# Glitch City Laboratories Archives

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## Forum Games

### "SPAM and win" redux [FINISHED - THREAD'S CLOSED DUE TO ZOWAYIX] - Page 115

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#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:04:06
The baby has given birth to the holy shit!
…sounds p-*bottle'd*

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:04:41
dgfgdfgdfhgfjghjhjk

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:05:04
PIIKACHU

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:05:32
I SHOULDN'T BE ACTING SO OVERRATED

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:06:16
hmm… IRC screenshot…
hahaha

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:07:12
[size=1pt]
Let's face it, Abwayax.
GCL is un-family-friendly. :P
[/size]

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:07:55
[size=1pt]
Small text is so cool!
[/size]

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:09:01
[size=1pt]
{{sprotected2}}
{{redirect|Pokemon|the oncogene once called Pokemon|Zbtb7}}
[[Image:Pokemon logo.jpg|right|frame|The official ''Pok?mon'' logo.]]
{{nihongo|'''''Pok?mon'''''|ポケモン|Pokemon|extra={{IPA2|ˈpoʊ.keɪ.mɑn}}, sometimes pronounced {{IPA|[poʊ.kiˈm?n]}}}}, is a multi-billion dollar [[media franchise]]<ref>?[http://sev.prnewswire.com/entertainment/20051004/LATU06404102005-1.html Pokemon (sic) Franchise Approaches 150 Million Games Sold]?, ''PR Newswire''. URL accessed on April 19, 2006.</ref> controlled by video game giant [[Nintendo]], and created by [[Satoshi Tajiri]] around 1995 (it celebrated its [[Pok?mon: Tenth Anniversary|tenth anniversary]] on [[February 27]], [[2006]], although the franchise was copyrighted in the USA as Pok?mon by 1995). The original [[Game Boy line|Game Boy]] [[Computer and video games|video games]] have since been [[Merchandising|merchandised]] into [[anime]], [[manga]], [[Collectible card game|trading cards]], toys, books, and other media. The name, ''Pok?mon'', is the [[romaji|romanized]] [[contraction (grammar)|contraction]] of the Japanese brand, {{nihongo|?'''Pocke'''t '''Mon'''sters? |'''ポケ'''ット'''モン'''スター|'''Poke'''tto '''Mon'''sutā}}, as such contractions are very common in Japan. Nintendo originally literally translated Poketto Monsutā ? indeed, a "Pocket Monsters" game was created in early 1995. A naming conflict with the [[Monster In My Pocket]] toy range caused Nintendo to rebrand the franchise as "Pok?mon" in early 1996. The game?s [[catchphrase]], in the [[Japanese language]] versions of the franchise is "ポケモンGETだぜ! (Pok?mon Getto Daze! - Let's Get Pok?mon!)"; in [[English language]] versions of the franchise, it used to be ?Gotta catch ?em all!?, although it is now no longer officially used except in the spin-off series ''[[Pok?mon Chronicles]]''.
The concept of the Pok?mon saga stems from the hobby of [[insect collecting]], a popular [[pastime]] which ''Pok?mon'''s creator [[Satoshi Tajiri]] had enjoyed as a child. Tajiri?s formula took off in Japan and was adapted (and translated) in 1998 for the American market, with the release of ''[[Pok?mon Red and Blue|Pok?mon Red]]'' and ''[[Pok?mon Red and Blue|Blue]]''. These games allowed players to catch, collect, and train hundreds of creatures, known as Pok?mon; and battle them against each other to build their strength. These Pok?mon could then ?[[Pok?mon evolution|evolve]]? into more powerful Pok?mon and learn new and stronger techniques. Pok?mon never bleed or die in battle, only faint ? this was a very touchy subject to Tajiri, as he didn?t want to further fill the gaming world with "pointless violence".<ref> "[http://web.archive.org/web/20050314021722/http://www.time.com/time/asia/magazine/99/1122/pokemon6.fullinterview1.html The Ultimate Game Freak: Interview with Satoshi Tajiri]?, ''TimeAsia'' ([[Waybacked]]).</ref>
''Pok?mon'' is also the collective name for all of the [

] within the ''Pok?mon'' universe. To date, the franchise has a grand total of {{pokenum}} unique [[species]] that lie at the heart of the series, a figure which has grown substantially from the 151 species in the original ''[[Pok?mon Red and Blue|Pok?mon Red]]'' and ''[[Pok?mon Green]]'' games, in Japan. The word ''Pok?mon'' remains unchanged whether referring to the singular or plural, as is the case with [[deer]] or [[sheep]], and the same applies to each species name.
In December 2005, [[4Kids Entertainment]], which had managed the non-game related licensing of Pok?mon, announced that it has agreed not to renew the Pok?mon representation agreement. Pok?mon USA Inc., a subsidiary of Japan's Pok?mon Co., now oversees all Pok?mon licensing outside of Asia.<ref>"[http://www.gamasutra.com/php-bin/news_index.php?story=7615 Pokemon USA Moves Licensing In-House]", ''Gamasutra''.</ref>
==Generations==
<!–Please don't delete/rename this header as it is linked to from a number of places.–>
{{main|Pok?mon (video games)}}
The original ''Pok?mon'' games were Japanese [[Console role-playing game|RPG]]s with an element of [[strategy]], and were created by [[Satoshi Tajiri]] for the ''[[Game Boy]]''. These role-playing games, and their sequels, remakes, and English language translations, are still considered the "main" Pok?mon games, and the games which most fans of the series are referring to when they use the term "Pok?mon games". As of [[December 1]], [[2006]], cumulative sold units (including home console versions) have reached more than 155 million copies.<ref name="sales release 12 01 2006">{{cite web |url=http://www.n-sider.com/newsview.php?type=story&storyid=2543 |title=Nintendo sales through end of November revealed |accessdate=2006-12-01 |last=Behrens |first=Matt |authorlink= |coauthors= |date=[[2006-12-01]] |year= |month= |format= |work=N-Sider |publisher=N-Sider Media |pages= |language= |archiveurl= |archivedate= |quote= }}</ref> This makes it the second biggest-selling games franchise ever, after Nintendo?s [[Mario]] series.
All of the licensed Pok?mon properties overseen by [[The Pok?mon Company]] are divided roughly by generation. There have been four generations, defined by the Pok?mon which appear therein. Each of these generations has been first introduced in a pair of Pok?mon video games for the [[Game Boy]] or its successors (including the [[Nintendo DS]]), beginning (in most countries) with ''[[Pok?mon Red and Blue]]'' and their remake, ''[[Pok?mon Yellow]]'', followed by ''[[Pok?mon Gold and Silver]]'' and their remake, ''[[Pok?mon Crystal]]'', which were later released. Then came ''[[Pok?mon Ruby and Sapphire]]'', followed by ''[[Pok?mon FireRed and LeafGreen]]'', the remakes of the first generation games, as well as ''[[Pok?mon Emerald]]'', the remake of the third generation games. The fourth generation games, ''[[Pok?mon Diamond and Pearl]]'', were released in Japan on [[September 28]], [[2006]]. In every generation, the last version to be released has a slightly different storyline from the preceding versions. Each generation introduces a slew of new Pok?mon and a handful of new general concepts.
These generations are roughly [[chronological]] divisions by release; a handful of Pok?mon from a subsequent generation appear in the [[Pok?mon (anime)|anime]], manga, or [[Pok?mon Trading Card Game|trading card game]] before the main Game Boy games which demarcate the generation are released, but the anime, manga, and even (of late) the card game divides itself into sagas or generations by the same scheme as the games.
===First generation===
[[Image:Pokemon red box.jpg|thumb|150px|right|Box art for the American version of ''Pok?mon Red''.]]
This first generation started with ''[[Pok?mon Red and Blue]]''. The first generation introduced the original 151 Pok?mon ([[Bulbasaur]] to [[Mew (Pok?mon)|Mew]], not counting the glitch Pok?mon [[Missingno.]]), as well as the basic concepts of trading and battling Pok?mon. In Japan, the first generation included ''Pok?mon Red'', ''[[Pok?mon Green|Green]]'', and later ''Blue'' (with changes to the artwork and dungeon layout), while other regions started with ''Red'' and ''Blue'' (both featuring the updated elements), but never got a ''Green''.
[[Image:Bulbasaur pokemon red.png|frame|left|215px|A level 5 [[Bulbasaur]] involved in a battle with another Level 5 [[Charmander]] in [[Pok?mon Red and Blue|''Pok?mon Red'']].<ref> MacDonald, Mark; Brokaw, Brian; Arnold; J. Douglas; Elies, Mark. Pok?mon Trainer's Guide. Sandwich Islands Publishing, 1999. ISBN 0-439-15404-9. (pg73)</ref>]]
This generation was completed by the game ''[[Pok?mon Yellow|Pok?mon Yellow: Special Pikachu Edition]]'', loosely based on the anime, in which the player started with a [[Pikachu]] who refused to go into its [[Pok? Ball]] and instead followed the player?s character around. By turning around to face the Pikachu, players could get an approximate notion of how much their Pikachu ?liked? them. This and other elements of ''Pok?mon Yellow'' were similar to the anime. It also altered the progress of the game to more accurately reflect trainers and Pok?mon seen in the anim?, including the addition of Jessie and James, who are well-known members of [[Team Rocket (anime)|Team Rocket]] to the storyline. Jessie and James bring along their signature Pok?mon ([[Koffing]], [[Ekans]], and [[Meowth]]). Koffing and Ekans evolve later on, but Meowth does not.
These versions of the games revolved around the [[Kanto (Pok?mon)|Kanto]] [[Pok?mon regions|region]], though it was not known as such until the second generation. This generation also introduced the idea of a [[Blue (Pok?mon)|rival trainer]] whom the [[Red (Pok?mon)|player]] faced a number of times, as well as a team of evil Pok?mon trainers.
These games were compatible with the N64 game ''[[Pok?mon Stadium]]'' and its sequel, ''[[Pok?mon Stadium 2]]''. Remakes of the first two games, called ''Pok?mon FireRed'' and ''Pok?mon LeafGreen'', were released in the third ?Advance? generation.
===Second generation===
[[Image:Pokemon gold.jpg|right|thumb|150px|Box art for the American version of ''Pok?mon Gold''.]]
Beginning with ''[[Pok?mon Gold and Silver]]'', this second generation introduced the next one hundred Pok?mon ([[Chikorita]] to [[Celebi]]), bringing the total number up to 251; it also introduced the new [[Pok?mon regions|region]] of [[Johto]]. Innovations included use of the [[Game Boy Color]]?s [[infrared|IR]] port for receiving a ?Mystery Gift? item, a day and night system, the concept of plants which actively grew and bore [

] (items with special healing properties), Apricorns (for creating custom [[Pok? Ball]]s used to capture and store Pok?mon), and the separation of the "Special" stat into "Special Attack" and the new "Special Defence", the opposing attribute to "Special Attack". In these games, the protagonist could also customise his bedroom and [[Pok?mon breeding|breed Pok?mon]]. Breeding is the only way to obtain [

