# Glitch City Laboratories Archives

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## Forum Games

### Press Ctrl+V or Cmd+V or whatever and post - Page 13

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#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: ?????(000)
Date: 2008-11-10 11:29:27
$000001

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: MissingNo
Date: 2008-12-01 20:13:19
`#pragma config(Hubs, S1, HTMotor, HTServo, none, none)
#pragma config(Sensor, S3, sonar, sensorSONAR)
#pragma config(Motor, mtr_S1_C1_1, , tmotorNone, openLoop)
#pragma config(Motor, mtr_S1_C1_2, , tmotorNone, openLoop)
//*!!Code automatically generated by 'ROBOTC' configuration wizard !!*//
#include "JoystickDriver.c"
task main()
{
getJoystickSettings(joystick); //Get a packet of data from the Field Management System
while(joystick.StopPgm) //If the packet says to halt the program...
{
getJoystickSettings(joystick); //Get another packet of data. If it's not what we want
wait1Msec(50); //we'll wait for another packet.
}
bNoPowerDownOnACAdaptor = true; //If the AC adapter's connected, STOP ****ING SHUTTING OFF ON ME
int UltrasonicReading; //Create variable for sensor data.
eraseDisplay(); //Erase the display.
while (true) /* NOTE TO SELF - FIX LOOP */
{
UltrasonicReading = SensorValue[sonar]; //Store the sonar value in the variable.
nxtDisplayCenteredTextLine(1, "Value: %d", UltrasonicReading); //Display the variable on screen.
while (SensorValue[sonar] > 25) { //While the robot's sonar is NOT reading below 25...
motor[motorE] = 50; //...drive forward...
motor[motorD] = 50; //...and keep moving forward.
}
motor[motorE] = -50; //... otherwise back up...
motor[motorD] = -50;
wait1Msec(500); //... for half a second (.500 seconds)...
motor[motorE] = -50; //... and then turn around...
motor[motorD] = 50;
wait1Msec(400); //... for about .400 seconds.
}
}
`

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: fivex
Date: 2008-12-01 20:14:31
AvailableョUltra automatic Topics Available

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: ?????(000)
Date: 2008-12-02 17:45:21
http://forums.glitchcity.info

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: MissingNo
Date: 2008-12-08 19:59:23
http://www.toothpastefordinner.com/110508/kraftwerk-import.gif

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: atoms2ashes
Date: 2008-12-09 02:27:50
Stop jacking off, Collin!

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: PichuUmbreon
Date: 2008-12-09 02:30:44
ssssshirt

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: ultraVex
Date: 2008-12-11 19:10:46
http://www.youtube.com/user/comanche999999
oh god don't visit that channel
the noobiness agh

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: atoms2ashes
Date: 2008-12-13 20:19:35
Ur a perv lawl.

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: ultraVex
Date: 2008-12-14 00:26:06
108452

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: fivex
Date: 2008-12-14 00:30:31
Contribute to Abwayax's wife's lifely seizure-removing galaxy's star system's son's building nukes' awesomeness.

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: atoms2ashes
Date: 2008-12-14 01:41:09
Insert Quote
Contribute to Abwayax's wife's lifely seizure-removing galaxy's star system's son's building nukes' cocoa clusters.
Posted on: Yesterday at 11:52:46 PM
Posted by: Fivex the Third

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: ultraVex
Date: 2008-12-14 08:25:25
http://img523.imageshack.us/img523/8651/waffleiw9.png

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: atoms2ashes
Date: 2008-12-25 10:19:54
POKEYMAN BADDLEZ IN 3D!!!!!!!!11!!1!!!!!!ONE!!!

#### Re: Press Ctrl+V or Cmd+V or whatever and post

Posted by: MissingNo
Date: 2008-12-31 22:50:51
B. Developer Hardware & Software. Each developer hardware unit includes one Surface Software license and five SDK Software licenses.
Product SKU List Price Quantity Total ($)
Surface Developer Hardware Unit ? Metal JUI-00018 $15,000
Surface Developer Hardware Unit ? Black JUI-00019 $15,000
Subtotal
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