# docs

iname: attackdex/redblue/tm43
name: Attackdex :: TM43
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM43<br />
  <b>Nickname:</b> Money Bomb<br>
  <b>Hex:</b> F3<br />
  <b>Dec:</b> 243<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Mirror Coat]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 28<br />
  <b>Hit Rate:</b> 0/256<br />
  <b>PP:</b> 20/3<br />
  <b>Type:</b> Normal<br />
  <br />
  <b>Description of Effects</b><br />
  TM43 is a weak glitch move that has an animation like Explosion and an effect like Pay Day. Its accuracy is 0 in Red/Blue, but it may be different in Yellow, as it has been known to hit occasionally when used in that version. Though it is essentially useless in battle, it may be useful for its G/S/C equivalent, the rare move [[bulba-m:Mirror Coat]]. By using the [[docs:q|Q Glitch]] to combine a Z4 that knows TM43 with a normal Pokémon, and then trading that Pokémon over to G/S/C, you can give any R/B/Y-era Pokémon the move Mirror Coat.
  <br /><br />
  <b>TM43 is a Standard Move for:</b>
  <ul>
  <li><a href="glitchdex/yellow/z4">Z4</a> (Lv. 32)</li>
  </ul>
  <b>TM43 is an Advanced Move for:</b>
  <ul>
  <li><i>No known Pokémon learn TM43 over Level 100.</i></li>
  </ul>


iname: attackdex/redblue/tm44
name: Attackdex :: TM44
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM44<br />
  <b>Nickname:</b> Drain Peck<br>
  <b>Hex:</b> F4<br />
  <b>Dec:</b> 244<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Psych Up]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 8<br />
  <b>Hit Rate:</b> 67/256<br />
  <b>PP:</b> 20/12<br />
  <b>Type:</b> Blank<br />
  <br />
  <b>Description of Effects</b><br />
  TM44 is an extremely weak glitch move that is not learned by any currently known Glitch Pokémon. It has an animation like [[bulba-m:Peck]] and heals half of the damage it inflicts.
  <br /><br />
  <b>TM44 is a Standard Move for:</b>
  <ul>
  <li><i>No known Pokémon learn TM44.</i></li>
  </ul>
  <b>TM44 is an Advanced Move for:</b>
  <ul>
  <li><i>No known Pokémon learn TM44.</i></li>
  </ul>


iname: attackdex/redblue/tm45
name: Attackdex :: TM45
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM45<br />
  <b>Hex:</b> F5<br />
  <b>Dec:</b> 245<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Extremespeed]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 18<br />
  <b>Hit Rate:</b> 80/256<br />
  <b>PP:</b> 18<br />
  <b>Type:</b> 8 8 9 5<br />
  <br />
  <b>Description of Effects</b><br />
  TM45 is a weak glitch move with no special effects and low accuracy. It seems to be useless, but its real value is in its G/S/C equivalent, the rare move [[bulba-m:Extremespeed]]. If you use the [[docs:q|Q Glitch]] to combine a Glitch Pokémon that knows TM45 with a normal Pokémon, and then trade that Pokémon to G/S/C, you can give any R/B/Y-era Pokémon the move Extremespeed. Its animation is that of Scratch.
  <br /><br />
  <b>TM45 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM45 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm46
name: Attackdex :: TM46
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM46<br />
  <b>Hex:</b> F6<br />
  <b>Dec:</b> 246<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Ancientpower]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 0<br />
  <b>Hit Rate:</b> 45/256<br />
  <b>PP:</b> 1/58<br />
  <b>Type:</b> Flying<br />
  <br />
  <b>Description of Effects</b><br />
  TM46 is a glitch move with zero power, low accuracy,  and a small chance of lowering the foes Speed. It would be useful for its G/S/C equivalent, the rare move [[bulba-m:Ancientpower]], but it is only learned by one Glitch Pokémon which can only be acquired with a cheating device.
  <br /><br />
  <b>TM46 is a Standard Move for:</b>
  <ul>
  <li><a href="glitchdex/redblue/pkmnpkmn"><sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub> <sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub></a> (Lv. 24)</li>
  </ul>
  <b>TM46 is an Advanced Move for:</b>
  <ul>
  <li><i>No known Glitch Pokémon learn TM46 over Level 100.</i></li>
  </ul>


iname: attackdex/redblue/tm47
name: Attackdex :: TM47
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM47<br />
  <b>R/B Nickname:</b> Poison Stab<br>
  <b>Hex:</b> F7<br />
  <b>Dec:</b> 247<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Shadow Ball]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 121<br />
  <b>Hit Rate:</b> 123/256<br />
  <b>PP:</b> 16<br />
  <b>Type:</b> Cooltrainer (male)<br />
  <br />
  <b>Description of Effects</b><br />
  TM47 is a powerful glitch move that may poison the foe. In Yellow, the effect is different. It lowers a glitched stat with a weird random name. It is not learned by any currently known Glitch Pokémon. 
  <br /><br />
  <b>TM47 is a Standard Move for:</b>
  <ul>
  <li><i>No known Glitch Pokémon learn TM47.</i></li>
  </ul>
  <b>TM47 is an Advanced Move for:</b>
  <ul>
  <li><i>No known Glitch Pokémon learn TM47.</i></li>
  </ul>


iname: staff/newo
name: Newo
body:
  Famous for just being random. ;)<br>
  <br>
  Newo or Newox9 (to avoid copyright), PkzDzZzY, N3W0, or other, is just some random person that likes trying to prove that he is better than a machine.<br>
  <br>
  Newo knows quite a lot about Pokemon glitches and feels he specialises in the undocumented realm of Green. Although this isn't strictly true.<br>
  <br>
  He is described by his friends (real and imaginary)as a very clever know it all that is highly random and acts stupid.<br>
  <br>
  His favourite Pokemon version is Red and favourite pokemon is Mewtwo (traditional thoughts)<br>
  <br>
  He has a strange Paragraphing system and pretends that he is good at programming. ;)<br>
  <br>
  He would probably help you if you needed help with glitches, if he isn't asleep. Because he is British he has a large time gap.<br>
  <br>
  <a href=http://forums.glitchcity.info/index.php/topic,710.0.html>Newo and Mas Destruction love the word Jam. There are many reasons for this.</a><br>
  <br>


iname: attackdex/attackdex/super
name: Attackdex :: Super Glitch AD
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Super Glitch Nickname:</b> Poison String<br />
  <b>Hex:</b> AD<br />
  <b>Dec:</b> 173<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Snore]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> ???<br />
  <b>Hit Rate:</b> ?/256<br />
  <b>PP:</b> 3<br />
  <br />
  <b>Description of Effects</b><br />
  This form of Super Glitch is non-lethal to your game. It's animation is that of [[bulba-m:String Shot]], and it may poison the foe.
  <br /><br />


iname: docs/billgarden
name: Bill's Secret Garden
body:
  Get to <b>"Bill's Secret Garden"</b><br></br><br></br>
  <b>Requirements:</b>You need a Pokemon that knows surf and Pokemon Yellow.<br></br><br></br>
  <b>Step One)</b> Go to bills house, then go to the third tile to the right of the bottom of the right side pool.<br></br><br></br>
  <b>Step Two)</b>Hold down the up button as you press start.<br></br><br></br>
  <b>Step Three)</b>Save and restart the game.<br></br><br></br> 
  <b>Step Four)</b>After the game reboots then surf. you should surf into the wall!<br></br><br></br>
  <b>Step Five)</b>From there you can surf into the water and from there you can surf to behind bills house.<br></br><br></br>
  There is nothing there, no "pokegods" or anything, just land. Thats the real Secret Garden, just rock.<br></br><br></br>
  <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/akUr9sGQmZA"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/akUr9sGQmZA" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>


iname: attackdex/redblue/tm48
name: AttackDex :: TM48
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM48<br />
  <b>Hex:</b> F8<br />
  <b>Dec:</b> 248<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Future Sight]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 0<br />
  <b>Hit Rate:</b> 67/256<br />
  <b>PP:</b> 20/12<br />
  <b>Type:</b> Poison<br />
  <br />
  <b>Description of Effects</b><br />
  TM48 is a weak, inaccurate glitch move that crashes the game on use.
  <br /><br />
  <b>TM48 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM48 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm49
name: AttackDex :: TM49
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM49<br />
  <b>Nickname:</b> Armor Punch<br>
  <b>Hex:</b> F9<br />
  <b>Dec:</b> 249<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Rock Smash]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 67<br />
  <b>Hit Rate:</b> 10/256<br />
  <b>PP:</b> 0<br />
  <b>Type:</b> Normal<br />
  <br />
  <b>Description of Effects</b><br />
  TM49 is a very inaccurate Glitch move with a power of 67, making it of average strength. Its PP is 0, so you have to Gameshark it some PP in order to use it, but it has a nice effect. It damages your foe AND gives you armor. When it does hit, it displays an Ice Punch animation.
  <br /><br />
  <b>TM49 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM49 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm50
name: AttackDex :: TM50
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM50<br />
  <b>Hex:</b> FA<br />
  <b>Dec:</b> 250<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Whirlpool]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 56<br />
  <b>Hit Rate:</b> 72/256<br />
  <b>PP:</b> 25<br />
  <b>Type:</b> Glitch<br />
  <br />
  <b>Description of Effects</b><br />
  TM50 is an inaccurate, somewhat weak Glitch move. It functions somewhat like Doubleslap in that it hits more than one time.
  <br /><br />
  <b>TM50 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM50 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm51
name: AttackDex :: TM51
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM51<br />
  <b>Hex:</b> FB<br />
  <b>Dec:</b> 251<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Beat Up]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 255<br />
  <b>Hit Rate:</b> 85/256<br />
  <b>PP:</b> 49<br />
  <b>Type:</b> Glitch<br />
  <br />
  <b>Description of Effects</b><br />
  TM51 is an insanely powerful, yet inaccurate Glitch move. Its power of 255 is the highest possible, however it is offset by its relatively low accuracy of 85/256 (approximately 1/3). It has no animation.
  <br /><br />
  <b>TM51 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM51 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm52
name: AttackDex :: TM52
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM52<br />
  <b>Hex:</b> FC<br />
  <b>Dec:</b> 252<br />
  <b>G/S/C Equivalent:</b> <i>Glitch Move</i><br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 80 <i>(not applicable to TM52)</i><br />
  <b>Hit Rate:</b> 39/256 <i>(not applicable to TM52)</i><br />
  <b>PP:</b> 0<br />
  <b>Type:</b> Blank<br />
  <br />
  <b>Description of Effects</b><br />
  TM52 is a Glitch move that doubles the defense of your Pokemon. However, it has no PP, so you are forced to use cheats if you want to use this in battle.
  <br /><br />
  <b>TM52 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM52 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm53
name: AttackDex :: TM53
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM53<br />
  <b>Hex:</b> FD<br />
  <b>Dec:</b> 253<br />
  <b>G/S/C Equivalent:</b> <i>Glitch Move</i><br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 160<br />
  <b>Hit Rate:</b> 136/256<br />
  <b>PP:</b> 30<br />
  <b>Type:</b> /6!2?2 A<br />
  <br />
  <b>Description of Effects</b><br />
  TM53 is a somewhat usable Glitch Move. It has above average power and above average (for Glitches) accuracy (about 1/2). It has no animation.
  <br /><br />
  <b>TM53 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM53 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm54
name: AttackDex :: TM54
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM54<br />
  <b>Nickname:</b> DreamEater Ball<br>
  <b>Hex:</b> FE<br />
  <b>Dec:</b> 254<br />
  <b>G/S/C Equivalent:</b> <i>Glitch Move</i><br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 2<br />
  <b>Hit Rate:</b> 20/256<br />
  <b>PP:</b> 62<br />
  <b>Type:</b> Normal<br />
  <br />
  <b>Description of Effects</b><br />
  TM54 is a Glitch Move with pathetic accuracy and even worse power. It has a Dream Eater effect, however you will likely not get any use out of it without X Attack and X Accuracy. It is Normal type. The animation is that of a shaking Poké Ball, and may lock up the game.
  <br /><br />
  <b>TM54 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM54 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm55
name: AttackDex :: TM55
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM55<br />
  <b>Hex:</b> FF<br />
  <b>Dec:</b> 255<br />
  <b>G/S/C Equivalent:</b> <i>Glitch Move</i><br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 97<br />
  <b>Hit Rate:</b> 0/256<br />
  <b>PP:</b> 0<br />
  <b>Type:</b> x v Z A<br />
  <br />
  <b>Description of Effects</b><br />
  TM55 is a Glitch Move with superb power... and lackluster...well, everything else. It has both 0 PP and an accuracy of 0. Using this move simply causes your turn to end. Also on rare occasions, this move begins to infect the RAM with FF Hex values everywhere, and soon, the game dies.
  <br /><br />
  <b>TM55 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>
  <b>TM55 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet.</i></li>
  </ul>


iname: attackdex/redblue/tm03
name: AttackDex :: TM03
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Name:</b> TM03<br />
  <b>Hex:</b> CB<br />
  <b>Dec:</b> 203<br />
  <b>G/S/C Equivalent:</b> [[bulba-m:Endure]]<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> 9<br />
  <b>Hit Rate:</b> 83/256<br />
  <b>PP:</b> 57<br />
  <b>Type:</b> Blank<br />
  <br />
  <b>Description of Effects</b><br />
  TM03 is a weak and somewhat inaccurate Glitch Attack that has no special effect.
  <br /><br />
  <b>TM03 is a Standard Move for:</b>
  <ul>
  <li><i>List not implemented yet</i></li>
  </ul>
  <b>TM03 is an Advanced Move for:</b>
  <ul>
  <li><i>List not implemented yet</i></li>
  </ul>


iname: itemdex/redblue/9D
name: Q r 4 h I
body:
  <b>Name: </b>  Q r 4 h I<br />
  <b>Hex: </b> 9D<br />
  <b>Dec: </b> 157<br />
  <br />
  <b>Cost: </b>  859594<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/9E
name: 4 8 4 8 H
body:
  <b>Name: </b>  4 8 4 8 H<br />
  <b>Hex: </b> 9E<br />
  <b>Dec: </b> 158<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/9C
name: u
body:
  <b>Name: </b>  u<br />
  <b>Hex: </b> 9C<br />
  <b>Dec: </b> 156<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: docs/betanames
name: Pokemon Beta Names
body:
  This is a table of English-language beta names used for various Pokemon. These names were used to refer to the Pokemon in promotions in the United States, before the final English-language versions of the games were released.<br />
  <table width="100%" id=menubox>
      <tr>
          <td Width="50%" id=menuheader>Final Name</td>
          <td Width="50%" id=menuheader>Beta Name</td>

      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Kakuna</td>
          <td width="50%" id=menuitem2>  Kokoon</td>
      </tr>
  <tr>
  <td width="50%" id=menuitem2>  Pidgey</td><td width="50%" id=menuitem2>  Pidge</td></tr>

      <tr>
          <td width="50%" id=menuitem2>  Rattata</td>

          <td width="50%" id=menuitem2>  Rattatak</td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Ekans</td>

          <td width="50%" id=menuitem2>  Arbo</td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Sandslash</td>
          <td width="50%" id=menuitem2>  Sandstorm</td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Clefairy</td>
          <td width="50%" id=menuitem2>  Aria</td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Clefable</td>
          <td width="50%" id=menuitem2>  Ariala</td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Vulpix</td>
          <td width="50%" id=menuitem2>  Foxfire</td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Paras </td>
          <td width="50%" id=menuitem2>  Parasyte </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Diglett </td>

          <td width="50%" id=menuitem2>  Digda </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Growlithe </td>

          <td width="50%" id=menuitem2>  Flamie </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Arcanine </td>
          <td width="50%" id=menuitem2>  Blaze </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Abra </td>
          <td width="50%" id=menuitem2>  Hocus </td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Kadabra </td>
          <td width="50%" id=menuitem2>  Pocus </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Machop </td>
          <td width="50%" id=menuitem2>  Kara-tee </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Machoke </td>
          <td width="50%" id=menuitem2>  Kung-foo </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Machamp </td>

          <td width="50%" id=menuitem2>  Ju-doh </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Tentacool </td>

          <td width="50%" id=menuitem2>  Jilly </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Tentacruel </td>
          <td width="50%" id=menuitem2>  Man O War </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Rapidash </td>
          <td width="50%" id=menuitem2>  Gallop </td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Slowpoke </td>
          <td width="50%" id=menuitem2>  Slowmo </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Magnemite </td>
          <td width="50%" id=menuitem2>  Coil </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Magneton </td>
          <td width="50%" id=menuitem2>  Recoil </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Duduo </td>

          <td width="50%" id=menuitem2>  Dodo </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Dewgong </td>

          <td width="50%" id=menuitem2>  Manaty </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Gastly </td>
          <td width="50%" id=menuitem2>  Spirit </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Haunter </td>
          <td width="50%" id=menuitem2>  Spectre </td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Gengar </td>
          <td width="50%" id=menuitem2>  Phantom </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Cubone </td>
          <td width="50%" id=menuitem2>  Orphon </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Marowak </td>
          <td width="50%" id=menuitem2>  Guardia </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Lickitung </td>

          <td width="50%" id=menuitem2>  Tonguetyd </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Koffing </td>

          <td width="50%" id=menuitem2>  Ny </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Weezing </td>
          <td width="50%" id=menuitem2>  La </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Chansey </td>
          <td width="50%" id=menuitem2>  Lucky </td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Tangela </td>
          <td width="50%" id=menuitem2>  Meduza </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Goldeen </td>
          <td width="50%" id=menuitem2>  Goldy </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Seaking </td>
          <td width="50%" id=menuitem2>  Neptune </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Scyther </td>

          <td width="50%" id=menuitem2>  Stryke </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Gyarados </td>

          <td width="50%" id=menuitem2>  Skulkraken </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Lapras </td>
          <td width="50%" id=menuitem2>  Ness </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Eevee </td>
          <td width="50%" id=menuitem2>  Eon </td>
      </tr>

      <tr>

          <td width="50%" id=menuitem2>  Omanyte </td>
          <td width="50%" id=menuitem2>  Ess </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Omastar </td>
          <td width="50%" id=menuitem2>  Kargo </td>

      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Kabuto </td>
          <td width="50%" id=menuitem2>  Att </td>
      </tr>
      <tr>

          <td width="50%" id=menuitem2>  Kabutops </td>

          <td width="50%" id=menuitem2>  Lantis </td>
      </tr>
      <tr>
          <td width="50%" id=menuitem2>  Aerodactyl </td>

          <td width="50%" id=menuitem2>  Ptera </td>
      </tr><tr><td width="50%" id=menuitem2>  Dratini</td><td width="50%" id=menuitem2>  Dragoon</td></tr><tr><td width="50%" id=menuitem2>  Dragonair</td><td width="50%" id=menuitem2>  Dragyn</td></tr>

  </table>


iname: docs/savedata
name: Save data
body:
  Here you can download battery saves, save states, and movies. All of them must be run in VisualBoyAdvance.</br>

  <h4>Battery Saves</h4></br>
  <a href="http://www.box.net/shared/jims1nmsk0">Pokemon Battery save states</a></br></br>
  Here we have battery saves for every Pokemon game up to Crystal. This includes TCG and Pokemon Pinball. The saves consist of a completed pokedex, all Pokemon at a descent level, all trainers fought, Etc Etc. </br>


  <h4>Save States</h4></br>
  <a href="emufiles/pokemonruby.sgm"> Newo's Pokemon Ruby savestate</a><br>
  This savestate for Pokemon Ruby is near the beginning of the game but already has a Lv100 Regice, a Bad Egg, About 40 ?????????? variants on levels 0 and 100, A Jirachi, Loads of Level 100 Sandslashes and a Torchic. Not to mention the Hundreds of Masterballs, Ultra balls and Safari balls.</br>
  </br>
  This was cause by a small hack that went wrong, causing several random Pokemon to appear in the Party and PC including ?????????? variants that appear to have Hex above FFF.
  </br>
  The Name of the Player is Newo but it is possible to change this with the right codes. This file should load. If not try getting the latest version of VBA. If this still fails PM or E-mail Newo 
  </br>

  <h4>Emulator Movies</h4></br>
  <a href="emufiles/GlitchPokemonCenter.zip"> Glitched Pokemon Center</a> (For Pokemon Blue)<br>By trying to heal with no Pokemon, a glitched Pokemon center has been accessed, and the game's RAM seems to have been messed up... a lot. Discovered by xparasite9


iname: itemdex/redblue/9B
name: v
body:
  <b>Name: </b>  v<br />
  <b>Hex: </b> 9B<br />
  <b>Dec: </b> 155<br />
  <br />
  <b>Cost: </b>  508798 (freezes mart)<br />
  <b>Sale price:</b>  ???? (freezes mart)<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: docs/minor/glitchpokedex
name: Glitch Pokedex
body:
  Credit goes to Dement for finding this glitch. It requires a Gameshark.<p>

  To do this glitch, you start a new gam with the code 01091ED3 on, go up to your PC before going downstairs, get out a Potion, then open your item inventory and use the Pokedex in it. You won't see any Pokemon until you scroll down past 151. There, you can see a few real Pokemon, and some glitch Pokemon too. For the glitch Pokemon, their viewing sprite cry and the cry that is heard when clicked on "CRY" are different. They have no data, though. Nothing has been caught.<p>

  <img src="/images/glitchpokedex.png" title="The glitch Pokedex, with some Missingno."><p>

  There aren't many Pokemon, yet it is a bit interesting.


iname: itemdex/redblue/9A
name: a pu u w F 't
body:
  <b>Name: </b>  a pu u w F \'t<br />
  <b>Hex: </b> 9A<br />
  <b>Dec: </b> 154<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/99
name: PokeTrainer:
body:
  <b>Name: </b>  PokeTrainer:<br />
  <b>Hex: </b> 99<br />
  <b>Dec: </b> 153<br />
  <br />
  <b>Cost: </b>  Unsellable<br />
  <b>Sale price:</b>  Oak's unusable message<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b> 


iname: itemdex/redblue/98
name: CC' *female sign* POKéi6
body:
  <b>Name: </b>  CC\' *female sign* POKéi6<br />
  <b>Hex: </b> 98<br />
  <b>Dec: </b> 152<br />
  <br />
  <b>Cost: </b>  809785<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/97
name: XF
body:
  <b>Name: </b>  XF<br />
  <b>Hex: </b> 97<br />
  <b>Dec: </b> 151<br />
  <br />
  <b>Cost: </b>  845092<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/96
name: F
body:
  <b>Name: </b>  F<br />
  <b>Hex: </b> 96<br />
  <b>Dec: </b> 150<br />
  <br />
  <b>Cost: </b>  939491<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  "(name) threw a Rock." + rock animation<br />
  <b>Effect in battle:</b>  "(name) threw a Rock." + rock animation


iname: itemdex/redblue/95
name: F
body:
  <b>Name: </b>  F<br />
  <b>Hex: </b> 95<br />
  <b>Dec: </b> 149<br />
  <br />
  <b>Cost: </b>  918492<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  "(name) threw some Bait." + bait animation<br />
  <b>Effect in battle:</b>  "(name) threw some Bait." + bait animation


iname: itemdex/redblue/94
name: EtE
body:
  <b>Name: </b>  EtE<br />
  <b>Hex: </b> 94<br />
  <b>Dec: </b> 148<br />
  <br />
  <b>Cost: </b>  919185<br />
  <b>Sale price:</b>  459592<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/93
name: 2pu
body:
  <b>Name: </b>  2pu<br />
  <b>Hex: </b> 93<br />
  <b>Dec: </b> 147<br />
  <br />
  <b>Cost: </b>  508594 (strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/92
name: WA4
body:
  <b>Name: </b>  WA4<br />
  <b>Hex: </b> 92<br />
  <b>Dec: </b> 146<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/91
name: Cancel
body:
  <b>Name: </b>  Cancel<br />
  <b>Hex: </b> 91<br />
  <b>Dec: </b> 145<br />
  <br />
  <b>Cost: </b>  998587<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Causes Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/90
name: Battle Style
body:
  <b>Name: </b>  Battle Style<br />
  <b>Hex: </b> 90<br />
  <b>Dec: </b> 144<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75 - May also cause "Rival's/Nickname" effect<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/8F
name: Battle Animation
body:
  <b>Name: </b>  Battle Animation<br />
  <b>Hex: </b> 8F<br />
  <b>Dec: </b> 143<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75 - May also cause "Rival's/Nickname" effect<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/8E
name: 8
body:
  <b>Name: </b>  8<br />
  <b>Hex: </b> 8E<br />
  <b>Dec: </b> 142<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  444693<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/8D
name: a
body:
  <b>Name: </b>  a<br />
  <b>Hex: </b> 8D<br />
  <b>Dec: </b> 141<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  ????<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/8C
name: p' e Enemy Rocket
body:
  <b>Name: </b>  p\' e Enemy Rocket<br />
  <b>Hex: </b> 8C<br />
  <b>Dec: </b> 140<br />
  <br />
  <b>Cost: </b>  809680<br />
  <b>Sale price:</b>  404840<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/8B
name: Trade Center
body:
  <b>Name: </b>  Trade Center<br />
  <b>Hex: </b> 8B<br />
  <b>Dec: </b> 139<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/89
name: E
body:
  <b>Name: </b>  E<br />
  <b>Hex: </b> 89<br />
  <b>Dec: </b> 137<br />
  <br />
  <b>Cost: </b>  888284<br />
  <b>Sale price:</b>  444142<br />
  <br />
  <b>Effect out of battle:</b>  Shows Pokedex Data<br />
  <b>Effect in battle:</b>  Shows Pokedex Data (when exited, messes up battle)


iname: itemdex/redblue/8A
name: O p't'u'v
body:
  <b>Name: </b>  O p\'t\'u\'v<br />
  <b>Hex: </b> 8A<br />
  <b>Dec: </b> 138<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/88
name: D
body:
  <b>Name: </b>  D<br />
  <b>Hex: </b> 88<br />
  <b>Dec: </b> 136<br />
  <br />
  <b>Cost: </b>  809150<br />
  <b>Sale price:</b>  404575<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Acts like a Poke Ball


iname: itemdex/redblue/87
name: PkMn C
body:
  <b>Name: </b>  PkMn C<br />
  <b>Hex: </b> 87<br />
  <b>Dec: </b> 135<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  May either distort overworld player sprite or crash game, is also known to show the No Surfing message<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/86
name: [block]
body:
  <b>Name: </b>  [block]<br />
  <b>Hex: </b> 86<br />
  <b>Dec: </b> 134<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  May either distort overworld player sprite or crash game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/85
name: Too bad! The trade was cancel
body:
  <b>Name: </b>  Too bad! The trade was canceled!<br />
  <b>Hex: </b> 85<br />
  <b>Dec: </b> 133<br />
  <br />
  <b>Cost: </b>  845081<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  May either distort overworld player sprite or crash game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/84
name: Trade completed!
body:
  <b>Name: </b>  Trade completed!<br />
  <b>Hex: </b> 84<br />
  <b>Dec: </b> 132<br />
  <br />
  <b>Cost: </b>  839493<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Acts like a Poke Ball


iname: itemdex/redblue/83
name: p <rival's name>E
body:
  <b>Name: </b>  p <rival\'s name>E<br />
  <b>Hex: </b> 83<br />
  <b>Dec: </b> 131<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/82
name: 4
body:
  <b>Name: </b>  4<br />
  <b>Hex: </b> 82<br />
  <b>Dec: </b> 130<br />
  <br />
  <b>Cost: </b>  845080<br />
  <b>Sale price:</b>  ????<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/81
name: 4 4 y PC 4 4 H
body:
  <b>Name: </b>  4 4 y PC 4 4 H<br />
  <b>Hex: </b> 81<br />
  <b>Dec: </b> 129<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/80
name: PC
body:
  <b>Name: </b>  PC<br />
  <b>Hex: </b> 80<br />
  <b>Dec: </b> 128<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart)<br />
  <b>Sale price:</b>  ????<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/7E: A ?
name: A ?
body:
  <b>Name: </b>  A ?<br />
  <b>Hex: </b> 7E: A ?<br />
  <b>Dec: </b> 2026<br />
  <br />
  <b>Cost: </b>  ????<br />
  <b>Sale price:</b>  Crashes game<br />
  <br />
  <b>Effect out of battle:</b>  Causes Super Glitch/TMTrainer Effect<br />
  <b>Effect in battle:</b> 


iname: itemdex/redblue/7F
name: *your name* 76 7
body:
  <b>Name: </b>  *your name* 76 7<br />
  <b>Hex: </b> 7F<br />
  <b>Dec: </b> 127<br />
  <br />
  <b>Cost: </b>  929494<br />
  <b>Sale price:</b>  464747<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/7D
name: $
body:
  <b>Name: </b>  $<br />
  <b>Hex: </b> 7D<br />
  <b>Dec: </b> 125<br />
  <br />
  <b>Cost: </b>  ???? (cannot be selected in mart - Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/7C
name: 8 8
body:
  <b>Name: </b>  8 8<br />
  <b>Hex: </b> 7C<br />
  <b>Dec: </b> 124<br />
  <br />
  <b>Cost: </b>  509594<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Disables all buttons but the start and select buttons. If you open the start menu and exit then game returns to normal<br />
  <b>Effect in battle:</b>  Stop ability to move through menus and battle until you press start, when you press direction pad there's a glitch sound, only other thing you can do is press start to bring up the menu, and if you exit, the background will be wiped completely, pressing start brings up the menu and a weird background, can be gotten out of by fly, but you still can't move


iname: itemdex/redblue/7B
name: ?8
body:
  <b>Name: </b>  ?8<br />
  <b>Hex: </b> 7B<br />
  <b>Dec: </b> 123<br />
  <br />
  <b>Cost: </b>  809191<br />
  <b>Sale price:</b>  404595<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/79
name: $
body:
  <b>Name: </b>  $<br />
  <b>Hex: </b> 79<br />
  <b>Dec: </b> 121<br />
  <br />
  <b>Cost: </b>  858091<br />
  <b>Sale price:</b>  429045<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/7A
name: 4 "
body:
  <b>Name: </b>  4 \"<br />
  <b>Hex: </b> 7A<br />
  <b>Dec: </b> 122<br />
  <br />
  <b>Cost: </b>  888581<br />
  <b>Sale price:</b>  444290<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/78
name: *blank*
body:
  <b>Name: </b>  *blank*<br />
  <b>Hex: </b> 78<br />
  <b>Dec: </b> 120<br />
  <br />
  <b>Cost: </b>  509280<br />
  <b>Sale price:</b>  254640<br />
  <br />
  <b>Effect out of battle:</b>  Replaces some text characters with people sprite parts, restarts music<br />
  <b>Effect in battle:</b>  Replaces some text characters with people sprite parts, plays overworld music from the location you're at


iname: itemdex/redblue/77
name: 4
body:
  <b>Name: </b>  4<br />
  <b>Hex: </b> 77<br />
  <b>Dec: </b> 119<br />
  <br />
  <b>Cost: </b>  999999<br />
  <b>Sale price:</b>  499999<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/76
name: *blocks*
body:
  <b>Name: </b>  *blocks*<br />
  <b>Hex: </b> 76<br />
  <b>Dec: </b> 118<br />
  <br />
  <b>Cost: </b>  514746<br />
  <b>Sale price:</b>  257373<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Emulator crashes


iname: itemdex/redblue/74
name: DHNh|T4
body:
  <b>Name: </b>  DHNh|T4<br />
  <b>Nickname:</b> Canned 'n Sliced Glitch<br>
  <b>Hex: </b> 74<br />
  <b>Dec: </b> 116<br />
  <br />
  <b>Cost: </b>  888298<br />
  <b>Sale price:</b>  444149<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/75
name: *blocks*
body:
  <b>Name: </b>  *blocks*<br />
  <b>Hex: </b> 75<br />
  <b>Dec: </b> 117<br />
  <br />
  <b>Cost: </b>  829184<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex A5 <a href=itemdex/redblue/A5>("8 8")</a> - may also crash game<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/73
name: MP
body:
  <b>Name: </b> MP-<br />
  <b>Nickname:</b> Corruptor<br>
  <b>Hex: </b> 73<br />
  <b>Dec: </b> 115<br />
  <br />
  <b>Cost:</b> 955081<br />
  <b>Sale price:</b> 477540<br />
  <br />
  <b>Effect out of battle:</b> messes up game<br />
  <b>Effect in battle:</b> messes up game


iname: itemdex/redblue/72
name: QMP
body:
  <b>Name: </b>  Q;MP-<br />
  <b>Hex: </b> 72<br />
  <b>Dec: </b> 114<br />
  <br />
  <b>Cost: </b>  859280<br />
  <b>Sale price:</b> Unsellable<br />
  <br />
  <b>Effect out of battle:</b> Crashes emulator<br />
  <b>Effect in battle:</b> Crashes emulator


iname: itemdex/redblue/71
name: GnSl
body:
  <b>Name: </b>  GnSl<br />
  <b>Hex: </b> 71<br />
  <b>Dec: </b> 113<br />
  <br />
  <b>Cost: </b>  949693<br />
  <b>Sale price:</b>  474846<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/70
name: QGn Sl
body:
  <b>Name: </b>  QGn Sl<br />
  <b>Hex: </b> 70<br />
  <b>Dec: </b> 112<br />
  <br />
  <b>Cost: </b>  915093<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/6F
name: -g
body:
  <b>Name: </b>  -g<br />
  <b>Hex: </b> 6F<br />
  <b>Dec: </b> 111<br />
  <br />
  <b>Cost: </b>  818091<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/6D
name: i l
body:
  <b>Name: </b>  i l<br />
  <b>Nickname:</b> Leader Battle Jukebox<br>
  <b>Hex: </b> 6D<br />
  <b>Dec: </b> 109<br />
  <br />
  <b>Cost: </b>  509594<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Forces next battle to use Gym Leader battle music<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/6E
name: Lg-
body:
  <b>Name: </b>  Lg-<br />
  <b>Hex: </b> 6E<br />
  <b>Dec: </b> 110<br />
  <br />
  <b>Cost: </b>  912085<br />
  <b>Sale price:</b>  456042<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/6C
name: é
body:
  <b>Name: </b>  é<br />
  <b>Hex: </b> 6C<br />
  <b>Dec: </b> 108<br />
  <br />
  <b>Cost: </b>  809191<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/6B
name: *block*
body:
  <b>Name: </b>  *block*<br />
  <b>Hex: </b> 6B<br />
  <b>Dec: </b> 107<br />
  <br />
  <b>Cost: </b>  938581<br />
  <b>Sale price:</b>  469290<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  may crash the game


iname: itemdex/redblue/6A
name: -gm
body:
  <b>Name: </b>  -gm<br />
  <b>Hex: </b> 6A<br />
  <b>Dec: </b> 106<br />
  <br />
  <b>Cost: </b>  918480<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/69
name: m
body:
  <b>Name: </b>  m<br />
  <b>Nickname:</b> Seizure Bulb<br>
  <b>Hex: </b> 69<br />
  <b>Dec: </b> 105<br />
  <br />
  <b>Cost: </b>  915086<br />
  <b>Sale price:</b>  457543<br />
  <br />
  <b>Effect out of battle:</b>  screen flashes<br />
  <b>Effect in battle:</b>  screen flashes


iname: itemdex/redblue/68
name: fm
body:
  <b>Name: </b>  fm<br />
  <b>Nickname:</b> UltraFlash Bulb<br>
  <b>Hex: </b> 68<br />
  <b>Dec: </b> 104<br />
  <br />
  <b>Cost: </b>  818091<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Makes screen go white but everything is still there. effect ends when you enter or Leave building<br />
  <b>Effect in battle:</b>  screen goes mostly white


iname: itemdex/redblue/66
name: m
body:
  <b>Name: </b>  m<br />
  <b>Hex: </b> 66<br />
  <b>Dec: </b> 102<br />
  <br />
  <b>Cost: </b>  949193<br />
  <b>Sale price:</b>  474596<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/67
name: w 'lm
body:
  <b>Name: </b>  w \'lm<br />
  <b>Hex: </b> 67<br />
  <b>Dec: </b> 103<br />
  <br />
  <b>Cost: </b>  Has 1/4 chance of crashing game otherwise does nothing<br />
  <b>Sale price:</b>  does nothing<br />
  <br />
  <b>Effect out of battle:</b> <br />
  <b>Effect in battle:</b> 


iname: itemdex/redblue/65
name: 'dm
body:
  <b>Name: </b>  \'dm<br />
  <b>Hex: </b> 65<br />
  <b>Dec: </b> 101<br />
  <br />
  <b>Cost: </b>  919150<br />
  <b>Sale price:</b>  459575<br />
  <br />
  <b>Effect out of battle:</b>  Crashes game<br />
  <b>Effect in battle:</b>  Crashes Game


iname: itemdex/redblue/64
name: v##t#m#
body:
  <b>Name: </b>  v##t#m#<br />
  <b>Hex: </b> 64<br />
  <b>Dec: </b> 100<br />
  <br />
  <b>Cost: </b> 858180<br />
  <b>Sale price:</b> 429090<br />
  <br />
  <b>Effect out of battle:</b> Crashes game<br />
  <b>Effect in battle:</b> Does nothing


iname: itemdex/redblue/63
name: ws m
body:
  <b>Name: </b>  ws m<br />
  <b>Nickname:</b> Prototype Glitché Ball<br>
  <b>Hex: </b> 63<br />
  <b>Dec: </b> 99<br />
  <br />
  <b>Cost: </b>  938491<br />
  <b>Sale price:</b>  469245<br />
  <br />
  <b>Effect out of battle:</b>  Says "Pokemon box is full! Can't use that item!"<br />
  <b>Effect in battle:</b>  Says "Pokemon box is full! Can't use that item!"


iname: itemdex/redblue/62
name: w m
body:
  <b>Name: </b>  w m<br />
  <b>Hex: </b> 62<br />
  <b>Dec: </b> 98<br />
  <br />
  <b>Cost: </b>  928092<br />
  <b>Sale price:</b>  464046<br />
  <br />
  <b>Effect out of battle:</b>  Crashes Game<br />
  <b>Effect in battle:</b>  Crashes Game


iname: itemdex/redblue/61
name: B4F
body:
  <b>Name: </b>  B4F<br />
  <b>Hex: </b> 61<br />
  <b>Dec: </b> 97<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes/Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/60
name: 11F
body:
  <b>Name: </b>  11F<br />
  <b>Hex: </b> 60<br />
  <b>Dec: </b> 96<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Resets game/Freezes<br />
  <b>Effect in battle:</b>  Emulator crashes


iname: itemdex/redblue/5F
name: 10F
body:
  <b>Name: </b>  10F<br />
  <b>Nickname:</b> (another) Broken Teleporter<br>
  <b>Hex: </b> 5F<br />
  <b>Dec: </b> 95<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Stop ability to move through menus and on the map, it replaces some text characters with people sprite parts and at the top-left corner there's a person, when you press direction pad there's a walking against something sound, only other thing you can do is to press start to bring up the menu<br />
  <b>Effect in battle:</b>  Makes glitch music, if you press the direction pad there's a walking against something sound, only other thing you can do is press start to bring up the start menu, and if you exit, you are taken to a place with complete white solid nothingness with the music still playing, but you can press start to bring up the menu and a weird background, to get out of it, just fly to another town, but you still can't walk


iname: itemdex/redblue/5E
name: 9F
body:
  <b>Name: </b>  9F<br />
  <b>Nickname:</b> Broken Teleporter<br>
  <b>Hex: </b> 5E<br />
  <b>Dec: </b> 94<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Stop ability to move through menus and on the map until you press start, when you press direction pad there's a walking against something sound, only other thing is to press start to bring up the menu<br />
  <b>Effect in battle:</b>  Stop ability to move through menus and battle until you press start, when you press direction pad there's a glitch sound, only other thing you can do is press start to bring up the menu, and if you exit, the background will be wiped completely, pressing start brings up the menu and a weird background, can be gotten out of by fly, but you still can't move


iname: itemdex/redblue/5D
name: 8F
body:
  <b>Name: </b>  8F<br />
  <b>Hex: </b> 5D<br />
  <b>Dec: </b> 93<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/5C
name: 7F
body:
  <b>Name: </b>  7F<br />
  <b>Hex: </b> 5C<br />
  <b>Dec: </b> 92<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing/Emulator crashes<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/5B
name: 6F
body:
  <b>Name: </b>  6F<br />
  <b>Hex: </b> 5B<br />
  <b>Dec: </b> 91<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/5A
name: 5F
body:
  <b>Name: </b>  5F<br />
  <b>Nickname:</b> (another) Item Of The Future<br>
  <b>Hex: </b> 5A<br />
  <b>Dec: </b> 90<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Advanced effect<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/59
name: 4F
body:
  <b>Name: </b>  4F<br />
  <b>Nickname:</b> Item Of The Future<br>
  <b>Hex: </b> 59<br />
  <b>Dec: </b> 89<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Advanced effect<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/58
name: 3F
body:
  <b>Name: </b>  3F<br />
  <b>Hex: </b> 58<br />
  <b>Dec: </b> 88<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/57
name: 2F
body:
  <b>Name: </b>  2F<br />
  <b>Hex: </b> 57<br />
  <b>Dec: </b> 87<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/56
name: 1F
body:
  <b>Name: </b>  1F<br />
  <b>Hex: </b> 56<br />
  <b>Dec: </b> 86<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Does nothing<br />
  <b>Effect in battle:</b>  Does nothing


iname: itemdex/redblue/55
name: B1F
body:
  <b>Name: </b>  B1F<br />
  <b>Hex: </b> 55<br />
  <b>Dec: </b> 85<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Emulator crashes<br />
  <b>Effect in battle:</b>  Emulator crashes


iname: itemdex/redblue/2C
name: ?????
body:
  <b>Name: </b>  ?????<br />
  <b>Hex: </b> 2C<br />
  <b>Dec: </b> 44<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/54
name: B2F
body:
  <b>Name: </b>  B2F<br />
  <b>Nickname:</b> Glitché Ball<br>
  <b>Hex: </b> 54<br />
  <b>Dec: </b> 84<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  0<br />
  <br />
  <b>Effect out of battle:</b>  Change music, throw a pokeball at the menu, catch something, then fail, making glitch blocks appear**<br />
  <b>Effect in battle:</b>  Pokeball that always fails?


iname: itemdex/redblue/1C
name: Earth Badge
body:
  <b>Name: </b>  Earth Badge<br />
  <b>Hex: </b> 1C<br />
  <b>Dec: </b> 28<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/1B
name: Volcano Badge
body:
  <b>Name: </b>  Volcano Badge<br />
  <b>Hex: </b> 1B<br />
  <b>Dec: </b> 27<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/1A
name: Marsh Badge
body:
  <b>Name: </b>  Marsh Badge<br />
  <b>Hex: </b> 1A<br />
  <b>Dec: </b> 26<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/19
name: Soul Badge
body:
  <b>Name: </b>  Soul Badge<br />
  <b>Hex: </b> 19<br />
  <b>Dec: </b> 25<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/17
name: Thunder Badge
body:
  <b>Name: </b>  Thunder Badge<br />
  <b>Hex: </b> 17<br />
  <b>Dec: </b> 23<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/18
name: Rainbow Badge
body:
  <b>Name: </b>  Rainbow Badge<br />
  <b>Hex: </b> 18<br />
  <b>Dec: </b> 24<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message*


iname: itemdex/redblue/16
name: Cascade Badge
body:
  <b>Name: </b>  Cascade Badge<br />
  <b>Hex: </b> 16<br />
  <b>Dec: </b> 22<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Throw rock and change music to printer music<br />
  <b>Effect in battle:</b>  Throw rock (haven't tested in Safari Zone)


iname: itemdex/redblue/15
name: Boulder Badge
body:
  <b>Name: </b>  Boulder Badge<br />
  <b>Nickname:</b> Brock's Pokemon Food<br>
  <b>Hex: </b> 15<br />
  <b>Dec: </b> 21<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Throw bait and change music to printer music<br />
  <b>Effect in battle:</b>  Throw bait (haven't tested in Safari Zone)


iname: itemdex/redblue/09
name: Pokédex
body:
  <b>Name: </b>  Pokédex<br />
  <b>Hex: </b> 09<br />
  <b>Dec: </b> 9<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Shows Pokedex Data<br />
  <b>Effect in battle:</b>  Shows Pokedex Data (when exited, messes up battle)


iname: itemdex/redblue/07
name: ?????
body:
  <b>Name: </b>  ?????<br />
  <b>Nickname: </b>Surfboard<br>
  <b>Hex: </b> 07<br />
  <b>Dec: </b> 7<br />
  <br />
  <b>Cost: </b>  0<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Surf in Water<br />
  <b>Effect in battle:</b>  "No SURFing on ????? here!"


iname: itemdex/redblue/00
name: j.
body:
  <b>Name: </b>  j.<br />
  <b>Hex: </b> 00<br />
  <b>Dec: </b> 0<br />
  <br />
  <b>Cost: </b>  829850<br />
  <b>Sale price:</b>  414925<br />
  <br />
  <b>Effect out of battle:</b>  Freezes<br />
  <b>Effect in battle:</b>  Freezes


iname: itemdex/redblue/A1
name: 2u 4 V h V
body:
  <b>Name: </b>  2u 4 V h V<br />
  <b>Hex: </b> A1<br />
  <b>Dec: </b> 161<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/A2
name: Rival's
body:
  <b>Name: </b>  Rival\'s<br />
  <b>Hex: </b> A2<br />
  <b>Dec: </b> 162<br />
  <br />
  <b>Cost: </b>  949388<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Displays Pokemon menu (this item however cannot be used on any Pokemon as each is labeled "NOT ABLE". After exiting menu, causes the player sprite to become invisible and the Pokemon sprites to remain on the screen. If used correctly, you can clip through walls that are one tile thick.<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/A3
name: Name?
body:
  <b>Name: </b>  Name?<br />
  <b>Hex: </b> A3<br />
  <b>Dec: </b> 163<br />
  <br />
  <b>Cost: </b>  949350<br />
  <b>Sale price:</b>  474675<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/A4
name: Nickname?
body:
  <b>Name: </b>  Nickname?<br />
  <b>Hex: </b> A4<br />
  <b>Dec: </b> 164<br />
  <br />
  <b>Cost: </b>  959493<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/A5
name: SiS MS4 h.S
body:
  <b>Name: </b>  SiS MS4 h.S<br />
  <b>Hex: </b> A5<br />
  <b>Dec: </b> 165<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Rival's effect<br />
  <br />
  <b>Effect out of battle:</b>  Acts as a potion<br />
  <b>Effect in battle:</b> 


iname: itemdex/redblue/A6
name: *male sign* ieCV
body:
  <b>Name: </b>  *male sign* ieCV<br />
  <b>Hex: </b> A6<br />
  <b>Dec: </b> 166<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/A7
name: S'tS MS4 hL
body:
  <b>Name: </b>  S\'tS MS4 hL<br />
  <b>Hex: </b> A7<br />
  <b>Dec: </b> 167<br />
  <br />
  <b>Cost: </b>  ???? (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/A8
name: *down arrow*
body:
  <b>Name: </b>  *down arrow*<br />
  <b>Hex: </b> A8<br />
  <b>Dec: </b> 168<br />
  <br />
  <b>Cost: </b>  849181 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/A9
name: a:
body:
  <b>Name: </b>  a:<br />
  <b>Hex: </b> A9<br />
  <b>Dec: </b> 169<br />
  <br />
  <b>Cost: </b>  808386 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/AA
name: New Name
body:
  <b>Name: </b>  New Name<br />
  <b>Hex: </b> AA<br />
  <b>Dec: </b> 170<br />
  <br />
  <b>Cost: </b>  845082 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/AB
name: New Name
body:
  <b>Name: </b>  New Name<br />
  <b>Hex: </b> AB<br />
  <b>Dec: </b> 171<br />
  <br />
  <b>Cost: </b>  809282 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/AC
name: *blocks*
body:
  <b>Name: </b>  *blocks*<br />
  <b>Hex: </b> AC<br />
  <b>Dec: </b> 172<br />
  <br />
  <b>Cost: </b>  808384<br />
  <b>Sale price:</b>  404192<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/AD
name: 5oz.CL: QU
body:
  <b>Name: </b>  5oz.CL: QU<br />
  <b>Hex: </b> AD<br />
  <b>Dec: </b> 173<br />
  <br />
  <b>Cost: </b>  818083 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/AE
name: Red or Blue, depending on ver
body:
  <b>Name: </b>  Red or Blue, depending on version<br />
  <b>Hex: </b> AE<br />
  <b>Dec: </b> 174<br />
  <br />
  <b>Cost: </b>  868450<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  "(name) used (name of item)!" - MAY have an effect on battle


iname: itemdex/redblue/AF
name: Ash or Gary, depending on ver
body:
  <b>Name: </b>  Ash or Gary, depending on version<br />
  <b>Hex: </b> AF<br />
  <b>Dec: </b> 175<br />
  <br />
  <b>Cost: </b>  938794<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect (displays "NOT ABLE" next to each Pokemon in the menu)<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/B0
name: Jack or John, depending on ve
body:
  <b>Name: </b>  Jack or John, depending on version<br />
  <b>Hex: </b> B0<br />
  <b>Dec: </b> 176<br />
  <br />
  <b>Cost: </b>  938384<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/B1
name: New Name
body:
  <b>Name: </b>  New Name<br />
  <b>Hex: </b> B1<br />
  <b>Dec: </b> 177<br />
  <br />
  <b>Cost: </b>  918180<br />
  <b>Sale price:</b>  459090<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/B2
name: Blue or Red, depending on ver
body:
  <b>Name: </b>  Blue or Red, depending on version<br />
  <b>Hex: </b> B2<br />
  <b>Dec: </b> 178<br />
  <br />
  <b>Cost: </b>  838684<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/B3
name: Gary or Ash, depending on ver
body:
  <b>Name: </b>  Gary or Ash, depending on version<br />
  <b>Hex: </b> B3<br />
  <b>Dec: </b> 179<br />
  <br />
  <b>Cost: </b>  509180<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  "(name) used (name of item)" - exits any wild battle (Pokedoll effect?)


iname: itemdex/redblue/B4
name: John or Jack, depending on ve
body:
  <b>Name: </b>  John or Jack, depending on version<br />
  <b>Hex: </b> B4<br />
  <b>Dec: </b> 180<br />
  <br />
  <b>Cost: </b>  889381<br />
  <b>Sale price:</b>  444690<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/B5
name: *blank*
body:
  <b>Name: </b>  *blank*<br />
  <b>Hex: </b> B5<br />
  <b>Dec: </b> 181<br />
  <br />
  <b>Cost: </b>  949681<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/B6
name: ]9 O b9
body:
  <b>Name: </b>  ]9 O b9<br />
  <b>Hex: </b> B6<br />
  <b>Dec: </b> 182<br />
  <br />
  <b>Cost: </b>  808386 (causes Strangemart)<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  See hex 75<br />
  <b>Effect in battle:</b>  Causes Super Glitch/TMTrainer Effect


iname: itemdex/redblue/B7
name: G
body:
  <b>Name: </b>  G<br />
  <b>Hex: </b> B7<br />
  <b>Dec: </b> 183<br />
  <br />
  <b>Cost: </b>  845092<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  "(name) used (name of item)!" - MAY have an effect on battle


iname: itemdex/redblue/B8
name: G
body:
  <b>Name: </b>  G<br />
  <b>Hex: </b> B8<br />
  <b>Dec: </b> 184<br />
  <br />
  <b>Cost: </b>  949491<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  "(name) used G!" - later says "Repel's effect wore off!" but doesn't actually repel Pokemon<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/B9
name: *rival's name*G
body:
  <b>Name: </b>  *rival\'s name*G<br />
  <b>Hex: </b> B9<br />
  <b>Dec: </b> 185<br />
  <br />
  <b>Cost: </b>  818083<br />
  <b>Sale price:</b>  409041<br />
  <br />
  <b>Effect out of battle:</b>  "(name) used G!" - later says "Repel's effect wore off!" but doesn't actually repel Pokemon<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/BA
name: 'G
body:
  <b>Name: </b>  \'G<br />
  <b>Hex: </b> BA<br />
  <b>Dec: </b> 186<br />
  <br />
  <b>Cost: </b>  868450<br />
  <b>Sale price:</b>  434225<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  "(name) used (name of item)!" - MAY have an effect on battle


iname: itemdex/redblue/BB
name: QG
body:
  <b>Name: </b>  QG<br />
  <b>Hex: </b> BB<br />
  <b>Dec: </b> 187<br />
  <br />
  <b>Cost: </b>  928091<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/BC
name: oG
body:
  <b>Name: </b>  oG<br />
  <b>Hex: </b> BC<br />
  <b>Dec: </b> 188<br />
  <br />
  <b>Cost: </b>  928781<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/BD
name: G
body:
  <b>Name: </b>  G<br />
  <b>Hex: </b> BD<br />
  <b>Dec: </b> 189<br />
  <br />
  <b>Cost: </b>  808386<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/BE
name: $G
body:
  <b>Name: </b>  $G<br />
  <b>Hex: </b> BE<br />
  <b>Dec: </b> 190<br />
  <br />
  <b>Cost: </b>  845095<br />
  <b>Sale price:</b>  422547<br />
  <br />
  <b>Effect out of battle:</b>  Rival's effect<br />
  <b>Effect in battle:</b>  Acts as a potion


iname: itemdex/redblue/BF
name: H
body:
  <b>Name: </b>  H<br />
  <b>Hex: </b> BF<br />
  <b>Dec: </b> 191<br />
  <br />
  <b>Cost: </b>  949182<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable effect<br />
  <b>Effect in battle:</b>  Oak's unusable effect


iname: itemdex/redblue/C0
name: H
body:
  <b>Name: </b>  H<br />
  <b>Hex: </b> C0<br />
  <b>Dec: </b> 192<br />
  <br />
  <b>Cost: </b>  809394<br />
  <b>Sale price:</b>  404697<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unusable message<br />
  <b>Effect in battle:</b>  Oak's unusable message


iname: itemdex/redblue/C1
name: 8 8
body:
  <b>Name: </b>  8 8<br />
  <b>Hex: </b> C1<br />
  <b>Dec: </b> 193<br />
  <br />
  <b>Cost: </b>  194031<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Disables all buttons but the start and select buttons. If you open the start menu and exit then game returns to normal<br />
  <b>Effect in battle:</b>  Crashes game


iname: itemdex/redblue/C2
name: ?
body:
  <b>Name: </b>  ?<br />
  <b>Hex: </b> C2<br />
  <b>Dec: </b> 194<br />
  <br />
  <b>Cost: </b>  868450<br />
  <b>Sale price:</b>  Unsellable<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unsellable message<br />
  <b>Effect in battle:</b>  Does nothing(sort of)


iname: itemdex/redblue/C3
name: H
body:
  <b>Name: </b>  H<br />
  <b>Hex: </b> C3<br />
  <b>Dec: </b> 195<br />
  <br />
  <b>Cost: </b>  848091<br />
  <b>Sale price:</b>  424045<br />
  <br />
  <b>Effect out of battle:</b>  Oak's unsellable message<br />
  <b>Effect in battle:</b>  Does nothing(sort of) NOTE: This means that it was like splash. The game registered that I used the item, but it did not do anything.


iname: attackdex/redblue
name: Red/Blue/Yellow Attackdex
body:
  This database covers all known Glitch Attacks that exist in Red/Blue/Yellow. Note that, although the names and Hexes are the same across versions, it might be possible for the Yellow TM/HM attacks to have different effects from their Red/Blue counterparts.

  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Attacks</B>
  </TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/cooltrainer">Cooltrainer Attack</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/superglitch">Super Glitch</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/hm01">HM01</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/hm02">HM02</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/hm03">HM03</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/hm04">HM04</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/hm05">HM05</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm01">TM01</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm02">TM02</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm03">TM03</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm04">TM04</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm05">TM05</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm06">TM06</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm07">TM07</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm08">TM08</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm09">TM09</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm10">TM10</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm11">TM11</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm12">TM12</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm13">TM13</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm14">TM14</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm15">TM15</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm16">TM16</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm17">TM17</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm18">TM18</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm19">TM19</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm20">TM20</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm21">TM21</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm22">TM22</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm23">TM23</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm24">TM24</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm25">TM25</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm26">TM26</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm27">TM27</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm28">TM28</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm29">TM29</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm30">TM30</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm31">TM31</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm32">TM32</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm33">TM33</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm34">TM34</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm35">TM35</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm36">TM36</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm37">TM37</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm38">TM38</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm39">TM39</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm40">TM40</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm41">TM41</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm42">TM42</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm43">TM43</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm44">TM44</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm45">TM45</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm46">TM46</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm47">TM47</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm48">TM48</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm49">TM49</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm50">TM50</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm51">TM51</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm52">TM52</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm53">TM53</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm54">TM54</a></TD></TR>
  	<TR><TD class=menuitem><a href="attackdex/redblue/tm55">TM55</a></TD></TR>
  </TABLE>


iname: itemdex/redblue
name: Red/Blue Itemdex
body:
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Items</B>
  </TD></TR>
  <TR>
  	<TD class=menuitem><a href="itemdex/redblue/00"> j.</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/07"> ?????</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/09"> Pokédex</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/15"> Boulder Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/16"> Cascade Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/17"> Thunder Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/18"> Rainbow Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/19"> Soul Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/1A"> Marsh Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/1B"> Volcano Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/1C"> Earth Badge</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/2C"> ?????</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/54"> B2F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/55"> B1F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/56"> 1F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/57"> 2F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/58"> 3F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/59"> 4F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5A"> 5F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5B"> 6F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5C"> 7F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5D"> 8F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5E"> 9F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/5F"> 10F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/60"> 11F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/61"> B4F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/62"> w m</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/63"> ws m</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/64"> v##t#m#</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/65"> 'dm</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/66"> m</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/67"> w 'lm</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/68"> fm</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/69"> m</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6A"> -gm</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6B"> *block*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6C"> é</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6D"> i l</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6E"> Lg-</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/6F"> -g</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/70"> QGn Sl</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/71"> GnSl</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/72"> Q</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/73"> </a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/74"> DHNh|T4</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/75"> *blocks*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/76"> *blocks*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/77"> 4</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/78"> *blank*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/79"> $</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7A"> 4 "</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7B"> ?8</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7C"> 8 8</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7D"> $</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7E: A ?"> A ?</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/7F"> *your name* 76 7</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/80"> PC</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/81"> 4 4 y PC 4 4 H</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/82"> 4</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/83"> p <rival's name>E</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/84"> Trade completed!</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/85"> Too bad! The trade was canceled!</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/86"> [block]</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/87"> PkMn C</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/88"> D</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/89"> E</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8A"> O p't'u'v</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8B"> Trade Center</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8C"> p' e Enemy Rocket</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8D"> a</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8E"> 8</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/8F"> Battle Animation</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/90"> Battle Style</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/91"> Cancel</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/92"> WA4</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/93"> 2pu</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/94"> EtE</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/95"> F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/96"> F</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/97"> XF</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/98"> CC' *female sign* POKéi6</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/99"> PokeTrainer:</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9A"> a pu u w F 't</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9B"> v</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9C"> u</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9D"> Q r 4 h I</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9E"> 4 8 4 8 H</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/9F"> ABCDEFGHIJKLMNOPQRST</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A0"> I</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A1"> 2u 4 V h V</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A2"> Rival's</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A3"> Name?</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A4"> Nickname?</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A5"> SiS MS4 h.S</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A6"> *male sign* ieCV</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A7"> S'tS MS4 hL</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A8"> *down arrow*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/A9"> a:</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AA"> New Name</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AB"> New Name</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AC"> *blocks*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AD"> 5oz.CL: QU</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AE"> Red or Blue, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/AF"> Ash or Gary, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B0"> Jack or John, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B1"> New Name</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B2"> Blue or Red, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B3"> Gary or Ash, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B4"> John or Jack, depending on version</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B5"> *blank*</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B6"> ]9 O b9</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B7"> G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B8"> G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/B9"> *rival's name*G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BA"> 'G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BB"> QG</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BC"> oG</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BD"> G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BE"> $G</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/BF"> H</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/C0"> H</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/C1"> 8 8</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/C2"> ?</a></TD>
  </TR><TR>
  	<TD class=menuitem><a href="itemdex/redblue/C3"> H</a></TD>
  </TR></TABLE>


iname: docs/minor/unowns
name: Glitch Unowns
body:
  <b>The Glitch Unowns</b> are, obviously, Unowns that are glitched. Some look like
  versions of <a href="glitchdex/redblue/missingno">MissingNO</a> while others look
  like blocks with all the Unown letters except Z (A-Y) still others look like
  fragments of blocks with all the Unown letters except Z (A-Y) while others look
  like part &quot;version of MissingNO&quot; and part &quot;Unown letter
  block,&quot; others are blank, and many of them can restart and/or crash your
  game. I don't have pictures of all the Glitch Unowns, but if I get any, I will
  put them on a zip and post it up here.
  <br />
  The code to change the first Unown in your Unown Dex is
  01??24DC, where ?? is any Hex number between 00 and FF, but to find Glitches,
  don't enter 01 through 1A, as those are the real Unowns. Here are some examples
  of Glitch Unowns:<
  <br /><br />
  <img border="0" src="images/gu-FC.png" width="160" height="144"><i>&quot;Some
  look like versions of MissingNO (like the glitches in good ol' R/B/Y)&quot; </i>(01FC24DC)<br /><br /><img border="0" src="images/gu-FD.png" width="160" height="144"><i>&quot;others
  are blank&quot; </i>(01FD24DC)<br /><br /><img border="0" src="images/gu-FE.png" width="160" height="144"><i>&quot;others
  look like blocks with all the Unown letters except Z (A-Y)&quot; </i>(01FE24DC)<br /><br /><img border="0" src="images/gu-FF.png" width="160" height="144"><i>&quot;others
  look like part 'version of MissingNO' and part 'Unown letter block'&quot; </i>(01FF24DC)</p>


iname: misc/recent
name: Recent Changes
body:
  <?php
  $limit = (empty($_GET[limit]) ? 10 : intval($_GET[limit]));
  if(!empty($_GET[oldid])) {
  list($name, $fullurl, $date, $body) = mysql_fetch_array (mysql_query("select name, fullurl, date, oldtext from old where oldid='$_GET[oldid]' limit 1"));
  ?>
  <TABLE cellpadding=4 cellspacing=1 width="100%" class=menubox2>

  <TR><TD colspan=2 align=left class=menuheader>
  	<B><?php echo date("F d Y, g:i:s a",$date)." revision of <a href='$fullurl'>$name</a>"; ?></B>
  </TD></TR>
  <tr><td class="menuitem2">
  <?php
  evalhtml(dotags($body,DIR));
  ?>
  </td></tr></table>
  <?php
  } else {
  ?>
  <TABLE cellpadding=4 cellspacing=1 width="100%" class=menubox2>

  <TR><TD colspan=2 align=left class=menuheader>
  	<B>Recent Changes <?php echo (!empty($_GET[page])) ? "for article $_GET[page]": "on Glitch City Labs" ?></B>
  </TD></TR>
  <?php
  $query = mysql_query("select oldid, uname, fullurl, name, date, summary from old ".(!empty($_GET[page]) ? " where fullurl = '$_GET[page]'" : "")."order by oldid desc limit $limit");
  while($row = mysql_fetch_array($query)) {
  echo "<tr><td class='menuitem2'>".date("F d Y",$row[date])." - <b>$row[uname]</b> updated  <a href='$row[fullurl]'>$row[name]</a> (<i>$row[summary]</i>) (<span style='font-size:9px; '><a href='misc/recent?oldid=$row[oldid]'>view old revision</a> / <a href='misc/recent?page=$row[fullurl]'>view changes to this article</a>";

  if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo " / <a href='admin/docs/$row[fullurl]?oldid=$row[oldid]'>edit</a>"; } 

  echo "</span>)</td></tr>";
  }
  ?>
  </table>
  <?php
  }
  ?>
  <!nocomment>


iname: docs/unowns
name: Glitch Unowns
updater: zach
body:
  <b>The Glitch Unowns</b> are, obviously, Unowns that are glitched. Some look like versions of <a href="glitchdex/RB:31">MissingNO.</a> Others look like blocks with all the Unown letters except Z (A-Y) while others look
  like "part MissingNO." and part "Unown letter block." 
  Others are blank, and many of them can restart and/or crash your game. 
  <br><br>
  Not many pictures of Glitch Unowns are documented at this time.<br>
  <br />
  The code to change the first Unown in your Unown Dex is
  01??24DC, where ?? is any Hex number between 00 and FF. However, to find Glitches,
  do <b>not</b> enter Hex 01 through 1A, as those are the real Unowns. Here are some examples
  of Glitch Unowns:
  <br /><br />
  <img border="0" src="images/gu-FC.png" width="160" height="144"><br><i>"Some
  look like versions of MissingNO (like the glitches in good ol' R/B/Y)" </i>(01FC24DC)<br /><br /><img border="0" src="images/gu-FD.png" width="160" height="144"><br><br><i>"others
  are blank" </i>(01FD24DC)<br /><br /><img border="0" src="images/gu-FE.png" width="160" height="144"><br><i>"others
  look like blocks with all the Unown letters except Z (A-Y)" </i>(01FE24DC)<br /><br /><img border="0" src="images/gu-FF.png" width="160" height="144"><br><br><i>"others
  look like 'part MissingNO' and part 'Unown letter block'" </i>(01FF24DC)</p>


iname: staff/scf3
name: SCared_Fir3
body:
  <P><h1>SCared_Fir3
  <br>the coolest Global Mod of all of GCLF!!</h1>
  <P><b>SCared_Fir3</b> is one of the many people of GCL who <b>is not</b> one of the obessesive otaku catgirl..people. [DESU FTW!!]
  <br><b>YES I AM A GIRL!!!</b>
  <br>Anyway my favorite Pokemon generation is RBY and GSC.My first glitch encounter was Missingno in my friend's Red version.It was pretty patheic.
  <br>Currently I am [the coolest] Global Moderator on the GCL forums and I help out with cleaning up the site and fourms.
  <br><u>
  <br>Global Mod stats</u>
  <br>SCared_Fir3 (Pokemon Glitch Discussion,General Gaming Discussion,General Game Glitch Discussion,Game Hacking Discussion,Video Game Emulation) 


iname: docs/ilsty
name: Ilsty and ?
body:
  <b>Ilsty and ?</b> are not actually catchable Pokemon really, but you
  can see them by entering the cheat 011C24DC and going to your Unown Dex.
  <br /><br />
  This is Ilsty:<br />
  <img border="0" src="images/ilsty1.png" width="160" height="144">
  <img border="0" src="images/ilsty2.png" width="160" height="144">
  <img border="0" src="images/ilsty3.png" width="160" height="144">
  <br /><br />
  After Ilsty, you'll see ?:
  <br />
  <img border="0" src="images/question-mark1.png" width="160" height="144"><img border="0" src="images/question-mark2.png" width="160" height="144"><img border="0" src="images/question-mark3.png" width="160" height="144">


iname: docs/coolmove
name: Cool Move
body:
  <b>Cool Move</b> is a contest move in Ruby/Sapphire. Use a Gameshark code to catch
  one of the <a href="http://nemesistx_1.tripod.com/profglitch/variations.txt">variations of ??????????</a>, then feed it
  some Pokeblocks and put it into a Contest.<br><br>Most of its moves will be called &quot;-&quot;, but one of its moves will be called &quot;Cool Move.&quot; <br>
  When you use this Cool Move, you get many appeal hearts, but you cannot appeal
  again in that contest. When the contest is over, your game will be glitched.<br><br>
  (Using &quot;-&quot; will give you 4 red appeal hearts, and you can use it repeatedly.
  The screen will say &quot;?????????? hasn't made its appeal&quot;.) No
  glitchy effects, aside from the &quot;hasn't made its appeal&quot; text, will
  happen. <br>(It might have a variety of unglitched moves, but if you scroll down too far, the game will glitch.)
  <br /><br />
  <img border="0" src="images/coolmove.png" width="240" height="160">


iname: docs/minor
name: Minor Glitches
updater: zach
body:
  Alongside major glitches like <a href="glitchdex/RB:0">'M</a> and <a href="glitchdex/RB:31">MissingNo.</a>, there exist a number of minor glitches.
  <h2>Red/Blue/Yellow</h2>
  <ul>
  <li><a href="docs/amazingman">Amazing Man</a></li>
  <li><a href="docs/rbstandontree">Stand On A Tree</a></li>
  <li><a href="docs/invisiblepc">Invisible PC</a></li>
  <li><a href="docs/raichue">Evolving Raichu</a></li>
  <li><a href="docs/zeroerror">Zero Error</a></li>
  <li><a href="docs/transformditto">Transform into a Ditto</a></li>
  <li><a href="docs/seeghost">See a Ghost without a Silph Scope</a></li>
  <li><a href="docs/stuckinwall">Get Stuck in a Wall</a></li>
  <li><a href="docs/invisibletree">Invisible Tree</a></li>
  <li><a href="docs/glitchpokedex">Glitched Pokedex</a> <b>(Requires Gameshark)</b></li>
  <li><a href="docs/billgarden">Bills Secret Garden!</a></li>
  <li><a href="docs/walkonwater">Walk on Water</a></li>
  </ul>
  <h2>Gold/Silver/Crystal</h2>
  <ul>
  <li><a href="docs/ilsty">Ilsty and ?</a></li>
  <li><a href="docs/unowns">Glitch Unowns</a></li>
  <li><a href="docs/dolls">Glitch Dolls</a></li>
  <li><a href="docs/changecolor">Change Your Character's Color</a>
  <b> (Crystal Only)</b></li>
  </ul>
  <h2>3ed Generation Pokemon Games</h2>
  <ul>
  <li><a href="docs/3rdgenglitchedpokecenter">Advanced Gen Glitched Pokecenter</a> <b>(Requires Gameshark)</b></li>
  </ul>
  <h2>Ruby/Sapphire</h2>
  <ul>
  <li><a href="docs/coolmove">"Cool Move"</a></li>
  </ul>
  <h2>Emerald</h2>
  <ul>
  <li><a href="docs/standontree">Stand on Tree</a></li>
  </ul>
  <h2>Diamond/Pearl</h2>
  <ul>
  <li><a href="docs/rivalbattle">Battle your rival every day</a></li>
  </ul>


iname: templates/person
name: Person template
body:
  <table style="float:right; background-color: #000000">
  <tr>
  <th colspan="2" class="menuitem2"><b>{name}</b>
  </th></tr>
  <tr>
  <td style="font-size: 90%;" align="center" colspan="2"  class="menuitem2"> <img src="{pic}" alt="{name}" />
  </td></tr>
  <tr>
  <td class="menuitem2"><small>Years active</small>
  </td><td class="menuitem2">
  <small>{time}</small>
  </td></tr>
  <tr>
  <td class="menuitem2"><small>Aliases</small>
  </td><td class="menuitem2">
  <small>{names}</small>
  </td></tr>
  <tr>
  <td class="menuitem2"><small>Notable positions</small>
  </td><td class="menuitem2">
  <small>{pos}</small>
  </td></tr>
  <tr>
  <td class="menuitem2"><small>Achievements</small>
  </td><td class="menuitem2">
  <small>{achiev}</small>
  </td></tr>
  </table>


iname: meta/abwayax
name: Abwayax
body:
  {{person|pic=images/blank.gif|time=November 2003 - present|names=Professor Glitch<br />Nemesis|pos=Owner, Nemesis' Temple<br />Owner, Glitch City Laboratories<br />Moderator, TRsRockin Forums<br />Owner, #trsrockin<br />Owner, #glitchcity|achiev= }}
  <b>Abwayax</b> is probably best known as the chief administrator of <a href="meta/gcl">Glitch City Laboratories</a>.