] (a new class of Pok?mon). Also, two new [[Pok?mon types|types of Pok?mon]], the [[:Category:Steel Pok?mon|Steel]] and [[:Category:Dark Pok?mon|Dark]] types were introduced. Even the Pok?mon themselves had some different properties, most notably being assigned [[sex|gender]]s. Previously, the only Pok?mon to be specifically gendered was [[Nidoran]], which has an unusually high level of [[sexual dimorphism]]. Another notable, though minor change, is that [[non-player character|NPCs]] were given names in addition to their basic title.
[[Image:Croconaw screen.png|thumb|left|Screenshot of ''[[Pok?mon Crystal]]'', portraying a player's Level 18 [[Croconaw]] battling an enemy, Level 13 [[Snubbull]].]]
The games also featured a new tool, the [[Pok?gear]], a device which served as a [[mobile phone]], a radio, a [[map]], and a [[watch]]. The mobile phone function was used to communicate with in-game [[Non-player characters|NPC]]s for conversation or a potential battle. The radio station chosen could influence the rate at which wild Pok?mon could be found. There was also one station announcing which Pok?mon could be found and where. The watch included the time and day of the week and the [[protagonist]]?s mother can change it from Standard (Winter) Time to [[Daylight Savings Time|Daylight Savings]] (Summer) Time (and vice versa). Keeping track of time was important because different Pok?mon appeared or evolved at different times of day, and some events revolved around the time and the day of the week. The sun would shine from 4 a.m. until 6 p.m. (with a morning phase from 4 a.m. until 10 a.m.), and the rest of the time it would be night.
This generation of the games was completed by ''[[Pok?mon Crystal]]'', which was most notably the only GBC-exclusive Pok?mon RPG and the first which allowed the player to choose the protagonist?s gender. It was also the first to feature Pok?mon animations (the Pok?mon would do its animation when encountered or sent out) and on-screen text to announce when the protagonist entered a new location. ''Crystal'' version also featured a slight alteration of the encounter with the three [[Legendary Pok?mon]] [[Raikou (Pok?mon)|Raikou]], [[Entei (Pok?mon)|Entei]] and [[Suicune]], in which the player would eventually encounter and capture Suicune in a battle from which it would not escape. However, the other two still had to be found in the normal way (random wild encounters).
These games were compatible with ''[[Pok?mon Stadium 2]]''.
===Third generation===
[[Image:PokemonRubyEUBoxart.jpg|thumb|right|150px|Box art for the English version of ''Pok?mon Ruby''.]]
Starting over by hearkening back to ''Red'' and ''Blue'', ''[[Pok?mon Ruby and Sapphire]]'' added another 135 Pok?mon from the [[Hoenn]] region (making the total number 386), as well as Pok?mon natures (25 distinct Pok?mon personality types), 76 [[Pok?mon abilities]] (always-on special innate abilities), [[Pok?block]]s and [[Pok?mon Contest]]s, and two-on-two Pok?mon battles. However, this generation saw the loss of the overt night and day system and the calendar, although the time mechanic did exist to the extent that a clock appeared and that certain Pok?mon would only evolve into certain Pok?mon at specific times of the day or night. These versions also introduced the ability to grow berries in certain places, each which had set lengths of time for their flowering, and the ability to make ?Secret Bases? in trees, bushes, or caves in which dolls, tables, chairs, plants, and other objects could be placed.
These new Pok?mon have been the subject of criticism, due to the fact that many are too similar to earlier creatures (examples being [[Butterfree]] and [[Beautifly]], [[Seel]] and [[Spheal]], or [[Kingler]] and [[Crawdaunt]]) or do not resemble "animals" as others do (such as [[Regirock]], [[Regice]], [[Registeel]] (although these three seem to be based off the legendary [[golem]] of ancient mythology), and [[Mawile]]).
The third game in this series was ''[[Pok?mon Emerald]]'', which updated the [[Pok?Nav]]?s Trainers Eyes feature for a return to the mobile phone system of the previous generation (but modified, allowing players to contact [[Pok?mon Gym]] Leaders for rematches, but no longer allowing them to remove [[Non-player character|NPC]] trainers). ''Emerald'' version also saw a return of the Pok?mon battle animation when encountering an enemy Pok?mon. It was also possible to visit a special zone, the [[Battle Frontier]], in the Hoenn region which gave the game a good replay value along with the possibility of catching monsters that were unavailable in former ''Ruby and Sapphire'' versions (specifically, [[Sudowoodo]] and [[Smeargle]]). Pok?mon Contest centers, formerly spread throughout all of Hoenn, were now concentrated in one single building in fictional location [[Lilycove City]]. These three 3rd generation versions all appeared on the [[Game Boy Advance]].
[[Image:Pokemonemeraldscreenshot.gif|left|250px|thumb|A [[Pok?mon Emerald|''Pok?mon Emerald'']] screenshot featuring an enemy [[Pupitar]] and [[Solrock]] fighting in a double battle against a player's [[Aggron]] and [[Smeargle]].]]
This generation was rounded out on handhelds by ''[[Pok?mon FireRed and LeafGreen]]'' for the [[Game Boy Advance]], which were [[enhanced remake]]s of the first two Pok?mon games, including: a playable female character (based on concept art for a playable female which was originally considered but unable to be implemented); new items and regions; move tutors; and all the features of the 2nd and 3rd generations, excluding the day/night system and (except in Japan) [[e-reader]] compatibility. ''FireRed'' and ''LeafGreen'' also shipped with the [[Game Boy Advance Wireless Adapter|GBA wireless adapter]] for wireless battles and trading.
All five Game Boy Advanced role playing games are compatible with the storage program ''[[Pok?mon Box: Ruby & Sapphire]]'' for [[Nintendo GameCube]], and also with ''[[Pok?mon Colosseum]]'' and ''[[Pok?mon XD: Gale of Darkness]]''. The first Pok?mon RPGs for home consoles, these titles introduced the desert country of [[Orre]], as well as corrupted [[shadow Pok?mon]], and ?Snagging?, the ability to steal/rescue them from their trainers and eventually ?purify? them.
Unlike games in the second generation, third generation games cannot trade with previous games in the series, due to hardware limitations. This initially resulted in many Pok?mon becoming unavailable, a situation rectified by the release of ''Pok?mon Colosseum'', ''Pok?mon FireRed'' and ''LeafGreen'', and ''Pok?mon Emerald''. Pok?mon such as Celebi and Mew, only obtained from Nintendo directly, had to be handed out again as well.
<div style="clear: both"></div>
===Fourth generation===
[[Image:Pok?mon Diamond Japanese Boxart.jpg|200pxthumb|right|150px|Box art for the Japanese version of ''Pok?mon Diamond''.]]
The fourth generation was introduced in ''[[Pok?mon Diamond and Pearl]]'' for the [[Nintendo DS]]. Leading up to the games' release were a couple of side games - ''[[Pok?mon Mystery Dungeon]]'' is currently out for the DS in Japan since autumn of 2005 and early 2006 respectively. ''[[Pok?mon Mystery Dungeon]]'' has since then arrived in North America, and ''[[Pok?mon Ranger]]'' was released on October 30, 2006. A handful of new Pok?mon from this generation, such as [[Weavile]] and [[Munchlax]], have made cameo appearances in the seventh and eighth Pok?mon movies (''[[Pok?mon: Destiny Deoxys]]'' and ''[[Pok?mon: Lucario and the Mystery of Mew|Lucario and the Mystery of Mew]]'', respectively), as well as ''[[Pok?mon XD: Gale of Darkness|Pok?mon XD]]'' and the aforementioned side games.[[Image:Poke12.jpg|thumb|left|An in-game battle between [[Weavile]] and [[Munchlax]].]] The criminal organization antagonist to the player's character is called [[Team Galactic]]. Recently, four additional new Pok?mon (which made appearances in the ninth movie, ''[[Pok?mon Ranger and the Prince of the Sea: Manaphy]]'') were revealed by ''[[CoroCoro]]'' magazine and the [http://www.pokemon-movie.jp Official Movie Website]. As for Diamond and Pearl, the day and night system made a return, with two new times (sunset and late-night); and genders were even more different, with slightly edited sprites depending on gender (a few examples are female [[Butterfree]] have an extra black marking on their lower wings, female [[Wooper]] have shorter antennae than males, and female [[Scizor]] have larger abdomens compared to their male counterparts).<ref> [http://www.thepikaclub.com/web/newpokes.php ''thepikaclub.com''. New Pok?mon information] ''thepikaclub.com''.. URL Accessed [[July 21]], [[2006]].</ref> They are also compatible with the Advance Generation.
Diamond and Pearl were released in Japan on [[September 28]], [[2006]]. In North America, they are to be released on [[April 22]], 2007. <ref> [http://press.nintendo.com/articles.jsp?id=10827 "New Pok?mon to Make Diamond-and-Pearl-Studded Debut"] ''Nintendo.com''. URL Accessed [[December 20]], [[2006]].</ref>
{{-}}
===Spin-offs===
The series has also diversified into various spin-offs, such as [[Pok?mon Pinball|pinball]] games, [[Hey You, Pikachu!|virtual pets]], simulated [[Pok?mon Snap|photography]], and [[Pok?mon Dash|racing]]. A handful of these spin-offs are remade in subsequent ?generations?; for example, ''[[Pok?mon Pinball: Ruby and Sapphire]]'' is very similar to ''[[Pok?mon Pinball]]'' but with newer Pok?mon, and ''[[Pok?mon Stadium 2]]'' is largely identical to ''[[Pok?mon Stadium]]'' but for the compatibility with ''[[Pok?mon Gold and Silver|Pok?mon Gold, Silver]], and [[Pok?mon Crystal|Crystal]]''. ''[[Pok?mon Dash]]'' is a Pok?mon-based racing game for the ''[[Nintendo DS]]'', featuring a Pok?mon from the fourth generation, [[Munchlax]]. The second Pok?mon game to be released for the ''Nintendo DS'' was ''[[Pok?mon Trozei]]'' (also known as ''Pok?mon Link!''), which came out on [[March 6]], [[2006]]. The most recent Pok?mon games to be released were ''[[Pok?mon Mystery Dungeon|Pok?mon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]'', for the [[GameBoy Advance]] and [[Nintendo DS]], respectively.
Nintendo produced a demo for [[Wii]] (exclusively for gaming news outlets such as [[GameSpot]] and [[IGN]]) known as "Big Pok?mon Hunter", wherein the goal was to zoom with the controller and find different Pok?mon in a ''[[Where's Waldo?]]''-esque scenario. The review of this demo is currently available at among many other sites.{{fact}} Nintendo President Satoru Iwata confirmed, on June 7, that the Wii installment in the Pok?mon franchise will be sub-titled ''[[Pok?mon Battle Revolution]]''. This game will feature online chat provided by the [[Nintendo Wi-Fi Connection]]. It is expected to debut a few months after the release of DS installments, ''Pok?mon Diamond and Pearl''.<ref>"[http://www.cubed3.com/news/5349 Cubed3 Pok?mon Battle Revolution Confirmed for Wii]" ''Cubed3.com''. URL Accessed [[June 7]], [[2006]].</ref>
[[Image:SSBM-SelectScreen.png|right|thumb|250px|The completed character select screen of ''Super Smash Bros. Melee'', with [[Pichu]], [[Pikachu]], [[Jigglypuff]] and [[Mewtwo]] in the bottom row, left to right, respectively.]]
Two Pok?mon, [[Pikachu]] and [[Jigglypuff]], were picked to appear as two of the 12 characters in Nintendo?s fighter game ''[[Super Smash Bros.]]'',<ref>[http://www.amazon.co.uk/exec/obidos/ASIN/B00000J2W7 ''Super Smash Bros.'' Product Information] ''Amazon.co.uk'' URL Accessed April 19, 2006.</ref> The popular Nintendo fighting game which was released in 1999 for the [[Nintendo 64]]. Pikachu appeared as an initially available character while Jigglypuff was an unlockable one.
The pair returned in the 2001 [[Nintendo GameCube|GameCube]] sequel, ''[[Super Smash Bros. Melee]]''. They kept their positions, Pikachu was still an initial character while Jigglypuff was still an unlockable character, but two new Pok?mon also appeared, joining Jigglypuff as unlockable characters: [[Mewtwo]] and [[Pichu]].<ref>[http://www.nintendo.com/codegallery?gameid=m-Game-0000-587#m-CodeItem-0000-5887 ''Super Smash Bros. Melee'' Unlockable character guide] ''Nintendo.com''. URL Accessed April 19, 2006.</ref>
In both games, many different Pok?mon can be used in a match by throwing the Pok?ball item. A randomly-chosen Pok?mon is released from the Pok?ball, using one of its attacks to affect other players. The Pok?mon released are only from the first and Second generation. (Third generation Pok?mon were not included in the game.)
In ''Super Smash Bros. Melee'', the player can collect many different trophies of a variety of characters from numerous Nintendo games, including several Pok?mon characters.<ref>?[http://guides.ign.com/guides/16387/page_54.html Guides:Super Smash Bros. Melee],? ''IGN.com''. URL accessed on December 29, 2005.</ref> Nintendo has also announced that a version of ''Super Smash Bros.'' will appear on the [[Wii]], ''[[Super Smash Bros. Brawl]]''. The only Pok?mon character that has been explicitly confirmed so far is [[Pikachu]].<ref> [http://media.wii.ign.com/media/748/748545/img_3609965.html ''Super Smash Bros. Brawl'' screenshot gallery''] ''Ign.com''. URL Accessed [[May 11]], [[2006]].</ref>
==Game mechanics==
{{main|Pok?mon game mechanics}}
The original ''Pok?mon'' games were Japanese [[computer role-playing game|RPG]]s with an element of [[strategy]], and were created by [[Satoshi Tajiri]] for the ''[[Game Boy]]'' consoles. These role-playing games (and their sequels, remakes, and English language translations) are still considered the "main" Pok?mon games, and the games which most fans of the series are referring to when they use the term "Pok?mon games". These games have sold over 100 million copies to date. Accumulative sold units (including home console versions) reach 143 million copies.<ref> "[http://palgn.com.au/article.php?id=3605&sid=4cea9e5e814470cb7ea6fd462d04a13e Nintendo reveal sales figures]" ''Palgn.com''. URL Accessed May 24, 2006.</ref> This makes it the second biggest-selling games franchise ever, after Nintendo?s [[Super Mario]] series.
The first games in the series were [[Pok?mon Red and Blue|''Pok?mon Red'']] and [[Pok?mon Red and Blue|''Blue'']] (''Red'' and ''Green'' in Japan, followed by a ''Blue'', and a special edition ''Yellow'' version). These games were nearly identical, save for the fact that each version had a select group of Pok?mon that the other version did not. The ultimate goal of these games was to catch at least one member of all the 151 different species of Pok?mon, though the 151st could only be caught through special promotions (or through a glitch in all first-generation games). While battling monsters is nothing new to RPGs, many players found themselves nearly addicted to finding, fighting, and capturing every Pok?mon in the game. Another, perhaps easier, goal was to finish the game?s storyline by becoming the [[Pok?mon League]] Champion. A few Pok?mon, like [[Mewtwo]], could only be caught after doing so. This was done by collecting eight [[Pok?mon gym|gym]] badges by beating the eight [[Pok?mon gym|gym leaders]] and then defeating the [[Elite Four]], and the Champion.
===Starter Pok?mon===
One of the consistent aspects of most [[Pok?mon video games|''Pok?mon'' games]] ? spanning from [[Pok?mon Red and Blue|''Pok?mon Red'' and ''Blue'']] on the [[Game Boy line|Nintendo Game Boy]] to the [[Nintendo DS]] game, [[Pok?mon Diamond and Pearl|''Pok?mon Diamond'' and ''Pearl'']] ? is the choice of three different Pok?mon at the start of the player's adventures; these three are often labelled ''Starter Pok?mon''. Players can choose a [[Pok?mon type#Water-type|Water-type]], a [[Pok?mon type#Fire-type|Fire-type]],<ref name=spy> [http://uk.gba.gamespy.com/gameboy-advance/pokemon-ruby-version/498107p1.html ''Pok?mon Ruby'' review (page 1)] ''Gamespy.com''. URL Accessed [[May 30]], [[2006]].</ref> or a [[Pok?mon type#Grass-type|Grass-type]] Pok?mon indigenous to that particular region; the exception to this rule is ''Pok?mon Yellow'' (a remake of the original games that follows the story of the ''[[Pok?mon (anime)|Pok?mon anime]]''), where players are given a [[Pikachu]], an [[Pok?mon type#Electric-type|Electric-type]] mouse, famous for being the mascot of the Pok?mon media franchise; in this game, however, the three Red and Blue starter Pok?mon can be obtained during the quest by a single player, something that is not possible in other installments of the franchise.<ref>[http://uk.gameboy.ign.com/articles/162/162045p1.html ''Pok?mon Yellow'' Critical Review] ''Ign.com''. URL accessed on [[March 27]], [[2006]].</ref>
'''Starter Pokemon:'''
'''Generation 1''':
*Charmander
*Bulbasaur
*Squirtle
*Pikachu (Special Choice Made By Ash in Pokemon Yellow)
*Evee (Special Choice Made By Gary in Pokemon Yellow)
'''Generation 2''':
*Cyndaquil
*Chikorita
*Totodile
'''Generation 3''':
*Torchic
*Treeko
*Mudkip
'''Generation 4''':
(Japanese Names;No Final English Names Found)
*Hikozaru
*Naetle
*Pochama
===Pok?dex===
The [[Pok?dex]] is a fictional electronic device featured in the popular ''Pok?mon'' [[video game]] and [[Pok?mon (anime)|anime]] series. In the games, whenever a Pok?mon is first captured, its data will be added to a player's Pok?dex, but in the anime or [[Pok?mon Adventures|manga]], the Pok?dex is a comprehensive electronic reference encyclopedia, usually referred to in order to deliver [[Exposition (plot device)|exposition]]. Of the fictional Pok?mon world, Pok?dex is used to refer to a list of Pok?mon, usually a list of Pok?mon by number.
In the video games, a [[Pok?mon Trainer]] is issued a blank device at the start of their journey. A trainer must then attempt to fill the Pok?dex by encountering and at least briefly obtaining each of the various different species of Pok?mon. A player will receive the name and image of a Pok?mon after encountering one that was not previously in the Pok?dex, typically after battling said Pok?mon, either in the wild or in a trainer battle (with the exceptions of link battles and tournament battles, such as [[Battle Frontier]]). More detailed information is typically available after the player obtains a member of the species, either through capturing the Pok?mon in the wild, evolving a previously captured Pok?mon, hatching a Pok?mon egg (from the Second Generation onwards), or through a trade with another trainer (with a NPC or with another player). This detailed information includes height, weight, species type, and a short description of the Pok?mon. Later versions of the Pok?dex have more detailed information, like the size of a certain Pok?mon compared to the player, or Pok?mon being sorted by their habitat (so far, the latter feature is only in the ''FireRed'' and ''LeafGreen'' versions). The [[GameCube]] games have a P*DA which is similar to the Pok?dex, but tells you what types are effective against it and gives a description of their abilities.
===Trading and Battling===
In all of the Pok?mon games, including the games for the Nintendo DS and the Nintendo Wii, trading Pok?mon and battling other trainers is an important part of the game. These trades and battles can take place solely in the single-player game or as an aspect of the multiplayer game. In order to trade a Pok?mon, both trainers have to agree on which Pok?mon will be traded. This can backfire, as some unscrupulous will claim to be sending one Pok?mon and send another, more common one instead. Once the Pok?mon are decided upon, both trainers enter a "trading hall" (in the multiplayer trading; in single player, the trade happens where ever the player initiates contact with the NPC who is interested in trading). The transfer is made shortly and both trainers are shown their new Pok?mon. Once a Pok?mon has been traded, it will gain additional battle experience.
Another common aspect of every Pok?mon game is battling. As a rule of thumb, when two trainers make eye contact, they must battle Pok?mon. In the single player game, this "eye contact" rule is strictly enforced, but some NPC trainers have very poor eyesight, meaning the player has to be right next to them before they challenge him/her, while some others will challenge the player as soon as they appear on the screen. The battles in the games are turn-based, concurrent. This means that both players are telling their Pok?mon which move to use or are using an item at the same time, but the actual attacks take place in turns, depending on which Pok?mon is the faster of the two. A new battle-type added in the GBA games, ''Pok?mon Ruby and Sapphire'', is the two-on-two battle. In a two-on-two battle, each side of the battle has two Pok?mon out. This can be two players with one each against two players with one each or one player with two against one player with two or a combination of those.
Trading and battling between the original Gameboy games was accomplished with a Gameboy link cable between the two Gameboys. The two players would each go to a Pok?mon center and select to make a trade or to battle. This also held true for the Gameboy Advance games with the exception that the Gameboy Advance games could not connect to the original Gameboy games. ''[[Pok?mon FireRed and LeafGreen]]'' also introduced the ability to use a Wireless Link device to make connections wirelessly across a small room. This removed the need for the link cable but was only applicable to ''Pok?mon FireRed and LeafGreen'' and Emerald. The ''[[Pok?mon Diamond and Pearl]]'' game takes advantage of Nintendo's Wi-Fi connection inside the Nintendo DS to allow trading and battling against other players anywhere through the [[Internet]].
==In other media ==
{{main|Pok?mon in other media}}
===Anime series===
{{Main|Pok?mon (anime)}}
[[Image:Kantogroup.jpg|thumb|300px|right|Screenshot of ''Pok?mon'' anime, featuring various characters, (from left right); Brock, May, Max, Misty, Ash and Pikachu.]]
The [[Pok?mon (anime)|''Pok?mon'' anime]] [[Television program|series]] and [[film]]s are a meta-series of adventures separate from the [[canon (fiction)|canon]] that most of the ''Pok?mon'' video games follow (with the exception of ''[[Pok?mon Yellow]]'', a game based on the anime storyline). The anime follows the quest of the main character, [[Ash Ketchum]]<ref name=ash> [http://www.psypokes.com/anime/index.php ''Pok?mon'' anime overview] ''Psypokes.com''. URL Accessed [[May 25]], [[2006]].</ref>?an in-training Pok?mon Master?as he and a small group of friends<ref name=ash/> travel around the fictitious world of Pok?mon along with their Pok?mon partners, [[Pikachu]], [[Blaziken]],<ref name=may> [http://serebii.net/anime/characters/may.shtml ''Pok?mon'' anime; May character bio] ''Serebii.net''. URL Accessed [[May 25]], [[2006]].</ref> and [[Pochama]].<ref> [http://www.serebii.net/anime/characters/hikari.shtml ''Pok?mon'' anime character bio; Hikario bio] ''Serebii.net''. URL Accessed [[October 13]], [[2006]].</ref>
{{spoiler}}
The original series, titled ''Pocket Monsters'', or simply ''Pok?mon'' in western countries, followed the storyline of the original games, [[Pok?mon Red and Blue|''Pok?mon Red'']] and [[Pok?mon Red and Blue|''Blue'']], in the region of [[Kanto (Pok?mon)|Kanto]]. The protagonist of the series, Ash Ketchum, began his adventure from his home, [[Pallet Town]], where he received a [[Pikachu]], differing from the games, where only [[Bulbasaur]], [[Charmander]] or [[Squirtle]] could be chosen.<ref> ''Pok?mon 10th Anniversary, Vol. 1 - Pikachu'', Viz Video., [[June 6]], [[2006]]. ASIN: B000F4PDE4.</ref>
Ash continued through Kanto, accompanied by [[Brock (Pok?mon)|Brock]], an aspiring Pok?mon breeder, and [[Misty (Pok?mon)|Misty]], an up and coming Water Pok?mon master,<ref> ''Pok?mon - The Mystery of Mount Moon (Vol .2)'' Viz Video., [[March 9]], [[1999]]. ASIN 6305319367.</ref> catching and battling with various Pok?mon, including [[Butterfree]],<ref> ''Pok?mon - Psychic Surprise (Vol. 7)'', Viz Video., [[July 20]], [[1999]]. ASIN 6305466882.</ref> [[Pidgeotto]], [[Charizard]], [[Bulbasaur]] and [[Squirtle]]. After defeating eight of Kanto's gym leaders, Ash entered the Indigo League, a tournament of the best trainers in the region.<!– Ash reached the final sixteen, losing to [[Richie]], a fellow trainer also with a Pikachu in their control.<ref> ''Pok?mon - Friends and Rivals (Vol. 26)'' Viz Video., [[January 23]], [[2001]]. ASIN B0000541UG.</ref> –>
[[Image:ScreenshotPokemonEpi1.gif|thumb|left|Ash Ketchum and Pikachu together in the pilot episode, [[Pok?mon, I Choose You!]] ]]
After exiting the tournament, Ash, and his companions, proceeded to the Orange Archipelego, a group of exotic islands, to collect an ancient Pok? Ball, dubbed the GS Ball, being studied by [[Professor Ivy]], to be returned to [[Professor Oak]]. After collecting the GS Ball, Brock decided to stay at Professor Ivy's lab, and Ash, accompanied by Misty, and [[Tracey (Pok?mon)|Tracey]], an avid Pok?mon watcher, continued through the various Orange Islands, battling the gym leaders, collectively known as the Orange Crew, and obtaining Pok?mon, such as [[Lapras]], and [[Snorlax]]. Ash finally battled the undefeated leader of the Orange Crew, [

