# Glitch City Laboratories Archives

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## Generation II Glitch Discussion

### Actually forcing glitch Unown in battle (and summaries) - Page 1

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#### Actually forcing glitch Unown in battle (and summaries)

Posted by: Torchickens
Date: 2020-04-30 04:04:14
Usually, since wild Unown are determined by DVs, and all DVs presumably give normal Unown, seeing glitch Unown in battle (outside of the Unown Dex) would be impossible.
However, I found a method to force it to happen in English Crystal v1.0 using Game Genie codes:
Front sprite of Unown modifier:
3E0-E5A-081
XX0-E6A-3BA
000-E7A-A21
Back sprite of Unown modifier:
3E1-77A-081
XX1-78A-3BA
001-79A-A21
Here is an example:
Unown 0x1F front and back, the back sprite plays glitch music ('Unown 0x1F true cry') wouldn't load however.
[img]https://i.imgur.com/biFmhbk.png[/img]
0x1B's back sprite loaded here, but the front sprite freezes so I encountered Unown A instead.
[img]https://i.imgur.com/XbzGvYs.png[/img]
Edit: It also works on summary screens. ^^ Time to go through them all again. Will port the codes to EN Gold/Silver soon unless someone beats me to it.

#### Re: Actually forcing glitch Unown in battle (and summaries)

Posted by: Torchickens
Date: 2020-05-12 15:47:16
For Gold (not tested Silver yet):
Front sprite of Unown
3E7-C9A-081
XX7-CAA-912
007-CBA-A2D
Back sprite of Unown
3E8-20A-081
XX8-21A-912
008-22A-A2D
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