iname: docs/emeraldcloning
name: Emerald Cloning
updater: zach
body:
  <h1>Emerald Cloning</h1>
  <b>Requirements:</b> All you need is access to battle tower. 
  <br><br>
  {{Imagecaptioned|http://img357.imageshack.us/img357/608/pictuer1sq9.jpg|This is the PC in the Battle tower|150|right}}
  <b>Step One:</b> Go to the PC in the battle tower. Must be on Emerald Version
  only.<br><br />


  <b>Step Two:</b> Deposit the Pokemon you want to clone in any slot of Lanete's PC.
  <br />
  <br />

  <b>Step Three:</b> Exit the computer and save your game.
  <br />
  <br />

  <b>Step Four:</b> Withdraw the Pokemon from the PC that you
  stored in step two.
  <br />
  <br />
  {{Imagecaptioned|http://img218.imageshack.us/img218/9200/pictuer3zb1.png|This girl is who you need to be talking to|150|right}}

  <b>Step Five:</b> Talk to the lady behind the counter closest to the PC.
  <br />
  <br />

  <b>Step Six:</b> She will ask if you want to make a challenge. Select yes and
  choose any two eligible pokemon from your party.
  <br />
  <br />

  <b>Step Seven:</b> She will tell you that you must save the game before
  making a challenge and ask you if that is OK. Select yes.
  <br />
  <br />

  <b>Step Eight:</b> The game will freeze for 2-3 seconds.
  <br />
  <br />

  <b>Step Nine:</b> After, but not during, the freeze, turn off the game. It is
  not necessary to save again.
  <br />
  <br />

  <b>Step Ten:</b> When your game is turned back on, the cloned Pokemon will be both in your party and in the PC.
  <br  />
  <br  />

  <b>Also Note:</b> If you want to clone items, then just equip the item to a Pokemon and clone the Pokemon. 
  <br  />
  <br  />

  <b>Zach the Glitch Buster's Video Demonstration:</b>
  <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/rlw7AXWxwcU&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rlw7AXWxwcU&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>


iname: docs/cloningredirect
name: Cloning
updater: zach
body:
  <b>Cloning</b> can occur in several Pokemon games.<br></br>
  <a href="docs/rbcloning">Click here</a> to learn how to clone in Pokemon Red/Blue/Yellow<br></br>
  <a href="docs/duplicate">Click here</a> to learn how to clone in Pokemon Gold/Silver<br></br>
  <a href="docs/emeraldcloning">Click here</a> to learn how to clone in Pokemon Emerald<br></br>
  <a href="/docs/DPduplicGTS">Click here</a> to learn how to clone in Pokemon Diamond/Pearl


iname: attackdex/attackdex/super
name: AttackDex :: Super Glitch AF
body:
  [<i><a href="attackdex/redblue">Return to Red/Blue/Yellow Attackdex</a></i>]<br />
  <b>Super Glitch Nickname:</b> Ball Throw<br />
  <b>Hex:</b> AF<br />
  <b>Dec:</b> 175<br />
  <b>G/S/C Equivalent:</b> Flail<br />
  <br />
  <b><u>Red/Blue Stats</u></b><br />
  <b>Power:</b> ???<br />
  <b>Hit Rate:</b> ?/256<br />
  <b>PP:</b> 0<br />
  <br />
  <b>Description of Effects</b><br />
  This non-lethal form of Super Glitch is useless, being very weak, hardly hitting, and with no special effect, even though it's animation is Pay Day.
  <br /><br />


iname: docs/walkthroughwalls
name: Walk Through Walls
updater: zach
body:
  <h3>Walk Through Walls</h3>
  The Walk Through Walls gameshark code has always bean fun and useful to people. Now you can do all that without a gameshark.<br></br><br></br> 
  <b>Requirements:</b> Must be able and know how to do the <a href="docs/regions/glitchcity">Glitch City</a> glitch. 
  Pokemon with high HP or a lot of potions (preferably both).<br></br><br></br>
  <b>Step One)</b> Get all the Pokemon in your party poisoned. (It helps it you only have one Pokemon)<br></br><br></br>
  <b>Step Two)</b> Do the <a href="docs/regions/glitchcity">Glitch City</a> glitch but stop after step four. Do this while keeping your Pokemon alive.<br></br><br></br>
  <b>Step Three)</b> Like you normally would you need to walk 500 steps but this time there is a twist. Your 500th step needs to be off a ledge. Again do this while keeping your Pokemon alive.<br></br><br></br>
  <b>Step Four)</b> If you timed this right then you should be in the Safari Zone entrance building, and be able to the walk through walls. But wait there's a catch, you cant leave. If you go into the Safari Zone you can't walk through walls anymore, and same if you go out into Glitch City. So how do you leave? Remember that your only Pokemon is poisoned? Walk around until your Pokemon faints. <br></br><br></br>
  <b>Step Five)</b> Your now at the last Pokemon center you visited. You also can walk through walls.<br><br><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/mOx7a1q9PgU"> </param> <embed src="http://www.youtube.com/v/mOx7a1q9PgU" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>


iname: docs/standontree
name: Stand On a Tree
updater: zach
body:
  <b>Stand On Tree</b> in Emerald.<br><br>
  <b>Requirements:</b> You must have a full bag. You could <b>NOT</b> have talked to PokéMart guy in Oldale.<br><br>
  Step 1)Talk to the PokéMart guy in Oldale.<br><br>
  Step 2)Walk north, one step outside of town. Then talk to him again from the the left side and let the rest happen.<br><br>
  Step 3)You'll walk right through the Mart and get forced onto a tree!


iname: docs/rbstandontree
name: Stand On Tree
body:
  <b>Stand On a Tree</b> in R/B<br><br>
  Requirements: Pokemon that knows cut and can use it out of battle.<br><br>
  Step one) Find a tree you can cut down.<br><br>
  Step two) Cut it down and stand where the tree was.<br><br>
  Step three) Save and restart the game.<br><br>
  Step four) Turn the game on and you standing on the tree!
  <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/pxYFLtpyEnw&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/pxYFLtpyEnw&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>


iname: docs/rbcloning
name: Clone Pokemon in Red/Blue
body:
  <b>Requirements:</b> Have two Pokemon Red/Blue/Yellow that can trade.<br></br><br></br>
  <b>Step 1)</b> Link the two games and go to a Pokemon center.<br></br><br></br>
  <b>Step 2)</b> Enter the trading room.<br></br><br></br>
  <b>Step 3)</b> Trade the Pokemon you want to clone and a Pokemon you don't want.<br></br><br></br>
  <b>Step 4)</b> On the game which the Pokemon you wanted to clone originated from, reset the game without saving. One the game on which the Pokemon you wanted to clone resides now, save.<br></br><br></br>
  <b>Step 5)</b> You have two of the save Pokemon!<br></br>
  <br></br><br></br>
  <b>Note:</b> When you do this you <b>WILL</b> lose a Pokemon. Just let it be a level 3 Pidgey or something.


iname: staff/xparasite9
name: xparasite9
body:
  <h2>xparasite9 would like to remind you that the IRC chat is no longer on HydroCityNet. that place became full of AIDS and fail.</h2> I told them to get rid of that orange bread <h2>The new server is at dragonz.dyndns.org but the channel is still #glitchcity.</h2><br>
  xparasite9 is a perfect example of the essence of awkwardness. You're probably getting an uncomfortable feeling reading this article now.
  <br>Apparently, all I am is a troll, despite what I do to help with the site.


iname: misc/browser_bomb
name: browser bomb
body:
  Browser Bomb v1.4
  <img src=http://www.lakeshorepreserve.wisc.edu/photo-gallery/bigwoods/lg/Big%20Woods%20Aerial,%20Cronon,%20DSC_8790.jpg height=44 width=44>
  <img src=http://arstechnica.com/reviews/4q00/macosx-pb1/images/earth-map-huge.jpg height=44 width=44>
  <img src=http://mpfwww.jpl.nasa.gov/MPF/parker/BigCraterSResRGB.jpg height=44 width=44>
  <img src=http://www.narhams.org/photos/Udvar-Hazy/Boeing%20Dash-80.jpg width=44 height=44>
  <img src=http://www.nist.gov/public_affairs/images/Boeing_SimulatorHR.jpg height=44 width=44>
  <img src=http://www.fspilotshop.com/images/boeing_01.jpg height=44 width=44>
  <img src="http://images.google.com/images?q=tbn:gsbqLWqn3q8J:www.sas.upenn.edu/home/assets/img/misc/CLASSROOM-TYP.jpg"/ width=44><img src=http://www.boeing.com/defense-space/space/gmd/gallery/images/gal_photos/greelyhires/IMG_0045_hires.jpg width=44><img src=http://www.geo.mtu.edu/volcanoes/popocatepetl/images/popotm85.gif width=44> <img src=http://www.errare.de/fraktale/054_1400x1050.jpg width=44><img src=http://www.lib.meiji.ac.jp/ashida/display/each/01/01-010/01-010-0-0003.12.033-l.jpg width=44> <img src=http://ian.kluft.com/pics/eclipse-20041027/img_3467.jpg width=44><br><img src=http://sohowww.nascom.nasa.gov/data/summary/gif/20010925/seit_00304_fd_20010925_1921.gif width=44><img src=http://sohowww.nascom.nasa.gov/data/summary/gif/20010925/seit_00284_fd_20010925_1907.gif width=44><img src=http://www.a-too.co.jp/sale/sale0331a.jpg width=44><img src=http://www.coriolis-ae.com/kswindmap/kswindmap13x19.png width=44><br><img src=http://www.the-nextlevel.com/features/interviews/shigeru-miyamoto/nintendo-hq-a.jpg width=100><br><img src=http://images.nintendo-difference.com/gc/20041006/sm12.jpg width=100><img src=http://www.kani.com/r-d1/photo/03_001.jpg width=44><br><img src="http://host.jwcinc.net/631920/kirbywtf.gif" height=44 width=44>


iname: docs/DPduplicGTS
name: Clone Pokemon in D/P
body:
  <b>Cloning Glitch in Pokemon Diamond and Pearl</b><br>
  The procedure is as follows:
  <br>
  1: The user logs into the Global Trade System. <br>
  2: The user deposits a pokemon into a box. <br>
  3: As the wireless communications start (the WLAN/Wireless light starts blinking), the user shuts off power. <br>
  <br>
  The procedure is not always successful, however.
  <br>A similar, equally accurate method follows:
  1. Turn off all programs that use the internet. This means no internet, no MSN, no AIM, etc. Shut them all down.<br>
  2. Start->control panel->network connections <br>
  4. In it, there should be something along the lines of "Local Area Connection". Double click it. <br>
  5. There should be a zone labeled Activity with a picture of two computers. The computers should have grey screens but might light up occasionally. If either computer is lighting up more than once every few seconds, check to make sure all internet programs are shut down. <br>
  6. Connect to Nintendo Wifi. The computers will light up but should go back to grey screens in a few seconds.<br>
  7. Offer the pokemon. Count until almost 7 revolutions of the clock have taken place. Then look up at the computer monitor screen. There'll be a point where BOTH the sending and receiving computers light up at the same time. This is the cue to turn the game off. There is less than even a half of a second to do this, so the screens must be anticipated. <br>
  If done correctly, the pokemon will be cloned. <br><br>
  An even less accurate way is as follows:
  <br>1: Log into Global Trade System.
  <br>2: Deposit the Pokemon you want to clone.
  <br>3: Shut your DS off when the wheel [in the right-hand corner] goes around about 6 times.
  <br><b>Note:</b>This is not always successful but it works if you turn your DS off at the right time.
  <P><h1><u>Youtube Demonstration</u> </h1>
  <br><object width="300" height="300"><param name="movie" value="http://www.youtube.com/v/dqjuX5ZKX08&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/dqjuX5ZKX08&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="300" height="300"></embed></object>


iname: docs/zzazz
name: ZZAZZ
body:
  <h2>The ZZAZZ Glitch</h2>
  <h3>Description</h3>
  Basically, the ZZAZZ glitch is what occurs when you encounter a glitch Trainer by using HEX 251, 252, 254, or 255 in the Ditto Trick. You encounter a glitch trainer that turns all of your Pokemon into Level 153 Bulbasaurs with Explosion, and some of the letters in your name are replaced with Z's, hence the "ZZAZZ" that I got. You can't fight this Trainer, because the game freezes if you attack. However, there is a way to escape the battle with your Pokemon turned into Bulbasaurs. Use an item (Any item will do) and the battle will mysteriously end. You'll be left with a team of exploding Bulbasaurs and sometimes SuperGlitch like effects. Of course, if you save after performing this glitch, your game is erased. Therefore, it's kind of pointless.<br></br><br>

  BTW, there's a pattern to this glitch: Bulbasaur is HEX 153, Explosion is HEX 153, the letter Z is HEX 153, and the Bulbasaurs are Level 153. The glitch just sets all of the game's variables to HEX 153. Also for some reason the Pokemon, the third letter in your name, and the third move in you Pokemon's move set are spared. three is the magic number <br><br>

  <h3>Newo's video demonstration</h3>
  <object width="225" height="250"><param name="movie" value="http://www.youtube.com/v/D3iVFfKjklk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/D3iVFfKjklk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>


iname: docs/pomeg
name: Pomeg glitch
body:
  <b>The Pomeg Glitch</b><br></br>

  Get abnormal amount of HP in emerald.<br></br><br></br>

  <b>Requirements:</b> Several Pomeg berries, Pokemon with one to three HP.<br></br><br></br>
  This glitch is easy. Get a Pokemon to one HP and give it a Pomeg berry. Its HP Should fall past zero and reset to 65535. The effect of HP loss varies between Pokemon. Some Pokemon loose one HP with the first berry and two with the second. You need to find out how much HP your Pokemon looses. If a Pokemon where to loose one HP every time then this glitch would not work. 


iname: docs/skipfirstgym
name: Skip the First Gym
updater: zach
body:
  <h1>Skip the First Gym</h1><br>
  <b>Note:</b> This glitch only works in Pokemon Red and Blue. <br><br>
  <b>Requirements:</b> Can not have beaten the first gym.<br></br><br></br>

  <b>Step One: </b>Open the start menu and move the arrow to "SAVE", then exit the menu by pressing B.<br></br><br></br>
     
  <b>Step Two: </b>Go to the boy and make him talk.<br></br><br></br>
     
  <b>Step Three: </b>Once he says "Follow me!", press B to end the conversation and immediately press the start button.<br></br><br></br>

  <b>Step Four: </b>Then save your game. If you don't reset you will walk to the gym alone.<br></br><br></br>

  <b>Step Five: </b>Restart the game.<br></br><br></br>

  <b>Step Six: </b>The boy will disappear, walk in from the left, then begin talking again.<br></br><br></br>

  <b>Step Seven: </b>He will still insist on taking you to the gym, but will walk there oddly.<br></br><br></br>
   
  <b>Step Eight: </b>Go back to the entrance to route three, and walk directly across the top spot where the boy used to be standing.<br></br><br></br>

  <b>Step Nine: </b>Done, your on your way and you don't need that badge.<br></br><br>
  Also see how to <a href=docs/skipfirstbadge>go through the Pokemon League without the bolder badge</a> so that you never need to beat the First Gym.<br></br><br>

  Here is a video demonstration<br></br>
  <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/ZcGXHFmhYOQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ZcGXHFmhYOQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>


iname: docs/testerpage
name: Test Page
body:
  <table border="1" cellpadding="5" height="100" width="650">
    <tbody>
      <tr>
        <td height="38" width="30"> Hex
  (DEC) </td>

       
        <td height="38" width="114">
        <div align="center">R/B Pokémon</div>
        </td>
        <td height="38" width="88">

        <div align="center">R/B Attack</div>

        </td>
        <td height="38" width="86">
        <div align="center">R/B Item<br>
        </div>
        </td>
      </tr>
   </tr>
      <tr valign="top">
        <td rowspan="2" height="76" width="30"><a
   href="http://glitchcity.info/glitchdex/redblue/m"> 00<br></br>0</a></a></td>

        <td rowspan="2" height="31" width="185"><a
   href="http://glitchcity.info/glitchdex/redblue/m"><img src="http://glitchcity.info/dexdata/redblue/m/icon.png"> &nbsp;<img src="http://glitchcity.info/dexdata/redblue/m/name.png" alt="'M"></a></a></td>
        <td rowspan="2" height="76"width="88"><a
   href="http://glitchcity.info/glitchdex/redblue/m"> Cooltrainer Move</a></a></td>
        <td rowspan="2" height="76" width="86"><a
   href="http://glitchcity.info/glitchdex/redblue/m"> #j.</a></a></td>
  </tr>


iname: templates/glitchdex2template
name: Glitch Dex 2 Template
body:
  <table width="100%" border="0" align="left" valign="top">
  <tr><td align="center">
  <table border="0" width="100%" height="100%"><tr><td colspan="2" height="100%">{sprite}</td></tr>
  <tr><td colspan="2">{icon} {realname}</td></tr>
  <tr><td><b>{type1}</b></td><td><b>{type2}</b></td></tr>
  </table>
  </td><td align="left"><font size="3"><b>Data</b></font>
  <table border="0" width="100%" align="left" bgcolor="#000000">
  <tr align="left"><th bgcolor="#EFEFEF">Real Name:</th><td bgcolor="#EFEFEF">{realname}</td></tr>
  <tr align="left"><th bgcolor="#EFEFEF">Designation:</th><td bgcolor="#EFEFEF">{designation}</td></tr>
  <tr align="left"><th bgcolor="#EFEFEF">Version:</th><td bgcolor="#EFEFEF">{version}</td></tr>
  <tr align="left"><th bgcolor="#EFEFEF">Identifier:</th><td bgcolor="#EFEFEF">{dec} ({hex})</td></tr>
  <tr align="left"><th bgcolor="#EFEFEF">Family:</th><td bgcolor="#EFEFEF">{family}</td></tr>
  </table></td></tr>
  <tr><td colspan="2"><font size="3"><b>Cry</b></font><br />{cry}</td></tr>
  <tr><td colspan="2"><font size="3"><b>Method of Obtaining</b></font><br />{obtain}</td></tr>
  <tr><td colspan="2"><font size="3"><b>Evolution</b></font><br />{evolve}</td></tr>
  <tr><td colspan="2"><font size="3"><b>Base Stats</b></font><br />
  <table border="0" width="100%" align="left" bgcolor="#000000">
  <tr align="left"><td bgcolor="#EFEFEF">Stat</td><th width="50%" bgcolor="#EFEFEF">Base</th><th bgcolor="#EFEFEF">Max L50</th><th bgcolor="#EFEFEF">Max L100</th><th bgcolor="#EFEFEF">Max L255</th></tr>
  <tr align="left"><td bgcolor="#EFEFEF">HP:</td><td bgcolor="#EFEFEF"><div style="background-color:red; width:{hp}px">{hp}</div></td><td bgcolor="#EFEFEF">{hp50}</td><td bgcolor="#EFEFEF">{hp100}</td><td bgcolor="#EFEFEF">{hp255}</td></tr>
  <tr align="left"><td bgcolor="#EFEFEF">Attack:</td><td bgcolor="#EFEFEF"><div style="background-color:orange; width:{attack}px">{attack}</div></td><td bgcolor="#EFEFEF">{attack50}</td><td bgcolor="#EFEFEF">{attack100}</td><td bgcolor="#EFEFEF">{attack255}</td></tr>
  <tr align="left"><td bgcolor="#EFEFEF">Defense:</td><td bgcolor="#EFEFEF"><div style="background-color:rgb(248,208,48); width:{defense}px">{defense}</td><td bgcolor="#EFEFEF">{defense50}</td><td bgcolor="#EFEFEF">{defense100}</td><td bgcolor="#EFEFEF">{defense255}</td></tr>
  <tr align="left"><td bgcolor="#EFEFEF">Speed:</td><td bgcolor="#EFEFEF"><div style="background-color:rgb(248,88,136); width:{speed}px">{speed}</div></td><td bgcolor="#EFEFEF">{speed50}</td><td bgcolor="#EFEFEF">{speed100}</td><td bgcolor="#EFEFEF">{speed255}</td></tr>
  <tr align="left"><td bgcolor="#EFEFEF">Special Attack:</td><td bgcolor="#EFEFEF"><div style="background-color:rgb(104,144,240); width:{spatk}px">{spatk}</div></td><td bgcolor="#EFEFEF">{spatk50}</td><td bgcolor="#EFEFEF">{spatk100}</td><td bgcolor="#EFEFEF">{spatk255}</td></tr>
  <tr align="left"><td bgcolor="#EFEFEF">Special Defense:</td><td bgcolor="#EFEFEF"><div style="background-color:rgb(120,200,80); width:{spdef}px">{spdef}</div></td><td bgcolor="#EFEFEF">{spdef50}</td><td bgcolor="#EFEFEF">{spdef100}</td><td bgcolor="#EFEFEF">{spdef255}</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="2">
  <table width="100%"><tr><td>
  <font size="3"><b>Learned Moves</b></font><br />
  <table border="0" width="100%" align="left" bgcolor="#000000">
  <tr align="left"><th width="10%" bgcolor="#EFEFEF">Level</th><th bgcolor="#EFEFEF">Move</th></tr>
  <!-m-><tr align="left"><td bgcolor="#EFEFEF">{level}</td><td bgcolor="#EFEFEF">{movename}</td></tr><!-/m->
  </table>
  </td><td>
  <font size="3"><b>TM/HM Moves</b></font><br />
  <table border="0" width="100%" align="left" bgcolor="#000000">
  <tr align="left"><th width="10%" bgcolor="#EFEFEF">TM/HM</th><th bgcolor="#EFEFEF">Move</th></tr>
  <!-t-><tr align="left"><td bgcolor="#EFEFEF">{tm}</td><td bgcolor="#EFEFEF">{movename}</td></tr><!-/t->
  </table>
  </td></tr></table>
  </td></tr>
  <tr><td colspan="2"><font size="3"><b>Misc. Details</b></font><br />{misc}</td></tr>
  </table>


iname: misc/glitchdex2test
name: Glitchdex 2 Test Page
body:
  <table width="100%" border="1" align="left" valign="top">
  <tr><td align="center">
  <table border="1" width="100%" height="100%"><tr><td colspan="2" height="100%">Sprite</td></tr>
  <tr><td colspan="2">Realname</td></tr>
  <tr><td>Type1</td><td>Type2</td></tr>
  </table>
  </td><td align="left"><font size="3"><b>Data</b></font>
  <table border="1" width="100%" align="left">
  <tr align="left"><th>Real Name:</th><td>Realname</td></tr>
  <tr align="left"><th>Designation:</th><td>Designation</td></tr>
  <tr align="left"><th>Version:</th><td>Version</td></tr>
  <tr align="left"><th>Identifier:</th><td>Dec (Hex)</td></tr>
  <tr align="left"><th>Family:</th><td>Family</td></tr>
  </table></td></tr>
  <tr><td colspan="2"><font size="3"><b>Method of Obtaining</b></font><br />Cheating device only</td></tr>
  <tr><td colspan="2"><font size="3"><b>Evolution</b></font><br />Evolution data</td></tr>
  <tr><td colspan="2"><font size="3"><b>Base Stats</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th>Stat</th><th width="50%">Base</th><th>Max L50</th><th>Max L100</th><th>Max L255</th></tr>
  <tr align="left"><th>HP:</th><td>hpstat</td></tr>
  <tr align="left"><th>Attack:</th><td>atkstat</td></tr>
  <tr align="left"><th>Defense:</th><td>defstat</td></tr>
  <tr align="left"><th>Speed:</th><td>spdstat</td></tr>
  <tr align="left"><th>Special Attack:</th><td>spatk</td></tr>
  <tr align="left"><th>Special Defense:</th><td>spdef</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="2"><font size="3"><b>Learned Moves</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th width="10%">Level</th><th>Move</th></tr>
  <tr align="left"><th>10</th><td>Solar Beam</td></tr>
  <tr align="left"><th>14</th><td>TM04</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="2"><font size="3"><b>TM/HM Moves</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th width="10%">TM/HM</th><th>Move</th></tr>
  <tr align="left"><th>TM05</th><td>Toxic</td></tr>
  <tr align="left"><th>HM01</th><td>Cut</td></tr>
  <tr align="left"><th>HM03</th><td>Surf</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="2"><font size="3"><b>Misc. Details</b></font><br />Stuff here</td></tr>
  </table>


iname: docs/speedrun
name: Speed Runner Glitches
updater: zach
body:
  <h3>Speed Runner Glitches</h3>

  There are glitches in the game which let one complete the game faster. That is why there called speed runner glitches. More coming soon.  

  <h2>Red/Blue/Yellow</h2>
  <ul>
  <li><a href="docs/silphscope">Get Past Marowaks Ghost without a Silph Scope.</a></li>
  <li><a href="docs/cycleroad">Get on Cycling Road without a Bike</a></li>
  <li><a href="docs/skipfirstbadge">Go Through Pokemon League Without Bolderbadge</a></li>
  </ul>

  <h2>Red/Blue <b>Only</b></h2>
  <ul>
  <li><a href="docs/skipfirstgym">Skip the First Gym</a></li>
  </ul>


iname: docs/miscglitches
name: Misc Glitches
updater: zach
body:
  <h3>Miscellaneous Glitches</h3>
  Here we have some glitches which are cool and useful enough to not be minor, yet not useful enough to put on the site directory. Here they are.

  <h2>Red/Blue/Yellow</h2>
  <ul>
  <li><a href="docs/ssanne">Reboard the SS Anne</a></li>
  <li><a href="docs/agatha">Go to Agatha from Lance</a></li>
  <li><a href="docs/dittosm">Ditto's Secret Move</a></li>
  <li><a href="docs/zzazz">The ZZAZZ Glitch!</a></li>
  <li><a href="docs/walkthroughwalls">Walk Through Walls</a></li></ul>
  <h2>Gold/Silver/Crystal</h2>
  <ul>
  <li><a href="docs/all3starters">Get All Three Starters</a></li></ul>
  <h2>Emerald</h2>
  <ul>
  <li><a href="docs/pomeg">The Pomeg Glitch</a></li></ul>
  <h2>Diamond and Pearl</h2>
  <ul>
  <li><a href="docs/infinite_massages!">Get Infinite Massages!</a></li>
  <li><a href="docs/notradeevo">Evolve trade Pokemon without trading</a></li></ul>
  <!NOCOMMENT>


iname: docs/celebitrick
name: Celebi Trick
updater: Abwayax
body:
  <?php
  header("Location: http://glitchcity.info/wiki/index.php/Celebi_Trick");
  die();
  ?>
  <h2>Celebi Trick</h2>
  Ok, we finally have it. A way to get Celebi, or any other Pokemon, in crystal. Below are steps to get Celebi but an explanation for using this to get any Pokemon is at the bottom of the page. So sit back, relax, and enjoy. <br></br><br></br>

  <b>Requirements</b>:To do this glitch you must met a few requirements. You must have beaten the Elite four. You must have a box in Bill's PC that isn't full. You must have a Sneasel that knows Beat Up as its third move (Sneasel learns Beat Up at level 57).<br></br><br></br>

  <b>Step One</b>. <a href="docs/duplicate">Clone</a> Sneasel correctly four times. <br></br><br></br>

  <b>Step Two</b>. Clone Sneasel incorrectly one time and get a bad clone. (granted, there's no clear cut way to do this yet...)<br></br><br></br>

  <b>Step Three</b>. Put your original Sneasel in the first slot of your party, followed by the four good clones and the bad clone.<br></br><br></br>

  <b>Step Four</b>. Go to the Daycare and ask the man, or woman, to raise your bad clone. Then you, take it right back.<br></br><br></br>

  <b>Step Five</b>. Now put the bad clone at the top of your party.<br></br><br></br>

  <b>Step Six</b>. Go to the PC in the daycare and enter Bill's PC.<br></br><br></br>

  <b>Step Seven</b>. Chose "Move PKMN w/o mail", and move any Pokï¿½mon from a PC box to the top of your party but be warned, that Pokemon will vanish. So let if be a useless Rattata <b>NOT</b> a rare or legendary Pokemon like Mewtwo.<br></br><br></br>

  <b>Step Eight</b>. Turn off the PC and go back to the Daycare man. Ask him to raise the bad clone, which should now be the second slot of your party. This time, do <b>NOT</b> take it back yet, and go back to the PC.<br></br><br></br>

  <b>Step Nine</b>. Deposit Rattata and the four good clones, and turn of the PC.<br></br><br></br>

  <b>Step Ten</b>. Go back to the Daycare man and take back the bad clone. Then, ask the man to raise your Sneasel. At this point however, Sneasel's name will probably have changed to SEL.<br></br><br></br>

  <b>Step Eleven</b>. Take back Sneasel from the Daycare, and it should now be a Celebi. However, this Celebi will not appear in your Pokï¿½dex and might be at a very high level.<br></br><br></br>

  <b>Step Twelve</b>. If you look at the PC box where you deposited Rattata and the four good clones, you will notice that the third and fourth clones' species, viewable from the first page of stats, have changed  (but you should still see the Sneasel sprite). When you withdraw these clones and put them in the Daycare, they will transform.<br></br><br></br>

  <b>Also note:</b> For some reason, in Crystal, if you look at the stats of the second clone in the PC box, the game might freeze and glitch.<br></br><br></br>

  <b>Credit:</b> Congratulations to <a href="http://forums.glitchcity.info/index.php?action=profile;u=172">Paco 81</a> for discovering this glitch. A big thanks to <a href="http://forums.glitchcity.info/index.php?action=profile;u=421">Matt12</a> for his help translating and writing out a simplified version.  Then <a href="http://forums.glitchcity.info/index.php?action=profile;u=36">I</a> slightly tweaked Matt12's version of this glitch and put it on the site. So give everyone a round of applause. <br></br><br></br>

  <b>One more thingï¿½</b> This glitch can be used to get any Pokemon in the game! How you ask? Well the way this glitch works is the third move of the Sneasel we used was beat up. on the <a href="/biglist.htm">hex list</a> Beat up has a HEX of FB, Celebi is in the same HEX slot. So if you changed the beat up attack to say the attack "Detect", Which has a HEX of C5, then the Pokemon that has a hex of C5, which is Umbreon by the way, would be the end result. Sneasel does not need to be used in this glitch, Sneasel is only used because it is the only Pokemon to learn the beat up attack. So that is how you get any Pokemon you want. 


iname: docs/walkonwater
name: Walk On Water
updater: zach
body:
  <h2>Walk On Water</h2>
  {{Imagecaptioned|http://img341.imageshack.us/img341/4711/pokemonblue1jo4.png|Go right here|150|right}}
  <b>Requirements:</b> Have a Pokemon that knows surf.<br><br>


  <b>Step One)</b> Go into the second gym and go to the far left wall. From there go the the square that's the third down from the back of the building.<br><br>

  <b>Step Two)</b> Then use surf and then, surf a second time.<br><br>

  Now your walking on water.  


iname: attackdex/attackdex2test
name: 2.0 Test
body:
  <table width="100%" border="1" align="left" valign="top">
  <tr><td align="center">
  <table border="1" width="100%" height="100%<tr><td colspan="2">Realname</td></tr>
  </table>
  </td><td align="left"><font size="3"><b>Data</b></font>
  <table border="1" width="100%" align="left">
  <tr align="left"><th>Real Name:</th><td>Realname</td></tr>
  <tr align="left"><th>Designation:</th><td>Designation</td></tr>
  <tr align="left"><th>Version:</th><td>Version</td></tr>
  <tr align="left"><th>Identifier:</th><td>Dec (Hex)</td></tr>
  <tr align="left"><th>Family:</th><td>Family</td></tr>
  </table></td></tr>
  <tr><td colspan="2"><font size="3"><b>Base Stats</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th>Stat</th><th width="50%">Base</th></tr>
  <tr align="left"><th>Power:</th><td>power</td></tr>
  <tr align="left"><th>Hit Rate:</th><td>hitrate</td></tr>
  <tr align="left"><th>PP</th><td>pp</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="1"><font size="3"><b>Standard Move For</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th width="10%">Pokemon</th><th>Level</th></tr>
  <tr align="left"><th>(realname)</th><td>52</td></tr>
  <tr align="left"><th>(realname)</th><td>34</td></tr>
  </table>
  </td></tr>
  <tr><td colspan="1"><font size="3"><b>Advanced Move For</b></font><br />
  <table border="1" width="100%" align="left">
  <tr align="left"><th width="10%">Pokemon</th><th>Level</th></tr>
  <tr align="left"><th>(realname)</th><td>134</td></tr>
  <tr align="left"><th>(realname)</th><td>123</td></tr>
  <tr align="left"><th>(realname)</th><td>156</td></tr>
  </table>
  </td></tr>

  <tr><td colspan="2"><font size="3"><b>Misc. Details</b></font><br />Stuff here</td></tr>
  </table>


iname: docs/Itemdex2
name: Itemdex 2.0 template
body:
  <table width="100%" border="1" align="left" valign="top">
  <tr><td align="center">
  <table border="1" width="100%" height="100%"><tr><td colspan="2" height="100%">Realname</td></tr>
  </table>
  </td><td align="left"><font size="3"><b>Data</b></font>
  <table border="1" width="100%" align="left">
  <tr align="left"><th>Real Name:</th><td>Realname</td></tr>
  <tr align="left"><th>Designation:</th><td>Designation</td></tr>
  <tr align="left"><th>Version:</th><td>Version</td></tr>
  <tr align="left"><th>Identifier:</th><td>Dec (Hex)</td></tr>
  <tr align="left"><th>Family:</th><td>Family</td></tr>
  <tr align="left"><th>Cost:</th><td>cost</td></tr>
  <tr align="left"><th>Sell Price:</th><td>sellprice</td></tr>
  </table></td></tr>
  <tr><td colspan="2"><font size="3"><b>Effect in Battle</b></font><br />effectinbattle</td></tr>
  <tr><td colspan="2"><font size="3"><b>Effect out of Battle</b></font><br />effectoutofbattle</td></tr>
  <tr><td colspan="2"><font size="3"><b>Misc. Details</b></font><br />
  </table>
  </td></tr>


iname: docs/rivalbattle
name: Battle Rival Every Day
body:
  You can battle your rival in the fight area every day of the week, simply by saving after the battle, and not doing anything until the next day, whence upon starting up, you will find your rival still standing there, ready to battle again.


iname: docs/3rdgenglitchedpokecenter
name: 3rd Gen Glitched Pokecenter
updater: GARY M 9
body:
       In R/G/B/Y when you tried to heal at a pokecenter with no pokemon, you would have had glitch blocks covering the screen and the game either reset or became a pokecenter version of glitch city.  This glitch also works for R/S/E/Fr/Lg, but it goes on forever and instead of glitch blocks there are pokeballs and there is no glitchcity.  To do this glitch, you need to:<br><br>
  <ul>
  <li>1. Start a new game.</li><br>
  <li>2. Have the walk through walls code on</li><br>
  <li>3. Walk to the pokecenter without getting a pokemon or battling a pokemon without having the code max stats.</li><br>
  <li>4. Enter the pokecenter and heal your pokemon.</li>
  </ul>
  Ruby/Sapphire:<br><br>
  <img src="/images/S pokecenter glitch.png" title="R/S version of the pokecenter glitch."><br><br>
  Fire Red/Leaf Green:<br><br>
  <img src="/images/fr pokecenter glitch.png" title="Fr/Lg version of the pokecenter glitch."><br><br>
  Emerald:<br><br>
  <img src="/images/e pokecenter glitch.png" title="Emerald version of the pokecenter glitch.">


iname: staff/abwayax
name: Abwayax
body:
  <b><a href="mailto:abwayax@yahoo.com">Abwayax</a></b> is the Founder of Glitch City Laboratories and its Super Glitch Alliance. Previously, he has owned three sites before: Pokemon Paranormal Research Laboratories (dead), <a href="http://profglitch.tk">Professor Glitch's Lab</a>, and Nemesis Temple. He <b>loves</b> programming, especially in Java, PHP, HTML, and CSS. Abwayax also enjoys being called one of these nicknames:
  <ul>
  <li>Nemesis <i>(mostly deprecated, since that name is <b>so</b> widely used)</i></li>
  <li>Professor Glitch<i>(a long time ago)</i></li>
  <li>Gammaman</li>
  <li>Snubbixtrainer176</li>
  </ul>
  Additionaly, xparasite9 tells me he wants everyone to call him <b>Joseph Stalin</b>. So please do ;)<br /><br />
  [[abwayax/sandbox|Personal sandbox]]<br />
  [[abwayax/schedule|My Schedule]]


iname: templates/header-zelda
name: header (Zelda)
body:
  <style type="text/css">
  <!--
  body, form, table, td, img{margin:0;padding:0;} td{text-align:left;}
  body{background-color:#aa2d07 }

  h1{
  font: 11px/13px futura, helvetica, arial, sans-serif;
  color:#bee387;
  font-weight:bold;
  text-transform:uppercase;
  background:#36592d top left repeat;
  padding:4px 10px;
  margin-bottom:5px;
  }

  h2{
  font: 20px/20px georgia, times new roman, times, serif;

  color:#a1c66a;
  font-weight:bold;
  text-transform:uppercase;
  padding:12px 60px;
  padding-right:20px;
  /* border:1px solid #000; */
  margin:4px 0;
  }

  h6{
  font: 20px/20px georgia, times new roman, times, serif;
  color:#a1c66a;
  font-weight:bold;
  text-transform:uppercase;
  padding:12px 110px;

  /* border:1px solid #000; */
  margin:4px 0;
  }

  h3{
  font: 18px/20px georgia, times new roman, times, serif;
  color:#ffd036;
  letter-spacing:-1px;
  margin:10px 0;
  }

  h4{
  font: 11px/13px futura, helvetica, arial, sans-serif;
  color:#bee387;
  font-weight:bold;
  text-transform:uppercase;
  padding-top:10px;
  }

  h5{
  font: 18px/20px georgia, times new roman, times, serif;
  color:#ffd036;
  letter-spacing:-1px;
  margin-top:20px;margin-bottom:-15px;
  }

  p, ol, ul{
  font: 12px/16px trebuchet ms, verdana, helvetica, arial, sans-serif
  }


  a {color:#fece3d;text-decoration:none;}
  a:hover {color:#fff;text-decoration:underline;}


  .indent{margin-left:30px;}

  -->
  </style>
  <h1>Gerudo City Laboratories</h1>
  <?php if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo "<i>(<a href='admin/docs/templates/header-zelda'>Edit</a>)</i>"; } ?>


iname: templates/header-sonic
name: Header (Sonic)
body:
  <h1>Genocide City Laboratories</h1>
  <?php if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo "<i>(<a href='admin/docs/templates/header-sonic'>Edit</a>)</i>"; } ?>


iname: templates/leftmenu-sonic
name: Leftmenu (Sonic)
body:
  <?php if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo "<i>(<a href='admin/docs/templates/leftmenu-sonic'>Edit</a>)</i>"; } ?>
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Classic Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/8bitsonic1/">Sonic 1 (8-bit) Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/8bitsonic2/">Sonic 2 (8-bit) Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonic1/">Sonic 1 Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonic2/">Sonic 2 Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonic3/">Sonic 3 &amp; Knuckles Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/scd/">Sonic CD Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonicspin/">Sonic Spinball Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/meanbean/">Dr. Robotnik's Mean Bean Machine Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonic3d/">Sonic 3D Blast Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/kchaotix/">Knuckles' Chaotix Glitches</a></TD>
  </TR>
  </TABLE>
  <br />
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Modern Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sadventure/">Sonic Adventure Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sadventure2/">Sonic Adventure 2 Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sadvance/">Sonic Advance Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sadvance2/">Sonic Advance 2 Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sadvance3/">Sonic Advance 3 Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sheroes/">Sonic Heroes Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/shadow/">Shadow the Hedgehog Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonicnext/">Sonic the Hedgehog (Next Gen) Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/srush/">Sonic Rush Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sbattle/">Sonic Battle Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://sonic.glitchcity.info/sonicdocs/sonicr/">Sonic R Glitches</a></TD>
  </TR>
  </TABLE>


iname: mariodocs/shadow_world
name: Shadow world
body:
  The "Shadow World" in Super Paper
  Mario. <br></br><br></br>
  <b>Requirements:</b> Able to go to level 1-2<br></br><br></br>
  <b>1)</b> Go to world 1-2's shop<br></br><br></br>
  <b>2)</b> Flip inside the shop and walk into the sign. <br></br><br></br>
  <b>3)</b> Then flip out and walk left and you should go behind the
  sign.<br></br><br></br>
  <b>4)</b> Then flip again and jump to the left. <br></br><br></br>
  <b>5)</b> then you should be in the shadow world.<br></br><br></br>
  Because this is confusing,
  <a href="http://www.youtube.com/watch?v=1URfVwoqEdg">here is a link</a> to a video demonstrating this glitch.


iname: mariodocs/doublejump
name: Double Jump
body:
  As small Mario, make a mushroom appear. Jump on it, while holding the jump button the whole time. While transforming, if the jump button continues to be held, Mario will jump again without touching the ground.
  <br><br>
  This can also be done on the Super Mario All-Stars version.


iname: docs/Glitched Flymap
name: glitchedflymap
body:
  In R/S(E/Fr/Lg?), you can access the flymap during the title screen. To access it use these codes:

  <h2>R/S</h2>
  <ul>
  <li>
  Access Fly Map (Press L+B+Up)<br>
  74000130 01BD<br>
  83004B20 AB35<br>
  74000130 01BD<br>
  83004B22 0808<br>
  74000130 01BD<br>
  83004B3E 0005<br>
  <br>
  Complete Flymap (besides islands and pokemon league)
  <br>
  82026A56 FFFF
  </li>
  </ul>


iname: docs/firespin
name: Link battle glitch
body:
  <h2>Link Battle Glitch</h2><br><br>
  <b>Requirements:</b> Be in a link cable battle with the following Pokemon.<br><br>
  On your side:
  <ul>
  <li>Ditto</li>
  <li>A Pokemon with Mirror Move</li>
  </ul>
  On your opposites side: 
  <ul>
  <li>A Pokemon with Fire Spin</li>
  <li>Ditto</li>
  <li>Weaker Pokemon (preferably one about to faint)</li>
  </ul><br><br>
  <b>Step One:</b> Get the Pokemon that have Fire Spin and Mirror Move fighting.<br><br>
  <b>Step Two:</b> Allow the Pokemon that has Fire Spin use it.<br><br>
  <b>Step Three:</b> Use Mirror Move to Fire Spin the enemy.<br><br>
  <b>Step Four:</b> Then allow the opponent to switch to there Pokemon that's about to faint. When that Pokemon faints, then the glitch starts. <br><br>


iname: templates/leftmenu-zelda
name: leftmenu (zelda)
body:
  <?php if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo "<i>(<a href='admin/docs/templates/leftmenu-zelda'>Edit</a>)</i>"; } ?>
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Zelda Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/TLoZ">The Legend of Zelda Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/Zelda2">The Adventure of Link Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/ALttP">A Link to the Past Glitches</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/LA">Link's Awakening</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/OoT">Ocarina of Time</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/MM">Majora's Mask</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/OoA">Oracle of Ages</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/OoS">Oracle of Seasons</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/FS">Four Swords</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/TWW">The Wind Waker</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/FSA">Four Swords Adventures</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/TMC">The Minish Cap</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/TP">Twilight Princess</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://zelda.glitchcity.info/zeldadocs/PH">Phantom Hourglass</a></TD>
  </TR>
  </TABLE>


iname: templates/leftmenu-mario
name: Leftmenu (Mario)
body:
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>NES Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/NES-SMB">Super Mario Bros.</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/NES-Mario2">Super Mario Bros. 2 US</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/NES-Mario2j">Super Mario Bros. 2 J (The Lost Levels)</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMB3">Super Mario Bros. 3</a></TD>
  </TR>
  <TR>


  <TR><TD colspan=2 align=left id=menuheader>
  	<B>SNES Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMW">Super Mario World</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMAS">Super Mario All-Stars</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMW2">Super Mario World 2: Yoshi's Island</a></TD>
  </TR>


  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Gameboy Games</B>
  </TD></TR>
  <TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SML">Super Mario Land</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SML2">Super Mario Land 2: 6 Golden Coins</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MLSS">Mario & Luigi: Superstar Saga</a></TD>
  </TR>


  <TR><TD colspan=2 align=left id=menuheader>
  	<B>3D Mario Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SM64">Super Mario 64</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMS">Super Mario Sunshine</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/UR-MR-GAY">Super Mario Galaxy</a></TD>
  </TR>


  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Nintendo DS Games</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SPP">Super Princess Peach</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MLPiT">Mario & Luigi: Partners in Time</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/YTG">Yoshi Touch & Go</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/niggastolemybike">New Super Mario Bros.</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/YIDS">Yoshi's Island DS</a></TD>
  </TR>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Remakes</B>
  </TD></TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMBDX">Super Mario Bros. DX</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMA">Super Mario Advance</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMA2">Super Mario World: Super Mario Advance 2</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMA3">Yoshi's Island: Super Mario Advance 3</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMA4">Super Mario Advance 4: Super Mario Bros. 3</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SM64DS">Super Mario 64 DS</a></TD>
  </TR>



  <TR><TD colspan=2 align=left id=menuheader>
  	<B>Spinoff Games</B>
  </TD></TR>

  <!-- Doubtful there's any glitches in Dr. Mario, but I'll set up the tables just in case. ~xprt9

  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/DRMario">Dr. Mario</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/DRMario64">Dr. Mario 64</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/DRMarioPL">Dr. Mario & Puzzle League</a></TD>
  </TR>
  -->


  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SMK">Super Mario Kart</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MK64">Mario Kart 64</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MKSC">Mario Kart Super Circuit</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MKDD">Mario Kart: Double Dash!</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MKDS">Mario Kart DS</a></TD>
  </TR>




  <!-- doubtful we'll have glitches for Mario Party, but...
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP1">Mario Party</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP2">Mario Party 2</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP3">Mario Party 3</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP4">Mario Party 4</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP5">Mario Party 5</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP6">Mario Party 6</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MPA">Mario Party Advance</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP7">Mario Party 7</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MP8">Mario Party 8</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/MPDS">Mario Party DS</a></TD>
  </TR> -->




  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/PM">Paper Mario</a></TD>
  </TR>
  <TR>
  	<TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/PMtTYD">Paper Mario: The Thousand-Year Door</a></TD>
  </TR>
  <TR>
          <TD id=menuitem><a href="http://mario.glitchcity.info/mariodocs/SPM">Super Paper Mario</a></TD>
  </TR>
  </TABLE>


iname: mariodocs/drowning_mario
name: Get Stuck and Drown
body:
  <b>Step One:</b> Get to the end of any water level. This example uses world 2-2.<br>
  <img src="http://img517.imageshack.us/img517/9459/picture1tj7.png" border="0"/></a><br><br>



  <b>Step Two:</b> Get Right Next to the end pipe.<br>
  <img src="http://img237.imageshack.us/img237/1340/supermariobrospc10001ee0.png" border="0""/></a><br><br>


  <b>Step Three:</b> Make Mario duck, then press A to swim and then let go of the down button.<br>
  <img src="http://img237.imageshack.us/img237/9199/supermariobrospc10002fu0.png" border="0" /></a><br><br>



  This should result in Mario getting his head in a block.<br>
  <img src="http://img237.imageshack.us/img237/5180/supermariobrospc10003dd9.png" border="0" alt="Image Hosted by ImageShack.us"/></a><br><br>


  <b>Step Four:</b> When Mario has his head in a block, keep it there by continuously pressing A, then press  Right on the directional pad.<br><br>



  This should result in Mario gliding behind the pipe and getting stuck. From there there is nothing to be done outside of resetting the game or waiting for time to run out.<br>
  <img src="http://img176.imageshack.us/img176/9025/supermariobrospc10004vw0.png" border="0" /></a><br><br>

  <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/QmgtmIkItnE"> </param> <embed src="http://www.youtube.com/v/QmgtmIkItnE" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>


iname: mariodocs/sfm
name: Small Fire Mario
body:
  First, go to any castle level (e.g. W1-4, W2-4, etc.), preferably one that contains a power-up. Now get to Bowser when Mario is big. Get past him (over or under) without getting hit and wait beside the axe. Let Bowser come toward you, and when he gets close, jump into the air. Try to land on his head and the axe at the same time. The timing is very tricky, and will require a lot of practice. If you time it right, you will become semitransparent like you normally would when you're hit, but you will still be big! The reason for this is that you are frozen when you touch the axe and don't have time to shrink. Now Mario is actually big and Regular. Now find a power up in one of the following levels. It is actually a mushroom. Collect it to shrink! Now when small Super Mario gets another power-up, it will be a fire-flower. Collect it to be small and fiery. To return to normalcy, run into an enemy. Do not run into an enemy while you are big or else you'll die immediately. The effect of this reversed "small-fiery mode" will remain in effect as long as you don't die.


iname: mariodocs/NES-SMB
name: Super Mario Bros (NES)
body:
  There are many glitches for the original Super Mario Bros. Please keep in mind that the amount of Mario glitches on this site is growing rapidly. <br><br>
  <ul>
  <li><a href="http://mario.glitchcity.info/mariodocs/drowning_mario">Get Stuck and Drown</a></li>

  <li><a href="http://mario.glitchcity.info/mariodocs/smallfire">Small Fiery Mario</a></li>

  <li><a href="http://mario.glitchcity.info/mariodocs/inside_enemies">Walk inside enemies</a></li>

  <li><a href="http://mario.glitchcity.info/mariodocs/glidemario">Gliding Mario</a></li>
  </ul>

  <li><a href="http://mario.glitchcity.info/mariodocs/doublejump">Double Jump</a></li>
  </ul>


iname: mariodocs/SM64DS
name: Super Mario 64 DS
body:
  <ul>
  <li><a href="http://mario.glitchcity.info/talltallflood">Flood Tall Tall Mountain</a></li>

  </ul>


iname: docs/infinite_massages
name: Get Infinite Massages
body:
  <h1>Get Infinite Massages</h1>
  <b>Step One:</b> Set your clock back 1 Minute before Midnight<br><br>
  <b>Step Two:</b> Save your Clock Data and shut your DS off.<br><br>
  <b>Step Three:</b> Start your game and go to the Massage Girl in Veilstone City.<br><br>
  <b>Step Four:</b> Get a massage from the girl for any Pokemon.  Then save and turn off your DS.<br><br>
  <b>Step Five:</b> Repeat steps one through four and the girl in Veilstone will continue to give massages. <br><br>
  <b>Uses:</b> This lets you make your Pokemon happy easily, making friendship evolutions much easier.   


iname: mariodocs/smallfire
name: Small Fiery Mario
body:
  <h2>Small Fireball Mario</h2>

  <b>Requirements:</b> Be fireball Mario.<br><br>   
  <b>Step One)</b> Go fight Bowser in any castle<br><br>
  <b>Step Two)</b> Hit the level ending ax and Bowser 
  simultaneously.<br><br>
  <b>Step Three)</b> if you timed it right, you beat the level and take damage at the same time. <br><br>
  <b>Step Four)</b> In the next level, get a fire flower and you will be small as well as be fireball Mario.<br><br><br><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/6cL61rWw6aY"> </param> <embed src="http://www.youtube.com/v/6cL61rWw6aY" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object><br><br>
  Why does this work?
  <a href="http://en.wikipedia.org/w/index.php?title=Super_Mario_Bros.&oldid=27944018#Little_Fiery_Mario">Wikipedia</a>
  has a great explanation on what occurs in the game to produce this effect. 


iname: mariodocs/inside_enemies
name: Walk inside enemies
body:
  <h2>Walk inside enemies</h2>
  <b>Requirements:</b> Be Super or Fiery Mario<br><br>
  <b>Step One)</b> Get hit by a enemy <br><br>
  <b>Step Two)</b> While still flashing and invincible, walk inside an enemy.<br><br>
  <b>Step Three)</b> When the invincibility ends, you stay still inside the enemy and are not harmed.<br><br>
  <b>Step Four)</b> Walk with the enemy to stay inside it. If you stand still and the enemy goes away, then you get harmed and die. <br><br>
  <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/VrNTjIYkOCE"> </param> <embed src="http://www.youtube.com/v/VrNTjIYkOCE" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>


iname: mariodocs/glidemario
name: Gliding Mario
body:
  <h2>Gliding Mario</h2>
  As Fiery Mario, at the start of a level, or as you exit a warp pipe, press and hold A and B. This will cause mario to appear to glide when walking or running.<br><br>
  <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/ocL0eCg-uDk"> </param> <embed src="http://www.youtube.com/v/ocL0eCg-uDk" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>


iname: mariodocs/talltallflood
name: Flood Tall Tall Mountain
body:
  Get Luigi, and then enter the second star mission of Tall, Tall Mountain. Scale the mountain by foot. Once you are at the top, past the waterfall, there is a red box. Get the flower and become invisible. After the invisibility wears off, or even as it is wearing off, jump down to the area where there are several large red polka-dotted mushrooms with red coins on them. The second-smallest of them is a teleporter; when you stand on it, it will teleport you to an area along the cliff near the cannon. If done correctly, when you get teleported there, you should be underwater, and can swim. When you swim off the edge, the wind will blow you and ruin the swimming physics but keep the blue tinge to the level. Swim almost straight up and keep close to the mountain. Once you are past the ledge, you can swim around and there is a top to the water where you can get air and then dive back under and keep exploring. If you go near the start of the level, the underwater glitch turns off.


iname: mariodocs/MKDS
name: Mario Kart DS
body:
  <ul>
  <li>Luigi's Mansion</li>
  <b>Game Freeze</b><br>
  When on the stairs going into the mansion, stop, and press A+B and left or right.
  <br>
  <li>Bowser's Castle</li>
  <b>Jump over a wall</b>
  <br>
  XPARASITE9 was actually the first person to discover this, and it used to be on the Nintendo NSider Forums.
  In the area with all the steps, perform a Powerslide Turbo Boost and on the left side, right before the "early" wall, jump on the top step. This will result in the kart completely clearing this wall and flying out of bounds a good distance.


iname: docs/infinite_massages
name: Get Infinite Massages
body:
  Get Infinite Massages

  Step One: Set your clock back 1 Minute before Midnight

  Step Two: Save your Clock Data and shut your DS off.

  Step Three: Start your game and go to the Massage Girl in Veilstone City.

  Step Four: Get a massage from the girl for any Pokemon. Then save and turn off your DS.

  Step Five: Repeat steps one through four and the girl in Veilstone will continue to give massages.

  Uses: This lets you make your Pokemon happy easily, making friendship evolutions much easier.


iname: docs/infinite_massages!
name: Get Infinite Massages
body:
  Get Infinite Massages
  Step One: Set your clock back 1 Minute before Midnight

  Step Two: Save your Clock Data and shut your DS off.

  Step Three: Start your game and go to the Massage Girl in Veilstone City.

  Step Four: Get a massage from the girl for any Pokemon. Then save and turn off your DS.

  Step Five: Repeat steps one through four and the girl in Veilstone will continue to give massages.

  Uses: This lets you make your Pokemon happy easily, making friendship evolutions much easier.


iname: system/pagecontainer
name: Page Container
body:
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader width=20%>
  	<B>{{PAGENAME}}</B> {{editlinks}}
  </TD></TR>
  <TR>
  	<TD id=menuitem2 colspan=2>{{PAGE}}</TD>
  </TR>
  </TABLE>


iname: system/dirlist
name: Directory Listing
body:
  <TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox>

  <TR><TD colspan=2 align=left id=menuheader>
  	<B>{{DIR}}</B>
  </TD></TR>
  <?php 
  global $dirlist;
  foreach($dirlist As $iname => $doc) { ?>
  <TR>
  	<TD id=menuitem><a href="{{DIR}}/<?php echo $iname?>"><?php echo $doc[name]?></a></TD>
  </TR>
  <?php } ?>
  </TABLE>


iname: system/editlinks
body:
  <?php if($_SESSION[loggedin] && $_SESSION[rank] >= 5) {  echo "<i>(<a href='admin/docs/".DIR."/$myName'>$edit</a>)</i>";  } ?>
  	(<i><?php echo "<a href=\"misc/recent?page=".DIR."/{$iname}\">Updates</a>"; ?></i>)
  	<?php if($name == "Under Construction") { echo "<i>(<a href='admin/docs/".DIR."/$myName?last'>Get Latest Deleted Revision</a>)</i>"; } ?>


iname: templates/glitchdex/list
name: Glitchdex listing template
body:
  <?php
  global $shortnames, $shorthand,$directive;
  // start info gathering code
  $whereclause = "WHERE 1 = 1 ";

  if(strpos($directive[1],":")) {
  	$usenomenclature = true;
  	$bits = explode(":",$directive[1]);
  	$whereclause .= "AND `designation` LIKE '%$directive[1]%'";
  } else {

  if(!empty($directive[1]))
  	//$whereclause .= "AND `cat`='$directive[1]'";
  	$whereclause .= "AND `designation` LIKE '{$shorthand[$directive[1]]}:%'";

  //if(!empty($directive[2]))
  //	$whereclause .= " AND `iname`='$directive[2]'";

  if(empty($directive[2])) {
  	if(!empty($_GET['dex']))
  		$whereclause .= " AND `family`='$_GET[dex]'";
  		
  	if(!empty($_GET['dec']))
  		$whereclause .= " AND `designation` LIKE '%:$_GET[dec]%'";

  	if(!empty($_GET['hex']))
  		$whereclause .= " AND `designation` LIKE '%:".hexdec($_GET[hex])."%'";

  	if(!empty($_GET['learns']))
  		$whereclause .= " AND `learned` LIKE '%s:".strlen($_GET['learns']).':"'.$_GET['learns']."\"%'";

  	if(!empty($_GET['tmmove']))
  		$whereclause .= " AND `tmhm` LIKE '%s:".strlen($_GET['tmmove']).':"'.$_GET['tmmove']."\"%'";

  	if(!empty($_GET['evolvesto']))
  		$whereclause .= " AND `evolution` LIKE '%s:".strlen($_GET['evolvesto']).':"'.$_GET['evolvesto']."\"%'";
  		
  	if(!empty($_GET['type']))
  		$whereclause .= " AND (`type1` LIKE '%$_GET[type]%' OR `type2` LIKE '%$_GET[type]%')";
  		
  	if(!empty($_GET['acquire'])) {

  		if($_GET['acquire'] == "legit")
  			$whereclause .= " AND `acquire` > '0'";		
  		else
  			$whereclause .= " AND `acquire`='$_GET[acquire]'";
  	}
  	if(!empty($_GET['sort'])) {
  		if($_GET['sort'] == "dex-desc")
  			$whereclause .= " ORDER BY family DESC";
  		elseif($_GET['sort'] == "dex-asc")
  			$whereclause .= " ORDER BY family ASC";
  		elseif($_GET['sort'] == "hex-asc")
  			$whereclause .= " ORDER BY SUBSTRING(designation,POSITION(':' IN designation) + 1) ASC";			
  		elseif($_GET['sort'] == "hex-desc")
  			$whereclause .= " ORDER BY SUBSTRING(designation,POSITION(':' IN designation) + 1) DESC";			
  			
  	} else {
  		$whereclause .= " ORDER BY family ASC";
  	}	
  	
  }
  }
  // query
  $sqlquery = mysql_query("SELECT * FROM `glitchdex2` $whereclause");

  //echo "SELECT * FROM `glitchdex` $whereclause";

  $i = 0;

  $arr = array();

  $stats = array();

  ?>
  	<TABLE cellpadding=4 cellspacing=1 width="100%" id=menubox valign="middle">

  	<TR><TD colspan=11 align=left id=menuheader>
  		<B>GlitchDex 2.0b - Viewing <?php echo mysql_num_rows($sqlquery); ?> entries</B><br /><font size="1">(Sort by: Hex [<a href="glitchdex/<?php echo $directive[1]; ?>?sort=hex-asc<?php echo (!empty($_GET[acquire]) ? "&acquire=$_GET[acquire]" : "")?>">ascending</a>|<a href="glitchdex/<?php echo $directive[1]; ?>?sort=hex-desc<?php echo (!empty($_GET[acquire]) ? "&acquire=$_GET[acquire]" : "")?>">descending</a>] - Dex [<a href="glitchdex/<?php echo $directive[1]; ?>?sort=dex-asc<?php echo (!empty($_GET[acquire]) ? "&acquire=$_GET[acquire]" : "")?>">ascending</a>|<a href="glitchdex/<?php echo $directive[1]; ?>?sort=dex-desc<?php echo (!empty($_GET[acquire]) ? "&acquire=$_GET[acquire]" : "")?>">descending</a>])<br />
  		View only glitches accessible by: <a href="glitchdex/<?php echo $directive[1]; ?>?acquire=1<?php echo (!empty($_GET[sort]) ? "&sort=$_GET[sort]" : "")?>">Ditto Trick</a> | <a href="glitchdex/<?php echo $directive[1]; ?>?acquire=2<?php echo (!empty($_GET[sort]) ? "&sort=$_GET[sort]" : "")?>">Equivalent Trade</a> | <a href="glitchdex/<?php echo $directive[1]; ?>?acquire=3<?php echo (!empty($_GET[sort]) ? "&sort=$_GET[sort]" : "")?>">Evolution</a> [<a href="glitchdex/<?php echo $directive[1]; ?>?acquire=legit<?php echo (!empty($_GET[sort]) ? "&sort=$_GET[sort]" : "")?>">View all obtainable without Gameshark</a> | <a href="glitchdex/<?php echo $directive[1]; echo (!empty($_GET[sort]) ? "?sort=$_GET[sort]" : "")?>">View All</a>]</font>
  	</TD></TR>
  	<TR><TD align=left class=subheader width="60">
  		HEX (DEC)
  	</TD><TD align=left class=subheader>
  		Name
  	</TD><TD align=left class=subheader width="1">
  		Dex No.
  	</TD><TD align=left class=subheader>
  		Version
  	</TD><TD align=left class=subheader>
  		Type
  	</TD><TD align=left class=subheader width="1">
  		HP
  	</TD><TD align=left class=subheader width="1">
  		ATK
  	</TD><TD align=left class=subheader width="1">
  		DEF.
  	</TD><TD align=left class=subheader width="1">
  		SPD
  	</TD><TD align=left class=subheader width="1">
  		SpAtk.
  	</TD><TD align=left class=subheader width="1">
  		SpDef
  	</TD></TR>	
  	<?php while($row = mysql_fetch_array($sqlquery)) {
  	
  		foreach($row As $k => $v)
  			$row[$k] = trim($row[$k]);
  	
  		$bits = explode(":",$row[designation]);
  		$row[cat] = $shortnames[$bits[0]];
  		$row[dec] = trim($bits[1]);
  		$row[hex] = strtoupper(dechex($bits[1]));
  		$row[dex] = $row[family];

  		if(($row['name'] == "MissingNo" && ($show_all_missingno || !$gotMissingno[$row[cat]])) || $row['name'] != "MissingNo") {
  	
  		if($row['name'] == "MissingNo") $gotMissingno[$row[cat]] = 1;
  		
  		//list($legacyname) = mysql_fetch_array(mysql_query("SELECT `iname` FROM `glitchdex` WHERE `dec`='$row[dec]' AND `cat`='{$shortnames[$bits[0]]}'"));
  		$legacyname = $row[old_iname];
  		
  		if($row[cat] == "redblue") $realCat = "Red/Blue";
  		elseif($row[cat] == "yellow") $realCat = "Yellow";
  		elseif($row[cat] == "green") $realCat = "Green";
  		elseif($row[cat] == "goldsilvercrystal") $realCat = "Gold/Silver/Crystal";
  		elseif($row[cat] == "rubysapphire") $realCat = "Ruby/Sapphire";
  		elseif($row[cat] == "diamondpearl") $realCat = "Diamond/Pearl";
  		elseif($row[cat] == "tcg") $realCat = "TCG";	
  	?>
  	<TR>
  		<TD id=menuitem2 width="60"><a href="glitchdex2/<?php echo $directive[1]; ?>?hex=<?php echo $row[hex]; ?>"><?php echo $row[hex]; ?></a> (<?php echo $row[dec]; ?>)</TD>
  		<TD id=menuitem><a href="<?php echo $fullurl."glitchdex/".$shorthand[$row[cat]]?>:<?php echo $row[dec]?>"><?php echo icon(array("iname"=>$legacyname,"cat"=>$shortnames[$bits[0]])); echo name(array("iname"=>$legacyname,"cat"=>$shortnames[$bits[0]],"name"=>$row[name])); ?></a></TD>
  		<TD id=menuitem2><a href="glitchdex/<?php echo $directive[1]; ?>?dex=<?php echo $row[dex]; ?>"><?php echo $row[dex]; ?></a></TD>
  		<TD id=menuitem2><a href="glitchdex/<?php echo $row[cat]; ?>"><?php echo $realCat; ?></a></TD>
  		<TD id=menuitem2><?php echo "<a href=\"glitchdex/$directive[1]?type=$row[type1]\">$row[type1]</a>/<a href=\"glitchdex/$directive[1]?type=$row[type2]\">$row[type2]</a>"; ?></TD>		
  		<TD id=menuitem2 width="1"><?php echo $row[hp]; ?></TD>
  		<TD id=menuitem2 width="1"><?php echo $row[attack]; ?></TD>
  		<TD id=menuitem2 width="1"><?php echo $row[defense]; ?></TD>
  		<TD id=menuitem2 width="1"><?php echo $row[speed]; ?></TD>
  		<TD id=menuitem2 width="1"><?php echo $row[spatk]; ?></TD>
  		<TD id=menuitem2 width="1"><?php echo $row[spdef]; ?></TD>
  	</TR>
  	<?php } 
  	
  	}?>
  	</TABLE>


iname: docs/gameshark/pokemonrbycodes.txt
name: pokemonrbycodes.txt
mimetype: text/plain
body:
  I have decided to start one. If you find any codes to add to this, please tell me on the forums (I'm PichuUmbreon) or e-mail me
  at P0k3m0nP1chu@c0mcast.c0m. (replace the numbers with real letters to make this work) I'll give you credit, but if someone else made it, please tell that person's name so I can give credit to him/her instead.

