at the bottom of the page is as effective or as visually pleasing. It also takes people off of the site which is not normally a plus. <br />Now I am ignorant to the technical challenges this may or may not present. Linking to a Youtube page does work and if serious time and effort is required to make embedded video become a reality then screw it, there are more important projects. But if it does not take much effort, I would highly recommend making videos embedded into the wiki. [size=1pt]I wouldn&#039;t expect it to be too difficult but, again, what do I know?[/size]<br />Thoughts?<br />[/quote]<br /><br />From what I&#039;ve heard the current version of [url=http://www.mediawiki.org/wiki/Extension:EmbedVideo]EmbedVideo[/url] is a good and easy to install MediaWiki extension. Super Mario Wiki and Starfy Wiki use it. I&#039;m not sure what Bulbapedia uses. The syntax is like this {{#ev:youtube|URL|?px|left/right|alttext}}.


subject: Re: Do we need a Stub tag?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=OwnageMuch link=topic=6369.msg186179#msg186179 date=1316666307]<br />In that case, why not make it a lacking information tag {{lacking}} with the ability to add what is lacking, for example {{lacking|pictures}}?<br />[/quote]<br /><br />Sounds like a good idea, like the &#039;glitch research needed&#039; template which Bulbapedia is currently using.


subject: Re: Do we need a Stub tag?
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Torchickens link=topic=6369.msg186183#msg186183 date=1316863223]<br />[quote author=OwnageMuch link=topic=6369.msg186179#msg186179 date=1316666307]<br />In that case, why not make it a lacking information tag {{lacking}} with the ability to add what is lacking, for example {{lacking|pictures}}?<br />[/quote]<br /><br />Sounds like a good idea, like the &#039;glitch research needed&#039; template which Bulbapedia is currently using.<br />[/quote]<br />That would probably be more like Bulbapedia&#039;s Incomplete tag. The GlitchResearch tag isn&#039;t that necessary, as it can be replaced with either the Spading tag or the Incomplete tag.


subject: Re: Wiki Bug List and Reports
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Zach the Glitch Buster link=topic=6361.msg186176#msg186176 date=1316627838]<br />EDIT:<br />Secondly, clicking on a link does not open a new window/tab but simply takes the user away from the page they were on and to the page the link directs them to. Now this makes sense for all internal links but not so much when linking to an external site, as we want to keep people on Glitch City Labs.<br />[/quote]<br />That&#039;s the way most things link. If the reader wants to open something in a new tab, they can click with the mousewheel, Ctrl+click, or right click and select open in new tab.


subject: Re: Videos on the Wiki
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  On Bulbapedia, there were technical issues with videos on pages. At one point, the Thunderbolt page wouldn&#039;t load, and this is believed to be due to both having a video and having a lot of templates due to the large number of PokÃ©mon that learn it. There is an unwritten restriction that videos only go on glitch pages on Bulbapedia. However, despite this, I have never had trouble loading any glitch pages with videos, even back on list of minor glitches, which was huge and had lots of videos. So I don&#039;t really know how much of a problem videos could be, but this is what I have been told.


subject: Re: Location of article navboxes
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Generally you want to read the article, then look at related things, not read something related, then read the article. Much more logical to put it at the bottom.


subject: Re: Videos on the Wiki
poster_name: Zach the Glitch Buster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=SnorlaxMonster link=topic=6374.msg186186#msg186186 date=1316880871]<br />On Bulbapedia, there were technical issues with videos on pages. At one point, the Thunderbolt page wouldn&#039;t load, and this is believed to be due to both having a video and having a lot of templates due to the large number of PokÃ©mon that learn it. There is an unwritten restriction that videos only go on glitch pages on Bulbapedia. However, despite this, I have never had trouble loading any glitch pages with videos, even back on list of minor glitches, which was huge and had lots of videos. So I don&#039;t really know how much of a problem videos could be, but this is what I have been told.<br />[/quote]<br />Well if embedded videos are not hard to implement we should give them a try. If they begin to cause problems then they can be removed. Still worth trying.&nbsp; 


subject: Re: Wiki Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  External links work like that on Bulbapedia and Wikipedia too, so I suppose it&#039;s just default. But it does make more sense to open them up in a new window, so I&#039;ve changed it for GCL.


subject: Re: Forum Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Those category names should not be white. I will look into that.<br /><br />Good idea about the rules reminder text by the way.


subject: Re: Forum Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Buddy lists should work now, but I&#039;d like some others besides me to try it before I mark it as fixed.


subject: Re: Videos on the Wiki
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Zach the Glitch Buster link=topic=6374.msg186188#msg186188 date=1316884661]<br />Well if embedded videos are not hard to implement we should give them a try. If they begin to cause problems then they can be removed. Still worth trying.&nbsp; <br />[/quote]<br />Yeah, I agree. Embedded videos are very convenient.


subject: Re: Videos on the Wiki
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Could we make $wgRawHtml available for just higherups via template:page embeds?&nbsp; We could then use raw embed code to avoid any problems with plugins.


subject: Re: Videos on the Wiki
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  AFAIK settings like that can&#039;t be restricted per group, but there are solutions available. [url=http://www.mediawiki.org/wiki/Extension:Secure_HTML]This one[/url] was one I used on Sanctum.


subject: Re: Project &quot;Palette Town&quot;
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  *bump*<br /><br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/StandOnATree.png[/img]<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchPokedex.png[/img]<br /><br />Glitch City<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity1.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity2.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity3.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity4.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity5.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GlitchCity6.png[/img]<br /><br />Invisible PC<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/InvisiblePC1.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/InvisiblePC2.png[/img]<br /><br />Transform into a Ditto<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MirrorMoveTransform1.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MirrorMoveTransform2.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MirrorMoveTransform3.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MirrorMoveTransform4.png[/img]<br /><br />Mew stuff<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MewGym.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GetMew4.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GetMew1.png[/img]<br /><br />0 ERROR<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError1.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError2.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError3.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError4.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError5.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError6.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError7.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError8.png[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/ZeroError9.png[/img]


subject: Re: Name Changes
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So uh, I don&#039;t know if this is available during beta, but if it is, can someone please change my name to blahpy? Thanks&nbsp; :)


subject: Re: Name Changes
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Tsukuu
icon: xx
body:
  Do name changes go to Wiki username as well? And do they affect the login names? If they do:<br /><br />Tsukuu &gt; Pawny


subject: Re: Name Changes
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Tsukuu link=topic=3109.msg186197#msg186197 date=1317428944]<br />Do name changes go to Wiki username as well? And do they affect the login names? If they do:<br /><br />Tsukuu &gt; Pawny<br />[/quote]<br /><br />They don&#039;t, so I&#039;ll leave your name as is unless you say so.<br /><br />(PM me if you want your name/loginname changed on the wiki and your login name changed here on the forum)


subject: Re: Name Changes
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=blahpy link=topic=3109.msg186199#msg186199 date=1317461112]<br />Thank you very much Gary! (I assume it was you) :)<br />[/quote]<br /><br />It was.&nbsp; For later later reference, you can check the first post of this thread to see who changed people&#039;s names.


subject: Re: Name Changes
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Unified wiki/forum name changes are another thing planned for the GCL 3 revamp. I&#039;m also planning to let this be automated, so we admins don&#039;t have to do it manually... name changes will be logged and made public, like the last 3 years of name changes have been.


subject: Re: You're Promoted!
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Promoted to 22 internets (that&#039;s a promotion? .w.) because I just gave you one for no reason at all. :P


subject: Re: 1000 ways to FAIL
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  14. Get on a english-language Skype Call with a mic but without knowing spoken english.<br /><br />THAT&#039;S HOW I FAILED YESTERDAY


subject: Re: You know you've been playing PokÃ©mon too long when...V2
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ...you&#039;re playing GTA VC and tries to open the menu to Fly to another area.<br /><br />(That was a long time ago, before I lost it. That doesn&#039;t happen on GTA SA because I use the Teleport To Marker mod, and doesn&#039;t happen to GTA IV because the Taxis do that legitimately lol).


subject: Re: 1000 ways to FAIL
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  14. Drive 3000 miles cross-country to Vancouver and realise you left your passport at home.<br /><br />FAIL


subject: GCL Wiki Changes: Feedback Thread
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  This is a thread for feedback, suggestions, gripes, and complaints.<br /><br />Seeing as GCL has updated to a more streamlined look, please feel free to give feedback/suggestions/concerns here.<br />Just don&#039;t bring any hate into here. Please make your feedback logical and not based from a emotional standpoint.<br /><br />Other than that, feedback away.<br /><br />DO NOT REPORT BUGS HERE, PLEASE REFER TO THE WIKI BUG REPORTS TOPIC!


subject: Missing? NO!'s Big Visual Basic Coding Thread
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So, I decided to take up Visual Basic as a class at my High School.<br />Being that the teaching isn&#039;t that great, some coding suggestions that I can put in basic applications such as calculators to possibly make them more flashy, or even just various snippets of code will be helpful.<br /><br />Thanks, it really helps a lot.


subject: Graphical differences in First Gen
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  The following pictures differ among the various Japanese versions:<br />[list][*]151 frontpics changed from R/G to Blue, and again to Yellow.<br />[*]Brock, Misty, and Erika changed from R/G/B to Yellow.<br />[*]The player character frontpics changed from R/G/B to Yellow.<br />[*]Three rival frontpics changed from R/G/B to Yellow.[/list]<br /><br />As far as I can tell, none of the images from Japanese Blue changed to US Red/Blue, nor from Japanese Yellow to US Yellow.<br /><br />Are there any that I missed?


subject: Re: GCL Wiki Changes: Feedback Thread
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  Already reported. See the topic posted in the news fader/headers.<br /><br />Edit: Actually, this thread already exists report wise. I originally misread this as a topic just for thoughts about the changes.<br /><br />I&#039;m making some edits to the first post to reflect this.


subject: Battle Tourney for Gen. V Players
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  The Autumn Friendly, a battle tournament put on by the managers of [url=http://pokemon.com]pokemon.com[/url], will be getting underway tomorrow.<br /><br />I registered, did anyone else?


subject: Re: The V,^,and &lt; game
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ When I eventually do sleep, because I am up now, it will be late.<br />&lt; Entered the Autumn Friendly<br />V Likes to play with glitches


subject: Re: You know you've been playing PokÃ©mon too long when...V2
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  When you see a red light on the console to indicate low power, and attempt to head to a PokÃ©mon Center (I do this in both PokÃ©mon and non-PokÃ©mon games)


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Para SÃ³crates, o conceito de Ã©tica iria alÃ©m do senso comum da sua Ã©poca, o corpo seria a prisÃ£o da alma, que Ã© imutÃ¡vel e eterna. Existiria um â€œbem em siâ€ prÃ³prios da sabedoria da alma e que podem ser rememorados pelo aprendizado. Esta bondade absoluta do homem tem relaÃ§Ã£o a uma Ã©tica anterior Ã  experiÃªncia, pertencente Ã  alma e que o corpo para reconhecÃª-la terÃ¡ que ser purificado.


subject: Brazilian Portuguese translations
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  Bored. So I did this. lol<br /><br />[b][size=14pt]Encontrando Missingno./&#039;M atravÃ©s do Old Man Trick ([color=red]Red[/color]/[color=blue]Blue[/color])[/size][/b]<br /><br />[b]Requerimentos:[/b]<br />- Fly<br />- Acesso Ã  Cinnabar Island<br />- Surf<br />- Para ver o Missingno., o 3Âº, 5Âº ou 7Âº caractere do seu nome deve ser : [i]G[/i], [i]H[/i], [i]J[/i], [i]M[/i], [i]S[/i], [i]T[/i], [i]: [/i], [i]] [/i], [i]a[/i], [i]b[/i], [i]c[/i], [i]m[/i], [i]o[/i], [i]p[/i], ou [i]v[/i]. O â€˜M nÃ£o tem necessidade de caracteres especÃ­ficos.<br /><br />[b]Procedimentos:[/b]<br />1. VÃ¡ para Viridian City, fale com o velho que lhe demonstra como capturar PokÃ©mons e faÃ§a ele demonstrar outra vez.<br />2. Voe para Cinnabar Island.<br />3. Use Surf na Ã¡gua que estÃ¡ Ã  direita e nade para cima e para baixo na borda atÃ© encontrar o Missingno./â€™M.<br /><br />[b]ConsequÃªncias:[/b]<br />- A quantidade do seu 6Âº item serÃ¡ aumentada em 128.<br />- O seu Hall of Fame serÃ¡ corrompido.<br />- O jogo pode ficar com grÃ¡ficos deformados temporariamente.<br /><br />[b]Detalhes adicionais:[/b]<br />- Apesar dos efeitos colaterais, esse glitch NÃƒO tem risco de deletar o seu jogo, ao contrÃ¡rio do que muita gente pensa.<br />- VocÃª tambÃ©m pode encontrar PokÃ©mons acima do lv. 100 com o Old Man Trick. O 2Âº caractere do seu nome controla o level do PokÃ©mon correspondente ao 3Âº, o 4Âº do 5Âº, e o 6Âº do 7Âº. VocÃª pode facilmente escolher o nome ideal ou mesmo ver os resultados do seu usando [url=http://glitchcity.info/misc/namegen2] esta ferramenta[/url]. (link is broken atm)


subject: Pokemon Ruby Debug
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  You know how there was a Pokemon Ruby Debug copy floating around? It&#039;s been released, and it&#039;s pretty interesting:<br /><br />http://www.youtube.com/watch?v=mzCwu1JiUbQ


subject: Re: Pokemon Ruby Debug
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Yeah. I knew that when Torchic posted a thread on temp GCL about two unused cries. I also added some shits on [url=http://tcrf.net/Pokemon_Ruby_(Debug_Version)]its article on TCRF[/url], since the article is missing some stuff. That version is epic. x3


subject: Re: Brazilian Portuguese translations
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  [b][size=14pt]Mew Trick ([color=red]Red[/color]/[color=green]Green[/color]/[color=blue]Blue[/color]/[color=yellow]Yellow[/color])[/size][/b]<br /><br />[b]Requerimentos gerais:[/b]<br />- Fly/Teleport.<br /><br />- NÃ£o ter vencido certos treinadores ainda (serÃ£o vistos especificamente nos mÃ©todos).<br /><br />[b][size=12pt]MÃ©todo #1[/size][/b]<br />Este mÃ©todo lhe permite capturar o Mew logo que vocÃª chega em Cerulean City.<br /><br />[b]Requerimentos especÃ­ficos:[/b]<br /><br />- Teleport: apÃ³s derrotar todos os treinadores na Nugget Bridge, vÃ¡ para a grama ao lado (o mais prÃ³ximo possÃ­vel da parede Ã  esquerda para que o Jr. Trainer nÃ£o lhe veja, e capture um Abra (a menos que tenha conseguindo outro Teleporter por troca). O seu Ãºltimo PokÃ©mon Center visitado deve ser o de Cerulean.<br />- NÃ£o ter batalhado o Jr. Trainer referido acima, e o Swimmer no ginÃ¡sio de Cerulean.<br /><br />[b]Procedimentos:[/b]<br /><br />1. Fique 1 passo atrÃ¡s da linha de vista do Jr. Trainer, e enquanto estiver dando 1 passo na direÃ§Ã£o dele segure START imediatamente, e depois use Teleport. O treinador irÃ¡ lhe ver, mas vocÃª fugirÃ¡ antes.<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/mewtrick1.gif[/img]<br /><br />2. Nesse momento vocÃª nÃ£o pode abrir o menu. Entre no ginÃ¡sio, e derrote o Swimmer.<br />[img]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/MewGym.png[/img]<br /><br />3. ApÃ³s derrota-lo, saia do ginÃ¡sio e tente ir para a rota acima. Em um certo ponto da ponte, o menu se abrirÃ¡. Ao fecha-lo, aparecerÃ¡ um Mew no level 7.<br /><br />[b][size=10pt]Procedimento alternativo[/size][/b]<br />â€œJÃ¡ derrotei o Swimmer (na verdade jÃ¡ tenho atÃ© a badge). Tem alguma outra forma sem precisar dele?â€ Sim. VocÃª pode manter os mesmos procedimentos, mas derrotando outro Jr. Trainer na rota acima (NÃƒO Ã© o que vocÃª fugiu). Especificamente, este:<br />[img]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GetMew4.png[/img]<br />VocÃª deve manter a distÃ¢ncia de pelo menos 1 quadradinho na hora de ser visto por ele (alÃ©m de nÃ£o falar diretamente com ele), se nÃ£o o jogo irÃ¡ travar. ApÃ³s derrota-lo, tente voltar para Cerulean, e o menu se abrirÃ¡ no caminho. O Mew irÃ¡ aparecer no level 7.<br /><br />[b][size=12pt]MÃ©todo #2[/size][/b]<br />Este mÃ©todo Ã© mais Ãºtil caso vocÃª tenha tenha derrotado o Jr. Trainer prÃ³ximo Ã  ponte, mas caso ele tenha sido derrotado, Ã© bem provÃ¡vel que vocÃª tenha derrotado o outro Jr. Trainer (que tem o Slowpoke) tambÃ©m. Eu particularmente acho esse mÃ©todo meio inÃºtil.<br /><br />[b]Requerimentos especÃ­ficos:[/b]<br /><br />- Fly/Teleport: se for usar Teleport, o Ãºltimo PokÃ©mon Center que vocÃª visitou deve ser o de Cerulean. Mas nesse mÃ©todo, vale mais a pena usar o Fly.<br /><br />- NÃ£o deve ter batalhado contra o Gambler perto do tÃºnel que leva a Celadon, na rota 8.<br /><br />[b]Procedimentos:[/b]<br /><br />1. Fique 1 passo atrÃ¡s da linha de vista do Gambler, e enquanto estiver dando 1 passo na direÃ§Ã£o dele segure START imediatamente, e depois use Fly/Teleport. O treinador irÃ¡ lhe ver, mas vocÃª fugirÃ¡ antes. Voe para Cerulean City<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/mewtrick2.gif[/img] (ignorem a parte da escolha no mapa do Fly, porque eu acabei indo para Fuchsia City por hÃ¡bito ^^;)<br /><br />2. Nesse momento vocÃª nÃ£o pode abrir o menu. VÃ¡ para a rota 25 e derrote o Jr. Trainer. Lembre-se de nÃ£o falar diretamente com ele e manter distÃ¢ncia na hora de fazer ele lhe ver.<br />[img]http://i1090.photobucket.com/albums/i363/Thunderasen/GCL%20Pallete%20Town%20Project/GetMew4.png[/img]<br /><br />3. ApÃ³s derrota-lo, volte para a rota 8. O menu abrirÃ¡ automaticamente, e o Mew aparecerÃ¡ no level 7.<br /><br />[b][size=12pt]Ditto Trick/MÃ©todo #3[/size][/b]<br />Ditto Trick Ã© a forma estendida do Mew Trick, que serve nÃ£o sÃ³ para o Mew, mas para qualquer outro PokÃ©mon (atÃ© mesmo glitches), sendo estes definidos pelo stat SPECIAL do PokÃ©mon em que o Ditto se transformar. Para uma lista completa, veja a [url=http://glitchcity.info/biglist.htm]Big List[/url]&nbsp; (o SPECIAL corresponde ao Decimal).<br /><br />[b]Requerimentos especÃ­ficos:[/b]<br /><br />- Fly/Teleport<br /><br />- Qualquer treinador que vocÃª ainda nÃ£o derrotou e que seja possÃ­vel abrir o menu antes que lhe vejam. AlÃ©m do Jr. Trainer e do Gambler, hÃ¡ outros, como por exemplo, os abaixo:<br />[img]http://i1090.photobucket.com/albums/i363/Thunderasen/trainer0.png[/img][img]http://i1090.photobucket.com/albums/i363/Thunderasen/trainer1.png[/img][img]http://i1090.photobucket.com/albums/i363/Thunderasen/trainer2.png[/img][img]http://i1090.photobucket.com/albums/i363/Thunderasen/trainer3.png[/img][img]http://i1090.photobucket.com/albums/i363/Thunderasen/trainer4.png[/img]<br /><br />- Um PokÃ©mon com um SPECIAL de 21.<br /><br />[b]Procedimentos:[/b]<br /><br />- Escape de algum treinador dentro de seu campo de visÃ£o usando Fly ou Teleport (como visto nos mÃ©todos anteriores).<br />[IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/mewtrick1.gif[/img][IMG]http://i1090.photobucket.com/albums/i363/Thunderasen/mewtrick2.gif[/img]<br /><br />- Derrote qualquer treinador.<br /><br />- Procure um Ditto selvagem qualquer (rota 13, 14, 15 ou Cerulean Cave em [color=red]Red[/color]/[color=green]Green[/color]/[color=blue]Blue[/color]; PokÃ©mon Mansion e Cerulean Cave em [color=yellow]Yellow[/color]).<br /><br />- Deixe que ele se transforme no seu PokÃ©mon com SPECIAL 21 (ou outro SPECIAL que vocÃª tenha escolhido caso quisesse outro PokÃ©mon).<br />- Derrote o Ditto ou fuja da batalha.<br /><br />- Volte para a rota onde fica o treinador que vocÃª fugiu.<br /><br />- O seu PokÃ©mon aparecerÃ¡ no level 7.<br /><br />[b][size=12pt]Manipulando o level[/size][/b]<br />Na maioria das vezes, o PokÃ©mon aparece no lv. 7, mas Ã© possÃ­vel fazer ele variar entre 1 e 13. Isso depende de quantos nÃ­veis o stat Attack do Ãºltimo pokÃ©mon de vocÃª encontrou (nÃ£o precisa necessÃ¡riamente ser o Ditto) aumentou ou diminuiu. Se o stat estiver em +4 (o oponente usou Swords Dance 2 vezes, por exemplo) quando vocÃª fugir ou derrota-lo, o nÃ­vel do PokÃ©mon encontrado estarÃ¡ no lv. 11, assim como se vocÃª usar 6 Growls, o PokÃ©mon estarÃ¡ no level 1. Se vocÃª usar o Mew Trick para encontrar um treinador (como o Prof. Oak), os stats poderÃ£o alterar o time, dependendo de se o jogo tem um time diferente programado para eles.


