# Glitch City Laboratories Archives

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## Art

### Smurf's Sprites (Taking Requests) - Page 2

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#### Re: Smurf's Sprites (Taking Requests)

Posted by: Ratipharos
Date: 2009-08-06 11:51:16
Actually, I like them hugging the sprite. But that is better.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Angrysmurf
Date: 2009-08-06 12:43:37
My last revamp for today- I used GSC Bulbasaur.
[attachment=1]

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-06 15:02:41

> Another revamp- this time, I used revamp. Brocco Guy, I hope the margins are better.
> [attachment=1]

Love that revamp.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: glitchhunter09
Date: 2009-08-06 16:32:07
I'd show off my sprites but many of them aren't exactly work safe. (I know, I'm a very naughty boy.XD)
Also, getting the proper lighting for the sprite's shades isn't my strong point so the lighting on them looks improper. They also may look a little deformed sometimes. Not badly but sort of messy. Who cares though! I made them to entertain myself and basically for no one else to see!
I do make other things besides what I just mentioned but once again, lighting is an issue.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-06 16:44:02
TBH I don't mean this in a bad way but I don't think the balbasuor looks verry good. don't get me wrong, it's alot better than I could do, just an opinion.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: glitchhunter09
Date: 2009-08-06 16:45:50
Sorry, I deleted my post because I was kind of embarrassed by what I just said. Adam didn't double post.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-06 16:46:49
I hadn't double posted, you deleted yours so I dleted mine
On topic:
Anyone else share the same veiw on the bulbasour? or go against what I said, I'm bored so If somone want's to use that to spark an argument, feel free to use it, as long as you give credit.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Missingno.7-4468
Date: 2009-08-06 17:30:27
I agree with you. I think that it may be either shading or outlining. I'm not sure though.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Angrysmurf
Date: 2009-08-06 22:03:11
Yeah, I kind of rushed myself for some reason. I was also thinking that I shaded too much.
What exactly don't you like about it?
(I need the constructive criticizm because it makes me better)

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Missingno.7-4468
Date: 2009-08-07 01:50:45
I don't know, the shading just seems…wrong. I don't know though, as it could be the outlining as well.
*Brain explodes from confusion*
Anyway, I might get a closer look at it, just to see.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-07 06:11:39
Well, go down on all fours like that bulbasoar. see if the shading is right.
Edit: I mean see where the shading is on you compared to the bulbasoar!

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Angrysmurf
Date: 2009-08-07 09:22:31
UPDATE: If you are wondering why the sprites look different all of a sudden, or why the 'veiwed '' times' counter was reset, it's because I resized the margins on all of my sprites and reloaded the updates on to GCLF. (Thanks for the idea, Brocco Guy; they look a lot better now that I've done this.)

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-07 12:02:03
Yeah they do look alot better now.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Missingno.7-4468
Date: 2009-08-07 12:28:16
I think I may have figured it out. It seems that you used the primarary lowlight as the main color on the main body. Also, there are some areas on the main body wich should be shaded more, but aren't.

#### Re: Smurf's Sprites (Taking Requests)

Posted by: Adam glitch
Date: 2009-08-07 12:32:07
Yeah, might be that.
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