  This may look like Matthew Robinson's code archive. I did start with his code archives, but they are not updated anymore. I gave
  credit to his codes.

  To find a code in this huge list, use your browser's search feature. Ctrl+F may bring it up.

  All of the codes on this list start with 01. This beginning should work on most games, but if it doesn't work, change it to 91. One
  of the two should work.
   
  Total Party Pokemon  
  01??63D1  
    
  End Pokemon  
  01??6AD1  
    
  -----------------------------------  
    
  1st Pokemon  
    
  Pokemon Modifier  
  01??64D1  
  01??6BD1  
    
  Current HP Modifier  
  01??6CD1  
  01??6DD1  
    
  Status Modifier   
  01??6FD1  
    
  Type 1 Modifier 01??70D1  
  Type 2 Modifier 01??71D1  
    
  Skill 1 Modifier 01??73D1  
  Skill 2 Modifier 01??74D1  
  Skill 3 Modifier 01??75D1  
  Skill 4 Modifier 01??76D1  
    
  ID # Modifier  
  01??77D1  
  01??78D1  
    
  Experience Modifier  
  01??79D1  
  01??7AD1  
  01??7BD1  
    
  HP Exp. Modifier  
  01??7CD1  
  01??7DD1  
    
  Attack Exp. Modifier  
  01??7ED1  
  01??7FD1  
    
  Defense Exp. Modifier  
  01??80D1  
  01??81D1  
    
  Speed Exp. Modifier  
  01??82D1  
  01??83D1  
    
  Special Exp. Modifier  
  01??84D1  
  01??85D1  
    
  Att & Def DV Mod 01??86D1  
  Spd & Spc DV Mod 01??87D1  
    
  PP Skill 1 Modifier 01??88D1  
  PP Skill 2 Modifier 01??89D1  
  PP Skill 3 Modifier 01??8AD1  
  PP Skill 4 Modifier 01??8BD1  
    
  Level Modifier   
  01??8CD1  
    
  Max HP Modifier  
  01??8DD1  
  01??8ED1  
    
  Attack Modifier  
  01??8FD1  
  01??90D1  
    
  Defense Modifier  
  01??91D1  
  01??92D1  
    
  Speed Modifier  
  01??93D1  
  01??94D1  
    
  Special Modifier  
  01??95D1  
  01??96D1  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150BFD2  
    
  Slot 01 01??B5D2  
  Slot 02 01??B6D2  
  Slot 03 01??B7D2  
  Slot 04 01??B8D2  
  Slot 05 01??B9D2  
  Slot 06 01??BAD2  
  Slot 07 01??BBD2  
  Slot 08 01??BCD2  
  Slot 09 01??BDD2  
  Slot 10 01??BED2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??73D2  
  Slot 2 01??74D2  
  Slot 3 01??75D2  
  Slot 4 01??76D2  
  Slot 5 01??77D2  
  Slot 6 01??78D2  
  Slot 7 01??79D2  
    
  End Code 01507AD2  
    
  -----------------------------------  
    
  2nd Pokemon  
    
  Pokemon Modifier  
  01??65D1  
  01??97D1  
    
  Current HP Modifier  
  01??98D1  
  01??99D1  
    
  Status Modifier   
  01??9BD1  
    
  Type 1 Modifier 01??9CD1  
  Type 2 Modifier 01??9DD1  
    
  Skill 1 Modifier 01??9FD1  
  Skill 2 Modifier 01??A0D1  
  Skill 3 Modifier 01??A1D1  
  Skill 4 Modifier 01??A2D1  
    
  ID # Modifier  
  01??A3D1  
  01??A4D1  
    
  Experience Modifier  
  01??A5D1  
  01??A6D1  
  01??A7D1  
    
  HP Exp. Modifier  
  01??A8D1  
  01??A9D1  
    
  Attack Exp. Modifier  
  01??AAD1  
  01??ABD1  
    
  Defense Exp. Modifier  
  01??ACD1  
  01??ADD1  
    
  Speed Exp. Modifier  
  01??AED1  
  01??AFD1  
    
  Special Exp. Modifier  
  01??B0D1  
  01??B1D1  
    
  Att & Def DV Mod 01??B2D1  
  Spd & Spc DV Mod 01??B3D1  
    
  PP Skill 1 Modifier 01??B4D1  
  PP Skill 2 Modifier 01??B5D1  
  PP Skill 3 Modifier 01??B6D1  
  PP Skill 4 Modifier 01??B7D1  
    
  Level Modifier   
  01??B8D1  
    
  Max HP Modifier  
  01??B9D1  
  01??BAD1  
    
  Attack Modifier  
  01??BBD1  
  01??BCD1  
    
  Defense Modifier  
  01??BDD1  
  01??BED1  
    
  Speed Modifier  
  01??BFD1  
  01??C0D1  
    
  Special Modifier  
  01??C1D1  
  01??C2D1  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150CAD2  
    
  Slot 01 01??C0D2  
  Slot 02 01??C1D2  
  Slot 03 01??C2D2  
  Slot 04 01??C3D2  
  Slot 05 01??C4D2  
  Slot 06 01??C5D2  
  Slot 07 01??C6D2  
  Slot 08 01??C7D2  
  Slot 09 01??C8D2  
  Slot 10 01??C9D2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??7ED2  
  Slot 2 01??7FD2  
  Slot 3 01??80D2  
  Slot 4 01??81D2  
  Slot 5 01??82D2  
  Slot 6 01??83D2  
  Slot 7 01??84D2  
    
  End Code 015085D2  
    
  -----------------------------------  
    
  3rd Pokemon  
    
  Pokemon Modifier  
  01??66D1  
  01??C3D1  
    
  Current HP Modifier  
  01??C4D1  
  01??C5D1  
    
  Status Modifier   
  01??C7D1  
    
  Type 1 Modifier 01??C8D1  
  Type 2 Modifier 01??C9D1  
    
  Skill 1 Modifier 01??CBD1  
  Skill 2 Modifier 01??CCD1  
  Skill 3 Modifier 01??CDD1  
  Skill 4 Modifier 01??CED1  
    
  ID # Modifier  
  01??CFD1  
  01??D0D1  
    
  Experience Modifier  
  01??D1D1  
  01??D2D1  
  01??D3D1  
    
  HP Exp. Modifier  
  01??D4D1  
  01??D5D1  
    
  Attack Exp. Modifier  
  01??D6D1  
  01??D7D1  
    
  Defense Exp. Modifier  
  01??D8D1  
  01??D9D1  
    
  Speed Exp. Modifier  
  01??DAD1  
  01??DBD1  
    
  Special Exp. Modifier  
  01??DCD1  
  01??DDD1  
    
  Att & Def DV Mod 01??DED1  
  Spd & Spc DV Mod 01??DFD1  
    
  PP Skill 1 Modifier 01??E0D1  
  PP Skill 2 Modifier 01??E1D1  
  PP Skill 3 Modifier 01??E2D1  
  PP Skill 4 Modifier 01??E3D1  
    
  Level Modifier   
  01??E4D1  
    
  Max HP Modifier  
  01??E5D1  
  01??E6D1  
    
  Attack Modifier  
  01??E7D1  
  01??E8D1  
    
  Defense Modifier  
  01??E9D1  
  01??EAD1  
    
  Speed Modifier  
  01??EBD1  
  01??ECD1  
    
  Special Modifier  
  01??EDD1  
  01??EED1  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150D5D2  
    
  Slot 01 01??CBD2  
  Slot 02 01??CCD2  
  Slot 03 01??CDD2  
  Slot 04 01??CED2  
  Slot 05 01??CFD2  
  Slot 06 01??D0D2  
  Slot 07 01??D1D2  
  Slot 08 01??D2D2  
  Slot 09 01??D3D2  
  Slot 10 01??D4D2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??89D2  
  Slot 2 01??8AD2  
  Slot 3 01??8BD2  
  Slot 4 01??8CD2  
  Slot 5 01??8DD2  
  Slot 6 01??8ED2  
  Slot 7 01??8FD2  
    
  End Code 015090D2  
    
  -----------------------------------  
    
  4th Pokemon  
    
  Pokemon Modifier  
  01??67D1  
  01??EFD1  
    
  Current HP Modifier  
  01??F0D1  
  01??F1D1  
    
  Status Modifier   
  01??F3D1  
    
  Type 1 Modifier 01??F4D1  
  Type 2 Modifier 01??F5D1  
    
  Skill 1 Modifier 01??F7D1  
  Skill 2 Modifier 01??F8D1  
  Skill 3 Modifier 01??F9D1  
  Skill 4 Modifier 01??FAD1  
    
  ID # Modifier  
  01??FBD1  
  01??FCD1  
    
  Experience Modifier  
  01??FDD1  
  01??FED1  
  01??FFD1  
    
  HP Exp. Modifier  
  01??00D2  
  01??01D2  
    
  Attack Exp. Modifier  
  01??02D2  
  01??03D2  
    
  Defense Exp. Modifier  
  01??04D2  
  01??05D2  
    
  Speed Exp. Modifier  
  01??06D2  
  01??07D2  
    
  Special Exp. Modifier  
  01??08D2  
  01??09D2  
    
  Att & Def DV Mod 01??0AD2  
  Spd & Spc DV Mod 01??0BD2  
    
  PP Skill 1 Modifier 01??0CD2  
  PP Skill 2 Modifier 01??0DD2  
  PP Skill 3 Modifier 01??0ED2  
  PP Skill 4 Modifier 01??0FD2  
    
  Level Modifier   
  01??10D2  
    
  Max HP Modifier  
  01??11D2  
  01??12D2  
    
  Attack Modifier  
  01??13D2  
  01??14D2  
    
  Defense Modifier  
  01??15D2  
  01??16D2  
    
  Speed Modifier  
  01??17D2  
  01??18D2  
    
  Special Modifier  
  01??19D2  
  01??1AD2  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150E0D2  
    
  Slot 01 01??D6D2  
  Slot 02 01??D7D2  
  Slot 03 01??D8D2  
  Slot 04 01??D9D2  
  Slot 05 01??DAD2  
  Slot 06 01??DBD2  
  Slot 07 01??DCD2  
  Slot 08 01??DDD2  
  Slot 09 01??DED2  
  Slot 10 01??DFD2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??94D2  
  Slot 2 01??95D2  
  Slot 3 01??96D2  
  Slot 4 01??97D2  
  Slot 5 01??98D2  
  Slot 6 01??99D2  
  Slot 7 01??9AD2  
    
  End Code 01509BD2  
    
  -----------------------------------  
    
  5th Pokemon  
    
  Pokemon Modifier  
  01??68D1  
  01??1BD2  
    
  Current HP Modifier  
  01??1CD2  
  01??1DD2  
    
  Status Modifier   
  01??1FD2  
    
  Type 1 Modifier 01??20D2  
  Type 2 Modifier 01??21D2  
    
  Skill 1 Modifier 01??23D2  
  Skill 2 Modifier 01??24D2  
  Skill 3 Modifier 01??25D2  
  Skill 4 Modifier 01??26D2  
    
  ID # Modifier  
  01??27D2  
  01??28D2  
    
  Experience Modifier  
  01??29D2  
  01??2AD2  
  01??2BD2  
    
  HP Exp. Modifier  
  01??2CD2  
  01??2DD2  
    
  Attack Exp. Modifier  
  01??2ED2  
  01??2FD2  
    
  Defense Exp. Modifier  
  01??30D2  
  01??31D2  
    
  Speed Exp. Modifier  
  01??32D2  
  01??33D2  
    
  Special Exp. Modifier  
  01??34D2  
  01??35D2  
    
  Att & Def DV Mod 01??36D2  
  Spd & Spc DV Mod 01??37D2  
    
  PP Skill 1 Modifier 01??38D2  
  PP Skill 2 Modifier 01??39D2  
  PP Skill 3 Modifier 01??3AD2  
  PP Skill 4 Modifier 01??3BD2  
    
  Level Modifier   
  01??3CD2  
    
  Max HP Modifier  
  01??3DD2  
  01??3ED2  
    
  Attack Modifier  
  01??3FD2  
  01??40D2  
    
  Defense Modifier  
  01??41D2  
  01??42D2  
    
  Speed Modifier  
  01??43D2  
  01??44D2  
    
  Special Modifier  
  01??45D2  
  01??46D2  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150EBD2  
    
  Slot 01 01??E1D2  
  Slot 02 01??E2D2  
  Slot 03 01??E3D2  
  Slot 04 01??E4D2  
  Slot 05 01??E5D2  
  Slot 06 01??E6D2  
  Slot 07 01??E7D2  
  Slot 08 01??E8D2  
  Slot 09 01??E9D2  
  Slot 10 01??EAD2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??9FD2  
  Slot 2 01??A0D2  
  Slot 3 01??A1D2  
  Slot 4 01??A2D2  
  Slot 5 01??A3D2  
  Slot 6 01??A4D2  
  Slot 7 01??A5D2  
    
  End Code 0150A6D2  
    
  -----------------------------------  
    
  6th Pokemon  
    
  Pokemon Modifier  
  01??69D1  
  01??47D2  
    
  Current HP Modifier  
  01??48D2  
  01??49D2  
    
  Status Modifier   
  01??4BD2  
    
  Type 1 Modifier 01??4CD2  
  Type 2 Modifier 01??4DD2  
    
  Skill 1 Modifier 01??4FD2  
  Skill 2 Modifier 01??50D2  
  Skill 3 Modifier 01??51D2  
  Skill 4 Modifier 01??52D2  
    
  ID # Modifier  
  01??53D2  
  01??54D2  
    
  Experience Modifier  
  01??55D2  
  01??56D2  
  01??57D2  
    
  HP Exp. Modifier  
  01??58D2  
  01??59D2  
    
  Attack Exp. Modifier  
  01??5AD2  
  01??5BD2  
    
  Defense Exp. Modifier  
  01??5CD2  
  01??5DD2  
    
  Speed Exp. Modifier  
  01??5ED2  
  01??5FD2  
    
  Special Exp. Modifier  
  01??60D2  
  01??61D2  
    
  Att & Def DV Mod 01??62D2  
  Spd & Spc DV Mod 01??63D2  
    
  PP Skill 1 Modifier 01??64D2  
  PP Skill 2 Modifier 01??65D2  
  PP Skill 3 Modifier 01??66D2  
  PP Skill $ Modifier 01??67D2  
    
  Level Modfier   
  01??68D2  
    
  Max HP Modifier  
  01??69D2  
  01??6AD2  
    
  Attack Modifier  
  01??6BD2  
  01??6CD2  
    
  Defense Modifier  
  01??6DD2  
  01??6ED2  
    
  Speed Modifier  
  01??6FD2  
  01??70D2  
    
  Special Modifier  
  01??71D2  
  01??72D2  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150F6D2  
    
  Slot 01 01??ECD2  
  Slot 02 01??EDD2  
  Slot 03 01??EED2  
  Slot 04 01??EFD2  
  Slot 05 01??F0D2  
  Slot 06 01??F1D2  
  Slot 07 01??F2D2  
  Slot 08 01??F3D2  
  Slot 09 01??F4D2  
  Slot 10 01??F5D2  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??AAD2  
  Slot 2 01??ABD2  
  Slot 3 01??ACD2  
  Slot 4 01??ADD2  
  Slot 5 01??AED2  
  Slot 6 01??AFD2  
  Slot 7 01??B0D2  
    
  End Code 0150B1D2  
    
  -----------------------------------  
  --------------------------------  
  Enemy Pokemon Trainer Team Codes
  --------------------------------

  Total Enemy Pokemon  
  01??9CD8  
    
  End Enemy Pokemon  
  01??A3D8
    
  -----------------------------------  
    
  1st Enemy Pokemon  
    
  Pokemon Modifier  
  01??9DD8  
  01??A4D8  
    
  Current HP Modifier  
  01??A5D8
  01??A6D8  
    
  Status Modifier   
  01??A8D8
    
  Type 1 Modifier 01??A9D8
  Type 2 Modifier 01??AAD8  
    
  Skill 1 Modifier 01??ACD8
  Skill 2 Modifier 01??ADD8  
  Skill 3 Modifier 01??AED8  
  Skill 4 Modifier 01??AFD8  
    
  ID # Modifier  
  01??B0D8  
  01??B1D8  
    
  Experience Modifier  
  01??B2D8  
  01??B3D8  
  01??B4D8  
    
  HP Exp. Modifier  
  01??B5D8  
  01??B6D8  
    
  Attack Exp. Modifier  
  01??B7D8  
  01??B8D8  
    
  Defense Exp. Modifier  
  01??B9D8  
  01??BAD8  
    
  Speed Exp. Modifier  
  01??BBD8  
  01??BCD8  
    
  Special Exp. Modifier  
  01??BDD8  
  01??BED8  
    
  Att & Def DV Mod 01??BFD8  
  Spd & Spc DV Mod 01??C0D8  
    
  PP Skill 1 Modifier 01??C1D8  
  PP Skill 2 Modifier 01??C2D8  
  PP Skill 3 Modifier 01??C3D8  
  PP Skill 4 Modifier 01??C4D8  
    
  Level Modifier   
  01??C5D8
    
  Max HP Modifier  
  01??C6D8  
  01??C7D8  
    
  Attack Modifier  
  01??C8D8  
  01??C9D8  
    
  Defense Modifier  
  01??CAD8  
  01??CBD8  
    
  Speed Modifier  
  01??CCD8  
  01??CDD8  
    
  Special Modifier  
  01??CED8  
  01??CFD8  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  0150F8D9  
    
  Slot 01 01??EED9  
  Slot 02 01??EFD9  
  Slot 03 01??F0D9  
  Slot 04 01??F1D9 
  Slot 05 01??F2D9  
  Slot 06 01??F3D9  
  Slot 07 01??F4D9  
  Slot 08 01??F5D9  
  Slot 09 01??F6D9  
  Slot 10 01??F7D9  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??ACD9  
  Slot 2 01??ADD9  
  Slot 3 01??AED9  
  Slot 4 01??AFD9  
  Slot 5 01??B0D9  
  Slot 6 01??B1D9  
  Slot 7 01??B2D9  
    
  End Code 0150B3D9  
    
  -----------------------------------  
    
  2nd Enemy Pokemon  
    
  Pokemon Modifier  
  01??9ED8  
  01??D0D8  
    
  Current HP Modifier  
  01??D1D8  
  01??D2D8
    
  Status Modifier   
  01??D4D8
    
  Type 1 Modifier 01??D5D8  
  Type 2 Modifier 01??D6D8  
    
  Skill 1 Modifier 01??D8D8  
  Skill 2 Modifier 01??D9D8  
  Skill 3 Modifier 01??DAD8  
  Skill 4 Modifier 01??DBD8  
    
  ID # Modifier  
  01??DCD8  
  01??DDD8
    
  Experience Modifier  
  01??DED8  
  01??DFD8  
  01??E0D8  
    
  HP Exp. Modifier  
  01??E1D8  
  01??E2D8  
    
  Attack Exp. Modifier  
  01??E3D8  
  01??E4D8  
    
  Defense Exp. Modifier  
  01??E5D8  
  01??E6D8  
    
  Speed Exp. Modifier  
  01??E7D8  
  01??E8D8  
    
  Special Exp. Modifier  
  01??E9D8  
  01??EAD8  
    
  Att & Def DV Mod 01??EBD8  
  Spd & Spc DV Mod 01??ECD8  
    
  PP Skill 1 Modifier 01??EDD8  
  PP Skill 2 Modifier 01??EED8  
  PP Skill 3 Modifier 01??EFD8  
  PP Skill 4 Modifier 01??F0D8  
    
  Level Modifier   
  01??F1D8  
    
  Max HP Modifier  
  01??F2D8  
  01??F3D8  
    
  Attack Modifier  
  01??F4D8  
  01??F5D8  
    
  Defense Modifier  
  01??F6D8  
  01??F7D8  
    
  Speed Modifier  
  01??F8D8  
  01??F9D8 
    
  Special Modifier  
  01??FAD8  
  01??FBD8  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  015003DA  
    
  Slot 01 01??F9D9  
  Slot 02 01??FAD9  
  Slot 03 01??FBD9  
  Slot 04 01??FCD9  
  Slot 05 01??FDD9  
  Slot 06 01??FED9  
  Slot 07 01??FFD9  
  Slot 08 01??00DA  
  Slot 09 01??01DA  
  Slot 10 01??02DA  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??B7D9  
  Slot 2 01??B8D9  
  Slot 3 01??B9D9  
  Slot 4 01??BAD9  
  Slot 5 01??BBD9  
  Slot 6 01??BCD9  
  Slot 7 01??BDD9  
    
  End Code 0150BED9  
    
  -----------------------------------  
    
  3rd Enemy Pokemon  
    
  Pokemon Modifier  
  01??9FD8  
  01??FCD8  
    
  Current HP Modifier  
  01??FDD8  
  01??FED8  
    
  Status Modifier   
  01??00D9  
    
  Type 1 Modifier 01??01D9  
  Type 2 Modifier 01??02D9  
    
  Skill 1 Modifier 01??04D9  
  Skill 2 Modifier 01??05D9  
  Skill 3 Modifier 01??06D9  
  Skill 4 Modifier 01??07D9  
    
  ID # Modifier  
  01??08D9  
  01??09D9  
    
  Experience Modifier  
  01??0AD9  
  01??0BD9  
  01??0CD9  
    
  HP Exp. Modifier  
  01??0DD9  
  01??0ED9  
    
  Attack Exp. Modifier  
  01??0FD9  
  01??10D9  
    
  Defense Exp. Modifier  
  01??11D9  
  01??12D9  
    
  Speed Exp. Modifier  
  01??13D9  
  01??14D9  
    
  Special Exp. Modifier  
  01??15D9  
  01??16D9  
    
  Att & Def DV Mod 01??17D9  
  Spd & Spc DV Mod 01??18D9  
    
  PP Skill 1 Modifier 01??19D9  
  PP Skill 2 Modifier 01??1AD9  
  PP Skill 3 Modifier 01??1BD9  
  PP Skill 4 Modifier 01??1CD9  
    
  Level Modifier   
  01??1DD9  
    
  Max HP Modifier  
  01??1ED9  
  01??1FD9  
    
  Attack Modifier  
  01??20D9  
  01??21D9  
    
  Defense Modifier  
  01??22D9  
  01??23D9  
    
  Speed Modifier  
  01??24D9  
  01??25D9  
    
  Special Modifier  
  01??26D9  
  01??27D9  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  01500EDA 
    
  Slot 01 01??04DA  
  Slot 02 01??05DA  
  Slot 03 01??06DA  
  Slot 04 01??07DA  
  Slot 05 01??08DA  
  Slot 06 01??09DA  
  Slot 07 01??0ADA  
  Slot 08 01??0BDA  
  Slot 09 01??0CDA  
  Slot 10 01??0DDA  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??C2D9  
  Slot 2 01??C3D9  
  Slot 3 01??C4D9  
  Slot 4 01??C5D9  
  Slot 5 01??C6D9  
  Slot 6 01??C7D9  
  Slot 7 01??C8D9  
    
  End Code 0150C9D9  
    
  -----------------------------------  
    
  4th Enemy Pokemon  
    
  Pokemon Modifier  
  01??A0D8  
  01??28D9 
    
  Current HP Modifier  
  01??29D9  
  01??2AD9  
    
  Status Modifier   
  01??2CD9  
    
  Type 1 Modifier 01??2DD9  
  Type 2 Modifier 01??2ED9  
    
  Skill 1 Modifier 01??30D9  
  Skill 2 Modifier 01??31D9  
  Skill 3 Modifier 01??32D9  
  Skill 4 Modifier 01??33D9  
    
  ID # Modifier  
  01??34D9  
  01??35D9  
    
  Experience Modifier  
  01??36D9  
  01??37D9  
  01??38D9  
    
  HP Exp. Modifier  
  01??39D9  
  01??3AD9  
    
  Attack Exp. Modifier  
  01??3BD9  
  01??3CD9  
    
  Defense Exp. Modifier  
  01??3DD9  
  01??3ED9  
    
  Speed Exp. Modifier  
  01??3FD9  
  01??40D9  
    
  Special Exp. Modifier  
  01??41D9  
  01??42D9  
    
  Att & Def DV Mod 01??43D9  
  Spd & Spc DV Mod 01??44D9  
    
  PP Skill 1 Modifier 01??45D9
  PP Skill 2 Modifier 01??46D9  
  PP Skill 3 Modifier 01??47D9  
  PP Skill 4 Modifier 01??48D9  
    
  Level Modifier   
  01??49D9  
    
  Max HP Modifier  
  01??4AD8  
  01??4BD8  
    
  Attack Modifier  
  01??4CD8  
  01??4DD9  
    
  Defense Modifier  
  01??4ED9  
  01??4ED9  
    
  Speed Modifier  
  01??4FD9  
  01??50D9  
    
  Special Modifier  
  01??51D9  
  01??52D9  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  015019DA  
    
  Slot 01 01??0FDA  
  Slot 02 01??10DA  
  Slot 03 01??11DA  
  Slot 04 01??12DA  
  Slot 05 01??13DA  
  Slot 06 01??14DA  
  Slot 07 01??15DA  
  Slot 08 01??16DA  
  Slot 09 01??17DA  
  Slot 10 01??18DA  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??CDD9  
  Slot 2 01??CED9  
  Slot 3 01??CFD9  
  Slot 4 01??D0D9  
  Slot 5 01??D1D9  
  Slot 6 01??D2D9  
  Slot 7 01??D3D9  
    
  End Code 0150D4D9  
    
  -----------------------------------  
    
  5th Enemy Pokemon  
    
  Pokemon Modifier  
  01??A1D8  
  01??54D9  
    
  Current HP Modifier  
  01??55D9  
  01??56D9  
    
  Status Modifier   
  01??58D9  
    
  Type 1 Modifier 01??F9D9  
  Type 2 Modifier 01??FAD9  
    
  Skill 1 Modifier 01??FCD9  
  Skill 2 Modifier 01??FDD9  
  Skill 3 Modifier 01??FED9  
  Skill 4 Modifier 01??FFD9  
    
  ID # Modifier  
  01??00DA  
  01??01DA  
    
  Experience Modifier  
  01??02DA  
  01??03DA  
  01??04DA  
    
  HP Exp. Modifier  
  01??05DA  
  01??06DA  
    
  Attack Exp. Modifier  
  01??07DA  
  01??08DA 
    
  Defense Exp. Modifier  
  01??09DA  
  01??0ADA  
    
  Speed Exp. Modifier  
  01??0BDA  
  01??0CDA  
    
  Special Exp. Modifier  
  01??0DDA  
  01??0EDA  
    
  Att & Def DV Mod 01??0FDA  
  Spd & Spc DV Mod 01??10DA  
    
  PP Skill 1 Modifier 01??11DA  
  PP Skill 2 Modifier 01??12DA  
  PP Skill 3 Modifier 01??13DA  
  PP Skill 4 Modifier 01??14DA  
    
  Level Modifier   
  01??15DA  
    
  Max HP Modifier  
  01??16DA  
  01??17DA  
    
  Attack Modifier  
  01??18DA  
  01??19DA  
    
  Defense Modifier  
  01??1ADA  
  01??1BDA  
    
  Speed Modifier  
  01??1CDA  
  01??1DDA  
    
  Special Modifier  
  01??1EDA  
  01??1FDA  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  015024DA  
    
  Slot 01 01??1ADA  
  Slot 02 01??1BDA  
  Slot 03 01??1CDA  
  Slot 04 01??1DDA  
  Slot 05 01??1EDA  
  Slot 06 01??1FDA  
  Slot 07 01??20DA  
  Slot 08 01??21DA  
  Slot 09 01??22DA  
  Slot 10 01??23DA  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??D8D9  
  Slot 2 01??D9D9  
  Slot 3 01??DAD9  
  Slot 4 01??DBD9  
  Slot 5 01??DCD9  
  Slot 6 01??DDD9  
  Slot 7 01??DED9  
    
  End Code 0150DFD9  
    
  -----------------------------------  
    
  6th Enemy Pokemon 
    
  Pokemon Modifier  
  01??A2D8  
  01??80D9  
    
  Current HP Modifier  
  01??81D9  
  01??82D9  
    
  Status Modifier   
  01??84D9  
    
  Type 1 Modifier 01??85D9  
  Type 2 Modifier 01??86D9  
    
  Skill 1 Modifier 01??88D9  
  Skill 2 Modifier 01??89D9  
  Skill 3 Modifier 01??8AD9  
  Skill 4 Modifier 01??8BD9  
    
  ID # Modifier  
  01??8CD9  
  01??8DD9  
    
  Experience Modifier  
  01??8ED9  
  01??8FD9  
  01??90D9  
    
  HP Exp. Modifier  
  01??91D9  
  01??92D9  
    
  Attack Exp. Modifier  
  01??93D9  
  01??94D9  
    
  Defense Exp. Modifier  
  01??95D9  
  01??96D9  
    
  Speed Exp. Modifier  
  01??97D9  
  01??98D9  
    
  Special Exp. Modifier  
  01??99D9  
  01??9AD9  
    
  Att & Def DV Mod 01??9BD9  
  Spd & Spc DV Mod 01??9CD9  
    
  PP Skill 1 Modifier 01??9DD9  
  PP Skill 2 Modifier 01??9ED9  
  PP Skill 3 Modifier 01??9FD9  
  PP Skill $ Modifier 01??A0D9  
    
  Level Modfier   
  01??A1D9  
    
  Max HP Modifier  
  01??A2D9  
  01??A3D9  
    
  Attack Modifier  
  01??A4D9  
  01??A5D9  
    
  Defense Modifier  
  01??A6D9  
  01??A7D9  
    
  Speed Modifier  
  01??A8D9  
  01??A9D9  
    
  Special Modifier  
  01??AAD9  
  01??ABD9  
    
  Name Modifier  
  -------------  
  End (MUST BE ON)  
  01502FDA  
    
  Slot 01 01??25DA  
  Slot 02 01??26DA  
  Slot 03 01??27DA  
  Slot 04 01??28DA  
  Slot 05 01??29DA  
  Slot 06 01??2ADA  
  Slot 07 01??2BDA  
  Slot 08 01??2CDA  
  Slot 09 01??2DDA  
  Slot 10 01??2EDA  
    
  Original Trainer Modifier  
  -------------------------  
  Slot 1 01??E3D9  
  Slot 2 01??E4D9  
  Slot 3 01??E5D9  
  Slot 4 01??E6D9  
  Slot 5 01??E7D9  
  Slot 6 01??E8D9  
  Slot 7 01??E9D9  
    
  End Code 0150EAD9  
    
  -----------------------------------  
  -----------------------------------
    
  Total PC Pokemon
  01??80DA

  End PC Pokemon
  01??95DA

  -----------------------------------  

  1st PC Pokemon

  Pokemon Modifier
  01??81DA
  01??96DA

  Current HP Modifier
  01??97DA
  01??98DA

  Status Modifier
  01??9ADA

  Type 1 Modifier 01??9BDA
  Type 2 Modifier 01??9CDA

  Skill 1 Modifier 01??9EDA
  Skill 2 Modifier 01??9FDA
  Skill 3 Modifier 01??A0DA
  Skill 4 Modifier 01??A1DA

  ID # Modifier
  01??A2DA
  01??A3DA

  Experience Modifier
  01??A4DA
  01??A5DA
  01??A6DA

  HP Exp. Modifier
  01??A7DA
  01??A8DA

  Attack Exp. Modifier
  01??A9DA
  01??AADA

  Defense Exp. Modifier
  01??ABDA
  01??ACDA

  Speed Exp. Modifier
  01??ADDA
  01??AEDA

  Special Exp. Modifier
  01??AFDA
  01??B0DA

  Att & Def DV Mod 01??B1DA
  Spd & Spc DV Mod 01??B2DA

  PP Skill 1 Modifier 01??B3DA
  PP Skill 2 Modifier 01??B4DA
  PP Skill 3 Modifier 01??B5DA
  PP Skill 4 Modifier 01??B6DA

  Level Modifier
  01??B7DA

  Max HP Modifier
  01??B8DA
  01??B9DA

  Attack Modifier
  01??BADA
  01??BBDA

  Defense Modifier
  01??BCDA
  01??BDDA

  Speed Modifier
  01??BEDA
  01??BFDA

  Special Modifier
  01??C0DA
  01??C1DA

  Name Modifier
  -------------
  End (MUST BE ON)
  0150C8DE

  Slot 01 01??BEDE
  Slot 02 01??BFDE
  Slot 03 01??C0DE
  Slot 04 01??C1DE
  Slot 05 01??C2DE
  Slot 06 01??C3DE
  Slot 07 01??C4DE
  Slot 08 01??C5DE
  Slot 09 01??C6DE
  Slot 10 01??C7DE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??F6DD
  Slot 2 01??F7DD
  Slot 3 01??F8DD
  Slot 4 01??F9DD
  Slot 5 01??FADD
  Slot 6 01??FBDD
  Slot 7 01??FCDD

  End Code 01??FDDD
  -----------------------------------  

  2nd PC Pokemon

  Pokemon Modifier
  01??82DA
  01??C2DA

  Current HP Modifier
  01??C3DA
  01??C4DA

  Status Modifier
  01??C6DA

  Type 1 Modifier 01??C7DA
  Type 2 Modifier 01??C8DA

  Skill 1 Modifier 01??CADA
  Skill 2 Modifier 01??CBDA
  Skill 3 Modifier 01??CCDA
  Skill 4 Modifier 01??CDDA

  ID # Modifier
  01??CEDA
  01??CFDA

  Experience Modifier
  01??D0DA
  01??D1DA
  01??D2DA

  HP Exp. Modifier
  01??D3DA
  01??D4DA

  Attack Exp. Modifier
  01??D5DA
  01??D6DA

  Defense Exp. Modifier
  01??D7DA
  01??D8DA

  Speed Exp. Modifier
  01??D9DA
  01??DADA

  Special Exp. Modifier
  01??DBDA
  01??DCDA

  Att & Def DV Mod 01??DDDA
  Spd & Spc DV Mod 01??DEDA

  PP Skill 1 Modifier 01??DFDA
  PP Skill 2 Modifier 01??E0DA
  PP Skill 3 Modifier 01??E1DA
  PP Skill 4 Modifier 01??E2DA

  Level Modifier
  01??E3DA

  Max HP Modifier
  01??E4DA
  01??E5DA

  Attack Modifier
  01??E6DA
  01??E7DA

  Defense Modifier
  01??E8DA
  01??E9DA

  Speed Modifier
  01??EADA
  01??EBDA

  Special Modifier
  01??ECDA
  01??EDDA

  Name Modifier
  -------------
  End (MUST BE ON)
  0150D3DE

  Slot 01 01??C9DE
  Slot 02 01??CADE
  Slot 03 01??CBDE
  Slot 04 01??CCDE
  Slot 05 01??CDDE
  Slot 06 01??CEDE
  Slot 07 01??CFDE
  Slot 08 01??D0DE
  Slot 09 01??D1DE
  Slot 10 01??D2DE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??00DE
  Slot 2 01??01DE
  Slot 3 01??02DE
  Slot 4 01??03DE
  Slot 5 01??04DE
  Slot 6 01??05DE
  Slot 7 01??06DE

  End Code 01??07DE
  -----------------------------------  

  3rd PC Pokemon

  Pokemon Modifier
  01??83DA
  01??EEDA

  Current HP Modifier
  01??EFDA
  01??F0DA

  Status Modifier
  01??F2DA

  Type 1 Modifier 01??F3DA
  Type 2 Modifier 01??F4DA

  Skill 1 Modifier 01??F6DA
  Skill 2 Modifier 01??F7DA
  Skill 3 Modifier 01??F8DA
  Skill 4 Modifier 01??F9DA

  ID # Modifier
  01??FADA
  01??FBDA

  Experience Modifier
  01??FCDA
  01??FDDA
  01??FEDA

  HP Exp. Modifier
  01??FFDA
  01??00DB

  Attack Exp. Modifier
  01??01DB
  01??02DB

  Defense Exp. Modifier
  01??03DB
  01??04DB

  Speed Exp. Modifier
  01??05DB
  01??06DB

  Special Exp. Modifier
  01??07DB
  01??08DB

  Att & Def DV Mod 01??09DB
  Spd & Spc DV Mod 01??0ADB

  PP Skill 1 Modifier 01??0BDB
  PP Skill 2 Modifier 01??0CDB
  PP Skill 3 Modifier 01??0DDB
  PP Skill 4 Modifier 01??0EDB

  Level Modifier
  01??0FDB

  Max HP Modifier
  01??10DB
  01??11DB

  Attack Modifier
  01??12DB
  01??13DB

  Defense Modifier
  01??14DB
  01??15DB

  Speed Modifier
  01??16DB
  01??17DB

  Special Modifier
  01??18DB
  01??19DB

  Name Modifier
  -------------
  End (MUST BE ON)
  0150DEDE

  Slot 01 01??D4DE
  Slot 02 01??D5DE
  Slot 03 01??D6DE
  Slot 04 01??D7DE
  Slot 05 01??D8DE
  Slot 06 01??D9DE
  Slot 07 01??DADE
  Slot 08 01??DBDE
  Slot 09 01??DCDE
  Slot 10 01??DDDE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??0ADE
  Slot 2 01??0BDE
  Slot 3 01??0CDE
  Slot 4 01??0DDE
  Slot 5 01??0EDE
  Slot 6 01??0FDE
  Slot 7 01??10DE

  End Code 01??11DE
  -----------------------------------  

  4th PC Pokemon

  Pokemon Modifier
  01??84DA
  01??1ADB

  Current HP Modifier
  01??1BDB
  01??1CDB

  Status Modifier
  01??1EDB

  Type 1 Modifier 01??1FDB
  Type 2 Modifier 01??20DB

  Skill 1 Modifier 01??22DB
  Skill 2 Modifier 01??23DB
  Skill 3 Modifier 01??24DB
  Skill 4 Modifier 01??25DB

  ID # Modifier
  01??26DB
  01??27DB

  Experience Modifier
  01??28DB
  01??29DB
  01??2ADB

  HP Exp. Modifier
  01??2BDB
  01??2CDB

  Attack Exp. Modifier
  01??2DDB
  01??2EDB

  Defense Exp. Modifier
  01??2FDB
  01??30DB

  Speed Exp. Modifier
  01??31DB
  01??32DB

  Special Exp. Modifier
  01??33DB
  01??34DB

  Att & Def DV Mod 01??35DB
  Spd & Spc DV Mod 01??36DB

  PP Skill 1 Modifier 01??37DB
  PP Skill 2 Modifier 01??38DB
  PP Skill 3 Modifier 01??39DB
  PP Skill 4 Modifier 01??3ADB

  Level Modifier
  01??3BDB

  Max HP Modifier
  01??3CDB
  01??3DDB

  Attack Modifier
  01??3EDB
  01??3FDB

  Defense Modifier
  01??40DB
  01??41DB

  Speed Modifier
  01??42DB
  01??43DB

  Special Modifier
  01??44DB
  01??45DB

  Name Modifier
  -------------
  End (MUST BE ON)
  0150E9DE

  Slot 01 01??DFDE
  Slot 02 01??E0DE
  Slot 03 01??E1DE
  Slot 04 01??E2DE
  Slot 05 01??E3DE
  Slot 06 01??E4DE
  Slot 07 01??E5DE
  Slot 08 01??E6DE
  Slot 09 01??E7DE
  Slot 10 01??E8DE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??14DE
  Slot 2 01??15DE
  Slot 3 01??16DE
  Slot 4 01??17DE
  Slot 5 01??18DE
  Slot 6 01??19DE
  Slot 7 01??1ADE

  End Code 01??1BDE
  -----------------------------------  

  5th PC Pokemon

  Pokemon Modifier
  01??85DA
  01??46DB

  Current HP Modifier
  01??47DB
  01??48DB

  Status Modifier
  01??4ADB

  Type 1 Modifier 01??4BDB
  Type 2 Modifier 01??4CDB

  Skill 1 Modifier 01??4EDB
  Skill 2 Modifier 01??4FDB
  Skill 3 Modifier 01??50DB
  Skill 4 Modifier 01??51DB

  ID # Modifier
  01??52DB
  01??53DB

  Experience Modifier
  01??54DB
  01??55DB
  01??56DB

  HP Exp. Modifier
  01??57DB
  01??58DB

  Attack Exp. Modifier
  01??59DB
  01??5ADB

  Defense Exp. Modifier
  01??5BDB
  01??5CDB

  Speed Exp. Modifier
  01??5DDB
  01??5EDB

  Special Exp. Modifier
  01??5FDB
  01??60DB

  Att & Def DV Mod 01??61DB
  Spd & Spc DV Mod 01??62DB

  PP Skill 1 Modifier 01??63DB
  PP Skill 2 Modifier 01??64DB
  PP Skill 3 Modifier 01??65DB
  PP Skill 4 Modifier 01??66DB

  Level Modifier
  01??67DB

  Max HP Modifier
  01??68DB
  01??69DB

  Attack Modifier
  01??6ADB
  01??6BDB

  Defense Modifier
  01??6CDB
  01??6DDB

  Speed Modifier
  01??6EDB
  01??6FDB

  Special Modifier
  01??70DB
  01??71DB

  Name Modifier
  -------------
  End (MUST BE ON)
  0150F4DE

  Slot 01 01??EADE
  Slot 02 01??EBDE
  Slot 03 01??ECDE
  Slot 04 01??EDDE
  Slot 05 01??EEDE
  Slot 06 01??EFDE
  Slot 07 01??F0DE
  Slot 08 01??F1DE
  Slot 09 01??F2DE
  Slot 10 01??F3DE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??1EDE
  Slot 2 01??1FDE
  Slot 3 01??20DE
  Slot 4 01??21DE
  Slot 5 01??22DE
  Slot 6 01??23DE
  Slot 7 01??24DE

  End Code 01??25DE
  -----------------------------------  

  6th PC Pokemon

  Pokemon Modifier
  01??86DA
  01??72DB

  Current HP Modifier
  01??73DB
  01??74DB

  Status Modifier
  01??76DB

  Type 1 Modifier 01??77DB
  Type 2 Modifier 01??78DB

  Skill 1 Modifier 01??7ADB
  Skill 2 Modifier 01??7BDB
  Skill 3 Modifier 01??7CDB
  Skill 4 Modifier 01??7DDB

  ID # Modifier
  01??7EDB
  01??7FDB

  Experience Modifier
  01??80DB
  01??81DB
  01??82DB

  HP Exp. Modifier
  01??83DB
  01??84DB

  Attack Exp. Modifier
  01??85DB
  01??86DB

  Defense Exp. Modifier
  01??87DB
  01??88DB

  Speed Exp. Modifier
  01??89DB
  01??8ADB

  Special Exp. Modifier
  01??8BDB
  01??8CDB

  Att & Def DV Mod 01??8DDB
  Spd & Spc DV Mod 01??8EDB

  PP Skill 1 Modifier 01??8FDB
  PP Skill 2 Modifier 01??90DB
  PP Skill 3 Modifier 01??91DB
  PP Skill 4 Modifier 01??92DB

  Level Modifier
  01??93DB

  Max HP Modifier
  01??94DB
  01??95DB

  Attack Modifier
  01??96DB
  01??97DB

  Defense Modifier
  01??98DB
  01??99DB

  Speed Modifier
  01??9ADB
  01??9BDB

  Special Modifier
  01??9CDB
  01??9DDB

  Name Modifier
  -------------
  End (MUST BE ON)
  0150FFDE

  Slot 01 01??F5DE
  Slot 02 01??F6DE
  Slot 03 01??F7DE
  Slot 04 01??F8DE
  Slot 05 01??F9DE
  Slot 06 01??FADE
  Slot 07 01??FBDE
  Slot 08 01??FCDE
  Slot 09 01??FDDE
  Slot 10 01??FEDE

  Original Trainer Modifier
  -------------------------
  Slot 1 01??28DE
  Slot 2 01??29DE
  Slot 3 01??2ADE
  Slot 4 01??2BDE
  Slot 5 01??2CDE
  Slot 6 01??2DDE
  Slot 7 01??2EDE

  End Code 01??2FDE
  -----------------------------------  

  7th PC Pokemon

  Pokemon Modifier
  01??87DA
  01??9EDB

  Current HP Modifier
  01??9FDB
  01??A0DB

  Status Modifier
  01??A2DB

  Type 1 Modifier 01??A3DB
  Type 2 Modifier 01??A4DB

  Skill 1 Modifier 01??A6DB
  Skill 2 Modifier 01??A7DB
  Skill 3 Modifier 01??A8DB
  Skill 4 Modifier 01??A9DB

  ID # Modifier
  01??AADB
  01??ABDB

  Experience Modifier
  01??ACDB
  01??ADDB
  01??AEDB

  HP Exp. Modifier
  01??AFDB
  01??B0DB

  Attack Exp. Modifier
  01??B1DB
  01??B2DB

  Defense Exp. Modifier
  01??B3DB
  01??B4DB

  Speed Exp. Modifier
  01??B5DB
  01??B6DB

  Special Exp. Modifier
  01??B7DB
  01??B8DB

  Att & Def DV Mod 01??B9DB
  Spd & Spc DV Mod 01??BADB

  PP Skill 1 Modifier 01??BBDB
  PP Skill 2 Modifier 01??BCDB
  PP Skill 3 Modifier 01??BDDB
  PP Skill 4 Modifier 01??BEDB

  Level Modifier
  01??BFDB

  Max HP Modifier
  01??C0DB
  01??C1DB

  Attack Modifier
  01??C2DB
  01??C3DB

  Defense Modifier
  01??C4DB
  01??C5DB

  Speed Modifier
  01??C6DB
  01??C7DB

  Special Modifier
  01??C8DB
  01??C9DB

  Name Modifier
  -------------
  End (MUST BE ON)
  01500ADF

  Slot 01 01??00DF
  Slot 02 01??01DF
  Slot 03 01??02DF
  Slot 04 01??03DF
  Slot 05 01??04DF
  Slot 06 01??05DF
  Slot 07 01??06DF
  Slot 08 01??07DF
  Slot 09 01??08DF
  Slot 10 01??09DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??32DE
  Slot 2 01??33DE
  Slot 3 01??34DE
  Slot 4 01??35DE
  Slot 5 01??36DE
  Slot 6 01??37DE
  Slot 7 01??38DE

  End Code 01??39DE
  -----------------------------------  

  8th PC Pokemon

  Pokemon Modifier
  01??88DA
  01??CADB

  Current HP Modifier
  01??CBDB
  01??CCDB

  Status Modifier
  01??CEDB

  Type 1 Modifier 01??CFDB
  Type 2 Modifier 01??D0DB

  Skill 1 Modifier 01??D2DB
  Skill 2 Modifier 01??D3DB
  Skill 3 Modifier 01??D4DB
  Skill 4 Modifier 01??D5DB

  ID # Modifier
  01??D6DB
  01??D7DB

  Experience Modifier
  01??D8DB
  01??D9DB
  01??DADB

  HP Exp. Modifier
  01??DBDB
  01??DCDB

  Attack Exp. Modifier
  01??DDDB
  01??DEDB

  Defense Exp. Modifier
  01??DFDB
  01??E0DB

  Speed Exp. Modifier
  01??E1DB
  01??E2DB

  Special Exp. Modifier
  01??E3DB
  01??E4DB

  Att & Def DV Mod 01??E5DB
  Spd & Spc DV Mod 01??E6DB

  PP Skill 1 Modifier 01??E7DB
  PP Skill 2 Modifier 01??E8DB
  PP Skill 3 Modifier 01??E9DB
  PP Skill 4 Modifier 01??EADB

  Level Modifier
  01??EBDB

  Max HP Modifier
  01??ECDB
  01??EDDB

  Attack Modifier
  01??EEDB
  01??EFDB

  Defense Modifier
  01??F0DB
  01??F1DB

  Speed Modifier
  01??F2DB
  01??F3DB

  Special Modifier
  01??F4DB
  01??F5DB

  Name Modifier
  -------------
  End (MUST BE ON)
  015015DF

  Slot 01 01??0BDF
  Slot 02 01??0CDF
  Slot 03 01??0DDF
  Slot 04 01??0EDF
  Slot 05 01??0FDF
  Slot 06 01??10DF
  Slot 07 01??11DF
  Slot 08 01??12DF
  Slot 09 01??13DF
  Slot 10 01??14DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??3CDE
  Slot 2 01??3DDE
  Slot 3 01??3EDE
  Slot 4 01??3FDE
  Slot 5 01??40DE
  Slot 6 01??41DE
  Slot 7 01??42DE

  End Code 01??43DE
  -----------------------------------  

  9th PC Pokemon

  Pokemon Modifier
  01??89DA
  01??F6DB

  Current HP Modifier
  01??F7DB
  01??F8DB

  Status Modifier
  01??FADB

  Type 1 Modifier 01??FBDB
  Type 2 Modifier 01??FCDB

  Skill 1 Modifier 01??FEDB
  Skill 2 Modifier 01??FFDB
  Skill 3 Modifier 01??F0DB
  Skill 4 Modifier 01??F1DB

  ID # Modifier
  01??F2DB
  01??F3DB

  Experience Modifier
  01??F4DB
  01??F5DB
  01??F6DB

  HP Exp. Modifier
  01??F7DB
  01??F8DB

  Attack Exp. Modifier
  01??F9DB
  01??FADB

  Defense Exp. Modifier
  01??FBDB
  01??FCDB

  Speed Exp. Modifier
  01??FDDB
  01??FEDB

  Special Exp. Modifier
  01??FFDB
  01??00DC

  Att & Def DV Mod 01??01DC
  Spd & Spc DV Mod 01??02DC

  PP Skill 1 Modifier 01??03DC
  PP Skill 2 Modifier 01??04DC
  PP Skill 3 Modifier 01??05DC
  PP Skill 4 Modifier 01??06DC

  Level Modifier
  01??07DC

  Max HP Modifier
  01??08DC
  01??09DC

  Attack Modifier
  01??0ADC
  01??0BDC

  Defense Modifier
  01??0CDC
  01??0DDC

  Speed Modifier
  01??0EDC
  01??0FDC

  Special Modifier
  01??10DC
  01??11DC

  Name Modifier
  -------------
  End (MUST BE ON)
  015020DF

  Slot 01 01??16DF
  Slot 02 01??17DF
  Slot 03 01??18DF
  Slot 04 01??19DF
  Slot 05 01??1ADF
  Slot 06 01??1BDF
  Slot 07 01??1CDF
  Slot 08 01??1DDF
  Slot 09 01??1EDF
  Slot 10 01??1FDF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??46DE
  Slot 2 01??47DE
  Slot 3 01??48DE
  Slot 4 01??49DE
  Slot 5 01??4ADE
  Slot 6 01??4BDE
  Slot 7 01??4CDE

  End Code 01??4DDE
  -----------------------------------  

  10th PC Pokemon

  Pokemon Modifier
  01??8ADA
  01??12DC

  Current HP Modifier
  01??13DC
  01??14DC

  Status Modifier
  01??16DC

  Type 1 Modifier 01??17DC
  Type 2 Modifier 01??18DC

  Skill 1 Modifier 01??1ADC
  Skill 2 Modifier 01??1BDC
  Skill 3 Modifier 01??1CDC
  Skill 4 Modifier 01??1DDC

  ID # Modifier
  01??1EDC
  01??1FDC

  Experience Modifier
  01??20DC
  01??21DC
  01??22DC

  HP Exp. Modifier
  01??23DC
  01??24DC

  Attack Exp. Modifier
  01??25DC
  01??26DC

  Defense Exp. Modifier
  01??27DC
  01??28DC

  Speed Exp. Modifier
  01??29DC
  01??2ADC

  Special Exp. Modifier
  01??2BDC
  01??2CDC

  Att & Def DV Mod 01??2DDC
  Spd & Spc DV Mod 01??2EDC

  PP Skill 1 Modifier 01??2FDC
  PP Skill 2 Modifier 01??30DC
  PP Skill 3 Modifier 01??31DC
  PP Skill 4 Modifier 01??32DC

  Level Modifier
  01??33DC

  Max HP Modifier
  01??34DC
  01??35DC

  Attack Modifier
  01??36DC
  01??37DC

  Defense Modifier
  01??38DC
  01??39DC

  Speed Modifier
  01??3ADC
  01??3BDC

  Special Modifier
  01??3CDC
  01??3DDC

  Name Modifier
  -------------
  End (MUST BE ON)
  01502BDF

  Slot 01 01??21DF
  Slot 02 01??22DF
  Slot 03 01??23DF
  Slot 04 01??24DF
  Slot 05 01??25DF
  Slot 06 01??26DF
  Slot 07 01??27DF
  Slot 08 01??28DF
  Slot 09 01??29DF
  Slot 10 01??2ADF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??50DE
  Slot 2 01??51DE
  Slot 3 01??52DE
  Slot 4 01??53DE
  Slot 5 01??54DE
  Slot 6 01??55DE
  Slot 7 01??56DE

  End Code 01??57DE
  -----------------------------------  

  11th PC Pokemon

  Pokemon Modifier
  01??8BDA
  01??3EDC

  Current HP Modifier
  01??3FDC
  01??40DC

  Status Modifier
  01??42DC

  Type 1 Modifier 01??43DC
  Type 2 Modifier 01??44DC

  Skill 1 Modifier 01??46DC
  Skill 2 Modifier 01??47DC
  Skill 3 Modifier 01??48DC
  Skill 4 Modifier 01??49DC

  ID # Modifier
  01??4ADC
  01??4BDC

  Experience Modifier
  01??4CDC
  01??4DDC
  01??4EDC

  HP Exp. Modifier
  01??4FDC
  01??50DC

  Attack Exp. Modifier
  01??51DC
  01??52DC

  Defense Exp. Modifier
  01??53DC
  01??54DC

  Speed Exp. Modifier
  01??55DC
  01??56DC

  Special Exp. Modifier
  01??57DC
  01??58DC

  Att & Def DV Mod 01??59DC
  Spd & Spc DV Mod 01??5ADC

  PP Skill 1 Modifier 01??5BDC
  PP Skill 2 Modifier 01??5CDC
  PP Skill 3 Modifier 01??5DDC
  PP Skill 4 Modifier 01??5EDC

  Level Modifier
  01??5FDC

  Max HP Modifier
  01??60DC
  01??61DC

  Attack Modifier
  01??62DC
  01??63DC

  Defense Modifier
  01??64DC
  01??65DC

  Speed Modifier
  01??66DC
  01??67DC

  Special Modifier
  01??68DC
  01??69DC

  Name Modifier
  -------------
  End (MUST BE ON)
  015036DF

  Slot 01 01??2CDF
  Slot 02 01??2DDF
  Slot 03 01??2EDF
  Slot 04 01??2FDF
  Slot 05 01??30DF
  Slot 06 01??31DF
  Slot 07 01??32DF
  Slot 08 01??33DF
  Slot 09 01??34DF
  Slot 10 01??35DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??5ADE
  Slot 2 01??5BDE
  Slot 3 01??5CDE
  Slot 4 01??5DDE
  Slot 5 01??5EDE
  Slot 6 01??5FDE
  Slot 7 01??60DE

  End Code 01??61DE
  -----------------------------------  

  12th PC Pokemon

  Pokemon Modifier
  01??8CDA
  01??6ADC

  Current HP Modifier
  01??6BDC
  01??6CDC

  Status Modifier
  01??6EDC

  Type 1 Modifier 01??6FDC
  Type 2 Modifier 01??70DC

  Skill 1 Modifier 01??72DC
  Skill 2 Modifier 01??73DC
  Skill 3 Modifier 01??74DC
  Skill 4 Modifier 01??75DC

  ID # Modifier
  01??76DC
  01??77DC

  Experience Modifier
  01??78DC
  01??79DC
  01??7ADC

  HP Exp. Modifier
  01??7BDC
  01??7CDC

  Attack Exp. Modifier
  01??7DDC
  01??7EDC

  Defense Exp. Modifier
  01??7FDC
  01??80DC

  Speed Exp. Modifier
  01??81DC
  01??82DC

  Special Exp. Modifier
  01??83DC
  01??84DC

  Att & Def DV Mod 01??85DC
  Spd & Spc DV Mod 01??86DC

  PP Skill 1 Modifier 01??87DC
  PP Skill 2 Modifier 01??88DC
  PP Skill 3 Modifier 01??89DC
  PP Skill 4 Modifier 01??8ADC

  Level Modifier
  01??8BDC

  Max HP Modifier
  01??8CDC
  01??8DDC

  Attack Modifier
  01??8EDC
  01??8FDC

  Defense Modifier
  01??90DC
  01??91DC

  Speed Modifier
  01??92DC
  01??93DC

  Special Modifier
  01??94DC
  01??95DC

  Name Modifier
  -------------
  End (MUST BE ON)
  015041DF

  Slot 01 01??37DF
  Slot 02 01??38DF
  Slot 03 01??39DF
  Slot 04 01??3ADF
  Slot 05 01??3BDF
  Slot 06 01??3CDF
  Slot 07 01??3DDF
  Slot 08 01??3EDF
  Slot 09 01??3FDF
  Slot 10 01??40DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??64DE
  Slot 2 01??65DE
  Slot 3 01??66DE
  Slot 4 01??67DE
  Slot 5 01??68DE
  Slot 6 01??69DE
  Slot 7 01??6ADE

  End Code 01??6BDE
  -----------------------------------  

  13th PC Pokemon

  Pokemon Modifier
  01??8DDA
  01??96DC

  Current HP Modifier
  01??97DC
  01??98DC

  Status Modifier
  01??9ADC

  Type 1 Modifier 01??9BDC
  Type 2 Modifier 01??9CDC

  Skill 1 Modifier 01??9EDC
  Skill 2 Modifier 01??9FDC
  Skill 3 Modifier 01??A0DC
  Skill 4 Modifier 01??A1DC

  ID # Modifier
  01??A2DC
  01??A3DC

  Experience Modifier
  01??A4DC
  01??A5DC
  01??A6DC

  HP Exp. Modifier
  01??A7DC
  01??A8DC

  Attack Exp. Modifier
  01??A9DC
  01??AADC

  Defense Exp. Modifier
  01??ABDC
  01??ACDC

  Speed Exp. Modifier
  01??ADDC
  01??AEDC

  Special Exp. Modifier
  01??AFDC
  01??B0DC

  Att & Def DV Mod 01??B1DC
  Spd & Spc DV Mod 01??B2DC

  PP Skill 1 Modifier 01??B3DC
  PP Skill 2 Modifier 01??B4DC
  PP Skill 3 Modifier 01??B5DC
  PP Skill 4 Modifier 01??B6DC

  Level Modifier
  01??B7DC

  Max HP Modifier
  01??B8DC
  01??B9DC

  Attack Modifier
  01??BADC
  01??BBDC

  Defense Modifier
  01??BCDC
  01??BDDC

  Speed Modifier
  01??BEDC
  01??BFDC

  Special Modifier
  01??C0DC
  01??C1DC

  Name Modifier
  -------------
  End (MUST BE ON)
  01504CDF

  Slot 01 01??42DF
  Slot 02 01??43DF
  Slot 03 01??44DF
  Slot 04 01??45DF
  Slot 05 01??46DF
  Slot 06 01??47DF
  Slot 07 01??48DF
  Slot 08 01??49DF
  Slot 09 01??4ADF
  Slot 10 01??4BDF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??6EDE
  Slot 2 01??6FDE
  Slot 3 01??70DE
  Slot 4 01??71DE
  Slot 5 01??72DE
  Slot 6 01??73DE
  Slot 7 01??74DE

  End Code 01??75DE
  -----------------------------------  

  14th PC Pokemon

  Pokemon Modifier
  01??8EDA
  01??C2DC

  Current HP Modifier
  01??C3DC
  01??C4DC

  Status Modifier
  01??C6DC

  Type 1 Modifier 01??C7DC
  Type 2 Modifier 01??C8DC

  Skill 1 Modifier 01??CADC
  Skill 2 Modifier 01??CBDC
  Skill 3 Modifier 01??CCDC
  Skill 4 Modifier 01??CDDC

  ID # Modifier
  01??CEDC
  01??CFDC

  Experience Modifier
  01??D0DC
  01??D1DC
  01??D2DC

  HP Exp. Modifier
  01??D3DC
  01??D4DC

  Attack Exp. Modifier
  01??D5DC
  01??D6DC

  Defense Exp. Modifier
  01??D7DC
  01??D8DC

  Speed Exp. Modifier
  01??D9DC
  01??DADC

  Special Exp. Modifier
  01??DBDC
  01??DCDC

  Att & Def DV Mod 01??DDDC
  Spd & Spc DV Mod 01??DEDC

  PP Skill 1 Modifier 01??DFDC
  PP Skill 2 Modifier 01??E0DC
  PP Skill 3 Modifier 01??E1DC
  PP Skill 4 Modifier 01??E2DC

  Level Modifier
  01??E3DC

  Max HP Modifier
  01??E4DC
  01??E5DC

  Attack Modifier
  01??E6DC
  01??E7DC

  Defense Modifier
  01??E8DC
  01??E9DC

  Speed Modifier
  01??EADC
  01??EBDC

  Special Modifier
  01??ECDC
  01??EDDC

  Name Modifier
  -------------
  End (MUST BE ON)
  015057DF

  Slot 01 01??4DDF
  Slot 02 01??4EDF
  Slot 03 01??4FDF
  Slot 04 01??50DF
  Slot 05 01??51DF
  Slot 06 01??52DF
  Slot 07 01??53DF
  Slot 08 01??54DF
  Slot 09 01??55DF
  Slot 10 01??56DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??78DE
  Slot 2 01??79DE
  Slot 3 01??7ADE
  Slot 4 01??7BDE
  Slot 5 01??7CDE
  Slot 6 01??7DDE
  Slot 7 01??7EDE

  End Code 01??7FDE
  -----------------------------------  

  15th PC Pokemon

  Pokemon Modifier
  01??8FDA
  01??EEDC

  Current HP Modifier
  01??EFDC
  01??F0DC

  Status Modifier
  01??F2DC

  Type 1 Modifier 01??F3DC
  Type 2 Modifier 01??F4DC

  Skill 1 Modifier 01??F6DC
  Skill 2 Modifier 01??F7DC
  Skill 3 Modifier 01??F8DC
  Skill 4 Modifier 01??F9DC

  ID # Modifier
  01??FADC
  01??FBDC

  Experience Modifier
  01??FCDC
  01??FDDC
  01??FEDC

  HP Exp. Modifier
  01??FFDC
  01??00DD

  Attack Exp. Modifier
  01??01DD
  01??02DD

  Defense Exp. Modifier
  01??03DD
  01??04DD

  Speed Exp. Modifier
  01??05DD
  01??06DD

  Special Exp. Modifier
  01??07DD
  01??08DD

  Att & Def DV Mod 01??09DD
  Spd & Spc DV Mod 01??0ADD

  PP Skill 1 Modifier 01??0BDD
  PP Skill 2 Modifier 01??0CDD
  PP Skill 3 Modifier 01??0DDD
  PP Skill 4 Modifier 01??0EDD

  Level Modifier
  01??0FDD

  Max HP Modifier
  01??10DD
  01??11DD

  Attack Modifier
  01??12DD
  01??13DD

  Defense Modifier
  01??14DD
  01??15DD

  Speed Modifier
  01??16DD
  01??17DD

  Special Modifier
  01??18DD
  01??19DD

  Name Modifier
  -------------
  End (MUST BE ON)
  015062DF

  Slot 01 01??58DF
  Slot 02 01??59DF
  Slot 03 01??5ADF
  Slot 04 01??5BDF
  Slot 05 01??5CDF
  Slot 06 01??5DDF
  Slot 07 01??5EDF
  Slot 08 01??5FDF
  Slot 09 01??60DF
  Slot 10 01??61DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??82DE
  Slot 2 01??83DE
  Slot 3 01??84DE
  Slot 4 01??85DE
  Slot 5 01??86DE
  Slot 6 01??87DE
  Slot 7 01??88DE

  End Code 01??89DE
  -----------------------------------  

  16th PC Pokemon

  Pokemon Modifier
  01??90DA
  01??1ADD

  Current HP Modifier
  01??1BDD
  01??1CDD

  Status Modifier
  01??1EDD

  Type 1 Modifier 01??1FDD
  Type 2 Modifier 01??20DD

  Skill 1 Modifier 01??22DD
  Skill 2 Modifier 01??23DD
  Skill 3 Modifier 01??24DD
  Skill 4 Modifier 01??25DD

  ID # Modifier
  01??26DD
  01??27DD

  Experience Modifier
  01??28DD
  01??29DD
  01??2ADD

  HP Exp. Modifier
  01??2BDD
  01??2CDD

  Attack Exp. Modifier
  01??2DDD
  01??2EDD

  Defense Exp. Modifier
  01??2FDD
  01??30DD

  Speed Exp. Modifier
  01??31DD
  01??32DD

  Special Exp. Modifier
  01??33DD
  01??34DD

  Att & Def DV Mod 01??35DD
  Spd & Spc DV Mod 01??36DD

  PP Skill 1 Modifier 01??37DD
  PP Skill 2 Modifier 01??38DD
  PP Skill 3 Modifier 01??39DD
  PP Skill 4 Modifier 01??3ADD