subject: What went down?
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So, I was gone, I think, for a good year or so while GCL was down. Maybe a little before that, I&#039;m not too sure.<br />So, what&#039;s been going on while I&#039;ve been away?<br /><br />And what&#039;s next for GCL?


subject: Re: The &quot;If Pokemon were real...&quot; Game
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m pretty sure this: &quot;Oh-Ho, that&#039;s a nice Ho-Oh you got there.&quot;<br />What would happen if Entei was real, and he barked?


subject: Re: What went down?
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote]What went down?[/quote]<br />Those Chinese sons of a bitches *shot*<br /><br />GCL 3.0 has been going on.&nbsp; What&#039;s next is GCL 3.0.


subject: Re: Forum Bug List and Reports
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Bad encoding in old posts. Unicode characters converted to question marks. [url=http://forums.glitchcity.info/index.php/topic,5055.msg129397.html#msg129397]Example.[/url]


subject: Re: Forum Bug List and Reports
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  The redirect &quot;topic&quot; in the forums directs back to the old GCL URL and brings up a maintenance message. 


subject: Re: 1000 ways to FAIL
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  17. Save your work on to a memory stick and leave the library with it still attached to the computer.


subject: Re: 1000 Things NEVER to do on Glitch City Laboratories
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=483.msg186217#msg186217 date=1318034201]<br />693. Create a thread showing how much Pachirisu and Pichu suck.<br />[/quote]<br /><br />695. Assume that there is some kind of cult-following here where everyone likes Pachirisu and Pichu, and that anyone who does not submit his/herself to the cult of Pachirisu and Magby will be tracked down and tortured in a rain of fire and brimstone.&nbsp; [size=1pt]P.S. I don&#039;t really like Pachirisu :X[/size]


subject: Re: State the obvious!
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Staying online requires energy.<br />[img]http://bulk.destructoid.com/ul/138652-games-time-forgot-pulseman/pulse3-noscale.jpg[/img]


subject: Re: The V,^,and &lt; game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ Not very hungry atm<br />&lt; Playing [url=http://en.wikipedia.org/wiki/Tetris:_Axis]Tetris [s]Axis[/s][/url], but prefers Tetris DS<br />V Has a 3DS?


subject: Re: The &quot;If Pokemon were real...&quot; Game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  He&#039;d probably sound like... a lion, and then some people would worship him.<br /><br />What if Vanillite was real?


subject: Re: The throw an object at the next poster game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It comes through a filter bubble and outcomes the Scottish Anglers National Association.<br /><br />Throws the Scottish Anglers National Association at the next poster.


subject: Re: The V,^,and &lt; game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ I have an old Sony Ericson phone, which is more of a &#039;brick&#039;, lol.<br />&lt; Never really clung on to smartphones...<br />V Favourite Nintendo game which isn&#039;t PokÃ©mon?


subject: Re: State the obvious!
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Or did you hit shift+alt+s? I hit the <br /><br />e<br /><br />nt<br />e<br /><br />r key. multiple<br /> times&nbsp; :D


subject: Re: The V,^,and &lt; game
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ Need one. But PokÃ©mon is still the fav. :/<br />&lt; My phone is actually Chinese. The original one is 10 times more worth than my life. :D<br />v Bored? .w.


subject: Re: State the obvious!
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  For saying I clicked &quot;Post&quot; in a thread where I&#039;m supposed to state the obvious, I probably didn&#039;t know that command. lol


subject: Re: The &quot;If Pokemon were real...&quot; Game
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [color=#a1a100]TA: oh liitle ii2e cream you 2o delii2iiou2[/color]<br /><br />What if Dunsparce were real?


subject: Re: The V,^,and &lt; game
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ Partly.<br />&lt; Thinks this topic contains too much incriminating evidence if someone were to look through the older pages.<br />v Is paranoid about people discovering their past?


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ?_nkw=&amp;_sacat=58058&amp;LH_FS=1&amp;LH_Auction=1&amp;LH_Price=0..0.01%40c&amp;LH_PrefLoc=2&amp;LH_NOB=0..0&amp;_odkw=%28a%2C+e%2C+i%2C+o%2C+u%2C+y%29&amp;_osacat=58058&amp;_trksid=p3286.c0.m270.l1313


subject: In celebration of GCLF being back up...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m just going to post this old dinosaur of a picture here... I just found it on my old dA account.<br />[img]http://fc09.deviantart.net/fs11/i/2006/195/2/c/2000_posts_party_GCL_style__by_zappersguildaccount.png[/img]<br />It&#039;s pretty frightening. Anyone remember this?


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  http://fc09.deviantart.net/fs11/i/2006/195/2/c/2000_posts_party_GCL_style__by_zappersguildaccount.png


subject: Re: Press Ctrl+V or Cmd+V or whatever and post
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  http://www.xatech.com/web_gear/chat/chat.swf?id=86379550&amp;xc=2336&amp;cn=1533875925&amp;gb=g1&amp;gn=HoO_Lounge


subject: Re: The V,^,and &lt; game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ Yeah<br />&lt; Found &#039;Golden Sun: Dark Dawn&#039; on a car boot sale for Â£0.50, but it turned out to be Sonic Rush Adventure in the wrong box. I bought it anyway, and I&#039;m hooked.<br />V Is going to get [url=http://en.wikipedia.org/wiki/Sonic_Generations]Sonic Generations[/url]?


subject: Re: In celebration of GCLF being back up...
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I think you meant, &quot;I saw this old dinosaur of a picture and felt compelled to show you all&quot;.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: IIMarckus
icon: xx
body:
  Windows 7:<br />[url=http://i41.tinypic.com/xpa790.jpg][img]http://i.imgur.com/Sxye4.jpg[/img][/url]<br /><br />Linux. Yes, I&#039;m still using Gnome 2 because KDE is buggy as fuck for me and the less said about Gnome Shell or Unity the better.<br />[url=http://i43.tinypic.com/9lbwc2.png][img]http://i.imgur.com/R0Pv7.png[/img][/url]<br /><br />And because 56k users aren&#039;t raped enough by this post, I present to you: The world&#039;s messiest desk ever to exist.<br />[url=http://i40.tinypic.com/s6j7l1.jpg][img]http://i.imgur.com/0FGWs.jpg[/img][/url]<br />It&#039;s actually even messier than it looks in the picture but all the lights screwed up my webcam seemingly. You&#039;ll just have to take my word for it.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [url=http://iimarck.us/etc/screen1.png]Screenshot from July 2010, but still accurate.[/url]<br /><br />Desktops are useless because when youâ€™re actually doing stuff, theyâ€™re not visible.


subject: Re: The throw an object at the next poster game
poster_name: SnorlaxMonster
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I block their way to half of their precious fishing bridge<br /><br />Throws PokÃ© Flute at next poster


subject: Re: The V,^,and &lt; game
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ Nah. Only Sonic game I can be bothered to play is Sonic Spinball.<br />&lt; Bought a Jirachi plushie on eBay for absolutely no good reason and will probably not remember doing so next morning.<br />v Buys stupid crap on eBay?


subject: Re: The Pokegod People People Eaters!! [PWN YOU!]
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Carl Miller link=topic=1192.msg186347#msg186347 date=1320035517]<br />Yes.<br /><br />Hell yes.<br /><br />HELL FUCKING YES.<br />[/quote]<br />So I guess this means we&#039;re back in business.


subject: Re: In celebration of GCLF being back up...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Missing? NO! link=topic=6383.msg186346#msg186346 date=1320033243]<br />D: I&#039;m not in this picture!<br />Wonderful curves on the stick figures.<br />[/quote]<br />Thanks. :)<br />I&#039;m sure I have old IRC screenshots buried in my photobucket account somewhere. ohh good times. We should just have a board where we remember the good ol&#039; days haha.


subject: Re: In celebration of GCLF being back up...
poster_name: Kyoukipichi
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I remember this. There&#039;s so many things that happened since, though, that the memory is rather fuzzy.


subject: PokÃ©mon parodies in Trade &amp; Battle: Card Hero
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  Trade &amp; Battle: Card Hero was Nintendo R&amp;D1 and Intelligent System&#039;s take on a popular card RPG game for the Game Boy Color alongside PokÃ©mon. It actually became quite popular in Japan and gained two sequels, one for the Nintendo DS (Kousoku Card Battle: Card Hero) and one title downloadable via DSiWare (Card Hero Speed Battle Custom). There were also real trading cards based on the game distributed with the Game Boy Color version, and IIRC some plush toys of the monsters. It&#039;s also the game where the Maruo Maruhige trophy in Super Smash Bros. Melee comes from.<br /><br />I&#039;ve heard that there are a lot of Nintendo references in the original game, some of them parodying PokÃ©mon. The card company is called &#039;Nantendo&#039; (and still is in the sequel); this joke actually originated in the Game Boy game For the Frog the Bell Tolls (also developed by Intelligent Systems) where Dr. Arewo Shitain (who curiously cameo&#039;d as an enemy in Wario Land 4) is the owner of the Nantendo building on Nantendo Island. Secondly, Maruo Maruhige owns a card company, but it&#039;s said somewhere in the game that he used to be a taxi driver, where Nintendo used to be both a card and taxi company. <br /><br />What interests me are the PokÃ©mon parodies. There is apparently an NPC who calls &quot;Team Pocket&quot; as one of his favourite villains, (I&#039;m not sure who though) and whereas everybody is obsessed with &quot;Card Hero&quot; there are a few NPCs who talk about another game called &quot;Rocket Monsters&quot;. I&#039;ll try and grab a screenshot of one of these references.


subject: Re: The &quot;If Pokemon were real...&quot; Game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It would probably be classed as a &#039;missing link&#039; between humans and primates.<br /><br />What if Primeape was real?


subject: Re: In celebration of GCLF being back up...
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=SCf3 link=topic=6383.msg186361#msg186361 date=1320100751]<br />I&#039;m sure I have old IRC screenshots buried in my photobucket account somewhere. ohh good times. We should just have a board where we remember the good ol&#039; days haha.<br />[/quote]<br />Oh, stop already. :)<br />You&#039;re going to make me more nostalgic than I already am.


subject: I'm back? Again?
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Yeah. Right. I&#039;m...er, back. &gt;_&gt;<br /><br />Anyway, good to see GCLF is back up. Needless to say, I won&#039;t need archives for my stuff anymore&nbsp; ;)


subject: Re: I'm back? Again?
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=FullMetalGlitch link=topic=6385.msg186382#msg186382 date=1320335785]Needless to say, I won&#039;t need archives for my stuff anymore&nbsp; ;)[/quote]<br /><br />&gt;:?


subject: Re: I'm back? Again?
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Carl Miller/Ketsuban (lol, I know you.): By that, I meant I wouldn&#039;t need to go to an archive to get GS codes, I could access it here &gt;:3<br /><br />Pawny: Er...thanks. Who are you? D:


subject: Re: I'm back? Again?
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m some random person who joined the temp GCL, and later, this one (not counting my lurk account). :D


subject: Re: I'm back? Again?
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Oh, dear. Sorry, I don&#039;t know you. I did have a brief stint on the temp as Destinatus, but I left that. Anyway, I guess I can say welcome to GCL. :P


subject: Re: I'm back? Again?
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m not that new, but thanks. :3 I joined the temp at around April and I was somewhat active (as Tsukuu). But I&#039;m indeed new to the actual GCL. owo


subject: Re: I'm back? Again?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Welcome back to the forums! I remember [url=http://forums.glitchcity.info/index.php?action=profile;u=1066]you[/url] of course.


subject: DO A BARREL ROLL!
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  If you type in &quot;Do a barrel roll&quot; on Google, the screen flips 360 degrees, like pressing Z or R twice on Star Fox (only works on newer browsers such as Firefox 7.0.1).<br /><br />This video got over 260,000 views in two days?!<br />http://www.youtube.com/watch?v=sXgpbH82QnY


subject: Re: DO A BARREL ROLL!
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Lolwut. Also, it works on ChromePlus 1.6.3.1 (based on Chromium 12.0.742.122). But as this laptop is slow, I lagged a bit. lol


subject: Re: I'm back? Again?
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I bet you do :P<br /><br />Anyway, I&#039;m back, VBA and Pokemon Blue ROM in hand! Can&#039;t wait to return to business as usual.


subject: Keitai Denjuu Telefang glitches
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Blaziken257
icon: xx
body:
  As this forum seems to have quite a few Telefang fans, I thought people would be interested in knowing a few glitches that Telefang has. Please note that even though the bootleg versions &quot;PokÃ©mon Diamond and Jade&quot; are infamous, and have plenty of glitches that the original games don&#039;t, only glitches that exist in the authentic versions will be mentioned in this post. Oh yeah, there are a few Telefang 2 glitches as well.<br /><br />[b][u][size=14pt]Telefang 1 glitches[/size][/u][/b]<br /><br />[b][u][size=12pt]Manner Mode music glitch[/size][/u][/b]<br /><br />This glitch will prevent the music from properly changing when going from one acre to another, even if the acres have different music.<br /><br />How to perform:<br />- Make sure you&#039;re outside somewhere, and near a location that has different music (e.g. Palm Sea).<br />- While on the map, press Select to open the menu.<br />- Go to Options (ã‚ªãƒ—ã‚·ãƒ§ãƒ³).<br />- Turn Manner Mode (ãƒžãƒŠãƒ¼ãƒ¢ãƒ¼ãƒ‰) (in the bootleg, this is called &quot;magic&quot;) on in the Options screen. This will silence the ringtone whenever the phone rings.<br />- Exit the menu and return to the game.<br />- Wait for the phone to ring. It makes no difference whether you answer the phone or not.<br />- After this, you&#039;ll notice that the music doesn&#039;t change when going to another area (for example, going from Iris to Palm Sea). This glitch will persist until you enter a building or cave.<br />- If you enter a battle, view the map, or go to the menu screen, the music will update according to the current location you are in (for example, if you are in Palm Sea and the music is that of Iris, the music will change to Palm Sea). However, the glitch will still persist, which can be seen by going to some other place.<br /><br />[b][u][size=12pt]D-Shot lag glitch[/size][/u][/b]<br /><br />[b][color=#FF0000]**WARNING: Can corrupt data!!**[/color][/b]<br /><br />Note: I do not fully understand this glitch. The YouTube user [url=http://www.youtube.com/user/lunjesse]lunjesse[/url] knows this glitch far better than I do. To my knowledge, when a Denjuu calls you on the map and you answer it six frames (I think) after the phone first rings, apparently the game lags severely and can cause any of these effects:<br /><br />- Sprites disappearing. Can be seen [url=http://www.youtube.com/watch?v=u2f32VvmcAs]here[/url].<br />- Buggy warping. In certain cases, Shigeki&#039;s sprite will teleport to a door. When this happens, the game thinks that you are in the location that the door takes you (e.g. inside a house), but the graphics/tiles do not refresh properly, so it appears as though you&#039;re still in the location before warping (e.g. outside). This can be exploited to go to areas that you shouldn&#039;t go. Can be seen in [url=http://www.youtube.com/watch?v=6JEyHuE6izc]this TAS[/url], at 5:10. In this case, the player is taking advantage of the fact that the all the houses in the game (as well as marts) are actually grouped together in one large map ([url=http://oi39.tinypic.com/w6qybq.png]see this image[/url]), but the houses are separated by walls, so going from one house to another is normally impossible. But with the glitch, he goes north one acre to a different house, which warps you to a different location entirely.<br />- Data corruption, which can be seen [url=http://www.youtube.com/watch?v=4Bok67S0aFY]here[/url]<br />- Sound corruption, which can be seen [url=http://www.youtube.com/watch?v=M3_07qt7Eng]here[/url].<br />- Maybe others, but if there are, I don&#039;t know them.<br /><br />[b][u][size=12pt]Skip some required T-Fangers[/size][/u][/b]<br /><br />In some areas of the game, there are T-Fangers that you are normally required to fight. However, a few T-Fangers run back and forth, such as in Northeast Cavern (in Kurinon Village), or Pepperi Mountains. Since the game does not remember where the sprites were upon turning the game off, you can skip past them by moving near them, saving, then turning the game off and back on. This can be seen in [url=http://www.youtube.com/watch?v=6JEyHuE6izc]this TAS[/url] from around 6:55 to 7:08.<br /><br />[b][u][size=12pt]Mow the grass[/size][/u][/b]<br /><br />Minor glitch discovered by Sanky. If you move a heavy box (you must have gained the ability to move objects) onto light terrain, it will become grass once you move it out of the light terrain. Can be seen [url=http://www.youtube.com/watch?v=lEmvZIh915o]here[/url].<br /><br />[b][u][size=12pt]Personality glitches[/size][/u][/b]<br /><br />There are a lot of glitches related to personality, which is why I&#039;m grouping them together.<br /><br />[b][u][size=10pt]Force a Denjuu to misbehave[/size][/u][/b]<br /><br />Sorry, I couldn&#039;t find a better name for this glitch. But it&#039;s simple to do. Just get a Denjuu with any one of these personalities: <br />[img]http://i44.tinypic.com/9lhdfm.png[/img] Selfish (ã‚ãŒã¾ã¾)<br />[img]http://oi40.tinypic.com/35k3doz.png[/img] Very Selfish (ã¡ã‚‡ãƒ¼ã‚ãŒã¾ã¾)<br />[img]http://i41.tinypic.com/jrwmma.png[/img] Short-Tempered (ãŠã“ã‚Šã‚“ã¼)<br />[img]http://i41.tinypic.com/1jn3lv.png[/img] Very Short-Tempered (ã¡ã‚‡ãƒ¼ãŠã“ã‚Šã‚“ã¼)<br /><br />In Power Version, the starting Crypto has the Short-Tempered personality, so it is easy to do the glitch with him.<br /><br />Next, enter a battle with the Denjuu. Then, press A and B over and over (this selects &quot;Fight&quot; then backs out). Eventually, the Denjuu will misbehave. This is because every time the game goes to the Fight/Escape screen, there&#039;s a chance the Denjuu will misbehave. This was only meant to happen at the beginning of a turn, but the game goes to the same screen when pressing B, so it can happen there too.<br /><br />[b][u][size=10pt]Personality probability glitch[/size][/u][/b]<br /><br />There&#039;s a glitch where a wild Denjuu has a 14% (36/256 to be exact) chance of having a [img]http://oi43.tinypic.com/smaluv.png[/img] Carefree (ã®ã‚“ã³ã‚Š) personality, and only an 8% (20/256) chance of having any other personality. [url=http://wikifang.meowcorp.us/wiki/User:Blaziken257/Telefang_RNG#Personality](See this page.)[/url] This is because the game uses a random 8-bit number (0-255) for generating random events. However, the problem here is that if the random number comes up as 240-255, the game picks the &quot;default&quot; carefree personality, because the programmers never defined what would happen. If you know assembly code, see [url=http://s15.zetaboards.com/Tulunk_Village/topic/6967791/1/]this thread[/url] and scroll down to the Wild Denjuu Personality part; the glitch is obvious when looking at the code.<br /><br />[b][u][size=10pt]FD past 100[/size][/u][/b]<br /><br />Each Denjuu has an &quot;FD&quot; value (I know that the F stands for friend, but I forget what D stands for, I think it&#039;s some Japanese word), which is a bit similar to happiness in PokÃ©mon. The higher a Denjuu&#039;s FD, the greater the chance that the Denjuu will behave (how it will misbehave depends on its personality). In normal cases, the value is never meant to exceed 100 no matter what. When a Denjuu calls you and asks you questions, and you answer them properly, the FD is supposed to go up. However, if the FD is high enough, this can cause the FD to exceed 100. The programmers apparently forgot to ensure that the FD would not exceed 100 in this case. (UPDATE: It turns out there is a check for this, but it doesn&#039;t work properly -- it only checks if the FD exceeds 255, not 100! [url=http://s15.zetaboards.com/Tulunk_Village/topic/515337/23/?x=30#post-8258390](source)[/url]) In other cases that cause the FD to increase (e.g. winning battles), this glitch does not occur.<br /><br />[b][u][size=10pt]Frequently misbehaving Denjuu[/size][/u][/b]<br /><br />And this is what happens when the Denjuu&#039;s FD can exceed 100. Due to the formulas used to calculate the probability that a Denjuu will misbehave, if an FD is past 100, it can make a Denjuu misbehave almost all the time. Specifically, for the following personalities:<br /><br />Late to arrive:<br />[img]http://i43.tinypic.com/smaluv.png[/img] Carefree (ã®ã‚“ã³ã‚Š)<br />[img]http://i41.tinypic.com/10mmt92.png[/img] Very Carefree (ã¡ã‚‡ãƒ¼ã®ã‚“ã³ã‚Š)<br />[img]http://i44.tinypic.com/t0kymt.png[/img] Absent-Minded (ã‚ã‚ã¦ã‚‚ã®)<br />[img]http://i44.tinypic.com/23s6xpj.png[/img] Very Absent-Minded (ã¡ã‚‡ãƒ¼ã‚ã‚ã¦ã‚‚ã®)<br /><br />Prone to run away:<br />[img]http://i39.tinypic.com/ruz33o.png[/img] Cowardly (ãŠãã³ã‚‡ã†)<br />[img]http://i42.tinypic.com/2rnhu1s.png[/img] Very Cowardly (ã¡ã‚‡ãƒ¼ãŠãã³ã‚ˆã†)<br /><br />Attacking on its own:<br />[img]http://i41.tinypic.com/jrwmma.png[/img] Short-Tempered (ãŠã“ã‚Šã‚“ã¼)<br />[img]http://i41.tinypic.com/1jn3lv.png[/img] Very Short-Tempered (ã¡ã‚‡ãƒ¼ãŠã“ã‚Šã‚“ã¼)<br /><br />The probability of behaving is: (FD*2+55)/256. So when FD = 1, the probability of behaving is 57/256 = 22%, and for FD = 100, it&#039;s 255/256 = 99.6% (yes, there&#039;s a 99.6% glitch, just like in PokÃ©mon. Two glitches in one!).<br /><br />For these personalities:<br /><br />Refusing to attack:<br />[img]http://i44.tinypic.com/9lhdfm.png[/img] Selfish (ã‚ãŒã¾ã¾)<br />[img]http://oi40.tinypic.com/35k3doz.png[/img] Very Selfish (ã¡ã‚‡ãƒ¼ã‚ãŒã¾ã¾)<br /><br />The probability of behaving is: (FD+155)/256. So when FD = 1, the probability of behaving is 156/256 = 61%, and for FD = 100, it&#039;s, again, 255/256 = 99.6%.<br /><br />The problem in both these cases is that the numerators are both 8-bit numbers. So, if the FD exceeds 100 (due to the above glitch) in both these cases, the numerator will be a very low number, causing the Denjuu to misbehave almost all the time. That&#039;s a huge problem! If you have a Denjuu with an FD above 100, you can bring it back down by making it lose battles (this cuts it in half), or hoping it will call, where you can give it bad answers to questions (this typically lowers the FD by a few points, which may just be enough).<br /><br />Note: I also made a thread about this [url=http://s15.zetaboards.com/Tulunk_Village/topic/6997763/1/]here[/url]<br /><br />[b][u][size=14pt]Telefang 2 glitches[/size][/u][/b]<br /><br />[b][u][size=12pt]Skip the guards[/size][/u][/b]<br /><br />This glitch is not fully understood (someone please clarify this). But apparently by entering certain houses, the guards at the start of the game move out of the way when they shouldn&#039;t. Video [url=http://www.youtube.com/watch?v=q8omCvC5Zcw]here[/url].<br /><br />[b][u][size=12pt]Skip the first dungeon[/size][/u][/b]<br /><br />There&#039;s a part where guards block your path until you beat the first dungeon. However, if you go near them, you can bypass them by saving repeatedly and restarting the game. Each time you do this, you can move a little bit until you eventually get past them.<br /><br />Can be seen [url=http://www.youtube.com/watch?feature=player_detailpage&amp;v=h1sB1GEQhwo#t=257s]here[/url] starting at around 4:17.<br /><br />[hr]<br /><br />If anybody has more glitches that I missed, post them here! It can be from any Telefang game, including the infamous bootlegs... And yes, I&#039;m sure I missed some.<br /><br />Thanks to:<br /><br />- lunjesse for discovering the D-Shot lag glitch, the T-Fanger skip glitch, and the two glitches in Telefang 2.<br />- Sanky for discovering the grass mowing glitch.<br />- Kimbles and [url=http://game.diacrown.com/conq/telefang/bug.htm]rfssica[/url] for discovering the glitch to get the FD past 100.<br />- RacieB for translating the personality names.<br />- andwhyisit for discovering that the game implements a check for FD during phone calls, but it wasn&#039;t implemented correctly.