], defeating his strongest Pok?mon, [[Dragonite]], with his Pikachu, winning the tournament.
The first, and the most familiar, is ''Pocket Monsters'' or simply ''Pok?mon'' (often referred to as ''Pok?mon: Gotta Catch Em All'' to distinguish it from the later series), which details the adventures of [[Ash Ketchum]] as he travels through Kanto. ''Pok?mon: Adventures in the Orange Islands'' followed his adventures in the Orange Islands, a place not accessible in the games, and ''Pok?mon: Johto Journeys'', ''Pok?mon: Johto league champions'', and ''Pok?mon: Master Quest'' following him in Johto. These series are based on the first and second generation games. Accompanying Ash on his journeys were [[Brock (Pok?mon)|Brock]], the [[Pewter City]] Gym Leader; [[Misty (Pok?mon)|Misty]], the youngest of the Gym Leaders sisters from [[Cerulean City]]; and later on, [[Tracey Sketchit]], an artist and ?Pok?mon watcher? who accompanied them in the Orange Islands in the second saga.
The saga continued in ''Pok?mon: Advanced, Pok?mon: Advanced Challenge, and Pok?mon: Advanced Battle'' where Ash and company travel to [[Hoenn]], a southern region in the Pok?mon World. Ash takes on the role of a teacher and mentor for a novice Pok?mon trainer in this series named [[May (Pok?mon)|May]]. Her brother [[Max (Pok?mon)|Max]] accompanies them, and though he isn?t a trainer, he knows massive amounts of handy information. Brock (from the original series) soon catches up with Ash, but Misty has returned to [[Cerulean City]] to tend to her duties as a gym leader. This series is based on the third generation games. Eventually, the Advanced Generation was continued with the ''Battle Frontier'' saga, which was based off the ''Emerald'' version and had some aspects of ''FireRed'' and ''LeafGreen''.
The most recent series is the ''Diamond and Pearl'' series, with Max leaving to pick his starter, and May going to the Grand Festival in Johto. Ash, Brock and a new companion named Hikari then go through the region of [[Sinnoh]].
{{endspoiler}}
===Pok?mon Trading Card Game===
[[image:pokemoncard.gif|right|thumb|A typical ''Pok?mon Trading Card Game'' card. ([[Dragonite]]) shown.]]
{{main|Pok?mon Trading Card Game}}
The ''[[Pok?mon (card game)|Pok?mon Trading Card Game]]'' is a [[collectible card game]] similar in goal to a Pok?mon battle in the video game series; players must use cards (with individual strengths and weaknesses) in an attempt to defeat their opponent by "knocking out" all of his or her cards.<ref> [http://www.pokemon-tcg.com/p_strategy/rulebooks/book_68.jsp#433 ''Pok?mon Trading Card Game'' "How to play" guide] ''Pokemon-tcg.com''. URL Accessed [[July 3]], [[2006]].</ref> The game was first published in [[North America]] by [[Wizards of the Coast]] in 1999.<ref name=wiz> [http://www.wizards.com/default.asp?x=company/pr/20030312b ''Pokemon Trading Card Game'' News; "Pok?mon Ruby & Sapphire TCG Releases"] ''Wizards.com''. URL Accessed [[July 3]], [[2006]].</ref>
However, with the release of ''[[Pok?mon Ruby and Sapphire|Pok?mon Ruby]]'' and ''[[Pok?mon Ruby and Sapphire|Sapphire]]'' [[Game Boy Advance]] [[Computer and video games|video games]], [[The Pok?mon Company|Nintendo USA]] took back the card game from Wizards of the Coast and started publishing the cards themselves.<ref name=wiz/> The Expedition expansion introduced the ''Pok?mon-e Trading Card Game'', the cards in which (for the most part) were compatible with the Nintendo [[e-Reader]]. Nintendo discontinued its production of e-Reader compatible cards with the release of EX FireRed & LeafGreen.
In 1998, Nintendo released a [[Game Boy Color]] version of the trading card game in Japan. It was also released in the US and Europe in 2000. This game included digital versions cards from the original set of cards and the first two expansions (Jungle and Fossil), but also included several cards exclusive to the game. A sequel to this game exists, but was not released outside of Japan.
==Cultural Influence==
{{main|List of Pok?mon references or spoofs}}
A live action show called [[Pok?mon Live!]] toured the United States in late [[2000]]. It was based on the popular [[Pok?mon (anime)|Pok?mon anime]], but had some continuity errors relating to it. In late [[2002]], it was scheduled to tour Europe, but was canceled for unknown reasons, possibly due to lack of interest.
''Pok?mon'', being a popular franchise, has undoubtedly left its mark on [[pop-culture]]. The ''Pok?mon'' characters themselves have become pop-culture icons; examples include not one, but two different [[Pikachu]] balloons in the [[Macy's Thanksgiving Day Parade]], a [[:Image:ana.b747.pokemon.arp.750pix.jpg|Pok?mon-styled]] [[Boeing 747-400]], thousands of merchandise items, and a [[Pok?park|theme park]] in [[Nagoya, Aichi|Nagoya, Japan]] in 2005 and [[Taipei]] in 2006. Pok?mon also appeared on the cover of [[Time (magazine)|Time Magazine]] in 1999. The Comedy Central show ''[[Drawn Together]]'' has a character named [[Ling-Ling]] which is a direct parody of Pikachu. Several other shows such as ''[[ReBoot]]'', ''[[The Simpsons]]'', ''[[Chinpokomon|South Park]]'' and ''[[All Grown Up!]]'' have made references and spoofs of ''Pok?mon'', among other series.
==Controversy and criticism==
{{main|Controversy and criticism of Pok?mon}}
===Racism===
[[image:Ani124.gif|thumb|right|150px|The original black-skinned Jynx design and source of the controversy.]]
This original design of the Pok?mon [[Jynx (Pok?mon)|Jynx]] (seen to the right) bore a striking, but possibly coincidental, resemblance to entertainers in [[blackface]]. A strong case can be made for Jynx being a [[parody]] of or [[homage]] to the Japanese [[Ganguro]] and [[Yamanba]] fashion trends, which were extremely popular when Pok?mon was first released, but it can't be denied that blackface-influenced characters have appeared elsewhere in anime and manga - examples can be found near the beginning of [[Osamu Tezuka]]'s early [[graphic novel]], ''Metropolis'' and also can be found with [[Dragon Ball Z]]'s [[Mr. Popo]].
As Pok?mon became more popular in the US, this perceived similarity to a racist image from America's past offended some. In particular, it had offended children's book author [[Carole Boston Weatherford]], who accused Jynx of being a racist stereotype in an article titled ''Politically Incorrect Pok?mon'' in the magazine ''Black World Today'', shortly after the anime episode ''Holiday Hi-Jynx'' aired. Episodes later on are also either banned or cut in USA. (see anime)
In response to this controversy, in 2002, Nintendo changed Jynx's face from black to purple and its hands from blue to purple in Pok?mon games, a change which would be reflected in the anime three years later in ''[[Pok?mon (anime)|Advanced Generation]]''.
===Animal cruelty===
Some have compared the primary mechanism of Pok?mon to the generally-outlawed practice of [[cockfight]]ing. Seen from this point of view, the game consists primarily of Pok?mon trainers capturing and bartering in wild animals, coercing them to fight one another. It also sees various performance-enhancing drugs to give them an edge in the fight. Some people believe that this may encourage children towards acts of animal cruelty and illegal gambling.<ref>?[http://www.screenit.com/movies/1999/pokemon_the_first_movie.html Pok?mon: The First Movie Parental Review]?, ''Screen It!''. URL last accessed April 21, 2006.</ref>
However, most fans view Pok?mon battling as a friendly competition between two teams of Pok?mon and their trainers. Seen in this light, Pok?mon are not being coerced to battle by their trainers. There are references to some Pok?mon being territorial (e.g. [[Pidgeotto]]<ref>?[http://www.dltk-kids.com/pokEMon/adoptions/pidgeotto-p.html Pidgeotto Pok?dex information]?, ''DLTK-Kids''. URL last accessed April 21, 2006.</ref>), but it is vastly different to the aggressively territorial nature of roosters, who will maim the 'enemy' rooster until it or the other dies. Furthermore, trainers do not relish the idea of allowing two animals (or in this case Pok?mon) to fight to the death, while they merely view from the edge of the ?ring?. In both the games and the television show, the audience is taught that fighting is not necessarily a means to an end. In addition to all of the above, Pok?mon do not actually die from battle; they either faint or are in other ways unable to battle. It is also brought up in the animated series that Pok?mon trainers are fighting alongside their Pok?mon, as opposed to simply issuing commands for them to follow. Team Rocket is often depicted using Pok?mon for personal gain with no affection for them. In both the anime and the games, using Pok?mon for "evil" purposes is looked down upon.
===Health===
<!– THE SEIZURES WERE CAUSED BY '''FLASHING''' RED IMAGES, STILLS WILL NOT BLIND PEOPLE!–>
[[Image:Pikachu seizure-2.jpg|right|thumb|One frame of the scene that caused the seizures.]]
{{main|Banned episodes of Pok?mon#Electric Soldier Porygon|l1=Banned episodes of Pok?mon}}
On [[December 16]], [[1997]], more than 635 Japanese children were admitted to hospitals with convulsive [[Seizure|epileptic seizures]]. It was determined that the seizures were caused by watching an episode of Pok?mon, "''Dennō Senshi Porygon''", or "[[Banned episodes of Pok?mon#Electric Soldier Porygon|Computer Soldier Porygon]]" (known as Electric Soldier Porygon in the United States, season 1, episode 43) and subsequently this episode has not been aired since. In this particular episode, there were bright explosions with rapidly-alternating blue and red color patterns. It was determined in subsequent research that these strobing light effects cause some individuals to have epileptic seizures, even if they haven?t had any previous history of [[epilepsy]]. As a consequence, many video game makers (including [[Nintendo]]) added warning labels to their [[video game]] products (or made pre-existing labels more prominent), warning that exposure to video games may trigger seizures in individuals vulnerable to [[photosensitive epilepsy]]. Detailed research of the alleged incident is detailed at [http://www.csicop.org/si/2001-05/pokemon.html here] and attributes it to mass hysteria. The incident was also parodied by ''[[The Simpsons]]'' in the episode "[[Thirty Minutes over Tokyo]]"<ref> "[http://web.archive.org/web/20041108175456/http://www.sciencedaily.com/releases/1999/06/990601080722.htm Color Changes in TV Cartoons Cause Seizures]", ''ScienceDaily'' ([[Waybacked]], [[Cascading Style Sheets|Style Sheet(s)]] missing).</ref> and in the ''[[South Park]]'' episode "[[Chinpokomon]]".
===Americanization===
4Kids Entertainment faced criticism for apparently Americanizing its translated Japanese anime programs. One of the main examples of this is when the names of American food are put in place of the Japanese food, such as calling [[Mochi (food)|rice cakes]] "[[doughnuts]]" when it is clear that they are not really donuts. Several episodes were edited or removed from the American run completely for potential objectional content including "Beauty and the Beach" which was severely cut in America due to the portrayal of a male character with breasts, and "The Legend of Dratini" which never aired outside Asia because of the use of guns in the episode.
==See also==
{{col-begin}}
{{col-2}}
'''Sub-articles'''
*[[Pok?mon game mechanics]]
*[[Pok?mon in other media]]
*[[Criticism of Pok?mon]]
'''Pok?mon general'''
*[