  Level Modifier
  01??3BDD

  Max HP Modifier
  01??3CDD
  01??3DDD

  Attack Modifier
  01??3EDD
  01??3FDD

  Defense Modifier
  01??40DD
  01??41DD

  Speed Modifier
  01??42DD
  01??43DD

  Special Modifier
  01??44DD
  01??45DD

  Name Modifier
  -------------
  End (MUST BE ON)
  01506DDF

  Slot 01 01??63DF
  Slot 02 01??64DF
  Slot 03 01??65DF
  Slot 04 01??66DF
  Slot 05 01??67DF
  Slot 06 01??68DF
  Slot 07 01??69DF
  Slot 08 01??6ADF
  Slot 09 01??6BDF
  Slot 10 01??6CDF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??8CDE
  Slot 2 01??8DDE
  Slot 3 01??8EDE
  Slot 4 01??8FDE
  Slot 5 01??90DE
  Slot 6 01??91DE
  Slot 7 01??92DE

  End Code 01??93DE
  -----------------------------------  

  17th PC Pokemon

  Pokemon Modifier
  01??91DA
  01??46DD

  Current HP Modifier
  01??47DD
  01??48DD

  Status Modifier
  01??4ADD

  Type 1 Modifier 01??4BDD
  Type 2 Modifier 01??4CDD

  Skill 1 Modifier 01??4EDD
  Skill 2 Modifier 01??4FDD
  Skill 3 Modifier 01??50DD
  Skill 4 Modifier 01??51DD

  ID # Modifier
  01??52DD
  01??53DD

  Experience Modifier
  01??54DD
  01??55DD
  01??56DD

  HP Exp. Modifier
  01??57DD
  01??58DD

  Attack Exp. Modifier
  01??59DD
  01??5ADD

  Defense Exp. Modifier
  01??5BDD
  01??5CDD

  Speed Exp. Modifier
  01??5DDD
  01??5EDD

  Special Exp. Modifier
  01??5FDD
  01??60DD

  Att & Def DV Mod 01??61DD
  Spd & Spc DV Mod 01??62DD

  PP Skill 1 Modifier 01??63DD
  PP Skill 2 Modifier 01??64DD
  PP Skill 3 Modifier 01??65DD
  PP Skill 4 Modifier 01??66DD

  Level Modifier
  01??67DD

  Max HP Modifier
  01??68DD
  01??69DD

  Attack Modifier
  01??6ADD
  01??6BDD

  Defense Modifier
  01??6CDD
  01??6DDD

  Speed Modifier
  01??6EDD
  01??6FDD

  Special Modifier
  01??70DD
  01??71DD

  Name Modifier
  -------------
  End (MUST BE ON)
  015078DF

  Slot 01 01??6EDF
  Slot 02 01??6FDF
  Slot 03 01??70DF
  Slot 04 01??71DF
  Slot 05 01??72DF
  Slot 06 01??73DF
  Slot 07 01??74DF
  Slot 08 01??75DF
  Slot 09 01??76DF
  Slot 10 01??77DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??96DE
  Slot 2 01??97DE
  Slot 3 01??98DE
  Slot 4 01??99DE
  Slot 5 01??9ADE
  Slot 6 01??9BDE
  Slot 7 01??9CDE

  End Code 01??9DDE
  -----------------------------------  

  18th PC Pokemon

  Pokemon Modifier
  01??92DA
  01??72DD

  Current HP Modifier
  01??73DD
  01??74DD

  Status Modifier
  01??76DD

  Type 1 Modifier 01??77DD
  Type 2 Modifier 01??78DD

  Skill 1 Modifier 01??7ADD
  Skill 2 Modifier 01??7BDD
  Skill 3 Modifier 01??7CDD
  Skill 4 Modifier 01??7DDD

  ID # Modifier
  01??7EDD
  01??7FDD

  Experience Modifier
  01??80DD
  01??81DD
  01??82DD

  HP Exp. Modifier
  01??83DD
  01??84DD

  Attack Exp. Modifier
  01??85DD
  01??86DD

  Defense Exp. Modifier
  01??87DD
  01??88DD

  Speed Exp. Modifier
  01??89DD
  01??8ADD

  Special Exp. Modifier
  01??8BDD
  01??8CDD

  Att & Def DV Mod 01??8DDD
  Spd & Spc DV Mod 01??8EDD

  PP Skill 1 Modifier 01??8FDD
  PP Skill 2 Modifier 01??90DD
  PP Skill 3 Modifier 01??91DD
  PP Skill 4 Modifier 01??92DD

  Level Modifier
  01??93DD

  Max HP Modifier
  01??94DD
  01??95DD

  Attack Modifier
  01??96DD
  01??97DD

  Defense Modifier
  01??98DD
  01??99DD

  Speed Modifier
  01??9ADD
  01??9BDD

  Special Modifier
  01??9CDD
  01??9DDD

  Name Modifier
  -------------
  End (MUST BE ON)
  015083DF

  Slot 01 01??79DF
  Slot 02 01??7ADF
  Slot 03 01??7BDF
  Slot 04 01??7CDF
  Slot 05 01??7DDF
  Slot 06 01??7EDF
  Slot 07 01??7FDF
  Slot 08 01??80DF
  Slot 09 01??81DF
  Slot 10 01??82DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??A0DE
  Slot 2 01??A1DE
  Slot 3 01??A2DE
  Slot 4 01??A3DE
  Slot 5 01??A4DE
  Slot 6 01??A5DE
  Slot 7 01??A6DE

  End Code 01??A7DE
  -----------------------------------  

  19th PC Pokemon

  Pokemon Modifier
  01??93DA
  01??9EDD

  Current HP Modifier
  01??9FDD
  01??A0DD

  Status Modifier
  01??A2DD

  Type 1 Modifier 01??A3DD
  Type 2 Modifier 01??A4DD

  Skill 1 Modifier 01??A6DD
  Skill 2 Modifier 01??A7DD
  Skill 3 Modifier 01??A8DD
  Skill 4 Modifier 01??A9DD

  ID # Modifier
  01??AADD
  01??ABDD

  Experience Modifier
  01??ACDD
  01??ADDD
  01??AEDD

  HP Exp. Modifier
  01??AFDD
  01??B0DD

  Attack Exp. Modifier
  01??B1DD
  01??B2DD

  Defense Exp. Modifier
  01??B3DD
  01??B4DD

  Speed Exp. Modifier
  01??B5DD
  01??B6DD

  Special Exp. Modifier
  01??B7DD
  01??B8DD

  Att & Def DV Mod 01??B9DD
  Spd & Spc DV Mod 01??BADD

  PP Skill 1 Modifier 01??BBDD
  PP Skill 2 Modifier 01??BCDD
  PP Skill 3 Modifier 01??BDDD
  PP Skill 4 Modifier 01??BEDD

  Level Modifier
  01??BFDD

  Max HP Modifier
  01??C0DD
  01??C1DD

  Attack Modifier
  01??C2DD
  01??C3DD

  Defense Modifier
  01??C4DD
  01??C5DD

  Speed Modifier
  01??C6DD
  01??C7DD

  Special Modifier
  01??C8DD
  01??C9DD

  Name Modifier
  -------------
  End (MUST BE ON)
  01508EDF

  Slot 01 01??84DF
  Slot 02 01??85DF
  Slot 03 01??86DF
  Slot 04 01??87DF
  Slot 05 01??88DF
  Slot 06 01??89DF
  Slot 07 01??8ADF
  Slot 08 01??8BDF
  Slot 09 01??8CDF
  Slot 10 01??8DDF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??AADE
  Slot 2 01??ABDE
  Slot 3 01??ACDE
  Slot 4 01??ADDE
  Slot 5 01??AEDE
  Slot 6 01??AFDE
  Slot 7 01??B0DE

  End Code 01??B1DE
  -----------------------------------  

  20th PC Pokemon

  Pokemon Modifier
  01??94DA
  01??CADD

  Current HP Modifier
  01??CBDD
  01??CCDD

  Status Modifier
  01??CEDD

  Type 1 Modifier 01??CFDD
  Type 2 Modifier 01??D0DD

  Skill 1 Modifier 01??D2DD
  Skill 2 Modifier 01??D3DD
  Skill 3 Modifier 01??D4DD
  Skill 4 Modifier 01??D5DD

  ID # Modifier
  01??D6DD
  01??D7DD

  Experience Modifier
  01??D8DD
  01??D9DD
  01??DADD

  HP Exp. Modifier
  01??DBDD
  01??DCDD

  Attack Exp. Modifier
  01??DDDD
  01??DEDD

  Defense Exp. Modifier
  01??DFDD
  01??E0DD

  Speed Exp. Modifier
  01??E1DD
  01??E2DD

  Special Exp. Modifier
  01??E3DD
  01??E4DD

  Att & Def DV Mod 01??E5DD
  Spd & Spc DV Mod 01??E6DD

  PP Skill 1 Modifier 01??E7DD
  PP Skill 2 Modifier 01??E8DD
  PP Skill 3 Modifier 01??E9DD
  PP Skill 4 Modifier 01??EADD

  Level Modifier
  01??EBDD

  Max HP Modifier
  01??ECDD
  01??EDDD

  Attack Modifier
  01??EEDD
  01??EFDD

  Defense Modifier
  01??F0DD
  01??F1DD

  Speed Modifier
  01??F2DD
  01??F3DD

  Special Modifier
  01??F4DD
  01??F5DD

  Name Modifier
  -------------
  End (MUST BE ON)
  015099DF

  Slot 01 01??8FDF
  Slot 02 01??90DF
  Slot 03 01??91DF
  Slot 04 01??92DF
  Slot 05 01??93DF
  Slot 06 01??94DF
  Slot 07 01??95DF
  Slot 08 01??96DF
  Slot 09 01??97DF
  Slot 10 01??98DF

  Original Trainer Modifier
  -------------------------
  Slot 1 01??B4DE
  Slot 2 01??B5DE
  Slot 3 01??B6DE
  Slot 4 01??B7DE
  Slot 5 01??B8DE
  Slot 6 01??B9DE
  Slot 7 01??BADE

  End Code 01??BBDE
  -----------------------------------  
  -----------------------------------  

  List and Item Codes  
    
  Have All Pokemon in Pokedex  
    
  Own  
  01FFF6D2  
  01FFF7D2  
  01FFF8D2  
  01FFF9D2  
  01FFFAD2  
  01FFFBD2  
  01FFFCD2  
  01FFFDD2  
  01FFFED2  
  01FFFFD2  
  01FF00D3  
  01FF01D3  
  01FF02D3  
  01FF03D3  
  01FF04D3  
  01FF05D3  
  01FF06D3  
  01FF07D3  
  01FF08D3  
  01FF09D3  
  01FF0AD3  
    
  Seen  
  01FF0BD3  
  01FF0CD3  
  01FF0DD3  
  01FF0ED3  
  01FF0FD3  
  01FF10D3  
  01FF11D3  
  01FF12D3  
  01FF13D3  
  01FF14D3  
  01FF15D3  
  01FF16D3  
  01FF17D3  
  01FF18D3  
  01FF19D3  
  01FF1AD3  
  01FF1BD3  
  01FF1CD3  
  01FF1DD3  
  01FF1ED3  
  01FF1FD3  
    
  Item Codes  
  ----------  
  Total Items 01??1DD3  
    
  1st Item  
  01??1ED3  
    
  1st Quantity  
  01??1FD3  
    
  Contune as such until 20 Items have been reached  
    
  End Code 01FF46D3  
    
  PC Item Codes  
  -------------  
  Total Items 01??3AD5  
    
  1st Item   
  01??3BD5  
    
  1st Quantity  
  01??3CD5  
    
  Continue as such until 50 Items have been reached  
    
  End Code 01FF9FD5  
    
  Fight Pokemon in Grass  
  ----------------------  
  01??89D8  
  01??8BD8  
  01??8DD8  
  01??8FD8  
  01??91D8  
  01??93D8  
  01??95D8  
    
  Fight Prof. Oak the Pokemon  
  ---------------------------  
  01E259D0  
  010157D0  
  018FDACF  
  0191DBCF  
  018EDCCF  
  0185DDCF  
  01F2DECF  
  018EDFCF  
  0180E0CF  
  018AE1CF  
  0150E2CF  
    
  Fight Lt. Surge the Pokemon  
  ---------------------------  
  01EC59D0  
  010157D0  
  018BDACF  
  0183DBCF  
  01F2DCCF  
  0192DDCF  
  0194DECF  
  0191DFCF  
  0186E0CF  
  0184E1CF  
  0150E2CF  
    
  Razor Leaf Mode  
  ---------------  
  013432C3  
  016831C3  
  014C30C3  
  014C34C3  
  017035C3  
  013536C3  
  015437C3  
  01252EC3  
  01402DC3  
  01542CC3  
  012A2AC3  
    
  -----------------------------------  
    
  Steal Multiple Pokemon  
    
  01001CD1  
  0100E7CF  
  0120E9CF  
  0192C6C3  
  010157D0  
  01000000  
  01000000  
  01000000  
  0181C6C3  
  010257D0  
    
  Start battle with a trainer with GS off.  
    
  When at Menu, Flip GS on then off.  
  Look for an "S" to appear at teh top-right  
  of the screen. If "B" appears, switch on   
  then off again.  
    
  Use master ball.  
    
  When Pokemon is caught, flip switch untill "B"  
  appears. Then continue to battle.  
    
  -----------------------------------  

  Text Modifiers (Pittstonjoma)

  Menu

  PokeDex
  01??D4C3
  01??D5C3
  01??D6C3
  01??D7C3
  01??D8C3
  01??D9C3
  01??DAC3

  Pokemon
  01??FCC3
  01??FDC3
  01??FEC3
  01??FFC3
  01??00C4
  01??01C4
  01??02C4

  Item
  01??24C4
  01??25C4
  01??26C4
  01??27C4
  01??28C4
  01??29C4
  01??2AC4

  (You)
  01??4CC4
  01??4DC4
  01??4EC4
  01??4FC4
  01??50C4
  01??51C4
  01??52C4

  Save
  01??74C4
  01??75C4
  01??76C4
  01??77C4
  01??78C4
  01??79C4
  01??7AC4

  Option
  01??9CC4
  01??9DC4
  01??9EC4
  01??9FC4
  01??A0C4
  01??A1C4
  01??A2C4

  Exit
  01??C4C4
  01??C5C4
  01??C6C4
  01??C7C4
  01??C8C4
  01??C9C4
  01??CAC4

  Battle Menu

  Fight
  01??C2C4
  01??C3C4
  01??C4C4
  01??C5C4
  01??C6C4

  PKMN
  01??C8C4
  01??C9C4

  Item
  01??EAC4
  01??EBC4
  01??ECC4
  01??EDC4

  Run
  01??F0C4
  01??F1C4
  01??F2C4

  -----------------------------------  
    
  In Battle Codes  
  ---------------  
    
  HP Modifier  
  01??15D0  
  01??16D0  
    
  Infinite PP (Slot 1) 01282DD0  
  Infinite PP (Slot 2) 01282ED0  
  Infinite PP (Slot 3) 01282FD0  
  Infinite PP (Slot 4) 012830D0  
    
  Skill Modifier (Slot 1) 01??1CD1  
  Skill Modifier (Slot 2) 01??1DD1  
  Skill Modifier (Slot 3) 01??1ED1  
  Skill Modifier (Slot 4) 01??1FD1  
    
  Wild Pokemon Modifier  
  01??D8CF  
    
  Enemy Attack Modifier  
  01??EDCF  
  01??EECF  
  01??EFCF  
  01??F0CF  
    
  Enemy Picture Modifier  
  01??E5CF  
    
  Your Picture Modifier  
  01??14D0  
    
  No Status Change  
  010018D0  
    
  Type Modifier  
  01??19D0  
  01??1AD0  
    
  Your Level Modifier  
  01??22D0  
    
  Your DV Modifier  
  01??20D0  
  01??21D0  
    
  Before Battle Enemy Level Modifier  
  01??27D1  
    
  Enemy Status Modifier  
  01??F9CF  
    
  Enemy HP Modifier  
  01??E7CF  
  01??E8CF  
    
  Gym Leader Battle Music  
  01025CD0  
    
  Never Miss & More Critical Hit  
  01FFD6CF  
    
  Attack Used Modifier  
  01??DCCC  
    
  Change Monster  
  01??D9CF  
    
  Enemy Name Modifier  
  -------------------  
  Slot 01 01??DACF  
  Slot 02 01??DBCF  
  Slot 03 01??DCCF  
  Slot 04 01??DDCF  
  Slot 05 01??DECF  
  Slot 06 01??DFCF  
  Slot 07 01??E0CF  
  Slot 08 01??E1CF  
  Slot 09 01??E2CF  
  Slot 10 01??E3CF  
    
  End Code 0150E4CF  
    
  Your Pokemon Name Modifier  
  --------------------------  
  Slot 01 01??09D0  
  Slot 02 01??0AD0  
  Slot 03 01??0BD0  
  Slot 04 01??0CD0  
  Slot 05 01??0DD0  
  Slot 06 01??0ED0  
  Slot 07 01??0FD0  
  Slot 08 01??10D0  
  Slot 09 01??11D0  
  Slot 10 01??12D0  
    
  End Code 015013D0  
    
  1 Hit Kills Either Pokemon  
  0100EDCE  
    
  Enemy Can't Attack & Burned  
  0170E9CF  
    
  Quick Level Gain  
  01FFF3CF  
    
  Enemy Trainer Level  
  01??F3CF  
    
  Attack Multiple Times  
  01FFEDCF  
    
  Pokemon Image Modifier  
  01??09C1  
    
  Transform into ?? Pokemon  
  01??E5CF  
    
  Wild DV Mod  
  01??F1CF  
  01??F2CF  
    
  Enemy's Attack Type  
  01??CFCF  
    
  Your Attack Type  
  01??D5CF  
    
  Max HP  
  01??23D0  
  01??24D0  
    
  Attack  
  01??25D0  
  01??26D0  
    
  Defense  
  01??27D0  
  01??28D0  
    
  Speed  
  01??29D0  
  01??2AD0  
    
  Special  
  01??2BD0  
  01??2CD0  
    
  -----------------------------------  
    
  Misc. Codes  
    
  Have 0:00 on Game Timer  
  010043DA  
    
  No Random Battles  
  01033CD1  
    
  Have All 8 Badges  
  01FF56D3  
    
  Infinite Money (Uses Decimal Digits)  
  019947D3  
  019948D3  
  019949D3  
    
  No Clipping  
  010A14D7  
    
  Start w/ Any Pokemon  
  01??1ED1  
    
  Infinite Casino Chips (Uses Decimal Digits)  
  0199A4D5  
  0199A5D5  
    
  Infinite Safari Balls  
  011E47DA  
    
  Infinite Time in Safari Zone  
  01F40ED7  
    
  Shop Item Codes  
  ---------------  
  Total Items  
  01??7BCF  
    
  1st 01??7CCF  
  2nd 01??7DCF  
  3rd 01??7ECF  
  4th 01??7FCF  
  5th 01??80CF  
    
  Your Name  
  ---------  
  Slot 01 01??58D1  
  Slot 02 01??59D1  
  Slot 03 01??5AD1  
  Slot 04 01??5BD1  
  Slot 05 01??5CD1  
  Slot 06 01??5DD1  
  Slot 07 01??5ED1  
  Slot 08 01??5FD1  
  Slot 09 01??60D1  
  Slot 10 01??61D1  
    
  End Code 015062D1  
    
  Rivals Name  
  -----------  
  Slot 01 01??4AD3  
  Slot 02 01??4BD3  
  Slot 03 01??4CD3  
  Slot 04 01??4DD3  
  Slot 05 01??4ED3  
  Slot 06 01??4FD3  
  Slot 07 01??50D3  
  Slot 08 01??51D3  
  Slot 09 01??52D3  
  Slot 10 01??53D3  
    
  End Code 015054D3  
    
  Refight Trainers  
  ----------------  
  Brock  
  010055D7  
    
  Misty  
  01005ED7  
    
  Lt. Surge  
  010073D7  
    
  Erika  
  01007CD7  
    
  Sabrina  
  0100B3D7  
    
  Koga  
  010092D7  
    
  Blaine  
  01009AD7  
    
  Giovanni (Gym)  
  010051D7  
  0100ACD5  
    
  Giovanni (Game Corner)  
  01001BD8  
  0100B6D5  
    
  Giovanni (Sliph. Co)  
  010138D8  
  0100BDD5  
    
  Snorlax (East of Vermillion City)  
  0100D8D7  
  0100A9D5  
    
  Snorlax (West of Celadon City)  
  0100E0D7  
  0100AAD5  
    
  Articuno  
  010082D8  
  0100D3D5  
    
  Zapdos  
  0100D4D7  
  0100B0D5  
    
  Moltres  
  0100EED7  
  0100B1D5  
    
  Mewtwo  
  01005FD8  
  0100C0D5  
    
  Bring Back S.S. Anne  
  010003D8  
    
  Fighting Dojo  
  0100B1D7  
  0100AED5  
  0100AFD5  
    
  Many Sprites Look Like You  
  01011EC2  
  01012EC2  
  01013EC2  
  01014EC2  
  01015EC2  
  01016EC2  
    
  Misty Follows You at Top of Gym  
  013C14C1  
  015016C1  
    
  Invisibility  
  01C304C1  
    
  Playing Time  
  Hours  
  01??41DA  
  01??42DA  
    
  Minutes  
  01??43DA  
    
  Max Text Speed  
  010055D3  
    
  Fly Can Go Everywhere  
  01FF0BD7  
  01FF0CD7  
    
  Walk Through Walls  
  010138CD  
  010139CD  
    
  Steal Trainer's Pokemon  
  010157D0  
    
  Fight Prof. Oak  
  01E22DCD  
  01005ED7  
    
  Old Man Pokemon Mod.  
  01??60D1  
    
  Clear Hall of Fame  
  0100A2D5  
    
  Fossilized Pokemon Mod  
  0101A3D7  
  01??10D7  
    
  Rival Pokemon Mod  
  01??15D7  
    
  Name Rater Changes 1st Pokemon Nickname  
  010092CF  
    
  Battle Safari Style  
  01025AD0  
    
  Battle Normal Style  
  01005AD0  
    
  Able to use fly or Teleport anywhere  
  010067D3  
    
  Teleport/Dig Room Modifier  
  01002FD4  
  01??19D7  
    
  Almost Always win at Game Corner  
  01FF96D0  
  010528CC  
    
  Able to use Cut, Fly and Strength w/o Pokemon  
  01013DCD  
  01023ECD  
  01053FCD  
    
  Jump  
  01275AC4  
  012C5CC4  
  011D5EC4  
  013784C4  
    
  Clone Pokemon  
  010148DA  
    
  Hero Invisible  
  01FF83FF  
    
  Ghost Mode  
  014501C2  
    
  Bicycle Speed  
  010100D7  
    
  Hero Sprite  
  01??08C1  
    
  Enemy has 3 HP before Battle  
  01FFF4CF  

  Codes of Randomness
  -----------
  Code 1: Music gets choppy and slow and Gary doesn't battle. (SCared fir3)
  0161B6C0

  Game Corner  
  -----------  
  1st Item/Pokemon 01??3DD1  
  2nd Item/Pokemon 01??3ED1  
  3rd Item/Pokemon 01??3FD1  
    
  Unlock Fly to City  
  01??1BD7  
    
  No Resistance (Either)  
  01FFEACF  
    
  Game Corner Prices  

  ------------------  
  1st Slot  
  01??41D1  
  01??42D1  
    
  2nd Slot  
  01??43D1  
  01??44D1  
    
  3rd Slot  
  01??45D1  
  01??46D1  
    
  Fake Exp. Modifier  
  01??4BCF  
  01??4CCF  
    
  Enemy's Stats Before Battle  
  01??F5CF  
    
  Jump on Anything  
  017136D7  
    
  Person at PokeCenter moves  
  010C44C1  
    
  Dig From anywhere  
  011667D3  
    
  Music Codes  
  -----------  
  Occasional Wrong Note  
  013967C0  
    
  Slow Beat  
  0115B6C0  
    
  Messed Up  
  011908C0  
    
  Beats  
  01910AC0  
    
  Jazzy  
  0141B6C0  
    
  Funny Beat  
  013AB7C0  
    
  Distorted  
  012808C0  
    
  Weird  
  015908C0  
    
  Distorted  
  016808C0  
    
  Weird  
  017807C0  
    
  Really Weird  
  018908C0  
    
  Fast Tempo  
  011208C0  
    
  Funny Beat  
  01E406C0  
    
  Different Beat  
  012108C0  
    
  Funny Fast Beat  
  017A0AC0  
    
  Up Beat  
  0104D7C0  
    
  Messed Up   
  01392AC0  
    
  No Sound  
  01440FC0  
    
  Funny Sounds  
  0114D7C0  
    
  Some Funny Sounds  
  0124D7C0  
    
  Techno Sounds  
  01A013FF  
    
  Static Sounds  
  01A023FF  
    
  Egyptian  
  01A034FF  
    
  Echo  
  01A117FF  
    
  Band  
  01A11AFF  
    
  Robot  
  01A038FF  

  Sick Music
  018967C0

  Slightly Different Music
  0180CEC0

  Random Notes
  016C09C0
    
  Weird Glitch  
  011367C0  
    
  Trainer ID Mod  
  01??59D3  
  01??5AD3  
    
  Move People Code  
  013C14C1  
    
  Instant Battle  
  01??59D0  
    
  Buy Magikarp in Mt. Moon again  
  0100C6D7  
    
  Get Eevee again  
  0100AED5  
    
  Get Dome and Helix Fossil again  
  0100B3D5  
  0100B4D5  
    
  Refight Gary at Sliph  
  0100BBD5  
  01002FD8  
    
  Get Lapras again  
  01002ED7  
    
  Ash's Head has a triangle in it  
  013503C3  
    
  Ash's Picture Mod  
  01??03C1  
    
  Fly Room Modifier  
  01??1AD7  
  01002FD4  
    
  Infinite Payout  
  01024BCD  
    
  Fight Trainers in Misty's Gym  
  01??2DCD  
  01005ED7  
    
  Remove Mew from Pokedex  
  013F09D3  
  013F1CD3  
    
  Official Mew OT & ID#  
  OT:LINKE  
  ID#:45013  
    
  Pokemon in PokeBalls  
  01??1ED1  
    
  No Music Mostly Everywhere  
  01FF5BD3  
    
  Position  
  01??00D7  
    
  Everything Affects 1st Pokemon  
  010092CE  
    
  Teleport/Dig/Rope to Room Modifier  
  01??19D1  
    
  Everyone Blew UP  
  016E81FF  
    
  Everyone Invisible  
  01FF81FF  
    
  Show Continue  
  010288D0  
    
  Evolution Modifier  
  01??EBCE  
  01??B8D0  
    
  Unlimited Safari Steps  
  01F40ED5  
    
  Ice Skate Mode  
  010302C1  
    
  Moon Walk Code  
  0100A02C  
    
  Invisible Ash  
  01FF02C1  
    
  Turn into Gary  
  011002C1  
    
  Turn into boy trainer  
  012002C1  
    
  Music Stick  
  0158C9CF  

  Wild Pokemon Encounter Mod (GSAttack)
  01??87D8
  Note: This code can be used as a No Random Battle Code.
  Just input 00 into ??. Anything else will result in battles in the grass.

  1st Wild Pokemon Level Mod
  01??88D8
  1st Wild Pokemon Mod
  01??89D8

  2nd Wild Pokemon Level Mod
  01??8AD8
  2nd Wild Pokemon Mod
  01??8BD8

  3rd Wild Pokemon Level Mod
  01??8CD8
  3rd Wild Pokemon Mod
  01??8DD8

  4th Wild Pokemon Level Mod
  01??8ED8
  4th Wild Pokemon Mod
  01??8FD8

  5th Wild Pokemon Level Mod
  01??90D8
  5th Wild Pokemon Mod
  01??91D8

  6th Wild Pokemon Level Mod
  01??92D8
  6th Wild Pokemon Mod
  01??93D8

  7th Wild Pokemon Level Mod
  01??94D8
  7th Wild Pokemon Mod
  01??95D8

  8th Wild Pokemon Level Mod
  01??96D8
  8th Wild Pokemon Mod
  01??97D8

  9th Wild Pokemon Level Mod
  01??98D8
  9th Wild Pokemon Mod
  01??99D8

  10th Wild Pokemon Level Mod
  01??9AD8
  10th Wild Pokemon Mod
  01??9BD8

  Current PC Box (GSAttack)
  018?A0D5 [To select a box, subtract one from 
  the number and convert to HEX if needed]

  Sound Pokemon Makes in Beginning [RB only] (Pittstonjoma)
  01??3DCD

  Image in Battle (Pittstonjoma)
  01??D9CF

  Pokemon Used in Battle (Pittstonjoma)
  01??92CF

  PC Modifier (Pittstonjoma)
  01??26CC [Note: Works on the Typical PokeCenter PC and your personal PC]

  Zombie Mode (Pittstonjoma)
  010B16C2
  010B26C2
  010B36C2
  010B46C2
  010B56C2

  All Pokemon Exp Mod (HyperHacker)
  01??A6CF
  01??A7CF
  01??A8CF
  Note: Whenever something happens to a Pokemon, such as leveling up, their stats are loaded to
  other addresses. This modifies the experience that is loaded. It will effect any Pokemon that
  levels up, evolves, etc. It also changes some numbers on the stat screens.

  Music/SFX Mod (HyperHacker)
  01??5BD3

  Bring All Starters Back (Hacker82)
  0100ABD5

  Pick your Starting Pokemon (SCared Fir3)
  01??1ED1

  Not talk to people until you enter a building and prevents random battles/Trainer Battles (SCared Fir3)
  0171B6BE
  0332F12E
  0111FC11
  023140FD

  Turn Wild Pokemon into Trainers (Use any items except for Pokeballs) (Torchickens)
  010056D0

  See 'M Pokedex Data (Go to Pokedex and view any article) (Torchickens)
  Yellow 01001DD1 Red/Blue 01001CD1

  Any Other Pokedex Data (Torchickens)
  01XX1DD1 01XX1CD1 In beta order starting with 'M/3trainerpoke then Rhydon

  Dancing Ash (Torchickens)
  Yellow - 010727D5 Red/Blue - 010726D5

  Sliding Ash (Torchickens)
  Yellow - 010107C1 Red/Blue - 010106C1

  Glitch Pokemon/"Pokegod" Codes
  Note: These are really Glitch Pokemon with messed up sprites.

  How to get #205 Rainer:
  Code: 01C164D1 (on the yellow version this would be 01C163D1)
  Evolves from: Blastoise
  Then go to the name rater and rename in RAINER in all caps.
  Then Rainer is yours!

  -----------------------------------  
    
  Quantity Digits  
  ---------------  
    
  Pokemon Digits  
    
  99 - Bulbasaur  
  09 - Ivysaur  
  9A - Venusaur  
  B0 - Charmander  
  B2 - Charmeleon  
  B4 - Charizard  
  B1 - Squirtle  
  B3 - Wartortle  
  1C - Blastoise  
  7B - Caterpie  
  7C - Metapod  
  7D - Butterfree  
  70 - Weedle  
  71 - Kakuna  
  72 - Beedrill  
  24 - Pidgey  
  96 - Pidgeotto  
  97 - Pidgeot  
  A5 - Rattata  
  A6 - Raticate  
  05 - Spearow  
  23 - Fearow  
  6C - Ekans  
  2D - Arbok  
  54 - Pikachu  
  55 - Raichu  
  60 - Sandshrew  
  61 - Sandslash  
  0F - Nidoran Female  
  A8 - Nidorina  
  10 - Nidoqueen  
  03 - Nidoran Male  
  A7 - Nidorino  
  07 - Nidoking  
  04 - Clefairy  
  8E - Clefable  
  52 - Vulpix  
  53 - Ninetales  
  64 - Jigglypuff  
  65 - Wigglytuff  
  6B - Zubat  
  82 - Golbat  
  B9 - Oddish  
  BA - Gloom  
  BB - Vileplume  
  6D - Paras  
  2E - Parasect  
  41 - Venonat  
  77 - Venomoth  
  3B - Diglett  
  76 - Dugtrio  
  4D - Meowth  
  90 - Persian  
  2F - Psyduck  
  80 - Golduck  
  39 - Mankey  
  75 - Primeape  
  21 - Growlithe  
  14 - Arcanine  
  47 - Poliwag  
  6E - Poliwhirl  
  6F - Poliwrath  
  94 - Abra  
  26 - Kadabra  
  95 - Alakazam  
  6A - Machop  
  29 - Machoke  
  7E - Machamp  
  BC - Bellsprout  
  BD - Weepinbell  
  BE - Victreebal  
  18 - Tentacool  
  9B - Tentacruel  
  A9 - Geodude  
  27 - Graveler  
  31 - Golem  
  A3 - Ponyta  
  A4 - Rapidash  
  25 - Slowpoke  
  08 - Slowbro  
  AD - Magnemite  
  36 - Magneton  
  40 - Farfetch'd  
  46 - Doduo  
  74 - Dodrio  
  3A - Seel  
  78 - Dewgong  
  0D - Grimer  
  88 - Muk  
  17 - Shellder  
  8B - Cloyster  
  19 - Gastly  
  93 - Haunter  
  0E - Gengar  
  22 - Onix  
  30 - Drowzee  
  81 - Hypno  
  4E - Krabby  
  8A - Kingler  
  06 - Voltorb  
  8D - Electrode  
  0C - Exeggcute  
  0A - Exeggutor  
  11 - Cubone  
  91 - Marowak  
  2B - Hitmonlee  
  2C - Hitmonchan  
  0B - Lickitung  
  37 - Koffing  
  8F - Weezing  
  12 - Rhyhorn  
  01 - Rhydon  
  28 - Chansey  
  1E - Tangela  
  02 - Kangaskhan  
  5C - Horsea  
  5D - Seadra  
  9D - Goldeen  
  9E - Seaking  
  1B - Staryu  
  98 - Starmie  
  2A - Mr. Mime  
  1A - Scyther  
  48 - Jynx  
  35 - Electabuzz  
  33 - Magmar  
  1D - Pinsir  
  3C - Tauros  
  85 - Magikarp  
  16 - Gyarados  
  13 - Lapras  
  4C - Ditto  
  66 - Eevee  
  69 - Vaporeon  
  68 - Jolteon  
  67 - Flareon  
  AA - Porygon  
  62 - Omanyte  
  63 - Omaster  
  5A - Kabuto  
  5B - Kabutops  
  AB - Aerodactyl  
  84 - Snorlax  
  4A - Articuno  
  4B - Zapdos  
  49 - Moltres  
  58 - Dratini  
  59 - Dragonair  
  42 - Dragonite  
  83 - Mewtwo  
  15 - Mew  
    
  Attack Digits  
    
  Skill Digits  
  00 - Nothing   
  01 - Pound   
  02 - Karate Chop   
  03 - Double Slap   
  04 - Comet Punch   
  05 - Mega Punch   
  06 - Pay Day   
  07 - Fire Punch   
  08 - Ice Punch   
  09 - Thunder Punch   
  0A - Scratch   
  0B - Vice Grip   
  0C - Guillotine   
  0D - Razor Wind   
  0E - Swords Dance   
  0F - Cut   
  10 - Gust   
  11 - Wing Attack   
  12 - Whirl Wind   
  13 - Fly   
  14 - Bird   
  15 - Slam   
  16 - Vine Whip   
  17 - Stomp   
  18 - Double Kick   
  19 - Mega Kick   
  1A - Jump Kick   
  1B - Rolling Kick   
  1C - Sand Attack   
  1D - Head Butt   
  1E - Horn Attack   
  1F - Fury Attack   
  20 - Horn Drill   
  21 - Tackle   
  22 - Body Slam   
  23 - Wrap   
  24 - Take Down   
  25 - Thrash   
  26 - Double Edge   
  27 - Tail Whip   
  28 - Poison Sting   
  29 - Twin Edle   
  2A - Pin Missile   
  2B - Leer   
  2C - Bite   
  2D - Growl   
  2E - Roar   
  2F - Sing   
  30 - Supersonic   
  31 - Sonicboom   
  32 - Disable   
  33 - Acid   
  34 - Ember   
  35 - Flamethrower   
  36 - Mist   
  37 - Water Gun   
  38 - Hydro Pump   
  39 - Surf   
  3A - Ice Beam   
  3B - Blizzard   
  3C - Psybeam   
  3D - Bubblebeam   
  3E - Aurora Beam   
  3F - Hyper Beam   
  40 - Peck   
  41 - Drill Peck   
  42 - Submission   
  43 - Low Kick   
  44 - Counter   
  45 - Seismic Toss   
  46 - Strength   
  47 - Absorb   
  48 - Mega Drain   
  49 - Leech Seed   
  4A - Growth   
  4B - Razor Leaf   
  4C - Solar Beam   
  4D - Poisonpowder   
  4E - Stun Spore   
  4F - Sleep Powder   
  50 - Petal Dance   
  51 - String Shot   
  52 - Dragon Rage   
  53 - Fire Spin   
  54 - Thundershock   
  55 - Thunderbolt   
  56 - Thunder Wave   
  57 - Thunder   
  58 - Rock Throw   
  59 - Earthquake   
  5A - Fissure   
  5B - Dig   
  5C - Toxic   
  5D - Confusion   
  5E - Psychic   
  5F - Hypnosis   
  60 - Meditate   
  61 - Agility   
  62 - Quick Attack   
  63 - Rage   
  64 - Teleport   
  65 - Night Shade   
  66 - Mimic   
  67 - Screech   
  68 - Double Team   
  69 - Recover   
  6A - Harden   
  6B - Minimize   
  6C - Smoke Screen   
  6D - Confuse Ray   
  6E - Withdraw   
  6F - Defense Curl   
  70 - Barrier   
  71 - Light Screen   
  72 - Haze   
  73 - Reflect   
  74 - Focus Energy   
  75 - Hide   
  76 - Metronome   
  77 - Mirror Move   
  78 - Selfdestruct   
  79 - Egg Bomb   
  7A - Lick   
  7B - Smog   
  7C - Sludge   
  7D - Bone Club   
  7E - Fire Blast   
  7F - Waterfall   
  80 - Clamp   
  81 - Swift   
  82 - Skull Bash   
  83 - Spike Cannon   
  84 - Constrict   
  85 - Amnesia   
  86 - Kinesis   
  87 - Softboiled   
  88 - Hi Jump Kick   
  89 - Glare   
  8A - Dream Eater   
  8B - Poison Gas   
  8C - Barrage   
  8D - Leech Life   
  8E - Lovely Kiss   
  8F - Sky Attack   
  90 - Transform   
  91 - Bubble   
  92 - Dizzy Punch   
  93 - Spore   
  94 - Flash   
  95 - Psywave   
  96 - Splash   
  97 - Acid Armor   
  98 - Crabhammer   
  99 - Exposion   
  9A - Fury Swipes   
  9B - Bonemerang   
  9C - Rest   
  9D - Rock Slide   
  9E - Hyper Fang   
  9F - Sharpen   
  A0 - Conversion   
  A1 - Tri Attack   
  A2 - Super Fang   
  A3 - Slash   
  A4 - Substitute   
  A5 - Struggle   
    
  Item Digits  
    
  01 - Master Ball  
  02 - Ultra Ball  
  03 - Great Ball  
  04 - Poke Ball  
  05 - Town Map  
  06 - Bicycle  
  07 - ?????  
  08 - Safari Ball  
  09 - PokeDex  
  0A - Moon Stone  
  0B - Antidote  
  0C - Burn Heal  
  0D - Ice Heal  
  0E - Awakening  
  0F - Paralyze Heal  
  10 - Full Restore  
  11 - Max Potion  
  12 - Hyper Potion  
  13 - Super Potion  
  14 - Potion  
  15 - Boulder Badge  
  16 - Cascade Badge  
  17 - Thunder Badge  
  18 - Rainbow Badge  
  19 - Soul Badge  
  1A - Marsh Badge  
  1B - Volcano Badge  
  1C - Earth Badge  
  1D - Escape Rope  
  1E - Repel  
  1F - Old Amber  
  20 - Fire Stone  
  21 - Thunder Stone  
  22 - Water Stone  
  23 - HP Up  
  24 - Protein  
  25 - Iron  
  26 - Carbos  
  27 - Calcium  
  28 - Rare Candy  
  29 - Dome Fossil  
  2A - Helix Fossil  
  2B - Secret Key  
  2C - ?????  
  2D - Bike Voucher  
  2E - X Accuracy  
  2F - Leaf Stone  
  30 - Card Key  
  31 - Nugget  
  32 - PP Up  
  33 - Poke Doll  
  34 - Full Heal  
  35 - Revive  
  36 - Max Revive  
  37 - Grand Special  
  38 - Super Repel  
  39 - Max Repel  
  3A - Dire Hit  
  3B - Coin  
  3C - Fresh Water  
  3D - Soda Pop  
  3E - Lemonade  
  3F - S.S. Ticket  
  40 - Gold Teeth  
  41 - X Attack  
  42 - X Defense  
  43 - X Speed  
  44 - X Special  
  45 - Coin Case  
  46 - Oak's Parcel  
  47 - Item Finder  
  48 - Sliph Scope  
  49 - Poke Flute  
  4A - Lift Key  
  4B - Exp. All  
  4C - Old Rod  
  4D - Good Rod  
  4E - Super Rod  
  4F - PP Up  
  50 - Ether  
  51 - Max Ether  
  52 - Elixer  
  53 - Max Elixer  
  C4 - HM 01  
  C5 - HM 02  
  C6 - HM 03  
  C7 - HM 04  
  C8 - HM 05  
  C9 - TM 01  
  CA - TM 02  
  CB - TM 03  
  CC - TM 04  
  CD - TM 05  
  CE - TM 06  
  CF - TM 07  
  D0 - TM 08  
  D1 - TM 09  
  D2 - TM 10  
  D3 - TM 11  
  D4 - TM 12  
  D5 - TM 13  
  D6 - TM 14  
  D7 - TM 15  
  D8 - TM 16  
  D9 - TM 17  
  DA - TM 18  
  DB - TM 19  
  DC - TM 20  
  DD - TM 21  
  DE - TM 22  
  DF - TM 23  
  E0 - TM 24  
  E1 - TM 25  
  E2 - TM 26  
  E3 - TM 27  
  E4 - TM 28  
  E5 - TM 29  
  E6 - TM 30  
  E7 - TM 31  
  E8 - TM 32  
  E9 - TM 33  
  EA - TM 34  
  EB - TM 35  
  EC - TM 36  
  ED - TM 37  
  EE - TM 38  
  EF - TM 39  
  F0 - TM 40  
  F1 - TM 41  
  F2 - TM 42  
  F3 - TM 43  
  F4 - TM 44  
  F5 - TM 45  
  F6 - TM 46  
  F7 - TM 47  
  F8 - TM 48  
  F9 - TM 49  
  FA - TM 50  
    
  Hero Sprite Digits  
    
  FF - Invisible Ash  
  10 - Gary  
  20 - Trainer  
  30 - Woman  
  40 - Fat Man  
  50 - Boy Trainer  
  60 - Old Guy  
  70 - Water Pokemon  
  80 - Professor Oak  
  90 - Girls Head  
  A0 - Poke Ball  
  B0 - Sleeping Old Guy  
    
  Teleport Room Digits  
    
  76 - Hall of Fame  
  94 - Top Floor of Pokemon Tower  
  71 - Lance's Room  
  53 - Power Plant  
  E4 - Unknown Dungeon  
  E3 - Deepest Part of Unknown Dungeon  
  33 - Viridian Forest  
  C0 - Seafoam Cave  
    
  To find others check adress D35E when in any room  
    
  Unlock Fly to City Digits  
    
  01 - Pallet Town  
  02 - Viridian City  
  03 - Cerulean City  
  04 - Lavender Town  
  05 - Vermillion City  
  06 - Celadon City  
  07 - Fuschia City  
  08 - Cinnabar Island  
  09 - Pokemon League  
  0A - Saffron City  
    
  Pokemon Image Digits (Ash)  
    
  00 - Forward  
  01 - Forward Run  
  02 - Forward  
  03 - Forward Run  
  04 - Back  
  05 - Back Run  
  06 - Back  
  07 - Back Run  
  08 - Left  
  09 - Left Run  
  0A - Left  
  0B - Left Run  
  0C - Right  
  0D - Right Run  
  0E - Right  
  0F - Right Run  
    
  Name Digits  
    
  50 - NULL (End of Name REQUIRED Where It Is Used!)  
  60 - BOLD A (Not Available On Name Screen)  
  61 - BOLD B ( " )  
  72 - BOLD P ( " )  
  80 - A  
  81 - B  
  82 - C  
  83 - D  
  84 - E  
  85 - F  
  86 - G  
  87 - H  
  88 - I  
  89 - J  
  8A - K  
  8B - L  
  8C - M  
  8D - N  
  8E - O  
  8F - P  
  90 - Q  
  91 - R  
  92 - S  
  93 - T  
  94 - U  
  95 - V  
  96 - W  
  97 - X  
  98 - Y  
  99 - Z  
  9A - (  
  9B - )  
  9C - :  
  9D - ;  
  9E - [  
  9F - ]  
  A0 - a  
  A1 - b  
  A2 - c  
  A3 - d  
  A4 - e  
  A5 - f  
  A6 - g  
  A7 - h  
  A8 - i  
  A9 - j  
  AA - k  
  AB - l  
  AC - m  
  AD - n  
  AE - o  
  AF - p  
  B0 - q  
  B1 - r  
  B2 - s  
  B3 - t  
  B4 - u  
  B5 - v  
  B6 - w  
  B7 - x  
  B8 - y  
  B9 - z  
  BA - é  
  BB - 'd  
  BC - 'l  
  BD - 's  
  BE - 't  
  BF - 'v  
  E1 - PK  
  E2 - MN  
  E4 - 'r  
  E5 - 'm  
  E6 - ?  
  E7 - !  
  EF - Male Symbol  
  F0 - Currency Symbol (P with Horizontal Slashses)  
  F1 - x (Multiply)  
  F2 - . (Period)  
  F3 - / (Division)  
  F4 - ,(Comma)  
  F5 - Female Symbol  
  F6 - 0  
  F7 - 1  
  F8 - 2  
  F9 - 3  
  FA - 4  
  FB - 5  
  FC - 6  
  FD - 7  
  FE - 8  
  FF - 9  
    
  Type Digits  
    
  00 - Normal  
  14 - Fire  
  15 - Water  
  17 - Electric  
  16 - Grass  
  19 - Ice  
  01 - Fighting  
  03 - Poison  
  04 - Ground  
  02 - Flying  
  18 - Psychic  
  07 - Bug  
  05 - Rock  
  08 - Ghost  
  1A - Dragon  
    
  Fight Trainer Digits  
    
  C9 - Youngster  
  CA - Bug Catcher  
  CB - Lass  
  CC - Sailor  
  CD - Jr. Trainer Male  
  CE - Jr. Trainer Female  
  CF - Pokemaniac  
  D0 - Super Nerd  
  D1 - Hiker  
  D2 - Biker  
  D3 - Burglar  
  D4 - Engineer  
  D5 - Juggler  
  D6 - Fisherman  
  D7 - Swimmer  
  D8 - Cue Ball  
  D9 - Gambler  
  DA - Beauty  
  DB - Psychic  
  DC - Rocker  
  DE - Tamer  
  DF - Bird Keeper  
  E0 - Blackbelt  
  E1 - Gary #1  
  E2 - Professor Oak  
  E3 - Chief (same as Scientist)  
  E4 - Scientist  
  E5 - Giovanni  
  E6 - Rocket  
  E7 - Cool Trainer Male  
  E8 - Cool Trainer Female  
  E9 - Bruno  
  EA - Brock  
  EB - Misty  
  EC - Lt. Surge  
  ED - Erika  
  EE - Koga  
  EF - Blaine  
  F0 - Sabrina  
  F1 - Gentleman  
  F2 - Gary #2  
  F3 - Gary #3  
  F4 - Lorelei  
  F5 - Channeler  
  F6 - Agatha  
  F7 - Lance  
    
  Pokemon Used in Battle Digits (Pittstonjoma)
  00 - 1st Pokemon
  01 - 2nd Pokemon
  02 - 3rd Pokemon
  03 - 4th Pokemon
  04 - 5th Pokemon
  05 - 6th Pokemon

  PC Modifier Digits (Pittstonjoma)
  Typical PC
  00 - Bill's PC
  01 - Your PC
  02 - Prof Oak's PC
  03 - Log Off

  Personal PC
  00 - Withdraw Item
  01 - Deposit Item
  02 - Toss Item
  03 - Log Off

  -----------------------------------  
    
  Yellow Codes  
    
  All Red & Blue Codes (besides event codes only in Red and Blue) can be used in Yellow  
  by subtracting 1 hex digit from the 6th digit in the code.  
    
  Codes only for Yellow  
    
  Bring Back Jessie and James  
  Mt. Moon  
  0100F5D7  
    
  Game Corner  
  01001AD8  
    
  Pokemon Tower  
  010068D7  
    
  Sliph Co  
  010036D8  
  0100BCD5  
    
    
  Sprites look like Pikachu  
  01021EC2  
  01022EC2  
  01023EC2  
  01024EC2  
  01025EC2  
  01026EC2  
    
  Merge Yourself w/ Pikachu  
  013CF4C1  
  0140F6C1  
    
  Pikachu chasing Poke Ball  
  01AC02C1  
    
  Pikachu Happiness Modifier  
  01??6FD4  
    
  Jump Higher in Pikachu's Mini-game  
  0102E4C5  
    
  Ash gets Pikachu  
  0122AAD5  
  0100EFD5  
  0100F0D5  
  010046D7  
    
  Gary Eevee Modifier (Use 01, 02, 03)  
  01??14D7  
    
  Color Mod (go to Pokemon to change color)  
  01??E1DE  
    
  Get Squirtle  
  01006ED7  
    
  Get Charmander  
  0100EFD7  
    
  Get Bulbasaur  
  01005BD7  
  0100ABD5

  Infinite Pikachus from Prof Oak (Hacker82)
  0100AAD5

  Yellow Glitch Dimension (Yellow Only) (Torchickens)
  010226C5 Watch the introduction with pikachu. The game will restart with weird colours

  Zombie Pikachu (Yellow Only) (Torchickens)
  010026C5 Watch the introduction with pikachu


iname: docs/gameshark/pokemongscodes.txt
name: pokemongscodes.txt
mimetype: text/plain
body:
  I have decided to start one. If you find any codes to add to this, please tell me on the forums (I'm PichuUmbreon) or e-mail me
  at P0k3m0nP1chu@c0mcast.c0m. (replace the numbers with real letters to make this work) I'll give you credit, but if someone else made it, please tell that person's name so I can give credit to him/her instead.

  This may look like Matthew Robinson's code archive. I did start with his code archives, but they are not updated anymore. I gave
  credit to his codes.

  To find a code in this huge list, use your browser's search feature. Ctrl+F may bring it up.

  All of the codes on this list start with 01. This beginning should work on most games, but if it doesn't work, change it to 91. One
  of the two should work.
   
  Total Pokemon    
  01??22DA    
      
  End Pokemon    
  01??29DA    
      
  --------------------------------------    
      
  1st Slot Pokemon Codes    
      
  Pokemon Modifier    
  01??23DA    
  01??2ADA    
      
  Item Held Modifier    
  01??2BDA    
      
  Skill 1 Modifier 01??2CDA    
  Skill 2 Modifier 01??2DDA    
  Skill 3 Modifier 01??2EDA    
  Skill 4 Modifier 01??2FDA    
      
  ID # Modifier    
  01??30DA    
  01??31DA    
      
  Experience Modifier    
  01??32DA    
  01??33DA    
  01??34DA    
      
  HP Experience Modifier    
  01??35DA    
  01??36DA    
      
  Attack Experience Modifier    
  01??37DA    
  01??38DA    
      
  Defense Experience Modifier    
  01??39DA    
  01??3ADA    
      
  Speed Experience Modifier    
  01??3BDA    
  01??3CDA    
      
  Special Experience Modifier    
  01??3DDA    
  01??3EDA    
      
  Att & Def DV Mod 01??3FDA    
  Spd & Spc DV Mod 01??40DA    
      
  PP Skill 1 Modifier 01??41DA    
  PP Skill 2 Modifier 01??42DA    
  PP Skill 3 Modifier 01??43DA    
  PP Skill 4 Modifier 01??44DA    
      
  Happiness Modifier    
  01??45DA    
      
  PokeRUS Virus    
  01??46DA    
      
  Level Modifier    
  01??49DA    
      
  Status Modifier    
  01??4ADA    
      
  Current HP Modifier    
  01??4CDA    
  01??4DDA    
      
  Max HP Modifier    
  01??4EDA    
  01??4FDA    
      
  Attack Modifier    
  01??50DA    
  01??51DA    
      
  Defense Modifier    
  01??52DA    
  01??53DA    
      
  Speed Modifier    
  01??54DA    
  01??55DA    
      
  Special Defense Modifier    
  01??56DA    
  01??57DA    
      
  Special Attack Modifier    
  01??58DA    
  01??59DA    
      
  Name Modifier    
  End (MUST BE ON)    
  015096DB    
      
  Slot 01 Modifier 01??8CDB    
  Slot 02 Modifier 01??8DDB    
  Slot 03 Modifier 01??8EDB    
  Slot 04 Modifier 01??8FDB    
  Slot 05 Modifier 01??90DB    
  Slot 06 Modifier 01??91DB    
  Slot 07 Modifier 01??92DB    
  Slot 08 Modifier 01??93DB    
  Slot 09 Modifier 01??94DB    
  Slot 10 Modifier 01??95DB    
      
  Change to Shiny    
  01FA3FDA    
  01AA40DA    
      
  Change to Female    
  011F3FDA    
  01FF40DA    
      
  Change to Male    
  01FF3FDA    
  01FF40DA    
      
  Original Trainer Codes    
  Slot 1 01??4ADB    
  Slot 2 01??4BDB    
  Slot 3 01??4CDB    
  Slot 4 01??4DDB    
  Slot 5 01??4EDB    
  Slot 6 01??4FDB    
  Slot 7 01??50DB    
      
  End Code 015051DB    
      
  Egg Modifier    
  01??2ADA    
      
  PokeRUS    
  010F46DA    
      
  Max PP    
  01D841DA    
  01D842DA    
  01D843DA    
  01D844DA    
      
  ----------------------------------------    
      
  2nd Slot Pokemon Codes    
      
  Pokemon Modifier    
  01??24DA    
  01??5ADA    
      
  Item Held Modifier    
  01??5BDA    
      
  Skill 1 Modifier 01??5CDA    
  Skill 2 Modifier 01??5DDA    
  Skill 3 Modifier 01??5EDA    
  Skill 4 Modifier 01??5FDA    
      
  ID # Modifier    
  01??60DA    
  01??61DA    
      
  Experience Modifier    
  01??62DA    
  01??63DA    
  01??64DA    
      
  HP Experience Modifier    
  01??65DA    
  01??66DA    
      
  Attack Experience Modifier    
  01??67DA    
  01??68DA    
      
  Defense Experience Modifier    
  01??69DA    
  01??6ADA    
      
  Speed Experience Modifier    
  01??6BDA    
  01??6CDA    
      
  Special Experience Modifier    
  01??6DDA    
  01??6EDA    
      
  Att & Def DV Mod 01??6FDA    
  Spd & Spc DV Mod 01??70DA    
      
  PP Skill 1 Modifier 01??71DA    
  PP Skill 2 Modifier 01??72DA    
  PP Skill 3 Modifier 01??73DA    
  PP Skill 4 Modifier 01??74DA    
      
  Happiness Modifier    
  01??75DA    
      
  PokeRUS    
  01??76DA    
      
  Level Modifier    
  01??79DA    
      
  Status Modifier    
  01??7ADA    
      
  Current HP Modifier    
  01??7CDA    
  01??7DDA    
      
  Max HP Modifier    
  01??7EDA    
  01??7FDA    
      
  Attack Modifier    
  01??80DA    
  01??81DA    
      
  Defense Modifier    
  01??82DA    
  01??83DA    
      
  Speed Modifier    
  01??84DA    
  01??85DA    
      
  Special Defense Modifier    
  01??86DA    
  01??87DA    
      
  Special Attack Modifier    
  01??88DA    
  01??89DA    
      
  Name Modifier    
  End (MUST BE ON)    
  0150A1DB    
      
  Slot 01 01??97DB    
  Slot 02 01??98DB    
  Slot 03 01??99DB    
  Slot 04 01??9ADB    
  Slot 05 01??9BDB    
  Slot 06 01??9CDB    
  Slot 07 01??9DDB    
  Slot 08 01??9EDB    
  Slot 09 01??9FDB    
  Slot 10 01??A0DB    
      
  Change to Shiny    
  01FA6FDA    
  01AA70DA    
      
  Change to Female    
  011F6FDA    
  01FF70DA    
      
  Change to Male    
  01FF6FDA    
  01FF70DA    
      
  Original Trainer Codes    
  Slot 1 01??55DB    
  Slot 2 01??56DB    
  Slot 3 01??57DB    
  Slot 4 01??58DB    
  Slot 5 01??59DB    
  Slot 6 01??5ADB    
  Slot 7 01??5BDB    
      
  End Code 01505CDB    
      
  Egg Modifier    
  01??5ADA    
      
  PokeRUS    
  010F76DA    
      
  Max PP    
  01D871DA    
  01D872DA    
  01D873DA    
  01D874DA    
      
  ----------------------------------------    
      
  3rd Slot Pokemon Codes    
      
  Pokemon Modifier    
      
  01??25DA    
  01??8ADA    
      
  Item Held Modifier    
  01??8BDA    
      
  Skill 1 Modifier 01??8CDA    
  Skill 2 Modifier 01??8DDA    
  Skill 3 Modifier 01??8EDA    
  Skill 4 Modifier 01??8FDA    
      
  ID # Modifier    
  01??90DA    
  01??91DA    
      
  Experience Modifier    
  01??92DA    
  01??93DA    
  01??94DA    
      
  HP Experience Modifier    
  01??95DA    
  01??96DA    
      
  Attack Experience Modifier    
  01??97DA    
  01??98DA    
      
  Defense Experience Modifier    
  01??99DA    
  01??9ADA    
      
  Speed Experience Modifier    
  01??9BDA    
  01??9CDA    
      
  Special Experience Modifier    
  01??9DDA    
  01??9EDA    
      
  Att & Def DV Mod 01??9FDA    
  Spd & Spc DV Mod 01??A0DA    
      
  PP Skill 1 Modifier 01??A1DA    
  PP Skill 2 Modifier 01??A2DA    
  PP Skill 3 Modifier 01??A3DA    
  PP Skill 4 Modifier 01??A4DA    
      
  Happiness Modifier    
  01??A5DA    
      
  PokeRUS    
  01??A6DA    
      
  Level Modifier    
  01??A9DA    
      
  Status Modifier    
  01??AADA    
      
  Current HP Modifier    
  01??ACDA    
  01??ADDA    
      
  Max HP Modifier    
  01??AEDA    
  01??AFDA    
      
  Attack Modifier    
  01??B0DA    
  01??B1DA    
      
  Defense Modifier    
  01??B2DA    
  01??B3DA    
      
  Speed Modifier    
  01??B4DA    
  01??B5DA    
      
  Special Defense Modifier    
  01??B6DA    
  01??B7DA    
      
  Special Attack Modifier    
  01??B8DA    
  01??B9DA    
      
  Name Modifier    
  End (MUST BE ON)    
  0150ACDB    
      
  Slot 01 01??A2DB    
  Slot 02 01??A3DB    
  Slot 03 01??A4DB    
  Slot 04 01??A5DB    
  Slot 05 01??A6DB    
  Slot 06 01??A7DB    
  Slot 07 01??A8DB    
  Slot 08 01??A9DB    
  Slot 09 01??AADB    
  Slot 10 01??ABDB    
      
  Change to Shiny    
  01FA9FDA    
  01AAA0DA    
      
  Change to Female    
  011F9FDA    
  01FFA0DA    
      
  Change to Male    
  01FF9FDA    
  01FFA0DA    
      
  Original Trainer Codes    
  Slot 1 01??60DB    
  Slot 2 01??61DB    
  Slot 3 01??62DB    
  Slot 4 01??63DB    
  Slot 5 01??64DB    
  Slot 6 01??65DB    
  Slot 7 01??66DB    
      
  End Code 015067DB    
      
  Egg Modifier    
  01??8ADA    
      
  PokeRUS    
  010FA6DA    
      
  Max PP    
  01D8A1DA    
  01D8A2DA    
  01D8A3DA    
  01D8A4DA    
      
  ----------------------------------------    
      
  4th Slot Pokemon Codes    
      
  Pokemon Modifier    
  01??26DA    
  01??BADA    
      
  Item Held Modifier    
  01??BBDA    
      
  Skill 1 Modifier 01??BCDA    
  Skill 2 Modifier 01??BDDA    
  Skill 3 Modifier 01??BEDA    
  Skill 4 Modifier 01??BFDA    
      
  ID # Modifier    
  01??C0DA    
  01??C1DA    
      
  Experience Modifier    
  01??C2DA    
  01??C3DA    
  01??C4DA    
      
  HP Experience Modifier    
  01??C5DA    
  01??C6DA    
      
  Attack Experiemce Modifier    
  01??C7DA    
  01??C8DA    
      
  Defense Experience Modifier    
  01??C9DA    
  01??CADA    
      
  Speed Experience Modifier    
  01??CBDA    
  01??CCDA    
      
  Special Experience Modifier    
  01??CDDA    
  01??CEDA    
      
  Att & Def DV Mod 01??CFDA    
  Spd & Spc DV Mod 01??D0DA    
      
  PP Skill 1 Modifier 01??D1DA    
  PP Skill 2 Modifier 01??D2DA    
  PP Skill 3 Modifier 01??D3DA    
  PP Skill 4 Modifier 01??D4DA    
      
  Happiness Modifier    
  01??D5DA    
      
  PokeRUS Virus    
  01??D6DA    
      
  Level Modifier    
  01??D9DA    
      
  Status Modifier    
  01??DADA    
      
  Current HP Modifier    
  01??DCDA    
  01??DDDA    
      
  Max HP Modifier    
  01??DEDA    
  01??DFDA    
      
  Attack Modifier    
  01??E0DA    
  01??E1DA    
      
  Defense Modifier    
  01??E2DA    
  01??E3DA    
      
  Speed Modifier    
  01??E4DA    
  01??E5DA    
      
  Special Defense Modifier    
  01??E6DA    
  01??E7DA    
      
  Special Attack Modifier    
  01??E8DA    
  01??E9DA    
      
  Name Modifier    
  End (MUST BE ON)    
  0150B7DB    
      
  Slot 01 01??ADDB    
  Slot 02 01??AEDB    
  Slot 03 01??AFDB    
  Slot 04 01??B0DB    
  Slot 05 01??B1DB    
  Slot 06 01??B2DB    
  Slot 07 01??B3DB    
  Slot 08 01??B4DB    
  Slot 09 01??B5DB    
  Slot 10 01??B6DB    
      
  Change to Shiny    
  01FACFDA    
  01AAD0DA    
      
  Change to Female    
  011FCFDA    
  01FFD0DA    
      
  Change to Male    
  01FFCFDA    
  01FFD0DA    
      
  Original Trainer Codes    
  Slot 1 01??6BDB    
  Slot 2 01??6CDB    
  Slot 3 01??6DDB    
  Slot 4 01??6EDB    
  Slot 5 01??6FDB    
  Slot 6 01??70DB    
  Slot 7 01??71DB    
      
  End Code 015072DB    
      
  Egg Modifier    
  01??BADA    
      
  PokeRUS    
  010FD6DA    
      
  Max PP    
  01D8D1DA    
  01D8D2DA    
  01D8D3DA    
  01D8D4DA    
      
  ----------------------------------------    
      
  5th Slot Pokemon Codes    
      
  Pokemon Modifier    
  01??27DA    
  01??EADA    
      
  Item Held Modifier    
  01??EBDA    
      
  Skill 1 Modifier 01??ECDA    
  Skill 2 Modifier 01??EDDA    
  Skill 3 Modifier 01??EEDA    
  Skill 4 Modifier 01??EFDA    
      
  ID # Modifier    
  01??F0DA    
  01??F1DA    
      
  Experience Modifier    
  01??F2DA    
  01??F3DA    
  01??F4DA    
      
  HP Experience Modifier    
  01??F5DA    
  01??F6DA    
      
  Attack Experience Modifier    
  01??F7DA    
  01??F8DA    
      
  Defense Experience Modifier    
  01??F9DA    
  01??FADA    
      
  Speed Experience Modifier    
  01??FBDA    
  01??FCDA    
      
  Special Experience Modifier    
  01??FDDA    
  01??FEDA    
      
  Att & Def DV Mod 01??FFDA    
  Spd & Spc DV Mod 01??00DB    
      
  PP Skill 1 Modifier 01??01DB    
  PP Skill 2 Modifier 01??02DB    
  PP Skill 3 Modifier 01??03DB    
  PP Skill 4 Modifier 01??04DB    
      
  Happiness Modifier    
  01??05DB    
      
  PokeRUS    
  01??06DB    
      
  Level Modifier    
  01??09DB    
      
  Status Modifier    
  01??0ADB    
      
  Current HP Modifier    
  01??0CDB    
  01??0DDB    
      
  Max HP Modifier    
  01??0EDB    
  01??0FDB    
      
  Attack Modifier    
  01??10DB    
  01??11DB    
      
  Defense Modifier    
  01??12DB    
  01??13DB    
      
  Speed Modifier    
  01??14DB    
  01??15DB    
      
  Special Defense Modifier    
  01??16DB    
  01??17DB    
      
  Special Attack Modifier    
  01??18DB    
  01??19DB    
      
  Name Modifier    
  End (MUST BE ON)    
  0150C2DB    
      
  Slot 01 01??B8DB    
  Slot 02 01??B9DB    
  Slot 03 01??BADB    
  Slot 04 01??BBDB    
  Slot 05 01??BCDB    
  Slot 06 01??BDDB    
  Slot 07 01??BEDB    
  Slot 08 01??BFDB    
  Slot 09 01??C0DB    
  Slot 10 01??C1DB    
      
  Change to Shiny    
  01FAFFDA    
  01AA00DB    
      
  Change to Female    
  011FFFDA    
  01FF00DB    
      
  Change to Male    
  01FFFFDA    
  01FF00DB    
      
  Original Trainer Codes    
  Slot 1 01??76DB    
  Slot 2 01??77DB    
  Slot 3 01??78DB    
  Slot 4 01??79DB    
  Slot 5 01??7ADB    
  Slot 6 01??7BDB    
  Slot 7 01??7CDB    
      
  End Code 01507DDB    
      
  Egg Modifier    
  01??EADA    
      
  PokeRUS    
  010F06DB    
      
  Max PP    
  01D801DB    
  01D802DB    
  01D803DB    
  01D804DB    
      
  ----------------------------------------    
      
  6th Slot Pokemon Codes    
      
  Pokemon Modifier    
  01??28DA    
  01??1ADB    
      
  Item Held Modifier    
  01??1BDB    
      
  Skill 1 Modifier 01??1CDB    
  Skill 2 Modifier 01??1DDB    
  Skill 3 Modifier 01??1EDB    
  Skill 4 Modifier 01??1FDB    
      