subject: Re: Articles Needing Attention
poster_name: animecrazy493
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I think that [url=http://glitchcity.info/wiki/index.php/Pok%C3%A9mon_Gold_and_Silver_Gameshark_Codes]http://glitchcity.info/wiki/index.php/Pokemon Gold and Silver Gameshark Codes[/url] is a little unclear, and I can&#039;t even figure out what some of the codes do. I think some more information should be added to some of the codes, and I would like to know which cause temporary changes or permanent changes.


subject: Re: Articles Needing Attention
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  The stat ones are recalculated once you reach a new level or put you pokÃ©mon in the box. But the ones that change the Exp. from a certain stat are permanent.<br /><br />Btw, I once was bored, and as I couldn&#039;t find a decent list on the webs (the one on serebii has like 4 codes, and some don&#039;t work), I&#039;ve made a(n incomplete) list of GS codes for japanese Red/Green ([url=http://www.halloforigin.com/forums/general-glitches-generations-1-3/1012-pocket-monsters-red-green-gameshark-codes-aka-japanese-version.html]here[/url]). Should them be added here as well?


subject: Re: I'm back? Again?
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^<br />[img]http://chzmemebase.files.wordpress.com/2011/10/internet-memes-not-sure-if-this-meme-is-dead.jpg[/img]<br /><br />Anyway, welcome back.


subject: Re: Articles Needing Attention
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Pawny link=topic=234.msg186413#msg186413 date=1320593357]<br />Btw, I once was bored, and as I couldn&#039;t find a decent list on the webs (the one on serebii has like 4 codes, and some don&#039;t work), I&#039;ve made a(n incomplete) list of GS codes for japanese Red/Green ([url=http://www.halloforigin.com/forums/general-glitches-generations-1-3/1012-pocket-monsters-red-green-gameshark-codes-aka-japanese-version.html]here[/url]). Should them be added here as well?<br />[/quote]<br /><br />Sure, go ahead. Good job with these!<br /><br />I was under the impression that Serebii just added PokÃ©mon Red/Blue Gameshark codes and labelled them as &#039;PokÃ©mon Green codes&#039;, although it happens that not all PokÃ©mon Red/Blue codes are identical to the PokÃ©mon Red and Blue codes. You may have noticed that all the Japanese Gameshark codes for Generation I are the same; for example 01XXBFCF is the same code on Pocket Monsters Pikachu and Pocket Monsters Blue.<br /><br />There was actually [url=http://forums.glitchcity.info/index.php/topic,3282.msg52321.html#msg52321]a similar thread[/url] from 2008 like that, since these codes are really scarce without typing in Japanese characters themselves into search engines. Later GSCentral have started documenting Japanese Generation I PokÃ©mon codes, I actually submitted a couple to their database; the database for Japan Generation I codes you can find [url=http://gscentral.org/codelist.php?sys=16&amp;dev=98&amp;game=11713397]here[/url].<br /><br />Here are some Korean PokÃ©mon Gold codes which I&#039;ve just generated because there&#039;s actually at least one unique regional difference in this game believe it or not. Although it was released in 2002, making it one of the last Game Boy games ever. (I think the last official Game Boy Color game was a Doraemon Kanjii game released in 2003) I&#039;ll start a thread about this regional difference later.<br /><br />The general idea for those is to add 0x01 to the first byte, then knock 0x43 from the second. (As a Gameshark code that&#039;s the other way round i.e. in 01XXYYZZ knock 0x43 from YY and add 0x01 to ZZ.)<br /><br />PokÃ©mon Geum:<br />01XXAAD1 (wild PokÃ©mon modifier)<br />01XX00D1 (entrance modifier)<br />01XX01D1-01XX02D1 (area modifier)<br />01XX6BD6 (first item)<br />+1 of 6th digit for item/quantities 1-20<br /><br />Also, IIMarckus documented all of the [url=http://hax.iimarck.us/topic/176/]area digits[/url] (note that these are for Crystal however). The Daycare Center one 0x0B, 0x18 took me to another route in PokÃ©mon Gold, though I didn&#039;t test Crystal.


subject: Re: DO A BARREL ROLL!
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I did this yesterday, though the font on my computer changed briefly. <br />It&#039;s a fun easter egg.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: PokeWTrainer
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m trying to obtain PokeWTrainer (196 special for the mew trick, hex C4) on my Pokemon Blue, but each time I&#039;m about to encounter it, the game freezes.&nbsp; So far I have tried at least five or six times.<br /><br />Bulbapedia says that PokeWTrainer only sometimes freezes the game, whereas TRsRockin implies that PokeWTrainer will consistently freeze the game.<br /><br /><br />Is it not possible to obtain PokeWTrainer through the mew trick, am I possibly something wrong, or do I simply have to keep trying until I eventually get lucky and encounter one without crashing, similar to yellow missingno?


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  I haven&#039;t did this yet, but I presume you&#039;d just have to get X - x on Yellow and trade it to R/B. There&#039;s also the Johto Guard glitch, where you&#039;d transfer a cloaked Typhlosion (Bulba only shows Typhlosion as equivalent to X - x, but I think it&#039;d work for PokeWTainer since they have the same ID).<br /><br />Also, I dunno if it has to do with VBA inaccurateness or something, but a long time ago I got PokeWTrainer by replacing one of my PokÃ©mon (via Gameshark), but after I sent it out (iirc) the game froze.<br /><br />And just to let you know, don&#039;t deposit it. If you do so, it&#039;ll become a Rhydon once you get it back (right?).


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: PokeWTrainer
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: PokeWTrainer
icon: xx
body:
  Alright, thanks... darn, PokeWTrainer was the one I wanted most.&nbsp; Does the freezing happen for the others in it&#039;s family (such as p T)?<br /><br />Unfortunately, I don&#039;t have a Gen II game or a second gameboy, so I&#039;m not able to do the Johto guard glitch...<br /><br />(Also, I&#039;m pretty sure the Rhydon thing occurs the first time you capture it; it will revert to a Rhydon when you look at it&#039;s pokedex entry, so you have to catch it twice.&nbsp; At least, that was the case for A and a.)<br /><br /><br />EDIT:&nbsp; Also, while I&#039;m here, I may as well ask:&nbsp; Is it true that .4 will cause save deletions?<br />Also, when a guide warns not to &quot;save [a glitch] onto your game,&quot; does that mean don&#039;t save after encountering said glitch, or don&#039;t save while owning the said glitch pokemon (so that you could capture .4, release it, save, and be fine)?


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I don&#039;t know, sorry. There are many Glitchmons I haven&#039;t touched yet. :P<br /><br />About the EDIT: I don&#039;t know that too :(. I&#039;ve caught .4 just once, and it was a long time (I was wanting to try the Super Glitch iirc). But my savefiles never got deleted by any glitch other than ZZAZZ, which is known for erasing savefiles (0 ERROR can damage routes permanently, though). But I don&#039;t really have gone deep with the Glitchmons, so I don&#039;t know the &quot;risky&quot; ones and most of their side effects. :/


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m not sure about the save deletion thing, many people will deny it but I lost my save due to catching Missingno and &#039;M, but h PokÃ© appears to cause no trouble other than Hall of Fame data.<br /><br />I guess it depends on the PokÃ©mon.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Really? I&#039;ve heard Missingno./&#039;M won&#039;t delete savefiles, and the only side effects are the temporary glitchy sprites, HoF corruption and the 6th item multiplication. Wasn&#039;t your cart old or something?


subject: Re: DecDex-Decamark variation list (Melchior X)
poster_name: TMTRAINER
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Gawaxay link=topic=2094.msg184789#msg184789 date=1282175590]<br />Has anyone been doing the Emerald decamarks since I&#039;ve been gone?<br />[/quote]<br /><br />/offtopic Finaly! The website is back up! I joined this site a few years ago and I finaly can remake my account! I lost my account&#039;s password a long time ago. I may as well stay fresh :D<br /><br />/ontopic Gawaxay, where did you leave off?


subject: Re: Black &amp; White
poster_name: TMTRAINER
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Sorry for the necrobump, this information is still valid.<br /><br />If you try to transfer a pokemon hybrid, I assume (I don&#039;t have the current tools to test) that you would get the standard &#039;This pokemon can&#039;t be traded&#039; handler for error pokemon. 


subject: Re: DecDex-Decamark variation list (Melchior X)
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Koolboyman link=topic=2094.msg184892#msg184892 date=1282676852]<br />Melchior X: Project Complete<br /><br />Warning: Really big text files for download.<br />Ruby: http://www.sendspace.com/file/r6en0o<br />Emerald: http://www.sendspace.com/file/dfr3d0<br />Fire Red: http://www.sendspace.com/file/y03fj8<br /><br />195,291 stats found.<br />[/quote]<br /><br />The links are broken. :( Can anyone re-upload them?


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  All Blue carts are old lol, but no it deleted about a month after I caught those two. I know that everyone says it doesn&#039;t delete, but I have experienced it, and my latest game has had h PokÃ© for at least a year and hasn&#039;t deleted due to any reason. That pretty well confirms it isn&#039;t the battery.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: PokeWTrainer
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Hmm, apparently my fears were correct:<br /><br />http://profglitch.proboards.com/index.cgi?board=gcltempboard&amp;action=post&amp;thread=421&amp;quote=5037&amp;page=1<br /><br />It appears that the only way to get PokeWTrainer (besides the Johto guard glitch) is to trade over a different glitch from yellow.&nbsp; I only have one gameboy though, and getting my yellow to where it could do the extended mew trick would take a substantial amount of time (if it&#039;s even possible; last time I tried playing yellow, it had problems freezing after I battled rival in Lavender Town).


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  blahpy, keep in mind, I had my blue for a good 5-6 years, and it had a Missingno for three of those. It didn&#039;t give out until about a year ago, so yeah, that doesn&#039;t mean Missigno./&#039;M will eff your cartridge up. xD


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=blahpy link=topic=36.msg186457#msg186457 date=1320911568]<br />it deleted about a month after I caught those two.[/quote]<br />I&#039;m not very used with carts (you know why lol), but I think if it was caused by them, the deletion should me immediate. If it was 1 month later, it&#039;s most likely just wear (or something else. I had to use the translator here .-.).


subject: Question about forum link.
poster_name: 46664
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: 46664
icon: xx
body:
  Shouldn&#039;t the link to the forum at the home page be changed so it sends people here instead of the other temporary board?&nbsp; I hope this is the right place to ask.<br /><br />I&#039;m referring to people who use this link.<br />[url=http://www.glitchcity.info]www.glitchcity.info[/url]<br /><br />


subject: Re: Question about forum link.
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Indeed. I also think the temp forum should have some kind of announce telling that the actual GCL is up (idk about OTC, though).


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=FullMetalGlitch link=topic=36.msg186469#msg186469 date=1320989259]<br />blahpy, keep in mind, I had my blue for a good 5-6 years, and it had a Missingno for three of those. It didn&#039;t give out until about a year ago, so yeah, that doesn&#039;t mean Missigno./&#039;M will eff your cartridge up. xD<br />[/quote]<br /><br />Yeah except I&#039;ve had this save for over a year, and it hasn&#039;t deleted. I&#039;m always very careful not to damage my games as they&#039;re rather important.<br />It doesn&#039;t mean it will mess with your cartridge but it certainly CAN. I think it would be &#039;M causing problems though, Missingno theoretically should be stable since it was replaced to data where other PokÃ©mon were going to be.<br /><br />My cartridge still hasn&#039;t &quot;given out&quot;.


subject: Re: Religion
poster_name: 46664
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m a Christian.<br /><br />Yes, many Christians have lost their path and are pretty confused.&nbsp; Interesting you bring up war, because God has helped alongside certain wars to keep a nation that keeps his word.&nbsp; Don&#039;t expect to find someone to be a new Jesus.&nbsp; Nobody is perfect.&nbsp; Jesus will return.&nbsp; Anywho, I hate how atheists (some of them) say that what I say in response to something is void because they think I&#039;m wrong or crazy.&nbsp; There&#039;s nothing crazy about believing in God.&nbsp; <br /><br />I personally don&#039;t believe in war if the cause isn&#039;t necessary.&nbsp; If our country got invaded, then sure we should defend.&nbsp; Honestly, I would rather take my own life than take someone else&#039;s, even if it was Hitler.<br /><br />Anywho, modern day Christians have become pretty bad about what they do, because they become hypocrites to their beliefs.&nbsp; I&#039;ve heard Christians curse.&nbsp; I&#039;ve seen them gossip.&nbsp; Some of them think it&#039;s alright to be homosexual.&nbsp; <br /><br />Another issue is that the U.S. is trying to eliminate Christianity and at the same time support other religions.&nbsp; They will put a Christian in the fire, but will pull out a Buddhist or Muslim.&nbsp; Apparently, us Christians are the worst people.&nbsp; They must think we are scum or something.


subject: Re: Religion
poster_name: FullMetalGlitch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^Necropost, FFFUUUU-<br /><br />In all reality, I am an atheist, but as a former Christian, I see a lot of your viewpoints.<br /><br />And messing with one religion just because they aren&#039;t...fond of our ideals? <br /><br />The U.S. government fails.


subject: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  If you try to play the Korean PokÃ©mon Gold/Silver (released 2002) on an original Game Boy, or exploit a glitch dimension you get this message, where the original Gold/Silver games were playable on DMG mode. It&#039;s like the same DMG incompatible message on PokÃ©mon Crystal, but a much plainer one without a border. Some screenshots of what the boxart/cartridges for the Korean versions look like [url=http://mgaver.tistory.com/122]here[/url]).<br /><br />[img]http://tcrf.net/images/9/92/DMG_incompatability_message_%28Korean_Pok%C3%A9mon_Gold%29.png[/img]<br /><br />[url=http://www.youtube.com/watch?v=9CLxZVqsHUQ]http://www.youtube.com/watch?v=9CLxZVqsHUQ[/url]


subject: Re: In celebration of GCLF being back up...
poster_name: MissingNo
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  What good old days? HA.<br /><br />//Was bored and wondering if this place ever got back up and running again... it has!<br />//I&#039;m in college now. And I have a car and a painful job in retail.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It might also be a dirty cart, does your cart have issues reading in your GB, and do you see any glitchy Nintendo logos? My JP red got wiped due to a bad insertion.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I thought the first offical Korean versions were DP, and those had some edits like no Pal Park, and a much different (and incompatable) font. <br /><br />Then again, you learn something new every day. I wonder what other edits were made to them...


subject: Re: Religion
poster_name: glitchuntress
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m was an christian but now I&#039;m an athiest. Though, I didn&#039;t go directly from Christian to Athiest.<br /><br />I first went from being Christian to being a non-religous theist. I found out that everything I thought Christian&#039;s believed in was wrong. I was disillusioned and thus, stopped believeing in it.<br /><br />I still believed in god, but I stop believing in the devil, the afterlife and everything else the preachers told me.<br /><br />Then, I looked up some stuff and thought I wanted to be a Buddist but after looking into it I realised it wasn&#039;t really what I believed in. Then I did some pondering and I started to question god&#039;s existence. I got to this point where I didn&#039;t know whether I should play it safe and say &#039;I don&#039;t know&#039; or just say &#039;no&#039;.&nbsp; <br /><br />So, now I&#039;m an Athiest. Because I found that I can&#039;t just shrug questions away, I needed to take a stand. And god really didn&#039;t make a lick of sense to me, so that&#039;s how I got to where I am.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;ve tried &quot;DP Palkia&quot; once (I think that was the name for the Korean version). The save files from other versions were incompatible, but Pokesav did work. Korean looks like math symbols for me. :S


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=JacobGRocks link=topic=6391.msg186503#msg186503 date=1321149175]<br />I thought the first offical Korean versions were DP, and those had some edits like no Pal Park, and a much different (and incompatable) font. <br /><br />Then again, you learn something new every day. I wonder what other edits were made to them...<br />[/quote]<br /><br />I&#039;ve also heard about there being no Pal Park in Korean PokÃ©mon Diamond and Pearl, but there are some contradicting sources which suggest that it still exists. The trivia section on Bulbapedia says &quot;Because there were no Korean Generation 3 games, the Pal Park of Korean Generation 4 games can transfer PokÃ©mon from a Generation 3 game of any language.&quot;, but am I right in thinking it was possible to do that anyway?<br /><br />I also recall that it is impossible for other localizations to trade with South Korea in Generation IV, apparently this is now fixed in Generation V, but does the Hangul alphabet exist in non-Korean Black/White?<br /><br />It&#039;s interesting how Gold and Silver were localized in South Korea, and the Generation I and III games weren&#039;t. According to NintendoWorldReport.com Pocket Monsters Geum and Pocket Monsters Eum were the collaboration of Nintendo teaming up with an external Korean company (sourced Dengeki Online) but I haven&#039;t done enough searching yet to figure out which company.<br /><br />I attempted the Coin Case glitch on the Korean version and it did not result in a game reset, although this may have been because I did not have any coins and exploited item codes to obtain a Coin Case.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Torchickens link=topic=6391.msg186492#msg186492 date=1321117676]<br />If you try to play the Korean PokÃ©mon Gold/Silver (released 2002) on an original Game Boy, or exploit a glitch dimension you get this message, where the original Gold/Silver games were playable on DMG mode. It&#039;s like the same DMG incompatible message on PokÃ©mon Crystal, but a much plainer one without a border.<br />[/quote]<br /><br />My initial guess would be that extra space and/or memory was needed for Korean characters. The GBC has more memory available than the DMG. The Japanese versions mostly used hiragana and katakana, and didnâ€™t need that much space for the characters.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Idk, the wierdest part was that I learned it&#039;s possible to recover data if it is erased the way mine was (however you believe it happened). I just don&#039;t know how to :P


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Blaziken257
icon: xx
body:
  This is surprising that Korean Gold and Silver only work on the GBC, since all other versions on G/S also work on the GB and the SGB. IIMarckus&#039;s explanation does make sense, though, since the Korean characters look larger than the kana or the letters in the other versions (there are probably more Korean characters than kana or letters too, although I could be wrong). I guess it&#039;s no big deal, because even back then I didn&#039;t know anybody who still had a regular Game Boy.<br /><br />[quote author=Torchickens link=topic=6391.msg186507#msg186507 date=1321151043]I also recall that it is impossible for other localizations to trade with South Korea in Generation IV, apparently this is now fixed in Generation V, but does the Hangul alphabet exist in non-Korean Black/White?[/quote]<br /><br />Yes, it does exist. I&#039;ve gotten a few Korean PokÃ©mon off the GTS before.<br /><br />[hr]<br /><br />As a random side note, since the Korean versions of G/S use a different character set from the Japanese versions, as well as the western (e.g. English) versions, I&#039;m guessing Korean versions, like the Japanese versions, are incompatible with all other versions.


subject: Re: In celebration of GCLF being back up...
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I remember you when you were just a wee little lad by the name of MissingNo, admin of GCLF.<br />Now you&#039;re in college and have a car, my how time flies&nbsp; :&#039;(


subject: Re: The Disappearence of Haruhi Suzumiya
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=IIMarckus link=topic=5848.msg172263#msg172263 date=1264743486]<br />I read the novel version of Disappearance a while back. Not a bad story, but Iâ€™m not a huge fan of Haruhi. Never finished watching the second season either, mostly due to Endless Eight.<br />[/quote]<br />Hmm, Haruhi has actually grown on me over the past year. I did eventually finish the second season and the movie, and they were both pretty good.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: PokeWTrainer
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=JacobGRocks link=topic=36.msg186502#msg186502 date=1321148796]<br />It might also be a dirty cart, does your cart have issues reading in your GB, and do you see any glitchy Nintendo logos? My JP red got wiped due to a bad insertion.<br />[/quote]<br /><br />Wait, you mean inserting your cartridge into the GB incorrectly will delete data?&nbsp; My yellow gets incorrectly inserted a lot (I have to reinsert it several times before it will start up; I can tell when it messes up because the word &quot;Nintendo&quot; that appears when it powers up will appear distorted), that would explain why it has a tendency to spontaneously forget data...


