# Glitch City Laboratories Archives

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## Project "Gotta Document 'Em All"

### Project "Gotta Document 'Em All!" - Page 2

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#### Re: Project "Gotta Document 'Em All!"

Posted by: Raven Freak
Date: 2017-01-29 21:18:57
I've went ahead and updated Charizard 'M's page a bit, added another method of obtaining it which was documented in the Pokémon Bank topic by no other than Torchickens herself. :P I've created a new page for the Nickname Shifting glitch discovered in Sun and Moon as well. The page itself could probably be improved. xD http://glitchcity.info/wiki/Nickname_Shifting_glitch

#### Re: Project "Gotta Document 'Em All!"

Posted by: Charmy
Date: 2017-01-30 12:10:50
I guess you were writing this quite fast Raven Freak… I even found a double space in there.
Anyway, I fixed it, added more information (because someone might try this glitch without a active PokéBank subscription :) ) and made the page look more "Professional" overall.

#### Re: Project "Gotta Document 'Em All!"

Posted by: ISSOtm
Date: 2017-01-30 13:04:35
Is it required for Pokémon to be in the first PC box ?

#### Re: Project "Gotta Document 'Em All!"

Posted by: Charmy
Date: 2017-01-30 15:10:26
I don't think so.

#### Re: Project "Gotta Document 'Em All!"

Posted by: ISSOtm
Date: 2017-01-30 15:42:39
I'll edit and approve the article then.

#### Re: Project "Gotta Document 'Em All!"

Posted by: Yeniaul
Date: 2017-02-01 10:40:38
The ItemDex needs more research on several items, "emulator crashed" isn't really descriptive enough and some of these items may only work on system, but I don't have a GB/GBC so I cannot do it, but (thread topic tie-in!) I'll rewrite the articles in question when more information is available. Also, is Project Palette Town going to be incorporated into this?

#### Re: Project "Gotta Document 'Em All!"

Posted by: Torchickens
Date: 2017-04-13 13:58:45
The GlitchDex now has all TM/HM and Time Capsule exploit data! :)
(but work still needs to be done on the G/S/C glitch Pokémon)
Work on categorizing may start tomorrow, then it's on to ItemDex.

#### Re: Project "Gotta Document 'Em All!"

Posted by: Torchickens
Date: 2017-04-22 16:04:54
I am going to invest some more time into the GlitchDex to add Pokédex entries, experience groups and catch rates in addition to the remaining "move" categories.
Does anybody know if there is a way to view GlitchDex/Y:208's Pokédex entry? Whenever I try it via capture at the beginning of the game or the code 01D01DD1 the screen turns white and the music fades out.
However, apparently rsrdaman was able to get the Pokédex data.
[img]http://cdn.bulbagarden.net/upload/f/f0/YGlitchDexD0.png[/img]
http://bulbapedia.bulbagarden.net/wiki/File:YGlitchDexD0.png
I won't be adding this one though unless there is a way to get it to work and the screen happens to be the same. I have noticed some entries differ to the ones on Bulbapedia likely due to there being data from writable memory.

#### Re: Project "Gotta Document 'Em All!"

Posted by: Caveat
Date: 2017-04-22 19:09:03

> I am going to invest some more time into the GlitchDex to add Pokédex entries, experience groups and catch rates in addition to the remaining "move" categories.
> Does anybody know if there is a way to view GlitchDex/Y:208's Pokédex entry? Whenever I try it via capture at the beginning of the game or the code 01D01DD1 the screen turns white and the music fades out.
> However, apparently rsrdaman was able to get the Pokédex data.
> [img]http://cdn.bulbagarden.net/upload/f/f0/YGlitchDexD0.png[/img]
> http://bulbapedia.bulbagarden.net/wiki/File:YGlitchDexD0.png
> I won't be adding this one though unless there is a way to get it to work and the screen happens to be the same. I have noticed some entries differ to the ones on Bulbapedia likely due to there being data from writable memory.

Next time I get on the computer, I'll see if I can get it to work in Debug Yellow, or try wrestling with normal Yellow if that doesn't count.
By the way, the list of TMs the Pokemon can learn is VERY hard to read without line breaks. If that's not on your list of improvements, I'd appreciate if it was. :)

#### Re: Project "Gotta Document 'Em All!"

Posted by: Torchickens
Date: 2017-04-23 15:15:12

> > I am going to invest some more time into the GlitchDex to add Pokédex entries, experience groups and catch rates in addition to the remaining "move" categories.
> > Does anybody know if there is a way to view GlitchDex/Y:208's Pokédex entry? Whenever I try it via capture at the beginning of the game or the code 01D01DD1 the screen turns white and the music fades out.
> > However, apparently rsrdaman was able to get the Pokédex data.
> > [img]http://cdn.bulbagarden.net/upload/f/f0/YGlitchDexD0.png[/img]
> > http://bulbapedia.bulbagarden.net/wiki/File:YGlitchDexD0.png
> > I won't be adding this one though unless there is a way to get it to work and the screen happens to be the same. I have noticed some entries differ to the ones on Bulbapedia likely due to there being data from writable memory.

> Next time I get on the computer, I'll see if I can get it to work in Debug Yellow, or try wrestling with normal Yellow if that doesn't count.
> By the way, the list of TMs the Pokemon can learn is VERY hard to read without line breaks. If that's not on your list of improvements, I'd appreciate if it was. :)

Thanks! I think (but may be wrong) that line breaks should be there but the custom formatting apparently ignores it. This could possibly be worked around by using bullet points, so will add that to the list of tasks to do.
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