  ID # Modifier    
  01??20DB    
  01??21DB    
      
  Experience Modifier    
  01??22DB    
  01??23DB    
  01??24DB    
      
  HP Experience Modifier    
  01??25DB    
  01??26DB    
      
  Attack Experience Modifier    
  01??27DB    
  01??28DB    
      
  Defense Experience Modifier    
  01??29DB    
  01??2ADB    
      
  Speed Experience Modifier    
  01??2BDB    
  01??2CDB    
      
  Special Experience Modifier    
  01??2DDB    
  01??2EDB    
      
  Att & Def DV Mod 01??2FDB    
  Spd & Spc DV Mod 01??30DB    
      
  PP Skill 1 Modifier 01??31DB    
  PP Skill 2 Modifier 01??32DB    
  PP Skill 3 Modifier 01??33DB    
  PP Skill 4 Modifier 01??34DB    
      
  Happiness Modifier    
  01??35DB    
      
  PokeRUS    
  01??36DB    
      
  Level Modifier    
  01??39DB    
      
  Status Modifier    
  01??3ADB    
      
  Current HP Modifier    
  01??3CDB    
  01??3DDB    
      
  Max HP Modifier    
  01??3EDB    
  01??3FDB    
      
  Attack Modifier    
  01??40DB    
  01??41DB    
      
  Defense Modifier    
  01??42DB    
  01??43DB    
      
  Speed Modifier    
  01??44DB    
  01??45DB    
      
  Special Defense Modifier    
  01??46DB    
  01??47DB    
      
  Special Attack Modifier    
  01??48DB    
  01??49DB    
      
  Name Modifier    
  End (MUST BE ON)    
  0150CDDB    
      
  Slot 01 01??C3DB    
  Slot 02 01??C4DB    
  Slot 03 01??C5DB    
  Slot 04 01??C6DB    
  Slot 05 01??C7DB    
  Slot 06 01??C8DB    
  Slot 07 01??C9DB    
  Slot 08 01??CADB    
  Slot 09 01??CBDB    
  Slot 10 01??CCDB    
      
  Change to Shiny    
  01FA2FDB    
  01AA30DB    
      
  Change to Female    
  011F2FDB    
  01FF30DB    
      
  Change to Male    
  01FF2FDB    
  01FF30DB    
      
  Original Trainer Codes    
  Slot 1 01??81DB    
  Slot 2 01??82DB    
  Slot 3 01??83DB    
  Slot 4 01??84DB    
  Slot 5 01??85DB    
  Slot 6 01??86DB    
  Slot 7 01??87DB    
      
  End Code 015088DB    
      
  Egg Modifier    
  01??1ADB    
      
  PokeRUS    
  010F36DB    
      
  Max PP    
  01D831DB    
  01D832DB    
  01D833DB    
  01D834DB    
   
  ---------------------------------------- 
  ----------------------------------------    
  Enemy Total Pokemon 
  01??55DD 
   
  End Belt Byte 
  01FF5CDD 
  ----------------------------------------    
   
  1st Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??56DD    
  01??5DDD    
      
  Item Held Modifier    
  01??5EDD    
      
  Skill 1 Modifier 01??5FDD    
  Skill 2 Modifier 01??60DD    
  Skill 3 Modifier 01??61DD    
  Skill 4 Modifier 01??62DD    
      
  ID # Modifier    
  01??63DD    
  01??64DD    
      
  Experience Modifier    
  01??65DD    
  01??66DD    
  01??67DD    
      
  HP Experience Modifier    
  01??68DD    
  01??69DD    
      
  Attack Experience Modifier    
  01??6ADD    
  01??6BDD    
      
  Defense Experience Modifier    
  01??6CDD    
  01??6DDD    
      
  Speed Experience Modifier    
  01??6EDD    
  01??6FDD    
      
  Special Experience Modifier    
  01??70DD    
  01??71DD    
      
  Att & Def DV Mod 01??72DD    
  Spd & Spc DV Mod 01??73DD    
      
  PP Skill 1 Modifier 01??74DD    
  PP Skill 2 Modifier 01??75DD    
  PP Skill 3 Modifier 01??76DD    
  PP Skill 4 Modifier 01??77DD    
      
  Happiness Modifier    
  01??78DD    
      
  PokeRUS    
  01??79DD    
      
  Level Modifier    
  01??7CDD    
      
  Status Modifier    
  01??7DDD    
      
  Current HP Modifier    
  01??7FDD    
  01??80DD    
      
  Max HP Modifier    
  01??81DD    
  01??82DD    
      
  Attack Modifier    
  01??83DD    
  01??84DD    
      
  Defense Modifier    
  01??85DD    
  01??86DD    
      
  Speed Modifier    
  01??87DD    
  01??88DD    
      
  Special Defense Modifier    
  01??89DD    
  01??8ADD    
      
  Special Attack Modifier    
  01??8BDD    
  01??8CDD    
      
  Name Modifier    
  End (MUST BE ON)    
  0150C9DE    
      
  Slot 01 01??BFDE    
  Slot 02 01??C0DE    
  Slot 03 01??C1DE    
  Slot 04 01??C2DE    
  Slot 05 01??C3DE    
  Slot 06 01??C4DE    
  Slot 07 01??C5DE    
  Slot 08 01??C6DE    
  Slot 09 01??C7DE    
  Slot 10 01??C8DE    
      
  Change to Shiny    
  01FA72DD    
  01AA73DD    
      
  Change to Female    
  011F72DD    
  01FF73DD    
      
  Change to Male    
  01FF72DD    
  01FF73DD    
      
  Original Trainer Codes    
  Slot 1 01??7DDE    
  Slot 2 01??7EDE    
  Slot 3 01??7FDE    
  Slot 4 01??80DE    
  Slot 5 01??81DE    
  Slot 6 01??82DE    
  Slot 7 01??83DE    
      
  End Code 015084DE    
      
  Egg Modifier    
  01??5DDD    
      
  PokeRUS    
  010F79DD    
      
  Max PP    
  01D874DD    
  01D875DD    
  01D876DD    
  01D877DD    
         
  ---------------------------------------    
   
  2nd Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??57DD    
  01??8DDD    
      
  Item Held Modifier    
  01??8EDD    
      
  Skill 1 Modifier 01??8FDD    
  Skill 2 Modifier 01??90DD    
  Skill 3 Modifier 01??91DD    
  Skill 4 Modifier 01??92DD    
      
  ID # Modifier    
  01??93DD    
  01??94DD    
      
  Experience Modifier    
  01??95DD    
  01??96DD    
  01??97DD    
      
  HP Experience Modifier    
  01??98DD    
  01??99DD    
      
  Attack Experience Modifier    
  01??9ADD    
  01??9BDD    
      
  Defense Experience Modifier    
  01??9CDD    
  01??9DDD    
      
  Speed Experience Modifier    
  01??9EDD    
  01??9FDD    
      
  Special Experience Modifier    
  01??A0DD    
  01??A1DD    
      
  Att & Def DV Mod 01??A2DD    
  Spd & Spc DV Mod 01??A3DD    
      
  PP Skill 1 Modifier 01??A4DD    
  PP Skill 2 Modifier 01??A5DD    
  PP Skill 3 Modifier 01??A6DD    
  PP Skill 4 Modifier 01??A7DD    
      
  Happiness Modifier    
  01??A8DD    
      
  PokeRUS    
  01??A9DD    
      
  Level Modifier    
  01??ACDD    
      
  Status Modifier    
  01??ADDD    
      
  Current HP Modifier    
  01??AFDD    
  01??B0DD    
      
  Max HP Modifier    
  01??B1DD    
  01??B2DD    
      
  Attack Modifier    
  01??B3DD    
  01??B4DD    
      
  Defense Modifier    
  01??B5DD    
  01??B6DD    
      
  Speed Modifier    
  01??B7DD    
  01??B8DD    
      
  Special Defense Modifier    
  01??B9DD    
  01??BADD    
      
  Special Attack Modifier    
  01??BBDD    
  01??BCDD    
      
  Name Modifier    
  End (MUST BE ON)    
  0150D4DE    
      
  Slot 01 01??CADE    
  Slot 02 01??CBDE    
  Slot 03 01??CCDE    
  Slot 04 01??CDDE    
  Slot 05 01??CEDE    
  Slot 06 01??CFDE    
  Slot 07 01??D0DE    
  Slot 08 01??D1DE    
  Slot 09 01??D2DE    
  Slot 10 01??D3DE    
      
  Change to Shiny    
  01FAA2DD    
  01AAA3DD    
      
  Change to Female    
  011FA2DD    
  01FFA3DD    
      
  Change to Male    
  01FFA2DD    
  01FFA3DD    
      
  Original Trainer Codes    
  Slot 1 01??88DE    
  Slot 2 01??89DE    
  Slot 3 01??8ADE    
  Slot 4 01??8BDE    
  Slot 5 01??8CDE    
  Slot 6 01??8DDE    
  Slot 7 01??8EDE    
      
  End Code 01508FDE    
      
  Egg Modifier    
  01??8DDD    
      
  PokeRUS    
  010FA9DD    
      
  Max PP    
  01D8A4DD    
  01D8A5DD    
  01D8A6DD    
  01D8A7DD    
   
  ----------------------------------------    
   
  3rd Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??58DD    
  01??BDDD    
      
  Item Held Modifier    
  01??BEDD    
      
  Skill 1 Modifier 01??BFDD    
  Skill 2 Modifier 01??C0DD    
  Skill 3 Modifier 01??C1DD    
  Skill 4 Modifier 01??C2DD    
      
  ID # Modifier    
  01??C3DD    
  01??C4DD    
      
  Experience Modifier    
  01??C5DD    
  01??C6DD    
  01??C7DD    
      
  HP Experience Modifier    
  01??C8DD    
  01??C9DD    
      
  Attack Experience Modifier    
  01??CADD    
  01??CBDD    
      
  Defense Experience Modifier    
  01??CCDD    
  01??CDDD    
      
  Speed Experience Modifier    
  01??CEDD    
  01??CFDD    
      
  Special Experience Modifier    
  01??D0DD    
  01??D1DD    
      
  Att & Def DV Mod 01??D2DD    
  Spd & Spc DV Mod 01??D3DD    
      
  PP Skill 1 Modifier 01??D4DD    
  PP Skill 2 Modifier 01??D5DD    
  PP Skill 3 Modifier 01??D6DD    
  PP Skill 4 Modifier 01??D7DD    
      
  Happiness Modifier    
  01??D8DD    
      
  PokeRUS    
  01??D9DD    
      
  Level Modifier    
  01??DCDD    
      
  Status Modifier    
  01??DDDD    
      
  Current HP Modifier    
  01??DFDD    
  01??E0DD    
      
  Max HP Modifier    
  01??E1DD    
  01??E2DD    
      
  Attack Modifier    
  01??E3DD    
  01??E4DD    
      
  Defense Modifier    
  01??E5DD    
  01??E6DD    
      
  Speed Modifier    
  01??E7DD    
  01??E8DD    
      
  Special Defense Modifier    
  01??E9DD    
  01??EADD    
      
  Special Attack Modifier    
  01??EBDD    
  01??ECDD    
      
  Name Modifier    
  End (MUST BE ON)    
  0150DFDE    
      
  Slot 01 01??D5DE    
  Slot 02 01??D6DE    
  Slot 03 01??D7DE    
  Slot 04 01??D8DE    
  Slot 05 01??D9DE    
  Slot 06 01??DADE    
  Slot 07 01??DBDE    
  Slot 08 01??DCDE    
  Slot 09 01??DDDE    
  Slot 10 01??DEDE    
      
  Change to Shiny    
  01FAD2DD    
  01AAD3DD    
      
  Change to Female    
  011FD2DD    
  01FFD3DD    
      
  Change to Male    
  01FFD2DD    
  01FFD3DD    
      
  Original Trainer Codes    
  Slot 1 01??93DE    
  Slot 2 01??94DE    
  Slot 3 01??95DE    
  Slot 4 01??96DE    
  Slot 5 01??97DE    
  Slot 6 01??98DE    
  Slot 7 01??99DE    
      
  End Code 01509ADE    
      
  Egg Modifier    
  01??BDDD    
      
  PokeRUS    
  010FD9DD    
      
  Max PP    
  01D8D4DD    
  01D8D5DD    
  01D8D6DD    
  01D8D7DD    
         
  ---------------------------------------    
   
  4th Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??59DD    
  01??EDDD    
      
  Item Held Modifier    
  01??EEDD    
      
  Skill 1 Modifier 01??EFDD    
  Skill 2 Modifier 01??F0DD    
  Skill 3 Modifier 01??F1DD    
  Skill 4 Modifier 01??F2DD    
      
  ID # Modifier    
  01??F3DD    
  01??F4DD    
      
  Experience Modifier    
  01??F5DD    
  01??F6DD    
  01??F7DD    
      
  HP Experience Modifier    
  01??F8DD    
  01??F9DD    
      
  Attack Experience Modifier    
  01??FADD    
  01??FBDD    
      
  Defense Experience Modifier    
  01??FCDD    
  01??FDDD    
      
  Speed Experience Modifier    
  01??FEDD    
  01??FFDD    
      
  Special Experience Modifier    
  01??00DE    
  01??01DE    
      
  Att & Def DV Mod 01??02DE    
  Spd & Spc DV Mod 01??03DE    
      
  PP Skill 1 Modifier 01??04DE    
  PP Skill 2 Modifier 01??05DE    
  PP Skill 3 Modifier 01??06DE    
  PP Skill 4 Modifier 01??07DE    
      
  Happiness Modifier    
  01??08DE    
      
  PokeRUS    
  01??09DE    
      
  Level Modifier    
  01??0CDE    
      
  Status Modifier    
  01??0DDE    
      
  Current HP Modifier    
  01??0FDE    
  01??10DE    
      
  Max HP Modifier    
  01??11DE    
  01??12DE    
      
  Attack Modifier    
  01??13DE    
  01??14DE    
      
  Defense Modifier    
  01??15DE    
  01??16DE    
      
  Speed Modifier    
  01??17DE    
  01??18DE    
      
  Special Defense Modifier    
  01??19DE    
  01??1ADE    
      
  Special Attack Modifier    
  01??1BDE    
  01??1CDE    
      
  Name Modifier    
  End (MUST BE ON)    
  0150EADE    
      
  Slot 01 01??E0DE    
  Slot 02 01??E1DE    
  Slot 03 01??E2DE    
  Slot 04 01??E3DE    
  Slot 05 01??E4DE    
  Slot 06 01??E5DE    
  Slot 07 01??E6DE    
  Slot 08 01??E7DE    
  Slot 09 01??E8DE    
  Slot 10 01??E9DE    
      
  Change to Shiny    
  01FA02DE    
  01AA03DE    
      
  Change to Female    
  011F02DE    
  01FF03DE    
      
  Change to Male    
  01FF02DE    
  01FF03DE    
      
  Original Trainer Codes    
  Slot 1 01??9EDE    
  Slot 2 01??9FDE    
  Slot 3 01??A0DE    
  Slot 4 01??A1DE    
  Slot 5 01??A2DE    
  Slot 6 01??A3DE    
  Slot 7 01??A4DE    
      
  End Code 0150A5DE    
      
  Egg Modifier    
  01??EDDD    
      
  PokeRUS    
  010F09DE    
      
  Max PP    
  01D804DE    
  01D805DE    
  01D806DE    
  01D807DE    
   
  ----------------------------------------    
   
  5th Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??5ADD    
  01??1DDE    
      
  Item Held Modifier    
  01??1EDE    
      
  Skill 1 Modifier 01??1FDE    
  Skill 2 Modifier 01??20DE    
  Skill 3 Modifier 01??21DE    
  Skill 4 Modifier 01??22DE    
      
  ID # Modifier    
  01??23DE    
  01??24DE    
      
  Experience Modifier    
  01??25DE    
  01??26DE    
  01??27DE    
      
  HP Experience Modifier    
  01??28DE    
  01??29DE    
      
  Attack Experience Modifier    
  01??2ADE    
  01??2BDE    
      
  Defense Experience Modifier    
  01??2CDE    
  01??2DDE    
      
  Speed Experience Modifier    
  01??2EDE    
  01??2FDE    
      
  Special Experience Modifier    
  01??30DE    
  01??31DE    
      
  Att & Def DV Mod 01??32DE    
  Spd & Spc DV Mod 01??33DE    
      
  PP Skill 1 Modifier 01??34DE    
  PP Skill 2 Modifier 01??35DE    
  PP Skill 3 Modifier 01??36DE    
  PP Skill 4 Modifier 01??37DE    
      
  Happiness Modifier    
  01??38DE    
      
  PokeRUS    
  01??39DE    
      
  Level Modifier    
  01??3CDE    
      
  Status Modifier    
  01??3DDE    
      
  Current HP Modifier    
  01??3FDE    
  01??40DE    
      
  Max HP Modifier    
  01??41DE    
  01??42DE    
      
  Attack Modifier    
  01??43DE    
  01??44DE    
      
  Defense Modifier    
  01??45DE    
  01??46DE    
      
  Speed Modifier    
  01??47DE    
  01??48DE    
      
  Special Defense Modifier    
  01??49DE    
  01??4ADE    
      
  Special Attack Modifier    
  01??4BDE    
  01??4CDE    
      
  Name Modifier    
  End (MUST BE ON)    
  0150F5DE    
      
  Slot 01 01??EBDE    
  Slot 02 01??ECDE    
  Slot 03 01??EDDE    
  Slot 04 01??EEDE    
  Slot 05 01??EFDE    
  Slot 06 01??F0DE    
  Slot 07 01??F1DE    
  Slot 08 01??F2DE    
  Slot 09 01??F3DE    
  Slot 10 01??F4DE    
      
  Change to Shiny    
  01FA32DE    
  01AA33DE    
      
  Change to Female    
  011F32DE    
  01FF33DE    
      
  Change to Male    
  01FF32DE    
  01FF33DE    
      
  Original Trainer Codes    
  Slot 1 01??A9DE    
  Slot 2 01??AADE    
  Slot 3 01??ABDE    
  Slot 4 01??ACDE    
  Slot 5 01??ADDE    
  Slot 6 01??AEDE    
  Slot 7 01??AFDE    
      
  End Code 0150B0DE    
      
  Egg Modifier    
  01??1DDE    
      
  PokeRUS    
  010F39DE    
      
  Max PP    
  01D834DE    
  01D835DE    
  01D836DE    
  01D837DE    
         
  ---------------------------------------    
   
  6th Slot Enemy Pokemon Codes    
      
  Enemy Pokemon Modifier    
  01??5BDD    
  01??4DDE    
      
  Item Held Modifier    
  01??4EDE    
      
  Skill 1 Modifier 01??4FDE    
  Skill 2 Modifier 01??50DE   
  Skill 3 Modifier 01??51DE    
  Skill 4 Modifier 01??52DE    
      
  ID # Modifier    
  01??53DE    
  01??54DE    
      
  Experience Modifier    
  01??55DE    
  01??56DE    
  01??57DE    
      
  HP Experience Modifier    
  01??58DE    
  01??59DE    
      
  Attack Experience Modifier    
  01??5ADE    
  01??5BDE    
      
  Defense Experience Modifier    
  01??5CDE    
  01??5DDE    
      
  Speed Experience Modifier    
  01??5EDE   
  01??5FDE    
      
  Special Experience Modifier    
  01??60DE    
  01??61DE    
      
  Att & Def DV Mod 01??62DE    
  Spd & Spc DV Mod 01??63DE    
      
  PP Skill 1 Modifier 01??64DE    
  PP Skill 2 Modifier 01??65DE    
  PP Skill 3 Modifier 01??66DE    
  PP Skill 4 Modifier 01??67DE    
      
  Happiness Modifier    
  01??68DE    
      
  PokeRUS    
  01??69DE    
      
  Level Modifier    
  01??6CDE    
      
  Status Modifier    
  01??6DDE    
      
  Current HP Modifier    
  01??6FDE    
  01??70DE    
      
  Max HP Modifier    
  01??71DE    
  01??72DE    
      
  Attack Modifier    
  01??73DE    
  01??74DE    
      
  Defense Modifier    
  01??75DE    
  01??76DE    
      
  Speed Modifier    
  01??77DE    
  01??78DE    
      
  Special Defense Modifier    
  01??79DE   
  01??7ADE    
      
  Special Attack Modifier    
  01??7BDE    
  01??7CDE    
      
  Name Modifier    
  End (MUST BE ON)    
  015000DF    
      
  Slot 01 01??F6DE    
  Slot 02 01??F7DE    
  Slot 03 01??F8DE    
  Slot 04 01??F9DE    
  Slot 05 01??FADE    
  Slot 06 01??FBDE    
  Slot 07 01??FCDE    
  Slot 08 01??FDDE    
  Slot 09 01??FEDE    
  Slot 10 01??FFDE    
      
  Change to Shiny    
  01FA62DE    
  01AA63DE    
      
  Change to Female    
  011F62DE    
  01FF63DE    
      
  Change to Male    
  01FF62DE    
  01FF63DE    
      
  Original Trainer Codes    
  Slot 1 01??B4DE    
  Slot 2 01??B5DE    
  Slot 3 01??B6DE    
  Slot 4 01??B7DE    
  Slot 5 01??B8DE    
  Slot 6 01??B9DE    
  Slot 7 01??BADE    
      
  End Code 0150BBDE    
      
  Egg Modifier    
  01??4DDE    
      
  PokeRUS    
  010F69DE    
      
  Max PP    
  01D864DE    
  01D865DE    
  01D866DE    
  01D867DE    
                 
  ---------------------------------------     
  ---------------------------------------    
      
   
  In Battle Codes    
      
  Infinite HP    
  01FF1DCB    
      
  Infinite PP (Slot 1) 012814CB    
  Infinite PP (Slot 2) 012815CB    
  Infinite PP (Slot 3) 012816CB    
  Infinite PP (Slot 4) 012817CB    
      
  Skill Modifier (Slot 1) 01??49D1    
  Skill Modifier (Slot 2) 01??4AD1    
  Skill Modifier (Slot 3) 01??4BD1    
  Skill Modifier (Slot 4) 01??4CD1    
      
  Catch Any Pokemon in Wild    
  01??EDD0    
      
  65,535 Experience Points    
  01FF7ECF    
  01FF7FCF    
      
  Change Your Pokemons Color    
  01??EED0    
   
  No Status Change    
  01001ACB    
  010048CB    
      
  Money Earned    
  01??65CB    
  01??66CB    
      
  Enemy Name Modifier    
  Slot 01 01??F6CA    
  Slot 02 01??F7CA    
  Slot 03 01??F8CA    
  Slot 04 01??F9CA    
  Slot 05 01??FACA    
  Slot 06 01??FBCA    
  Slot 07 01??FCCA    
  Slot 08 01??FDCA    
  Slot 09 01??FECA    
  Slot 10 01??FFCA    
      
  End Code 015000CB    
      
  Your Pokemon Name Modifier    
  Slot 01 01??01CB    
  Slot 02 01??02CB    
  Slot 03 01??03CB    
  Slot 04 01??04CB    
  Slot 05 01??05CB    
  Slot 06 01??06CB    
  Slot 07 01??07CB    
  Slot 08 01??08CB    
  Slot 09 01??09CB    
  Slot 10 01??0ACB    
      
  End Code 01500BCB    
      
  Enemy's Pokemon only know 1 move and you get to pick what it is (bigsupes)    
  01??C2CB    
      
  Attacking Move Modifier (bigsupes)    
  01??EFCA    
      
  Enemy Attack has been lowered 6 times    
  0101B2CB    
      
  Enemy Defense has been lowered 6 times    
  0101B3CB    
      
  Never Miss    
  01FFAFCB    
      
  Enemy Accuracy has been lowered 6 times    
  0101B7CB    
      
  Your picture modifier in battles:    
  91??0CCB    
      
  Ex. 91960CCB Your pokemon looks like Mewtwo    
      
  Able to Catch any Wild Pokemon 
  01010FCA 
   
  Trainer Modifier (bigsupes) 
  01??18D1 
   
  Use Move over and over (Bigsupes) 
  016E90CB 
   
  Move modifier for when a pokemon is caught 
  Slot 1 01??13CC 
  Slot 2 01??14CC 
  Slot 3 01??15CC 
  Slot 4 01??16CC 
   
  Enemy Trainer Modifier 
  01??18D1 
  01??1BD1 
   
  Wild Pokemon Codes 
  ------------------ 
  Species Modifier 
  01??EDD0 
  01??EFD0 
   
  Enemy Attached Item 
  01??F0D0 
   
  Skill 1 Modifier 01??F1D0 
  Skill 2 Modifier 01??F2D0 
  Skill 3 Modifier 01??F3D0 
  Skill 4 Modifier 01??F4D0 
   
  Attack and Defense DV Modifier 
  01??F5D0 
   
  Speed and Special DV Modifier 
  01??F6D0 
   
  PP Skill 1 Modifier 01??F7D0 
  PP Skill 2 Modifier 01??F8D0 
  PP Skill 3 Modifier 01??F9D0 
  PP Skill 4 Modifier 01??FAD0 
   
  Enemy Happiness Modifier 
  01??FBD0 
   
  Enemy Level Modifier 
  01??FCD0 
   
  Enemy Status Modifier 
  01??FDD0 
   
  Current HP Modifier 
  01??FFD0 
  01??00D1 
   
  Max HP Modifier 
  01??01D1 
  01??02D1 
   
  Attack Modifier 
  01??03D1 
  01??04D1 
   
  Defense Modifier 
  01??05D1 
  01??06D1 
   
  Speed Modifier 
  01??07D1 
  01??08D1 
   
  Special Defense Modifier 
  01??09D1 
  01??0AD1 
   
  Special Attack Modifier 
  01??0BD1 
  01??0CD1 
   
  ----------------------------------------    
      
  Misc. Codes    
  No Random Battles    
  01000BD2
      
  Always On Bike    
  010182D6    
      
  Float on Air    
  010AA6CE    
  010AA5CE    
  010AA4CE    
  010AA3CE    
      
  Day of Week Modifier    
  01??DCD1    
      
  Hour Modifier    
  01??DDD1    
      
  Minute Modifier    
  01??DED1    
  01??DFD1    
      
  Fly to City Modifier    
  01??EDCE    
      
  Infinite Money    
  010F73D5    
  014274D5    
  013F75D5    
      
  Infinite Coins    
  01277AD5    
  010F7BD5    
      
  Have All Badges    
  01FF7CD5    
  01FF7DD5    
      
  Hatch Faster    
  017FBDD9    
      
  Always Fight Female Pokemon    
  010419D1    
      
  Always Fight Male Pokemon    
  010519D1    
      
  Always Fight Shiny Pokemon    
  010719D1    
      
  # of PokeMart Items 01??ECCF    
      
  Pokemart Modifier (Slot 1) 01??EDCF    
  Pokemart Modifier (Slot 2) 01??EECF    
  Pokemart Modifier (Slot 3) 01??EFCF    
  Pokemart Modifier (Slot 4) 01??F0CF    
      
  Character Sprite Modifier    
  01??FFD1    
      
  Catch Trainers Pokemon    
  010116D1    
  Get in battle with pokemon you wish to catch, turn on then off the code and catch.    
      
  Full PokeGear    
  018F7CD6    
      
  Infinite Calls    
  01048FD1    
      
      
  Phone Number Modifiers    
  01st 01??C6D9    
  02nd 01??C7D9    
  03rd 01??C8D9    
  04th 01??C9D9    
  05th 01??CAD9    
  06th 01??CBD9    
  07th 01??CCD9    
  08th 01??CDD9    
  09th 01??CED9    
  10th 01??CFD9    
      
  Turn On Unown Pokedex    
  010371D5    
      
  Finished all Puzzles    
  010F3EDC    
      
  Platforms are On    
  01000BD8    
      
  Rebattle Gym Leaders    
  01007DD5    
  01144ED8    
  01E04FD8    
  017F7CD5    
      
  Change Clothes    
  01??03D2    
      
  Get All Starting Pokemon    
  0100BAD7    
  Keep picking up starters until he is out of Pokemon.    
  Use Enable Trade/Battle Machine code to fix game.    
      
  # of Moves (Up to 6)    
  01??DACE    
      
  Berry Trees Always Have Items    
  01012799    
      
  Enable Trade/Battle Machine    
  01FFBAD7    
      
  # of Opponents Pokemon    
  01??55DD    
      
  All Items at PokeMart    
  01FF41D0    
      
  Max Payout at Slot Machine    
  01021266    
  0102B8FF    
  0102BEFF    
      
  Infinite Park Balls    
  0114C3D9    
      
  Infinite Park Time    
  011393D1    
      
  Walk Through Walls (all mods from 08 to 0E work)    
  0108A3CE    
  0108A4CE    
  0108A5CE    
  0108A6CE    
      
  Start w/ any Pokemon (Change Nickname)    
  01??04D0    
  01??23DA    
  01??2ADA    
      
  Fast Text Speed    
  010099D1    
      
  Money Mom Has    
  01??76D5    
  01??77D5    
  01??78D5    
      
  Breed Faster    
  010178DC    
      
  Have Substitute    
  011049CB    
      
  Daylight    
  016301DA    
      
  Spliced Music    
  016349C0    
      
  Off Key Music    
  016343C0    
      
  Invisible Sprite    
  010101D2    
      
  All Characters Invisible    
  010180FF    
      
  Pokemon Fall Out of Tree    
  010819D1    
      
  Everything Invisible    
  010981FF    
      
  Playying Time    
      
  -Hours    
  01??EBD1    
  01??ECD1    
      
  -Minutes    
  01??EDD1    
      
  ID# Modifier    
  01??A1D1    
  01??A2D1    
      
  Name Modifier    
  Slot 1 01??A3D1    
  Slot 2 01??A4D1    
  Slot 3 01??A5D1    
  Slot 4 01??A6D1    
  Slot 5 01??A7D1    
  Slot 6 01??A8D1    
  Slot 7 01??A9D1    
      
  End Code 0150AAD1    
      
  Slide Step    
  010109F2    
      
  Diff. Steps    
      
  Ice Skater    
  010108F2    
      
  Big Steps    
  010308F2    
      
  Tornado Dance    
  010408F2    
      
  Weird    
  010608F2    
      
  Football    
  010708F2    
      
  Quad Vision    
  010908F2    
      
  Front & Back Slide    
  010B08F2    
      
  Migrane    
  010F08F2    
      
  Surf w/o Pokemon    
  0103D5D0    
      
  Use an HM anywhere    
  01??D5D0    
      
  Hall of Fame Pokemon    
  Slot 1 01??09C5    
  Slot 2 01??19C5    
  Slot 3 01??29C5    
  Slot 4 01??39C5    
  Slot 5 01??49C5    
  Slot 6 01??59C5    
      
  Hall of Fame Level    
  Slot 1 01??0EC5    
  Slot 2 01??1EC5    
  Slot 3 01??2EC5    
  Slot 4 01??3EC5    
  Slot 5 01??4EC5    
  Slot 6 01??5EC5    
      
  Enemy's Pokemon Modifier    
  Slot 1 01??56DD    
  Slot 2 01??57DD    
  Slot 3 01??58DD    
  Slot 4 01??59DD    
  Slot 5 01??5ADD    
  Slot 6 01??5BDD    
      
      
  When seen by trainers you haven't beaten, they will see you forever.(bigsupes)    
  010063D1    
      
  Sprite Mods    (bigsupes)    
  -----------    
      
  Character    
  01??5DD0    
      
  Colors    
  01??03D2    
      
  Position Modifier    
  010C09D2    
      
  Learn all moves at any Level (bigsupes)    
  010536D1    
      
  Changing Your Attacks (bigsupes)    
  Slot 1 01??F2D9    
  Slot 2 01??F3D9    
  Slot 3 01??F4D9    
  Slot 4 01??F5D9    
      
  Pokemon Location Modifier (bigsupes)    
  01??51D1    
      
  Slow Cut Up Music (bigsupes)    
  017308C0    
      
  Bunny Ears Mode (bigsupes)    
  010102C3    
      
  Buy any item from Mahoganny Man (bigsupes)    
  01??CCD5    
      
  Last Item in Pocket Mod (bigsupes)    
  01??CAD5    
      
  Turn Berry Tree into Item Tree (bigsupes)    
  01??2ACF    
      
  Enemy Trainer Modifier (bigsupes)    
  01??18D1    
      
  Pokemon Have Weird Colors (bigsupes)    
  01FF0AC2    
      
  Weird Colors #2 (bigsupes)    
  013D0BC2    
      
  Weird Colors #3 (bigsupes)    
  018F0CC2    
      
  Characer Walks Backwards (bigsupes)    
  010405D2    
      
  Character Glides Backwards (bigsupes)    
  01040AD2    
      
  Slow Music (Pokesharker)    
  01FF16C0    
      
  Messed Up Music (Pokesharker)    
  013C1AC0    
      
  Messed Up Music #2 (Pokesharker)    
  012468C0    
      
  Echo (pokesharker)    
  01A117FF    
      
  Different (pokesharker)    
  01C415C0    
      
  Robot music (pokeshark)    
  01A038FF    
      
  Weird Notes (pokesharker)    
  011A3CC0    
      
  Music Mod (masticorey)    
  01??A9C1    
      
  Pokemon in Box Level Mod Temp (masticorey)    
  01??2AD0    
      
  Your Character Flies (masticorey)    
  012A15D2    
  012A1AD2    
      
  Walk Fast/Surf on Land (masticorey)    
  01??82D6    
      
  Room Modifier (bigsupes)    
  01??45D0    
      
  Character is backwards (bigsupes)    
  01060AD2    
      
  Character facing straight (bigsupes)    
  011A0AD2    
      
  Can't enter buildings (bigsupes)    
  01010BD2    
      
  Glitchy Buildings when entered (bigsupes)    
  01118AD0    
      
  Wild/Trainer Pokemon never faint (bigsupes)    
  0101D6D0    
      
  Wild/Trainer Pokemon energy bar goes up instead of down (bigsupes)    
  0125D8D0    
      
  Buy and Sell Items for a lot of money (bigsupes)    
  01FFD3D0    
      
  Special FX Modifier (bigsupes)    
  01??06D2    
      
  Spin as you walk (Elliot85)    
  010A08D2    
      
  Morph into fire (Elliot85)    
  011C0AD2    
      
  Walk as a shadow (Elliot85)    
  01150AD2    
      
  Four characters (Elliot85)    
  01170AD2    
      
  Character slides as he moves (Elliot85)    
  010109D2    
      
  Half character (Elliot85)    
  011E0AD2    
      
  Invisible chatacter (Elliot85)    
  01210AD2    

  |----------------------------------------------------------    
  |Make the guy in Fuchia city poke center do stuff (Elliot85)    
  |    
  |Keep walking (Elliot85)    
  |010230D2    
  |    
  |Spin as he walks (Elliot85)    
  |010430D2    
  |    
  |Invisible (Elliot85)    
  |010530D2    
  |    
  |Shadow (Elliot85)    
  |010730D2    
  |    
  |Look Weird (Elliot85)    
  |010830D2    
  |    
  |Four of Him (Elliot85)    
  |010930D2    
  |    
  |Drop from sky (toggle switch) (Elliot85)    
  |010E2ED2    
  |----------------------------------------------------------
      
  Face forward as you walk (Elliot85)    
  01020AD2    
      
  Face back as you move (Elliot85)    
  01040AD2    
      
  Face left as you move (Elliot85)    
  01080AD2    
      
  Face right as you move (Elliot85)    
  010C0AD2    
      
  All characters slide downward to the same screen (Elliot85)    
  010184CE    
      
  Slide Faster (Elliot85)    
  010884CE    
      
  Slide so fast you can barely see it (Elliot85)    
  010C84CE    
      
  Almost a blur (Elliot85)    
  011A84CE    
      
  Cant exit buildings (Elliot85)    
  916446d9    
      
  Cant enter buildings (Elliot85)    
  916246d9    
      
  When you get into a battle and use a move the battle ends immediately (Elliot85)    
  917F55dd    
      
  Wild Pokemon have a one Pokemon team (bigsupes and Elliot85)    
  010216D1    
      
  Room modifier (Elliot85)    
  01??45D0    
      
      
  Change the Pokedex into (Elliot85)    
      
  Pokemon    
  91012acf    
      
  Pack    
  91022acf    
      
  Your name    
  91032acf    
      
  Save    
  91042acf    
      
  Option    
  91052acf    
      
  Exit    
  91062acf    
      
  Pokegear    
  91072acf    
      
  Quit    
  91082acf    
      
      
      
  Change Pokemon into (Elliot85)    
      
  Pokedex    
  91002bcf    
      
  Pack    
  91022bcf    
      
  Your name    
  91032bcf    
      
  Save    
  91042bcf    
      
  Option    
  91052bcf    
      
  Exit    
  91062bcf    
      
  Pokegear    
  91072bcf    
      
  Quit    
  91082bcf    
      
      
      
  Change Pack into (Elliot85)    
      
  Pokedex    
  91002ccf    
      
  Pokemon    
  91012ccf    
      
  Your name    
  91032ccf    
      
  Save    
  91042ccf    
      
  Option    
  91052ccf    
      
  Exit    
  91062ccf    
      
  Pokegear    
  91072ccf    
      
  Quit    
  91082ccf    
      
      
      
  Change Your name into (Elliot85)    
      
  Pokedex    
  91002dcf    
      
  Pokemon    
  91012dcf    
      
  Pack    
  91022dcf    
      
  Save    
  91042dcf    
      
  Option    
  91052dcf    
      
  Exit    
  91062dcf    
      
  Pokegear    
  91072dcf    
      
  Quit    
  91082dcf    
      
      
      
  Change Save into (Elliot85)    
      
  Pokedex    
  91002ecf    
      
  Pokemon    
  91012ecf    
      
  Pack    
  91022ecf    
      
  Name    
  91032ecf    
      
  Option    
  91052ecf    
      
  Exit    
  91062ecf    
      
  Pokegear    
  91072ecf    
      
  Quit    
  91082ecf    
      
      
      
  Change Option into (Elliot85)    
      
  Pokedex    
  91002fcf    
      
  Pokemon    
  91012fcf    
      
  Pack    
  91022fcf    
      
  Name    
  91032fcf    
      
  Save    
  91042fcf    
      
  Exit    
  91062fcf    
      
  Pokegear    
  91072fcf    
      
  Quit    
  91082fcf    
      
      
      
  Change Exit into (Elliot85)    
      
  Pokedex    
  910030cf    
      
  Pokemon    
  910130cf    
      
  Pack    
  910230cf    
      
  Name    
  910330cf    
      
  Save    
  910430cf    
      
  Option    
  910530cf    
      
  Pokegear    
  910730cf    
      
  Quit    
  910830cf    
      
      
      
  Change Pokegear into (Elliot85)    
      
  Pokedex    
  910031cf    
      
  Pokemon    
  910131cf    
      
  Pack    
  910231cf    
      
  Name    
  910331cf    
      
  Save    
  910431cf    
      
  Option    
  910531cf    
      
  Exit    
  910631cf    
      
  Quit    
  910831cf    
      
  When you move the black cursor the picture stays (Elliot85)    
  01C0E3CE    
      
  Lucky number editor code (Elliot85)    
  01??EAD9    
  01??E9D9    
  01??E8D9    
      
  Change Textures and Music    
  Get on bike, turn on code, stay on bike    
  No random Battles    
  Some People look like you    
  01??00DA    
      
  Can't Move    
  013085CE    
      
  Always Chose 1st Card    
  010066CE    
      
  1st Card Modifier    
  01??E9C5    
      
  Radio Station Mod    
  01??7DD6    
      
  Attack Power Modifier    
  Pokemon's Nest Mod    
  Perish Song Counter    
  Occasionally Modifies some on-screen symbols    
  01??51D1    
      
  Lugia/Ho-oh Coordinates Mod    
  X-Coordinate    
  01??C8C5    
      
  Y-Coordinate    
  01??C7C5    
      
  Weather Mod    
  01??E9CB    
      
  (Select) Item Mod    
  01??81D6    
      
  Clear Out Hall of Fame (Matthew Robinson)    
  010083D6    
      
  Picture of Poke out in Battle    
  01??0CC5    
      
  Old Man Clone Code (Matthew Robinson)    
  018140DC    
      
  Old Woman Clone Code (Matthew Robinson)    
  018177DC    
      
  Rival Name Mod    
  Slot 1  01??B9D1    
  Slot 2  01??BAD1    
  Slot 3  01??BBD1    
  Slot 4  01??BCD1    
  Slot 5  01??BDD1    
  Slot 6  01??BED1    
  Slot 7  01??BFD1    
      
  End Code  01??C0D1    
      
  Hall of Fame Pokemon Mod    
  Slot 1  01??09C5    
  Slot 2  01??19C5    
  Slot 3  01??29C5    
  Slot 4  01??39C5    
  Slot 5  01??49C5    
  Slot 6  01??59C5    
      
  Hall of Fame Level Mod    
  Slot 1  01??0EC5    
  Slot 2  01??1EC5    
  Slot 3  01??2EC5    
  Slot 4  01??3EC5    
  Slot 5  01??4EC5    
  Slot 6  01??5EC5    
      
  Win Modifier at Goldenrod    
  01??09C6    
  01??0DC6    
  01??17C6    
      
  ?? -     
  08-Berry    
  0C-Pikachu    
  10-Squirtle    
  14-Staryu    
  04-PokeBall    
  00-7    
  06-?    
  0A-?    
      
  Massive Exp After Every Battle    
  01FFE2C4    
  01FFE4C4    
  01FF7FCF    
  01FF2AD0    
  01FF40D0    
  01FFFCD0    
  01FF51D1    
  01FF7ECF    
      
  Weird Music    
  01C407C0    
  017BC9C0    
  012F6BC0    
  010B75C0    
  011FACC0    
  012FEED1    
  0108EFD1    
      
  Easy Level Gain Code    
  01??36D1    
      
  List of Winning Trainers Mod    
  01??29D7    
      
  Remove PokeDex    
  011071D5    
      
  Install PokeDex    
  011171D5    
      
  Fly Anywhere    
  01FFEED9    
  01FFEFD9    
  01FFF0D9    
  01FFF1D9    
      
  Get All Starters Any Time    
  0100BAD7    
  01007FD8    
      
  Really Messed Up Mode    
  010180D0    
      
  Echo Mode    
  010053C0    
      
  Get cash from PayDay    
  01??CACB    
  01??CBCB    
  01??CCCB    
      
  Blackout    
  0100D0D0    
      
  Neon Houses    
  0101D0D0    
      
  Neon Ground    
  0141D0D0    
      
  Permanent Change Sprite Color    
  01??03D2    
      
  Super Odd Code (Dark_Nova)   
  01??05D0    
      
  Enemy Level (Dark_Nova)   
  01??40D0    
  01??FCD0    
      
  Screen Placement (Dark_Nova)   
  01??80D0    
      
  Screen Mod (Dark_Nova)   
  01??82D0    
      
  Enemy Exp (INcomplete) (Dark_Nova)   
  01??36D1    
      
  Weird Code (Dark_Nova)   
  01??E9CF    
      
  PokeRUS on Enemy (Dark_Nova)   
  01??42D1    
      
  No Pokerus on TEam (Dark_Nova)   
  01FFDCD1    
      
  Glitch FX (Dark_Nova)   
  01??06D2    
      
  Walk Glitch (Dark_Nova)   
  01??08D2    
      
  Game Lag (Dark_Nova)   
  01FF9CD1    
      
  People Animation Mod (Dark_Nova)   
  01??30D2    
      
  Use Mods w/Character Step Mod (Dark_Nova)   
      
  04-Possesed Spin    
  05-invisible    
  0A-Shifty    
      
  Most People Not Move (Dark_Nova)   
  01032ED2    
      
  Nurse Joy Activity Mod (Dark_Nova)   
  01??69D4    
      
  03-Hyper    
  04-Sleepy    
      
  Fake Type Team Mod (Dark_Nova)   
  01??20D1    
      
  Enemy Pokemon Pic Mod (Dark_Nova)   
  01??04D0    
      
  Someone Permanent Stats??? (Dark_Nova)   
  01??31D0    
  01??32D0    
      
  Your Pokemon Color Mod (Dark_Nova)   
  01??0BC2    
      
  Frame Type Mod (Dark_Nova)   
  01??9BD1    
      
  Moomoo needs 1 berry (Dark_Nova)   
  0106A7D6    
      
  Bug Catching Contest Level (Dark_Nova)   
  01??06DD    
      
  Bug Catching Contest Pokemon (Dark_Nova)   
  01??E7DC    
      
  Slot 1 Magikarp Size (inches)    
  01??D4D0    
      
  Slot 1 Magikarp Size (Feet)    
  01??D3D0    
      
  Wavy Music (Pika98765)
  010016C0    
      
  Some Music Missing (Pika98765)
  01FE48C0    
      
  Everone Blew UP    
  016E81FF    
      
  Everyones Invisible    
  01FF81FF    
      
  True 1-Hit Kills    
  0100D5D0    
  0100D6D0    
      
  # of items in PC    
  01??16D6    
      
  1st Item in PC    
  01??17D6    
      
  1st Quantity in PC    
  01??18D6    
      
  Continue the pattern to get any slot up to 50    
      
  # of Items buying or selling    
  01??09D0    
      
  Magnitude # Mod    
  01??51D1    
      
  No Random Battles (Pika98765)
  0102EBD9    
      
  Type Modifier    
  01??27D1    
  01??28D1    
      
  01-Fighting    
  02-Flying    
  03-Poison    
  04-Ground    
  05-Rock    
  06-Bird ???    
  07-Bug    
  08-Ghost    
  09-Steel    
  0A-Normal    
  14-Fire    
  15-Water    
  16-Grass    
  17-Electric    
  18-Psychic    
  19-Ice    
  1A-Dragon    
  1B-Dark    
      
  First Type Mod  01??60CE    
  Use Pokemon Digits for types    
      
  Change name of first attack (Elliot85)    
  91??AAC4    
  91??ABC4    
  91??ACC4    
  91??ADC4    
  91??AEC4    
  91??AFC4    
  91??B0C4    
  91??B1C4    
  91??B2C4    
  91??B3C4    
  91??B4C4    
  91??B5C4    
  91??B6C4    
      
  Change name of second attack (Elliot85)    
  91??BEC4    
  91??BFC4    
  91??C0C4    
  91??C1C4    
  91??C2C4    
  91??C3C4    
  91??C4C4    
  91??C5C4    
  91??C6C4    
  91??C7C4    
  91??C8C4    
  91??C9C4    
  91??CAC4    
      
  Change name of third attack (Elliot85)    
  91??D2C4    
  91??D3C4    
  91??D4C4    
  91??D5C4    
  91??D6C4    
  91??D7C4    
  91??D8C4    
  91??D9C4    
  91??DAC4    
  91??DBC4    
  91??DCC4    
  91??DDC4    
  91??DEC4    
      
  Change name of fourth attack (Elliot85)    
  91??E6C4    
  91??E7C4    
  91??E8C4    
  91??E9C4    
  91??EAC4    
  91??EBC4    
  91??ECC4    
  91??EDC4    
  91??EEC4    
  91??EFC4    
  91??F0C4    
  91??F1C4    
  91??F2C4    
      
  When scrolling down to withdraw or deposit a pokemon into Bills PC it only shows x amount of 
  Pokemon in Box (Elliot85)    
  91XX2DCA    
      
  Only have 0 pokemon in your party, and get into no random battles (Elliot85)    
  910022DA    
      
  Have x amount of pokemon in your party (Elliot85)    
  91XX22DA    Replace with 01-06    
      
  Have 7 pokemon in your party (Elliot85)    
  910722DA    
      
  Have 8 pokemon in your party (Elliot85)    
  910822DA    
      
  Have 9 pokemon in you party (Elliot85)    
  910922DA    
      
  Get infinite eggs from daycare guy with only one pokemon in daycare (Elliot85)    
  91FB40DC    
      
  Change attack type (Elliot85)    
  91XXF2CA    
  01-Fighting    
  02-Flying    
  03-Poison    
  04-Ground    
  05-Rock    
  06-Bird ???    
  07-Bug    
  08-Ghost    
  09-Steel    
  0A-Normal    
  14-Fire    
  15-Water    
  16-Grass    
  17-Electric    
  18-Psychic    
  19-Ice    
  1A-Dragon    
  1B-Dark    
      
  Have random battles outside of city lines everywhere (Elliot85)    
  91180BD2    
      
  Music Modifier    
  --------------    
  Starting at    
  01??00C0    
      
  Ending at    
  01??8FC0    
      
  Caves Always Lit Up    
  010268D5    
      
  Top name modifier (bigsupes)    
  1st letter 01XXD0C3    
  2nd letter 01XXD1C3    
  3rd letter 01XXD2C3    
  4th letter 01XXD3C3    
  5th letter 01XXD4C3    
  6th letter 01XXD5C3    
  7th letter 01XXD6C3    
  8th letter 01XXD7C3    
      
  Bottom name modifier (bigsupes)    
  1st letter 01XXFAC3    
  2nd letter 01XXFBC3    
  3rd letter 01XXFCC3    
  4th letter 01XXFDC3    
  5th letter 01XXFEC3    
  6th letter 01XXFFC3    
  7th letter 01XX00C4    
  8th letter 01XX01C4    
      
  Buy items at the store for free (bigsupes)    
  010009D0    
      
  Fancy text when you talk to someone (bigsupes)    
  01F19BD1    
      
  Battle Type Modifiers (Matthew Robinson)    
  You    
  01??2ACB    
  01??2BCB    
      
  Enemy    
  01??0DD1    
  01??0ED1    
      
  00-Normal    
  01-Fighting    
  02-Flying    
  03-Poison    
  04-Ground    
  05-Rock    
  07-Bug    
  08-Ghost    
  09-Steel    
      
  14-Fire    
  15-Water    
  16-Grass    
  17-Electric    
  18-Psychic    
  19-Ice    
  1A-Dragon    
  1B-Dark    
      
  Enemy Image Modifier    
  01116EC5    
      
  01116EC5    
  The 3rd and 4th digits change the picture in the square    
      
  01116EC5    
  The 5th and 6th digits change where the square is    
      
  Music Modifier    
  019A07C0    
  01E939C0    
  01F743C0    
      
  Weird Pokemon Colors and other weird stuff    
      
  Just enter the Wild Pokemon Mod Twice with different digits in it. An example would be: 
  01F9EDD0-01FAEDD0 would be either a weird colored Lugia or a weird colored Ho-oh.    
      
  Chartwo: do not catch!!!! (Smooth2000)    
  0104EDDO    
  0196EDDO    
  0182F6CA    
  0187F7CA    
  0180F8CA    
  0191F9CA    
  0193FACA    
  0196FBCA    
  018EFCCA    
  0150FDCA    
      
  Speed up the music    
  01004EC0    
  0104B6C0    
  0104B8C0    
      
  Binary Info.    
      
  Species-the species of the pokemon is listed both on the belt and in the pokemons data block. 
  I believe the only reason is breeding. if boxed and unboxed, a pokemon will still be the 
  species that was shown in the belt data block. if placed in the daycare, a pokemon will be 
  the species that was shown in its own data block, and will remain so when removed from 
  daycare.    
      
  PP-for the current pp locations, the two highest bits are reserved for how many pp ups have 
  been used on that attack. with only 2 bits, it can only count to 3, hence the 3 pp up maximum 
  for moves.    
      
  Status-the 3 low bits of status are sleep, used to count down how many turns of sleep is left. 
  With 3 bits it is capable of counting to 7, the maximum number of turns a pokemon can sleep. 
  Bit 4 is poison, 5 is burn, 6 is freeze, and 7 is paralysis. bit 8s purpose is still unknown, 
  but filling the bit causes the pokeball to appear black when starting a battle (perhaps 
  confusion).    
      
  Enemy PP Modifier-Skill 1: 01??F7D0    
  Enemy PP Modifier-Skill 2: 01??F8D0    
  Enemy PP Modifier-Skill 3: 01??F9D0    
  Enemy PP Modifier-Skill 4: 01??FAD0    
     
  New Land Code (EstellaMoondo)   
  01FF86CE   
     
  New Colors (EstellaMoondo)   
  01FF2FCF    
     
  Safari Zone (EstellaMoondo)   
  010619D1   
     
  Nurse Joy in Weird Positions (EstellaMoondo)   
  01FF8DD2   
  01FF7DD2   
     
  Weird Music and The Matrix Code (EstellaMoondo)   
  013B83FF   
  Enter the code and activate while in mid-air.   
     
  Cursor Memory Modifier (Dark_Nova)   
  01??BFCE   
     
  Makes Game think You're Linked? (Dark_Nova)   
  010140D0 - 010E4FD0   
     
  Fake Move List (Dark_Nova)   
  Move 1 01??0CD0   
  Move 2 01??0DD0   
  Move 3 01??0ED0   
  Move 4 01??0FD0   
     
  Fake Item Team Carries (Dark_Nova)   
  01??0BD0   
     
  Color Codes (Dark_Nova)   
  Part 1: are you seeing pretty COLORS??   
  BRIGHTNESS digits   
  00 - darkest   
  FF - lightest   
     
  BACKROUND Colors (Dark_Nova)   
  set 1   
  01xx00E2 brightness of color   
  01xx01E2 color 1 change   
  set 2   
  01xx02E2 brightness mod   
  01xx03E2 color 2 change   
  set 3   
  01xx04E2 brightness of color   
  01xx05E2 color 3 change   
  set 4   
  01xx06E2 brightness of color   
  01xx07E2 color 4 change   
  set 5   
  01xx08E2 brightness of color   
  01xx09E2 color 5 change   
     
  BACKROUND\POKEMON IN MENU Colors (Dark_Nova)   
     
  set 1   
  01xx0AE2 brightness of color   
  01xx0BE2 color 1 change   
  set 2   
  01xx0CE2 brightness of color   
  01xx0DE2 color 2 change   
     
  SPRITE COLORS (certain sprites) (Dark_Nova)   
  set 1   
  01xx0EE2 brightness of color   
  01xx0FE2 color 1 change   
  set 2   
  01xx10E2 brightness of color   
  01xx11E2 color 2 change   
  set 3   
  01xx12E2 brightness of color   
  01xx13E2 color 3 change   
     
  ETC. the colors for different sprites continue on from here out..   
  he apologizes that there are no digits or vaules, but your talking about 255 possible colors
  ..although "F1" is sky blue!   
     
  He is TRYING to find the color mods for the shiny status or regular pokemon that stay in 
  affect, but he isnt having mutch time nor luck..   
     
     
  Breeding Modifiers (bigsupes)   
  Old Man   
  01??57DC   
     
  Old Woman   
  01??90DC   
     
  Give the couple two legendaries, yet set these codes to two Pokemon that can breed. They will 
  produce an egg.   
     
  Moves Baby Pokemon will have (while Picking egg up) (bigsupes)   
  01??C8DC   
  01??C9DC   
  01??CADC   
  01??CBDC   
     
  Someone calls every step you take (bigsupes)  
  01048FD1  
    
  Item Effect Modifier (pittstonjoma)  
  91??02D0  
    
  Music Modifier (Police Nypd) 
  01??A9C1 
    
  Character Action Modifier (Police Nypd) 
  01??19D2 
   
  Character Action Modifier 2 (Police Nypd) 
  01??08D2 
   
  Character Action Modifier 3 (Police Nypd) 
  01??00D2 
   
  Still Camera Mode (Police Nypd) 
  0101F6D1 
   
  Room Modifier (Police Nypd) 
  01??DBD1 
   
  01 - Outside your House 
  02 - Last Place you Last saved at 
   
  Always Invisible (Police Nypd) 
  010F02DA 
   
  Always Invisible 2 (Police Nypd) 
  010101D2 
   
  Ice Skate Mode (Police Nypd) 
  010108D2 
   
  Transparent Mode (Police Nypd) 
  010008D2 
   
  Strange Slow Motion Mode (Police Nypd) 
  010106D2 
   
  Infinite Mystery Gifts (CoreyGrahm) 
  010190BB 
   
  Mystery Gift Modifier (CoreyGrahm) 
  01??88F0 
   
  Image in battle Modifier (pittstonjoma) 
  01??0CCB 
   
  Weird screen code (Homer Simpson) 
  01106ACE 
   
  Missing Body Part Coder (Homer Simpson) 
  018C09C3 
   
  Have any character in your room (bigsupes) 
  01??5FD0 
   
  Can't Escage from wild battles (bigsupes) 
  010919D1 
   
  Chage Introductory Character (bigsupes) 
  01??1DD1 
   
  Get a free Gift from Plant Lady in Goldenrod (bigsupes) 
  01??EFD5 
   
  Change Gym Leader Sprite (bigsupes) 
  01??66D4 
   
  Move learned Modifier (bigsupes) 
  01??4DD1 
   
  Old Man Pokemon Modifier (bigsupes) 
  01??57DC 
   
  Old Woman Pokemon Modifier (bigsupes) 
  01??90DC 
   
  Breeding Moves Modifiers (bigsupes) 
  Slot 1 01??C8DC 
  Slot 2 01??C9DC 
  Slot 3 01??CADC 
  Slot 4 01??CBDC 
   
  Egg Experience Modifier (bigsupes) 
  01??D0DC 
   
  Egg hatch Modifier (bigsupes) 
  01??C6DC 
   
  Goldenrod City game corner Prize Modifier (bigsupes) 
  01??28DA 
  01??04D0 
   
  Bug Catching Contest Modifier (bigsupes) 
  01??B8D5 
   
  Level being raised to in Daycare (bigsupes) 
  01??7FCF 
   
  Battle Red Again 
  0100A3D8 
   
  Hovercraft Style (go on land or water) 
  010482D6 
   
  Always rename 1st Pokemon 
  010005D0 
   
  Smashing Entrances through doors 
  01600BD2 
   
  Jump over anything 
  01A50BD2 
  01000000 
  01A60BD2 
   
  Slide Everywhere 
  01230BD2 
   
  Instant Max Repel 
  01FFEBD9 
   
  Teleprt-to Modifier (hanzou) 
  01??FBD9 
  01??FCD9 
   
  Dig-to Modifier (hanzou) 
  01??F3D9 
  01??F4D9 
   
  Dig from anywhere (hanzou) 
  010300DA 
   
  Surf with any Pokemon 
  0103D6D0 
   
  Fly with any Pokemon 
  0102D6D0 
   
  Evolve Pokemon that need happiness at any level automatically 
  0101D1D0 
   
  Evolution Result Modifier 
  01??D4D0 
   
  Rebattle Any Trainer (hanzou) 
  012560D1 
  018A61D1 
  017D62D1 
   
  note) This code works only for trainers who normally attack you when they see you. For 
  trainers who you must first talk to (such as gym leaders), use the other code. To use the 
  code, talk to the trainer. When the dialogue pops up, pulse the GS switch. When you end the 
  dialogue, you will get to battle the trainer again. 
   
  Rebattle Any Gym Leader (hanzou) 
  015560D1 
  01A261D1 
   
  Rival takes Totodile (GSAttack) 
  010CBAD7 
  01017FD8 
   
  Rival takes Chikorita (GSAttack) 
  010CBAD7 
  01027FD8 
   
  Rival takes Cyndaquil (GSAttack) 
  010CBAD7 
  01047FD8 
   
  Enable Trainer Hall Fight (Matthew Robinson)
  010068D9

  Glitch City Everywhere (pittstonjoma)
  918C7DD0

  Instant Breed ??? (Cheater)
  01C140DC

  Walk on Water (pittstonjoma)
  910482D6

  Game Resets if you go into battle (pittstonjoma)
  9109B6D4

  Sign You Read Modifier (pittstonjoma)
  91??76D1

  Pokemon in Party you use in battle (pittstonjoma)
  91??05D0

  |------------------------------------------------------------
  |Intro Bird Modifiers (great shaman MUMBO)
  |Note: These codes were made on Gold so they will refer to 
  |Ho-oh. I am unsure at this time about the codes working on 
  |Silver.
  |Weird Glitch Comes out of Wings with Sparkles
  |910154C5
  |When GS is on, Stops Wings from Moving
  |9108B4C5
  |Wings stay in the air and the sparkles flow constantly
  |9100B6C5
  |Flap Wings Slowly
  |9108B5C5
  |Take out the Picture of Ho-oh
  |9108B6C5
  |Makes Ho-oh not sway up and down
  |9108B8C5
  |------------------------------------------------------------

  Pokemon Selected in PokeDex Mod (Pika98765)
  01??D5C1

  Pokemon's Cry in PokeDex Mod (Pika98765)
  01??04D0

  Option Selected on Pause Menu (Pika98765)
  01??E0CE

  Fast Heal (Pika98765)
  01FFD3D0

  Fake HP Recovered (Pika98765)
  01??DCD0
  01??DDD0

  Fake HP left after attack/recover (Pika98765)
  01??D7D0
  01??D8D0

  Real HP Left after attack/recover (Pika98765)
  01??D5D0
  01??D6D0

  Fake Shutter Switch Mod (Pika98765)
  01??11D8

  Menu Mod in Pokemon Menu (Pika98765)
  Slot 1 01??D4D0
  Slot 2 01??D5D0
  Slot 3 01??D6D0
  Slot 4 01??D7D0
  Slot 5 01??D8D0
  Slot 6 01??D9D0
  Slot 7 01??DAD0
  Slot 8 01??DBD0
  Slot 9 01??DCD0

  Partial Area Mod (Pika98765)
  01??00DA
  01??01DA

  Level you Grow to Mod (Pika98765)
  01??28D1

  Hop (Pika98765)
  012E87CE

  Screwy World (Pika98765)
  01017DD0

  Invisible/Can't Move (Pika98765)
  01010DD2

  Invisible/Can't Move #2 (Pika98765)
  01010FD2

  Cursor Placement
  01??D8CE

  Stuck in Pause Menu
  0100DFCE

  Radio Text Speed Mod
  01??EFCE

  Game displays description for option over and over, can rarely move [Pause Menu]
  01FF9CD1

  Some People Animation Mod
  01??30D2

  Sleepy Nurse Joy
  010469D4

  Music Can't Keep Time (Pika98765)
  018017C0

  Super-Screwed Sound (Pika98765)
  01002EC0

  Some Slow Music (Pika98765)
  01FE16C0

  Some Slow Music #2 (Pika98765)
  012916C0

  Evolution Modifier
  01??0BD0

  Infinite Payout from Slot Machines, Win or Lose
  010312C6

  Item Price (Pika98765)
  01??C5FF
  01??C6FF
  01??C7FF

  Some People Glitch
  010412C3
  010516C3
  01061AC3
  01071EC3

  Stuff Moves (Pika98765)
  01007FD0

  Some People Invisible (Pika98765)
  011602DA

  Odd Colors (Pika98765)
  0163D0D0

  Blackout (Pika98765)
  0100D0D0

  Slide
  010109F2

  Phone calls every 4 Seconds
  01048FD1

  # of options on menu
  01??DACE

  Shadows [No Values Available]
  01??EDD4

  People Glitch [No Values Available]
  01??2ED2

  Pause Menu Wacky [No Values Available]
  01??BCCE

  Can't Switch Item Pockets [No Values Available]
  01??E1CE

  Mess with Text [No Values Available]
  01??D7FF (Try 00!)

  Cool Music (LilDude)
  910A39C0

  Run from battle instantly (Y2KMew)
  010219D1

  1st Pokemon changes into dude who shows you how to catch Pokemon (Y2KMew)
  010319D1

  Wild battle is thought to be a Fished up battle (Y2KMew)
  010419D1

  Automatically win Battles (Y2KMew)
  010619D1

  Two arrows in menu and one is at first item in menu (Y2KMew)
  01EDC9C3

  Two arrows in menu and one is at second item in menu (Y2KMew)
  01EDF1C3

  |---------------------------------------------
  |Credits Changer at begging of game (Y2KMew)
  |Make the 2 in 1995-2000 disappear
  |017F32C4
  |Make the 00 in 1995-2000 disappear
  |017F33C4
  |Make the last 0 disappear
  |017F34C4
  |Make the - and 5 disappear in 1995-2000
  |017F31C4
  |---------------------------------------------

  Your missing part of your head on the right (Y2KMew)
  01ED01C3
  Someone else's head is on the missing spot (Y2KMew)
  01ED02C3

  Your missing part of your head on the left (Y2KMew)
  01ED04C3
  Someone else's head is on the missing spot (Y2KMew)
  01ED06C3

  You've lost your left leg (Y2KMew)
  01ED08C3
  Someone's head is on your left leg (Y2KMew)
  01ED0AC3

  You've lost your right leg (Y2KMew)
  01ED0CC3
  Someone's head is on your right leg (Y2KMew)
  01ED0EC3

  Almost everyone is missing 1/4 of the right side of their head (Y2KMew)
  01ED10C3

  Almost everyone is missing 1/4 of the left side of their head (Y2KMew)
  01ED15C3

  Almost everyone's head will flash and sometimes disappear when talked to (Y2KMew)
  01ED10C3
  01ED15C3
  01ED20C3
  01ED25C3

  The Ever-Giving Fruit Tree (Aurthor was known, but name was lost and post has since been 
  deleted on GameShark UBB)
  912E61D1
  Note: To use this code, walk up to a tree and talk to it. Make sure the switch is off. When 
  the message says "It's a fruit-bearing tree", turn the GameShark on then off. Repeat to 
  gather more berries.