subject: Re: In celebration of GCLF being back up...
poster_name: MissingNo
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: MissingNo
icon: xx
body:
  I&#039;m actually surprised the database is as intact as it is. Signed up back in 2006... jeez I was a retard back then, not going to lie. 5 years! Over 5 years!<br /><br />... do I get a cake in 5 more years?<br /><br />//I hate college.<br />//Computer Logic is not a class about computers, nor is it a class about logic. It&#039;s a class about nothing and thusly shall be renamed Seinfeld Logic.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=36.msg186515#msg186515 date=1321159282]<br />Blowing it? :D loljk<br />[/quote]<br />Oh, you.<br /><br />As for a shifted cartridge, that shouldn&#039;t remove your game, it happens often to me if I don&#039;t insert it fully and as soon as I put it in correctly it works fine with no data loss (applies to all games)


subject: Re: In celebration of GCLF being back up...
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=MissingNo link=topic=6383.msg186522#msg186522 date=1321241675]<br />//Computer Logic is not a class about computers, nor is it a class about logic. It&#039;s a class about nothing and thusly shall be renamed Seinfeld Logic.<br />[/quote]<br /><br />Ooh, are you studying booleans and flipâ€flops and all that jazz? Iâ€™ll graduate with my Bachelorâ€™s in that stuff this spring.


subject: Re: In celebration of GCLF being back up...
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I love how a lot of people here are majoring in computer sciences...<br /><br />We should colab some sort of project later.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Torchickens link=topic=6391.msg186507#msg186507 date=1321151043]<br />[quote author=JacobGRocks link=topic=6391.msg186503#msg186503 date=1321149175]<br />I thought the first offical Korean versions were DP, and those had some edits like no Pal Park, and a much different (and incompatable) font. <br /><br />Then again, you learn something new every day. I wonder what other edits were made to them...<br />[/quote]<br /><br />I&#039;ve also heard about there being no Pal Park in Korean PokÃ©mon Diamond and Pearl, but there are some contradicting sources which suggest that it still exists. The trivia section on Bulbapedia says &quot;Because there were no Korean Generation 3 games, the Pal Park of Korean Generation 4 games can transfer PokÃ©mon from a Generation 3 game of any language.&quot;, but am I right in thinking it was possible to do that anyway?<br /><br />I also recall that it is impossible for other localizations to trade with South Korea in Generation IV, apparently this is now fixed in Generation V, but does the Hangul alphabet exist in non-Korean Black/White?<br /><br />It&#039;s interesting how Gold and Silver were localized in South Korea, and the Generation I and III games weren&#039;t. According to NintendoWorldReport.com Pocket Monsters Geum and Pocket Monsters Eum were the collaboration of Nintendo teaming up with an external Korean company (sourced Dengeki Online) but I haven&#039;t done enough searching yet to figure out which company.<br /><br />I attempted the Coin Case glitch on the Korean version and it did not result in a game reset, although this may have been because I did not have any coins and exploited item codes to obtain a Coin Case.<br />[/quote]<br /><br />Bulbapedia is full of BS, I recall a post saying about a cloning glitch on colo that I proved wrong.<br /><br />Also, I read that the korean Gen IV games only had korean fonts, and would display other fonts as blanks.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It depends on how dirty your carts are, blowing is bad for carts as well. If you have dirty, and damaged contacts on both the cart AND the GB, then you can have read issues a lot.


subject: Re: In celebration of GCLF being back up...
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  Not me. I&#039;m doing (Social Policy, 3 years) but the only reason I&#039;m doing it to be fair is to get a good labour-style job that&#039;s somewhat sustainable, I&#039;m really considering extending it to a postgraduate degree later, but what I need to do is build on my confidence. My brother graduated but was having difficulties with getting a career with the state of the UK economy and the lack of available jobs at the moment.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: 46664
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I don&#039;t think it was Missingno or M&#039;.&nbsp; There isn&#039;t really a way to verify what caused it.&nbsp; This guys data got erased while doing a Clefairy Metronome run.<br />http://www.youtube.com/watch?v=BKolCg3wlVc&amp;feature=related


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  You said you can have read issues, that wouldn&#039;t make it write random data to the cartridge and stuff it up...


subject: Re: In celebration of GCLF being back up...
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6383.msg186531#msg186531 date=1321297470]<br />I love how a lot of people here are majoring in computer sciences...<br />[/quote]<br />So, I made a calculator in Visual Basic today .-.<br />What&#039;s everyone making, project wise?


subject: Re: Black &amp; White
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Fivex link=topic=6307.msg185722#msg185722 date=1289517366]<br />has anybody tried transferring the hybrids from gen&nbsp; IV to gen V?<br />[/quote]<br />Though, if we traded a hybrid with the same ID as a B/W Pokemon, would the B/W Pokemon appear in B/W with all the same moves as the hybrid?<br /><br />Or what?


subject: Re: Foreign language R/B glitches (project)
poster_name: VoiceOfAurora
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Hey everyone! I&#039;m completely new to this site, and I have a question that I was hoping could be answered in this discussion: how can I duplicate items in Japanese Red without having any PokÃ©mon with a really high Special stat? (I&#039;m trying to get a bunch of Rare Candies so I can make my PokÃ©mon&#039;s Special stat increase in the first place, so I can&#039;t just use the non-game-freezing Missingno, but that&#039;s the only method I&#039;ve found for duplicating items in the Japanese game so far.)


subject: Re: Black &amp; White
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Missing? NO! link=topic=6307.msg186566#msg186566 date=1321417976]<br />[quote author=Fivex link=topic=6307.msg185722#msg185722 date=1289517366]<br />has anybody tried transferring the hybrids from gen&nbsp; IV to gen V?<br />[/quote]<br />Though, if we traded a hybrid with the same ID as a B/W Pokemon, would the B/W Pokemon appear in B/W with all the same moves as the hybrid?<br /><br />Or what?<br />[/quote]<br /><br />I once [url=http://profglitch.proboards.com/index.cgi?board=gcltempboard&amp;action=display&amp;thread=307]attempted[/url] this. Since the PokÃ©transfer download-play program uses the Generation IV icons, and not the Generation V icons the post 493 PokÃ©mon appear as the mini-sprite equivalent (e.g. 494 = Egg, 495 = Bad Egg, 496 = Deoxys-A[url=http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_IV%29]...[/url]) or otherwise ordinary &#039;?&#039; icons (including hybrids which are post 0x8000 anyway) sometimes with glitchy palettes.<br /><br />[quote author=TMTRAINER link=topic=6307.msg186451#msg186451 date=1320882396]<br />Sorry for the necrobump, this information is still valid.<br /><br />If you try to transfer a pokemon hybrid, I assume (I don&#039;t have the current tools to test) that you would get the standard &#039;This pokemon can&#039;t be traded&#039; handler for error pokemon. <br />[/quote]<br /><br />That&#039;s correct. It says &quot;This PokÃ©mon cannot be caught with PokÃ© Transfer.&quot;


subject: Re: Greatest Game EVER?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  My favourite obscure game is Tomato Adventure, an RPG which AlphaDream made before Mario &amp; Luigi: Superstar Saga. Really, when it got going I really liked it better than the spiritual sequel! Shame there&#039;s no fan translation for it.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Missing? NO! link=topic=6391.msg186564#msg186564 date=1321417708]<br />Do they get versions of the cartoon, Pokemon toys and merch, and other Pokemon products too?<br />[/quote]<br /><br />Yeah, there have been Korean versions of the anime up to Generation IV, Korean PokÃ©mon cards and a translated version of the PokÃ©mon Adventures manga ([url=http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_in_South_Korea]more here[/url]).<br /><br />There have been PokÃ©mon toys and plushes too. Some [url=http://pokemonkorea.co.kr/html/goods/story.asp]Korean PokÃ©mon plushes[/url] available from the recent &#039;PokÃ©mon Story&#039; event.<br /><br />Nintendo&#039;s support for PokÃ©mon in South Korea has grown a lot since Generation I (where there weren&#039;t any Generation I games localized in Korean). Relatively recently, there was the Korean version (August 25 to September 30, 2011) of the Global Link vote a PokÃ©mon promotion (which is open on PokÃ©mon.com now until November 30), which Rayquaza won, and Ditto came second (I assume because of the Imposter ability which makes Ditto with Choice Scarf a great revenge-killer near the end of a battle especially if it can copy your stat boosts). There have been a good amount of Korean Wi-Fi events too, and the Rugged Mountain Dream World area, launched today hit Japan and South Korea on the same day.<br /><br />[quote author=JacobGRocks link=topic=6391.msg186535#msg186535 date=1321306193]<br />[quote author=Torchickens link=topic=6391.msg186507#msg186507 date=1321151043]<br />[quote author=JacobGRocks link=topic=6391.msg186503#msg186503 date=1321149175]<br />I thought the first offical Korean versions were DP, and those had some edits like no Pal Park, and a much different (and incompatable) font. <br /><br />Then again, you learn something new every day. I wonder what other edits were made to them...<br />[/quote]<br /><br />I&#039;ve also heard about there being no Pal Park in Korean PokÃ©mon Diamond and Pearl, but there are some contradicting sources which suggest that it still exists. The trivia section on Bulbapedia says &quot;Because there were no Korean Generation 3 games, the Pal Park of Korean Generation 4 games can transfer PokÃ©mon from a Generation 3 game of any language.&quot;, but am I right in thinking it was possible to do that anyway?<br /><br />I also recall that it is impossible for other localizations to trade with South Korea in Generation IV, apparently this is now fixed in Generation V, but does the Hangul alphabet exist in non-Korean Black/White?<br /><br />It&#039;s interesting how Gold and Silver were localized in South Korea, and the Generation I and III games weren&#039;t. According to NintendoWorldReport.com Pocket Monsters Geum and Pocket Monsters Eum were the collaboration of Nintendo teaming up with an external Korean company (sourced Dengeki Online) but I haven&#039;t done enough searching yet to figure out which company.<br /><br />I attempted the Coin Case glitch on the Korean version and it did not result in a game reset, although this may have been because I did not have any coins and exploited item codes to obtain a Coin Case.<br />[/quote]<br /><br />Bulbapedia is full of BS, I recall a post saying about a cloning glitch on colo that I proved wrong.<br /><br />Also, I read that the korean Gen IV games only had korean fonts, and would display other fonts as blanks.<br />[/quote]<br /><br />I think I saw that, you mean this [url=http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_cloning&amp;action=historysubmit&amp;diff=1546825&amp;oldid=1536989]revision[/url]? I agree that Bulbapedia is only reliable to a certain extent, for instance when Serebii.net suggested that Zekrom/Reshiram can be shiny in DragonSpiral Tower, but not the final N battle (i.e. fighting it in DragonSpiral Tower later by having full boxes). I recall it being copied over to Bulbapedia, until it was found that they can never be shiny no matter what, when Serebii removed it, which was probably the reason why the &#039;fan sites are not reliable sources&#039; notice was added.<br /><br />It&#039;s a real problem with PokÃ©mon glitches, because not that many people of those who edit Bulbapedia research them. If there&#039;s something added which is cheat-only, sure enough it should get removed (and often does rather quickly) because it&#039;s technically not a glitch, but otherwise it might take a long time for some one to come and check for an article&#039;s integrity, especially if they aren&#039;t current generation glitches. For instance, Missingno. doesn&#039;t learn Pound at Level 128, only &#039;M does. Another example (you could call comical) was when somebody made an article about a &#039;glitch PokÃ©mon&#039; called &quot;GLATRA&quot;, IIRC it was brought up on to the forums because nobody was there to immediately reject it.<br /><br />On the error codes page, there are a lot of &#039;explanations&#039; that don&#039;t seem to be checked so are just examples which may not always happen and it&#039;s a pain because there are no official explanations from Nintendo as to what causes them. Maybe it should be replaced with methods of getting them to appear, such as the 0 ERROR glitch.<br /><br />Also, [url=http://tcrf.net/Talk:Pok%C3%A9mon_Red_and_Blue#Lavender_Town_Music_Edit_--_Myth.3F]see this[/url]. My fault for perceiving the difference as true though.


subject: Re: In celebration of GCLF being back up...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Awww we&#039;re all growing up! I joined here like what... 07? Now I&#039;m applying to college. Oh how time flies. I used to be so dumb.


subject: Internet Censorship.
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  http://americancensorship.org/<br /><br />WHY AMERICA, WHY?!<br />Discuss.<br />I&#039;m curious to see what you guys have to say about this.


subject: Re: Internet Censorship.
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  America is corrupted by money, or even just plagued with a case of bad Congressmen.<br />I don&#039;t think they realize they will imply censorship on the internet, just that they are too dumb to do so.


subject: Re: Foreign language R/B glitches (project)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=VoiceOfAurora link=topic=5993.msg186567#msg186567 date=1321418666]<br />Hey everyone! I&#039;m completely new to this site, and I have a question that I was hoping could be answered in this discussion: how can I duplicate items in Japanese Red without having any PokÃ©mon with a really high Special stat? (I&#039;m trying to get a bunch of Rare Candies so I can make my PokÃ©mon&#039;s Special stat increase in the first place, so I can&#039;t just use the non-game-freezing Missingno, but that&#039;s the only method I&#039;ve found for duplicating items in the Japanese game so far.)<br />[/quote]<br /><br />Hi VoiceOfAurora, welcome to the forums! As you probably already know, the Old Man glitch doesn&#039;t work on Japanese Red/Green, even if you use the Safari Zone no clipping glitch to walk on the water (unlike Spanish version), however there are loads of select button glitches in this game. If you just wanted a high Special stat for obtaining a certain Japanese (glitch)/PokÃ©mon, then you can try the fossil conversion select button glitch (select button glitches involve putting the select button on an item, then going to PokÃ©mon in battle and swapping the item with the PokÃ©mon), which requires five PokÃ©mon and at least 32 items in the storage box. This glitch works by replacing the fossil PokÃ©mon in Cinnibar Lab (after depositing one like Old Amber, etc. first) with another PokÃ©mon. The PokÃ©mon&#039;s index number depends on the total experience of the fifth PokÃ©mon modulo 256.<br /><br />Video of the fossil conversion glitch: [url=http://www.youtube.com/watch?v=Oc9ry1fLQVY]http://www.youtube.com/watch?v=Oc9ry1fLQVY<br />[/url]<br /><br />[hr]<br /><br /><br />I know of a select button glitch which changes the second-fifth items in the item pack requiring at least 14 items. If you hit the select button on the 14th item, exit the menu (B, B), enter a battle, and then enter the PkMn menu and press A on the fifth PokÃ©mon it replaces it with a glitch PokÃ©mon but your items get changed based on the nickname of the PokÃ©mon, and something else for the fourth and fifth item ids, but I don&#039;t know what it&#039;s based on.<br /><br />Second item quantity = First character<br />Third item identifier = Second character<br />Third item quantity = Third character<br />Fourth item = ?<br />Fourth item quantity = ?<br />Fifth item identifier = ?<br /><br />Note that END character 0x50 (Ether/80 items) also has to pop up somewhere.<br /><br />Let&#039;s assume the nickname is &quot;ã‚¢ã‚£ã‚¦&quot;, the identifiers for the characters ([url=http://hax.iimarck.us/topic/274/]IIMarckus has the standard ones[/url]) are 0x80, 0x81, 0x82, respectively and the 0x50 END character. So when you swap the 14th item with the fifth PokÃ©mon you get 0x80 (128) items in the second position, the third item gets replaced with a glitch item hex 81 quantity 0x82 (130), an unknown fourth item. The fifth item also gets replaced with Ether 0x50 (80) quantity 80.<br /><br />Rare Candy is item identifier 0x28 (40), at a first glance it looks like you can&#039;t get it so I had to search for more characters not listed in IIMarckus&#039; list. Luckily there is a legitimate Japanese character [img]http://www.iaza.com/work/111118C/iaza13740378654600.png[/img] corresponding with identifier 0x28. You have to nickname your fifth PokÃ©mon, go to the bottom of the screen and choose &#039;hiragana&#039;, choose the character that looks like this without the dakutan (sorry I don&#039;t know Japanese so I had to Google what the [b]ã‚›[/b] was), then choose the dakutan to add it to the letter. When I performed this glitch, I just placed three of these [b]ã‚›[/b] in the first-third characters (they have to end up like the image above though) and selected END on the nickname to get 0x28 (40) Rare Candies. We&#039;re in luck that Rare Candy is possible, because there are some Japanese characters you can&#039;t legitimately add the phonetic marks to. I do not know if 0x63 (99) is a legitimate character, however you can use something like ã‚¢ 0x80 in the third character to get 128 Rare Candies. If you want loads, use something like ãƒ¼ 0xE4 (228).<br /><br />The example [img]http://www.iaza.com/work/111118C/iaza13740378654600.png[/img] [img]http://www.iaza.com/work/111118C/iaza13740378654600.png[/img] [img]http://www.iaza.com/work/111118C/iaza13740378654600.png[/img] as the nickname, after swapping the 14th item with the 5th PokÃ©mon, gave me:<br /><br />(First item)<br />Ultra Ball x40 (because I already had an Ultra Ball)<br />Rare Candy x40 (our target)<br />Ether x5 (don&#039;t know why)<br />Burn Heal x99 (don&#039;t know why)<br /><br />So, just use something like (anything) [img]http://www.iaza.com/work/111118C/iaza13740378654600.png[/img] (0x28),&nbsp; ãƒ¼ (228 quantity).<br /><br />This is in essence a really easy glitch, you can perform it as soon as you get 14 items. If you can read Japanese, there is more information [url=http://pokemonbug.oh.land.to/rgb/itemzou.html]here[/url] at pokemonbug.oh.land.to, I had difficulties reading it because excite.co.jp nor Google machine translation didn&#039;t make sense.<br /><br />Also, you may be interested in [url=http://www.youtube.com/watch?v=35DBs_6LCOE]this glitch[/url] which lets you jump to level 100 without a level 1 PokÃ©mon.<br /><br />Sorry if this is sounds difficult to understand the first time. I&#039;ll soon upload a Youtube video of using this glitch to get infinite (as long as you have 1 PokÃ©mon and 4 items to sacrifice) rare candies near the beginning of the game.


subject: Re: The V,^,and &lt; game
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ No.<br />&lt; Bought a Game Boy Player and replaced my Wii with the Nintendo GameCube. Planning on recording Game Boy games without emulators someday.<br />V Also liked the GameCube?


subject: Re: Forum Bug List and Reports
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I just noticed a bug. On the forums, in the toolbar on the left, the first block of links is labelled as &quot;ItemDex&quot; for some reason?


subject: Re: The V,^,and &lt; game
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  ^ [spoilers]It was the only good Nintendo hardware ever[/spoilers]<br />&gt;implying this is the right way round<br />v Thinks I should stop implying implications?


subject: Re: Forum Bug List and Reports
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  fixed. that sort of issue&#039;s happened quite a few times. it has to deal with character encodings.<br /><br />basically what the forum&#039;s doing is grabbing MediaWiki:Sidebar and parsing it out. the syntax of this page is simple enough, but sometimes a UTF-8 byte order mark is added, which throws off the parser.