]
*[

]
*[[Pok?mon regions]]
*[[Pok? Ball]]
*[[Pok?dex]]
'''Pok?mon (creatures)'''
*[

]
*[[Pok?mon types]]
*[[Pok?mon evolution]]
'''Games'''
*[

]
*[[Pok?mon Trading Card Game]]
{{col-2}}
'''Television'''
*[[Pok?mon (anime)]]
*[

]
*[[Banned episodes of Pok?mon]]
*[[Pok?mon Chronicles]]
'''Manga'''
{{Main|List of Pok?mon Manga chapters}}
*''[[Pok?mon (manga)|Pok?mon The Electric Tale of Pikachu!]]
*''[[Pok?mon Adventures]]''
*''[[Magical Pok?mon Journey]]''
*''[[Ash & Pikachu]]''
*''[[Pok?mon Gold & Silver (manga)|Pok?mon Gold & Silver The Golden Boys]]''
*''[[Pok?mon Pocket Monster]]
*''[[Pok?mon Ruby-Sapphire|Pok?mon R.S.]]''
*''[[Pok?mon Zensho]]''
*''[[Pok?mon Chamo-Chamo Pretty]]''
'''Miscellaneous'''
*[

]
*[[Pok?mon NetBattle]]
*[[Pikachu Meets the Press]]
{{col-end}}
==References==
{{portal}}
{{Wikiquote}}
{{Wiktionary}}
<div class="references-small">
;Books
*Tobin, Joseph, ed. ''Pikachu?s Global Adventure: The Rise and Fall of Pok?mon.'' Duke University Press., February, 2004. ISBN 0-8223-3287-6.
;Notes
<references />
</div>
==External links==
*[http://www.pokemon.com Pok?mon.com]
*[http://www.pokemon.co.jp Pok?mon Japan]
*[http://www.pokemon-tcg.com Pok?mon TCG Game]
*[http://www.pokemon-games.com Pok?mon Games]
*[http://www.pokemoncenter.com Official Pok?mon Merchandise Site]
*[http://www.pokepark.tw/en/index.html Pok?mon Pok?Park], to be in [[Taipei|Taipei, Taiwan]] in 2006.
*[http://bulbapedia.bulbagarden.net/wiki/Main_Page Bulbapedia] A [[Wikipedia]]-based Pok?mon encyclopedia.
*[http://www.serebii.net Serebii/[[Celebi]]-themed Pokemon Info Site]
{{Pok?monGames}}
[[Category:1995 establishments]]
[[Category:Computer and video game franchises]]
[[Category:Pok?mon| ]]
[[Category:1990s fads]]
[[Category:2000s fads]]
[[Category:Toys of the 2000s]]
[[Category:Computer and video role-playing game series]]
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[/size]

#### Re: "SPAM and win" redux

Posted by: Zowayix
Date: 2006-12-29 08:09:29
post

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:10:35
I should stick an entire fanfic in 1 pt! XD