  Walk almost anywhere, but can't enter buildings (soccerchic120)
  915AC4C7

  Give Pokemon an item, one item will change (soccerchic120)
  915A73D0

  |-----------------------------------------------
  |Continue Game Screen Mods (great shaman MUMBO)
  |Badge Number
  |91??8EC3
  |PokeDex Number
  |91??B6C4
  |Time [Hours]
  |91??DBC4
  |Time [Minutes 1]
  |91??DDC4
  |Time [Minutes 2]
  |91??DEC4
  |-----------------------------------------------

  |-----------------------------------------------------------
  |Begining Mods [where it says GAME FREAK (great shaman MUMBO)
  |1st Character Mod
  |91??95C3
  |2nd Character Mod
  |91??96C3
  |3rd Character Mod
  |91??97C3
  |4th Character Mod
  |91??98C3
  |5th Character Mod
  |91??99C3
  |6th Character Mod
  |91??9AC3
  |7th Character Mod
  |91??9BC3
  |8th Character Mod
  |91??9CC3
  |9th Character Mod
  |91??9DC3
  |10th Character Mod
  |91??9EC3
  |-----------------------------------------------------------

  Messed Up Music (great shaman MUMBO)
  91B143C0

  Beginning menu Action Modifier (great shaman MUMBO)
  91??ABCE

  Shaded back pack part Modifier in Item Menu (great shaman MUMBO)
  91??65CE

  In Moves menu of Pokemon Menu, Glitch your Sprites (great shaman MUMBO)
  910126C5

  Always see ?? Paragraph [Values Not Available] (great shaman MUMBO)
  91??05D6 Note: If it doesn't work try 91??20D6

  Pokemon Picture Mod in Stat Menu (great shaman MUMBO)
  91??04D0

  Cursor Mod in PokeDex (great shaman MUMBO)
  91??D1C1

  Always see ?? Pokemon's Data in PokeDex (great shaman MUMBO)
  91??65CE

  Always Catch a Pokemon
  010102D0

  Instant Egg Hatching for all slots
  010F3EDC

  Number of Hall of Fame Entries
  01??83D6

  Pokemon Condition Modifier
  01??49CB

  Automatically use Explosion w/o dieing (bigsupes)
  0199EFCA

  Automatically use SelfDestruct w/o dieing (bigsupes)
  0178EFCA

  Wild Pokemon Have Trainer Pictures
  01FF04D0

  Everytime You go To Lake of Rage, Lance appears (bigsupes)
  016491D8

  Ash Never appears at Mt. Silver (bigsupes)
  010025D2

  Fast Walker (bigsupes)
  010082CE

  Doubleslap Modifier (bigsupes)
  01??60CB

  Move that you always use Modifier (bigsupes)
  01??C1CB

  All the water in the game is green (bigsupes)
  01021DC2

  Never fight your rival at Victory Road (bigsupes)
  01F265D1

  All eggs that you get from Breeding Center are females (bigsupes)
  0100DBDC

  All eggs that you get from Breeding Center are males (bigsupes)
  01FFDBDC

  Trainer that you Fight at the Pokemon Hall Modifier (bigsupes)
  01??1DD1

  Debug Codes [Unsure of Validation] (Gameshark6000)
  01EDC1C4
  01EDC2C4
  01EDC3C4
  01EDC4C4
  01EDC5C4
  01EDC6C4
  01EDC7C4
  01EDC8C4
  01EDC9C4
  01EDCAC4
  01EDCBC4
  01EDCCC4
  01EDCDC4
  01EDCEC4
  01EDCFC4
  01ED41C4

  Breed Any Pokemon (Matthew Robinson)
  01FE51D1

  Cut-Scene Modifier (great shaman MUMBO)
  01??10CB

  Item The Game It Says You Recieved (Pittstonjoma)
  01??02D0

  Item Description Modifier (Pittstonjoma)
  01??60CE

  PC Modifier (Pittstonjoma)
  01??E0CE

  Arrow is Stuck at Top of Menu, but Other Items are Selectable (Pittstonjoma)
  01??DECE

  |--------------------------------------------
  |Bring Back Codes (Hacker82)
  |Snorlax in Vermillion City
  |0100A5D8
  |Red Gyarados at Lake of Rage
  |0100A1D8
  |Sudowoodo on Route 36
  |010096D8
  |Ho-oh at Tin Tower
  |010019D8
  |Lugia at Whirl Island
  |01001AD8
  |--------------------------------------------

  Make Snorlax Disappear
  01CCA5D8

  Reset Clock Without a Password
  010000A0

  |--------------------------------------------
  |HyperHacker's Screen Change Codes
  |Glowing Objects
  |01FFD0D0
  |Grey
  |01C0D0D0
  |White
  |01A0D0D0
  |Polkadots
  |0190D0D0
  |Scattered Textures
  |0180D0D0
  |No Textures
  |0170D0D0
  |Grey 2
  |0160D0D0
  |Neon
  |0110D0D0
  |Shifting Neon
  |0150D0D0
  |--------------------------------------------

  Play Time Clock [Seconds] (HyperHacker)
  01??EED1

  Play Time Clock [Milliseconds] (HyperHacker)
  01??EFD1

  |-------------------------------------------------
  |Fake Hall of Fame 1st Pokemon Mods (HyperHacker)
  |ID Mod
  |01??0AC5
  |01??0BC5
  |Name
  |01??0FC5 through 01??18C5 + 015019C5
  |DV
  |01??0CC5
  |01??0DC5
  |-------------------------------------------------

  Perish Song Count [You] (HyperHacker)
  01??55CB

  Perish Song Count [Enemy] (HyperHacker)
  01??5DCB

  Reset Game with funky colors! (HyperHacker)
  0101E0FF

  Title Screen Slowdown (HyperHacker)
  010163CE

  Go Right Automatically (HyperHacker)
  01380BD2

  Go Left Automatically (HyperHacker)
  01390BD2

  Go Down Automatically (HyperHacker)
  01370BD2

  Go Up Automatically (HyperHacker)
  01360BD2

  [Note: All the Auto codes above will move you through anything, including walls.]

  Can Walk Where there is no Floor (HyperHacker)
  01480BD2

  Go Left Fast Automatically [Note:Can find Pokemon] (HyperHacker)
  014A0BD2

  Go Right Fast Automatically [Note:Can find Pokemon] (HyperHacker)
  01490BD2

  Go Up Fast Automatically [Note:Can find Pokemon] (HyperHacker)
  014B0BD2

  Go Down Fast Automatically [Note:Can find Pokemon] (HyperHacker)
  014C0BD2

  Flash Up (HyperHacker)
  01040AD2

  Weird [07 go up a bit to go in a door] (HyperHacker)
  01??0DD2

  Flashy Slide (HyperHacker)
  010209D2

  Sprite Action Speed (HyperHacker)
  01??08D2

  Nutty GFX (HyperHacker)
  01FF04D2

  Auto scrool (HyperHacker)
  010007D2

  Move Slow, GFX get redrawn wrong! (HyperHacker)
  010106D2

  Bounce All over the Screen! (HyperHacker)
  010206D2

  Direction Facing Modifier (HyperHacker)
  01??05D2

  00 - Down
  04 - Up
  08 - Left
  0C - Right

  Room Scrambler (HyperHacker)
  012B89D0

  Seats at your table have flowers on them! (HyperHacker)
  0140CCD0

  Solar Eclipse/Power Failure (HyperHacker)
  01E46ED5

  Always Bright Out! (HyperHacker)
  01556ED5

  [Note:To get the to codes above to work, go into any menu and then exit it.]

  Item Found on Ground Modifier (Dark_Nova)
  91??B64F

  Learn Moves of a Pokemon (Dark_Nova)
  01??5FCE

  Bring Back all items in buildings, go in, find ladder, fall place leave, etc. and reenter 
  and the items will be back. (rumble)
  010080D8

  Everything Moves [May get Stuck] (HyperHacker)
  010D0FD2

  Everything Moves 2 (HyperHacker)
  010D0DD2

  Similar to Everything Moves (HyperHacker)
  01060ED2

  Tornado Man (HyperHacker)
  01040AD2

  Mess Up Sprite Animation (HyperHacker)
  01??09D2 [No digits available]

  GFX Redrawn Wrong (HyperHacker)
  010006D2

  Invisible Maze [May Get Stuck] (HyperHacker)
  010610D2

  Flasher (HyperHacker)
  01FF0AD2

  |---------------------------------------------------------------------------
  |Clone up to 20 Pokemon and Items at once [Requires one Empty Box in the PC]
  | (HyperHacker}
  |1. Number Each Box from 00 to 0D [in your head, of course]
  |2. Enter the Number of the box to clone into [receiving box] in the code
  |3. DO NOT TURN THE CODE ON YET!!
  |4. Switch to the box you wish to clone [sending box]
  |5. Deposit all Pokemon you want to clone in that box [attack items to the 
  |   Pokemon to clone the items, too]
  |6. Enter 'Move PKMN W/O Mail'.
  |7. Once the game is finished saving, go to the box just before the one you 
  |   entered in the code [You entered 04 in the code, so go to box # 03].
  |8. Turn on the Codes
  |9. Move to the Box you entered into the code [04 in the example].
  |10. Exit and go to withdraw. You should be in the box you entered in the code
  |    and it will have all the Pokemon from the other box! Check the other box
  |    and you'll find that they're still there!
  |---------------------------------------------------------------------------

  Screwed Up Text (HyperHacker)
  01F26DCE

  Screwed Up Text II [2] (HyperHacker)
  01266ECE

  Super-Screwed Up Text (HyperHacker)
  019070CE

  Occasional Text Glitch (HyperHacker)
  018F6BCF

  Get Stuck a lot [Turn off to continue walking] (HyperHacker)
  010119D2

  Controller Lock Modifier (HyperHacker)
  01??A0FF [Note: When on, no buttons will work]

  00 - Off
  01 - On

  Can fly, bike, phone, and listen to Johto stations anywhere! No Kanto Stations. Flying Map is
  always Johto (HyperHacker)
  011800DA
  010401DA

  Same as Above, but you get Kanto stations and Map (HyperHacker)
  010D00DA
  010201DA

  Same again, but you get Unown Radio Station as well (HyperHacker)
  010300DA
  011601DA

  [Note:With the three codes above, turn them off when entering new areas, or the textures and 
  colors will mess up and wrong music will play!]

  Pokemon Sent Out in Battle (HyperHacker)
  01??C6CF Note: Use only 0-5. Allows you to send out eggs and fainted Pokemon. Make sure it's
  off until you get to the screen to switch Pokemon.

  City Name (HyperHacker)
  01??D7C5

  All text makes screen flash like going into a battle (HyperHacker)
  012560D1
  012C61D1
  017B62D1

  Turn Modifier (HyperHacker)
  01??E6FF

  01 - Enemy
  00 - You

  Messed Up Battles (HyperHacker)
  01A304D0

  HP Bars disappear while attacking (HyperHacker)
  0101CDC1

  Messed Up GFX in Battle (HyperHacker)
  0101E0FF

  Text Behaviour Mod/Pause Menu Mod (HyperHacker)
  01??42D0

  00 - Must press A to continue/Normal Menu
  01 - Scrolls Automatically/Save & Pack Missing

  Auto Cancel (HyperHacker)
  015ABECE

  Nutty Flash When Turning off PC (HyperHacker)
  01CDA8CE

  Area Mod (HyperHacker)
  Enter from Mod
  01XX43D0
  Area Mod
  01YY44D0
  01YY45D0

  Team Rocket Always Attacks Azalea Town (Hacker82)
  010096D8

  Rival is Always at the entrance of Cherrygrove City (Hacker82)
  01008ED8

  Team Rocket Always attack Goldenrod City (Hacker82)
  010090D8

  Policeman Returns to Prof. Elm's Lab (Hacker82)
  010097D8

  Salesman in Mahogany Town return (Hacker82)
  0100A1D8

  Your Rival is always at the Burned Tower (Hacker82)
  01008FD8

  Raikou Stays at Route 37 (Hacker82)
  010A1CDD
  01041DDD

  Entei Stays at Route 37 (Hacker82)
  010A23DD
  010424DD

  Suicune Stays at Route 37 (Hacker82)
  010A2ADD
  01042BDD

  Pokemon Catch Rate Modifier (HyperHacker)
  01??14D1

  |---------------------------------------
  |Intro Codes (HyperHacker)
  |Bird leaves no trail
  |01001CC5
  |Bird leaves no trail 2
  |010865CE
  |Intro/Game Freak screen disappear
  |010065CE
  |Cool Game Freak loop, Title Screen doesn't disappear, Bird leaves no trail
  |01FF65CE
  |Slow Bird, Weird Trail
  |010165CE
  |Fast Bird, Weird Trail
  |010265CE
  |---------------------------------------

  Glitch Attacks (HyperHacker)
  010148CB

  Frozen Sprite (HyperHacker)
  010E09D2

  Alternate Item Price Mod (HyperHacker)
  01??D2D0
  01??D3D0
  01??D4D0

  Nutty (HyperHacker)
  010106D2

  On Fire (HyperHacker)
  011C0AD2

  Polluted Water (HyperHacker)
  01021D2C

  Enemy comes out twice (HyperHacker)
  01003FCF

  Throw a ball when sending out Pokemon (HyperHacker)
  01003ECF

  EZ Catch (HyperHacker)
  01013ECF Note: When you use a ball you Pokemon flashes as if it were shiny and the enemy is
  caught.

  Both Pokemon get a Critical Hit every time (HyperHacker)
  010144CB

  Game resets when you choose Fight (HyperHacker)
  01FFC7CF

  Don't get any Exp. after battles (HyperHacker)
  010042CB

  |---------------------------------------
  |Your Stats in Battle (HyperHacker)
  |Attack
  |01??94CB
  |01??95CB
  |Defense
  |01??96CB
  |01??97CB
  |Speed
  |01??98CB
  |01??99CB
  |Special Attack
  |01??9ACB
  |01??9BCB
  |Special Defense
  |01??9CCB
  |01??9DCB
  |---------------------------------------

  Strength on out of battle (HyperHacker)
  01013FD9

  Freeze when you choose fight (HyperHacker)
  0100C1CB

  Glitchy GFX (HyperHacker)
  0101D6FF

  Sprites move with you (HyperHacker)
  0101DAFF

  Some fake item quantities (HyperHacker)
  01??ACCE

  Max tossable items (HyperHacker)
  01??0AD0

  All attacks come from your Pokemon (HyperHacker)
  0100E6FF

  All attacks come from enemy Pokemon (HyperHacker)
  0101E6FF

  Pokemon Caught [has stats of original] (HyperHacker)
  01??04D0

  Enemy image and Pokemon Cought [has stats of original] (HyperHacker)
  01??EFD0

  Anytime you use a move, it says "You Pokemon used instead" then the move that you 
  chose (Hacker82)
  0102D2CB

  All of the Enemies Moves have no PP left (Hacker82)
  0106C7CB

  Slow Animation when you send out a Pokemon into Battle (Hacker82)
  01FF67CB

  Unown Shown in PokeDex (HyperHacker)
  01??3FDC

  Digits: 01 = A ~ 1A = Z

  What Member of your Team Gains Experience Modifier (Hacker82)
  01??42CB 
  Note: To those of you who understand, this code uses Binary to represent the Pokemon.
  The order is 76543210. 1st Pokemon is 0, 2nd is 1, etc ... For those who don't understand, a
  list of variables will be provided in the Digits lists.

  Unown Selected in Printer (HyperHacker)
  01??63CE

  Really Fast Heal (HyperHacker)
  01FFD3D0
  01FFD4D0

  Battle Glitches (HyperHacker)
  0101D3D0

  Enemy has no PP (HyperHacker)
  01FFC7CB

  All Pokemon's happiness go up by 1 every 2 steps (HyperHacker)
  01FFBDD9

  More Exp. [Wild Pokemon Base Exp. Mod] (HyperHacker)
  01FF15D1

  Accuracy Modifier (Hacker82)
  01??F3CA
  Note: Use 00 to never hit and FF to Always Hit

  Prof Oak is Always as Mr Pokemon's House (Hacker82)
  011590D8

  Bill is always at the Ecruteak City Pokemon Center (Hacker82)
  012399D8

  A Head is sticking out of the Olivine City Gym's Door (Hacker82)
  01928FD8

  Infinite Togepi Eggs from Violet City (Hacker82)
  014697D8

  Old Man's Pokemon Item Modifier (Hacker82)
  01??58DC

  Old Man's Pokemon Attack and Defense DV Modifier (Hacker82)
  01??6CDC

  Old Man's Pokemon Speed and Special DV Modifier (Hacker82)
  01??6DDC

  Old Man's Pokemon Level Modifier (Hacker82)
  01??76DC

  Old Woman's Pokemon Item Modifier (Hacker82)
  01??91DC

  Old Woman's Pokemon Attack and Defense DV Modifier (Hacker82)
  01??A5DC

  Old Woman's Pokemon Speed and Special DV Modifier (Hacker82)
  01??A6DC

  Old Woman's Pokemon Level Modifier (Hacker82)
  01??AFDC

  Move the Guy Blocking the 2nd Floor of the Radio Tower (Hacker82)
  010291D8

  ----------------------------------------    
      
  Bigsupes Pokemon Creator Code    
      
  PokeDex Entry    
  Ht    
  01??39C4    
  01??3BC4    
  01??3CC4    
      
  Wt    
  01??60C4    
  01??61C4    
  01??62C4    
      
  Pokemon's Name    
  01??E5C3    
  01??E6C3    
  01??E7C3    
  01??E8C3    
  01??E9C3    
  01??EAC3    
  01??EBC3    
  01??ECC3    
      
  Pokemon's Nickname    
  01??0DC4    
  01??0EC4    
  01??0FC4    
  01??10C4    
  01??11C4    
  01??12C4    
  01??13C4    
  01??14C4    
  01??15C4    
      
  Pokemon's Number    
  01??44C4    
  01??45C4    
  01??46C4    
      
  PokeDex Entry    
  01??7EC4    
  01??7FC4    
  01??80C4    
  01??81C4    
  01??82C4    
  01??83C4    
  01??84C4    
  01??85C4    
  01??86C4    
  01??87C4    
  01??88C4    
  01??89C4    
  01??8AC4    
  01??8BC4    
  01??8CC4    
  01??8DC4    
  01??8EC4    
  01??8FC4    
  01??A6C4    
  01??A7C4    
  01??A8C4    
  01??A9C4    
  01??AAC4    
  01??ABC4    
  01??ACC4    
  01??ADC4    
  01??AEC4    
  01??AFC4    
  01??B0C4    
  01??B1C4    
  01??B2C4    
  01??B3C4    
  01??B4C4    
  01??B5C4    
  01??B6C4    
  01??B7C4    
  01??CEC4    
  01??CFC4    
  01??D0C4    
  01??D1C4    
  01??D2C4    
  01??D3C4    
  01??D4C4    
  01??D5C4    
  01??D6C4    
  01??D7C4    
  01??D8C4    
  01??D9C4    
  01??DAC4    
  01??DBC4    
  01??DCC4    
  01??DDC4    
      
  Stat Screen    
  Pokemon's NickName    
  01??D0C3    
  01??D1C3    
  01??D2C3    
  01??D3C3    
  01??D4C3    
  01??D5C3    
  01??D6C3    
  01??D7C3    
  01??D8C3    
      
  Pokemon's Name    
  01??FAC3    
  01??FBC3    
  01??FCC3    
  01??FDC3    
  01??FEC3    
  01??FFC3    
  01??00C4    
  01??01C4    
      
  Number    
  01??AAC3    
  01??ABC3    
  01??ACC3    
      
  Type    
  01??CDC4    
  01??CEC4    
  01??CFC4    
  01??D0C4    
  01??D1C4    
  01??D2C4    
  01??D3C4    
  01??E1C4    
  01??E2C4    
  01??E3C4    
  01??E4C4    
  01??E5C4    
  01??E6C4    
  01??E7C4    
  01??E8C4    
      
  ----------------------------------------    
      
  Bigsupes Mewthree Code    
  Long Version    
      
  Height    
  01FF39C4    
  01F63BC4    
  01FD3CC4    
      
  Weight    
  01F960C4    
  01F961C4    
  01FE62C4    
      
  Name    
  018CE5C3    
  0184E6C3    
  0196E7C3    
  0193E8C3    
  0187E9C3    
  0191EAC3    
  0184EBC3    
  0184ECC3    
      
  Nickname    
  01820DC4    
  018B0EC4    
  018E0FC4    
  018D10C4    
  018411C4    
  017F12C4    
  017F13C4    
  017F14C4    
  017F15C4    
      
  Number    
  01F944C4    
  01F645C4    
  01F646C4    
      
  Cry    
  016317C1    
  019604D0    
      
  PokeDex Entry    
  01937EC4    
  01A77FC4    
  01A880C4    
  01B281C4    
  017F82C4    
  01AF83C4    
  01AE84C4    
  01AA85C4    
  01A486C4    
  01AC87C4    
  01AE88C4    
  01AD89C4    
  017F8AC4    
  01A28BC4    
  01A08CC4    
  01AD8DC4    
  017F8EC4    
  017F8FC4    
  01AEA6C4    
  01ADA7C4    
  01ABA8C4    
  01B8A9C4    
  017FAAC4    
  01A1ABC4    
  01A4ACC4    
  017FADC4    
  01A7AEC4    
  01A0AFC4    
  01ADB0C4    
  01A3B1C4    
  01ABB2C4    
  01A4B3C4    
  01A3B4C4    
  017FB5C4    
  01A1B6C4    
  01B8B7C4    
  01B3CEC4    
  01A7CFC4    
  01A4D0C4    
  017FD1C4    
  01A4D2C4    
  01ABD3C4    
  01A8D4C4    
  01B3D5C4    
  01A4D6C4    
  017FD7C4    
  017FD8C4    
  01A5D9C4    
  01A4DAC4    
  01B6DBC4    
  017FDCC4    
  017FDDC4    
      
  Stats Screen    
  018CD0C3    
  0184D1C3    
  0196D2C3    
  0193D3C3    
  0187D4C3    
  0191D5C3    
  0184D6C3    
  0184D7C3    
  018CFAC3    
  0184FBC3    
  0196FCC3    
  0193FDC3    
  0187FEC3    
  0191FFC3    
  018400C4    
  018401C4    
  01F9AAC3    
  01F6ABC3    
  01F6ACC3    
  0184CDC4    
  0195CEC4    
  0188CFC4    
  018BD0C4    
  017FD1C4    
  017FD2C4    
  017FD3C4    
  018FE1C4    
  0192E2C4    
  0198E3C4    
  0182E4C4    
  0187E5C4    
  0188E6C4    
  0182E7C4    
      
      
  Short Version    
      
  Top name    
  018CD0C3    
  0184D1C3    
  0196D2C3    
  0193D3C3    
  0187D4C3    
  0191D5C3    
  0184D6C3    
  0184D7C3    
      
  Bottom name    
  018CFAC3    
  0184FBC3    
  0196FCC3    
  0193FDC3    
  0187FEC3    
  0191FFC3    
  018400C4    
  018401C4    
      
  Number    
  01F9AAC3    
  01F6ABC3    
      
  Pokerus    
  010146DA    
      
  Color    
  010C0AC2    
      
  Black Glasses    
  01662BDA    
      
  Mewtwo's Picture    
  019623DA    
      
  Moves    
  015E2CDA    
  01692DDA    
  01DB2EDA    
      
  ----------------------------------------    
  Item Codes & Assorted List Codes    
      
  UnownDex Order Codes    
  Slot 01 01??24DC    
  Slot 02 01??25DC    
  Slot 03 01??26DC    
  Slot 04 01??27DC    
  Slot 05 01??28DC    
  Slot 06 01??29DC    
  Slot 07 01??2ADC    
  Slot 08 01??2BDC    
  Slot 09 01??2CDC    
  Slot 10 01??2DDC    
  Slot 11 01??2EDC    
  Slot 12 01??2FDC    
  Slot 13 01??30DC    
  Slot 14 01??31DC    
  Slot 15 01??32DC    
  Slot 16 01??33DC    
  Slot 17 01??34DC    
  Slot 18 01??35DC    
  Slot 19 01??36DC    
  Slot 20 01??37DC    
  Slot 21 01??38DC    
  Slot 22 01??39DC    
  Slot 23 01??3ADC    
  Slot 24 01??3BDC    
  Slot 25 01??3CDC    
  Slot 26 01??3DDC    
      
  Have all Pokemon in the PokeDex    
  01FFE4DB    
  01FFE5DB    
  01FFE6DB    
  01FFE7DB    
  01FFE8DB    
  01FFE9DB    
  01FFEADB    
  01FFEBDB    
  01FFECDB    
  01FFEDDB    
  01FFEEDB    
  01FFEFDB    
  01FFF0DB    
  01FFF1DB    
  01FFF2DB    
  01FFF3DB    
  01FFF4DB    
  01FFF5DB    
  01FFF6DB    
  01FFF7DB    
  01FFF8DB    
  01FFF9DB    
  01FFFADB    
  01FFFBDB    
  01FFFCDB    
      
  01FFFDDB    
  01FFFEDB    
  01FFFFDB    
  01FF00DC    
  01FF01DC    
  01FF02DC    
  010703DC    
      
  01FF04DC    
  01FF05DC    
  01FF06DC    
  01FF07DC    
  01FF08DC    
  01FF09DC    
  01FF0ADC    
  01FF0BDC    
  01FF0CDC    
  01FF0DDC    
  01FF0EDC    
  01FF0FDC    
  01FF10DC    
  01FF11DC    
  01FF12DC    
  01FF13DC    
  01FF14DC    
  01FF15DC    
  01FF16DC    
  01FF17DC    
  01FF18DC    
  01FF19DC    
  01FF1ADC    
  01FF1BDC    
  01FF1CDC    
      
  01FF1DDC    
  01FF1EDC    
  01FF1FDC    
  01FF20DC    
  01FF21DC    
  01FF22DC    
  010723DC    
      
  Item Codes    
      
  Total Items                    
  01??B7D5    
      
  1st Item                    
  01??B8D5    
      
  1st Quantity                
  01??B9D5    
      
  2nd Item                    
  01??BAD5    
      
  2nd Quantity                
  01??BBD5    
      
  3rd Item                    
  01??BCD5    
      
  3rd Quantity                
  01??BDD5    
      
  4th Item                    
  01??BED5    
      
  4th Quantity                
  01??BFD5    
      
  5th Item                    
  01??C0D5    
      
  5th Quantity                
  01??C1D5    
      
  6th Item                    
  01??C2D5    
      
  6th Quantity                
  01??C3D5    
      
  7th Item                    
  01??C4D5    
      
  7th Quantity                
  01??C5D5    
      
  8th Item                    
  01??C6D5    
      
  8th Quantity                
  01??C7D5    
      
  9th Item                    
  01??C8D5    
      
  9th Quantity                
  01??C9D5    
      
  10th Item                    
  01??CAD5    
      
  10th Quantity                
  01??CBD5    
      
  11th Item                    
  01??CCD5    
      
  11th Quantity                
  01??CDD5    
      
  12th Item                    
  01??CED5    
      
  12th Quantity                
  01??CFD5    
      
  13th Item                    
  01??D0D5    
      
  13th Quantity                
  01??D1D5    
      
  14th Item                    
  01??D2D5    
      
  14th Quantity                
  01??D3D5    
      
  15th Item                    
  01??D4D5    
      
  15th Quantity                
  01??D5D5    
      
  16th Item                    
  01??D6D5    
      
  16th Quantity                
  01??D7D5    
      
  17th Item                    
  01??D8D5    
      
  17th Quantity                
  01??D9D5    
      
  18th Item                    
  01??DAD5    
      
  18th Quantity                
  01??DBD5    
      
  19th Item                    
  01??DCD5    
      
  19th Quantity                
  01??DDD5    
      
  20th Item                    
  01??DED5    
      
  20th Quantity                
  01??DFD5    
      
  End Code 
  01FFE0D5 
   
      
  Balls Code    
      
  Total Balls                    
  01??FCD5    
      
  1st Ball                    
  01??FDD5    
      
  1st Quantity                
  01??FED5    
      
  2nd Ball                    
  01??FFD5    
      
  2nd Quantity                
  01??00D5    
      
  3rd Ball                    
  01??01D5    
      
  3rd Quantity                
  01??02D5    
      
  4th Ball                    
  01??03D5    
      
  4th Quantity                
  01??04D5    
      
  5th Ball                    
  01??05D5    
      
  5th Quantity                
  01??06D5    
      
  6th Ball                    
  01??07D5    
      
  6th Quantity                
  01??08D5    
      
  7th Ball                    
  01??09D5    
      
  7th Quantity                
  01??0AD5    
      
  8th Ball                    
  01??0BD5    
      
  8th Quantity                
  01??0CD5    
      
  9th Ball                    
  01??0DD5    
      
  9th Quantity                
  01??0ED5    
      
  10th Ball                    
  01??0FD5    
      
  10th Quantity                
  01??10D5    
      
  11th Ball                    
  01??11D5    
      
  11th Quantity                
  01??12D5    
      
  12th Ball    
  01??13D5    
      
  12th Quantity    
  01??14D5    
      
  End Code 01FF15D5    
      
  Key Item Codes    
  Total Key Items                
  01??E1D5    
      
  01st Item 01??E2D5    
  02nd Item 01??E3D5    
  03rd Item 01??E4D5    
  04th Item 01??E5D5    
  05th Item 01??E6D5    
  06th Item 01??E7D5    
  07th Item 01??E8D5    
  08th Item 01??E9D5    
  09th Item 01??EAD5    
  10th Item 01??EBD5    
  11th Item 01??ECD5    
  12th Item 01??EDD5    
  13th Item 01??EED5    
  14th Item 01??EFD5    
  15th Item 01??F0D5    
  16th Item 01??F1D5    
      
  End Code 01FFF2D5    
      
  Infinate TM & HM Codes    
  TM 01 01637ED5    
  TM 02 01637FD5    
  TM 03 016380D5    
  TM 04 016381D5    
  TM 05 016382D5    
  TM 06 016383D5    
  TM 07 016384D5    
  TM 08 016385D5    
  TM 09 016386D5    
  TM 10 016387D5    
  TM 11 016388D5    
  TM 12 016389D5    
  TM 13 01638AD5    
  TM 14 01638BD5    
  TM 15 01638CD5    
  TM 16 01638DD5    
  TM 17 01638ED5    
  TM 18 01638FD5    
  TM 19 016390D5    
  TM 20 016391D5    
  TM 21 016392D5    
  TM 22 016393D5    
  TM 23 016394D5    
  TM 24 016395D5    
  TM 25 016396D5    
  TM 26 016397D5    
  TM 27 016398D5    
  TM 28 016399D5    
  TM 29 01639AD5    
  TM 30 01639BD5    
  TM 31 01639CD5    
  TM 32 01639DD5    
  TM 33 01639ED5    
  TM 34 01639FD5    
  TM 35 0163A0D5    
  TM 36 0163A1D5    
  TM 37 0163A2D5    
  TM 38 0163A3D5    
  TM 39 0163A4D5    
  TM 40 0163A5D5    
  TM 41 0163A6D5    
  TM 42 0163A7D5    
  TM 43 0163A8D5    
  TM 44 0163A9D5    
  TM 45 0163AAD5    
  TM 46 0163ABD5    
  TM 47 0163ACD5    
  TM 48 0163ADD5    
  TM 49 0163AED5    
  TM 50 0163AFD5    
      
  HM 01 0101B0D5    
  HM 02 0101B1D5    
  HM 03 0101B2D5    
  HM 04 0101B3D5    
  HM 05 0101B4D5    
  HM 06 0101B5D5    
  HM 07 0101B6D5    
      
      
      
      
  Room Decorations Modifier Codes    
  Upper Left Corner                
  01??60D9    
      
  Poster by Door (Only Posters)     
  01??5CD9    
      
  Lower Left Corner                
  01??59D9    
      
  In Front of TV                
  01??5DD9    
      
  Left Side of Shelf            
  01??5ED9    
      
  Right Side of Shelf            
  01??5FD9    
      
  Have All Room Decorations        
  01FF0BD8    
  01FF0CD8    
  01FF0DD8    
  01FF0ED8    
  01FF0FD8    
  01FF10D8    
  01FF11D8    
      
  Change name of Bills PC (Elliot85)    
  01??CAC3    
  01??CBC3    
  01??CCC3    
  01??CDC3    
  01??CEC3    
  01??CFC3    
  01??D0C3    
  01??D1C3    
  01??D2C3    
  01??D3C3    
  01??D4C3    
  01??D5C3    
  01??D6C3    
      
  Goes with changing Bills PC (Elliot85)    
  01??B9C4    
  01??BAC4    
  01??BBC4    
  01??BCC4    
  01??BDC4    
  01??BEC4    
  01??BFC4    
  01??C0C4    
  01??C1C4    
  01??C2C4    
  01??C3C4    
  01??C4C4    
  01??C5C4    
      
  Change name of Prof. Oaks PC (Elliot85)    
  01??1AC4    
  01??1BC4    
  01??1CC4    
  01??1DC4    
  01??1EC4    
  01??1FC4    
  01??20C4    
  01??21C4    
  01??22C4    
  01??23C4    
  01??24C4    
  01??25C4    
  01??26C4    
      
  Change name of Turn Off PC (Elliot85)    
  01??6AC4    
  01??6BC4    
  01??6CC4    
  01??6DC4    
  01??6EC4    
  01??6FC4    
  01??70C4    
  01??71C4    
  01??72C4    
  01??73C4    
  01??74C4    
  01??75C4    
  01??76C4    
      
  Change name of your PC (Elliot85)    
  01??F2C3    
  01??F3C3    
  01??F4C3    
  01??F5C3    
  01??F6C3    
  01??F7C3    
  01??F8C3    
  01??F9C3    
  01??FAC3    
  01??FBC3    
  01??FCC3    
  01??FDC3    
  01??FEC3    
      
  Change moms name under the Phone Book (Elliot85)    
  01??F2C3    
  01??F3C3    
  01??F4C3    
  01??F5C3    
  01??F6C3    
  01??F7C3    
      
  Change what people say to you (Elliot85)    
      
  First Line    
  01??B9C4    
  01??BAC4    
  01??BBC4    
  01??BCC4    
  01??BDC4    
  01??BEC4    
  01??BFC4    
  01??C0C4    
  01??C1C4    
  01??C2C4    
  01??C3C4    
  01??C4C4    
  01??C5C4    
  01??C6C4    
  01??C7C4    
  01??C8C4    
  01??C9C4    
  01??CAC4    
      
  Second Line    
  01??E1C4    
  01??E2C4    
  01??E3C4    
  01??E4C4    
  01??E5C4    
  01??E6C4    
  01??E7C4    
  01??E8C4    
  01??E9C4    
  01??EAC4    
  01??EBC4    
  01??ECC4    
  01??EDC4    
  01??EEC4    
  01??EFC4    
  01??F0C4    
  01??F1C4    
  01??F2C4    
      
  Change continue option when you start game (Elliot85)    
  01??CAC3    
  01??CBC3    
  01??CCC3    
  01??CDC3    
  01??CEC3    
  01??CFC3    
  01??D0C3    
  01??D1C3    
  01??D2C3    
  01??D3C3    
  01??D4C3    
  01??D5C3    
      
  Change New Game option (Elliot85)    
  01??F2C3    
  01??F3C3    
  01??F4C3    
  01??F5C3    
  01??F6C3    
  01??F7C3    
  01??F8C3    
  01??F9C3    
  01??FAC3    
  01??FBC3    
  01??FCC3    
  01??FDC3    
      
  Change option option (Elliot85)    
  01??1AC4    
  01??1BC4    
  01??1CC4    
  01??1DC4    
  01??1EC4    
  01??1FC4    
  01??20C4    
  01??21C4    
  01??22C4    
  01??23C4    
  01??24C4    
  01??25C4    
      
  Change Mystery Gift option (Elliot85)    
  01??42C4    
  01??43C4    
  01??44C4    
  01??45C4    
  01??46C4    
  01??47C4    
  01??48C4    
  01??49C4    
  01??4AC4    
  01??4BC4    
  01??4CC4    
  01??4DC4    
      
  Change where pokemon data is in pokedex (Elliot85)    
  01??D0C5 through 01??C7C6    
      
  Mist Stone Code (Elliot85)    
  Make sure you have a Moon Stone in the first slot    
      
  01FF03D0    
  018CD0C3    
  0188D1C3    
  0192D2C3    
  0193D3C3    
  01A4C1C4    
  01B7C2C4    
  01A0C3C4    
  01A2C4C4    
  01B3C5C4    
  01ABC6C4    
  01B8C7C4    
  01ADC9C4    
  01AECAC4    
      
  Name Entry Screen Mods    
  1st Row: 01??42C4 to 01??52C4    
  2nd Row: 01??6AC4 to 01??7AC4    
  3rd Row: 01??92C4 to 01??A2C4    
  4th Row: 01??BAC4 to 01??CAC4    
      
  Special Music Codes    
  010116C0    
  01001EC0    
  010148C0    
  013253C0    
  013885C0    
  010AEFD1    
    
  Item Description Text (pittstonjoma)  
  Line 1  
  91??B9C4  
  91??BAC4  
  91??BBC4  
  91??BCC4  
  91??BDC4  
  91??BEC4  
  91??BFC4  
  91??C0C4  
  91??C1C4  
  91??C2C4  
  91??C3C4  
  91??C4C4  
  91??C5C4  
  91??C6C4  
  91??C7C4  
  91??C8C4  
  91??C9C4  
  91??CAC4  
    
  Line 2  
  91??E1C4  
  91??E2C4  
  91??E3C4  
  91??E4C4  
  91??E5C4  
  91??E6C4  
  91??E7C4  
  91??E8C4  
  91??E9C4  
  91??EAC4  
  91??EBC4  
  91??ECC4  
  91??EDC4  
  91??EEC4  
  91??EFC4  
  91??F0C4  
  91??F1C4  
  91??F2C4  
    
  Name of 1st Item (pittstonjoma)  
  91??D0C3  
  91??D1C3  
  91??D2C3  
  91??D3C3  
  91??D4C3  
  91??D5C3  
  91??D6C3  
  91??D7C3  
  91??D8C3  
  91??D9C3  
  91??DAC3  
  91??DBC3  
    
  Battle Commands (pittstonjoma)  
  Fight  
  91??C2C4  
  91??C3C4  
  91??C4C4  
  91??C5C4  
  91??C6C4  
    
  PKMN  
  91??C8C4  
  91??C9C4  
    
  Pack  
  91??EAC4  
  91??EBC4  
  91??ECC4  
  91??EDC4  
    
  Run  
  91??F0C4  
  91??F1C4  
  91??F2C4  
   
  Enemy Picture Modifier in Battle (pittstonjoma) 
  01??1AC4 
  01??1BC4 
  01??1CC4 
  01??1DC4 
  01??1EC4 
  01??1FC4 
  01??2EC4 
  01??2FC4 
  01??30C4 
  01??31C4 
  01??32C4 
  01??33C4 
  01??42C4 
  01??43C4 
  01??44C4 
  01??45C4 
  01??46C4 
  01??47C4 
  01??56C4 
  01??57C4 
  01??58C4 
  01??59C4 
  01??5AC4 
  01??5BC4 
  01??6AC4 
  01??6BC4 
  01??6CC4 
  01??6DC4 
  01??6EC4 
  01??6FC4 
  01??7EC4 
  01??7FC4 
  01??80C4 
  01??81C4 
  01??82C4 
  01??83C4 

  Pokemon Battle Text Modifier (Torchickens)
  Important: Keep this code of all the time until you enter battle or the game will crash on common occations such as animations and viewing your pokemon.

  01XXYYE5

  Increasing YY by 01 makes the code change the character on the right 1 space.

  XX is the character to change it to.

  PC Item Modifier Codes (HyperHacker)

  Number of Items in PC (HyperHacker)
  01??16D6

  1st Slot 01??17D6
  1st Quantity 01??18D6

  2nd Slot 01??19D6
  2nd Quantity 01??1AD6

  etc ... to item 50

  49th Slot 01??77D6
  49th Quantity 01??78D6

  50th Slot 01??79D6
  50th Quantity 01??7AD6

  End of Item List [Use only if all Fifty items are used] (HyperHacker)
  01FF7BD6

  ----------------------------------------    
      
  Quantity Digits    
      
  Day Digits    
  00 - Monday    
  01 - Tuesday    
  02 - Wednesday    
  03 - Thursday   
  04 - Friday    
  05 - Saturday    
  06 - Sunday    
      
  Hour Digits    
  00 - 12 Nite    
  01 - 01 Nite    
  02 - 02 Nite    
  03 - 03 Nite    
  04 - 04 Morn    
  05 - 05 Morn    
  06 - 06 Morn    
  07 - 07 Morn    
  08 - 08 Morn    
  09 - 09 Morn    
  0A - 10 Day    
  0B - 11 Day    
  0C - 12 Day    
  0D - 01 Day    
  0E - 02 Day    
  0F - 03 Day    
  10 - 04 Day    
  11 - 05 Day    
  12 - 06 Nite    
  13 - 07 Nite    
  14 - 08 Nite    
  15 - 09 Nite    
  16 - 10 Nite    
  17 - 11 Nite    
      
  Item Digits    
  01 - Master Ball    
  02 - Ultra Ball    
  03 - Bright Powder    
  04 - Great Ball    
  05 - Poke Ball    
  06 - N/A    
  07 - Bicycle    
  08 - Moon Stone    
  09 - Antidote    
  0A - Burn heal    
  0B - Ice heal    
  0C - Awakening    
  0D - Paralyze heal    
  0E - Full Restore    
  0F - Max Potion    
  10 - Hyper Potion    
  11 - Super Potion    
  12 - Potion    
  13 - Escape Rope    
  14 - Repel    
  15 - Max Ether    
  16 - Fire Stone    
  17 - Thunder Stone    
  18 - Water Stone    
  19 - N/A    
  1A - HP Up    
  1B - Protein    
  1C - Iron    
  1D - Carbos    
  1E - Lucky Punch    
  1F - Calcium    
  20 - Rare Candy    
  21 - X Accuracy    
  22 - Leaf Stone    
  23 - Metal Powder    
  24 - Nugget    
  25 - PokeDoll    
  26 - Full Heal    
  27 - Revive    
  28 - Max Revive    
  29 - Guard Spec.    
  2A - Super Repel    
  2B - Max Repel    
  2C - Dire Hit    
  2D - N/A    
  2E - Fresh Water    
  2F - Soda Pop    
  30 - Lemonade    
  31 - X - Attack    
  32 - N/A    
  33 - X - Defend    
  34 - X - Speed    
  35 - X - Special    
  36 - Coin Case    
  37 - Item Finder    
  38 - N/A    
  39 - Exp. Share    
  3A - Old Rod    
  3B - Good Rod    
  3C - Silver Leaf    
  3D - Super Rod    
  3E - PP UP    
  3F - Ether    
  40 - Max Ether    
  41 - Elixer    
  42 - Red Scale    
  43 - Secret Potion    
  44 - S.S.Aqua Ticket    
  45 - Mystery Egg    
  46 - N/A    
  47 - Silver Wing    
  48 - MooMoo Milk    
  49 - Quick Claw    
  4A - Poison Cure Berry    
  4B - Gold Leaf    
  4C - Soft Sand    
  4D - Sharp Beak    
  4E - Paralyze Cure Berry    
  4F - Burnt Berry    
  50 - Ice Berry    
  51 - Poison Barb    
  52 - King's Rock    
  53 - Bitter Berry    
  54 - Mint Berry    
  55 - Red Apricorn    
  56 - Tiny Mushroom    
  57 - Big Mushroom    
  58 - Silver Powder    
  59 - Blue Apricorn    
  5A - N/A    
  5B - Amulet Coin    
  5C - Yellow Apricorn    
  5D - Green Apricorn    
  5E - Cleanse Tag    
  5F - Mystic Water    
  60 - Twisted Spoon    
  61 - White Apricorn    
  62 - Black Belt    
  63 - Black Apricorn    
  64 - N/A    
  65 - Pink Apricorn    
  66 - Black Glasses    
  67 - Slowpoke Tail    
  68 - Pink Bow    
  69 - Stick    
  6A - Smoke Ball    
  6B - Never Melt Ice    
  6C - Magnet    
  6D - Miracle Berry    
  6E - Pearl    
  6F - Big Pearl    
  70 - EverStone    
  71 - Spell Tag    
  72 - Rage Candy Bar    
  73 - N/A    
  74 - N/A    
  75 - Miracle seed    
  76 - Thick Club    
  77 - Focus Band    
  78 - N/A    
  79 - Energy Powder    
  7A - Energy Root    
  7B - Heal Powder    
  7C - Revival Herb    
  7D - Hard Stone    
  7E - Lucky Egg    
  7F - Card Key    
  80 - Machine Part    
  81 - N/A    
  82 - Lost Item    
  83 - Star Dust    
  84 - Star Piece    
  85 - Basement key    
  86 - Pass    
  87 - N/A    
  88 - N/A    
  89 - N/A    
  8A - Charcoal    
  8B - Berry Juice    
  8C - Scope Lens    
  8D - N/A    
  8E - N/A    
  8F - Metal Coat    
  90 - Dragon Fang    
  91 - N/A    
  92 - LeftOvers    
  93 - N/A    
  94 - N/A    
  95 - N/A    
  96 - Mystery Berry    
  97 - Dragon scale    
  98 - Berserk Gene    
  99 - N/A    
  9A - N/A    
  9B - N/A    
  9C - Sacred Ash    
  9D - Heavy Ball    
  9E - Flower Mail    
  9F - Level Ball    
  A0 - Lure Ball    
  A1 - Fast Ball    
  A2 - N/A    
  A3 - Light Ball    
  A4 - Friend Ball    
  A5 - Moon Ball    
  A6 - Love Ball    
  A7 - Normal Box    
  A8 - Gorgeous Box    
  A9 - Sun Stone    
  AA - Polkadot Bow    
  AB - N/A    
  AC - Up - Grade    
  AD - Berry    
  AE - Gold Berry    
  AF - Squirt Bottle    
  B0 - N/A    
  B1 - Park Ball    
  B2 - Rainbow Wing    
  B3 - N/A    
  B4 - Brick Piece    
  B5 - Surf Mail    
  B6 - Lite Blue Mail    
  B7 - Portrait Mail    
  B8 - Lovely Mail    
  B9 - Eon Mail    
  BA - Morph Mail    
  BB - Blue Sky Mail    
  BC - Music Mail    
  BD - Mirage Mail    
  BE - N/A    
  BF - TM 01 - Dynamic Punch    
  C0 - TM 02 - Headbutt    
  C1 - TM 03 - Curse    
  C2 - TM 04 - Rollout    
  C3 - TM 04 - Rollout (not a typo. It shows up twice.)    
  C4 - TM 05 - Roar    
  C5 - TM 06 - Toxic    
  C6 - TM 07 - Zap Cannon    
  C7 - TM 08 - Rock Smash    
  C8 - TM 09 - Psych Up    
  C9 - TM 10 - Hidden Power    
  CA - TM 11 - Sunny Day    
  CB - TM 12 - Sweet Scent    
  CC - TM 13 - Snore    
  CD - TM 14 - Blizzard    
  CE - TM 15 - Hyper Beam    
  CF - TM 16 - Icy Wind    
  D0 - TM 17 - Protect    
  D1 - TM 18 - Rain Dance    
  D2 - TM 19 - Giga Drain    
  D3 - TM 20 - Endure    
  D4 - TM 21 - Frustration    
  D5 - TM 22 - Solar Beam    
  D6 - TM 23 - Iron Tail    
  D7 - TM 24 - Dragon Breath    
  D8 - TM 25 - Thunder    
  D9 - TM 26 - Earthquake    
  DA - TM 27 - Return    
  DB - TM 28 - Dig    
  DC - TM 28 - Dig (not a typo. It shows up twice.)    
  DD - TM 29 - Psychic    
  DE - TM 30 - Shadow Ball    
  DF - TM 31 - Mud - Slap    
  E0 - TM 32 - Double Team    
  E1 - TM 33 - Ice Punch    
  E2 - TM 34 - Swagger    
  E3 - TM 35 - Sleep Talk    
  E4 - TM 36 - Sludge Bomb    
  E5 - TM 37 - Sand Storm    
  E6 - TM 38 - Fire Blast    
  E7 - TM 39 - Swift    
  E8 - TM 40 - Defense Curl    
  E9 - TM 41 - Thunder Punch    
  EA - TM 42 - Dream Eater    
  EB - TM 43 - Detect    
  EC - TM 44 - Rest    
  ED - TM 45 - Attract    
  EE - TM 46 - Thief    
  EF - TM 47 - Steel Wing    
  F0 - TM 48 - Fire Punch    
  F1 - TM 49 - Fury Cutter    
  F2 - TM 50 - Nightmare    
  F3 - HM 01 - Cut    
  F4 - HM 02 - Fly    
  F5 - HM 03 - Surf    
  F6 - HM 04 - Strength    
  F7 - HM 05 - Flash    
  F8 - HM 06 - Whirlpool    
  F9 - HM 07 - Waterfall    
  FF - End    
      
  Name Digits    
  50 - NULL (End of Name REQUIRED Where It Is Used!)    
  60 - BOLD A (Not Available On Name Screen)    
  61 - BOLD B ( " )    
  72 - BOLD P ( " )    
  80 - A    
  81 - B    
  82 - C    
  83 - D    
  84 - E    
  85 - F    
  86 - G    
  87 - H    
  88 - I    
  89 - J    
  8A - K    
  8B - L    
  8C - M    
  8D - N    
  8E - O    
  8F - P    
  90 - Q    
  91 - R    
  92 - S    
  93 - T    
  94 - U    
  95 - V    
  96 - W    
  97 - X    
  98 - Y    
  99 - Z    
  9A - (    
  9B - )    
  9C - :    
  9D - ;    
  9E - [    
  9F - ]    
  A0 - a    
  A1 - b    
  A2 - c    
  A3 - d    
  A4 - e    
  A5 - f    
  A6 - g    
  A7 - h    
  A8 - i    
  A9 - j    
  AA - k    
  AB - l    
  AC - m    
  AD - n    
  AE - o    
  AF - p    
  B0 - q    
  B1 - r    
  B2 - s    
  B3 - t    
  B4 - u    
  B5 - v    
  B6 - w    
  B7 - x    
  B8 - y    
  B9 - z    
  BA - T    
  BB - 'd    
  BC - 'l    
  BD - 's    
  BE - 't    
  BF - 'v    
  E1 - PK    
  E2 - MN    
  E4 - 'r    
  E5 - 'm    
  E6 - ?    
  E7 - !    
  EF - Male Symbol    
  F0 - Currency Symbol (P with Horizontal Slashses)    
  F1 - x (Multiply)    
  F2 - . (Period)    
  F3 - / (Division)    
  F4 - ,(Comma)    
  F5 - Female Symbol    
  F6 - 0    
  F7 - 1    
  F8 - 2    
  F9 - 3    
  FA - 4    
  FB - 5    
  FC - 6    
  FD - 7    
  FE - 8    
  FF - 9    
      
  Pokemon Digits    
  01 - Bulbasaur    
  02 - Ivysaur    
  03 - Venusaur    
  04 - Charmander    
  05 - Charmeleon    
  06 - Charizard    
  07 - Squirtle    
  08 - Wartortle    
  09 - Blasttoise    
  0A - Caterpie    
  0B - Metapod    
  0C - Butterfree    
  0D - Weedle    
  0E - Kakuna    
  0F - Beedrill    
  10 - Pidgey    
  11 - Pidgeotto    
  12 - Pidgeot    
  13 - Rattata    
  14 - Raticate    
  15 - Spearow    
  16 - Fearow    
  17 - Ekans    
  18 - Arbok    
  19 - Pikachu    
  1A - Raichu    
  1B - Sandshrew    
  1C - Sandslash    
  1D - Nidoran (F)    
  1E - Nidorina    
  1F - Nidoqueen    
  20 - Nidoran male    
  21 - Nidorino    
  22 - Nidoking    
  23 - Clefairy    
  24 - Clefable    
  25 - Vulpix    
  26 - Ninetails    
  27 - Jigglypuff    
  28 - Wigglytuff    
  29 - Zubat    
  2A - Golbat    
  2B - Oddish    
  2C - Gloom    
  2D - Vileplume    
  2E - Paras    
  2F - Parasect    
  30 - Venonat    
  31 - Venomoth    
  32 - Diglett    
  33 - Dugtrio    
  34 - Meowth    
  35 - Persian    
  36 - Psyduck    
  37 - Golduck    
  38 - Mankey    
  39 - Primeape    
  3A - Growlithe    
  3B - Arcanine    
  3C - Poliwag    
  3D - Poliwhirl    
  3E - Poliwrath    
  3F - Abra    
  40 - Kadabra    
  41 - Alakazam    
  42 - Machop    
  43 - Machoke    
  44 - Machamp    
  45 - Bellsprout    
  46 - Weepinbell    
  47 - Victreebell    
  48 - Ventacool    
  49 - Tentacruel    
  4A - Geodude    
  4B - Graveler    
  4C - Golem    
  4D - Ponyta    
  4E - Rapidash    
  4F - Slowpoke    
  50 - Slowbro    
  51 - Magnemite    
  52 - Magneton    
  53 - Farfetch'd    
  54 - Doduo    
  55 - Dodrio    
  56 - Seel    
  57 - Dewgong    
  58 - Grimer    
  59 - Muk    
  5A - Shellder    
  5B - Cloyster    
  5C - Gastly    
  5D - Haunter    
  5E - Gengar    
  5F - Onix    
  60 - Drowzee    
  61 - Hypno    
  62 - Krabby    
  63 - Kingler    
  64 - Voltorb    
  65 - Electrode    
  66 - Exeggcute    
  67 - Exeggcutor    
  68 - Cubone    
  69 - Marowak    
  6A - Hitmonlee    
  6B - Hitmonchan    
  6C - Lickitung    
  6D - Koffing    
  6E - Weezing    
  6F - Rhyhorn    
  70 - Rhydon    
  71 - Chansey    
  72 - Tangela    
  73 - Kangaskhan    
  74 - Horsea    
  75 - Seadra    
  76 - Goldeen    
  77 - Seaking    
  78 - Staryu    
  79 - Starmie    
  7A - Mr. Mime    
  7B - Scyther    
  7C - Jynx    
  7D - Electabuzz    
  7E - Magmar    
  7F - Pinsir    
  80 - Tauros    
  81 - Magikarp    
  82 - Gyarados    
  83 - Lapras    
  84 - Ditto    
  85 - Eevee    
  86 - Vaporeon    
  87 - Jolteon    
  88 - Flareon    
  89 - Porygon    
  8A - Omanyte    
  8B - Omastar    
  8C - Kabuto    
  8D - Kabutops    
  8E - Aerodactyl    
  8F - Snorlax    
  90 - Articunno    
  91 - Zapdos    
  92 - Moltres    
  93 - Dratini    
  94 - Dragonair    
  95 - Dragonite    
  96 - Mewtwo    
  97 - Mew    
  98 - Chikorita    
  99 - Bayleef    
  9A - Meganium    
  9B - Cyndaquil    
  9C - Quilava    
  9D - Typhlosion    
  9E - Totodile    
  9F - Croconaw    
  A0 - Feraligatr    
  A1 - Sentret    
  A2 - Furret    
  A3 - Hoothoot    
  A4 - Noctowl    
  A5 - Ledyba    
  A6 - Ledian    
  A7 - Spinarak    
  A8 - Ariados    
  A9 - Crobat    
  AA - Chinchou    
  AB - Lanturn    
  AC - Pichu    
  AD - Cleffa    
  AE - Igglybuff    
  AF - Togepi    
  B0 - Togetic    
  B1 - Natu    
  B2 - Xatu    
  B3 - Mareep    
  B4 - Flaaffy    
  B5 - Ampharos    
  B6 - Bellossom    
  B7 - Marill    
  B8 - Azumarill    
  B9 - Sudowoodo    
  BA - Politoed    
  BB - Hoppip    
  BC - Skiploom    
  BD - Jumpluff    
  BE - Aipom    
  BF - Sunkern    
  C0 - Sunflora    
  C1 - Yanma    
  C2 - Wooper    
  C3 - Quagsire    
  C4 - Espeon    
  C5 - Umbreon    
  C6 - Murkrow    
  C7 - Slowking    
  C8 - Misdreavus    
  C9 - Unown    
  CA - Wobbuffet    
  CB - Girafarig    
  CC - Pineco    
  CD - Forretress    
  CE - Dunsparce    
  CF - Gligar    
  D0 - Steelix    
  D1 - Snubbull    
  D2 - Granbull    
  D3 - Qwilfish    
  D4 - Scizor    
  D5 - Shuckle    
  D6 - Heracross    
  D7 - Sneasel    
  D8 - Teddiursa    
  D9 - Ursaring    
  DA - Slugma    
  DB - Magcargo    
  DC - Swinub    
  DD - Piloswine    
  DE - Corsola    
  DF - Remoraid    
  E0 - Octillery    
  E1 - Delibird    
  E2 - Mantine    
  E3 - Skarmory    
  E4 - Houndour    
  E5 - Houndoom    
  E6 - Kingdra    
  E7 - Phanpy    
  E8 - Donphan    
  E9 - Porygon2    
  EA - Stantler    
  EB - Smeargle    
  EC - Tyrogue    
  ED - Hitmontop    
  EE - Smoochum    
  EF - Elekid    
  F0 - Magby    
  F1 - Miltank    
  F2 - Blissey    
  F3 - Raikou    
  F4 - Entei    
  F5 - Suicune    
  F6 - Larvitar    
  F7 - Pupitar    
  F8 - Tyranitar    
  F9 - Lugia    
  FA - Ho - oh    
  FB - Celebi    
      
  Skill Digits    
  00 - Nothing    
  01 - Pound    
  02 - Karate Chop    
  03 - Double Slap    
  04 - Comet Punch    
  05 - Mega Punch    
  06 - Pay Day    
  07 - Fire Punch    
  08 - Ice Punch    
  09 - Thunder Punch    
  0A - Scratch    
  0B - Vice Grip    
  0C - Guillotine    
  0D - Razor Wind    
  0E - Swords Dance    
  0F - Cut    
  10 - Gust    
  11 - Wing Attack    
  12 - Whirl Wind    
  13 - Fly    
  14 - Bird    
  15 - Slam    
  16 - Vine Whip    
  17 - Stomp    
  18 - Double Kick    
  19 - Mega Kick    
  1A - Jump Kick    
  1B - Rolling Kick    
  1C - Sand Attack    
  1D - Head Butt    
  1E - Horn Attack    
  1F - Fury Attack    
  20 - Horn Drill    
  21 - Tackle    
  22 - Body Slam    
  23 - Wrap    
  24 - Take Down    
  25 - Thrash    
  26 - Double Edge    
  27 - Tail Whip    
  28 - Poison Sting    
  29 - Twin Edle    
  2A - Pin Missile    
  2B - Leer    
  2C - Bite    
  2D - Growl    
  2E - Roar    
  2F - Sing    
  30 - Supersonic    
  31 - Sonicboom    
  32 - Disable    
  33 - Acid    
  34 - Ember    
  35 - Flamethrower    
  36 - Mist    
  37 - Water Gun    
  38 - Hydro Pump    
  39 - Surf    
  3A - Ice Beam    
  3B - Blizzard    
  3C - Psybeam    
  3D - Bubblebeam    
  3E - Aurora Beam    
  3F - Hyper Beam    
  40 - Peck    
  41 - Drill Peck    
  42 - Submission    
  43 - Low Kick    
  44 - Counter    
  45 - Seismic Toss    
  46 - Strength    
  47 - Absorb    
  48 - Mega Drain    
  49 - Leech Seed    
  4A - Growth    
  4B - Razor Leaf    
  4C - Solar Beam    
  4D - Poisonpowder    
  4E - Stun Spore    
  4F - Sleep Powder    
  50 - Petal Dance    
  51 - String Shot    
  52 - Dragon Rage    
  53 - Fire Spin    
  54 - Thundershock    
  55 - Thunderbolt    
  56 - Thunder Wave    
  57 - Thunder    
  58 - Rock Throw    
  59 - Earthquake    
  5A - Fissure    
  5B - Dig    
  5C - Toxic    
  5D - Confusion    
  5E - Psychic    
  5F - Hypnosis    
  60 - Meditate    
  61 - Agility    
  62 - Quick Attack    
  63 - Rage    
  64 - Teleport    
  65 - Night Shade    
  66 - Mimic    
  67 - Screech    
  68 - Double Team    
  69 - Recover    
  6A - Harden    
  6B - Minimize    
  6C - Smoke Screen    
  6D - Confuse Ray    
  6E - Withdraw    
  6F - Defense Curl    
  70 - Barrier    
  71 - Light Screen    
  72 - Haze    
  73 - Reflect    
  74 - Focus Energy    
  75 - Hide    
  76 - Metronome    
  77 - Mirror Move    
  78 - Selfdestruct    
  79 - Egg Bomb    
  7A - Lick    
  7B - Smog    
  7C - Sludge    
  7D - Bone Club    
  7E - Fire Blast    
  7F - Waterfall    
  80 - Clamp    
  81 - Swift    
  82 - Skull Bash    
  83 - Spike Cannon    
  84 - Constrict    
  85 - Amnesia    
  86 - Kinesis    
  87 - Softboiled    
  88 - Hi Jump Kick    
  89 - Glare    
  8A - Dream Eater    
  8B - Poison Gas    
  8C - Barrage    
  8D - Leech Life    
  8E - Lovely Kiss    
  8F - Sky Attack    
  90 - Transform    
  91 - Bubble    
  92 - Dizzy Punch    
  93 - Spore    
  94 - Flash    
  95 - Psywave    
  96 - Splash    
  97 - Acid Armor    
  98 - Crabhammer    
  99 - Explosion    
  9A - Fury Swipes    
  9B - Bonemerang    
  9C - Rest    
  9D - Rock Slide    
  9E - Hyper Fang    
  9F - Sharpen    
  A0 - Conversion    
  A1 - Tri Attack    
  A2 - Super Fang    
  A3 - Slash    
  A4 - Substitute    
  A5 - Struggle    
  A6 - Sketch    
  A7 - Triple Kick    
  A8 - Thief    
  A9 - Spider Web    
  AA - Mind Reader    
  AB - Nightmare    
  AC - Flame Wheel    
  AD - Snore    
  AE - Curse    
  AF - Flail    
  B0 - Conversion2    
  B1 - Aeroblast    
  B2 - Cotton Spore    
  B3 - Reversal    
  B4 - Spite    
  B5 - Powder Snow    
  B6 - Protect    
  B7 - Mach Punch    
  B8 - Scary Face    
  B9 - Faint Attack    
  BA - Sweet Kiss    
  BB - Belly Drum    
  BC - Sludge Bomb    
  BD - Mud - Slap    
  BE - Octazooka    
  BF - Spikes    
  C0 - Zap Cannon    
  C1 - Foresight    
  C2 - Destiny Bond    
  C3 - Perish Song    
  C4 - Icy Wind    
  C5 - Detect    
  C6 - Bone Rush    
  C7 - Lock - On    
  C8 - Outrage    
  C9 - Sandstorm    
  CA - Giga Drain    
  CB - Endure    
  CC - Charm    
  CD - Rollout    
  CE - False Swipe    
  CF - Swagger    
  D0 - Milk Drink    
  D1 - Spark    
  D2 - Fury Cutter    
  D3 - Steel Wing    
  D4 - Mean Look    
  D5 - Attract    
  D6 - Sleep Talk    
  D7 - Heal Bell    
  D8 - Return    
  D9 - Present    
  DA - Frustration    
  DB - Safeguard    
  DC - Pain Split    
  DD - Sacred Fire    
  DE - Magnitude    
  DF - Dynamicpunch    
  E0 - Megahorn    
  E1 - Dragonbreath    
  E2 - Baton Pass    
  E3 - Encore    
  E4 - Pursuit    
  E5 - Rapid Spin    
  E6 - Sweet Scent    
  E7 - Iron Tail    
  E8 - Metal Claw    
  E9 - Vital Throw    
  EA - Morning Sun    
  EB - Synthesis    
  EC - Moonlight    
  ED - Hidden Power    
  EE - Cross Chop    
  EF - Twister    
  F0 - Rain Dance    
  F1 - Sunny Day    
  F2 - Crunch    
  F3 - Mirror Coat    
  F4 - Psych Up    
  F5 - Extremespeed    
  F6 - Ancientpower    
  F7 - Shadow Ball    
  F8 - Future Sight    
  F9 - Rock Smash    
  FA - Whirlpool    
  FB - Beat Up    
      
  Unown Modifier Codes    
  Use with the DV codes    
  A 00, 00    
  B 00, C4    
  C 02, 20    
  D 02, E4    
  E 04, 40    
  F 06, 04    
  G 06, 60    
  H 20, 24    
  I 22, 00    
  J 22, C4    
  K 24, 20    
  L 24, E4    
  M 26, 40    
  N 40, 04    
  O 40, 60    
  P 42, 24    
  Q 44, 00    
  R 44, C4    
  S 46, 20    
  T 46, E4    
  U 60, 40    
  V 62, 04    
  W 62, 60    
  X 64, 24    
  Y 66, 00    
  Z 66, C4    
      
  UnownDex Order Codes Quantities    
  A - 01    
  B - 02    
  C - 03    
  D - 04    
  E - 05    
  F - 06    
  G - 07    
  H - 08    
  I - 09    
  J - 0A    
  K - 0B    
  L - 0C    
  M - 0D    
  N - 0E    
  O - 0F    
  P - 10    
  Q - 11    
  R - 12    
  S - 13    
  T - 14    
  U - 15    
  V - 16    
  W - 17    
  X - 18    
  Y - 19    
  Z - 1A    
      
  Upper Left Corner Digits    
  1A - Giant Snorlax Doll    
  1B - Giant Onix Doll    
  1C - Giant Lapras Doll    
      
  Poster By Door Digits    
  10 - Town Map    
  11 - Pikachu Poster    
  12 - Clefairy Poster    
  13 - Jigglypuff Poster    
      
  Lower Left Corner Digits    
  02 - Feathery Bed    
  03 - Pink Bed    
  04 - Polkadot Bed    
  05 - Pikachu Bed    
  07 - Red Carpet    
  08 - Blue Carpet    
  09 - Yellow Carpet    
  0A - Green Carpet    
  0C - Magnaplant    
  0D - Tropicplant    
  0E - Jumboplant    
      
  TV, Left, & Right Side of Shelf Codes    
  15 - NES    
  16 - Super NES    
  17 - Nintendo 64    
  18 - Virtual Boy    
  1E - Pikachu Doll    
  1F - Surfing Pikachu Doll    
  20 - Clefairy Doll    
  21 - Jigglypuff Doll    
  22 - Bulbasaur Doll    
  23 - Charmander Doll    
  24 - Squirtle Doll    
  25 - Poliwag Doll    
  26 - Diglett Doll    
  27 - Staryu Doll    
  28 - Magikarp Doll    
  29 - Oddish Doll    
  2A - Gengar Doll    
  2B - Shellder Doll    
  2C - Grimer Doll    
  2D - Voltorb Doll    
  2E - Weedle Doll    
  2F - Unown Doll    
  30 - Geodude Doll    
  31 - Machop Doll    
  32 - Tentacool Doll    
  33 - Gold Trophy    
  34 - Silver Trophy
  A2 - Ho-oh [Doll??? Also Saveable, until removed from room]
  AE - Paras [Savable, until removed from room]
  AA - Machop [Savable, until removed from room]
  A8 - Mr. Mime [Savable, until removed from room]
  D7 - Dratini [Savable, until removed from room]
  C0 - Slowpoke [Savable, until removed from room]
  C5 - Vulpix [Savable, until removed from room]
  B3 - Butterfree [Savable, until removed from room]
  05 - Lance [Savable, until removed from room]    
  02 - Karen [Savable, until removed from room]
  A0 - Koga [Savable, until removed from room]
  BF - You on Bike [Savable, until removed from room]
  BE - Chuck [Savable, until removed from room]
  F7 - Ash(Red) [Savable, until removed from room]
  FE - Gary(Blue) [Savable, until removed from room]
  FB - Nurse Joy [Savable, until removed from room]
  F6 - Sabrina [Savable, until removed from room]
  D5 - Swimmer [Savable, until removed from room]

  Phone Number Modifier Digits    
  00 - Empty    
  01 - Mom    
  02 - Bike Shop    
  03 - Bill    
  04 - Profesor Elm    
  05 - Jack: Schoolboy    
  06 - Beverly: PokeFan    
  07 - Huey: Sailor    
  08-0A - Blank Slots    
  0B - Gavin: CoolTrainer    
  0C - Beth: CoolTrainer    
  0D - Jose: Bird Keeper    
  0E - Reena: CoolTrainer    
  0F - Joey: Youngster    
  10 - Wade: Bugcatcher    
  11 - Ralph: Fisher    
  12 - Liz: Picknicker    
  13 - Anthony: Hiker    
  14 - Todd: Camper    
  15 - Gina: Picknicker    
  16 - Irwin: Juggler    
  17 - Arnie: Bug Catcher    
  18 - Alan: Schoolboy    
  19 - Blank Slot    
  1A - Dana: Lass    
  1B - Chad: Schoolboy    
  1C - Derek: PokeFan    
  1D - Chris: Fisher    
  1E - Brent: Pokemoniac    
  1F - Tiffany: Picknicker    
  20 - Vance: Bird Keeper    
  21 - Wilton: Fisher    
  22 - Kenji: Blackbelt    
  23 - Parry: Hiker    
  24 - Erin: Picknicker    
      
  Fly to City Modifier Digits    
  00 - Your House    
  01 - Viridian City Pokemon Center    
  02 - Pallet Town    
  03 - Viridian City    
  04 - Pewter City    
  05 - Cerulean City    
  06 - Near Power Plant    
  07 - Vermillion City    
  08 - Lavender Town    
  09 - Saffron City    
  0A - Celadon City    
  0B - Fuchsia City    
  0C - Cinnabar Island    
  0D - Indigo Plateau    
  0E - New Bark Town    
  0F - Cherrygrove City    
  10 - Violet City    
  11 - Union Cave    
  12 - Azalea Town    
  13 - Cianwood City    
  14 - Goldenrod City    
  15 - Olivine City    
  16 - Ecruteak City    
  17 - Mahogany Town    
  18 - Lake of Rage    
  19 - Blackthorn City    
  1A - Mt. Silver    
  1B - S.S. Aqua    
      