subject: (O)PTIMISE
poster_name: Ketsuban
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Carl Miller
icon: xx
body:
  [center][size=20pt][b][i]Can you outsmart the spheres and win up to [color=#bf00bf]$1,000,000[/color]?<br />It&#039;s not just luck. It&#039;s the game where you have to Optimise.[/i][/b][/size]<br /><br />[size=5pt][i](no actual cash prizes awarded)[/i][/size][/center][center][size=15pt][b]YOU CAN JOIN HERE OR [url=http://infinitypedia.ath.cx/forums/index.php/topic,12.0.html]ON INFINITYPEDIA&#039;S FORUMS[/url] AT ANY TIME, EVEN DURING A GAME.[/b][/size][/center]<br />[b][size=20pt]RULES:[/size][/b]<br />[list]<br />	[li]There are 20 golden spheres - 8 red, 6 green, 4 blue, and 2 ultraviolet. You will receive one at the end of the game. Each colour has a bank worth an amount of money, how much each contains is up to your strategy and the whim of the spheres. Red is most likely to be won, but the money doesn&#039;t rise quickly. Ultraviolet could pay out an ultra-great $1,000,000, but is highly unreliable. Or go green or blue for an in-between.[/li]<br />	[li]You will be assigned a starting target from 0-3 at random backstage. Pick a player from the list (a mix of the contender queue and NPCs), and they&#039;ll pick a number from 0-4 at random by selecting one of their five spheres. If their number beats your target, you win. If it&#039;s equal or lesser, you lose. What sector the player belongs to (represented by their font colour) is essential in choosing who you go for.[/li]<br />	[li]IF YOU WIN: the colour of that player goes up one step on its respective money ladder and makes that colour&#039;s bank worth that new amount. Should that colour be in your golden sphere at the end of the game, that is now the amount you win.[/li]<br />	[li]IF YOU LOSE: we open and discard the same number of golden spheres at random as the number chosen by the player. If they pick a 0, nothing happens. Anytime all the golden spheres of a colour are chosen - the colour is &quot;collapsed&quot; and is rendered impossible to win, but players from that sector may still be chosen. Should three colours collapse, you instantly learn which colour is actually paying you money.[/li]<br />	[li]Once you pick a player, you can&#039;t pick them again. Your subsequent targets are simply the number chosen by the previous player. Exception: if the player picks a 4, they select again to produce a new target.[/li]<br />	[li]GOLDEN FINALE: All remaining golden spheres will be loaded with the amount in their respective coloured banks, then presented to you. You simply select one at random and win all the cash attached to the colour you choose.[/li]<br />[/list]<br />To further show how everything works, here&#039;s a [b][url=http://mafiascum.net/forum/viewtopic.php?p=2886555#p2886555]DEMO GAME[/url][/b].<br /><br />[size=20pt][b]GAME COMPONENTS:[/b][/size]<br /><br />[img]http://i.imgur.com/RuRkF.png[/img]<br /><br />The glorious monitor of information:<br /><br />[list]<br />	[li]Large white box: displays contender&#039;s name.[/li]<br />	[li]White money boxes: showing the progression of money for each colour&#039;s bank. Every time a player wins, that player&#039;s colour goes up one rung and makes that colour&#039;s bank more valuable.[/li]<br />	[li]Coloured circles: quantity of golden spheres with that colour remaining. Divide by total # of golden spheres remaining to get the probability of winning that colour&#039;s bank.[/li]<br />	[li]Target: the number the player has to exceed to win. A backstage draw followed by preceding player&#039;s sphere picks determine this.[/li]<br />	[li]Golden Spheres: total quantity of golden spheres remaining. Losses from a player may cause golden spheres to be lost.[/li]<br />[/list][color=#bf0000]Hipolito<br />Loren<br />Rosetta<br />Kerri<br />Cedrick[/color]<br /><br />[color=#00bf00]Rosemarie<br />Justin<br />Eusebio<br />Raymond<br />Omar[/color]<br /><br />[color=#0000bf]Nick<br />Renee<br />Cornelia<br />Tina<br />Pete[/color]<br /><br />[color=#bf00ff]Sammie<br />Mable<br />Elsa<br />Christie<br />[Contender][/color]<br /><br />An example player list. Note that the contender can pick one set of spheres for themselves.<br /><br />[size=20pt][b][font=century gothic][color=#bf0000]Cedrick[/color][/font][/b][/size]<br />[img]http://i.imgur.com/mvmUG.png[/img][img]http://i.imgur.com/mvmUG.png[/img][img]http://i.imgur.com/mvmUG.png[/img][img]http://i.imgur.com/mvmUG.png[/img][img]http://i.imgur.com/mvmUG.png[/img][img]http://i.imgur.com/gCrgt.png[/img]<br /><br />A red player up against a 3, the worst target in the game. 0 is the best target as only another 0 loses to it.<br /><br />[size=20pt][b][font=century gothic][color=#bf0000]Cedrick[/color][/font][/b][/size]<br />[img]http://i.imgur.com/0fnzz.png[/img][img]http://i.imgur.com/MsZt8.png[/img][img]http://i.imgur.com/cPqW3.png[/img][img]http://i.imgur.com/s8q0c.png[/img][img]http://i.imgur.com/X3kcl.png[/img]<br /><br />One of 120 ways the five spheres can be arranged.<br /><br />[img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img]<br />[img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img]<br />[img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img]<br />[img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img]<br />[img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img][img]http://i.imgur.com/ugo12.png[/img]<br /><br />The golden spheres...<br /><br />[img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img]<br />[img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/CAWiu.png[/img][img]http://i.imgur.com/ZUHXf.png[/img][img]http://i.imgur.com/ZUHXf.png[/img]<br />[img]http://i.imgur.com/ZUHXf.png[/img][img]http://i.imgur.com/ZUHXf.png[/img][img]http://i.imgur.com/ZUHXf.png[/img][img]http://i.imgur.com/ZUHXf.png[/img][img]http://i.imgur.com/fPBBL.png[/img]<br />[img]http://i.imgur.com/fPBBL.png[/img][img]http://i.imgur.com/fPBBL.png[/img][img]http://i.imgur.com/fPBBL.png[/img][img]http://i.imgur.com/pDXw1.png[/img][img]http://i.imgur.com/pDXw1.png[/img]<br /><br />...and their contents.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: JacobGRocks
icon: xx
body:
  Yeah, that revision. I also saw someone saying the lavender town 1.0 music was real on BMGf because a video, recorded from an inaccurate emulator (VBA), had sound glitches.<br /><br />I&#039;ve also seen fishy stories online and IRL, about people seeing stuff that&#039;s not in game data, like newer Pokemon in Gen 1/2 games, or people on BMGf claiming they saw certain Pokemon/Legendaries early on in the game. I hate when people don&#039;t fact check.


subject: Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I don&#039;t know why, though. It also happens if I remove/insert the cart/push on it while it&#039;s powered on/in the Nintendo logo screen. A cleaning fixed the push resets, and I haven&#039;t had any deletions since.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Lavender Town 1.0 being the music that caused small children to get nightmares and headaches due to the high frequencies of the sounds?


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Yeah, the rumored music, and the video they were referring to was this:<br /><br />http://www.youtube.com/watch?v=fZOd_gFld9c<br /><br />It supposedly has higher pitches, and was recorded with VBA-M, which is neither the most accurate GB emulator nor real hardware.


subject: Re: Foreign language R/B glitches (project)
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Pokemon RG 1.0 has a select glitch, where if you level up your starter 1 level after doing the select glitch, you will get a glitchy charizard:<br /><br />http://www.youtube.com/watch?v=h_Fr2cE8SaA<br /><br />It only wiped games in the Emu though, not my real cart.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Sound-wise, VBA-M is far more accurate than any other version of VBA (at least for GB and GBC games). I&#039;ve tried plenty of GB/GBC games on VBA-M and other versions of VBA and every time, VBA-M sounds far closer to the real hardware. While I don&#039;t own any Japanese PokÃ©mon cartridges, I&#039;d be very surprised if it didn&#039;t sound like that on real hardware.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  True, for reference, here&#039;s a cap from real h/w:<br /><br />http://www.youtube.com/watch?v=YEv8ZopHkBw<br /><br />It&#039;s a 1.0 Red, with dokokashira.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  When you compare Lavender Town music on v1.0 Red/Green and v1.1 Red/Green there is no real difference. The original video claiming that there was, was uploaded in June 2010, a few months after the [url=http://pastebin.com/f71e6728f]first[/url] Creepypasta concerning it appearing on pastebin in February 2010 (though I&#039;m not sure if it was written before that and appeared before elsewhere), but part of its theme was blaming the Lavender Town music for illness; the main emphasis was on &#039;cursed&#039; cartridges and a supposed programmer called Chiro Miura who apparently committed suicide shortly after the game was released. The [url=http://www.youtube.com/watch?v=fZOd_gFld9c]Youtube video by youandretube25[/url] claimed there was a difference between versions, though I&#039;m not sure if this was just his own personal confirmation bias.<br /><br />There are differences in the v1.0 and v.1.1 ROMs (&#039;Rev A&#039;), yet I haven&#039;t been able to verify any in-game differences between them. As is expected with different revisions of Game Boy games, the &quot;Mask ROM Version&quot; at offset 0x014C is changed to &quot;01&quot; in &#039;version 1.1&#039;, yet there are other differences I can&#039;t understand because of not knowing the Red/Green data structure (except [url=http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_base_stats_data_structure_in_Generation_I#Storage]this one offset[/url] which is by default the same between versions) or how ASM works. I wasn&#039;t sure if it was just a change in the programming language Game Freak/Nintendo used before converting it to ASM. I noticed that the offsets 0x69 to 0xFF were changed (before the [url=http://www.enliten.force9.co.uk/gameboy/carthead.htm]cartridge header data[/url] even begins).&nbsp; According to Tauwasser, in English PokÃ©mon Crystal v1.1, Unix newlines were replaced with Windows newlines (0x0A --&gt; 0x0D 0x0A and 0x0D --&gt; 0x0D 0x0A) but the tileset data for the Mobile Stadium 2 link room was managed as if it was text, causing a glitch in graphics exclusive to version 1.1. (see [url=http://hax.iimarck.us/topic/871/]here[/url])<br /><br />Also, I know that some speedrunners like [url=http://www.ocf.berkeley.edu/~jdonald/pokemon/dokokashira.html]hanzou[/url] say that the dokokashira door glitch doesn&#039;t function properly on Pocket Monsters Red and Green v1.1, however I&#039;ve been able to successfully exploit the glitch on both versions using BGB. It was only emulators like VBA where the warping effects weren&#039;t present (and VBA didn&#039;t work for v1.0 either though I know that it apparently does in one of the fancy re-recording revisions which speedrunners use, but at least not in VBA 1.7.2. v 19.3). I don&#039;t have a physical v1.1 Red/Green cartridge to verify that it also works on Red/Green v1.1 but I was a little confused.<br /><br />Maybe the [url=http://www.youtube.com/watch?v=OS-v0tGk90g]prevented progress[/url] glitch was fixed in v1.1? I&#039;ll try it later. There is also a glitch in Red/Green where if you get the Potion out of the PC in the beginning of the game you can use it to open a party with no PokÃ©mon (yet you can&#039;t do anything with it). In the localised version, we know that it doesn&#039;t do this; it brings up a message saying &quot;You don&#039;t have a PokÃ©mon!&quot; instead.&nbsp; Game Freak/Nintendo didn&#039;t fix this in the next revision, so the glitch remains in v1.1. I&#039;d imagine it was probably fixed in Japanese Blue.


subject: Finish the song
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So, here&#039;s the rules: <br />I&#039;ll begin with a post, and you add onto the post with your own one line lyric.<br />Then, after every 100 posts, I&#039;ll combine the lyrics, and you&#039;ll see how stupid this really is.<br /><br />First lyric:<br />Sometimes I think about


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: IIMarckus
icon: xx
body:
  [quote author=Blaziken257 link=topic=6391.msg186623#msg186623 date=1321893390]<br />Sound-wise, VBA-M is far more accurate than any other version of VBA (at least for GB and GBC games). I&#039;ve tried plenty of GB/GBC games on VBA-M and other versions of VBA and every time, VBA-M sounds far closer to the real hardware. While I don&#039;t own any Japanese PokÃ©mon cartridges, I&#039;d be very surprised if it didn&#039;t sound like that on real hardware.<br />[/quote]<br /><br />VBAâ€M is probably the most accurate version of VBA, but its emulation is still not very accurate. I believe that both Gambatte and BGB use Blarggâ€™s sound core, which is very accurate. They are probably better emulators to trust when it comes to accurate sound emulation (or really, accurate emulation in general).


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: IIMarckus
icon: xx
body:
  [url=http://api2.ge.tt/0/9HTdeKA/0/blob/download][img]http://i.imgur.com/FpSjL.png[/img][/url]<br /><br />Got bored of my stock manufacturer background currently browsing around a bit for a new one.<br /><br />Cursor editor is only there because I got bored today.


subject: Style: forums are too wide
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  With both the navigation sidebar and forum profiles on the left, the main message window is really narrow and really annoying. It would be better to have forum profiles above posts.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: IIMarckus
icon: xx
body:
  Dear people: please use thumbnails so the page doesnâ€™t stretch, or I will hunt you down and kill you in your sleep.


subject: Re: Style: forums are too wide
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I don&#039;t exactly think having the profiles above the posts are a good idea, but I like the idea of making the navigation sidebar retractable horizontally and having the forums expand.


subject: Re: Style: forums are too wide
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I think with profiles above it would be very hard for my brain to parse posts from the page, as it is I know exactly where the posts are and they still have ~60% of the screen to themselves (which I find is enough). That is, in my opinion.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [url=http://i1090.photobucket.com/albums/i363/Thunderasen/mydeskeh.jpg][img]http://img62.imageshack.us/img62/719/mydesku.jpg[/img][/url]<br /><br />Same BG since 17th August. .-.<br /><br />Also, before i made the folder &quot;owo&quot; there, my desktop was literally full, plenty of s**t. But since that folder it&#039;s so clean... :3<br /><br />[color=green]Edit by Torchickens: (thumbnailed)[/color]


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [URL=http://imageshack.us/photo/my-images/507/desktopbn.png/][IMG]http://img838.imageshack.us/img838/2938/desktopthumb.png[/img][/URL]<br /><br />I don&#039;t know why I have a copy of sans20.ttf, when I try to delete it Vista always says that the file is already in use, but I don&#039;t know what process(es) to close.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=2087.msg186652#msg186652 date=1322145982]<br />Get Unlocker. It&#039;s free and can unlock those files. :D<br />[/quote]<br /><br />Awesome program, thanks.&nbsp; :) I&#039;ve deleted it now.<br /><br />Explorer.exe was using it for some reason which was why I couldn&#039;t get rid of it.


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  No problem. It can also delete a file upon restarting the computer. I&#039;ve deleted viruses with that. lol


subject: Re: Post screenshots of your desktop and other things of your computer here.
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=2087.msg186658#msg186658 date=1322147353]<br />No problem. It can also delete a file upon restarting the computer. I&#039;ve deleted viruses with that. lol<br />[/quote]<br /><br />I once had an annoying shareware [s]payware[/s] Anti-Virus. The thing wanted me to update to the full version just to delete a virus, so I deleted the target source it was pointing me to and the registry keys for it myself.


subject: Re: Style: forums are too wide
poster_name: Zowayix
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Carl Miller link=topic=6396.msg186647#msg186647 date=1322140865]<br />1920x1080; board looks fine to me.<br />[/quote]<br />It is possible that people might be using smaller screens, or perhaps they might not maximize their browser window.<br /><br />On a more suggestiony note, perhaps changing the profile location from side to top when the client is detected as having a small (eg 1024 or less pixels wide) screen resolution is a good idea. It wouldn&#039;t help people with browser windows that take up half of a perfectly large screen, but it would help people with netbooks and old monitors and stuff.<br /><br />Or just have an option in the user settings, now that I think of it only after typing out that last paragraph. Derp.


subject: Re: Foreign language R/B glitches (project)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Torchickens link=topic=5993.msg186587#msg186587 date=1321548535]<br />Sorry if this is sounds difficult to understand the first time. I&#039;ll soon upload a Youtube video of using this glitch to get infinite (as long as you have 1 PokÃ©mon and 4 items to sacrifice) rare candies near the beginning of the game.<br />[/quote]<br /><br />OK here it is.<br />[url=http://www.youtube.com/watch?v=L16bVsyZI10]http://www.youtube.com/watch?v=L16bVsyZI10[/url]<br /><br />Sorry I had to edit the description slightly for having illegal characters in it.<br /><br />[quote author=JacobGRocks link=topic=5993.msg186622#msg186622 date=1321889347]<br />Pokemon RG 1.0 has a select glitch, where if you level up your starter 1 level after doing the select glitch, you will get a glitchy charizard:<br /><br />http://www.youtube.com/watch?v=h_Fr2cE8SaA<br /><br />It only wiped games in the Emu though, not my real cart.<br />[/quote]<br /><br /><br />It&#039;s the Japanese equivalent of Charizard &#039;M (ã‚¢ãƒãƒ‡ãƒ‘ãƒŸ anedepami). You already get one after the select glitch, but trying to view the party without leveling it up first freezes the game (at least on an emulator).


subject: Some interesting Red/Green glitch items
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  I&#039;m going to go through all the glitch items in Red/Green to find some interesting glitch items and then see if you can obtain a few of them via [url=http://forums.glitchcity.info/index.php/topic,5993.msg186667/topicseen.html#msg186667]this select button glitch[/url] or item mutation. Feel free to add to this list. The first item modifier code is 01xxA2D2.<br /><br />Hex 00: - Its name unlike Red/Blue&#039;s 00 is completely blank. It still freezes the game though.<br />Hex 5B: - Outside of battle it adds text to the bottom of the screen and plays an odd PokÃ©mon cry before freezing the game. In battle it does the same but freezes the game without printing text.<br />Hex 5C: - Outside of battle it sometimes does nothing, but other times this item causes the screen to go white before resetting the game (like a glitch dimension). In battle it either freezes the game or causes the enemy to make their move.<br />Hex 60: - Prints some text both in and outside of battle, however it isn&#039;t Professor Oak&#039;s unusable message.<br />Hex 66: - It tries to warp you to map 0xE6 (badges man in Cerulean City). Outside of battle, this results in a freeze. Using it within battles works, but may load the map incorrectly (Route 1 battle took me into the &#039;void&#039;). If you use it in a Trainer battle, then the battle is repeated when you get to Cerulean City. You can use this to repeat Trainer battles (like L g) but I&#039;m not sure if you can escape the building later.<br />Hex 6A: - Outside of battle it makes you invisible, if you press B then although you can&#039;t see it, the menu is open and you can view the PokÃ©mon menu/Trainer card without the graphics loading properly. If you keep pressing A then it will continuously make you visible and invisible again (invisible text box prompt?) Inside of battle it lets the enemy attack and then does pretty much the same but in battle.<br />Hex 70: - Replaces part of the fourth item&#039;s name with 01 and then lets you set the number next to it to 0 or 1. Same effect within battle. Canceling or pressing A on &#039;1&#039; freezes the game. Once when pressing A on &#039;0&#039; outside of battle it reset the game and literally destroyed the save file.<br />Hex 74: - Causes something similar to the TMTrainer effect in battle however, the opponent is only asleep, not frozen solid/burned. Outside of battle it causes the music to fade and the game continuously has you try to use or toss the item.<br />Hex 75: - Functions like 0x74, but has a blank name.<br />Hex 76: - See 0x74.<br />Hex 79: - Very long name, see 0x74.<br />Hex 7A: - See 0x74. One time I tried this, it also brought up the PokÃ©mon screen to use an item. The game wouldn&#039;t let me exit it and it wasn&#039;t the right time to use the item (I tried it on a below level 100 PokÃ©mon without full health).<br />Hex 7B: - See 0x74.<br />Hex 7E: - See 0x74.<br />Hex 7F: - Very long name, see 0x74.<br />Hex 81: - Very long name, see 0x74.<br />Hex 82: - Very long name, see 0x74.<br />Hex 83: - Outside of battle it does nothing. Inside of battle it acts like a type of PokÃ© Ball. Not 100% catch rate.<br />Hex 84: - See 0x83.<br />Hex 85: - Functions as a Town Map.<br />Hex 86: - Functions as a Bicycle.<br />Hex 87: - See 0x74.<br />Hex 88: - See 0x74. Once made player character invisible.<br />Hex 89: - See 0x74.<br />Hex 8A: - See 0x74.<br />Hex B8: - Acts like a Repel, quantity will reduce but you don&#039;t have to wait for its effect to wear off to use another.<br />Hex B9: - See 0xB8.<br />Hex C3: - Acts like an in-battle item and cannot be tossed.<br /><br /><br />


subject: Re: Style: forums are too wide
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Zowayix link=topic=6396.msg186662#msg186662 date=1322149397]<br />[quote author=Carl Miller link=topic=6396.msg186647#msg186647 date=1322140865]<br />1920x1080; board looks fine to me.<br />[/quote]<br />It is possible that people might be using smaller screens, or perhaps they might not maximize their browser window.<br /><br />On a more suggestiony note, perhaps changing the profile location from side to top when the client is detected as having a small (eg 1024 or less pixels wide) screen resolution is a good idea. It wouldn&#039;t help people with browser windows that take up half of a perfectly large screen, but it would help people with netbooks and old monitors and stuff.<br /><br />Or just have an option in the user settings, now that I think of it only after typing out that last paragraph. Derp.<br />[/quote]<br />I agree with this so everyones happy.


subject: GCL attracts some strange lurkers
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: clip
body:
  Emphasis on &quot;Printing Topic: &#039;New Sig: Aw Yeah!&#039;&quot;<br />No offense to any lurkers who may print this


subject: Re: GCL attracts some strange lurkers
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
body:
  fairly certain that those are just bots.<br />...although I&#039;m not sure exactly why they&#039;ve selected to print but eh, bots can be strange.


subject: Re: GCL attracts some strange lurkers
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  They&#039;re some chinese search site called baidu.com.<br /><br />They shouldn&#039;t be doing THAT many spiders though, may ban their range soon.


subject: Re: GCL attracts some strange lurkers
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Yuzihax link=topic=6398.msg186681#msg186681 date=1322244891]<br />fairly certain that those are just bots.<br />...although I&#039;m not sure exactly why they&#039;ve selected to print but eh, bots can be strange.<br />[/quote]<br /><br />Web crawlers often click every link which they can find, which would explain why they may be &quot;printing&quot;. At the top and bottom of the page we have a Print button that brings you to a printer friendly version of the page (?action=printpage;topic=(Topic ID).<br /><br />The Who&#039;s Online text for this &#039;print page&#039; function is &quot;Printing Topic: (X)&quot;, even if you aren&#039;t necessarily printing the page. There are similar functions like &amp;wap2 (Wireless Application Protocol) for mobile devices.<br /><br />Strange how many crawlers from baidu.com were selecting &#039;print&#039; all at once though.


subject: Re: GCL attracts some strange lurkers
poster_name: Yuzihax
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Yuzihax
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6398.msg186682#msg186682 date=1322249855]<br />[b]spiders[/b]<br />[/quote]<br />http://www.youtube.com/watch?v=v2RRnk63ZO4<br /><br />e: i don&#039;t know i just post what comes into my head sometimes


subject: Re: Style: forums are too wide
poster_name: Abwayax
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Detecting the resolution requires JavaScript, though, and because this is a relatively techie site, it&#039;s possible many visitors don&#039;t even have it enabled, or are even using a browser that&#039;s incapable of JavaScript.<br /><br />I&#039;m open to moving the profile info to the top, though, and I&#039;m also open to the idea of making the navigation collapsible.


subject: Re: GCL attracts some strange lurkers
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6398.msg186682#msg186682 date=1322249855]<br />They&#039;re some chinese search site called baidu.com.<br />[/quote]<br />Well, I guess the whole thing about communism slowly influencing the rest of the world was true :/


subject: Re: GCL attracts some strange lurkers
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6398.msg186682#msg186682 date=1322249855]<br />They&#039;re some chinese search site called baidu.com.<br />[/quote]<br />Baidu happens to be the largest search engine in China (much larger than Google, probably because itâ€™s in bed with the Chinese government).


subject: Re: GCL attracts some strange lurkers
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Baidu &quot;lurked&quot; a site my friend was hosting on a free Amazon server so much that it crashed lol


subject: Re: GCL attracts some strange lurkers
poster_name: Missing? NO!
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=blahpy link=topic=6398.msg186702#msg186702 date=1322556325]<br />Baidu &quot;lurked&quot; a site my friend was hosting on a free Amazon server so much that it crashed lol<br />[/quote]<br />So that&#039;s probably why GCL is down close to every other day?


subject: Re: Glitch Video Thread
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I made 2 more glitch videos, and some possibly on the way.<br />Nothing special though.<br /><br />Beating the death trainer in JP Red.<br />http://www.youtube.com/watch?v=Obrs6NtnXjk<br /><br />And getting the Pokedos Cartouche&#039; the easy way.<br />http://www.youtube.com/watch?v=au2qzb18nic


subject: An awesome Japanese select button glitch website I found
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [url=http://www.geocities.jp/kattempla/pokebug/index.html]http://www.geocities.jp/kattempla/pokebug/index.html[/url]<br /><br />It notably has a [url=http://www.geocities.jp/kattempla/pokebug/pokename.html]list[/url] of all the PokÃ©mon Red/Green glitch PokÃ©mon and appears to give technical explanations around its glitches. It&#039;s a shame I can&#039;t really understand it though because of the language barrier. :(


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I can&#039;t understand Japanese either, plus I got nothing but mojibake (or whatever it&#039;s called). Automatic translation works, but the Japanese-to-Portuguese didn&#039;t make much sense for me. :/


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=6399.msg186730#msg186730 date=1323095159]<br />I can&#039;t understand Japanese either, plus I got nothing but mojibake (or whatever it&#039;s called). Automatic translation works, but the Japanese-to-Portuguese didn&#039;t make much sense for me. :/<br />[/quote]<br /><br />Use [url=http://en.wikipedia.org/wiki/EUC-JP#EUC-JP]EUC-JP[/url] character encoding. Sorry, Firefox 7.0.1 switched it over to EUC-JP automatically and I didn&#039;t realise it didn&#039;t work on other encodings like SHIFT JIS. On older versions I had to change it manually via View &gt; Character Encoding.