#### Re: "SPAM and win" redux

Posted by: Zowayix
Date: 2006-12-29 08:11:33
post again

#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:12:32
[size=1pt]
Melchior II: R/B Glitch Pokmon
Some of FE and FD were done by FullMetalKirby of the Team Rocket's Rockin Forums :)
———————-[Abwayax introduces: the Melchior Documents]——————————–
[About the Melchior Documents]
The Melchior documents are files containing bare information about Glitches. This is the second Melchior document. There will probably be more to come.
—————[Melchior 02: Red/Blue Glitch Statistics]——————————
[This Melchior document contains informaton about each R/B glitch unaccessable via Ditto Trick, including hybrids. The info included: name, Pokedex number, Decimal number, Hex number, Stats at level 5, Stats at level 100, Attacks that the glitch starts out with and ones that are learned by leveling up, type, and evolution, if any.]
[The stat values for each glitch are not guaranteed to be exact. These were obtained from test Pokemon captured by the Melchior author.]
————-[RED/BLUE GLITCHES]————
U? / U Block (234)
Dec: 200
Hex: C8
Stats Lv.5: Atk 15, Def 26, Spd 15, Spc 7, HP 33
Stats Lv.100: Atk 206, Def 436, Spd 222, Spc 57, HP 480
Stats Lv.255: Atk 494, Def 999, Spd 545, Spc 122, HP 999
Attacks: Super Glitch, Agility, TM28, Agility, TM05 (Lv.32), Solarbeam (Lv.52), TM34 (Lv.184), TM24 (Lv.241)
Type: PokeManiac
Evolution? None
8 (ONIX HYBRID)
Dec: 201
Hex: C9
Stats Lv.5: Atk 10, Def 21, Spd 12, Spc 9, HP 18
Stats Lv.100: Atk 101, Def 355, Spd 169, Spc 87, HP 206
Stats Lv.255: Atk 249, Def 897, Spd 423, Spc 214, HP 509
Attacks: Tackle, Screech, Headbutt (Lv.6), TM05 (Lv.9), Cut (Lv.14), Gust (Lv.17), Sand-Attack (Lv.24), Pin Missile (Lv.25), Scratch (Lv.32), TM24 (Lv.33), Wrap (Lv.36), Karate Chop (Lv.40), TM54 (Lv.42), Pin Missile (Lv.46), Sand-Attack (Lv.38), TM54 (Lv.52), Softboiled (Lv.61), Transform (Lv.62), Psybeam (Lv.89), TM40 (Lv.95), Ember (Lv.96), Defense Curl (Lv.102), Barrier (Lv.116), TM25 (Lv.126), Ember (Lv.127), Defense Curl (Lv.133), Glitch Move (not Super Glitch) (Lv.140), Pin Missile (Lv.144), Pound (Lv.154), Pin Missile (Lv.169), TM24 (Lv.175), Horn Drill (Lv.186), Whirlwind (Lv.188), Pay Day (Lv.197), Wrap (Lv.203), TM14 (Lv.205), TM02 (Lv.209), TM02 (Lv.211), Flamethrower (Lv.214), TM12 (Lv.225), TM12 (Lv.228), TM13 (Lv.229), Fly (Lv.234), Barrage (Lv.240), Horn Drill (Lv.246), TM02 (Lv.249), Psybeam (Lv.250), TM02 (Lv.252), TM08 (Lv.254)
Type: Rock/Ground
Evolution? Charizard @ Lv.240
PC4SH (205)
Dec: 202
Hex: CA
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Swords Dance (Lv.9), Slam (Lv.11), TM50 (Lv.19), Super Glitch (Lv.28), TM09 (Lv.30), Aurora Beam (Lv.32), TM29 (Lv.33), TM09 (Lv.36), Karate Chop (Lv.40), TM50 (Lv.48), Super Glitch (Lv.62), TM09 (Lv.99), Fly (Lv.114), TM05 (Lv.119), Absorb (Lv.126), Absorb (Lv.144), TM07 (Lv.145), TM07 (Lv.146), TM07 (Lv.148), TM05 (Lv.163), Horn Drill (Lv.167), TM07 (Lv.185), Tacjle (Lv.204), Slam (Lv.205), Super Glitch (Lv.207), TM45 (Lv.209), Pound (Lv.225), Tackle (Lv.229), Leech Seed (Lv.234), TM34 (Lv.241), Flash (Lv.250), Doubleslap (Lv.254)
Type: Normal/Ground
Evolution? Graveler @ Lv.40
Notes: Pokedex freezes game
p [2] (PIDGEOTTO HYBRID)
Dec: 203
Hex: CB
Stats Lv.5: Atk 12, Def 12, Spd 12, Spc 10, HP 22
Stats Lv.100: Atk 151, Def 141, Spd 153, Spc 115, HP 266
Stats Lv.255: Atk 377, Def 362, Spd 382, Spc 285, HP 662
Attacks: Gust, Sand Attack, Poison Sting (Lv.6), Mega Kick (Lv.119), TM45 (Lv.184), TM40 (Lv.206), TM33 (Lv.234), TM01 (Lv.251),
Type: Normal/Flying
Evolution? None
Notes: Pokedex freezes game
PkMn n (MANKEY HYBRID)
Dec: 204
Hex: CC
Stats Lv.5: Atk 13, Def 9, Spd 12, Spc 9, HP 20
Stats Lv.100: Atk 179, Def 87, Spd 151, Spc 103, HP 210
Stats Lv.255: Atk 448, Def 214, Spd 377, Spc 254, HP 520
Attacks: Scratch, Leer, Doubleslap (Lv.6), Sonicboom (Lv.14), TM13 (Lv.16), Solarbeam (Lv.17), TM35 (Lv.24), TM35 (Lv.32), Some glitch move (Lv.34), Double Kick (Lv.35), Haze (Lv.37), Ice Punch (Lv.40), TM50 (Lv.53), Tackle (Lv.65), TM05 (Lv.96), Defense Curl (Lv.102), TM11 (Lv.103), TM05 (Lv.114), Thunderpunch (Lv.151), Whirlwind (Lv.188), TM09 (Lv.193), Pay Day (Lv.197), Sleep Powder (Lv.203), Fire Punch (Lv.205), TM05 (Lv.211), Flamethrower (Lv.214), TM05 (Lv.215), TM13 (Lv.229), TM01 (Lv.233), TM50 (Lv.242), Psychic (Lv.250), Swords Dance (Lv.254),
Type: Fighting
Evolution? None
Trainer (MAGNEMITE HYBRID)
Dec: 205
Hex: CD
Stats Lv.5: Atk 9, Def 12, Spd 9, Spc 14, HP 18
Stats Lv.100: Atk 89, Def 151, Spd 103, Spc 201, HP 186
Stats Lv.255: Atk 219, Def 377, Spd 254, Spc 504, HP 458
Attacks: Tackle, TM05 (Lv.32), TM34 (Lv.184), TM24 (Lv.241),
Type: Electric
Evolution? None
WGd (ARBOK HYBRID)
Dec: 206
Hex: CE
Stats Lv.5: Atk 13, Def 13, Spd 13, Spc 13, HP 21
Stats Lv.100: Atk 175, Def 169, Spd 173, Spc 165, HP 240
Stats Lv.255: Atk 438, Def 423, Spd 433, Spc 413, HP 596
Attacks: Wrap, Leer, Poison Sting, TM34 (Lv.7), Tackle (Lv.8), Gust (Lv.14), TM08 (Lv.15), TM50 (Lv.16), Razor Wind (Lv.19), TM16 (Lv.20), Pay Day (Lv.24), Hydro Pump (Lv.31), TM13 (Lv.32), Peck (Lv.33), Razor Wind (Lv.34), Mega Punch (Lv.35), Fury Attack (Lv.41), Whirlwind (Lv.42), Haze (Lv.44), Transform (Lv.48), TM24 (Lv.60), TM24 (Lv.103), TM40 (Lv.111), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.124), TM24 (Lv.125), Cut (Lv.126), TM08 (Lv.133), Swords Dance (Lv.145), HM05 (Lv.167), TM24 (Lv.175), Bone Club (Lv.191), Defense Curl (Lv.192), Absorb (Lv.198), Sludge (Lv.199), Screech (Lv.200), Defense Curl (Lv.201), Sludge (Lv.204), Reflect (Lv.209), TM54 (Lv.216), TM05 (Lv.224), Comet Punch (Lv.230), Glitch Move (May be Super Glitch) (Lv.240), Another Glitchy Move (Lv.248), TM01 (Lv.249), Slam (Lv.254)
Type: Poison
Evolution? None
OPkMn4X (BEEDRILL HYBRID)
Dec: 207
Hex: CF
Stats Lv.5: Atk 13, Def 9, Spd 13, Spc 9, HP 22
Stats Lv.100: Atk 193, Def 103, Spd 171, Spc 117, HP 250
Stats Lv.255: Atk 484, Def 254, Spd 428, Spc 290, HP 622
Attacks: Fury Attack, Comet Punch (Lv.8), Mega Punch (Lv.9), Pay Day (Lv.10), Fire Punch (Lv.11), Karate Chop (Lv.12), Doubleslap (Lv.13), Pound (Lv.14), TM05 (Lv.15), Glitch move (May be Super Glitch) (Lv.33), Mist (Lv.35), TM05 (Lv.38), Bone Club (Lv.39), Wrap (Lv.60), Pound (Lv.62), TM01 (Lv.64), Poison Sting (Lv.65), TM34 (Lv.124), TM08 (Lv.170), TM08 (Lv.174), TM34 (Lv.175), TM05 (Lv.193), TM05 (Lv.194), HM04 (Lv.195), Poison Sting (Lv.196), TM12 (Lv.205), TM45 (Lv.208), Glitch move (may be Super Glitch) (Lv.234), TM34 (Lv.241)
Type: Bug/Poison
Evolution? Spearow @ Lv.9
PkMn PkMn T (250)
Dec: 208
Hex: D0
Stats Lv.5: Atk 5, Def 9, Spd 24, Spc 7, HP 20
Stats Lv.100: Atk 13, Def 103, Spd 385, Spc 55, HP 212
Stats Lv.255: Atk 61, Def 265, Spd 948, Spc 112, HP 525
Attacks: Cooltrainer Move, Guillotine, Razor Wind, Pay Day, Fire Punch (Lv.33), Ice Punch (Lv.38), Thunderpunch (Lv.43), Mega Punch (Lv.48), Counter (Lv.53)
Type: Normal/Normal
Evolution? None
4B 8 4 8 (POLIWRATH HYBRID)
Dec: 209
Hex: D1
Stats Lv.5: Atk 14, Def 16, Spd 13, Spc 13, HP 24
Stats Lv.100: Atk 193, Def 225, Spd 165, Spc 175, HP 282
Stats Lv.255: Atk 448, Def 560, Spd 392, Spc 387, HP 729
Attacks: Hypnosis, Water Gun, Doubleslap, Body Slam, Swift (Lv.24), Amnesia (Lv.36), Double Kick (Lv.66), Sand Attack (Lv.90), Swift (Lv.126)
Type: Water/Fighting
Evolution? None
Chisai-u 2 (205)
Dec: 210
Hex: D2
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Razor Leaf (Lv.15), TM05 (Lv.32), Doubleslap (Lv.40), TM24 (Lv.61), TM40 (Lv.62), TM24 (Lv.175), TM34 (Lv.184), TM24 (Lv.192), Poison Sting (Lv.203), Toxic (Lv.205), TM39 (Lv.250)
Type: Normal/Ground
Evolution? None
M p u (234)
Dec: 211
Hex: D3
Stats Lv.5: Atk 15, Def 26, Spd 15, Spc 7, HP 33
Stats Lv.100: Atk 206, Def 436, Spd 222, Spc 57, HP 480
Stats Lv.255: Atk 494, Def 999, Spd 545, Spc 122, HP 999
Attacks: Super Glitch, Agility, TM28, Agility, Egg Bomb (Lv.11), Fly (Lv.18), Pin Missile (Lv.32), TM24 (Lv.120), Horn Drill (Lv.176), TM34 (Lv.184), Glitch Move (May be Super Glitch) (Lv.245), TM41 (Lv.246),
Type: PokeManiac
Evolution? None
A G (GENGAR HYBRID)
Dec: 212
Hex: D4
Stats Lv.5: Atk 12, Def 11, Spd 16, Spc 19, HP 21
Stats Lv.100: Atk 161, Def 133, Spd 239, Spc 289, HP 246
Stats Lv.255: Atk 392, Def 351, Spd 627, Spc 678, HP 611
Attacks: Lick, Confuse Ray, Night Shade, Sand-Attack (Lv.6), Tackle (Lv.7), Pay Day (Lv.15), Pay Day (Lv.18), Super Glitch (Lv.24), Tackle (Lv.28), Thunderpunch (Lv.31), TM05 (Lv.32), Disable (Lv.33), Vicegrip (Lv.35), Pay Day (Lv.36), TM09 (Lv.38), Mega Punch (Lv.40), Take Down (Lv.41), TM15 (Lv.44), TM15 (Lv.45), TM15 (Lv.46), TM15 (Lv.48), TM50 (Lv.51), Aurora Beam (Lv.53), TM15 (Lv.54), TM03 (Lv.55), Fire Punch (Lv.60), Aurora Beam (Lv.61), Doubleslap (Lv.62), Growth (Lv.66), TM01 (Lv.67), TM30 (Lv.68), Hi Jump Kick (Lv.69), Roar (Lv.70), Constrict (Lv.71), Roar (Lv.72), Teleport (Lv.73), TM40 (Lv.74), Confusion (Lv.75), Rest (Lv.76), Pound (Lv.77), Mega Kick (Lv.78), TM33 (Lv.79), TM28 (Lv.80), Karate Chop (Lv.81), Spore (Lv.82), Double-Edge (Lv.83), Super Glitch (Lv.84), Supersonic (Lv.85), Super Fang (Lv.86), Glare (Lv.87), Harden (Lv.88), Hyper Beam (Lv.89), Strength (Lv.90), TM13 (Lv.91), Smog (Lv.92), Super Fang (Lv.93), Haze (Lv.94), Wing Attack (Lv.95), Mega Kick (Lv.96), Slash (Lv.97), Super Fang (Lv.98), Seismic Toss (Lv.99), Jump Kick (Lv.100), Bubble (Lv.101), Spike Cannon (Lv.103), TM05 (Lv.107), Light Screen (Lv.125), Mega Drain (Lv.126), Recover (Lv.136), Low Kick (Lv.139), Super Glitch (Lv.140), Super Glitch (Lv.158), TM34 (Lv.175), Mega Punch (Lv.181), Bite (Lv.194), TM14 (Lv.195), Hyper Fang (Lv.196), TM07 (Lv.197), TM35 (Lv.202), Strength (Lv.203), TM31 (Lv.204), Drill Peck (Lv.205), TM05 (Lv.207), Super Glitch (Lv.208), Tackle (Lv.209), Flamethrower (Lv.214), Fire Blast (Lv.215), Double Kick (Lv.230), Psybeam (Lv.234), Super Glitch (Lv.235), Super Glitch (Lv.240), Disable (Lv.250), Supersonic (Lv.253), TM34 (Lv.255)
Type: Ghost/Poison
Evolution? None
Notes: Pokedex freezes game
p (205)
Dec: 213
Hex: D5
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Wing Attack (Lv.8), Doubleslap (Lv.10), TM20 (Lv.14), Hi Jump Kick (Lv.31), Petal Dance (Lv.62), Poisonpowder (Lv.69), Razor Leaf (Lv.79), Dragon Rage (Lv.95), Withdraw (Lv.99), Glitch Move (May be Super Glitch) (Lv.153), Glitch Move (May be Super Glitch) (Lv.160), Acid (Lv.185), Screech (Lv.187), Withdraw (Lv.204), Explosion (Lv.220), TM17 (Lv.221), TM21 (Lv.230)
Type: Normal/Ground
Evolution? None
4h (250)
Dec: 214
Hex: D6
Stats Lv.5: Atk 5, Def 9, Spd 24, Spc 7, HP 20
Stats Lv.100: Atk 13, Def 103, Spd 385, Spc 55, HP 212
Stats Lv.255: Atk 61, Def 265, Spd 948, Spc 112, HP 525
Attacks: Cooltrainer Move, Guillotine, Razor Wind, Pay Day, Poison Sting (Lv.6), Mega Kick (Lv.119), TM45 (Lv.184), Wing Attack (Lv.195), TM40 (Lv.206), TM33 (Lv.234), TM33 (Lv.250), TM01 (Lv.251)
Type: Normal/Normal
Evolution? None
[block] (POLIWHIRL HYBRID)
Dec: 215
Hex: D7
Stats Lv.5: Atk 12, Def 12, Spd 14, Spc 10, HP 21
Stats Lv.100: Atk 149, Def 135, Spd 203, Spc 109, HP 262
Stats Lv.255: Atk 377, Def 387, Spd 489, Spc 260, HP 603
Attacks: Bubble, Hypnosis, Water Gun, TM05 (Lv.9), Slam (Lv.11), TM50 (Lv.19), TM09 (Lv.30), Counter (Lv.32), TM29 (Lv.33), TM09 (Lv.36), TM50 (Lv.48), TM07 (Lv.145), TM07 (Lv.148), Horn Drill (Lv.167), TM17 (Lv.205), TM34 (Lv.209), TM09 (Lv.225), TM34 (Lv.241), Horn Attack (Lv.250), Doubleslap (Lv.254)
Type: Water
Evolution? None
PkMnaPkMn f k (205)
Dec: 216
Hex: D8
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Sand-Attack (Lv.6), Tackle (Lv.7), Pay Day (Lv.15), Pay Day (Lv.18), Glitch Move (may be Super Glitch) (Lv.24), Tackle (Lv.28), Thunderpunch (Lv.31), TM05 (Lv.32), Disable (Lv.33), Vicegrip (Lv.35), Pay Day (Lv.36), TM09 (Lv.38), Mega Punch (Lv.40), Take Down (Lv.41), TM15 (Lv.44), TM15 (Lv.45), TM15 (Lv.46), TM15 (Lv.48), TM50 (Lv.51), Aurora Beam (Lv.53), TM15 (Lv.54), TM03 (Lv.55), Fire Punch (Lv.60), Aurora Beam (Lv.61), Doubleslap (Lv.62), TM05 (Lv.69), TM18 (Lv.70), Horn Drill (Lv.71), Pay Day (Lv.77), TM23 (Lv.86), Growl (Lv.87), TM53 (Lv.90), TM29 (Lv.92), TM03 (Lv.94), TM38 (Lv.97), Tackle (Lv.98), Pay Day (Lv.100), TM05 (Lv.107), Light Screen (Lv.125), Mega Drain (Lv.126), Recover (Lv.136), Low Kick (Lv.139), Glitch Move (Lv.140), Glitch Move (Lv.158), TM34 (Lv.175), Mega Punch (Lv.181), Bite (Lv.194), TM14 (Lv.195), Hyper Fang (Lv.196), TM07 (Lv.197), TM35 (Lv.202), Strength (Lv.203), TM31 (Lv.204), Drill Peck (Lv.205), TM05 (Lv.207), Tackle (Lv.209), Flamethrower (Lv.214), Fire Blast (Lv.215), Double Kick (Lv.230), Psybeam (Lv.234), Disable (Lv.250), Supersonic (Lv.253), TM34 (Lv.255)
Type: Normal/Ground
Evolution? 4B 8 4 8 @ Lv.80
PkMnRPkMn (234)
Dec: 217
Hex: D9
Stats Lv.5: Atk 15, Def 26, Spd 15, Spc 7, HP 33
Stats Lv.100: Atk 206, Def 436, Spd 222, Spc 57, HP 480
Stats Lv.255: Atk 494, Def 999, Spd 545, Spc 122, HP 999
Attacks: Super Glitch, Agility, TM28, Agility
Type: PokeManiac
Evolution? None
B (ONIX HYBRID)
Dec: 218
Hex: DA
Stats Lv.5: Atk 10, Def 21, Spd 12, Spc 9, HP 18
Stats Lv.100: Atk 101, Def 355, Spd 169, Spc 87, HP 206
Stats Lv.255: Atk 249, Def 897, Spd 423, Spc 214, HP 509