  Clothes Digits    
  00 - Red Clothes    
  01 - Blue Clothes    
  02 - Green Clothes    
  03 - Brown Clothes    
  04 - Orange Clothes    
  05 - Greyish Clothes    
      
  Hidden Power Gene DVs    
  FF, FF - Dark    
  FE, FF - Dragon    
  FD, FF - Ice    
  FC, FF - Psychic    
  EF, FF - Electric    
  EE, FF - Grass    
  ED, FF - Water    
  EC, FF - Fire    
  DF, FF - Steel    
  DE, FF - Ghost    
  DD, FF - Bug    
  DC, FF - Rock    
  CF, FF - Ground    
  CE, FF - Poison    
  CD, FF - Flying    
  CC, FF - Fighting    
      
  Sprite Modifier Digits    
  00 - You    
  0C - Rival    
  18 - Girl    
  24 - Big Dude    
  3C - Boy    
  48 - Pokemon    
  54 - Old Dude    
  60 - Little Kid    
  6C - Girl (different)    
      
  Use HM anywhere Modifier    
  01 - Cut    
  02 - Fly    
  03 - Surf    
  04 - Strength    
  05 - Waterfall    
  06 - Flash    
  07 - Whirlpool    
  08 - Dig    
  09 - Teleport    
      
  Sprite Mod Digits    
  02 - On Bike    
  05 - Prof. Oak    
  06 - Ash    
  07 - Gary    
  10 - Prof.Elm    
  1F - Lt. Surge    
  21 - Koga    
  3C - Scientist    
  0B - Kurt    
  16 - Chuck    
  19 - Claire    
  37 - Nurse Joy    
  35 - Team Rocket Member    
  36 - Female Team Rocket Member    
  0F - Gary's Sister    
  0C - Your Mom    
  F6 - Rival    
  1A - Brock    
  1D - Misty    
  34 - Surfing Pikachu    
  2F - Old Man    
  30 - Old Woman    
  11 - Will    
  41 - Blackbelt    
  46 - Captain of the S.S. Aqua    
  4F - Lance's Dragonite    
  F4 - Twin    
  F5 - Swimmer    
  3B - Fisherman    
  1C - Bruno    
  A3 - Lugia    
  A2 - Ho-oh    
  EF - Jigglypuff    
      
  Trainer Modifier Digits    
  00 - Glitch    
  01 - Leader Falkner    
  02 - Leader Whitney    
  03 - Leader Bugsy    
  04 - Leader Morty    
  05 - Leader Pryce    
  06 - Leader Jasmine    
  07 - Leader Chuck    
  08 - Leader Clair    
  09 - Rival    
  0A - Prof. Oak    
  0B - Will    
  0C - Yourself    
  0D - Bruno    
  0E - Karen    
  0F - Koga    
  10 - Lance    
  11 - Brock    
  12 - Misty    
  13 - Lt. Surge    
  14 - Team Rocket Scientist    
  15 - Erika    
  16 - Youngster    
  17 - Schoolboy    
  18 - Birdkeeper    
  19 - Lass    
  1A - Janine    
  1B - Cooltrainer #1    
  1C - Cooltrainer #2    
  1D - Julia    
  1E - Pokemaniac    
  1F - Rocket Member    
  20 - Gentleman    
  21 - Skier    
  22 - Teacher    
  23 - Leader    
  24 - Bug Catcher    
  25 - Fisher    
  26 - Swimmer (Male)    
  27 - Swimmer (Female)    
  28 - Sailor    
  29 - Super Nerd    
  2A - Rival (2nd Battle)    
  2B - Guitarist    
  2C - Hiker    
  2D - Biker    
  2E - Leader #2    
  2F - Burglar    
  30 - Firebreather    
  31 - Juggler    
  32 - Blackbelt    
  33 - Rocket    
  34 - Psychic Channeler    
  35 - Picnicker    
  36 - Camper    
  37 - Rocket (Female)    
  38 - Sage    
  39 - Medium    
  3A - Boarder    
  3B - Pokefan    
  3C - Kimono Girl    
  3D - Twins    
  3E - Pokefan #2    
  3F - Red    
      
  Music Mod Digits    
  00 - No music    
  01 - Starting Music    
  22 - Evolve/Trade Music    
  28 - Unown's Music    
  3F - Prof's talk show music    
  1F - Rival    
  24 - Ending theme    
  3C - New Bark Town    
  30 - Rival musin #2    
  32 - Prof. Elm's Lab    
  36 - S. S. Aqua    
  33 - Ice Path    
  26 - Cherrygrove City    
  2D - Violet City    
  2F - The song while you are battling ash    
  2C - Cianwood City    
  3D - Goldenrod City    
  3E - Pallet Town    
  21 - Surfing    
      
  Walk Fast/Surf on Land Digits    
  00 - Walk    
  01 - Bike    
  02 - Weird    
  03 - Surf    
  04 - and up change you picture    
      
  Room Modifier Digits (bigsupes)    
      
  New Bark Town    
  01 - Route 26    
  02 - Route 26 (Inside a house)    
  03 - Route 29    
  04 - Outside Prof. Elm's lab    
  05 - Inside Prof. Elm's lab    
  06 - Inside your house    
  07 - Inside your room    
  08 - Inside a house    
  09 - Inside Prof. Elm's house    
  0A - House on route 26    
  0B - House on route 26 #2    
  0C - House on route 26 #3    
  0D - Route 29    
  0E - Route 5    
  0F - Outside the Saffron City Gym    
  10 - Inside the Saffron City Dojo    
  11 - Inside the Saffron City Gym    
  12 - Inside the Saffron City store    
  13 - Inside the Saffron city pokemon center    
  14 - Empty room    
  15 - House where you get TM 29    
      
  Cherrygrove City    
  01 - Route 30    
  02 - Route 31    
  03 - Outside the Cherrygrove store    
  04 - Inside the Cherrygrove store    
  05 - Inside the Cherrygrove pokemon center    
  06 - House    
  07 - House #2    
  08 - House #3    
  09 - House #4    
  0A - Mr pokemon's house    
      
  Violet City    
  01 - Outside the Violet City Gym    
  02 - Route 35    
  03 - Route 36    
  04 - Glitch    
  05 - Outside the Violet City store    
  06 - Inside the Violet City store    
  07 - Inside the Violet City Gym    
  08 - House    
  09 - House #2    
  0A - Inside the Violet City pokemon center    
      
  Azalea Town    
  01 - Inside the Azalea Town pokemon center    
  02 - House    
  03 - Inside the Azalea Town store    
  04 - Inside Kurt's house    
  05 - Inside the Azalea Town Gym    
  06 - Route 33    
  07 - Outside the Azalea Town store    
  08 - House #2    
  09 - House at Lake of rage    
  0A - Route 43    
      
  Goldenrod City    
  01 - Route 34    
  02 - Outside the Goldenrod City Gym    
  03 - Inside the Goldenrod City Gym    
  04 - Inside the bike shop    
  05 - House    
  06 - Bill's house    
  07 - Train station    
  08 - House #2    
  09 - Inside the Goldenrod City pokemon center    
  0A - House #3    
      
  Ecruteak City    
  01 - Inside Tin Tower    
  02 - ??    
  03 - Inside the Ecruteak City pokemon center    
  04 - House    
  05 - Inside the kimono girls house    
  06 - Inside the Ecruteak City store    
  07 - Inside the Ecruteak City Gym    
  08 - House where you get itemfinder    
  09 - Entrance to Ecruteak City    
  0A - Inside the Blackthorn City Gym    
      
  Olivine City    
  01 - Inside the Olivine City pokemon center    
  02 - Inside the Olivine City Gym    
  03 - House    
  04 - House #2    
  05 - House #3    
  06 - House where you get the good rod    
  07 - House where you get HM 04    
  08 - Inside the Olivine City store    
  09 - Route 38    
  0A - Route 39    
      
  Cianwood City    
  01 - Glitch    
  02 - Route 41    
  03 - House    
  04 - House #2    
  05 - Inside the Cianwood City Gym    
  06 - Inside the Cianwood City pokemon center    
  07 - Drug store    
  08 - House #3 where the guy takes your picture    
  09 - House #4    
  0A - Route 2    
      
  Mahogany Town    
  01 - House    
  02 - Inside the Mahogany Town Gym    
  03 - Inside the Mahogany Town pokemon center    
  04 - Route 42    
  05 - Route 42 (Different place)    
  06 - Route 44    
  07 - Outside the Mahogany Town store    
  08 - Inside Sprout Tower    
  09 - Inside Sprout Tower #2    
  0A - Inside Sprout Tower #3    
      
  Blackthorn City    
  01 - Inside the Blackthorn City Gym 1st floor    
  02 - Inside the Blackthorn City Gym 2nd floor    
  03 - House    
  04 - House #2    
  05 - Inside the Blackthorn City store    
  06 - Inside the Blackthorn City pokemon center    
  07 - House #3    
  08 - Route 45    
  09 - Route 46    
  0A - Outside the Blackthorn City Gym    
      
  Indigo Plateau    
  03 - Will's room    
  04 - Koga's room    
  05 - Bruno's room    
  06 - Karen's room    
  07 - Lance's room    
      
  Special FX Modifier Digits    
  01 - Screen changes while you walk    
  02 - Character flashes across screen    
  03 - Can't move    
  09 - The screen flashes very fast    
  10 - The character is shaking    
      
  1st Card Mod Digits    
  00 - Lv 01 Jigglypuff    
  01 - Lv 01 Poliwag    
  02 - Lv 01 Oddish    
  03 - Lv 01 Pikachu    
      
  04 - Lv 02 Jigglypuff    
  05 - Lv 02 Poliwag    
  06 - Lv 02 Oddish    
  07 - Lv 02 Pikachu    
      
  08 - Lv 03 Jigglypuff    
  09 - Lv 03 Poliwag    
  0A - Lv 03 Oddish    
  0B - Lv 03 Pikachu    
      
  0C - Lv 04 Jigglypuff    
  0D - Lv 04 Poliwag    
  0E - Lv 04 Oddish    
  0F - Lv 04 Pikachu    
      
  10 - Lv 05 Jigglypuff    
  11 - Lv 05 Poliwag    
  12 - Lv 05 Oddish    
  13 - Lv 05 Pikachu    
      
  14 - Lv 06 Jigglypuff    
  15 - Lv 06 Poliwag    
  16 - Lv 06 Oddish    
  17 - Lv 06 Pikachu    
      
  Weather Mod    
  00 - Nothing    
  01 - Rain    
  02 - Sun    
  03 - Sandstorm    
  04 - Rain dying    
  05 - Sun fading    
  06 - Sandstorm fading    
  07 and up - nothing but lond delay after attack 
   
  Music Modifier Digits (Police Nypd) 
  00=None 
  01=Title Theme 
  02=Route 1 
  03=Multiple Routes 
  04=Multiple Routes 2 
  05=Train 
  06=Kanto Gym Battle 
  07=Kanto Battle 
  08=Johto Battle 
  09=Pokemon Center 
  0A=Trainer Challenge 1 
  0B=Trainer Challenge 2 
  0C=Trainer Challenge 3 
  0D=Heal Pokemon 
  0E=Lavender Town 
  0F=Cave 
  10=Mt. Moon 
  11=Follow Someone 
  12=Lucky Channel 
  13=Bike 
  14=Hall of Fame Registration 
  15=Saffron City 
  16=Celadon City 
  17=You Win (Trainer) 
  18=You Win (Wild) 
  19=You Win (Gym) 
  1A=Mt. Moon Square 
  1B=Gym 
  1C=Pallet Town 
  1D=Oak's Pokemon Talk 
  1E=Oak's Lab 
  1F=Rival Meeting 
  20=Rival Meeting 2 
  21=Surf 
  22=Evolution 
  23=Park 
  24=Credits 
  25=Azelea Town 
  26=Cherrygrove City 
  27=Kimono Girl Challenge 
  28=Unown Ruins 
  29=Battle 
  2A=Trainer 
  2B=Multiple Routes 3 
  2C=Ecruteak City 
  2D=Olivine City 
  2E=Trainer Challenge 4 
  2F=Final Battle 
  30=Lance Battle 
  31=Elite 4 Battle 
  32=Elm Lab 
  33=Ice Path 
  34=Route 29 
  35=Multiple Routes 4 
  36=S.S. Aqua 
  37=Trainer Challenge 5 
  38=Trainer Challenge 6 
  39=Rocket Challenge 
  3A=Trainer Challenge 7 
  3B=Trainer Challenge 8 
  3C=New Bark Town 
  3D=Goldenrod City 
  3E=Vermillion City 
  3F=? (I think I've heard it before) 
  40=PokT Flute Station 
  41=Sprout Tower 
  42=Tower 
  43=Tower 2 
  44=Whirlpool Island Caves 
  45=Lake Of Rage 
  46=Outside Silver Cave 
  47=Multiple Routes 5 
  48=Rocket Hideout (Mahogany Town) 
  49=Dragon's Den 
  4A=Battle 
  4B=Unown Radio 
  4C=You Win 
  4D=Route 28 
  4E=Trainer Challenge 9 
  4F=Victory Road 
  50=Pokemon Music-Lullabye 
  51=Pokemon Music-March 
  52=Intro Pt 1 
  53=Intro Pt 2 
  54=Continue/New Game 
  55=Unown Cave 
  56=Rocket Challenge 2 
  57=Dance Theatre 
  58=Bug Contest Results 
  59=Bug Contest 
  5A=Beta 1 
  5B=Beta 2 
  5C=Beta 3 
  5D and up=Nothing (small blips)
   
  Character Action Modifier Digits (Police Nypd) 
  00 - Frozen In Time 
  01 - Walking 
  02 - Walking 2 
   
  Character Action Modifier 2 Digits (Police Nypd) 
  01 - Ice Skate Mode 
  02 - Nothing 
  03 - Walking 
  04 - Spinning 
  05 - Ice Skate Mode/Transparent Mode 
  06 - Strange Ice Skate Mode 
  07 - Turn Into A Dark Shadow 
  08 - Turn Into Numbers "Head" 23, "Lower Half Of Body" 23 
  09 - 4 Gold's 
  0A - Looking Back And Forward 
  0B - Spinning 2 
   
  Character Action Modifier 3 Digits (Police Nypd) 
  00 - Frozen In Time 
  01 - Frozen In Time 2 
  02 - Walking Around 
  03 - Looking Around 
  04 - Walking Around 2 
  05 - Walking Around 3 
   
  Teleport-To/Dig-To Modifier Digits (hanzou) 
  0F, 05 - * SS Aqua 
  08, 07 - * Azalea Town 
  05, 0A - * Blackthorn City 
  15, 04 - * Celadon City 
  07, 11 - * Cerulean City 
  1A, 03 - * Cherrygrove City 
  1A, 04 -   Cherrygrove City (inside Pokemon Center) 
  16, 03 - * Cianwood City 
  06, 08 - * Cinnabar Island 
  0B, 16 -   Daycare Center 
  17, 02 -   Entrance to Kanto 
  04, 09 - * Eruteak City 
  11, 05 - * Fuchsia City 
  0B, 02 - * Goldenrod City 
  10, 01 - * Indigo Plateau 
  09, 06 - * Lake of Rage 
  12, 04 - * Lavender Town 
  02, 07 - * Mahogany Town 
  13, 02 - * Mt. Silver 
  07, 0E - * Near Power Plant 
  0B, 0B -   Name Rater 
  18, 04 - * New Bark Town 
  01, 0E - * Olivine City 
  0D, 02 - * Pallet Town 
  0E, 01 - * Pewter City 
  1A, 09 -   Route 30 
  19, 20 - * Saffron City 
  03, 44 -   Silver Cave (at PKMN trainer Red) 
  0A, 01 - * Union Cave 
  0C, 01 - * Vermillion City ? 
  0A, 05 - * Violet City 
  17, 03 - * Viridian City 
  17, 09 - * Viridian City (inside Pokemon center) 
  18, 07 - * Your House 
   
  note) An asterisk (*) indicates that this room can be used with the teleport-to modifier code. 
   
  For more digits, look at the memory addresses 01??00DA and 01??01DA.

  Cut Scene Modifier Digits
  00 - 1st Cut-Scene
  01 - Pause 1st Cut-Scene/Version of 1st Cut-Scene
  02 - Glitch Game
  03 - Makes Background Move to the Left
  04 - 2nd Cut-Scene
  05 - 2nd Cut-Scene
  06 - Pictures and Words Swim across Screen
  07 - Shellder Rise/3rd Cut-Scene
  08 - Flashin/Shellder Rise/3rd Cut-Scene
  09 - Flashing 3rd Cut-Scene Start/3rd Cut-Scene
  0A - Negative Color/Scroll to Side like 3rd Cut-Scene
  0B - Negative Color/Scroll to Side like 3rd Cut-Scene Except Flashing
  0C - Scroll to Side like 3rd Cut-Scene
  0D - Scroll to Side like 3rd Cut-Scene
  0E - Negative Color/Scroll to Side like 3rd Cut-Scene while 1st Cut-Scene is Playing
  0F - Negative Color/Scroll to Side like 3rd Cut-Scene/If GS Switch is kept on, Flashes from 
       Negative and Back
  10 - Freeze Cut-Scene if GS Switch is Kept On
  11 - Play Starting Sequence over and over (to get out, press "A+B+Start+Select"
  12 - Freeze Game with No Shellder

  PC Modifier Digits (Pittstonjoma)
  Typical PC
  01 - Bill's PC
  02 - Your PC
  03 - Prof. Oak's PC
  04 - Hall of Fame

  Personal PC
  01 - Withdraw Item
  02 - Deposit Item
  03 - Toss Item
  04 - Mailbox
  05 - Decoration
  06 - Turn Off

  Area Mod Digits (HyperHacker)
  The format is:
  YYYY Area
  ...XX Entrance 1
  ...XX Entrance 2
  etc.

  If no XX digits are present, use 01.

  1806 Your House Floor 1
  ...01 Thru Door Right Side
  ...02 Thru Door Left Side
  ...03 From Stairs
  1807 Your Room
  1808 House in bottom left
  ...01 Thru door (left side)
  ...02 Thru door (right side)
  1809 Elm's House
  ...01 Thru door (left side)
  ...02 Thru door (right side)
  180A House on Route 26 (where lady heals your PKMN)
  ...01 Thru door (left side)
  ...02 Thru door (right side)
  180B Day Siblings House
  ...01 Thru door (left side)
  ...02 Thru door (right side)
  180C House outside Tohjo Falls (Where lady teels you if your PKMN likes you)
  ...01 Thru door (left side)
  ...02 Thru door (right side)
  180D Route 29/46 Intersection
  ...01 Thru top door (left side)
  ...02 Thru top door (right side)
  ...03 Thru bottom door (left side)
  ...04 Thru bottom door (right side)
  180E Route 5
  ...01 From underground path
  ...02 From Saffron City (left side)
  ...03 From Saffron City (right side)
  ...04 From house
  180F Saffron City
  ...01 From abandoned Gym 
  ...02 From Gym 
  ...03 From Poké Mart 
  ...04 From Poké Centre 
  ...05 From Mr. Psychic's house 
  ...06 From Train Station 
  ...07 From Silph Co. 
  ...08 From Copycat's house 
  ...09 From Route 5 
  ...0A From Route 7 (top) 
  ...0B From Route 7 (bottom) ..


iname: docs/gameshark/pokemonccodes.txt
name: pokemonccodes.txt
mimetype: text/plain
body:
  I have decided to start one. If you find any codes to add to this, please tell me on the forums (I'm PichuUmbreon) or e-mail me
  at P0k3m0nP1chu@c0mcast.c0m. (replace the numbers with real letters to make this work) I'll give you credit, but if someone else made it, please tell that person's name so I can give credit to him/her instead.

  This may look like Matthew Robinson's code archive. I did start with his code archives, but they are not updated anymore. I gave
  credit to his codes. Yes, there are some notes from the original archive, but I may just leave them.

  To find a code in this huge list, use your browser's search feature. Ctrl+F may bring it up.

  All of the codes on this list start with 01. This beginning should work on most games, but if it doesn't work, change it to 91. One
  of the two should work.

  Total Belt Pokemon
  01??D7DC

  End Pokemon
  01FFDEDC

  --------------------------------------    
      
  1st Slot Pokemon Codes    
  ----------------------    

  Pokemon Modifier    
  01??D8DC
  01??DFDC

  Item Held Modifier
  01??E0DC

  Skill 1 Modifier 01??E1DC
  Skill 2 Modifier 01??E2DC
  Skill 3 Modifier 01??E3DC
  Skill 4 Modifier 01??E4DC

  ID # Modifier
  01??E5DC
  01??E6DC

  Experience Modifier    
  01??E7DC    
  01??E8DC    
  01??E9DC    
      
  HP Experience Modifier    
  01??EADC   
  01??EBDC    
      
  Attack Experience Modifier    
  01??ECDC    
  01??EDDC    
      
  Defense Experience Modifier    
  01??EEDC    
  01??EFDC    
      
  Speed Experience Modifier    
  01??F0DC    
  01??F1DC    
      
  Special Experience Modifier    
  01??F2DC    
  01??F3DC    
      
  Att & Def DV Mod 01??F4DC    
  Spd & Spc DV Mod 01??F5DC    
      
  PP Skill 1 Modifier 01??F6DC    
  PP Skill 2 Modifier 01??F7DC    
  PP Skill 3 Modifier 01??F8DC    
  PP Skill 4 Modifier 01??F9DC    
      
  Happiness Modifier    
  01??FADC    
      
  PokeRUS Virus    
  01??FBDC    

  Location Caught Modifier
  01??FCDC

  Hour Caught Modifier
  01??FDDC
      
  Level Modifier    
  01??FEDC    
      
  Status Modifier    
  01??FFDC    
      
  Current HP Modifier    
  01??01DD    
  01??02DD    
      
  Max HP Modifier    
  01??03DD    
  01??04DD    
      
  Attack Modifier    
  01??05DD    
  01??06DD    
      
  Defense Modifier    
  01??07DD    
  01??08DD    
      
  Speed Modifier    
  01??09DD    
  01??0ADD    
      
  Special Attack Modifier    
  01??0BDD    
  01??0CDD    
      
  Special Defense Modifier    
  01??0DDD    
  01??0EDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 015006DE

  Slot 1 01??FFDD
  Slot 2 01??00DE
  Slot 3 01??01DE
  Slot 4 01??02DE
  Slot 5 01??03DE
  Slot 6 01??04DE
  Slot 7 01??05DE

  Nickname Modifier
  -----------------
  Slot 01 01??41DE
  Slot 02 01??42DE
  Slot 03 01??43DE
  Slot 04 01??44DE
  Slot 05 01??45DE
  Slot 06 01??46DE
  Slot 07 01??47DE
  Slot 08 01??48DE
  Slot 09 01??49DE
  Slot 10 01??4ADE

  End Code 01??4BDE

  --------------------------------------    

  2nd Slot Pokemon Codes
  ----------------------

  Pokemon Modifier    
  01??D9DC
  01??0FDD

  Item Held Modifier
  01??10DD

  Skill 1 Modifier 01??11DD
  Skill 2 Modifier 01??12DD
  Skill 3 Modifier 01??13DD
  Skill 4 Modifier 01??14DD

  ID # Modifier
  01??15DD
  01??16DD

  Experience Modifier    
  01??17DD    
  01??18DD    
  01??19DD    
      
  HP Experience Modifier    
  01??1ADD   
  01??1BDD    

  Attack Experience Modifier    
  01??1CDD    
  01??1DDD    
      
  Defense Experience Modifier    
  01??1EDD    
  01??1FDD    
      
  Speed Experience Modifier    
  01??20DD    
  01??21DD    
      
  Special Experience Modifier    
  01??22DD    
  01??23DD    
      
  Att & Def DV Mod 01??24DD    
  Spd & Spc DV Mod 01??25DD    
      
  PP Skill 1 Modifier 01??26DD    
  PP Skill 2 Modifier 01??27DD    
  PP Skill 3 Modifier 01??28DD    
  PP Skill 4 Modifier 01??29DD    
      
  Happiness Modifier    
  01??2ADD    
      
  PokeRUS Virus    
  01??2BDD    
      
  Location Caught Modifier
  01??2CDD

  Hour Caught Modifier
  01??2DDD
      
  Level Modifier    
  01??2EDD    
      
  Status Modifier    
  01??2FDD    
      
  Current HP Modifier    
  01??31DD    
  01??32DD    
      
  Max HP Modifier    
  01??33DD    
  01??34DD    
      
  Attack Modifier    
  01??35DD    
  01??36DD    
      
  Defense Modifier    
  01??37DD    
  01??38DD    
      
  Speed Modifier    
  01??39DD    
  01??3ADD    
      
  Special Attack Modifier    
  01??3BDD    
  01??3CDD    
      
  Special Defense Modifier    
  01??3DDD    
  01??3EDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 015011DE

  Slot 1 01??0ADE
  Slot 2 01??0BDE
  Slot 3 01??0CDE
  Slot 4 01??0DDE
  Slot 5 01??0EDE
  Slot 6 01??0FDE
  Slot 7 01??10DE

  Nickname Modifier
  -----------------
  Slot 01 01??4CDE
  Slot 02 01??4DDE
  Slot 03 01??4EDE
  Slot 04 01??4FDE
  Slot 05 01??50DE
  Slot 06 01??51DE
  Slot 07 01??52DE
  Slot 08 01??53DE
  Slot 09 01??54DE
  Slot 10 01??55DE

  End Code 01??56DE

  --------------------------------------    

  3rd Slot Pokemon Codes
  ----------------------

  Pokemon Modifier    
  01??DADD
  01??3FDD

  Item Held Modifier
  01??40DD

  Skill 1 Modifier 01??41DD
  Skill 2 Modifier 01??42DD
  Skill 3 Modifier 01??43DD
  Skill 4 Modifier 01??44DD

  ID # Modifier
  01??45DD
  01??46DD

  Experience Modifier    
  01??47DD    
  01??48DD    
  01??49DD    
      
  HP Experience Modifier    
  01??4ADD   
  01??4BDD    
      
  Attack Experience Modifier    
  01??4CDD    
  01??4DDD    
      
  Defense Experience Modifier    
  01??4EDD    
  01??4FDD    
      
  Speed Experience Modifier    
  01??50DD    
  01??51DD    
      
  Special Experience Modifier    
  01??52DD    
  01??53DD    
      
  Att & Def DV Mod 01??54DD    
  Spd & Spc DV Mod 01??55DD    
      
  PP Skill 1 Modifier 01??56DD    
  PP Skill 2 Modifier 01??57DD    
  PP Skill 3 Modifier 01??58DD    
  PP Skill 4 Modifier 01??59DD    
      
  Happiness Modifier    
  01??5ADD    
      
  PokeRUS Virus    
  01??5BDD    
      
  Location Caught Modifier
  01??5CDD

  Hour Caught Modifier
  01??5DDD
      
  Level Modifier    
  01??5EDD    
      
  Status Modifier    
  01??5FDD    
      
  Current HP Modifier    
  01??61DD    
  01??62DD    
      
  Max HP Modifier    
  01??63DD    
  01??64DD    
      
  Attack Modifier    
  01??65DD    
  01??66DD    
      
  Defense Modifier    
  01??67DD    
  01??68DD    
      
  Speed Modifier    
  01??69DD    
  01??6ADD    
      
  Special Attack Modifier    
  01??6BDD    
  01??6CDD    
      
  Special Defense Modifier    
  01??6DDD    
  01??6EDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 01501CDE

  Slot 1 01??15DE
  Slot 2 01??16DE
  Slot 3 01??17DE
  Slot 4 01??18DE
  Slot 5 01??19DE
  Slot 6 01??1ADE
  Slot 7 01??1BDE

  Nickname Modifier
  -----------------
  Slot 01 01??57DE
  Slot 02 01??58DE
  Slot 03 01??59DE
  Slot 04 01??5ADE
  Slot 05 01??5BDE
  Slot 06 01??5CDE
  Slot 07 01??5DDE
  Slot 08 01??5EDE
  Slot 09 01??5FDE
  Slot 10 01??60DE

  End Code 01??61DE

  --------------------------------------    

  4th Slot Pokemon Codes
  ----------------------

  Pokemon Modifier    
  01??DBDC
  01??6FDD

  Item Held Modifier
  01??70DD

  Skill 1 Modifier 01??71DD
  Skill 2 Modifier 01??72DD
  Skill 3 Modifier 01??73DD
  Skill 4 Modifier 01??74DD

  ID # Modifier
  01??75DD
  01??76DD

  Experience Modifier    
  01??77DD    
  01??78DD    
  01??79DD    
      
  HP Experience Modifier    
  01??7ADD   
  01??7BDD    
      
  Attack Experience Modifier    
  01??7CDD    
  01??7DDD    
      
  Defense Experience Modifier    
  01??7EDD    
  01??7FDD    
      
  Speed Experience Modifier    
  01??80DD    
  01??81DD    
      
  Special Experience Modifier    
  01??82DD    
  01??83DD    
      
  Att & Def DV Mod 01??84DD    
  Spd & Spc DV Mod 01??85DD    
      
  PP Skill 1 Modifier 01??86DD    
  PP Skill 2 Modifier 01??87DD    
  PP Skill 3 Modifier 01??88DD    
  PP Skill 4 Modifier 01??89DD    
      
  Happiness Modifier    
  01??8ADD    
      
  PokeRUS Virus    
  01??8BDD    
      
  Location Caught Modifier
  01??8CDD

  Hour Caught Modifier
  01??8DDD
      
  Level Modifier    
  01??8EDD    
      
  Status Modifier    
  01??8FDD    
      
  Current HP Modifier    
  01??91DD    
  01??92DD    
      
  Max HP Modifier    
  01??93DD    
  01??94DD    
      
  Attack Modifier    
  01??95DD    
  01??96DD    
      
  Defense Modifier    
  01??97DD    
  01??98DD    
      
  Speed Modifier    
  01??99DD    
  01??9ADD    
      
  Special Attack Modifier    
  01??9BDD    
  01??9CDD    
      
  Special Defense Modifier    
  01??9DDD    
  01??9EDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 015027DE

  Slot 1 01??20DE
  Slot 2 01??21DE
  Slot 3 01??22DE
  Slot 4 01??23DE
  Slot 5 01??24DE
  Slot 6 01??25DE
  Slot 7 01??26DE

  Nickname Modifier
  -----------------
  Slot 01 01??62DE
  Slot 02 01??63DE
  Slot 03 01??64DE
  Slot 04 01??65DE
  Slot 05 01??66DE
  Slot 06 01??67DE
  Slot 07 01??68DE
  Slot 08 01??69DE
  Slot 09 01??6ADE
  Slot 10 01??6BDE

  End Code 01??6CDE

  --------------------------------------    

  5th Slot Pokemon Codes
  ----------------------

  Pokemon Modifier    
  01??DCDD
  01??9FDD

  Item Held Modifier
  01??A0DD

  Skill 1 Modifier 01??A1DD
  Skill 2 Modifier 01??A2DD
  Skill 3 Modifier 01??A3DD
  Skill 4 Modifier 01??A4DD

  ID # Modifier
  01??A5DD
  01??A6DD

  Experience Modifier    
  01??A7DD    
  01??A8DD    
  01??A9DD    
      
  HP Experience Modifier    
  01??AADD   
  01??ABDD    
      
  Attack Experience Modifier    
  01??ACDD    
  01??ADDD    
      
  Defense Experience Modifier    
  01??AEDD    
  01??AFDD    
      
  Speed Experience Modifier    
  01??B0DD    
  01??B1DD    
      
  Special Experience Modifier    
  01??B2DD    
  01??B3DD    
      
  Att & Def DV Mod 01??B4DD    
  Spd & Spc DV Mod 01??B5DD    
      
  PP Skill 1 Modifier 01??B6DD    
  PP Skill 2 Modifier 01??B7DD    
  PP Skill 3 Modifier 01??B8DD    
  PP Skill 4 Modifier 01??B9DD    
      
  Happiness Modifier    
  01??BADD    
      
  PokeRUS Virus    
  01??BBDD    
      
  Location Caught Modifier
  01??BCDD

  Hour Caught Modifier
  01??BDDD
      
  Level Modifier    
  01??BEDD    
      
  Status Modifier    
  01??BFDD    
      
  Current HP Modifier    
  01??C1DD    
  01??C2DD    
      
  Max HP Modifier    
  01??C3DD    
  01??C4DD    
      
  Attack Modifier    
  01??C5DD    
  01??C6DD    
      
  Defense Modifier    
  01??C7DD    
  01??C8DD    
      
  Speed Modifier    
  01??C9DD    
  01??CADD    
      
  Special Attack Modifier    
  01??CBDD    
  01??CCDD    
      
  Special Defense Modifier    
  01??CDDD    
  01??CEDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 015032DE

  Slot 1 01??2BDE
  Slot 2 01??2CDE
  Slot 3 01??2DDE
  Slot 4 01??2EDE
  Slot 5 01??2FDE
  Slot 6 01??30DE
  Slot 7 01??31DE

  Nickname Modifier
  -----------------
  Slot 01 01??6DDE
  Slot 02 01??6EDE
  Slot 03 01??6FDE
  Slot 04 01??70DE
  Slot 05 01??71DE
  Slot 06 01??72DE
  Slot 07 01??73DE
  Slot 08 01??74DE
  Slot 09 01??75DE
  Slot 10 01??76DE

  End Code 01??77DE

  --------------------------------------    

  6th Slot Pokemon Codes
  ----------------------

  Pokemon Modifier    
  01??DDDC
  01??CFDD

  Item Held Modifier
  01??D0DD

  Skill 1 Modifier 01??D1DD
  Skill 2 Modifier 01??D2DD
  Skill 3 Modifier 01??D3DD
  Skill 4 Modifier 01??D4DD

  ID # Modifier
  01??D5DD
  01??D6DD

  Experience Modifier    
  01??D7DD    
  01??D8DD    
  01??D9DD    
      
  HP Experience Modifier    
  01??DADD   
  01??DBDD    
      
  Attack Experience Modifier    
  01??DCDD    
  01??DDDD    
      
  Defense Experience Modifier    
  01??DEDD    
  01??DFDD    
      
  Speed Experience Modifier    
  01??E0DD    
  01??E1DD    
      
  Special Experience Modifier    
  01??E2DD    
  01??E3DD    
      
  Att & Def DV Mod 01??E4DD    
  Spd & Spc DV Mod 01??E5DD    
      
  PP Skill 1 Modifier 01??E6DD    
  PP Skill 2 Modifier 01??E7DD    
  PP Skill 3 Modifier 01??E8DD    
  PP Skill 4 Modifier 01??E9DD    
      
  Happiness Modifier    
  01??EADD    
      
  PokeRUS Virus    
  01??EBDD    
      
  Location Caught Modifier
  01??ECDD

  Hour Caught Modifier
  01??EDDD
      
  Level Modifier    
  01??EEDD    
      
  Status Modifier    
  01??EFDD    
      
  Current HP Modifier    
  01??F1DD    
  01??F2DD    
      
  Max HP Modifier    
  01??F3DD    
  01??F4DD    
      
  Attack Modifier    
  01??F5DD    
  01??F6DD    
      
  Defense Modifier    
  01??F7DD    
  01??F8DD    
      
  Speed Modifier    
  01??F9DD    
  01??FADD    
      
  Special Attack Modifier    
  01??FBDD    
  01??FCDD    
      
  Special Defense Modifier    
  01??FDDD    
  01??FEDD    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 01503DDE

  Slot 1 01??36DE
  Slot 2 01??37DE
  Slot 3 01??38DE
  Slot 4 01??39DE
  Slot 5 01??3ADE
  Slot 6 01??3BDE
  Slot 7 01??3CDE

  Nickname Modifier
  -----------------
  Slot 01 01??78DE
  Slot 02 01??79DE
  Slot 03 01??7ADE
  Slot 04 01??7BDE
  Slot 05 01??7CDE
  Slot 06 01??7DDE
  Slot 07 01??7EDE
  Slot 08 01??7FDE
  Slot 09 01??80DE
  Slot 10 01??81DE

  End Code 01??82DE

  --------------------------------------    
  --------------------------------------    

  Enemy Team Pokemon
  ------------------
  Total Enemy Belt Pokemon
  01??80D2

  End Enemy Pokemon
  01FF87D2

  --------------------------------------    
      
  1st Slot Enemy Pokemon Codes    
  ----------------------------    

  Pokemon Modifier    
  01??81D2
  01??88D2

  Item Held Modifier
  01??89D2

  Skill 1 Modifier 01??8AD2
  Skill 2 Modifier 01??8BD2
  Skill 3 Modifier 01??8CD2
  Skill 4 Modifier 01??8DD2

  ID # Modifier
  01??8ED2
  01??8FD2

  Experience Modifier    
  01??90D2    
  01??91D2    
  01??92D2    
      
  HP Experience Modifier    
  01??93D2   
  01??94D2    
      
  Attack Experience Modifier    
  01??95D2    
  01??96D2    
      
  Defense Experience Modifier    
  01??97D2    
  01??98D2    
      
  Speed Experience Modifier    
  01??99D2    
  01??9AD2    
      
  Special Experience Modifier    
  01??9BD2    
  01??9CD2    
      
  Att & Def DV Mod 01??9DD2    
  Spd & Spc DV Mod 01??9ED2    
      
  PP Skill 1 Modifier 01??9FD2    
  PP Skill 2 Modifier 01??A0D2    
  PP Skill 3 Modifier 01??A1D2    
  PP Skill 4 Modifier 01??A2D2    
      
  Happiness Modifier    
  01??A3D2    
      
  PokeRUS Virus    
  01??A4D2    

  Location Caught Modifier
  01??A5D2

  Hour Caught Modifier
  01??A6D2
      
  Level Modifier    
  01??A7D2    
      
  Status Modifier    
  01??A8D2    
      
  Current HP Modifier    
  01??AAD2    
  01??ABD2    
      
  Max HP Modifier    
  01??ACD2    
  01??ADD2    
      
  Attack Modifier    
  01??AED2    
  01??AFD2    
      
  Defense Modifier    
  01??B0D2    
  01??B1D2    
      
  Speed Modifier    
  01??B2D2    
  01??B3D2    
      
  Special Attack Modifier    
  01??B4D2    
  01??B5D2    
      
  Special Defense Modifier    
  01??B6D2    
  01??B7D2    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150AFD3

  Slot 1 01??A8D3
  Slot 2 01??A9D3
  Slot 3 01??AAD3
  Slot 4 01??ABD3
  Slot 5 01??ACD3
  Slot 6 01??ADD3
  Slot 7 01??AED3

  Nickname Modifier
  -----------------
  Slot 01 01??EAD3
  Slot 02 01??EBD3
  Slot 03 01??ECD3
  Slot 04 01??EDD3
  Slot 05 01??EED3
  Slot 06 01??EFD3
  Slot 07 01??F0D3
  Slot 08 01??F1D3
  Slot 09 01??F2D3
  Slot 10 01??F3D3

  End Code 01??F4D3

  --------------------------------------    

  2nd Slot Enemy Pokemon Codes
  ----------------------------

  Pokemon Modifier    
  01??82D2
  01??B8D2

  Item Held Modifier
  01??B9D2

  Skill 1 Modifier 01??BAD2
  Skill 2 Modifier 01??BBD2
  Skill 3 Modifier 01??BCD2
  Skill 4 Modifier 01??BDD2

  ID # Modifier
  01??BED2
  01??BFD2

  Experience Modifier    
  01??C0D2    
  01??C1D2    
  01??C2D2    
      
  HP Experience Modifier    
  01??C3D2   
  01??C4D2    

  Attack Experience Modifier    
  01??C5D2    
  01??C6D2    
      
  Defense Experience Modifier    
  01??C7D2    
  01??C8D2    
      
  Speed Experience Modifier    
  01??C9D2    
  01??CAD2    
      
  Special Experience Modifier    
  01??CBD2    
  01??CCD2    
      
  Att & Def DV Mod 01??CDD2    
  Spd & Spc DV Mod 01??CED2    
      
  PP Skill 1 Modifier 01??CFD2    
  PP Skill 2 Modifier 01??D0D2    
  PP Skill 3 Modifier 01??D1D2    
  PP Skill 4 Modifier 01??D2D2    
      
  Happiness Modifier    
  01??D3D2    
      
  PokeRUS Virus    
  01??D4DD    
      
  Location Caught Modifier
  01??D5D2

  Hour Caught Modifier
  01??D6D2
      
  Level Modifier    
  01??D7D2    
      
  Status Modifier    
  01??D8D2    
      
  Current HP Modifier    
  01??DAD2    
  01??DBD2    
      
  Max HP Modifier    
  01??DCD2    
  01??DDD2    
      
  Attack Modifier    
  01??DED2    
  01??DFD2    
      
  Defense Modifier    
  01??E0D2    
  01??E1D2    
      
  Speed Modifier    
  01??E2D2    
  01??E3D2    
      
  Special Attack Modifier    
  01??E4D2    
  01??E5D2    
      
  Special Defense Modifier    
  01??E6D2    
  01??E7D2    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150BAD3

  Slot 1 01??B3D3
  Slot 2 01??B4D3
  Slot 3 01??B5D3
  Slot 4 01??B6D3
  Slot 5 01??B7D3
  Slot 6 01??B8D3
  Slot 7 01??B9D3

  Nickname Modifier
  -----------------
  Slot 01 01??F5D3
  Slot 02 01??F6D3
  Slot 03 01??F7D3
  Slot 04 01??F8D3
  Slot 05 01??F9D3
  Slot 06 01??FAD3
  Slot 07 01??FBD3
  Slot 08 01??FCD3
  Slot 09 01??FDD3
  Slot 10 01??FED3

  End Code 01??FFD3

  --------------------------------------    

  3rd Slot Enemy Pokemon Codes
  ----------------------------

  Pokemon Modifier    
  01??83D2
  01??E8D2

  Item Held Modifier
  01??E9D2

  Skill 1 Modifier 01??EAD2
  Skill 2 Modifier 01??EBD2
  Skill 3 Modifier 01??ECD2
  Skill 4 Modifier 01??EDD2

  ID # Modifier
  01??EED2
  01??EFD2

  Experience Modifier    
  01??F0D2    
  01??F1D2    
  01??F2D2    
      
  HP Experience Modifier    
  01??F3D2   
  01??F4D2    
      
  Attack Experience Modifier    
  01??F5D2    
  01??F6D2    
      
  Defense Experience Modifier    
  01??F7D2    
  01??F8D2    
      
  Speed Experience Modifier    
  01??F9D2    
  01??FAD2    
      
  Special Experience Modifier    
  01??FBD2    
  01??FCD2    
      
  Att & Def DV Mod 01??FDD2    
  Spd & Spc DV Mod 01??FED2    
      
  PP Skill 1 Modifier 01??FFD2    
  PP Skill 2 Modifier 01??00D3    
  PP Skill 3 Modifier 01??01D3    
  PP Skill 4 Modifier 01??02D3    
      
  Happiness Modifier    
  01??03D3    
      
  PokeRUS Virus    
  01??04D3    
      
  Location Caught Modifier
  01??05D3

  Hour Caught Modifier
  01??06D3
      
  Level Modifier    
  01??07D3    
      
  Status Modifier    
  01??08D3    
      
  Current HP Modifier    
  01??0AD3    
  01??0BD3    
      
  Max HP Modifier    
  01??0CD3    
  01??0DD3    
      
  Attack Modifier    
  01??0ED3    
  01??0FD3    
      
  Defense Modifier    
  01??10D3    
  01??11D3    
      
  Speed Modifier    
  01??12D3    
  01??13D3    
      
  Special Attack Modifier    
  01??14D3    
  01??15D3    
      
  Special Defense Modifier    
  01??16D3    
  01??17D3    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150C5D3

  Slot 1 01??BED3
  Slot 2 01??BFD3
  Slot 3 01??C0D3
  Slot 4 01??C1D3
  Slot 5 01??C2D3
  Slot 6 01??C3D3
  Slot 7 01??C4D3

  Nickname Modifier
  -----------------
  Slot 01 01??00D4
  Slot 02 01??01D4
  Slot 03 01??02D4
  Slot 04 01??03D4
  Slot 05 01??04D4
  Slot 06 01??05D4
  Slot 07 01??06D4
  Slot 08 01??07D4
  Slot 09 01??08D4
  Slot 10 01??09D4

  End Code 01??0AD4

  --------------------------------------    

  4th Slot Enemy Pokemon Codes
  ----------------------------

  Pokemon Modifier    
  01??84D2
  01??18D3

  Item Held Modifier
  01??19D3

  Skill 1 Modifier 01??1AD3
  Skill 2 Modifier 01??1BD3
  Skill 3 Modifier 01??1CD3
  Skill 4 Modifier 01??1DD3

  ID # Modifier
  01??1ED3
  01??1FD3

  Experience Modifier    
  01??20D3    
  01??21D3    
  01??22D3    
      
  HP Experience Modifier    
  01??23D3   
  01??24D3    
      
  Attack Experience Modifier    
  01??25D3    
  01??26D3    
      
  Defense Experience Modifier    
  01??27D3    
  01??28D3    
      
  Speed Experience Modifier    
  01??29D3    
  01??2AD3    
      
  Special Experience Modifier    
  01??2BD3    
  01??2CD3    
      
  Att & Def DV Mod 01??2DD3    
  Spd & Spc DV Mod 01??2ED3    
      
  PP Skill 1 Modifier 01??2FD3    
  PP Skill 2 Modifier 01??30D3    
  PP Skill 3 Modifier 01??31D3    
  PP Skill 4 Modifier 01??32D3    
      
  Happiness Modifier    
  01??33D3    
      
  PokeRUS Virus    
  01??34D3    
      
  Location Caught Modifier
  01??35D3

  Hour Caught Modifier
  01??36D3
      
  Level Modifier    
  01??37D3    
      
  Status Modifier    
  01??38D3    
      
  Current HP Modifier    
  01??3AD3    
  01??3BD3    
      
  Max HP Modifier    
  01??3CD3    
  01??3DD3    
      
  Attack Modifier    
  01??3ED3    
  01??3FD3    
      
  Defense Modifier    
  01??40D3    
  01??41D3    
      
  Speed Modifier    
  01??42D3    
  01??43D3    
      
  Special Attack Modifier    
  01??44D3    
  01??45D3    
      
  Special Defense Modifier    
  01??46D3    
  01??47D3   

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150D0D3

  Slot 1 01??C9D3
  Slot 2 01??CAD3
  Slot 3 01??CBD3
  Slot 4 01??CCD3
  Slot 5 01??CDD3
  Slot 6 01??CED3
  Slot 7 01??CFD3

  Nickname Modifier
  -----------------
  Slot 01 01??0BD4
  Slot 02 01??0CD4
  Slot 03 01??0DD4
  Slot 04 01??0ED4
  Slot 05 01??0FD4
  Slot 06 01??10D4
  Slot 07 01??11D4
  Slot 08 01??12D4
  Slot 09 01??13D4
  Slot 10 01??14D4

  End Code 01??15D4

  --------------------------------------    

  5th Slot Enemy Pokemon Codes
  ----------------------------

  Pokemon Modifier    
  01??85D2
  01??48D3

  Item Held Modifier
  01??49D3

  Skill 1 Modifier 01??4AD3
  Skill 2 Modifier 01??4BD3
  Skill 3 Modifier 01??4CD3
  Skill 4 Modifier 01??4DD3

  ID # Modifier
  01??4ED3
  01??4FD3

  Experience Modifier    
  01??50D3    
  01??51D3    
  01??52D3    
      
  HP Experience Modifier    
  01??53D3   
  01??54D3    
      
  Attack Experience Modifier    
  01??55D3    
  01??56D3    
      
  Defense Experience Modifier    
  01??57D3    
  01??58D3    
      
  Speed Experience Modifier    
  01??59D3    
  01??5AD3    
      
  Special Experience Modifier    
  01??5BD3    
  01??5CD3    
      
  Att & Def DV Mod 01??5DD3    
  Spd & Spc DV Mod 01??5ED3    
      
  PP Skill 1 Modifier 01??5FD3    
  PP Skill 2 Modifier 01??60D3    
  PP Skill 3 Modifier 01??61D3    
  PP Skill 4 Modifier 01??62D3    
      
  Happiness Modifier    
  01??63D3    
      
  PokeRUS Virus    
  01??64D3    
      
  Location Caught Modifier
  01??65D3

  Hour Caught Modifier
  01??66D3
      
  Level Modifier    
  01??67D3    
      
  Status Modifier    
  01??68D3    
      
  Current HP Modifier    
  01??6AD3    
  01??6BD3    
      
  Max HP Modifier    
  01??6CD3    
  01??6DD3    
      
  Attack Modifier    
  01??6ED3    
  01??6FD3    
      
  Defense Modifier    
  01??70D3    
  01??71D3    
      
  Speed Modifier    
  01??72D3    
  01??73D3    
      
  Special Attack Modifier    
  01??74D3    
  01??75D3    
      
  Special Defense Modifier    
  01??76D3    
  01??77D3    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150DBD3

  Slot 1 01??D4D3
  Slot 2 01??D5D3
  Slot 3 01??D6D3
  Slot 4 01??D7D3
  Slot 5 01??D8D3
  Slot 6 01??D9D3
  Slot 7 01??DAD3

  Nickname Modifier
  -----------------
  Slot 01 01??16D4
  Slot 02 01??17D4
  Slot 03 01??18D4
  Slot 04 01??19D4
  Slot 05 01??1AD4
  Slot 06 01??1BD4
  Slot 07 01??1CD4
  Slot 08 01??1DD4
  Slot 09 01??1ED4
  Slot 10 01??1FD4

  End Code 01??20D4

  --------------------------------------    

  6th Slot Enemy Pokemon Codes
  ----------------------------

  Pokemon Modifier    
  01??86D2
  01??78D3

  Item Held Modifier
  01??79D3

  Skill 1 Modifier 01??7AD3
  Skill 2 Modifier 01??7BD3
  Skill 3 Modifier 01??7CD3
  Skill 4 Modifier 01??7DD3

  ID # Modifier
  01??7ED3
  01??7FD3

  Experience Modifier    
  01??80D3    
  01??81D3    
  01??82D3    
      
  HP Experience Modifier    
  01??83D3   
  01??84D3    
      
  Attack Experience Modifier    
  01??85D3    
  01??86D3    
      
  Defense Experience Modifier    
  01??87D3    
  01??88D3    
      
  Speed Experience Modifier    
  01??89D3    
  01??8AD3    
      
  Special Experience Modifier    
  01??8BD3    
  01??8CD3    
      
  Att & Def DV Mod 01??8DD3    
  Spd & Spc DV Mod 01??8ED3    
      
  PP Skill 1 Modifier 01??8FD3    
  PP Skill 2 Modifier 01??90D3    
  PP Skill 3 Modifier 01??91D3    
  PP Skill 4 Modifier 01??92D3    
      
  Happiness Modifier    
  01??93D3    
      
  PokeRUS Virus    
  01??94D3    
      
  Location Caught Modifier
  01??95D3

  Hour Caught Modifier
  01??96D3
      
  Level Modifier    
  01??97D3    
      
  Status Modifier    
  01??98D3    
      
  Current HP Modifier    
  01??9AD3    
  01??9BD3   
      
  Max HP Modifier    
  01??9CD3    
  01??9DD3    
      
  Attack Modifier    
  01??9ED3    
  01??9FD3    
      
  Defense Modifier    
  01??A0D3    
  01??A1D3    
      
  Speed Modifier    
  01??A2D3    
  01??A3D3    
      
  Special Attack Modifier    
  01??A4D3    
  01??A5D3    
      
  Special Defense Modifier    
  01??A6D3    
  01??A7D3    

  Original Trainer Name Mod
  -------------------------
  End Code (MUST BE ON) 0150E6D3

  Slot 1 01??DFD3
  Slot 2 01??E0D3
  Slot 3 01??E1D3
  Slot 4 01??E2D3
  Slot 5 01??E3D3
  Slot 6 01??E4D3
  Slot 7 01??E5D3

  Nickname Modifier
  -----------------
  Slot 01 01??21D4
  Slot 02 01??22D4
  Slot 03 01??23D4
  Slot 04 01??24D4
  Slot 05 01??25D4
  Slot 06 01??26D4
  Slot 07 01??27D4
  Slot 08 01??28D4
  Slot 09 01??29D4
  Slot 10 01??2AD4

  End Code 01??2BD4

  --------------------------------------    
  --------------------------------------    


  Your Pokemon in Battle Codes
  ----------------------------
  Species Modifier
  01??2AC6
  01??2CC6

  Attached Item
  01??2DC6

  Skill 1 Modifier 01??2EC6
  Skill 2 Modifier 01??2FC6
  Skill 3 Modifier 01??30C6
  Skill 4 Modifier 01??31C6

  Attack and Defense DV Modifier
  01??32C6

  Speed and Special DV Modifier
  01??33C6

  PP Skill 1 Modifier 01??34C6
  PP Skill 2 Modifier 01??35C6
  PP Skill 3 Modifier 01??36C6
  PP Skill 4 Modifier 01??37C6

  Happiness Modifier
  01??38C6

  Level Modifier
  01??39C6

  Enemy Status Modifier
  01??3AC6

  Current HP Modifier
  01??3CC6
  01??3DC6

  Max HP Modifier
  01??3EC6
  01??3FC6

  Attack Modifier
  01??40C6
  01??41C6

  Defense Modifier
  01??42C6
  01??43C6

  Speed Modifier
  01??44C6
  01??45C6

  Special Attack Modifier
  01??46C6
  01??47C6

  Special Defense Modifier
  01??48C6
  01??49C6

  --------------------------------------    
  --------------------------------------    

  Wild Pokemon Codes 
  ------------------ 
  Species Modifier 
  01??04D2 
  01??06D2 
   
  Enemy Attached Item 
  01??07D2
   
  Skill 1 Modifier 01??08D2 
  Skill 2 Modifier 01??09D2 
  Skill 3 Modifier 01??0AD2 
  Skill 4 Modifier 01??0BD2 
   
  Attack and Defense DV Modifier 
  01??0CD2 
   
  Speed and Special DV Modifier 
  01??0DD2 
   
  PP Skill 1 Modifier 01??0ED2 
  PP Skill 2 Modifier 01??0FD2 
  PP Skill 3 Modifier 01??10D2 
  PP Skill 4 Modifier 01??11D2 
   
  Enemy Happiness Modifier 
  01??12D2 
   
  Enemy Level Modifier 
  01??13D2 
   
  Enemy Status Modifier 
  01??14D2 
   
  Current HP Modifier 
  01??16D2 
  01??17D2 
   
  Max HP Modifier 
  01??18D2 
  01??19D2 
   
  Attack Modifier 
  01??1AD2 
  01??1BD2 
   
  Defense Modifier 
  01??1CD2 
  01??1DD2 
   
  Speed Modifier 
  01??1ED2 
  01??1FD2 
   
  Special Attack Modifier
  01??20D2 
  01??21D2 
   
  Special Defense Modifier 
  01??22D2 
  01??23D2 

  --------------------------------------    
  --------------------------------------    

  Misclaneous Codes
  -----------------

  Wild Pokemon Level Mod
  01??43D1 or
  01??44D2 (HHH_TheGame100) or
  01??13D2 (Your sorrowful past)

  Fight Shiney Pokemon (Your sorrowful past)
  010730D2

  Catch Any Pokemon
  01??04D2 or
  01??2ED2 (Matthew Robinson)

  Your Pokemon Modifier in Battle
  01??05D2

  Player's ID Mod
  01??7BD4
  01??7CD4

  Player's Name Mod
  01??7DD4
  01??7ED4
  01??7FD4
  01??80D4
  01??81D4
  01??82D4
  01??83D4

  End Code 01??84D4

  Oponents Name Mod
  01??93D4
  01??94D4
  01??95D4
  01??96D4
  01??97D4
  01??98D4
  01??99D4

  End Code 01??9AD4

  Elapsed Time
  Hours
  01??C4D4
  01??C5D4

  Minutes
  01??C6D4

  Seconds
  01??C7D4
  01??C8D4

  Player's Money
  01??4ED8
  01??4FD8
  01??50D8

  Intantly Win Bug Catching Contest (Dark_Nova)
  01974DD8 (Dark_Nova) or
  0100A9CF (lildude) [Note: Go to menu, Turn Switch On, Cursor should Dissappear, Click Button, 
  And you Instantly Win Bug Catching Contest from Anywhere]

  Kill Enemy's in One Hit (HHH_TheGame100)
  010048D2

  PC Modifier Code (Pittstonjoma)
  01??A9CF [Note: These code work on the Typical PokeCenter PC, and your Personal PC]

  Day of Week Modifier (Pittstonjoma)
  01??02D0

  Starter Modifier (Pittstonjoma)
  01??08D1

  Item Effect/ Item Recieved Modifier (Pittstonjoma)
  01??06D1

  Always on Bike (Pittstonjoma)
  01015DD9

  Have All Badges (HHH_TheGame100)
  01FF4AD8
  01FF4BD8

  Room Modifier (lildude)
  01??48D1

  Cool Music (lildude)
  01B639C1

  Strange Music (lildude)
  01BA39C1

  Cool Music #2 (lildude)
  01FF39C1

  Music Modifier (lildude)
  01??39C1 [No Digits Available]

  Items at PokeMart (lildude, Dark_Nova, Guilty, and probably more)
  Total Items 01??F0D0 [Note: Set this to the number of Items you plan to input. Use FE to have 
  mostly every item.]

  Slot 1 01??F1D0
  Slot 2 01??F2D0
  Slot 3 01??F3D0
  Slot 4 01??F4D0
  Slot 5 01??F5D0
  And so on...

  End Code
  Take last Item code, go to the next code, and enter FF into the ?? marks.

  Items Prices as PokeMart (pittstonjoma)
  Slot 1 9100EAD1
  Slot 2 9100EBD1
  Slot 3 9100ECD1
  Slot 4 9100EDD1
  Slot 5 9100EED1
  And so on...

  Walk Through Anything (Xwingcmdr)
  0100FAC2
  0100FBC2
  0100FCC2
  0100FDC2

  Super Fast Text (lildude)
  91FFCCCF

  Mr. Mime Invisible Wall (lildude)
  91FFFDC2

  Room Modifier (pittstonjoma)
  91??48D1 [Digits different in each room you enter]

  Turn Berry Trees into Item Trees (pittstonjoma)
  91??3FD0

  Pokemon's Color in Battle (pittstonjoma)
  91??05D2

  Your Image in Battle (pittstonjoma)
  91??2CC6

  Enemy Image in Battle (pittstonjoma)
  91??08D1

  One person looks like you in Many Places (pittstonjoma)
  9101B6DC

  How Many of an Item you Buy (pittstonjoma)
  91??0CD1

  Item You End Up Buying (pittstonjoma)
  91??06D1

  Who You Call (pittstonjoma)
  91??D3C6 [Note: Pick person position from phone book and you call them]

  |-----------------------------------------------------
  |Names Diplayed on Phone Text Modifiers (pittstonjoma)
  |Person 1
  |01??F2C4
  |01??F3C4
  |01??F4C4
  |01??F5C4
  |01??F6C4
  |01??F7C4
  |01??F8C4
  |01??F9C4
  |01??FAC4
  |01??FBC4
  |
  |Person 2
  |01??1AC5
  |01??1BC5
  |01??1CC5
  |01??1DC5
  |01??1EC5
  |01??1FC5
  |01??20C5
  |01??21C5
  |01??22C5
  |01??23C5
  |
  |Person 3
  |01??42C5
  |01??43C5
  |01??44C5
  |01??45C5
  |01??46C5
  |01??47C5
  |01??48C5
  |01??49C5
  |01??4AC5
  |01??4BC5
  |
  |Person 4
  |01??6AC5
  |01??6BC5
  |01??6CC5
  |01??6DC5
  |01??6EC5
  |01??6FC5
  |01??70C5
  |01??71C5
  |01??72C5
  |01??73C5
  |-----------------------------------------------------

  Item that is being Described (pittstonjoma)
  91??60CF

  Animation of your Attack (pittstonjoma)
  91??0FC6

  Enemy Attack Animation (pittstonjoma)
  91??08C6

  Attack You Use (pittstonjoma)
  91??E3C6

  Attack Enemy Uses (pittstonjoma)
  91??E4C6

  Name of Enemy Text (pittstonjoma)
  Slot 01 91??16C6
  Slot 02 91??17C6
  Slot 03 91??18C6
  Slot 04 91??19C6
  Slot 05 91??1AC6
  Slot 06 91??1BC6
  Slot 07 91??1CC6
  Slot 08 91??1DC6
  Slot 09 91??1EC6
  Slot 10 91??1FC6

  Name End 915020C6

  Battle Type Modifier
  01??2DD2 [Note: 02 for Trainer Battle, 01 for Wild Battle and to steal a Trainer's Pokemon]

  Infinite Points on Blue Card (lildude)
  91FF4BDC

  Casino Coins Modifier (bigsupes)
  01??56D8
  01??57D8

  Glitch Pokemon 1 (Scooterboymikey)
  91FE04D2 [Note: Pokemon # 254]

  Glitch Pokemon 2 (Scooterboymikey)
  91FF04D2 [Note: Pokemon # 255, # 254 evolves into # 255]

  Give GS Ball to Kurt (Exatron)
  014089DA

  Get GS Ball from Kurt (Exatron)
  01C089DA

  Nest Modifier (bigsupes)
  01??65D2

  Infinite Park Balls (bigsupes)
  011479DC

  Infinite Park Time
  01146CD4
  01006DD4

  Pokemon Fall out of Trees (bigsupes)
  010830D2

  Trainer that you Battle Modifier (bigsupes)
  01??2FD2

  Can't Escape from Battles (bigsupes)
  010930D2

  Number of Pokemon that Trainer's have (bigsupes)
  01??06D2

  Hall of Fame Modifier (bigsupes)
  01??08D1

  Hall of Fame Level Modifier (bigsupes)
  01??2DD1

  HM Used Modifier (bigsupes)
  01??EBD1

  Experience Gained from Battle (bigsupes)
  01??87D0
  01??88D0

  Sprite Modifier (bigsupes)
  01??2FD7

  Fly to City Modifier (bigsupes)
  01??01D0

  Learn any Move from Move Tutor in Goldenrod City (bigsupes)
  01??62D2

  Faster Breeding (bigsupes)
  01012DDF

  Breeding Modifier [Man] (bigsupes)
  01??0CDF

  Breeding Modifier [Woman] (bigsupes)
  01??45DF

  Egg Modifier (bigsupes)
  01??7BDF

  Moves Learned through Breeding (bigsupes)
  Slot 1 01??7DDF
  Slot 2 01??7EDF
  Slot 3 01??7FDF
  Slot 4 01??80DF

  Decoration Modifier (Bigsupes)
  01??03D0

  Type of PokeBall Kurt is Making (Exatron)
  91??BDDA

  Clone Pokemon at Day-Care Center (X82nd)
  Old Man 0181F5DF
  Old Woman 01812CDF

  Speed Modifier (Jagfire)
  01??82D6

  Cool Sound Effects (Jagfire)
  015ED0C0

  Find wild Pokemon everywhere, can't enter buildings (Jagfire)
  01180BD2

  Water Pokemon can be found in the grass (Jagfire)
  01280BD2

  Jump over any object in any direction (Jagfire)
  91A70BD2
  91800BD2
  91AB0BD2

  Quote: This code proves that the eye can be decieving!! Hehe (Jagfire)
  010286CF [Note: I don't know what this code does, so I have posted exactly what the hacker 
  has said about it. If someone knows what it does, please email me with the Name of the Code]

  Attack Modifier Lowered to the Max on Enemy (Jagfire)
  0101B2CB

  Defense Modifier Lowered to the Max on Enemy (Jagfire)
  0101B3CB

  Dig to the PCC (Takotchi)
  910BAADC
  9115ABDC
  0100FAC2
  0100FBC2
  0100FCC2
  0100FDC2
  [Note: Flip switch ON before you Dig, hit A, flip switch OFF, you'll end up in the walls 
  of the PCC. Flip switch back ON and walk directly DOWN and you'll be in the PokeCom Center!]

  Dig to anywhere (Exatron)
  91??AADC
  91??ABDC

  Teleport to almost anywhere (Exatron)
  91??B2DC
  91??B3DC

  Current Room Modifier (Exatron)
  91??B5DC
  91??B6DC
  [Note: Dig FROM anywhere, put 03 in the first code for Current Room and 04 for the second code]

  Rebattle Ho-oh (Dark Lugia)
  0100D4DA

  Rebattle Lugia (Dark Lugia)
  0100D5DA

  Rebattle Red Gyarados (Dark Lugia)
  01005CDB

  Rebattle Snorlax (Dark Lugia)
  010060DB

  Rebattle all [Johto] Gym Leaders
  010009DB
  01000ADB

  Experience Earned in Battle Mod (Pittstonjoma)
  91??86D0
  91??87D0

  All Room Decorations (Hacker82)
  01FFC6DA
  01FFC7DA
  01FFC8DA
  01FFC9DA
  01FFCADA
  01FFCBDA
  01FFCCDA

  Amount of Money Mom is Holding (Hacker82)
  91??51D8
  91??52D8
  91??53D8

  Day Modifier (Hacker82)
  01??B6D4

  Hour Modifier (Hacker82)
  01??B7D4

  Minute Modifier (Hacker82)
  01??B8D4

  Level Grown To Modifier (BaldEagle18)
  91??FEDC
  [Note: Set the value to a number above your level. After getting experience, you will grow 
  to your level entered. You will also learn any move along the way.]

  Get Called Every time You Pulse the Shark (sk8r)
  012268D4

  Remove Hall of Fame Option at PC (Hacker82)
  01005ED9

  Add Hal of Fame option at PC (Hacker82)
  01015ED9

  Wild Battles end Instantly (Hacker82)
  010630D2

  Add Unkown Dex to the PokeDex (Hacker82)
  01034CD8

  Lucky Number Modifier (Hacker82)
  01??9FDC
  01??A0DC
  01??A1DC

  Remove PokeDex (Hacker82)
  01104CD8

  Install PokeDex (Hacker82)
  01114CD8

  Unlimited Battles in the Trainer Hall (Hacker82)
  01001EDC

  Slot Modifiers at Goldenrod City (Hacker82)
  1st 01??08D2
  2nd 01??0DD2
  3rd 01??13D2

  Max Coins in Coin Case (Hacker82)
  012755D8
  010F56D8

  Sprite Modifier (Hacker82)
  01??D8D4 [Note: The digits change in each city. These work in Goldenrod.]

  00 - Girl Trainer
  0C - Boy Trainer
  24 - Rocket Member
  18 - Girl with Black Ponytail
  54 - Police Officer
  60 - Guy with Black Hair
  6C - Old Man

  Move Tutor is there Everyday (Hacker82)
  01002DD8 [Note: Enter the code and activate it. Use the man to teach a new move, then go 
  in and out of building. Repeat as needed.]