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Thanks. I actually use ChromePlus 1.6.3.1 based on Chromium 12.0.742.122, and it has a while I don&#039;t look for updates. :P


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Blaziken257
icon: xx
body:
  Yeah, I needed to switch to EUC-JP to see anything. But yeah, the language barrier is preventing me from understanding anything as well, and Google Translate spits out loads of Engrish, so that doesn&#039;t help either. I hope that someone here knows Japanese, because I&#039;m so curious to what those glitch PokÃ©mon are. It doesn&#039;t surprise me at all that the Japanese version has different glitch PokÃ©mon, either. I&#039;m curious to what MissingNo.&#039;s moveset is... I&#039;m also curious to what that 5ã‹ã„ item is supposed to be... with the &quot;5&quot; in it, it doesn&#039;t look like anything I&#039;ve seen from the English version, and I couldn&#039;t find the item [url=http://bulbapedia.bulbagarden.net/wiki/List_of_items_in_other_languages]here[/url], either.


subject: Re: An awesome Japanese select button glitch website I found
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  How did you change the encoding? I have to download the webpage and fix the typo in the encoding type<br /><br />and 5-kai means &quot;five times&quot; I think? Of course, it could mean something else too


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  My ChromePlus is in Portuguese and I don&#039;t remember how to change back lol. But trying to translate by myself, it&#039;s Options &gt; Advanced Configurations &gt; Customize Fonts &gt; Encoding &gt; Japanese (EUC-JP).


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Raven Freak
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;ve always wondered why the boxart said Gameboy Color... :V It makes sense though, since they got the game in 2002.


subject: Re: GCL attracts some strange lurkers
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote=thatguywiththeglasses.com]Database Error: Unable to connect to the database:Could not connect to MySQL[/quote]<br /><br />Malacoda why you gotta move the problem somewhere else? :P


subject: Re: An awesome Japanese select button glitch website I found
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  If only google would translate it better.<br /><br />-_-<br /><br />This is awesome though, I wish I knew what it was saying.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Raven Freak link=topic=6391.msg186742#msg186742 date=1323212614]<br />I&#039;ve always wondered why the boxart said Gameboy Color... :V It makes sense though, since they got the game in 2002.<br />[/quote]<br /><br />[url=http://tcrf.net/Special:Contributions/Laternenschein]Laternenschein [/url]from TCRF says that &quot;the Korean version uses the Game Boy Color&#039;s second bank of VRAM for printing its text, rendering it incompatible with the regular Game Boy.&quot;<br /><br />Surprisingly, there were still some licensed DMG games released in 2002. From TV Animation - One Piece: Maboroshi no Grand Line Boukenki! was apparently the last DMG game, released in June 2002, where as Doraemon no Study Boy : Kanji Yomikaki Master (released in July 2003!) was the last licensed Game Boy Color game ever.


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=JacobGRocks link=topic=6399.msg186746#msg186746 date=1323445586]<br />If only google would translate it better.<br /><br />-_-<br /><br />This is awesome though, I wish I knew what it was saying.<br />[/quote]<br /><br />[url=http://www.excite.co.jp/world/]excite.co.jp/world[/url] translation works a little better. It&#039;s a shame though. I don&#039;t know what&#039;s the &quot;best&quot; machine translation, because no good machine translation really exists (at least yet?) and I&#039;ve heard on some occasions Babelfish being better than Google Translate for certain languages (though this was a dated source), but worse for other languages.<br /><br />Also there is the ambiguousness of the Japanese language as well, with certain words for instance having more than one meaning. Kumo ojisan - an enemy from Legendary Starfy 4 literally means &quot;cloud uncle&quot; or something along those lines (I really need to start editing at Starfy Wiki again...), but when ãã‚‚ãŠã˜ã•ã‚“ is put under Google Translate, it assumes you&#039;re talking about Spider-Man. (huh? it used to, well now it suggests &quot;uncle spider&quot;.)


subject: Re: Count to one million
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: GARY &#039;M 9
icon: xx
body:
  9729<br /><br />No one noticed the page number (for those with 15 replies a page) reached the amount of current pokemon?


subject: Re: An awesome Japanese select button glitch website I found
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I agree, that&#039;s a very fascinating site....<br />I&#039;d like to experiment with 5Kai, it seems to be a very very interesting item, that possibly manipulates the hex, in a more precise way than I&#039;ve seen before that&#039;s inside the game, and not being used from outside the game.<br />Thanks for the link :)


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: JacobGRocks
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It&#039;s not unusual for games to be released late in a system&#039;s lifespan, the PS2 still gets new sports games, the Xbox got Madden 09 in 08, well after devs stopped making multiplats for it, and the PS1 got games made until 2004 and production finally stopped in 2006.


subject: Re: Korean PokÃ©mon Gold/Silver is GBC only
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=JacobGRocks link=topic=6391.msg186776#msg186776 date=1323567263]<br />It&#039;s not unusual for games to be released late in a system&#039;s lifespan, the PS2 still gets new sports games, the Xbox got Madden 09 in 08, well after devs stopped making multiplats for it, and the PS1 got games made until 2004 and production finally stopped in 2006.<br />[/quote]<br /><br />Good point. I suppose it depends on how Nintendo defines how &#039;late&#039; it is. Nintendo still continued support for the Game Boy Color, with the [url=http://en.wikipedia.org/wiki/Nintendo_Power_%28cartridge%29]Nintendo Power[/url] service being discontinued as late as 2007, and Nintendo of America offering to replace the internal clock batteries in Game Boy/Color games (I believe) until relatively recently.<br /><br />When it got to around late 2001, I don&#039;t think that Nintendo was very keen about publishing any more games, only licensing them and the last Nintendo published Game Boy Color game was Mobile Golf, developed by second party company Camelot released in May 2001, not including localizations of existing games. Gimmick Land (Tomato Adventure) and Densetsu no Starfy for the Game Boy Color developed by second-party developers (AlphaDream and TOSE) were still under development in late 2001, and they were postponed and moved to the Game Boy Advance because Nintendo claimed that the Game Boy Color was &#039;soon going to be obsolete&#039;.<br /><br />Incidentally, Nintendo wanted to make a successor to the upcoming Game Boy Color and before the announcement of the Game Boy Advance.&nbsp; It was actually in development [url=http://www.joystiq.com/2009/03/25/gdc09-dsi-architect-reveals-unreleased-nintendo-handhelds/#]since 1995[/url], but the project stopped in 1996. Maybe it was the so called &quot;Project Atlantis&quot; project mentioned in Total! and Game Informer.


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  &#039;5kai&#039; seems to have hex 5A (decimal 90), and indeed seems to be a VERY interesting item.<br />Btw, the item with hex 5A in the en-us PokÃ©mon R/B(/Y ?) is the item with name &#039;5F&#039;..


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Blaziken257 link=topic=6399.msg186735#msg186735 date=1323103432]<br />I&#039;m also curious to what that 5ã‹ã„ item is supposed to be... with the &quot;5&quot; in it, it doesn&#039;t look like anything I&#039;ve seen from the English version, and I couldn&#039;t find the item [url=http://bulbapedia.bulbagarden.net/wiki/List_of_items_in_other_languages]here[/url], either.<br />[/quote]<br /><br />&quot;5ã‹ã„&quot; is Red and Green&#039;s equivalent of the &quot;5F&quot; glitch item (0x5A). It apparently reads data based on some of the party PokÃ©mon data starting from 0xD123 (number of PokÃ©mon), before you select &#039;USE&#039; as if it was assembly code for the item. There is a page explaining [url=http://www.geocities.jp/kattempla/pokebug/5kai.html]explaining 5ã‹ã„ here[/url] in detail here, (edit: sorry I got the link wrong) probably written by [email=fright_warpstar@hotmail.co.jp]k(ry[/email], the author of this website. Unfortunately, I don&#039;t know understand ASM.<br /><br />I once tried 5ã‹ã„ when making a list of interesting [url=http://forums.glitchcity.info/index.php/topic,6397.0.html]glitch items[/url] in PokÃ©mon Red and Green, but since I had a random party, all the item did was hang the game after choosing &#039;USE&#039; so I didn&#039;t think of it as having any significance. I don&#039;t know for sure how you could obtain it, perhaps you can get it with item mutation, but you can&#039;t use [url=http://forums.glitchcity.info/index.php/topic,5993.msg186667/topicseen.html#msg186667]this glitch[/url] because the 0x5A character is invalid.<br /><br />The page tells you how to use 5ã‹ã„ to trigger an &#039;instant encounter PokÃ©mon&#039; when using the item to change WRAM address 0xD036 (our equivalent of 0xD059). This is the same address used for legendary PokÃ©mon and other PokÃ©mon like Snorlax and the Lavender Town ghost, and it&#039;s also what is changed when you abuse Trainer-Fly glitches (e.g. Mew/Ditto glitch) to instantly encounter a wild PokÃ©mon or Trainer.<br /><br />[u]Using it to encounter an instant encounter PokÃ©mon:[/u]<br /><br />They provide this assembly code:<br /><br />D123 06 xx	;ld B,xx<br />D125 18 4D	;jr D174<br /><br />D174 18 56	;jr D1CC<br />D1CC 18 56	;jr D224<br />D224 18 4F	;jr D275<br /><br />D275 C3 A4 D2	 ;jp D2A4<br /><br />D2A4 FA A3 D2	 ;ld A,(D2A3)ã€€D2A3,é“å…·1ç•ªç›®ã®å€‹æ•°ã§ã™ã€‚<br />D2A7 EA 36 D0	 ;ld (D036),Aã€€ãã‚Œã‚’å‡ºç¾ã™ã‚‹ãƒã‚±ãƒ¢ãƒ³ã«å¯¾å¿œã•ã›ã¾ã™ã€‚<br />D2AA C9ã€€		 ;ret<br /><br />From what I can understand from the page, [i]this example[/i] activates an instant encounter PokÃ©mon based on the index number of the first PokÃ©mon, provided you have six PokÃ©mon. I&#039;m also assuming that you must have the other WRAM values in your party (e.g. D125 = 0x18, D126 = 0x4D) so that the game runs the right assembly code for you. I might be wrong though.<br /><br />So for this example, you&#039;ll need:<br /><br />1) 06h: 6 PokÃ©mon (0xD123)<br />2) xxh: Any first PokÃ©mon (0xD124)<br />3) 18h: Tentacool as the second PokÃ©mon (0xD125)<br />4) 4Dh: Meowth as the third PokÃ©mon (0xD126)<br />5) 18h: 24 PP left on the second PokÃ©mon&#039;s first move (0xD174)<br />6) 56h: 86 PP left on the second PokÃ©mon&#039;s second move (0xD175) - I don&#039;t know if this is possible with how PP Ups work in the data structure<br />7) 18h: 24 PP left on the 4th PokÃ©mon&#039;s first move (0xD1CC)<br />8) 56h: 86 PP left on the 4th PokÃ©mon&#039;s second move (0xD1CD)<br />9) 18h: 24 PP left on the 6th PokÃ©mon&#039;s first move (0xD224)<br />10) 4Fh: 79 PP left on the 6th PokÃ©mon&#039;s second move (0xD225) - Again is this possible?<br />11) C3h, A4h, D2h: The 6th PokÃ©mon&#039;s nickname begins with &quot;ã¦ãƒ¨ã‚&quot; (0xD275-0xD277)<br />12) FAh: The second item is TM50 (0xD2A4)<br />13) A3h: The second item quantity is 163 (0xD2A5)<br />14) D2h: The third item is TM10 (0xD2A6)<br />15) EAh: The third item quantity is 234 (0xD2A7)<br />16) 36h: The fourth item is (0xD2A8)<br />17) D0h: The fourth item quantity is 208 (0xD2A9)<br />18) C9h: The fifth item is TM01 (0xD2AA)<br /><br />These requirements above should activate that ASM code when you use 5ã‹ã„. See also [url=http://glitchcity.info/wiki/index.php/Pok%C3%A9mon_Red_and_Green_%28J%29_Gameshark_Codes]here[/url].<br /><br />That&#039;s ridiculous, so not worth it for this particular &#039;constructed glitch&#039; when you could use Trainer-Fly :(.<br /><br />Actually, I think the same page tells you how to get around the 86 PP problem with a slightly different set-up&nbsp; (highlighted in blue). Those steps would make you think this sounds pretty much like a crazy PokÃ©God cheat don&#039;t they? I&#039;m going to try to cheat that set-up and test this in concept.<br /><br />So in concept, you could let this do &#039;almost anything&#039; you want as long as its possible to get the set-up?<br /><br />Edit: Completed the requirements list.<br /><br />Edit2: The website tells you the requirements for other glitches using 5ã‹ã„, including a glitch PokÃ©Mart, a music modifier, fly anywhere, a player name modifier and glitched PokÃ©dex (see [url=http://www.geocities.jp/kattempla/pokebug/5kai2.html]here[/url]).<br /><br />[url=http://www.geocities.jp/kattempla/pokebug/5kai3.html]Others[/url]: Make a PokÃ©mon evolve into your first PokÃ©mon, another wild encounter modifier.<br /><br />[size=18pt][url=http://www.geocities.jp/kattempla/pokebug/image/5kai-par.wmv]...Wow, thats interesting. Are the requirements just a little simpler? Did they cause a debug menu to come up?!![/url][/size]<br /><br />[url=http://www.geocities.jp/kattempla/pokebug/5kai-par.txt]Oh, wow they made assembly code for their own debug menu...[/url]


subject: Re: An awesome Japanese select button glitch website I found
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: xeno
icon: xx
body:
  5F? I&#039;ve actually seen that item around while using the pokedos cartouche&#039;....<br />yay more experimentation for me.....ugh...it gets tiring after 4 years....lol<br /><br />EDIT: yes, I have 5F in my item cache right now on one of my save states.


subject: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Dracophile
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Dracophile
icon: question
body:
  Hey there. I&#039;m a writer and an avid fan of Generation 1 of Pokemon. That was basically my middle/high school years. Been involved with glitch stuff a very long time (I ran one of the first Pokemon glitch sites through Homestead, and on YouTube I&#039;m &quot;RFSmediaproductions&quot; who has uploaded a few glitch videos one of which being what I assumed was the first documented case of getting your name frozen as &quot;OLD MAN&quot; though I&#039;m not certain on that). Back in the 90&#039;s I had this spiral notebook FULL of hex values and independent research, I called it &quot;The MissingNo Notebook&quot; and before sites like Glitch City and Bulbapedia showed up to catalog things far better than I could, I tried my luck re-compiling my old notebook research into a site (http://www.rfshq.com/missingno/index.php -- Ignore the malware alert, that was from the main site&#039;s page, the Pokemon site is safe).<br /><br /><br /><br />So... now that you know who I am (it&#039;s great to be here by the way :)) let me rap about what I&#039;m working on. I mentioned I write, and right now I&#039;m the creative director (and lead contributor) to a website called GatorAIDS. My most recent article (posted 12/6/2011) is called &quot;The 7 Freakiest Pokemon R/B/Y Glitches&quot;, which has made its nominal rounds in the usual avenues where my work gets out. Community response has been phenomenal, so I&#039;m working on a sequel. I need help with it (because I made the mistake of bumping my list from 6 to 7 items long because I wasn&#039;t anticipating a follow-up).<br /><br />The article(s) is about ANYTHING that happens &quot;naturally&quot; in Gen 1. I say &quot;naturally&quot; because with memory hacking and ROM patching you can purposefully break the game in bizarre ways that are set up. I&#039;m looking for legitimate glitches, however grand or minor, that are just eerie/creepy/etc. They can be scary outright (screen erupts and the music goes to hell) or they can be creepy in principle, for example, the Dokokashira Door glitch. When it&#039;s active you have no idea it is, but the second you try to go in a door...<br /><br />Anyways, below is a complete list of glitches I&#039;ve read about (or remembered) and their status in the article. The first 7 have already been used up in the original article ([url=http://www.gatoraids.com/2011/12/freakiest-pokemon-glitches/]which is here if you&#039;re interested[/url]) and everything after it is just a toss-up according to its notation:<br /><br />-- MissingNo. (USED)<br />&quot;The very first time it was ever encountered by anybody.&quot;<br /><br />-- &quot;OLD MAN&quot; Trainer ID Theft (USED)<br />Forcing Old Man to fight a trainer results in your name being stuck as OLD MAN.<br /><br />-- The &quot;ZZAZZ&quot; Glitch (USED)<br /><br />-- Dokokashira Door glitch (USED)<br /><br />-- Hex Value &quot;EC&quot; (USED)<br />An &quot;empty&quot; slow of data that loads nothing, but cannot be empty because Surge is there (Schrodinger&#039;s Cat analogy)<br /><br />-- &quot;Phantom&quot; Ditto (USED)<br />The Ditto that appears after catching M and the fact that nobody knows why it happens.<br /><br />-- Charizard M (USED)<br />&quot;The embodiment of the Cancel button that also converts and copies itself in your party and box.&quot;<br /><br />-- Hall of Fame Crashing (obsoleted, mentioned in first article)<br />What happens to the HoF after encountering MissingNo<br /><br />-- Glitch City<br />Globally, any kind of broken map that happens unexpectedly. If there&#039;s a very weird/spooky example, that would be best.<br /><br />-- TMTRAINER effect<br /><br />-- &quot;JACRED&quot; (likely no)<br />Cannot find suitable documentation on this glitch.<br /><br />-- MissingNo &quot;B6&quot; (likely no)<br />Kabutops skeleton. It would likely just be playing up the creepiness factor of fighting a skeleton.<br /><br />-- Healing @ Center with no Pokemon <br />In Yellow it arbitrarily rolls the opening cinematics and crashes the game.<br />http://www.youtube.com/watch?v=FICrNG0yPkU<br /><br />-- &quot;Camera Shy&quot; MissingNo. (definite yes)<br />Any photographs taken of MissingNo in Stadium &quot;don&#039;t develop&quot;. Need help finding screengrabs of MissingNo in action, though.<br /><br />-- &quot;Lost In Translation&quot; (big maybe)<br />A proper link battle between a US and Japanese cart. I&#039;ve seen one video, but I need to find a better one that doesn&#039;t rely on glitches.<br />http://www.youtube.com/watch?v=ADuUxBdFqjM&amp;feature=related<br /><br />-- Yellow B2F / &quot;Don&#039;t sneak up on m--&quot; (big maybe)<br />I don&#039;t quite understand what&#039;s going on here. There is no context:<br />http://www.youtube.com/watch?v=77dmKQkMxoY&amp;feature=related<br /><br />-- &quot;Screaming Pikachu&quot; (no)<br />Oak fights a MissingNo and this happens?<br />http://www.youtube.com/watch?v=2youTS44Pms&amp;feature=related<br />edit: Nevermind, video description mentions hacked memory<br /><br />-- (anything that would immediately kill save data)<br />This is just creepypasta, but if there was anything that would simply kill the save game info that might be interesting:<br />http://www.youtube.com/watch?v=liXQwNrPoKs&amp;feature=related<br /><br />-- Dokokashira 2: Dokokashira Harder (definite yes)<br />That music.<br />http://www.youtube.com/watch?v=pTJvPXhRnW4&amp;feature=related<br /><br />-- &quot;Female symbol&quot; glitch<br />From what I understand it&#039;s just a non-stop cry that blows the game up, but I don&#039;t know much more about it.<br /><br />-- Anything involving distorting the Pikachu status in Yellow<br />&quot;talking&quot; to Pikachu results in something insane happening, this would be pretty perfect.<br /><br /><br /><br />So, that&#039;s the list I am working with. I only really have 2 definite yes&#039;es in there, and I&#039;d like to at least try to get to 6. 5 if I absolutely can&#039;t make it to 6. You guys all study glitches non stop so hopefully you&#039;ve got some additional info on creepier stuff and might be able to shed some light.<br /><br />Thanks so much for checking this out. I gotta give it up to you guys for doing such an awesome job here and on other websites studying glitches!<br />


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Pawny
icon: xx
body:
  Whoa, that&#039;s awesome! They were editing RAM values in-game? That&#039;s like a &quot;legit Gameshark&quot;. I hope the requirements aren&#039;t &quot;impossible&quot;. :P I wanna try that, but I have a ton of school shit to finish. :&lt;<br /><br />Btw, what does 5F do? It doesn&#039;t have the same effects as 5kai, right?


subject: Re: An awesome Japanese select button glitch website I found
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Since they both occupy the same hex, I don&#039;t see why they wouldn&#039;t do the same thing in basically the same game.<br />But then again, the clefairy M&#039; VS Charizard M&#039; argument is that both are game breakers, but one causes the cerulean Gym to go haywire via being in sync with the map values that the poison is with as well, and the other doesn&#039;t, respectively.<br /><br />So far, 5F has done 1 of 2 things for me.<br />1. freeze the game via an error code 39.<br />Or 2. absolutely nothing.<br /><br />Presently I&#039;m experimenting to see if there some result in the pokedos cartouche that can work with it.<br />But with more than 10K possible results, possible more than 100k its a bit overwhelming.<br /><br />Of course, you probably weren&#039;t talking to me.