Attacks: Tackle, Screech
Type: Rock/Ground
Evolution? None
[block] (205)
Dec: 219
Hex: DB
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Glitch Move (Lv.23), TM25 (Lv.25), Mega Drain (Lv.33), Petal Dance (Lv.37), Confuse Ray (Lv.46), Tackle (Lv.48), HM05 (Lv.50), Pound (Lv.61), Thrash (Lv.70), Psybeam (Lv.73), Stomp (Lv.80), Barrier (Lv.92), TM05 (Lv.111), TM07 (Lv.145), Transform (Lv.195), Cut (Lv.205), Strength (Lv.207), TM54 (Lv.209), Leer (Lv.250), Strength (Lv.251)
Type: Normal/Ground
Evolution? None
[block] (PIDGEOTTO HYBRID)
Dec: 220
Hex: DC
Stats Lv.5: Atk 12, Def 12, Spd 12, Spc 10, HP 22
Stats Lv.100: Atk 151, Def 141, Spd 153, Spc 115, HP 266
Stats Lv.255: Atk 377, Def 362, Spd 382, Spc 285, HP 662
Attacks: Gust, Sand Attack, Stomp (Lv.30), Tail Whip (Lv.35), Fury Attack (Lv.40), Horn Drill (Lv.48), Leer (Lv.55), Take Down (Lv.64)
Type: Normal/Flying
Evolution? None
7PkMn 'v (TENTACRUEL HYBRID)
Dec: 221
Hex: DD
Stats Lv.5: Atk 12, Def 12, Spd 16, Spc 18, HP 24
Stats Lv.100: Atk 147, Def 149, Spd 225, Spc 275, HP 296
Stats Lv.255: Atk 367, Def 372, Spd 566, Spc 693, HP 739
Attacks: Acid, Supersonic, Wrap, Wing Attack (Lv.8), Doubleslap (Lv.11), Super Glitch (Lv.12), Super Glitch (Lv.13), TM20 (Lv.14), Hi Jump Kick (Lv.31), Petal Dance (Lv.62), Poisonpowder (Lv.69), Razor Leaf (Lv.79), Dragon Rage (Lv.95), Withdraw (Lv.99), TM04 (Lv.102), Super Glitch (Lv.115), Super Glitch (Lv.131), Super Glitch (Lv.137), Glitch Move (may be Super Glitch) (Lv.153), Glitch Move (may be Super Glitch) (Lv.159), Screech (Lv.187), Petal Dance (Lv.195), Withdraw (Lv.204), Explosion (Lv.220), TM17 (Lv.221), TM21 (Lv.230), Mimic (Lv.237),
Type: Water/Poison
Evolution? None
PkMn [2] (MAGNEMITE HYBRID)
Dec: 222
Hex: DE
Stats Lv.5: Atk 9, Def 12, Spd 9, Spc 14, HP 18
Stats Lv.100: Atk 89, Def 151, Spd 103, Spc 201, HP 186
Stats Lv.255: Atk 219, Def 377, Spd 254, Spc 504, HP 458
Attacks: Tackle, Selfdestruct (Lv.6), Glitch Move (Lv.7), String Shot (Lv.8), TM50 (Lv.9), Pay Day (Lv.14), Karate Chop (Lv.24), Horn Drill (Lv.31), Mega Punch (Lv.32), Egg Bomb (Lv.33), TM50 (Lv.35), Mega Kick (Lv.40), Glitch Move (may be Super Glitch) (Lv.43), Glitch Move (may be Super Glitch) (Lv.45), TM25 (Lv.53), Mega Punch (Lv.56), TM10 (Lv.62), Lick (Lv.71), Double Kick (Lv.88), TM11 (Lv.91), TM50 (Lv.95), Double Kick (Lv.96), Poison Sting (Lv.111), TM29 (Lv.120), Glitch Move (may be Super Glitch) (Lv.121), Horn Drill (Lv.123), Wrap (Lv.133), Aurora Beam (Lv.167), TM34 (Lv.175), TM24 (Lv.184), TM50 (Lv.185), Horn Drill (Lv.187), Double Kick (Lv.192), Razor Wind (Lv.193), Glitch Move (may be Super Glitch) (Lv.195), TM29 (Lv.197), Egg Bomb (Lv.200), TM50 (Lv.201), TM14 (Lv.205), Swords Dance (Lv.207), HM02 (Lv.213), TM03 (Lv.215), Glitch Move (may be Super Glitch) (Lv.224), TM02 (Lv.234), Glitch Move (may be Super Glitch) (Lv.238), Glitch Move (may be Super Glitch) (Lv.239), Glitch Move (may be Super Glitch) (Lv.240), Roar (Lv.250), Karate Chop (Lv.254), Horn Drill (Lv.255)
Evolution? None
PkMn [3] (250)
Dec: 223
Hex: DF
Stats Lv.5: Atk 5, Def 9, Spd 24, Spc 7, HP 20
Stats Lv.100: Atk 13, Def 103, Spd 385, Spc 55, HP 212
Stats Lv.255: Atk 61, Def 265, Spd 948, Spc 112, HP 525
Attacks: Cooltrainer Move, Guillotine, Razor Wind, Pay Day, Wrap (Lv.18), TM05 (Lv.32), Take Down (Lv.41), Glitch Move (may be Super Glitch) (Lv.61), TM55 (Lv.62), TM34 (Lv.93), TM05 (Lv.98), Peck (Lv.176), TM05 (Lv.192), Hypnosis (Lv.195), TM07 (Lv.199), TM06 (Lv.205), Glitch Move (may be Super Glitch) (Lv.207), TM38 (Lv.234), HM04 (Lv.250)
Type: Normal/Normal
Evolution? MissingNO. (Special Type) (Lv.224),
PkMn PkMn [aka Scrambled Bulbasaur] (DODRIO HYBRID)
Dec: 224
Hex: E0
Stats Lv.5: Atk 16, Def 12, Spd 15, Spc 12, HP 21
Stats Lv.100: Atk 231, Def 149, Spc 217, Spc 145
Stats Lv.255: Atk 581, Def 372, Spd 545, Spc 362, HP 611
Attacks: Peck, Growl, Fury Attack, Doubleslap (Lv.6), Glitch Move (may be Super Glitch) (Lv.9), TM40 (Lv.10), TM05 (Lv.12), Horn Drill (Lv.13), Sonicboom (Lv.14), TM13 (Lv.16), Solarbeam (Lv.17), TM46 (Lv.24), Gust (Lv.27), Horn Drill (Lv.28), Wing Attack (Lv.32), TM11 (Lv.33), Double Kick (Lv.35), Haze (Lv.37), Whirlwind (Lv.40), Guillotine (Lv.42), TM15 (Lv.48), TM15 (Lv.51), Fire Blast (Lv.53), TM15 (Lv.54), Double Kick (Lv.55), TM05 (Lv.56), TM05 (Lv.58), Flamethrower (Lv.62), Tackle (Lv.65), TM05 (Lv.96), Defense Curl (Lv.101), TM11 (Lv.103), Supersonic (Lv.111), TM05 (Lv.114), TM24 (Lv.126), Glitch Move (may be Super Glitch) (Lv.127), TM24 (Lv.128), Thunderpunch (Lv.151), TM34 (Lv.175), Wrap (Lv.177), TM01 (Lv.178), TM24 (Lv.179), TM30 (Lv.180), Whirlwind (Lv.188), TM01 (Lv.190), Tackle (Lv.192), TM05 (Lv.193), Pay Day (Lv.197), TM07 (Lv.198), TM40 (Lv.200), Glitch Move (may be Super Glitch) (Lv.201), Hypnosis (Lv.203), Amnesia (Lv.204), Fury Swipes (Lv.205), TM54 (Lv.211), Thunder (Lv.213), Flamethrower (Lv.214), TM03 (Lv.215), TM05 (Lv.225), TM13 (Lv.229), TM01 (Lv.233), Mega Punch (Lv.234), TM01 (Lv.235), TM50 (Lv.242), Horn Drill (Lv.243), Mirror Move (Lv.248), Psychic (Lv.250), TM55 (Lv.254), Poison Sting (Lv.255)
Type: Normal/Flying
Evolution? None
'v (211)
Dec: 225
Hex: E1
Stats Lv.5: Atk 19, Def 20, Spd 20, Spc 18, HP 24
Stats Lv.100: Atk 317, Def 297, Spd 315, Spc 285, HP 300
Stats Lv.255: Atk 800, Def 749, Spd 795, Spc 719, HP 749
Attacks: Amnesia, Petal Dance, Dizzy Punch, Skull Bash, Transform (Lv.7), Absorb (Lv.15), Tackle (Lv.22), Sleep Powder (Lv.42), TM30 (Lv.55), TM03 (Lv.60), Absorb (Lv.63), Tackle (Lv.64), Aurora Beam (Lv.71), TM03 (Lv.121), Softboiled (Lv.135), Aurora Beam (Lv.140), Clamp (Lv.141), TM08 (Lv.194), Tail Whip (Lv.205), TM13 (Lv.209), Poison Gas (Lv.224), Cut (Lv.230), Super Glitch (Lv.234)
Type: Blank/Normal
Evolution? Cubone @ Lv.6, Arcanine @ Lv.16, Nidoran @ Lv.16, Slowpoke @ Lv.40
[block] (245)
Dec: 226
Hex: E2
Stats Lv.5: Atk 8, Def 23, Spd 6, Spc 7, HP 17
Stats Lv.100: Atk 83, Def 377, Spd 33, Spc 51, HP 152
Stats Lv.255: Atk 203, Def 953, Spd 76, Spc 122, HP 372
Attacks: Fly, Rock Slide, Cooltrainer Move, Gust, TM09 (Lv.6), Aurora Beam (Lv.25), HM02 (Lv.32), Mega Punch (Lv.36), Haze (Lv.44), Pound (Lv.48), Razor Wind (Lv.62), TM40 (Lv.103), TM40 (Lv.111), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.124), Defense Curl (Lv.133), TM40 (Lv.156), HM05 (Lv.167), TM24 (Lv.175), Pay Day (Lv.187), Bone Club (Lv.191), Defense Curl (Lv.192), Double Kick (Lv.193), Screech (Lv.194), Defense Curl (Lv.195), Absorb (Lv.197), TM48 (Lv.200), Glitch Move (Lv.203), Reflect (Lv.209), Glitch Move (May be Super Glitch) (Lv.224), Glitch Move (May be Super Glitch) (Lv.240), Glitch Move (May be Super Glitch) (Lv.248), TM01 (Lv.249)
Type: Glitch/Glitch
Evolution? MissingNO. @ Lv.25 / Spearow @ unknown level
[blank] (240)
Dec: 227
Hex: E3
Stats Lv.5: Atk 17, Def 17, Spd 6, Spc 7, HP 17
Stats Lv.100: Atk 249, Def 251, Spd 25, Spc 55, HP 158
Stats Lv.255: Atk 627, Def 632, Spd 56, Spc 132, HP 387
Attacks: Struggle, Doubleslap, Cooltrainer Move, Swords Dance, TM34 (Lv.10), Aurora Beam (Lv.32)
Type: Blank/Blank
Evolution? None
[blank] (175)
Dec: 228
Hex: E4
Stats Lv.5: Atk 6, Def 6, Spd 17, Spc 31, HP 17
Stats Lv.100: Atk 27, Def 37, Spd 259, Spc 541, HP 154
Stats Lv.255: Atk 61, Def 86, Spd 652, Spc 999, HP 377
Attacks: Wrap, Aurora Beam, Fire Punch, Skull Bash, Poison Sting (Lv.6), Glitch Move (Lv.34), Conversion (Lv.62), Mega Kick (Lv.119), Body Slam (Lv.160), TM45 (Lv.184), Pay Day (Lv.195), TM40 (Lv.206), TM33 (Lv.234), TM33 (Lv.250), TM01 (Lv.251), TM01 (Lv.252),
Type: Bug
Evolution? None
C (245)
Dec: 229
Hex: E5
Stats Lv.5: Atk 8, Def 23, Spd 6, Spc 7, HP 17
Stats Lv.100: Atk 83, Def 377, Spd 33, Spc 51, HP 152
Stats Lv.255: Atk 203, Def 953, Spd 76, Spc 122, HP 372
Attacks: Fly, Rock Slide, Cooltrainer Move, Gust, TM34 (Lv.7), Tackle (Lv.8), TM08 (Lv.15), TM50 (Lv.16), Razor Wind (Lv.19), TM16 (Lv.20), Pay Day (Lv.24), Hydro Pump (Lv.31), TM17 (Lv.32), Peck (Lv.33), Razor Wind (Lv.34), Mega Punch (Lv.35), Poison Sting (Lv.40), Fury Attack (Lv.41), Whirlwind (Lv.42), Reflect (Lv.44), Transform (Lv.48), TM24 (Lv.60), TM40 (Lv.103), TM40 (Lv.111), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.124), TM24 (Lv.125), Cut (Lv.126), TM08 (Lv.133), Swords Dance (Lv.145), HM05 (Lv.167), TM24 (Lv.175), Bone Club (Lv.191), Defense Curl (Lv.192), Absorb (Lv.198), Sludge (Lv.199), Screech (Lv.200), Defense Curl (Lv.201), Absorb (Lv.203), Sludge (Lv.204), Screech (Lv.205), Defense Curl (Lv.206), Reflect (Lv.209), TM54 (Lv.216), Glitch Move (Lv.224), Comet Punch (Lv.230), TM04 (Lv.240), Glitch Move (Lv.248), TM40 (Lv.249), Slam (Lv.254),
Type: Glitch/Glitch
Evolution? None
_| _ (240)
Dec: 230
Hex: E6
Stats Lv.5: Atk 17, Def 17, Spd 6, Spc 7, HP 17
Stats Lv.100: Atk 249, Def 251, Spd 25, Spc 55, HP 158
Stats Lv.255: Atk 627, Def 632, Spd 56, Spc 132, HP 387
Attacks: Struggle, Doubleslap, Poison Sting (Lv.6), Mega Kick (Lv.119), TM45 (Lv.184), Wing Attack (Lv.195), TM40 (Lv.206), TM33 (Lv.234), TM33 (Lv.250), TM01 (Lv.251)
Type: Blank/Blank
Evolution? None
P 4 (174)
Dec: 231
Hex: E7
Stats Lv.5: Atk 24, Def 9, Spd 5, Spc 10, HP 19
Stats Lv.100: Atk 391, Def 91, Spd 23, Spc 113, HP 198
Stats Lv.255: Atk 989, Def 224, Spd 50, Spc 280, HP 489
Attacks: TM05, TM39, Bubblebeam, Tackle, Pay Day (Lv.6), TM07 (Lv.16), Hypnosis (Lv.17), Pin Missile (Lv.25), TM50 (Lv.32), TM24 (Lv.33), TM25 (Lv.49), TM18 (Lv.57), TM41 (Lv.61), Sonicboom (Lv.64), Teleport (Lv.66), TM04 (Lv.88), Glitch Move (Lv.99), Glitch Move (Lv.100), Defense Curl (Lv.101), Night Shade (Lv.125), Poison Sting (Lv.166), Sludge (Lv.201), Acid Armor (Lv.205), Pound (Lv.207), Flamethrower (Lv.214), TM03 (Lv.215), Bone Club (Lv.218), Glitch Move (Lv.224), TM34 (Lv.225), Glitch Move (Lv.234), Glitch Move (Lv.240), TM29 (Lv.241)
Type: Fighting
Evolution? 'M @ Lv.17
XLC (245)
Dec: 232
Hex: E8
Stats Lv.5: Atk 8, Def 23, Spd 6, Spc 7, HP 17
Stats Lv.100: Atk 83, Def 377, Spd 33, Spc 51, HP 152
Stats Lv.255: Atk 203, Def 953, Spd 76, Spc 122, HP 372
Attacks: Fly, Rock Slide, Cooltrainer Move, Gust, Quick Attack (Lv.12), Whirlwind (Lv.21), Wing Attack (Lv.31), Agility (Lv.40), Mirror Move (Lv.49), Glitch Move (Lv.151)
Type: Glitch/Glitch
Evolution? None
c [2] (175)
Dec: 233
Hex: E9
Stats Lv.5: Atk 6, Def 6, Spd 17, Spc 31, HP 17
Stats Lv.100: Atk 27, Def 37, Spd 259, Spc 541, HP 154
Stats Lv.255: Atk 61, Def 86, Spd 652, Spc 999, HP 377
Attacks: Wrap, Aurora Beam, Fire Punch, Skull Bash, Stomp (Lv.30), Tail Whip (Lv.35), Fury Attack (Lv.40), Horn Drill (Lv.48), Leer (Lv.55), Take Down (Lv.64)
Type: Bug
Evolution? None
A [2] (234)
Dec: 234
Hex: EA
Stats Lv.5: Atk 15, Def 26, Spd 15, Spc 7, HP 33
Stats Lv.100: Atk 206, Def 436, Spd 222, Spc 57, HP 480
Stats Lv.255: Atk 494, Def 999, Spd 545, Spc 122, HP 999
Attacks: Super Glitch, Agility, TM28, Agility, TM41 (Lv.12), TM52 (Lv.14), TM42 (Lv.15), Conversion (Lv.16), Glitch Move (Lv.64), Glitch Move (Lv.96), Peck (Lv.192)
Type: PokeManiac
Evolution? None
[block] [aka Scrambled Bulbasaur 2] (DODRIO HYBRID)
Dec: 235
Hex: EB
Stats Lv.5: Atk 16, Def 12, Spd 15, Spc 12, HP 21
Stats Lv.100: Atk 231, Def 149, Spc 217, Spc 145
Stats Lv.255: Atk 581, Def 372, Spd 545, Spc 362, HP 611
Attacks: Peck, Growl, Fury Attack
Type: Normal/Flying
Evolution? None
[block] (211)
Dec: 236
Hex: EC
Stats Lv.5: Atk 19, Def 20, Spd 20, Spc 18, HP 24
Stats Lv.100: Atk 317, Def 297, Spd 315, Spc 285, HP 300
Stats Lv.255: Atk 800, Def 749, Spd 795, Spc 719, HP 749
Attacks: Amnesia, Petal Dance, Dizzy Punch, Skull Bash
Type: Blank/Normal
Evolution? None
h (224)
Dec: 237
Hex: ED
Stats Lv.5: Atk 18, Def 27, Spd 8, Spc 6, HP 18
Stats Lv.100: Atk 263, Def 467, Spd 83, Spc 39, HP 188
Stats Lv.255: Atk 662, Def 999, Spd 203, Spc 91, HP 463
Attacks: TM07, TM01, TM50, Leer, TM34 (Lv.7), Tackle (Lv.8), Gust (Lv.14), TM08 (Lv.15), Razor Wind (Lv.19), TM16 (Lv.20), Pay Day (Lv.24), Hydro Pump (Lv.31), TM13 (Lv.32), Peck (Lv.33), Razor Wind (Lv.34), Mega Punch (Lv.35), Poison Sting (Lv.40), Fury Attack (Lv.41), Whirlwind (Lv.42), Haze (Lv.44), Transform (Lv.48), TM24 (Lv.60), TM40 (Lv.103), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.214), TM24 (Lv.125), Cut (Lv.126), TM08 (Lv.133), Swords Dance (Lv.145), HM05 (Lv.167), TM24 (Lv.175), Bone Club (Lv.191), Defense Curl (Lv.192), Absorb (Lv.198), Sludge (Lv.199), Screech (Lv.200), Defense Curl (Lv.201), Sludge (Lv.204), Reflect (Lv.209), TM54 (Lv.216), TM05 (Lv.224), Comet Punch (Lv.230), Super Glitch (Lv.240), Fire Punch (Lv.248), Slam (Lv.254)
Type: Blank/Blank
Evolution? None
g (175)
Dec: 238
Hex: EE
Stats Lv.5: Atk 6, Def 6, Spd 17, Spc 31, HP 17
Stats Lv.100: Atk 27, Def 37, Spd 259, Spc 541, HP 154
Stats Lv.255: Atk 61, Def 86, Spd 652, Spc 999, HP 377
Attacks: Wrap, Aurora Beam, Fire Punch, Skull Bash, Comet Punch (Lv.8), Mega Punch (Lv.9), Pay Day (Lv.10), Karate Chop (Lv.12), Doubleslap (Lv.13), Pound (Lv.14), TM05 (Lv.15), Pay Day (Lv.33), Mist (Lv.35), TM05 (Lv.38), Bone Club (Lv.39), Pound (Lv.62), TM01 (Lv.64), Poison Sting (Lv.65), TM34 (Lv.124), TM08 (Lv.170), TM08 (Lv.174), TM34 (Lv.175), TM05 (Lv.193), TM05 (Lv.194), HM04 (Lv.195), Poison Sting (Lv.196), TM12 (Lv.205), TM45 (Lv.208), Glitch Move (Lv.234), TM34 (Lv.241), Glitch Move (Lv.250)