  Learn Any Move from Move Tutor (lumweiqiang)
  01??62D2

  Get all 3 Starters from Prof. Elm (Hacker82)
  010075DA

  Get all 3 starters from Prof. Elm Unlimited Times (Hacker82)
  010075DA
  01003ADB

  Quick Egg Hatching (Hacker82)
  017F73DC

  Fix Trade/Battle Machines (Hacker82)
  01FF75DA

  Bring Back Sudowoodo on Route 36 (Hacker82)
  010051DB

  Rival takes Totodile (Hacker82)
  010C75DA
  01013ADB

  Rival takes Chikorita (Hacker82)
  010C75DA
  01023ADB


  Rival takes Cyndaquil (Hacker82)
  010C75DA
  01043ADB

  Trainer's Clothes Modifier (Hacker82)
  01??DCD4

  01 - Blue Clothes
  02 - Green Clothes
  03 - Brown Clothes
  04 - Orange Clothes
  05 - Gray Clothes
  06 - Dark Green Clothes
  07 - Peach Clothes

  Unlock the Mobile Stadium Option at the Start Screen (Hacker82)
  010776CF

  Sprite Position Modifier (Hacker82)
  01??DED4

  03 - Character Looks Straight
  04 - Sideways
  05 - Backwards

  No Status Change (Hacker82)
  010037F6

  Invisible on Map (Odirasu)
  010719D2

  Music Modifier 1 (Odirasu)
  01??09C0
  Music Modifier 2 (Odirasu)
  01??01C0

  Corrupt PokeDex (Laxington)
  010071D5

  Restore PokeDex (Laxington)
  01FF71D5

  Type in Battle Modifier (Pittstonjoma)
  91??4AC6
  91??4BC6

  Perish Sonf Counter [You and Enemy] (Hacker82)
  01??65D2

  Get Money from Payday without Using It (Hacker82)
  01??ECC6
  01??EDC6
  01??EEC6

  Always have a Substitute in battle (Hacker82)
  01106BC6

  Bring Back Suicune/Re-fight the Suicune in Tin Tower (Hacker82)
  0100D8DA

  Still Cameras Mode (Hacker82)
  0101CFD4

  No Random Battles (Hacker82)
  0102A1DC

  Radio Station Modifier (Hacker82)
  01??58D9

  Unlock Fly to All Cities (Hacker82)
  01FFA4DC
  01FFA5DC
  01FFA6DC
  01FFA7DC

  Music Modifier (Hacker82)
  01??A9C2

  Random Sound Modifier (Hacker82)
  01??A4C2

  Glide Modifier (Hacker82)
  01??E2D4

  Spinning Constantly (Hacker82)
  0104E1D4

  Action Modifier (Hacker82)
  01??DEC2

  Sprite Modifier #2 (Hacker82)
  01??5DD9

  Moo Moo only Needs 1 Berry to Recover (Hacker82)
  010662D9

  Infinite Payout Win or Lose (Hacker82)
  010612C7 [Note: Keeps giving coins until switch is turned off]

  Screen Placement Modifier (Hacker82)
  01??97D1

  Screen Modifier (Hacker82)
  01??99D1

  Lance is Always at the Lake of Rage (Hacker82)
  01644CDB

  # of Hall of Fame Entries Modifier (Hacker82)
  01??5ED9

  Different Steps Modifier (Hacker82)
  01??E1F4

  Odd Colors (Hacker82)
  010FE7D1

  City Name Modifier (Hacker82)
  01??D9C2

  Bug Contest Level of Caught Pokemon (Hacker82)
  01??BBDF

  Weird Area Modifier (Hacker82)
  01??B5DC
  01??B6DC

  Bug Contest Pokemon Caught Modifier (Hacker82)
  01??9CDF

  Get Into Random Battles Anywhere (Hacker82)
  0118E4D4

  Neat Entrances When You Enter Buildings (Hacker82)
  0160E4D4

  Special FX Modifier (Hacker82)
  01??DFD4

  Invisible Sprite (Hacker82)
  0101DAD4

  Bunny Ears Mode (Hacker82)
  010102C4

  Reset The Unown Puzzles (Hacker82)
  0100C6DA

  Finish Puzzles/All Unown Forms Shown (Hacker82)
  010FF3DF

  Enemy Level Madifier at Battle Tower (Hacker82)
  01??4FCD

  Fly Without Badge 
  0102D5D0

  Gray Mode (Hacker82)
  0100E7D1

  Messed Up Mode (Hacker82)
  010197D1

  Direction the the Trainers are facing modifier (Hacker82)
  01??0BD5

  Trainers See you Forever (Hacker82)
  01000CDB

  Refight a Trainer (Hacker82)
  017D0CDB
  Note: Use the following steps with this code to re-fight a trainer
  1. Let the trainer see you.
  2. When the ! pops up, turn the switch on, then off.
  3. When it says that the trainer was defeated, turn switch on again. You will now get to 
  refight the trainer.

  Team Rocket attacks Azalea Town (Hacker82)
  010051DB

  Rival is always standing at the entrance to Cherrygrove City (Hacker82)
  010049DB

  Make Team Rocket always attack Goldenrod City (Hacker82)
  01004BDB

  Make Policeman return to Prof. Elm's Lab (Hacker82)
  010052DB

  Make Salesman Return to Mahogany Town (Hacker82)
  01005CDB

  Your rival is always at the Burned Tower (Hacker82)
  01004ADB

  Screen Starts Black when You find a Pokemon (cmrn<3 K)
  01C7BBC0

  Creepy Music (cmrn<3 K)
  010C39C1

  No more Bumping into walls or Jumping Sounds (cmrn<3 K)
  010CDEC1

  Glide Mode (cmrn<3 K)
  012CE2D4

  Screen Turns Green When Pokemon is Found (cmrn<3 K)
  01BDBFC0

  Black to Green Screen when Pokemon is Found (cmrn<3 K)
  01BEBFC0

  Glitch Crazy (cmrn<3 K)
  0109DFD4
  Note: To Turn Off, Shut Gameboy Off

  Jump over anything (Hacker82)
  01A5E4D4
  01A6E5D4

  Light/Dark Modifier (Hacker82)
  01??41D8

  01 - Daylight
  02 - Night
  03 - Really Dark

  Unlimited Eggs from DayCare Man (Hacker82)
  01C1F5DE

  Activate the Clock Reset Feature from the Title Screen
  010464CF
  Note: Activate this code on the Title Screen, then hit A, enter the Password, and you should be able to
  change your time.

  Always Get Critical Hits (Hacker82)
  010166C6

  Catch Rate Modifier (Hacker82)
  01??2BD2

  Enemy Image and Pokemon Caught Modifier (Hacker82)
  01??06D2

  Attack Type Modifier (Hacker82)
  01??12C6

  Accuracy Modifier (Hacker82)
  01??13C6
  Use 00 to never hit and FF to Always Hit

  Move Power Modifier (Hacker82)
  01??11C6

  Trainer at Trainer Hall Modifier (Hacker82)
  01??33D2

  4 Characters (Hacker82)
  0117E3D4

  Prof Oak is always at Mr Pokemon's House (Hacker82)
  01154BD8

  Bill is always at the Ecruteack City Pokemon Center (Hacker82)
  012351DB

  A Head is sticking out of the Olivine City Gym's Door (Hacker82)
  01924ADB

  Infinite Togepi Eggs in Violet City (Hacker82)
  014652DB

  Item that the Old Man's Pokemon at the Breeding Center is Holding Modifier (Hacker82)
  01??0DDF

  Old Man's Pokemon Level Modifier (Hacker82)
  01??2BDF

  Old Woman's Item Modifier (Hacker82)
  01??46DF

  Move the Guy Blocking the 2nd Floor of the Radio Tower (Hacker82)
  01024CD8

  --------------------------------------    
  --------------------------------------    

  List Codes
  ----------

  PC Box #1 Name Mod
  01??75DB
  01??76DB
  01??77DB
  01??78DB
  01??79DB
  01??7ADB
  01??7BDB
  01??7CDB

  End Code 01??7DDB

  PC Box #2 Name Mod
  01??7EDB
  01??7FDB
  01??80DB
  01??81DB
  01??82DB
  01??83DB
  01??84DB
  01??85DB

  End Code 01??86DB

  PC Box #3 Name Mod
  01??87DB
  01??88DB
  01??89DB
  01??8ADB
  01??8BDB
  01??8CDB
  01??8DDB
  01??8EDB

  End Code 01??8FDB

  PC Box #4 Name Mod
  01??90DB
  01??91DB
  01??92DB
  01??93DB
  01??94DB
  01??95DB
  01??96DB
  01??97DB

  End Code 01??98DB

  PC Box #5 Name Mod
  01??99DB
  01??9ADB
  01??9BDB
  01??9CDB
  01??9DDB
  01??9EDB
  01??9FDB
  01??A0DB

  End Code 01??A1DB

  PC Box #6 Name Mod
  01??A2DB
  01??A3DB
  01??A4DB
  01??A5DB
  01??A6DB
  01??A7DB
  01??A8DB
  01??A9DB

  End Code 01??AADB

  PC Box #7 Name Mod
  01??ABDB
  01??ACDB
  01??ADDB
  01??AEDB
  01??AFDB
  01??B0DB
  01??B1DB
  01??B2DB

  End Code 01??B3DB

  PC Box #8 Name Mod
  01??B4DB
  01??B5DB
  01??B6DB
  01??B7DB
  01??B8DB
  01??B9DB
  01??BADB
  01??BBDB

  End Code 01??BCDB

  PC Box #9 Name Mod
  01??BDDB
  01??BEDB
  01??BFDB
  01??C0DB
  01??C1DB
  01??C2DB
  01??C3DB
  01??C4DB

  End Code 01??C5DB

  PC Box #10 Name Mod
  01??C6DB
  01??C7DB
  01??C8DB
  01??C9DB
  01??CADB
  01??CBDB
  01??CCDB
  01??CDDB

  End Code 01??CEDB

  PC Box #11 Name Mod
  01??CFDB
  01??D0DB
  01??D1DB
  01??D2DB
  01??D3BD
  01??D4DB
  01??D5DB
  01??D6DB

  End Code 01??D7DB

  PC Box #12 Name Mod
  01??D8DB
  01??D9DB
  01??DADB
  01??DBDB
  01??DCDB
  01??DDDB
  01??DEDB
  01??DFDB

  End Code 01??E0DB

  PC Box #13 Name Mod
  01??E1DB
  01??E2DB
  01??E3DB
  01??E4DB
  01??E5DB
  01??E6DB
  01??E7DB
  01??E8DB

  End Code 01??E9DB

  PC Box #14 Name Mod
  01??EADB
  01??EBDB
  01??ECDB
  01??EDDB
  01??EEDB
  01??EFDB
  01??F0DB
  01??F1DB

  End Code 01??F2DB

  Name on Input Screen (Pittstonjoma)
  01??1DC5
  01??1EC5
  01??1FC5
  01??20C5
  01??21C5
  01??22C5
  01??23C5

  |-----------------------------------
  |Start Menu Text Mods (Pittstonjoma)
  |Continue
  |01??CAC4
  |01??CBC4
  |01??CCC4
  |01??CDC4
  |01??CEC4
  |01??CFC4
  |01??D0C4
  |01??D1C4
  |
  |New Game
  |01??F2C4
  |01??F3C4
  |01??F4C4
  |01??F5C4
  |01??F6C4
  |01??F7C4
  |01??F8C4
  |01??F9C4
  |
  |Option
  |01??1AC5
  |01??1BC5
  |01??1CC5
  |01??1DC5
  |01??1EC5
  |01??1FC5
  |01??20C5
  |01??21C5
  |
  |Name of Day
  |01??CDC5
  |01??CEC5
  |01??CFC5
  |01??D0C5
  |01??D1C5
  |01??D2C5
  |01??D3C5
  |01??D4C5
  |01??D5C5
  |
  |Nite/Day Text
  |01??E4C5
  |01??E5C5
  |01??E6C5
  |01??E7C5
  |
  |Time
  |01??E9C5
  |01??EAC5
  |01??EBC5
  |01??ECC5
  |01??EDC5
  |
  |Text on Fight Menu
  |Fight
  |91??C2C5
  |91??C3C5
  |91??C4C5
  |91??C5C5
  |91??C6C5
  |
  |PKMN
  |91??C8C5
  |91??C9C5
  |
  |Pack
  |91??EAC5
  |91??EBC5
  |91??ECC5
  |91??EDC5
  |
  |Run
  |91??F0C5
  |91??F1C5
  |91??F2C5
  |-----------------------------------

  TM Modifier Codes (Dark_Nova)
  -----------------
  TM 01 01??59D8
  TM 02 01??5AD8
  TM 03 01??5BD8
  TM 04 01??5CD8
  TM 05 01??5DD8
  TM 06 01??5ED8
  TM 07 01??5FD8
  TM 08 01??60D8
  TM 09 01??61D8
  TM 10 01??62D8
  TM 11 01??63D8
  TM 12 01??64D8
  TM 13 01??65D8
  TM 14 01??66D8
  TM 15 01??67D8
  TM 16 01??68D8
  TM 17 01??69D8
  TM 18 01??6AD8
  TM 19 01??6BD8
  TM 20 01??6CD8
  TM 21 01??6DD8
  TM 22 01??6ED8
  TM 23 01??6FD8
  TM 24 01??70D8
  TM 25 01??71D8
  TM 26 01??72D8
  TM 27 01??73D8
  TM 28 01??74D8
  TM 29 01??75D8
  TM 30 01??76D8
  TM 31 01??77D8
  TM 32 01??78D8
  TM 33 01??79D8
  TM 34 01??7AD8
  TM 35 01??7BD8
  TM 36 01??7CD8
  TM 37 01??7DD8
  TM 38 01??7ED8
  TM 39 01??7FD8
  TM 40 01??80D8
  TM 41 01??81D8
  TM 42 01??82D8
  TM 43 01??83D8
  TM 44 01??84D8
  TM 45 01??85D8
  TM 46 01??86D8
  TM 47 01??87D8
  TM 48 01??88D8
  TM 49 01??89D8
  TM 50 01??8AD8

  HM Modifier Codes (Dark_Nova)
  -----------------
  HM 1 01??8BD8
  HM 2 01??8CD8
  HM 3 01??8DD8
  HM 4 01??8ED8
  HM 5 01??8FD8
  HM 6 01??90D8
  HM 7 01??91D8

  Items in Pack Modifiers
  -----------------------
  Total Items 01??92D8

  01st Item Mod 01??93D8
  01st Item Quantity 01??94D8

  02nd Item Mod 01??95D8
  02nd Item Quantity 01??96D8

  03rd Item Mod 01??97D8
  03rd Item Quantity 01??98D8

  04th Item Mod 01??99D8
  04th Item Quantity 01??9AD8

  05th Item Mod 01??9BD8
  05th Item Quantity 01??9CD8

  06th Item Mod 01??9DD8
  06th Item Quantity 01??9ED8

  07th Item Mod 01??9FD8
  07th Item Quantity 01??A0D8

  08th Item Mod 01??A1D8
  08th Item Quantity 01??A2D8

  09th Item Mod 01??A3D8
  09th Item Quantity 01??A4D8

  10th Item Mod 01??A5D8
  10th Item Quantity 01??A6D8

  11th Item Mod 01??A7D8
  11th Item Quantity 01??A8D8

  12th Item Mod 01??A9D8
  12th Item Quantity 01??AAD8

  13th Item Mod 01??ABD8
  13th Item Quantity 01??ACD8

  14th Item Mod 01??ADD8
  14th Item Quantity 01??AED8

  15th Item Mod 01??AFD8
  15th Item Quantity 01??B0D8

  16th Item Mod 01??B1D8
  16th Item Quantity 01??B2D8

  17th Item Mod 01??B3D8
  17th Item Quantity 01??B4D8

  18th Item Mod 01??B5D8
  18th Item Quantity 01??B6D8

  19th Item Mod 01??B7D8
  19th Item Quantity 01??B8D8

  20th Item Mod 01??B9D8
  20th Item Quantity 01??BAD8

  End Item Code 01FFBBD8

  Key Item Modifier
  -----------------
  Total Key Items 01?BCD8

  Slot 01 01??BDD8
  Slot 02 01??BED8
  Slot 03 01??BFD8
  Slot 04 01??C0D8
  Slot 05 01??C1D8
  Slot 06 01??C2D8
  Slot 07 01??C3D8
  Slot 08 01??C4D8
  Slot 09 01??C5D8
  Slot 10 01??C6D8
  Slot 11 01??C7D8
  Slot 12 01??C8D8
  Slot 13 01??C9D8
  Slot 14 01??CAD8
  Slot 15 01??CBD8
  Slot 16 01??CCD8
  Slot 17 01??CDD8
  Slot 18 01??CED8
  Slot 19 01??CFD8
  Slot 20 01??D0D8
  Slot 21 01??D1D8
  Slot 22 01??D2D8
  Slot 23 01??D3D8
  Slot 24 01??D4D8
  Slot 25 01??D5D8

  End Code 01FFD6D8

  Ball Pocket Modifier
  --------------------
  Total Balls 01??D7D8

  01st Ball Mod 01??D8D8
  01st Ball Quantity 01??D9D8

  02nd Ball Mod 01??DAD8
  02nd Ball Quantity 01??DBD8

  03rd Ball Mod 01??DCD8
  03rd Ball Quantity 01??DDD8

  04th Ball Mod 01??DED8
  04th Ball Quantity 01??DFD8

  05th Ball Mod 01??E0D8
  05th Ball Quantity 01??E1D8

  06th Ball Mod 01??E2D8
  06th Ball Quantity 01??E3D8

  07th Ball Mod 01??E4D8
  07th Ball Quantity 01??E5D8

  08th Ball Mod 01??E6D8
  08th Ball Quantity 01??E7D8

  09th Ball Mod 01??E8D8
  09th Ball Quantity 01??E9D8

  10th Ball Mod 01??EAD8
  10th Ball Quantity 01??EBD8

  11th Ball Mod 01??ECD8
  11th Ball Quantity 01??EDD8

  12th Ball Mod 01??EED8
  12th Ball Quantity 01??EFD8

  End Code 01??F0D8

  Items in PC Mod
  ---------------
  Total Items 01??F1D8

  01st Item Mod 01??F2D8
  01st Item Quantity 01??F3D8

  02nd Item Mod 01??F4D8
  02nd Item Quantity 01??F5D8

  03rd Item Mod 01??F6D8
  03rd Item Quantity 01??F7D8

  04th Item Mod 01??F8D8
  04th Item Quantity 01??F9D8

  05th Item Mod 01??FAD8
  05th Item Quantity 01??FBD8

  06th Item Mod 01??FCD8
  06th Item Quantity 01??FDD8

  07th Item Mod 01??FED8
  07th Item Quantity 01??FFD8

  08th Item Mod 01??00D9
  08th Item Quantity 01??01D9

  09th Item Mod 01??02D9
  09th Item Quantity 01??03D9

  10th Item Mod 01??04D9
  10th Item Quantity 01??05D9

  11th Item Mod 01??06D9
  11th Item Quantity 01??07D9

  12th Item Mod 01??08D9
  12th Item Quantity 01??09D9

  13th Item Mod 01??0AD9
  13th Item Quantity 01??0BD9

  14th Item Mod 01??0CD9
  14th Item Quantity 01??0DD9

  15th Item Mod 01??0ED9
  15th Item Quantity 01??0FD9

  16th Item Mod 01??10D9
  16th Item Quantity 01??11D9

  17th Item Mod 01??12D9
  17th Item Quantity 01??13D9

  18th Item Mod 01??14D9
  18th Item Quantity 01??15D9

  19th Item Mod 01??16D9
  19th Item Quantity 01??17D9

  20th Item Mod 01??18D9
  20th Item Quantity 01??19D9

  21st Item Mod 01??1AD9
  21st Item Quantity 01??1BD9

  22nd Item Mod 01??1CD9
  22nd Item Quantity 01??1DD9

  23rd Item Mod 01??1ED9
  23rd Item Quantity 01??1FD9

  24th Item Mod 01??20D9
  24th Item Quantity 01??21D9

  25th Item Mod 01??22D9
  25th Item Quantity 01??23D9

  26th Item Mod 01??24D9
  26th Item Quantity 01??25D9

  27th Item Mod 01??26D9
  27th Item Quantity 01??27D9

  28th Item Mod 01??28D9
  28th Item Quantity 01??29D9

  29th Item Mod 01??2AD9
  29th Item Quantity 01??2BD9

  30th Item Mod 01??2CD9
  30th Item Quantity 01??2DD9

  31st Item Mod 01??2ED9
  31st Item Quantity 01??2FD9

  32nd Item Mod 01??30D9
  32nd Item Quantity 01??31D9

  33rd Item Mod 01??32D9
  33rd Item Quantity 01??33D9

  34th Item Mod 01??34D9
  34th Item Quantity 01??35D9

  35th Item Mod 01??36D9
  35th Item Quantity 01??37D9

  36th Item Mod 01??38D9
  36th Item Quantity 01??39D9

  37th Item Mod 01??3AD9
  37th Item Quantity 01??3BD9

  38th Item Mod 01??3CD9
  38th Item Quantity 01??3DD9

  39th Item Mod 01??3ED9
  39th Item Quantity 01??3FD9

  40th Item Mod 01??40D9
  40th Item Quantity 01??41D9

  41st Item Mod 01??42D9
  41st Item Quantity 01??43D9

  42nd Item Mod 01??44D9
  42nd Item Quantity 01??45D9

  43rd Item Mod 01??46D9
  43rd Item Quantity 01??47D9

  44th Item Mod 01??48D9
  44th Item Quantity 01??49D9

  45th Item Mod 01??4AD9
  45th Item Quantity 01??4BD9

  46th Item Mod 01??4CD9
  46th Item Quantity 01??4DD9

  47th Item Mod 01??4ED9
  47th Item Quantity 01??4FD9

  48th Item Mod 01??50D9
  48th Item Quantity 01??51D9

  49th Item Mod 01??52D9
  49th Item Quantity 01??53D9

  50th Item Mod 01??54D9
  50th Item Quantity 01??55D9

  End Code 01FF56D9

  Full PokeDex [Owned]
  01FF99DE
  01FF9ADE
  01FF9BDE
  01FF9CDE
  01FF9DDE
  01FF9EDE
  01FF9FDE
  01FFA0DE
  01FFA1DE
  01FFA2DE
  01FFA3DE
  01FFA4DE
  01FFA5DE
  01FFA6DE
  01FFA7DE
  01FFA8DE
  01FFA9DE
  01FFAADE
  01FFABDE
  01FFACDE
  01FFADDE
  01FFAEDE
  01FFAFDE
  01FFB0DE
  01FFB1DE
  01FFB2DE
  01FFB3DE
  01FFB4DE
  01FFB5DE
  01FFB6DE
  01FFB7DE
  0107B8DE

  Full PokeDex [Seen]
  01FFB9DE
  01FFBADE
  01FFBBDE
  01FFBCDE
  01FFBDDE
  01FFBEDE
  01FFBFDE
  01FFC0DE
  01FFC1DE
  01FFC2DE
  01FFC3DE
  01FFC4DE
  01FFC5DE
  01FFC6DE
  01FFC7DE
  01FFC8DE
  01FFC9DE
  01FFCADE
  01FFCBDE
  01FFCCDE
  01FFCDDE
  01FFCEDE
  01FFCFDE
  01FFD0DE
  01FFD1DE
  01FFD2DE
  01FFD3DE
  01FFD4DE
  01FFD5DE
  01FFD6DE
  01FFD7DE
  0107D8DE

  Text Modifier (lildude)
  1st Line
  01??B9C5
  01??BAC5
  01??BBC5
  01??BCC5
  01??BDC5
  01??BEC5
  01??BFC5
  01??C0C5
  01??C1C5
  01??C2C5
  01??C3C5
  01??C4C5
  01??C5C5
  01??C6C5
  01??C7C5
  01??C8C5
  01??C9C5
  01??CAC5

  2nd Line
  01??E1C5
  01??E2C5
  01??E3C5
  01??E4C5
  01??E5C5
  01??E6C5
  01??E7C5
  01??E8C5
  01??E9C5
  01??EAC5
  01??EBC5
  01??ECC5
  01??EDC5
  01??EEC5
  01??EFC5
  01??F0C5
  01??F1C5
  01??F2C5

  Unknown PokeDex Modifiers
  Slot 01 01??D9DE
  Slot 02 01??DADE
  Slot 03 01??DBDE
  Slot 04 01??DCDE
  Slot 05 01??DDDE
  Slot 06 01??DEDE
  Slot 07 01??DFDE
  Slot 08 01??E0DE
  Slot 09 01??E1DE
  Slot 10 01??E2DE
  Slot 11 01??E3DE
  Slot 12 01??E4DE
  Slot 13 01??E5DE
  Slot 14 01??E6DE
  Slot 15 01??E7DE
  Slot 16 01??E8DE
  Slot 17 01??E9DE
  Slot 18 01??EADE
  Slot 19 01??EBDE
  Slot 20 01??ECDE
  Slot 21 01??EDDE
  Slot 22 01??EEDE
  Slot 23 01??EFDE
  Slot 24 01??F0DE
  Slot 25 01??F1DE
  Slot 26 01??F2DE

  Room Decoration Modifiers (Pittstonjoma)
  Poster
  91??12DC
  In front of TV
  91??13DC
  Left Side of Shelf
  91??14DC
  Right Side of Shelf
  91??15DC
  Lower Left Corner
  91??0FDC
  Upper Left Corner
  91??16DC

  Phone Number Modifiers (Hacker82)
  01st Number 01??7CDC
  02nd Number 01??7DDC
  03rd Number 01??7EDC
  04th Number 01??7FDC
  05th Number 01??80DC
  06th Number 01??81DC
  07th Number 01??82DC
  08th Number 01??83DC
  09th Number 01??84DC
  10th Number 01??85DC

  --------------------------------------    
  --------------------------------------    

  Quantity Digits


  Item Digits    
  01 - Master Ball    
  02 - Ultra Ball    
  03 - Bright Powder    
  04 - Great Ball    
  05 - Poke Ball    
  06 - N/A    
  07 - Bicycle    
  08 - Moon Stone    
  09 - Antidote    
  0A - Burn heal    
  0B - Ice heal    
  0C - Awakening    
  0D - Paralyze heal    
  0E - Full Restore    
  0F - Max Potion    
  10 - Hyper Potion    
  11 - Super Potion    
  12 - Potion    
  13 - Escape Rope    
  14 - Repel    
  15 - Max Ether    
  16 - Fire Stone    
  17 - Thunder Stone    
  18 - Water Stone    
  19 - N/A    
  1A - HP Up    
  1B - Protein    
  1C - Iron    
  1D - Carbos    
  1E - Lucky Punch    
  1F - Calcium    
  20 - Rare Candy    
  21 - X Accuracy    
  22 - Leaf Stone    
  23 - Metal Powder    
  24 - Nugget    
  25 - PokeDoll    
  26 - Full Heal    
  27 - Revive    
  28 - Max Revive    
  29 - Guard Spec.    
  2A - Super Repel    
  2B - Max Repel    
  2C - Dire Hit    
  2D - N/A    
  2E - Fresh Water    
  2F - Soda Pop    
  30 - Lemonade    
  31 - X - Attack    
  32 - N/A    
  33 - X - Defend    
  34 - X - Speed    
  35 - X - Special    
  36 - Coin Case    
  37 - Item Finder    
  38 - N/A    
  39 - Exp. Share    
  3A - Old Rod    
  3B - Good Rod    
  3C - Silver Leaf    
  3D - Super Rod    
  3E - PP UP    
  3F - Ether    
  40 - Max Ether    
  41 - Elixer    
  42 - Red Scale    
  43 - Secret Potion    
  44 - S.S.Aqua Ticket    
  45 - Mystery Egg    
  46 - Clear Bell (Celebi64)    
  47 - Silver Wing    
  48 - MooMoo Milk    
  49 - Quick Claw    
  4A - Poison Cure Berry    
  4B - Gold Leaf    
  4C - Soft Sand    
  4D - Sharp Beak    
  4E - Paralyze Cure Berry    
  4F - Burnt Berry    
  50 - Ice Berry    
  51 - Poison Barb    
  52 - King's Rock    
  53 - Bitter Berry    
  54 - Mint Berry    
  55 - Red Apricorn    
  56 - Tiny Mushroom    
  57 - Big Mushroom    
  58 - Silver Powder    
  59 - Blue Apricorn    
  5A - N/A    
  5B - Amulet Coin    
  5C - Yellow Apricorn    
  5D - Green Apricorn    
  5E - Cleanse Tag    
  5F - Mystic Water    
  60 - Twisted Spoon    
  61 - White Apricorn    
  62 - Black Belt    
  63 - Black Apricorn    
  64 - N/A    
  65 - Pink Apricorn    
  66 - Black Glasses    
  67 - Slowpoke Tail    
  68 - Pink Bow    
  69 - Stick    
  6A - Smoke Ball    
  6B - Never Melt Ice    
  6C - Magnet    
  6D - Miracle Berry    
  6E - Pearl    
  6F - Big Pearl    
  70 - EverStone    
  71 - Spell Tag    
  72 - Rage Candy Bar    
  73 - GS Ball (Celebi64)
  74 - Blue Card (Celebi64)
  75 - Miracle seed    
  76 - Thick Club    
  77 - Focus Band    
  78 - N/A    
  79 - Energy Powder    
  7A - Energy Root    
  7B - Heal Powder    
  7C - Revival Herb    
  7D - Hard Stone    
  7E - Lucky Egg    
  7F - Card Key    
  80 - Machine Part    
  81 - Odd Egg (Celebi64)
  82 - Lost Item    
  83 - Star Dust    
  84 - Star Piece    
  85 - Basement key    
  86 - Pass    
  87 - N/A    
  88 - N/A    
  89 - N/A    
  8A - Charcoal    
  8B - Berry Juice    
  8C - Scope Lens    
  8D - N/A    
  8E - N/A    
  8F - Metal Coat    
  90 - Dragon Fang    
  91 - N/A    
  92 - LeftOvers    
  93 - N/A    
  94 - N/A    
  95 - N/A    
  96 - Mystery Berry    
  97 - Dragon scale    
  98 - Berserk Gene    
  99 - N/A    
  9A - N/A    
  9B - N/A    
  9C - Sacred Ash    
  9D - Heavy Ball    
  9E - Flower Mail    
  9F - Level Ball    
  A0 - Lure Ball    
  A1 - Fast Ball    
  A2 - N/A    
  A3 - Light Ball    
  A4 - Friend Ball    
  A5 - Moon Ball    
  A6 - Love Ball    
  A7 - Normal Box    
  A8 - Gorgeous Box    
  A9 - Sun Stone    
  AA - Polkadot Bow    
  AB - N/A    
  AC - Up - Grade    
  AD - Berry    
  AE - Gold Berry    
  AF - Squirt Bottle    
  B0 - N/A    
  B1 - Park Ball    
  B2 - Rainbow Wing    
  B3 - N/A    
  B4 - Brick Piece    
  B5 - Surf Mail    
  B6 - Lite Blue Mail    
  B7 - Portrait Mail    
  B8 - Lovely Mail    
  B9 - Eon Mail    
  BA - Morph Mail    
  BB - Blue Sky Mail    
  BC - Music Mail    
  BD - Mirage Mail    
  BE - N/A    
  BF - TM 01 - Dynamic Punch    
  C0 - TM 02 - Headbutt    
  C1 - TM 03 - Curse    
  C2 - TM 04 - Rollout    
  C3 - TM 04 - Rollout (not a typo. It shows up twice.)    
  C4 - TM 05 - Roar    
  C5 - TM 06 - Toxic    
  C6 - TM 07 - Zap Cannon    
  C7 - TM 08 - Rock Smash    
  C8 - TM 09 - Psych Up    
  C9 - TM 10 - Hidden Power    
  CA - TM 11 - Sunny Day    
  CB - TM 12 - Sweet Scent    
  CC - TM 13 - Snore    
  CD - TM 14 - Blizzard    
  CE - TM 15 - Hyper Beam    
  CF - TM 16 - Icy Wind    
  D0 - TM 17 - Protect    
  D1 - TM 18 - Rain Dance    
  D2 - TM 19 - Giga Drain    
  D3 - TM 20 - Endure    
  D4 - TM 21 - Frustration    
  D5 - TM 22 - Solar Beam    
  D6 - TM 23 - Iron Tail    
  D7 - TM 24 - Dragon Breath    
  D8 - TM 25 - Thunder    
  D9 - TM 26 - Earthquake    
  DA - TM 27 - Return    
  DB - TM 28 - Dig    
  DC - TM 28 - Dig (not a typo. It shows up twice.)    
  DD - TM 29 - Psychic    
  DE - TM 30 - Shadow Ball    
  DF - TM 31 - Mud - Slap    
  E0 - TM 32 - Double Team    
  E1 - TM 33 - Ice Punch    
  E2 - TM 34 - Swagger    
  E3 - TM 35 - Sleep Talk    
  E4 - TM 36 - Sludge Bomb    
  E5 - TM 37 - Sand Storm    
  E6 - TM 38 - Fire Blast    
  E7 - TM 39 - Swift    
  E8 - TM 40 - Defense Curl    
  E9 - TM 41 - Thunder Punch    
  EA - TM 42 - Dream Eater    
  EB - TM 43 - Detect    
  EC - TM 44 - Rest    
  ED - TM 45 - Attract    
  EE - TM 46 - Thief    
  EF - TM 47 - Steel Wing    
  F0 - TM 48 - Fire Punch    
  F1 - TM 49 - Fury Cutter    
  F2 - TM 50 - Nightmare    
  F3 - HM 01 - Cut    
  F4 - HM 02 - Fly    
  F5 - HM 03 - Surf    
  F6 - HM 04 - Strength    
  F7 - HM 05 - Flash    
  F8 - HM 06 - Whirlpool    
  F9 - HM 07 - Waterfall    
  FF - End    
      
  Name Digits    
  50 - NULL (End of Name REQUIRED Where It Is Used!)    
  60 - BOLD A (Not Available On Name Screen)    
  61 - BOLD B ( " )    
  72 - BOLD P ( " )    
  80 - A    
  81 - B    
  82 - C    
  83 - D    
  84 - E    
  85 - F    
  86 - G    
  87 - H    
  88 - I    
  89 - J    
  8A - K    
  8B - L    
  8C - M    
  8D - N    
  8E - O    
  8F - P    
  90 - Q    
  91 - R    
  92 - S    
  93 - T    
  94 - U    
  95 - V    
  96 - W    
  97 - X    
  98 - Y    
  99 - Z    
  9A - (    
  9B - )    
  9C - :    
  9D - ;    
  9E - [    
  9F - ]    
  A0 - a    
  A1 - b    
  A2 - c    
  A3 - d    
  A4 - e    
  A5 - f    
  A6 - g    
  A7 - h    
  A8 - i    
  A9 - j    
  AA - k    
  AB - l    
  AC - m    
  AD - n    
  AE - o    
  AF - p    
  B0 - q    
  B1 - r    
  B2 - s    
  B3 - t    
  B4 - u    
  B5 - v    
  B6 - w    
  B7 - x    
  B8 - y    
  B9 - z    
  BA - é    
  BB - 'd    
  BC - 'l    
  BD - 's    
  BE - 't    
  BF - 'v    
  E1 - PK    
  E2 - MN    
  E4 - 'r    
  E5 - 'm    
  E6 - ?    
  E7 - !    
  EF - Male Symbol    
  F0 - Currency Symbol (P with Horizontal Slashses)    
  F1 - x (Multiply)    
  F2 - . (Period)    
  F3 - / (Division)    
  F4 - ,(Comma)    
  F5 - Female Symbol    
  F6 - 0    
  F7 - 1    
  F8 - 2    
  F9 - 3    
  FA - 4    
  FB - 5    
  FC - 6    
  FD - 7    
  FE - 8    
  FF - 9    
      
  Pokémon Digits    
  01 - Bulbasaur    
  02 - Ivysaur    
  03 - Venusaur    
  04 - Charmander    
  05 - Charmeleon    
  06 - Charizard    
  07 - Squirtle    
  08 - Wartortle    
  09 - Blasttoise    
  0A - Caterpie    
  0B - Metapod    
  0C - Butterfree    
  0D - Weedle    
  0E - Kakuna    
  0F - Beedrill    
  10 - Pidgey    
  11 - Pidgeotto    
  12 - Pidgeot    
  13 - Rattata    
  14 - Raticate    
  15 - Spearow    
  16 - Fearow    
  17 - Ekans    
  18 - Arbok    
  19 - Pikachu    
  1A - Raichu    
  1B - Sandshrew    
  1C - Sandslash    
  1D - Nidoran (F)    
  1E - Nidorina    
  1F - Nidoqueen    
  20 - Nidoran male    
  21 - Nidorino    
  22 - Nidoking    
  23 - Clefairy    
  24 - Clefable    
  25 - Vulpix    
  26 - Ninetails    
  27 - Jigglypuff    
  28 - Wigglytuff    
  29 - Zubat    
  2A - Golbat    
  2B - Oddish    
  2C - Gloom    
  2D - Vileplume    
  2E - Paras    
  2F - Parasect    
  30 - Venonat    
  31 - Venomoth    
  32 - Diglett    
  33 - Dugtrio    
  34 - Meowth    
  35 - Persian    
  36 - Psyduck    
  37 - Golduck    
  38 - Mankey    
  39 - Primeape    
  3A - Growlithe    
  3B - Arcanine    
  3C - Poliwag    
  3D - Poliwhirl    
  3E - Poliwrath    
  3F - Abra    
  40 - Kadabra    
  41 - Alakazam    
  42 - Machop    
  43 - Machoke    
  44 - Machamp    
  45 - Bellsprout    
  46 - Weepinbell    
  47 - Victreebell    
  48 - Ventacool    
  49 - Tentacruel    
  4A - Geodude    
  4B - Graveler    
  4C - Golem    
  4D - Ponyta    
  4E - Rapidash    
  4F - Slowpoke    
  50 - Slowbro    
  51 - Magnemite    
  52 - Magneton    
  53 - Farfetch'd    
  54 - Doduo    
  55 - Dodrio    
  56 - Seel    
  57 - Dewgong    
  58 - Grimer    
  59 - Muk    
  5A - Shellder    
  5B - Cloyster    
  5C - Gastly    
  5D - Haunter    
  5E - Gengar    
  5F - Onix    
  60 - Drowzee    
  61 - Hypno    
  62 - Krabby    
  63 - Kingler    
  64 - Voltorb    
  65 - Electrode    
  66 - Exeggcute    
  67 - Exeggcutor    
  68 - Cubone    
  69 - Marowak    
  6A - Hitmonlee    
  6B - Hitmonchan    
  6C - Lickitung    
  6D - Koffing    
  6E - Weezing    
  6F - Rhyhorn    
  70 - Rhydon    
  71 - Chansey    
  72 - Tangela    
  73 - Kangaskhan    
  74 - Horsea    
  75 - Seadra    
  76 - Goldeen    
  77 - Seaking    
  78 - Staryu    
  79 - Starmie    
  7A - Mr. Mime    
  7B - Scyther    
  7C - Jynx    
  7D - Electabuzz    
  7E - Magmar    
  7F - Pinsir    
  80 - Tauros    
  81 - Magikarp    
  82 - Gyarados    
  83 - Lapras    
  84 - Ditto    
  85 - Eevee    
  86 - Vaporeon    
  87 - Jolteon    
  88 - Flareon    
  89 - Porygon    
  8A - Omanyte    
  8B - Omastar    
  8C - Kabuto    
  8D - Kabutops    
  8E - Aerodactyl    
  8F - Snorlax    
  90 - Articunno    
  91 - Zapdos    
  92 - Moltres    
  93 - Dratini    
  94 - Dragonair    
  95 - Dragonite    
  96 - Mewtwo    
  97 - Mew    
  98 - Chikorita    
  99 - Bayleef    
  9A - Meganium    
  9B - Cyndaquil    
  9C - Quilava    
  9D - Typhlosion    
  9E - Totodile    
  9F - Croconaw    
  A0 - Feraligatr    
  A1 - Sentret    
  A2 - Furret    
  A3 - Hoothoot    
  A4 - Noctowl    
  A5 - Ledyba    
  A6 - Ledian    
  A7 - Spinarak    
  A8 - Ariados    
  A9 - Crobat    
  AA - Chinchou    
  AB - Lanturn    
  AC - Pichu    
  AD - Cleffa    
  AE - Igglybuff    
  AF - Togepi    
  B0 - Togetic    
  B1 - Natu    
  B2 - Xatu    
  B3 - Mareep    
  B4 - Flaaffy    
  B5 - Ampharos    
  B6 - Bellossom    
  B7 - Marill    
  B8 - Azumarill    
  B9 - Sudowoodo    
  BA - Politoed    
  BB - Hoppip    
  BC - Skiploom    
  BD - Jumpluff    
  BE - Aipom    
  BF - Sunkern    
  C0 - Sunflora    
  C1 - Yanma    
  C2 - Wooper    
  C3 - Quagsire    
  C4 - Espeon    
  C5 - Umbreon    
  C6 - Murkrow    
  C7 - Slowking    
  C8 - Misdreavus    
  C9 - Unown    
  CA - Wobbuffet    
  CB - Girafarig    
  CC - Pineco    
  CD - Forretress    
  CE - Dunsparce    
  CF - Gligar    
  D0 - Steelix    
  D1 - Snubbull    
  D2 - Granbull    
  D3 - Qwilfish    
  D4 - Scizor    
  D5 - Shuckle    
  D6 - Heracross    
  D7 - Sneasel    
  D8 - Teddiursa    
  D9 - Ursaring    
  DA - Slugma    
  DB - Magcargo    
  DC - Swinub    
  DD - Piloswine    
  DE - Corsola    
  DF - Remoraid    
  E0 - Octillery    
  E1 - Delibird    
  E2 - Mantine    
  E3 - Skarmory    
  E4 - Houndour    
  E5 - Houndoom    
  E6 - Kingdra    
  E7 - Phanpy    
  E8 - Donphan    
  E9 - Porygon2    
  EA - Stantler    
  EB - Smeargle    
  EC - Tyrogue    
  ED - Hitmontop    
  EE - Smoochum    
  EF - Elekid    
  F0 - Magby    
  F1 - Miltank    
  F2 - Blissey    
  F3 - Raikou    
  F4 - Entei    
  F5 - Suicune    
  F6 - Larvitar    
  F7 - Pupitar    
  F8 - Tyranitar    
  F9 - Lugia    
  FA - Ho - oh    
  FB - Celebi    
      
  Skill Digits    
  00 - Nothing    
  01 - Pound    
  02 - Karate Chop    
  03 - Double Slap    
  04 - Comet Punch    
  05 - Mega Punch    
  06 - Pay Day    
  07 - Fire Punch    
  08 - Ice Punch    
  09 - Thunder Punch    
  0A - Scratch    
  0B - Vice Grip    
  0C - Guillotine    
  0D - Razor Wind    
  0E - Swords Dance    
  0F - Cut    
  10 - Gust    
  11 - Wing Attack    
  12 - Whirl Wind    
  13 - Fly    
  14 - Bird    
  15 - Slam    
  16 - Vine Whip    
  17 - Stomp    
  18 - Double Kick    
  19 - Mega Kick    
  1A - Jump Kick    
  1B - Rolling Kick    
  1C - Sand Attack    
  1D - Head Butt    
  1E - Horn Attack    
  1F - Fury Attack    
  20 - Horn Drill    
  21 - Tackle    
  22 - Body Slam    
  23 - Wrap    
  24 - Take Down    
  25 - Thrash    
  26 - Double Edge    
  27 - Tail Whip    
  28 - Poison Sting    
  29 - Twin Edle    
  2A - Pin Missile    
  2B - Leer    
  2C - Bite    
  2D - Growl    
  2E - Roar    
  2F - Sing    
  30 - Supersonic    
  31 - Sonicboom    
  32 - Disable    
  33 - Acid    
  34 - Ember    
  35 - Flamethrower    
  36 - Mist    
  37 - Water Gun    
  38 - Hydro Pump    
  39 - Surf    
  3A - Ice Beam    
  3B - Blizzard    
  3C - Psybeam    
  3D - Bubblebeam    
  3E - Aurora Beam    
  3F - Hyper Beam    
  40 - Peck    
  41 - Drill Peck    
  42 - Submission    
  43 - Low Kick    
  44 - Counter    
  45 - Seismic Toss    
  46 - Strength    
  47 - Absorb    
  48 - Mega Drain    
  49 - Leech Seed    
  4A - Growth    
  4B - Razor Leaf    
  4C - Solar Beam    
  4D - Poisonpowder    
  4E - Stun Spore    
  4F - Sleep Powder    
  50 - Petal Dance    
  51 - String Shot    
  52 - Dragon Rage    
  53 - Fire Spin    
  54 - Thundershock    
  55 - Thunderbolt    
  56 - Thunder Wave    
  57 - Thunder    
  58 - Rock Throw    
  59 - Earthquake    
  5A - Fissure    
  5B - Dig    
  5C - Toxic    
  5D - Confusion    
  5E - Psychic    
  5F - Hypnosis    
  60 - Meditate    
  61 - Agility    
  62 - Quick Attack    
  63 - Rage    
  64 - Teleport    
  65 - Night Shade    
  66 - Mimic    
  67 - Screech    
  68 - Double Team    
  69 - Recover    
  6A - Harden    
  6B - Minimize    
  6C - Smoke Screen    
  6D - Confuse Ray    
  6E - Withdraw    
  6F - Defense Curl    
  70 - Barrier    
  71 - Light Screen    
  72 - Haze    
  73 - Reflect    
  74 - Focus Energy    
  75 - Hide    
  76 - Metronome    
  77 - Mirror Move    
  78 - Selfdestruct    
  79 - Egg Bomb    
  7A - Lick    
  7B - Smog    
  7C - Sludge    
  7D - Bone Club    
  7E - Fire Blast    
  7F - Waterfall    
  80 - Clamp    
  81 - Swift    
  82 - Skull Bash    
  83 - Spike Cannon    
  84 - Constrict    
  85 - Amnesia    
  86 - Kinesis    
  87 - Softboiled    
  88 - Hi Jump Kick    
  89 - Glare    
  8A - Dream Eater    
  8B - Poison Gas    
  8C - Barrage    
  8D - Leech Life    
  8E - Lovely Kiss    
  8F - Sky Attack    
  90 - Transform    
  91 - Bubble    
  92 - Dizzy Punch    
  93 - Spore    
  94 - Flash    
  95 - Psywave    
  96 - Splash    
  97 - Acid Armor    
  98 - Crabhammer    
  99 - Exposion    
  9A - Fury Swipes    
  9B - Bonemerang    
  9C - Rest    
  9D - Rock Slide    
  9E - Hyper Fang    
  9F - Sharpen    
  A0 - Conversion    
  A1 - Tri Attack    
  A2 - Super Fang    
  A3 - Slash    
  A4 - Substitute    
  A5 - Struggle    
  A6 - Sketch    
  A7 - Triple Kick    
  A8 - Thief    
  A9 - Spider Web    
  AA - Mind Reader    
  AB - Nightmare    
  AC - Flame Wheel    
  AD - Snore    
  AE - Curse    
  AF - Flail    
  B0 - Conversion2    
  B1 - Aeroblast    
  B2 - Cotton Spore    
  B3 - Reversal    
  B4 - Spite    
  B5 - Powder Snow    
  B6 - Protect    
  B7 - Mach Punch    
  B8 - Scary Face    
  B9 - Faint Attack    
  BA - Sweet Kiss    
  BB - Belly Drum    
  BC - Sludge Bomb    
  BD - Mud - Slap    
  BE - Octazooka    
  BF - Spikes    
  C0 - Zap Cannon    
  C1 - Foresight    
  C2 - Destiny Bond    
  C3 - Perish Song    
  C4 - Icy Wind    
  C5 - Detect    
  C6 - Bone Rush    
  C7 - Lock - On    
  C8 - Outrage    
  C9 - Sandstorm    
  CA - Giga Drain    
  CB - Endure    
  CC - Charm    
  CD - Rollout    
  CE - False Swipe    
  CF - Swagger    
  D0 - Milk Drink    
  D1 - Spark    
  D2 - Fury Cutter    
  D3 - Steel Wing    
  D4 - Mean Look    
  D5 - Attract    
  D6 - Sleep Talk    
  D7 - Heal Bell    
  D8 - Return    
  D9 - Present    
  DA - Frustration    
  DB - Safeguard    
  DC - Pain Split    
  DD - Sacred Fire    
  DE - Magnitude    
  DF - Dynamicpunch    
  E0 - Megahorn    
  E1 - Dragonbreath    
  E2 - Baton Pass    
  E3 - Encore    
  E4 - Pursuit    
  E5 - Rapid Spin    
  E6 - Sweet Scent    
  E7 - Iron Tail    
  E8 - Metal Claw    
  E9 - Vital Throw    
  EA - Morning Sun    
  EB - Synthesis    
  EC - Moonlight    
  ED - Hidden Power    
  EE - Cross Chop    
  EF - Twister    
  F0 - Rain Dance    
  F1 - Sunny Day    
  F2 - Crunch    
  F3 - Mirror Coat    
  F4 - Psych Up    
  F5 - Extremespeed    
  F6 - Ancientpower    
  F7 - Shadow Ball    
  F8 - Future Sight    
  F9 - Rock Smash    
  FA - Whirlpool    
  FB - Beat Up    
      
  Unown Modifier Codes    
  Use with the DV codes    
  A 00, 00    
  B 00, C4    
  C 02, 20    
  D 02, E4    
  E 04, 40    
  F 06, 04    
  G 06, 60    
  H 20, 24    
  I 22, 00    
  J 22, C4    
  K 24, 20    
  L 24, E4    
  M 26, 40    
  N 40, 04    
  O 40, 60    
  P 42, 24    
  Q 44, 00    
  R 44, C4    
  S 46, 20    
  T 46, E4    
  U 60, 40    
  V 62, 04    
  W 62, 60    
  X 64, 24    
  Y 66, 00    
  Z 66, C4    

  Typical PC Values 
  01 - Bill's PC
  02 - Your PC
  03 - Prof. Oak's PC
  04 - Hall of Fame

  Personal PC Values 
  01 - Withdraw Item
  02 - Deposit Item
  03 - Toss Item
  04 - Mailbox
  05 - Decoration
  06 - Turn Off

  Day of Week Values 
  00 - Sunday
  01 - Monday
  02 - Tuesday
  03 - Wednesday
  04 - Thursday
  05 - Friday
  06 - Saturday

  Hidden Power Gene DVs    
  FF, FF - Dark    
  FE, FF - Dragon    
  FD, FF - Ice    
  FC, FF - Psychic    
  EF, FF - Electric    
  EE, FF - Grass    
  ED, FF - Water    
  EC, FF - Fire    
  DF, FF - Steel    
  DE, FF - Ghost    
  DD, FF - Bug    
  DC, FF - Rock    
  CF, FF - Ground    
  CE, FF - Poison    
  CD, FF - Flying    
  CC, FF - Fighting    

  HM Used Digits (bigsupes)
  01 - Cut
  02 - Fly
  03 - Surf
  04 - Strength
  05 - Waterfall
  06 - Flash
  07 - Whirlpool
  08 - Dig
  09 - Teleport

  Sprite Modifier Digits (bigsupes)
  00 - Boy Trainer
  01 - Girl Trainer
  02 - Boy on Bike
  03 - Girl on Bike
  05 - Professor Oak
  06 - Ash
  07 - Gary
  10 - Professor Elm
  1F - Lt. Surge
  21 - Koga
  3C - Scientist
  0B - Kurt
  16 - Chuck
  19 - Clair
  37 - Nurse Joy
  35 - Team Rocket Member
  36 - Female Team Rocket Member
  0F - Gary's Sister
  0C - Your Mom
  F6 - Rival
  1A - Brock
  1D - Misty
  F4 - Twin
  F5 - Swimmer
  3B - Fisherman
  1C - Bruno

  Fly to City Modifier Digits    
  00 - Your House    
  01 - Viridian City Pokemon Center    
  02 - Pallet Town    
  03 - Viridian City    
  04 - Pewter City    
  05 - Cerulean City    
  06 - Near Power Plant    
  07 - Vermillion City    
  08 - Lavender Town    
  09 - Saffron City    
  0A - Celadon City    
  0B - Fuchsia City    
  0C - Cinnabar Island    
  0D - Indigo Plateau    
  0E - New Bark Town    
  0F - Cherrygrove City    
  10 - Violet City    
  11 - Union Cave    
  12 - Azalea Town    
  13 - Cianwood City    
  14 - Goldenrod City    
  15 - Olivine City    
  16 - Ecruteak City    
  17 - Mahogany Town    
  18 - Lake of Rage    
  19 - Blackthorn City    
  1A - Mt. Silver    
  1B - S.S. Aqua    

  Upper Left Corner Digits    
  1A - Giant Snorlax Doll    
  1B - Giant Onix Doll    
  1C - Giant Lapras Doll    
      
  Poster By Door Digits    
  10 - Town Map    
  11 - Pikachu Poster    
  12 - Clefairy Poster    
  13 - Jigglypuff Poster    
      
  Lower Left Corner Digits    
  02 - Feathery Bed    
  03 - Pink Bed    
  04 - Polkadot Bed    
  05 - Pikachu Bed    
  07 - Red Carpet    
  08 - Blue Carpet    
  09 - Yellow Carpet    
  0A - Green Carpet    
  0C - Magnaplant    
  0D - Tropicplant    
  0E - Jumboplant    
      
  TV, Left, & Right Side of Shelf Codes    
  15 - NES    
  16 - Super NES    
  17 - Nintendo 64    
  18 - Virtual Boy    
  1E - Pikachu Doll    
  1F - Surfing Pikachu Doll    
  20 - Clefairy Doll    
  21 - Jigglypuff Doll    
  22 - Bulbasaur Doll    
  23 - Charmander Doll    
  24 - Squirtle Doll    
  25 - Poliwag Doll    
  26 - Diglett Doll    
  27 - Staryu Doll    
  28 - Magikarp Doll    
  29 - Oddish Doll    
  2A - Gengar Doll    
  2B - Shellder Doll    
  2C - Grimer Doll    
  2D - Voltorb Doll    
  2E - Weedle Doll    
  2F - Unown Doll    
  30 - Geodude Doll    
  31 - Machop Doll    
  32 - Tentacool Doll    
  33 - Gold Trophy    
  34 - Silver Trophy    

  PokeBall Made Modifier Digits (Exatron)
  01 - Level Ball
  02 - Lure Ball
  04 - Moon Ball
  08 - Friend Ball
  10 - Fast Ball
  20 - Heavy Ball
  40 - Love Ball
  [Note: Add digits together to get multiple ball types]

  Speed Modifier Digits (Jagfire)
  00 - Your regular Speed
  02 - Fast!
  06 - When you try to use your bike, it says "Not the time to use it"
  08 - Wierd music.. and A,B,Start, and Select are disabled

  Location Modifier Digits (Dark Lugia)
  01 - New Bark Town
  02 - Route 29
  03 - Cherrygrove City
  04 - Route 30
  05 - Route 31
  06 - Violet City
  07 - Sprout Tower
  08 - Route 32
  09 - Ruins of Alph
  0A - Union Cave
  0B - Route 33
  0C - Azalea Town
  0D - Slowpoke Well
  0E - Ilex Forest
  0F - Route 34
  10 - Goldenrod City
  11 - Radio Tower
  12 - Route 35
  13 - National Park
  14 - Route 36
  15 - Route 37
  16 - Ecruteak City
  17 - Tin Tower
  18 - Burned Tower
  19 - Route 38
  1A - Route 39
  1B - Olivine City
  1C - Lighthouse
  1D - Battle Tower
  1E - Route 40
  1F - Whirl Islands
  20 - Route 41
  21 - Cianwood City
  22 - Route 42
  23 - Mt. Mortar
  24 - Mahogany Town
  25 - Route 43
  26 - Lake of Rage
  27 - Route 44
  28 - Ice Path
  29 - Blackthorn City
  2A - Dragon's Den
  2B - Route 45
  2C - Dark Cave
  2D - Route 46
  2E - Silver Cave
  2F - Pallet Town
  30 - Route 1
  31 - Viridian City
  32 - Route 2
  33 - Pewter City
  34 - Route 3
  35 - Mt. Moon
  36 - Route 4
  37 - Cerulean City
  38 - Route 24
  39 - Route 25
  3A - Route 5
  3B - Underground
  3C - Route 6
  3D - Vermillion City
  3E - Diglett's Cave
  3F - Route 7
  40 - Route 8
  41 - Route 9
  42 - Rock Tunnel
  43 - Route 10
  44 - Power Plant
  45 - Lavender Town
  46 - LAV Radio Tower
  47 - Celadon City
  48 - Saffron City
  49 - Route 11
  4A - Route 12
  4B - Route 13
  4C - Route 14
  4D - Route 15
  4E - Route 16
  4F - Route 17
  50 - Route 18
  51 - Fuchsia City
  52 - Route 19
  53 - Route 20
  54 - Seafoam Islands
  55 - Cinnabar Island
  56 - Route 21
  57 - Route 22
  58 - Victory Road
  59 - Route 23
  5A - Indigo Plateau
  5B - Route 26
  5C - Route 27
  5D - Tohjo Falls
  5E - Route 28
  5F - Fast Ship

  Time of Day Caught Modifier (Dark Lugia)
  Hex  Time     Level
  40 - Morning, ???
  41 - Morning, 5(hatching)
  42 - Morning, 2
  43 - Morning, 3
  44 - Morning, 4
  45 - Morning, 5
  46 - Morning, 6
  47 - Morning, 7
  48 - Morning, 8
  49 - Morning, 9
  4A - Morning, 10
  4B - Morning, 11
  4C - Morning, 12
  4D - Morning, 13
  4E - Morning, 14
  4F - Morning, 15
  50 - Morning, 16
  51 - Morning, 17
  52 - Morning, 18
  53 - Morning, 19
  54 - Morning, 20
  55 - Morning, 21
  56 - Morning, 22
  57 - Morning, 23
  58 - Morning, 24
  59 - Morning, 25
  5A - Morning, 26
  5B - Morning, 27
  5C - Morning, 28
  5D - Morning, 29
  5E - Morning, 30
  5F - Morning, 31
  60 - Morning, 32
  61 - Morning, 33
  62 - Morning, 34
  63 - Morning, 35
  64 - Morning, 36
  65 - Morning, 37
  66 - Morning, 38
  67 - Morning, 39
  68 - Morning, 40
  69 - Morning, 41
  6A - Morning, 42
  6B - Morning, 43
  6C - Morning, 44
  6D - Morning, 45
  6E - Morning, 46
  6F - Morning, 47
  70 - Morning, 48
  71 - Morning, 49
  72 - Morning, 50
  73 - Morning, 51
  74 - Morning, 52
  75 - Morning, 53
  76 - Morning, 54
  77 - Morning, 55
  78 - Morning, 56
  79 - Morning, 57
  7A - Morning, 58
  7B - Morning, 59
  7C - Morning, 60
  7D - Morning, 61
  7E - Morning, 62
  7F - Morning, 63

  80 - Day, ???
  81 - Day, 5(hatching)
  82 - Day, 2
  83 - Day, 3
  84 - Day, 4
  85 - Day, 5
  86 - Day, 6
  87 - Day, 7
  88 - Day, 8
  89 - Day, 9
  8A - Day, 10
  8B - Day, 11
  8C - Day, 12
  8D - Day, 13
  8E - Day, 14
  8F - Day, 15
  90 - Day, 16
  91 - Day, 17
  92 - Day, 18
  93 - Day, 19
  94 - Day, 20
  95 - Day, 21
  96 - Day, 22
  97 - Day, 23
  98 - Day, 24
  99 - Day, 25
  9A - Day, 26
  9B - Day, 27
  9C - Day, 28
  9D - Day, 29
  9E - Day, 30
  9F - Day, 31
  A0 - Day, 32
  A1 - Day, 33
  A2 - Day, 34
  A3 - Day, 35
  A4 - Day, 36
  A5 - Day, 37
  A6 - Day, 38
  A7 - Day, 39
  A8 - Day, 40
  A9 - Day, 41
  AA - Day, 42
  AB - Day, 43
  AC - Day, 44
  AD - Day, 45
  AE - Day, 46
  AF - Day, 47
  B0 - Day, 48
  B1 - Day, 49
  B2 - Day, 50
  B3 - Day, 51
  B4 - Day, 52
  B5 - Day, 53
  B6 - Day, 54
  B7 - Day, 55
  B8 - Day, 56
  B9 - Day, 57
  BA - Day, 58
  BB - Day, 59
  BC - Day, 60
  BD - Day, 61
  BE - Day, 62
  BF - Day, 63

  C0 - Night, ???
  C1 - Night, 5(hatching)
  C2 - Night, 2
  C3 - Night, 3
  C4 - Night, 4
  C5 - Night, 5
  C6 - Night, 6
  C7 - Night, 7
  C8 - Night, 8
  C9 - Night, 9
  CA - Night, 10
  CB - Night, 11
  CC - Night, 12
  CD - Night, 13
  CE - Night, 14
  CF - Night, 15
  D0 - Night, 16
  D1 - Night, 17
  D2 - Night, 18
  D3 - Night, 19
  D4 - Night, 20
  D5 - Night, 21
  D6 - Night, 22
  D7 - Night, 23
  D8 - Night, 24
  D9 - Night, 25
  DA - Night, 26
  DB - Night, 27
  DC - Night, 28
  DD - Night, 29
  DE - Night, 30
  DF - Night, 31
  E0 - Night, 32
  E1 - Night, 33
  E2 - Night, 34
  E3 - Night, 35
  E4 - Night, 36
  E5 - Night, 37
  E6 - Night, 38
  E7 - Night, 39
  E8 - Night, 40
  E9 - Night, 41
  EA - Night, 42
  EB - Night, 43
  EC - Night, 44
  ED - Night, 45
  EE - Night, 46
  EF - Night, 47
  F0 - Night, 48
  F1 - Night, 49
  F2 - Night, 50
  F3 - Night, 51
  F4 - Night, 52
  F5 - Night, 53
  F6 - Night, 54
  F7 - Night, 55
  F8 - Night, 56
  F9 - Night, 57
  FA - Night, 58
  FB - Night, 59
  FC - Night, 60
  FD - Night, 61
  FE - Night, 62
  FF - Night, 63

  Type Modifier in Battle Digits
  01 - Fighting
  02 - Flying
  03 - Poison
  04 - Ground
  05 - Rock
  07 - Bug
  08 - Ghost
  09 - Ghost
  0A - Steel
  14 - Fire
  15 - Water
  16 - Grass
  17 - Electric
  18 - Psychic
  19 - Ice
  1A - Dragon
  1B - Dark

  City Name Modifier Digits (Hacker82)
  00 - Special
  01 - New Bark Town
  02 - Route 29
  03 - Cherrygrove City
  04 - Route 30
  05 - Route 31
  06 - Violet City
  07 - Sprout Tower
  08 - Route 32
  09 - Ruins of Alph
  0A - Union Cave
  0B - Route 33
  0C - Azalea Town
  0D - Slowpoke Well
  0E - Ilex Forest
  0F - Route 34
  10 - Goldenrod City
  11 - Radio Tower
  12 - Route 35
  13 - National Park
  14 - Route 36
  15 - Route 37
  16 - Ecruteak City
  17 - Tin Tower
  18 - Burned Tower
  19 - Route 38
  1A - Route 39
  1B - Olivine City
  1C - Lighthouse
  1D - Battle Tower
  1E - Route 40
  1F - Whirl Islands
  20 - Route 41
  21 - Cianwood City
  22 - Route 42
  23 - Mt. Mortar
  24 - Mahogany Town
  25 - Route 43
  26 - Lake of Rage
  27 - Route 44
  28 - Ice Path
  29 - Blackthorn City
  2A - Dragon's Den
  2B - Route 45
  2C - Dark Cane
  2D - Route 46
  2E - Silver Cave
  2F - Pallet Town
  30 - Route 1
  31 - Viridian City
  32 - Route 2
  33 - Pewter City
  34 - Route 3
  35 - Mt. Moon
  36 - Route 4
  37 - Cerulean City
  38 - Route 24
  39 - Route 25
  3A - Route 5
  3B - Underground
  3C - Route 6
  3D - Vermillion City
  3E - Diglett's Cave
  3F - Route 7
  40 - Route 8
  41 - Route 9
  42 - Rock Tunnel
  43 - Route 10
  44 - Power Plant
  45 - Lavender Town
  46 - LAV Radio Tower
  47 - Celadon City
  48 - Saffron City
  49 - Route 11
  4A - Route 12
  4B - Route 13
  4C - Route 14
  4D - Route 15
  4E - Route 16
  4F - Route 17
  50 - Route 18
  51 - Fuchsia City
  52 - Route 19
  53 - Route 20
  54 - Seafoam Islands
  55 - Cinnabar Island
  56 - Route 21
  57 - Route 22
  58 - Victory Road
  59 - Rout 23
  5A - Indigo Plateau
  5B - Route 26
  5C - Route 27
  5D - Tohjo Falls
  5E - Route 28
  5F - Fast Ship

  Action Modifier Digits (rumble)
  00: face down (can't move) 
  01: face up (can't move) 
  02: face left (can't move) 
  03: face right (can't move) 
  04: run in place down (can't move)
  05: run in place up (can't move) 
  06: run in place left (can't move) 
  07: run in place right (can't move)
  08: walk SLOW down (These are great!!!) 
  09: walk SLOW up 
  0A: walk SLOW left 
  0B: walk SLOW right 
  0C: walk down 
  0D: walk up 
  0E: walk left 
  0F: walk right 
  10: walk FAST down 
  11: walk FAST up 
  12: walk FAST left 
  13: walk FAST right 
  14: slide SLOW down 
  15: slide SLOW up 
  16: slide SLOW left 
  17: slide SLOW right 
  18: slide down 
  19: slide up 
  1A: slide left 
  1B: slide right 
  1C: slide FAST down 
  1D: slide FAST up 
  1E: slide FAST left 
  1F: slide FAST right 
  20: twirl SLOW down 
  21: twirl SLOW up 
  22: twirl SLOW left 
  23: twirl SLOW right 
  24: twirl down 
  25: twirl up 
  26: twirl left 
  27: twirl right 
  28: twirl FAST down 
  29: twirl FAST up 
  2A: twirl FAST left 
  2B: twirl FAST right 
  2C: jump SLOW down 
  2D: jump SLOW up 
  2E: jump SLOW left 
  2F: jump SLOW right 
  30: jump down 
  31: jump up 
  32: jump left 
  33: jump right 
  34: jump FAST down 
  35: jump FAST up 
  36: jump FAST left 
  37: jump FAST right 
  (The following "stop EVERYTHING" codes stay if you save, even after turning off!!! Cool!) 
  38: stop EVERYTHING, return walk 
  39: stop EVERYTHING, return slide 
  3A: stop EVERYTHING, return however at was before 
  3B: stop EVERYTHING, return slide, but "strange" truning 
  3C: stop EVERYTHING, return how it was 
  3D: stop EVERYTHING, return INVISIBLE!!!!! (We done it! The savable invisible code!!!!) 
  3E: stop EVERYTHING, return same 
  3F-48: stop only you, return same 
  49: stop only you, return invisible & stuck 
  4A: stop EVERYTHING, return same 
  4B: stop only you, return stuck (can use menu, save, break your game...) 
  4C: stop only you + twirl up, return invisible 
  4D: stop only you + twirl down, return normal 
  4E: stop only you + fall down (as from hole), return normal 
  4F: twirl in place, return normal 
  50: walk in place right 
  51: hover with "strange" shadow 
  52-53: stop you, return normal 
  54: stop you, return "strange" invisible 
  55: stop you, return with earthquake, then normal 
  56: turn front/back, return normal 
  57: flicker walk in place, return normal (darn) 
  58: flicker twirl, return normal (darn) 
  59: wiggle, then become invisible (why does this one remind me of a Zelda game?), return invisible, can't interact 
  with people/things 