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Take a look at basically anything on my youtube channel for that.<br />especially that darned Kappa.<br /><br />All of those should give you something to work with provided its pokemon related.<br /><br />My youtube channel is &quot;kuriatsu&quot;<br />


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br /> on YouTube I&#039;m &quot;RFSmediaproductions&quot; <br />[/quote]<br /><br />Ah I remember watching your glitch videos a long time back! I&#039;m blahperson15 in youtube.


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: xeno
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Any relation to RSF Nightmare City or Super Mario war?<br />(mario world war: http://www.gametrailers.com/user-movie/super-mario-world-war/263856)<br />(nightmare city: http://www.gametrailers.com/user-movie/nightmare-city-with-lyrics/271756)<br />Probably not...:(


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Dracophile
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Nah, the &quot;RFS&quot; thing came about from an abbreviation of a now-defunct production group. We are called Twilight Foundry now (again, actually) but we cannot change our name on YouTube. We&#039;re one of the &quot;original Directors&quot;, back when you had to apply for it. So we have no limit to the size or length of what we can upload. Kind of a hard thing to give up. :(<br /><br />But yea that&#039;s me on YouTube. :P I was uploading those videos because I was working on restarting my old Pokemon site... but that was an incredibly bizarre point in my life and long story short I ended up in therapy a couple of days after I posted all those glitch videos so I was unable to work on them further, and my treatments kind of overtook my personal life. I just kinda stopped working on them. :(


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  That&#039;s a nice project of yours. :D. I hope you good luck with your GatorAIDs article. I have also seen your Youtube account before.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;OLD MAN&quot; Trainer ID Theft (USED)<br />Forcing Old Man to fight a trainer results in your name being stuck as OLD MAN.<br />[/quote]<br /><br />How is it possible without cheating? I suspect that it may be possible though by using two games and a link cable via the [url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=300&amp;page=1]Cable Club escape glitch[/url]. I will test that for you. The thing is with the Cable Club escape glitch though, is that only existing Trainer PokÃ©mon are changed to &#039;fake Red&#039; and the roster you linked with.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Hex Value &quot;EC&quot; (USED)<br />An &quot;empty&quot; slow of data that loads nothing, but cannot be empty because Surge is there (Schrodinger&#039;s Cat analogy)<br />[/quote]<br /><br />Actually, this is a problem with any Trainer-Fly &#039;PokÃ©mon&#039; past hex: C7 (199) because of an algorithm that makes the game regard any PokÃ©mon you directly encounter in the wild with an index number &gt;199 as a Trainer. When you use the Trainer-Fly (e.g. Ditto glitch) glitch this way, the Trainer will appear but they will usually send out something like Charizard &#039;M or Q. This doesn&#039;t mean that the actual glitch PokÃ©mon occupying these index numbers don&#039;t exist though, because they can be obtained through evolution and glitches such as the Johto guard glitch and Japanese select button glitches like the fossil conversion glitch. A common misconception is that the Trainers usually send out &#039;their glitch PokÃ©mon&#039;, but this is often because people use Gameshark and leave the 01xxD8CF (which actually modifies the species) code on.<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;Phantom&quot; Ditto (USED)<br />The Ditto that appears after catching M and the fact that nobody knows why it happens.<br />[/quote]<br /><br />It happens with all hex:000 variants as well, e.g. Spanish &#039;M&#039;s equivalent using the [url=http://www.youtube.com/watch?v=2jI9LeehZ8E]grass surfing glitch[/url]. It also happens with 3TrainerPokÃ©, but I don&#039;t know of a way to trigger it in the wild directly, because a Special of 256 in the Ditto glitch doesn&#039;t work.<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Charizard M (USED)<br />&quot;The embodiment of the Cancel button that also converts and copies itself in your party and box.&quot;<br />[/quote]<br /><br />This happens with Q, anedpami (Red/Green Charizard &#039;M) and other hex:FF PokÃ©mon as well. Q can be obtained by evolving 44hy. The Hex:FF variants also hide PokÃ©mon above it, ignoring PokÃ©mon Center healing causing an &#039;endless blackout loop&#039; if you faint but the top PokÃ©mon hex:FF is also fainted. This also happens when you do the dokokashira door glitch, but don&#039;t open the fight menu first. As you&#039;re likely familiar ????? (FF) (obtainable by getting a bad clone with Celebi egg glitch, putting it into daycare and out again) can be used to hide Generation II PokÃ©mon above it (but not moves) to get into the Time Capsule with Generation II PokÃ©mon. Also, you can use the [url=http://www.youtube.com/watch?v=N4lDt9j4z6E]fainting glitch[/url] in Generation II to easily beat Trainers because you don&#039;t have any PokÃ©mon, and the game just fades out and acts as if you won.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Glitch City<br />Globally, any kind of broken map that happens unexpectedly. If there&#039;s a very weird/spooky example, that would be best.<br />[/quote]<br /><br />I know that in PokÃ©mon Red and Green, having the map data change unexpectedly when walking to another route after triggering the dokokashira door glitch can create some really glitchy maps with some interesting glitch music. <br /><br />There are also actual glitch maps which don&#039;t freeze the game, such as the [url=http://www.youtube.com/watch?v=PJ8Go7KWwUE]cycling glitch maps[/url] (e.g. hex:EE) accessible with 01xx5DD3 in Yellow and the glitch city in PokÃ©mon G/S/C, but no non-cheating methods have been found to get to those.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;JACRED&quot; (likely no)<br />Cannot find suitable documentation on this glitch.<br />[/quote]<br /><br />This works, but it&#039;s not always &#039;Jacred&#039; and it commonly just freezes the game. &quot;Jacred&quot; is Trainer class 256. You can encounter Jacred using the ditto glitch with a special stat of 200 (0xC8) because the process from the game is to subtract 200 to encounter Trainers. Its name isn&#039;t constant, and I haven&#039;t been able to get Jacred exactly but it depends on the version, the attack stage (roster no.) of the last PokÃ©mon and various other things. It may freeze the game, depending on the above. I have found a [url=http://www.youtube.com/watch?v=Wll51o2gt1s]sub-glitch[/url] of Jacred which allows you to corrupt your number of items in battle, it requires using Growl to lower the last PokÃ©mon&#039;s attack 2 times, so you can encounter their &#039;fifth roster&#039;.<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- MissingNo &quot;B6&quot; (likely no)<br />Kabutops skeleton. It would likely just be playing up the creepiness factor of fighting a skeleton.<br />[/quote]<br /><br />This is possible using the ditto glitch with a Special stat of 182, or the old man glitch with &#039;w&#039; as the third, fifth or seventh character in your name. The other special Missingno. i.e. Aerodactyl (B7/183/x) and Ghost (B8/184/y) are also obtainable in this way. A little known fact that in Red/Green PokÃ©mon 0xB8 is actually called &quot;Ghost&quot;, not Missingno. so this is the closest thing to training a ghost. The special Missingno. adapt their base stats and TM/HM compatibility based on other PokÃ©mon currently in memory.<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Healing @ Center with no Pokemon <br />In Yellow it arbitrarily rolls the opening cinematics and crashes the game.<br />http://www.youtube.com/watch?v=FICrNG0yPkU<br />[/quote]<br /><br />I didn&#039;t know it could do that in Yellow! Unfortunately no, I don&#039;t know of a way to get rid of your last PokÃ©mon the best thing you can currently do is walk around with all fainted PokÃ©mon (e.g. via the PC or Charizard &#039;M)<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;Camera Shy&quot; MissingNo. (definite yes)<br />Any photographs taken of MissingNo in Stadium &quot;don&#039;t develop&quot;. Need help finding screengrabs of MissingNo in action, though.<br />[/quote]<br /><br />I have also heard this is true. Unfortunately I don&#039;t own PokÃ©mon Stadium, so I don&#039;t know if I can help you on this one. Sorry :(<br /><br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;Lost In Translation&quot; (big maybe)<br />A proper link battle between a US and Japanese cart. I&#039;ve seen one video, but I need to find a better one that doesn&#039;t rely on glitches.<br />http://www.youtube.com/watch?v=ADuUxBdFqjM&amp;feature=related<br />[/quote]<br /><br />Here&#039;s [url=http://www.youtube.com/watch?v=_6HeiFr2znY]one[/url]. This doesn&#039;t load both sets of party PokÃ©mon correctly due to the offset differences. Contrary to Nintendo&#039;s official word, it doesn&#039;t always destroy both save files. When trading between Red/Green and Red/Blue, the save file on Red/Green usually gets destroyed, while the Red/Blue save is left intact with a glitch PokÃ©mon.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Yellow B2F / &quot;Don&#039;t sneak up on m--&quot; (big maybe)<br />I don&#039;t quite understand what&#039;s going on here. There is no context:<br />http://www.youtube.com/watch?v=77dmKQkMxoY&amp;feature=related<br />[/quote]<br /><br />This is text which already exists in games (one of the Lasses in Mt. Moon I think) but my memory is faint. The B2F item in Yellow, like various other glitch items searches for text to appear and its just a big coincidence it does make that text eventually appear. The item may be obtainable via [url=http://profglitch.proboards.com/index.cgi?action=display&amp;board=gcltempboard&amp;thread=300&amp;page=1#3864]item mutation[/url]. It is hex:54.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- (anything that would immediately kill save data)<br />This is just creepypasta, but if there was anything that would simply kill the save game info that might be interesting:<br />http://www.youtube.com/watch?v=liXQwNrPoKs&amp;feature=related<br />[/quote]<br /><br />Encountering ordinary Ketsuban (not the fossil or ghost variations) on the opponent&#039;s side in PokÃ©mon Red and Green usually does just that. ZZAZZ glitch is also known for destroying save files, but I believe its only if you did something like beat the PokÃ©mon League after the glitch.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Dokokashira 2: Dokokashira Harder (definite yes)<br />That music.<br />http://www.youtube.com/watch?v=pTJvPXhRnW4&amp;feature=related<br />[/quote]<br />This is the variation of the map data changing while you walk around as mentioned above.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- &quot;Female symbol&quot; glitch<br />From what I understand it&#039;s just a non-stop cry that blows the game up, but I don&#039;t know much more about it.<br />[/quote]<br />It sometimes does this when you encounter it via Ditto glitch with a Special stat of 193 as it&#039;s hex:C3. Other times it just freezes the game for some reason.<br /><br />[quote author=Dracophile link=topic=6401.msg186794#msg186794 date=1323654817]<br />-- Anything involving distorting the Pikachu status in Yellow<br />&quot;talking&quot; to Pikachu results in something insane happening, this would be pretty perfect.<br />[/quote]<br /><br />I used to do this with my Xploder a long time ago, I&#039;d talk to Pikachu hit the &quot;activate&quot; button (this brings up a Trainer menu for generating your own cheat codes when you&#039;re already in game) and then exit, and sometimes Pikachu would scream. I don&#039;t know of anything similar that&#039;s possible without cheating.


subject: Day Care Experience Cap Oversight
poster_name: ~Piika
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Hi guys! I&#039;ve got a (pretty minor) glitch to share with you today!<br /><br />[img]http://img600.imageshack.us/img600/9573/imgp0174.jpg[/img]<br /><br />See, my Ditto on PokÃ©mon Sapphire finally reached level 100 while it was in the Day Care. To my surprise, though, it had 1012734 experience points. Odd, no?<br /><br />My guess is that when a PokÃ©mon reaches level 100 in the Day Care (in Gen III, at least), it overlooks the experience cap at level 100 and just keeps going? (Though not if you put a PokÃ©mon that&#039;s already level 100 in.) I put my Ditto back in the Day Care and withdrew it again to see if that changed anything, but the number&#039;s still the same.<br /><br />I thought I&#039;d share this with you guys since I&#039;ve never seen any mention of this glitch anywhere.


subject: Re: Day Care Experience Cap Oversight
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  I knew about this glitch before from a Japanese Ruby/Sapphire video (unfortunately I can no longer find the link: I&#039;ll post it if I can find it again), where the user put a Level 99 PokÃ©mon in the Day Care Center for its total experience to exceed 1,059,860 but I assumed that it was probably exclusive to the Japanese version. That&#039;s interesting to know it persists in the English versions. Nice find. <br /><br />I wonder if it&#039;s possible for the total experience to overflow (16,777,215: FF|FF|FF perhaps?) and loop back through 0, though it would take &quot;forever&quot; to walk that many steps. You would probably have to push down a button on the D-pad and leave the game running on a slope, spinning tile, or water current for a couple of months (or years).&nbsp; ;D<br /><br />Edit: [url=http://www.youtube.com/watch?v=ltKuR0UMLeE]Found it.[/url] It&#039;s from 0xwas, a Japanese PokÃ©mon glitcher and TASer. I tried searching 0xwas&#039; videos to find it but must have missed seeing it the first time. They used a Level 99 Abra (which also falls under the medium-slow growth pattern max: 1,059,860) with 4 Experience to Level 100.


subject: Re: Day Care Experience Cap Oversight
poster_name: ~Piika
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Ha, unless there&#039;s some sort of code or something to multiply your steps, I guess we&#039;ll never know. ^_^;<br /><br />So, do we know when this glitch was fixed, if at all? 


subject: Re: Day Care Experience Cap Oversight
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  If we had the game sped up in an emulator, and a macro going along a long path left-right, maybe it could be reached?<br /><br />I&#039;d not be surprised if it was 4,294,967,296 to roll over, though (00|00|00|00).


subject: Re: An awesome Japanese select button glitch website I found
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Checking archive.org of trsrockin.com, experiments of the glitch items 4F, 5F and 7F &#039;totally crashes the entire emulator&#039; with an unknown opcode error, and a screenshot given, when &#039;4F&#039; is used. &#039;unknown opcode fc at 801a&#039;<br /><br />(hmm, to go a little offtopic about trsrockin.com, it&#039;s actually parked now, i wonder if someone could register it and redirect it here or something :P)


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  torchickens: you have an xploder ? i do too. however, my xploder is screwed, it takes me like 3 hours of resetting to get to the damn menu. i believe this started happening after the thing froze in the middle of saving its cheat database. i was modifying its cheat database for the first time.


subject: BUSHI Seiryuuden: Futari no Yuusha. Boss music = PokÃ©mon Yellow unused track?
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  Hopefully I&#039;m not the only one who thinks it sounds strikingly familiar. [url=http://www.gamefaqs.com/snes/581959-bushi-seiryuuden-futari-no-yuusha]BUSHI Seiryuuden: Futari no Yuusha[/url] was one of Game Freak/T&amp;E Soft&#039;s earlier games released in January 1997.<br /><br />This game was released after Pocket Monsters Red and Green (February 27, 1996), but Game Freak released PokÃ©mon Yellow (Pocket Monsters Pikachu) after BUSHI Seiryuuden: Futari no Yuusha in September 12, 1998. If you compare the first boss music (Madake apparently) with the unused track, they seem pretty much identical. [url=http://www.youtube.com/watch?v=m4585Me0UT8]Footage of the first boss[/url] (starts at 0:49), compared with the [url=http://www.youtube.com/watch?v=GFGCRxmqMkA]unused track[/url].<br /><br />I&#039;m under the impression that this game was quite popular, seeing as Game Freak had a [url=http://web.archive.org/web/19970415052415/http://www.gamefreak.co.jp/]whole section[/url] about it on their website since May 1997.<br /><br />Edit: I [url=http://www.youtube.com/watch?v=KW76wYrjTCY]uploaded it[/url] from the [url=http://snesmusic.org/v2/profile.php?selected=14156&amp;profile=set]ripped soundtrack[/url].


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  [quote author=Wack0 link=topic=6401.msg186820#msg186820 date=1324315358]<br />torchickens: you have an xploder ? i do too. however, my xploder is screwed, it takes me like 3 hours of resetting to get to the damn menu. i believe this started happening after the thing froze in the middle of saving its cheat database. i was modifying its cheat database for the first time.<br />[/quote]<br /><br />Yes, the purple Xploder from Blaze. <br /><br />Once mine played up for a while, and it said that the cheat database was corrupted (and waiting at the screen for a few moments would bring up corrupted games next to the last game: Zelda DX) even though I don&#039;t think I powered off the Game Boy Advance SP when it was running, but strangely it eventually recovered itself (I had to start using the &#039;activate&#039; button on its own), and the cheat database went back to normal, so it might have been some kind of a read error. I often have to take the Xploder cartridge out and/or adjust the GB/C cart, as I sometimes have to do with ordinary cartridges that don&#039;t display &quot;Nintendo&quot; at first, but hopefully it doesn&#039;t run on an internal clock battery, as I can&#039;t see one (I&#039;ve heard that the Mega Memory Card from InterAct runs on SRAM, so it lasts several decades instead of the time which the internal clock batteries typically lose charge). <br /><br />That&#039;s strange that it takes that long to get to the menu. Does it display the &quot;Nintendo&quot; (&quot;boot-strap&quot;?) screen, or does it just freeze? I&#039;m sorry to hear about your Xploder. :( At the very least it&#039;s a good thing that they&#039;re pretty common on eBay.


subject: Re: Help me with the &quot;Scariest&quot; Gen 1 glitches.
poster_name: Stackout
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Most of the time it just freezes, sometimes it gets to the menu but displays textwrong (using other characters in sram, etc)... and like i said, after a few hours of resetting (and taking out the cart and blowing in it etc, and putting it back in) it gets to the menu. Not like i&#039;ve used it for ages because of that though. :p


subject: Random idea about the 190 leftover Pokemon
poster_name: xXKaonashiXx
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So, I got this idea... Say that these 190 Pokemon [i]were[/i] ones that got saved for Pokemon Gold and Silver... I know this sounds stupid, and probably isn&#039;t right, but I propose an experiment: Let&#039;s catch these glitch Pokemon (i.e. ones with the hex numbers 1F, 20, et cetera; the list can be found at [url=http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_I%29]http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_I%29[/url] ), then trade them to Gold and Silver. Since Pokemon R/B/Y and G/S/C were virtually on the same engine, maybe some of them will turn into the Pokemon they were meant to be. I think this might not work, though, since they might not be the same hex codes in R/B/Y as compared to in G/S/C.


subject: Re: Random idea about the 190 leftover Pokemon
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Well, from my knowledge there&#039;s no leftover of them on GSC, and most got overwritten by non-glitch PokÃ©mon. There are actually just 5 glitch PokÃ©mon there (00, FC, FD, FE, FF) because of the lack of blank index values. I&#039;ve never tried it, but transferring the 39 Missingnos. would most likely turn them into a PokÃ©mon with the same index value (not sure since the real PokÃ©mon have no ID connection between RBY and GSC).


subject: Re: Random idea about the 190 leftover Pokemon
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=xXKaonashiXx link=topic=6404.msg186831#msg186831 date=1325106898]<br />So, I got this idea... Say that these 190 Pokemon [i]were[/i] ones that got saved for Pokemon Gold and Silver... I know this sounds stupid, and probably isn&#039;t right, but I propose an experiment: Let&#039;s catch these glitch Pokemon (i.e. ones with the hex numbers 1F, 20, et cetera; the list can be found at [url=http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_I%29]http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_I%29[/url] ), then trade them to Gold and Silver. Since Pokemon R/B/Y and G/S/C were virtually on the same engine, maybe some of them will turn into the Pokemon they were meant to be. I think this might not work, though, since they might not be the same hex codes in R/B/Y as compared to in G/S/C.<br />[/quote]<br /><br />This wonâ€™t work. GSC converts them to particular Johto PokÃ©mon, but they were just taken in order from the PokÃ©dex, and are not the betas of what they were meant to be.<br /><br />[url=http://iimarck.us/i/missing-number/]More info[/url]


subject: Is this possible...
poster_name: xXKaonashiXx
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Ok, I know this sounds fake, but bear with me, because I am SO confused right now, and I know you guys on Glitch-City are the only people who can solve this mystery.<br />I bought Pokemon Gold at Target after Pokemon R/S/E was released. The game seems normal, looks normal, and came wrapped in box from their game cabinets.<br />I distinctly remember beating the elite 4, being in New Bark Town, talking to the professor, and getting the GS Ball. He said I had to hold it for him, or get it to professor Oak in Kanto, or something along those lines.<br />I bought the game at Target, like I said, wrapped, and after the release of Pokemon R/S/E. The save files have been sturdy, and I had not sharked the game at the time this happened.<br />I still have the cart, but I couldn&#039;t rip it- I don&#039;t have the tools. It still works just fine.<br /><br />So, here&#039;s my question- was my game pirated, then? Did I access unused text? Because, I haven&#039;t beaten the game again (PS: That file is long gone, unfortunately, at the time, I didn&#039;t realize the significance of the GS Ball, since I had seen it on the anime, and thought it was just as normal as any other Pokeball.), so, I haven&#039;t seen again if it&#039;ll say the same thing. I do know sometimes that game carts CAN glitch and use unused text, which if I recall correctly, was how we found &quot;NORTH/SOUTH/EAST/WEST&quot; in Pokemon Red and Blue, wasn&#039;t it? And, I do recall hearing that this text WAS translated to English, wasn&#039;t it?<br /><br />Let the theories roll.