Type: Bug
Evolution? Spearow @ Lv.9
'M [2] (224)
Dec: 239
Hex: EF
Stats Lv.5: Atk 18, Def 27, Spd 8, Spc 6, HP 18
Stats Lv.100: Atk 263, Def 467, Spd 83, Spc 39, HP 188
Stats Lv.255: Atk 662, Def 999, Spd 203, Spc 91, HP 463
Attacks: TM07, TM01, TM50, Leer, TM05 (Lv.8), TM05 (Lv.13), Softboiled (Lv.15), Pay Day (Lv.16), Hi Jump Kick (Lv.33), Double Kick (Lv.37), TM34 (Lv.38), Doubleslap (Lv.40), Aurora Beam (Lv.54), TM34 (Lv.60), Doubleslap (Lv.62), TM30 (Lv.71), Double-Edge (Lv.73), Poison Sting (Lv.79), Double-Edge (Lv.112), Softboiled (Lv.135), Double-Edge (Lv.139), Poison Sting (Lv.151), Swords Dance (Lv.161), TM08 (Lv.162), TM08 (Lv.163), TM08 (Lv.166), Poison Sting (Lv.167), TM08 (Lv.168), TM08 (Lv.169), Water Gun (Lv.203), Glitch Move (Lv.208), Cut (Lv.230), Glitch Move (Lv.234), Swords Dance (Lv.235), Glitch Move (Lv.250)
Type: Blank/Blank
Evolution? None
$ (174)
Dec: 240
Hex: F0
Stats Lv.5: Atk 24, Def 9, Spd 5, Spc 10, HP 19
Stats Lv.100: Atk 391, Def 91, Spd 23, Spc 113, HP 198
Stats Lv.255: Atk 989, Def 224, Spd 50, Spc 280, HP 489
Attacks: TM05, TM39, Bubblebeam, Tackle
Type: Fighting
Evolution? None
94 (213)
Dec: 241
Hex: F1
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Flash, Leech Life, Lovely Kiss, Petal Dance, Slam (Lv.6), Super Glitch (Lv.7), TM05 (Lv.8), TM24 (Lv.9), Super Glitch (Lv.12), Tackle (Lv.12), Pay Day (Lv.14), TM05 (Lv.15), TM05 (Lv.17), TM29 (Lv.18), TM07 (Lv.19), Tackle (Lv.20), Super Glitch (Lv.22), Seismic Toss (Lv.23), Ice Punch (Lv.24), Double Team (Lv.25), TM34 (Lv.26), Super Glitch (Lv.27), TM34 (Lv.31), Tackle (Lv.32), Supersonic (Lv.33), Fire Blast (Lv.35), Fire Punch (Lv.40), TM54 (Lv.42), TM15 (Lv.45), TM05 (Lv.46), Thundershock (Lv.49), TM05 (Lv.51), Pin Missile (Lv.52), Super Glitch (Lv.53), Aurora Beam (Lv.55), Comet Punch (Lv.56), TM05 (Lv.57), TM05 (Lv.61), Karate Chop (Lv.62), Horn Drill (Lv.64), Super Glitch (Lv.71), Water Gun (Lv.72), Psybeam (Lv.73), TM05 (Lv.79), Double Kick (Lv.84), TM04 (Lv.85), Sonicboom (Lv.87), TM08 (Lv.89), TM08 (Lv.92), Double Team (Lv.93), Tackle (Lv.95), TM03 (Lv.102), Double Kick (Lv.103), Super Glitch (Lv.104), TM05 (Lv.107), Aurora Beam (Lv.109), TM01 (Lv.111), TM01 (Lv.119), Double Kick (Lv.120), Super Glitch (Lv.121), TM34 (Lv.122), TM34 (Lv.123), TM34 (Lv.124), TM34 (Lv.125), TM25 (Lv.126), Hypnosis (Lv.135), TM05 (Lv.139), TM08 (Lv.140), TM08 (Lv.141), TM08 (Lv.142), TM08 (Lv.143), TM08 (Lv.146), Super Glitch (Lv.166), Super Glitch (Lv.167), Bubblebeam (Lv.171), Ember (Lv.174), TM34 (Lv.175), Acid (Lv.183), TM40 (Lv.184), Horn Drill (Lv.185), Tackle (Lv.192), TM40 (Lv.194), TM14 (Lv.195), Sonicboom (Lv.199), TM50 (Lv.200), Tackle (Lv.201), Water Gun (Lv.203), Aurora Beam (Lv.204), TM34 (Lv.205), TM18 (Lv.206), TM05 (Lv.207), TM01 (Lv.208), TM01 (Lv.209), TM04 (Lv.211), TM17 (Lv.213), Flamethrower (Lv.214), TM03 (Lv.215), TM01 (Lv.218), TM21 (Lv.220), Twineedle (Lv.223), Super Glitch (Lv.224), HM05 (Lv.225), TM05 (Lv.226), TM28 (Lv.227), TM13 (Lv.229), Night Shade (Lv.231), Acid (Lv.232), Poisonpowder (Lv.234), Water Gun (Lv.235), Super Glitch (Lv.238), Super Glitch (Lv.239), Super Glitch (Lv.240), HM05 (Lv.242), Super Glitch (Lv.243), Mist (Lv.244), TM50 (Lv.245), Aurora Beam (Lv.248), Double Kick (Lv.249), Fly (Lv.250), TM34 (Lv.252), TM25 (Lv.254), HM05 (Lv.255)
Type: Normal/Ghost
Evolution? None
Chisai-u [3] (209)
Dec: 242
Hex: F2
Stats Lv.5: Atk 21, Def 18, Spd 19, Spc 18, HP 30
Stats Lv.100: Atk 329, Def 275, Spd 287, Spc 277, HP 410
Stats Lv.255: Atk 831, Def 693, Spd 724, Spc 698, HP 999
Attacks: Glare, Flash, Kinesis, Kinesis, TM09 (Lv.6), Tackle (Lv.16), Clamp (Lv.17), Bubblebeam (Lv.20), HM01 (Lv.24), Aurora Beam (Lv.25), Tackle (Lv.30), HM02 (Lv.32), Transform (Lv.33), Mega Punch (Lv.36), Fury Attack (Lv.40), Haze (Lv.44), Pound (Lv.48), Razor Wind (Lv.62), TM40 (Lv.103), Aurora Beam (Lv.111), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.124), Defense Curl (Lv.133), TM40 (Lv.156), Super Glitch (Lv.160), Poison Sting (Lv.167), Double Kick (Lv.175), Pay Day (Lv.187), Defense Curl (Lv.188), Screech (Lv.189), Bone Club (Lv.191), Super Glitch (Lv.192), Double Kick (Lv.193), Screech (Lv.194), Defense Curl (Lv.195), TM49 (Lv.196), Absorb (Lv.197), TM48 (Lv.200), Super Glitch (Lv.203), Reflect (Lv.209), Super Glitch (Lv.224), Super Glitch (Lv.240), Super Glitch (Lv.248), TM40 (Lv.249)
Type: Flying/Blank
Evolution? None
Chisai-u [4] (RAICHU HYBRID)
Dec: 243
Hex: F3
Stats Lv.5: Atk 15, Def 11, Spd 16, Spc 14, HP 21
Stats Lv.100: Atk 213, Def 135, Spd 233, Spd 187, HP 232
Stats Lv.255: Atk 535, Def 336, Spd 586, Spc 469, HP 576
Attacks: Thundershock, Growl, Thunder Wave, Swords Dance (Lv.9), Slam (Lv.11), TM50 (Lv.19), Super Glitch (Lv.28), TM09 (Lv.30), Aurora Beam (Lv.32), TM29 (Lv.33), TM09 (Lv.36), Karate Chop (Lv.40), TM50 (Lv.48), Super Glitch (Lv.62), TM09 (Lv.99), Fly (Lv.114), TM05 (Lv.119), Absorb (Lv.126), Absorb (Lv.144), TM07 (Lv.145), TM07 (Lv.146), TM07 (Lv.148), TM05 (Lv.163), Horn Drill (Lv.167), TM07 (Lv.185), Tackle (Lv.204), Slam (Lv.205), Glitch Move (Lv.207), TM45 (Lv.209), Pound (Lv.225), Tackle (Lv.229), Leech Seed (Lv.234), TM34 (Lv.241), Flash (Lv.250), Doubleslap (Lv.254)
Type: Electric
Evolution? Hypno @ Lv.6, Lickitung @ Lv.14
Notes: Pokedex freezes game
$ [2] (254)
Dec: 244
Hex: F4
Stats Lv.5: Atk 5, Def 7, Spd 22, Spc 16, HP 19
Stats Lv.100: Atk 11, Def 59, Spd 345, Spc 227, HP 200
Stats Lv.255: Atk 20, Def 142, Spd 872, Spc 571, HP 494
Attacks: Super Glitch, Tail Whip, Sand-Attack, HM02 (Lv.8), Conversion (Lv.17), Pound (Lv.104), TM24 (Lv.175), Tackle (Lv.186), Pound (Lv.195), Super Glitch (Lv.205)
Type: Pok BB
Evolution? MissingNO. @ Lv.195
[block] (255)
Dec: 245
Hex: F5
Stats Lv.5: Atk 20, Def 11, Spd 6, Spc 6, HP 20
Stats Lv.100: Atk 319, Def 143, Spd 37, Spc 31, HP 226
Stats Lv.255: Atk 805, Def 356, Spd 86, Spc 71, HP 560
Attacks: Tackle, Sky Attack, Cooltrainer Move, Jump Kick, Wing Attack (Lv.58), TM08 (Lv.184), Softboiled (Lv.205)
Type: Blank/Blank
Evolution? 'M @ Lv.34
G'Mp (WIGGLYTUFF HYBRID)
Dec: 246
Hex: F6
Stats Lv.5: Atk 12, Def 10, Spd 10, Spc 10, HP 29
Stats Lv.100: Atk 155, Def 116, Spd 111, Spc 121, HP 406
Stats Lv.255: Atk 387, Def 285, Spd 275, Spc 300, HP 999
Attacks: Sing, Disable, Defense Curl, Doubleslap
Type: Normal
Evolution? None
'Ng'Mp (PIDGEOT HYBRID)
Dec: 247
Hex: F7
Stats Lv.5: Atk 14, Def 13, Spd 14, Spc 14, HP 23
Stats Lv.100: Atk 185, Def 175, Spd 187, Spc 171, HP 278
Stats Lv.255: Atk 464, Def 438, Spd 469, Spc 428, HP 693
Attacks: Gust, Sand-Attack, Quick Attack, Struggle (Lv.18), Cut (Lv.23), Poisonpowder (Lv.24), Poisonpowder (Lv.77), Super Glitch (Lv.84), Super Glitch (Lv.168),
Type: Normal/Flying
Evolution? None
'Ng $ (RATTATA HYBRID)
Dec: 248
Hex: F8
Stats Lv.5: Atk 11, Def 8, Spd 12, Spc 7, HP 18
Stats Lv.100: Atk 137, Def 81, Spd 161, Spc 55, HP 178
Stats Lv.255: Atk 341, Def 198, Spd 402, Spc 132, HP 438
Attacks: Tackle, Tail Whip, Wing Attack (Lv.8), Doubleslap (Lv.11), Super Glitch (Lv.12), Super Glitch (Lv.13), TM20 (Lv.14), Hi Jump Kick (Lv.31), Petal Dance (Lv.62), Poisonpowder (Lv.69), Razor Leaf (Lv.79), Dragon Rage (Lv.95), Withdraw (Lv.99), TM04 (Lv.102), Super Glitch (Lv.115), Super Glitch (Lv.131), Super Glitch (Lv.137), Super Glitch (Lv.153), Super Glitch (Lv.159), Acid (Lv.185), Screech (Lv.187), Petal Dance (Lv.195), Withdraw (Lv.204), Explosion (Lv.220), TM17 (Lv.221), TM21 (Lv.230), Mimic (Lv.237)
Type: Normal
Evolution? None
94h (213)
Dec: 249
Hex: F9
Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38
Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574
Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999
Attacks: Flash, Leech Life, Lovely Kiss, Petal Dance
Type: Normal/Ghost
Evolution? MissingNO. @ Lv.224
[blocks] [a.k.a. Glitcherino] (NIDORINO HYBRID)
Dec: 250
Hex: FA
Stats Lv.5: Atk 12, Def 12, Spd 11, Spc 11, HP 22
Stats Lv.100: Atk 155, Def 145, Spd 137, Spc 139, HP 260
Stats Lv.255: Atk 387, Def 362, Spd 341, Spc 346, HP 647
Attacks: Leer, Tackle, Horn Attack, Absorb (Lv.8), Bone Club (Lv.9), Super Glitch (Lv.22), Razor Wind (Lv.25), TM42 (Lv.32), TM13 (Lv.36), Swords Dance (Lv.40), TM50 (Lv.70), TM50 (Lv.71), TM34 (Lv.79), TM11 (Lv.94), TM11 (Lv.95), TM11 (Lv.96), TM11 (Lv.97), TM11 (Lv.98), Pay Day (Lv.103), TM50 (Lv.111), TM34 (Lv.124), TM34 (Lv.125), Sleep Powder (Lv.129), TM01 (Lv.131), TM11 (Lv.132), TM11 (Lv.133), TM11 (Lv.134), Ice Punch (Lv.173), Horn Drill (Lv.184), Super Glitch (Lv.195), Surf (Lv.203), TM34 (Lv.211), Super Glitch (Lv.213), Hypnosis (Lv.234), Thrash (Lv.250), TM55 (Lv.254)
Type: Poison
Evolution? None
'M'Ng (ONIX HYBRID)
Dec: 251
Hex: FB
Stats Lv.5: Atk 10, Def 21, Spd 12, Spc 9, HP 18
Stats Lv.100: Atk 101, Def 355, Spd 169, Spc 87, HP 206
Stats Lv.255: Atk 249, Def 897, Spd 423, Spc 214, HP 509
Attacks: Tackle, Screech, TM50 (Lv.12), Double Kick (Lv.14), Hypnosis (Lv.17), TM01 (Lv.18), Razor Wind (Lv.19), Super Glitch (Lv.20), Submission (Lv.24), HM03 (Lv.26), TM54 (Lv.28), Horn Drill (Lv.29), Swords Dance (Lv.32), Teleport (Lv.33), TM13 (Lv.38), TM13 (Lv.39), Cut (Lv.40), Whirlwind (Lv.42), Fire Blast (Lv.44), Wing Attack (Lv.52), Wing Attack (Lv.53), Pound (Lv.62), TM03 (Lv.79), TM11 (Lv.95), TM11 (Lv.99), Pound (Lv.103), Swords Dance (Lv.121), Clamp (Lv.126), Whirlwind (Lv.128), Mirror Move (Lv.129), Swords Dance (Lv.133), Body Slam (Lv.144), Swords Dance (Lv.146), Mirror Move (Lv.175), TM54 (Lv.193), TM05 (Lv.195), Pay Day (Lv.198), Wing Attack (Lv.201), Defense Curl (Lv.205), Fly (Lv.208), TM50 (Lv.209), Fire Blast (Lv.211), Ember (Lv.212), TM24 (Lv.213), Super Glitch (Lv.224), TM12 (Lv.226), TM12 (Lv.227), Super Glitch (Lv.240), TM01 (Lv.242), Recover (Lv.250), TM03 (Lv.252), Karate Chop (Lv.254), Horn Drill (Lv.255)
Type: Rock/Ground
Evolution? PkMn PkMn T @ Lv.18, Growlithe @ Lv.120, Growlithe @ Lv.120
O (MAGNEMITE HYBRID)
Dec: 252
Hex: FC
Stats Lv.5: Atk 9, Def 12, Spd 9, Spc 14, HP 18
Stats Lv.100: Atk 89, Def 151, Spd 103, Spc 201, HP 186
Stats Lv.255: Atk 219, Def 377, Spd 254, Spc 504, HP 458
Attacks: Tackle, Transform (Lv.7), Absorb (Lv.16), Sleep Powder (Lv.42), TM30 (Lv.55), TM03 (Lv.60), Aurora Beam (Lv.71), TM03 (Lv.121), Softboiled (Lv.135), Aurora Beam (Lv.140), Clamp (Lv.141), TM08 (Lv.194), Tail Whip (Lv.205), TM13 (Lv.209), Poison Gas (Lv.224), Cut (Lv.230), Glitch Move (Lv.234)
Type: Electric
Evolution? Cubone @ Lv.6, Arcanine @ Lv.16, Nidoran @ Lv.16, 'M @ Lv.40, Slowpoke @ Lv.40
$6 (JOLTEON HYBRID)
Dec: 253
Hex: FD
Stats Lv.5: Atk 11, Def 11, Spd 18, Spd 16, HP 22
Stats Lv.100: Atk 143, Def 135, Spd 279, Spc 233, HP 252
Stats Lv.255: Atk 356, Def 336, Spd 703, Spc 586, HP 627
Attacks: Tackle, Sand-Attack, Quick Attack, Thundershock, TM34 (Lv.7), Tackle (Lv.8), Gust (Lv.14), TM08 (Lv.15), Razor Wind (Lv.19), TM16 (Lv.20), Pay Day (Lv.24), Hydro Pump (Lv.31), TM13 (Lv.32), Peck (Lv.33), Razor Wind (Lv.34), Mega Punch (Lv.35), Poison Sting (Lv.40), Fury Attack (Lv.41), Whirlwind (Lv.42), Haze (Lv.44), Transform (Lv.48), TM24 (Lv.60), TM40 (Lv.103), Bite (Lv.114), Bite (Lv.115), TM24 (Lv.214), TM24 (Lv.125), Cut (Lv.126), TM08 (Lv.133), Swords Dance (Lv.145), HM05 (Lv.167), TM24 (Lv.175), Bone Club (Lv.191), Defense Curl (Lv.192), Absorb (Lv.198), Sludge (Lv.199), Screech (Lv.200), Defense Curl (Lv.201), Sludge (Lv.204), Reflect (Lv.209), TM54 (Lv.216), TM05 (Lv.224), Comet Punch (Lv.230), Super Glitch (Lv.240), Super Glitch (Lv.248), TM01 (Lv.249), Slam (Lv.254)
Type: Electric
Evolution? None
'M [3] (SLOWPOKE HYBRID)
Dec: 254
Hex: FE
Stats Lv.5: Atk 11, Def 12, Spd 7, Spc 9, HP 24
Stats Lv.100: Atk 139, Def 159, Spd 57, Spc 103, HP 296
Stats Lv.255: Atk 346, Def 397, Spd 57, Spc 254, HP 739
Attacks: Confusion, Tackle (Lv.6), Super Glitch (Lv.17), Hi Jump Kick (Lv.33), Double Kick (Lv.33), TM50 (Lv.40), Super Glitch (Lv.63), Poison Sting (Lv.119), Super Glitch (Lv.127), TM05 (Lv.161), TM08 (Lv.162), Super Glitch (Lv.163), Super Glitch (Lv.167), Tail Whip (Lv.183), Tail Whip (Lv.199), Acid Armor (Lv.205), TM54 (Lv.208), Double-Edge (Lv.212), Tri Attack (Lv.234), Super Glitch (Lv.250), Super Glitch (Lv.255)
Type: Water/Psychic
Evolution? Nidorina @ Lv.201
'M [4] [a.k.a. Charizard 'M] (CHARIZARD HYBRID)
Dec: 255
Hex: FF
Stats Lv.5: Atk 14, Def 14, Spd 16, Spc 14, HP 23
Stats Lv.100: Atk 203, Def 189. Spd 235, Spc 185, HP 288
Stats Lv.255: Atk 509, Def 474, Spd 591, Spc 464, HP 718
Attacks: Scratch, Growl, Ember, Leer, Swords Dance (Lv.9), Slam (Lv.9), TM50 (Lv.19), Super Glitch (Lv.28), TM09 (Lv.30), Aurora Beam (Lv.32), TM29 (Lv.33), TM09 (Lv.38), Karate Chop (Lv.40), TM50 (Lv.48), Super Glitch (Lv.62), TM09 (Lv.99), Fly (Lv.114), TM05 (Lv.119), Absorb (Lv.126), Absorb (Lv.144), TM07 (Lv.145), TM07 (Lv.146), TM07 (Lv.148), TM05 (Lv.163), Horn Drill (Lv.167), TM07 (Lv.185), Tackle (Lv.204), Slam (Lv.205), Glitch Move (Lv.207), TM45 (Lv.209), Pound (Lv.225), Tackle (Lv.229), Leech Seed (Lv.234), TM34 (Lv.241), Flash (Lv.250), Doubleslap (Lv.254)
Type: Fire/Flying
Evolution? None
——–[This document (C) 2006 Abwayax/Glitch City. All rights reserved.]—————-
[/size]