subject: Re: Is this possible...
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  For me, there are 2 possibilities:<br /><br />- Maybe it&#039;s a hacked version or something... my previous Green version had some areas with the wild PokÃ©mon data glitched (a random house in Vermilion and the higher floor of that gate below Lavender had random Lv. 70+ PokÃ©mon, and Diglett&#039;s Tunnel had more than just Digletts and Dugtrios, which included a Lv. 0 Arcanine :P).<br /><br />- You also may have a [url=http://psychology.about.com/od/findex/g/false-memory-definition.htm]false memory[/url], which happened to me twice. In one, I clearly remember me randomly going through Platinum&#039;s Victory Road using Walk Through Walls AR, and then I found the entrance for a tunnel with fog which lead me to Rayquaza, and months later, when some of my friends was pursuing the legendaries, I said something about that, and he was like &quot;Lol what?&quot;, so I looked for that on webs, and later by myself again on Platinum&#039;s Victory Road, and thought that was a dream until I read about the false memories (which was like 3 years after). The other was related to a trainer&#039;s Castform in that route between Fortree and Lilycove City, where I clearly remember that Castform using Hydro Pump, but I didn&#039;t care to that, until I knew that Laturn&#039;s Earthquake and thought that Castform was another case since iirc it learns Hydro Pump only in Gen IV, so later I tried to see its four moves in both Emerald and Ruby, and none was Hydro Pump.


subject: Re: Is this possible...
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Youâ€™re probably confusing it with the Master Ball, which Elm gives you after beating Clair. If you forget to talk to him until after you beat the Elite Four, he will still give it to you the next time you talk to him.<br /><br />[quote]ELM: Hi, GOLD! Thanks to you, my research is going great!<br /><br />Take this as a token of my appreciation.<br /><br />The MASTER BALL is the best!<br /><br />It&#039;s the ultimate BALL! It&#039;ll catch any POKÃ©MON without fail.<br /><br />It&#039;s given only to recognized POKÃ©MON researchers.<br /><br />I think you can make much better use of it than I can, GOLD!


subject: Re: Random idea about the 190 leftover Pokemon
poster_name: Krazyguy75
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I thought that the Missingnos transformed into beta R/B pokemon when transferred, and the rest of the glitch pokemon go by pokedex number.


subject: Re: Random idea about the 190 leftover Pokemon
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Krazyguy75 link=topic=6404.msg186840#msg186840 date=1325528926]<br />I thought that the Missingnos transformed into beta R/B pokemon when transferred, and the rest of the glitch pokemon go by pokedex number.<br />[/quote]<br /><br />No, it goes like I said. [url=http://iimarck.us/i/missing-number/]There is even a complete table on my website.[/url]


subject: Re: In celebration of GCLF being back up...
poster_name: Glitch Reasearcher
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Sorry to bump this but... It has my old pokefusion on it. :3 oh, the memories I see when I look at that image. do you still have the image of my pokefusion? I lost mine when my old computer died... T-T<br /><br />[quote author=SCf3 link=topic=6383.msg186361#msg186361 date=1320100751]<br />I&#039;m sure I have old IRC screenshots buried in my photobucket account somewhere. ohh good times. We should just have a board where we remember the good ol&#039; days haha.<br />[/quote]<br /><br />I would love to see those screenshots, then I could feel all nostalgic about days gone by.


subject: Project: Ultima
poster_name: SuYo1141
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: SuYo1141
icon: xx
body:
  Hello, I&#039;m SuYo1141, a newbie to glitching. My main strengths are glitch pokemon and hex coding, but other than that, I&#039;m worthless.<br />However, I&#039;ve started to work on a team that could be used as a test team to research various glitches, such as defeating glitch Trainers from the &quot;ZZAZZ&quot; glitch (if the game co-operates), finding various &quot;Ultimas&quot; (such as Agatha Ultima, found with the Mew Glitch with a special stat of 246) and annihilating anything else.<br />To sum up, I&#039;m making a beast team.<br />Currently, I have 4 out of the 6 Pokemon in the team chosen, and am searching for other relatively safe pokemon.<br />The suspected Pokemon (thanks to Bulbapedia for the information on catching the Pokemon and their stats):<br />Mewtwo (Might be mixed for typing via Q Glitch) [CONFIRMED]<br />94 (Johto Guard Glitch with Wobbuffet) [CONFIRMED]<br />PkMnaPkMnã‚¥ â™‚ fPkMnk (Johto Guard Glitch with Natu) [CONFIRMED]<br />PC4SH (Johto Guard Glitch with Hoothoot) [CONFIRMED]<br />Unfortunately, due to the variety of glitch Pokemon between Red/Blue and Yellow, I cannot include certain glitch Pokemon since I will be using Red/Blue. I&#039;ll update this post when newer confirmations are made. (If I broke some kind of rule, feel free to banhammer me.)<br />


subject: Re: Project: Ultima
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=SuYo1141 link=topic=6406.msg186844#msg186844 date=1326505537]<br />Hello, I&#039;m SuYo1141, a newbie to glitching. My main strengths are glitch pokemon and hex coding, but other than that, I&#039;m worthless.<br />However, I&#039;ve started to work on a team that could be used as a test team to research various glitches, such as defeating glitch Trainers from the &quot;ZZAZZ&quot; glitch (if the game co-operates), finding various &quot;Ultimas&quot; (such as Agatha Ultima, found with the Mew Glitch with a special stat of 246) and annihilating anything else.<br />To sum up, I&#039;m making a beast team.<br />Currently, I have 4 out of the 6 Pokemon in the team chosen, and am searching for other relatively safe pokemon.<br />The suspected Pokemon (thanks to Bulbapedia for the information on catching the Pokemon and their stats):<br />Mewtwo (Might be mixed for typing via Q Glitch) [CONFIRMED]<br />94 (Johto Guard Glitch with Wobbuffet) [CONFIRMED]<br />PkMnaPkMnã‚¥ â™‚ fPkMnk (Johto Guard Glitch with Natu) [CONFIRMED]<br />PC4SH (Johto Guard Glitch with Hoothoot) [CONFIRMED]<br />Unfortunately, due to the variety of glitch Pokemon between Red/Blue and Yellow, I cannot include certain glitch Pokemon since I will be using Red/Blue. I&#039;ll update this post when newer confirmations are made. (If I broke some kind of rule, feel free to banhammer me.)<br /><br />[/quote]<br /><br />As Newo found out, one of the ZZAZZ trainers has 7 Pokemon where the 7th cannot be defeated because its HP value is constantly reset by the game.&nbsp; (Yes he was using Gameshark to beat it, too.)<br /><br />If you could Speed Hax a near perfect Cloyster using the Q/Charizard &#039;M Glitch then you should definitely have that in your team.


subject: Re: Project: Ultima
poster_name: SuYo1141
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: SuYo1141
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6406.msg186848#msg186848 date=1326564481]<br />If you could Speed Hax a near perfect Cloyster using the Q/Charizard &#039;M Glitch then you should definitely have that in your team.<br />[/quote]<br />If it involves the Q Glitch, what would I need to combine the Cloyster with?


subject: Unused Japanese text (and some interesting Japanese glitch item fan art)
poster_name: Torchickens
poster_email: *****@*****
poster_ip: ***.***.***.***
modified_name: Torchickens
icon: xx
body:
  This is a Japanese website which hosts some interesting fan-art based on the names of glitch items in PokÃ©mon Red and Green, including names which use some mysterious unused text. [url=http://www.symphonic-net.com/brambles/OtherGameConnection/BugItemIllust.html]http://www.symphonic-net.com/brambles/OtherGameConnection/BugItemIllust.html[/url]<br /><br />From top to bottom, you can first see artwork for badges ã‹ã¿ãªã‚Šãƒãƒƒãƒ‚ (ThunderBadge), ã‹ã„ãŒã‚‰ãƒãƒƒãƒ‚ (ShellBadge), ã¯ã‚„ã¶ã•ãƒãƒƒãƒ‚ (FalconBadge), ã²ã®ãŸã¾ãƒãƒƒãƒ‚ (FireballBadge), ãªã‹ã‚ˆã—ãƒãƒƒãƒ‚ (FriendshipBadge), ã²ã‚“ã‚„ã‚Šãƒãƒƒãƒ‚ (CoolBadge), ãŠã˜ãžã†ãƒãƒƒãƒ‚ (JizoBadge), ãƒãƒ©ãƒãƒƒãƒ‚ (RoseBadge).<br /><br />Next there&#039;s artwork for glitch items ãŸã¾ã” (Egg) and ã²ã‚ˆã“ (Chick), and then what are assumed to be referring to unused Trainer classes, ãƒ—ãƒã‚­ãƒ£ãƒ—ãƒ†ãƒ³ (PetitCaptain), ã‚­ãƒ£ãƒ—ãƒ†ãƒ³ (Captain), ãƒ—ãƒãƒžã‚¹ã‚¿ãƒ¼ (PetitMaster), ãƒžã‚¹ã‚¿ãƒ¼ (Master).<br /><br />Thanks IIMarckus for referencing these items in his disassembly of PokÃ©mon Red and on a [url=http://jul.rustedlogic.net/thread.php?pid=387836#387836]thread[/url]on Jul, otherwise it would have probably taken much longer for any discussion outside of these names outside of Japan. Also thanks to divingkataetheweirdo for most of these translations and SnorlaxMonster for the ãŠã˜ãžã†ãƒãƒƒãƒ‚ (JizoBadge) translation.<br /><br />Regarding the unused names, if you search for the Japanese text on a search engine, it seems that select button glitch websites have listed these items before. Only relatively recently, IIMarckus updated his PokÃ©mon Red disassembly with the offsets for the above unused text and it was found that the text still exists in the English version, but untranslated - so it appears illegible. I&#039;ve written some information about these names on Bulbapedia [url=http://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_%28Generation_I%29]here[/url].<br /><br />Other than the above, there&#039;s also artwork for ãƒ–ãƒ­ãƒ³ã‚º (Bronze) (another one of the unused names), fan-art for the glitch items based on selectable New Game options such as&nbsp; the Japanese equivalents of the &quot;rival&#039;s&quot; and &quot;player&#039;s&quot; items (e.g. John/Jack), ã‚³ã‚¤ãƒ³ ([url=http://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_%28Generation_I%29]Coin[/url]), PokÃ©dex, ?????, floor name glitch items and more which I can&#039;t immediately recognize.<br /><br />I find most of the unused text extremely interesting, especially the Bronze, Silver, Gold and Egg/Chick. The unused badges are also intriguing, especially JizoBadge since SnorlaxMonster told me &quot;Jizo&quot; translates to the Buddhist deity Ksitigarbha. These are probably the names for prototype Gym Leaders, and FalconBadge may have been a precursor to Falkner? ShellBadge also reminds me of the Orange League badges...<br /><br />Some fun trivia that&#039;s probably not relevant, but in the game Earthbound, there are items called &#039;Fresh Egg&#039; and &#039;Chick&#039;. Ape Inc. who developed Earthbound eventually became the company Creatures Inc. who own 1/3 of the copyright to the PokÃ©mon series.


subject: Permanent glitches?
poster_name: Xakoro
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  I&#039;m wondering if<br />A) there are glitches that remain after the save is deleted and the gameboy is off,<br />B) if there are any glitches that damage or destroy the game itself, rather than the save data, <br />C) if B exists, how does it affect emulators?<br />I&#039;d be thankful for the enlightenment.


subject: Re: Permanent glitches?
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Never heard of any. All glitches are &quot;forgotten&quot; once you reset w/o saving (not sure about ZZAZZ though).


subject: Re: Permanent glitches?
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  When the game crashes (G/S/C/R/B/Y), it writes a lot of values as $0039.&nbsp; On emulators (like VBA), this sometimes infects unused portions of the SRAM.&nbsp; Even starting a new game doesn&#039;t clear the values.<br /><br />Destroying the game is an impossibility due to the fact the GBZ80 and the system itself can&#039;t write to any ROM value whatsoever.&nbsp; Forcing it to do so causes it to lockup instead.


subject: Re: Permanent glitches?
poster_name: OwnageMuch
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  It can, kinda, long story ahead...<br /><br />A long time ago, I caught a crapload (well, probably 5 or so) of &#039;M and Missingno., and about a month later my game was erased. I made a new game and did more glitches this time than just the &quot;Old Man Trick&quot;. I ended up experimenting with the &quot;Cooltrainer move&quot; (the 00 move) by swapping out Ditto&#039;s Transform for a blank spot (You have to transform and swap the first move with something else, and after the battle it becomes glitched).<br /><br />I observed that occasionally rather than just &quot;DITTO used !&quot; (and the occasional Super Glitch) you would get text such as &quot;DITTO used ELECTABUZZ!&quot;, &quot;DITTO used ARCENINE!&quot; etc. I also observed that these were PokÃ©mon in my current box. So, I switched to an empty box and played some more. This time it spat out the name of my previous savefile.<br /><br />This would suggest that glitches can leave remnants? Or perhaps that it had a sort of backup remnant from the previous savefile, that can&#039;t be accessed without glitch?


subject: Re: In celebration of GCLF being back up...
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Glitch Researcher link=topic=6383.msg186843#msg186843 date=1325715555]<br />Sorry to bump this but... It has my old pokefusion on it. :3 oh, the memories I see when I look at that image. do you still have the image of my pokefusion? I lost mine when my old computer died... T-T<br /><br />[quote author=SCf3 link=topic=6383.msg186361#msg186361 date=1320100751]<br />I&#039;m sure I have old IRC screenshots buried in my photobucket account somewhere. ohh good times. We should just have a board where we remember the good ol&#039; days haha.<br />[/quote]<br /><br />I would love to see those screenshots, then I could feel all nostalgic about days gone by.<br />[/quote]<br />I might idk, what does the pokefusion look like? I have so many random sprites saved. And I&#039;ll post the screenshots later, i&#039;m pretty lazy right now hahah


subject: Re: Permanent glitches?
poster_name: Bent`
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=GARY &#039;M 9 link=topic=6410.msg186854#msg186854 date=1327194548]<br />When the game crashes (G/S/C/R/B/Y), it writes a lot of values as $0039.&nbsp; On emulators (like VBA), this sometimes infects unused portions of the SRAM.&nbsp; Even starting a new game doesn&#039;t clear the values.<br />[/quote]<br /><br />However, replacing the internal battery will clear everything up.


subject: Re: Glitch Power
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  There&#039;s a boost/drain people people can click.&nbsp; It&#039;s just a counter for how many times people clicked either button.


subject: Encrypted DVDs
poster_name: SCared_Fir3
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  Does anyone know of a decent DVD decrypter, either online for free or that I can download? All the programs I&#039;ve found haven&#039;t been working. :| Thanks!


subject: Re: Glitch Power
poster_name: Glitch28
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Glitch28 link=topic=6412.msg186859#msg186859 date=1327256983]<br />What is Glitch Power? I am wondering about it. Also, how does it change?<br />[/quote]How do I get to these buttons?


subject: Re: Glitch Power
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  They&#039;re under everyone&#039;s glitch power in posts except yours because you can&#039;t raise/lower your own.


subject: Re: Encrypted DVDs
poster_name: Tsukuu
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  For Windows, DVD Decrypter is the best one. I don&#039;t really remember which one I used on Linux.... K3B or K9copy, I guess.


subject: Re: Encrypted DVDs
poster_name: GARYM9
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  [quote author=Pawny link=topic=6413.msg186865#msg186865 date=1327268188]<br />For Windows, DVD Decrypter is the best one. I don&#039;t really remember which one I used on Linux.... K3B or K9copy, I guess.<br />[/quote]<br /><br />If using Ubuntu there&#039;s also this: https://help.ubuntu.com/community/RestrictedFormats/PlayingDVDs


subject: Beta Red/Blue screenshots from the manual
poster_name: Blaziken257
poster_email: *****@*****
poster_ip: ***.***.***.***
icon: xx
body:
  So, earlier today, I found [url=http://replacementdocs.com/download.php?view.4846]this scan[/url] of a PokÃ©mon Blue manual, and it has a lot of rather interesting beta material. Some of you may know about the Brock screenshot, but there&#039;s so much more that a lot of people have missed. I&#039;ll go through each page one by one.<br /><br />Page 7: Ah, yes. Here&#039;s the infamous &quot;The BROCK wants to fight!&quot; line. This one is probably the most infamous of all. In the final version, the &quot;The&quot; at the beginning was dropped.<br /><br />Page 14: There are a couple screenshots here:<br />&nbsp; &nbsp; 1. This is very hard to see from the scan, but the Pallet Town map uses graphics from the Japanese versions of Red/Green. It&#039;s most notable in the signs and flowers, but it&#039;s also visible in the walls around the town, the grass, and the water. This will be seen repeatedly in the manual.<br />&nbsp; &nbsp; 2. The woman says &quot;I&#039;m raising POKÃ©MON, too!&quot; In the final version, there is no comma.<br /><br />Page 15: Screenshots galore!<br />&nbsp; &nbsp; 1. Oak&#039;s name isn&#039;t in all caps in the screenshot, but like all proper nouns, it&#039;s in all caps (i.e. OAK) in the final game.<br />&nbsp; &nbsp; 2. One screenshot has the text &quot;There are 3 PokÃ©mon there!&quot; In the final, &quot;there&quot; is replaced with the more gramatically correct &quot;here&quot;.<br />&nbsp; &nbsp; 3. You&#039;ll see the word &quot;POKÃ©&quot; in the third screenshot. Obviously, this was replaced with &quot;POKÃ©MON&quot;. I don&#039;t recall the word &quot;PLANT&quot; being in all caps in the final, either.<br /><br />Page 16: Same situation as Pallet Town: The graphics are that from Red/Green. Most easily seen in the small flowers; they&#039;re much darker here.<br /><br />Page 18: Same thing here: Red/Green graphics, most visible in flowers and bushes. I wouldn&#039;t be surprised if the mart had the &quot;SHOP&quot; sign too, which most non-English versions have (which is ironic seeing that &quot;shop&quot; is an English word), but it&#039;s way too hard for me to see in that scan.<br /><br />Page 20: Two on this page:<br />&nbsp; &nbsp; 1. Oak&#039;s name is in lowercase in the manual again.<br />&nbsp; &nbsp; 2. More Red/Green graphics in Route 2.<br /><br />Page 23: Again, two on this page:<br />&nbsp; &nbsp; 1. Similar to the Brock screenshot, one screenshot has the text &quot;The BUG CATCHER wants to fight!&quot; Although, in this context, the &quot;The&quot; is more gramatically correct. Thanks to the gym leaders, though, it was dropped in the final, so it reads &quot;BUG CATCHER wants to fight!&quot;<br />&nbsp; &nbsp; 2. The screenshot just to the right has Pidgey&#039;s name as Pidge. Yes, it could easily be a nickname, but since Pidge was originally going to be [url=http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Red_and_Green_beta#Prototype_names]Pidgey&#039;s name[/url], it probably wasn&#039;t a nickname.<br /><br />Page 24: Again, two here:<br />&nbsp; &nbsp; 1. Red/Green graphics again in the Pewter City map.<br />&nbsp; &nbsp; 2. In the museum screenshot, it says &quot;It&#039;s $50 for a child ticket.&quot; In the final, &quot;child&quot; was changed to &quot;child&#039;s&quot;, which makes more sense.<br /><br />Page 25: There&#039;s that &quot;The BROCK wants to fight!&quot; text again. Yep.<br /><br />Page 26: Last but not least, here are five different ones! They&#039;re all interesting too.<br />&nbsp; &nbsp; 1. Mt. Moon is in lowercase, but in the final, it&#039;s in all caps.<br />&nbsp; &nbsp; 2. Rocket Game Corner is also in lowercase, but like all other proper nouns, it&#039;s in all caps in the final. Also worth noting: The money has the currency sign AFTER the number (i.e. 278017$), which doesn&#039;t normally occur in the English version (it does in the Spanish version, though -- I have no idea about the Japanese version).<br />&nbsp; &nbsp; 3. Safari Zone is also in lowercase in the manual. (I wish these proper nouns were in lowercase all along, like in D/P and B/W, because it looks weird in ALL CAPS.)<br />&nbsp; &nbsp; 4. In the fishing screenshot, the text reads &quot;Ho! It&#039;s a hit!&quot; This was changed in the final version, where it says &quot;Oh! It&#039;s a bite!&quot; The final makes more sense, really.<br />&nbsp; &nbsp; 5. In the day care screenshot, the man says &quot;Would like me to raise a POKÃ©MON?&quot; In the final version, he says the more gramatically correct &quot;Would you like to me to raise one of your POKÃ©MON?&quot;<br /><br />That&#039;s all of them. Did I miss anything? Most likely, with the numerous amount of beta material. If anybody finds any other beta screenshots, post them here! And while I&#039;m mentioning the manual, I might as well show this:<br /><br />http://www.world-of-nintendo.com/manuals/game_boy/pokemon.shtml<br /><br />(Note: This page uses JavaScript to force you to answer some survey before you can see the much of the page. To get around this, view the source code (the text is preformatted) or disable JavaScript and [i]quickly[/i] press Esc to stop the page before it has a chance to redirect to a nagging page.)<br /><br />You&#039;ll see the type matchup chart here on page 33. The other file also has a type matchup chart, but this one is different... it&#039;s full of errors. And it&#039;s not a result of the transcription, either. I remember the manual that came with my copy of Red, and I remember a lot of these errors (however, I lost the manual years ago). Specifically, it says that:<br /><br />- Ice does half damage against Fire. This is true starting with G/S/C, but in R/B/Y, it deals neutral damage. Perhaps this was intended all along?<br />- Ghost is super effective against Psychic. Again, this is true starting in G/S/C, but in Gen I, it doesn&#039;t even affect Psychic. Due to this and one trainer in Sabrina&#039;s gym stating that Ghost-types are good against Psychic-types, this was a common rumor at the time. Due to these errors though, it&#039;s possible that Ghost being 2x effective against Psychic was intended all along (not that it mattered at the time, though, as the only real Ghost move was Lick, which was incredibly weak).<br />- Ghost is neutral against Ghost. This isn&#039;t true in any game; Ghost has always been super-effective against Ghost.<br />- Water is 1/2x effective against Electric. Not true in any game; Water has always been neutral against Electric.<br />- Bug is neutral against Poison. This isn&#039;t true in any game either; in Generation I, it&#039;s super effective, and in other generations, it&#039;s not very effective.<br />- Lastly, it says that Ice is super-effective against Rock. Again, this isn&#039;t true in any game; it&#039;s always been neutral. Probably the confusion comes from the fact that many Rock-types are also part-Ground.<br /><br />Strangely, the scan of the Blue manual doesn&#039;t have these errors... perhaps the manual was revised at one point?<br /><br />So, there you go. Quite a lot to say about the manual, I hope you all found it interesting!