#### Re: "SPAM and win" redux

Posted by: Zowayix
Date: 2006-12-29 08:13:59
[size=1pt]Hello Zowayix 29/12/2006, 10:41:44
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PichuUmbreon
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Re: "SPAM and win" redux
? Reply #1710 on: Today at 10:34:06 ?
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The baby has given birth to the holy s**t!
…sounds p-*bottle'd*
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Re: "SPAM and win" redux
? Reply #1711 on: Today at 10:34:41 ?
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dgfgdfgdfhgfjghjhjk
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Re: "SPAM and win" redux
? Reply #1712 on: Today at 10:35:04 ?
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PIIKACHU
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Re: "SPAM and win" redux
? Reply #1713 on: Today at 10:35:32 ?
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I SHOULDN'T BE ACTING SO OVERRATED
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Re: "SPAM and win" redux
? Reply #1714 on: Today at 10:36:16 ?
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hmm… IRC screenshot…
hahaha
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Re: "SPAM and win" redux
? Reply #1715 on: Today at 10:37:12 ?
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Let's face it, Abwayax.
GCL is un-family-friendly.
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Re: "SPAM and win" redux
? Reply #1716 on: Today at 10:37:55 ?
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Small text is so cool!
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? Reply #1717 on: Today at 10:39:01 ?
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{{sprotected2}}
{{redirect|Pokemon|the oncogene once called Pokemon|Zbtb7}}
right|frame|The official ''Pok?mon'' logo.
{{nihongo|'''''Pok?mon'''''|????|Pokemon|extra={{IPA2|?po?.ke?.m?n}}, sometimes pronounced {{IPA|[po?.ki?m?n]}}}}, is a multi-billion dollar tenth anniversary on Game Boy video games have since been merchandised into trading cards, toys, books, and other media. The name, ''Pok?mon'', is the romanized contraction of the Japanese brand, {{nihongo|?'''Pocke'''t '''Mon'''sters? |'''??'''??'''??'''???|'''Poke'''tto '''Mon'''sut?}}, as such contractions are very common in Japan. Nintendo originally literally translated Poketto Monsut? ? indeed, a "Pocket Monsters" game was created in early 1995. A naming conflict with the Pok?mon Red'' and ''Blue''. These games allowed players to catch, collect, and train hundreds of creatures, known as Pok?mon; and battle them against each other to build their strength. These Pok?mon could then ?evolve? into more powerful Pok?mon and learn new and stronger techniques. Pok?mon never bleed or die in battle, only faint ? this was a very touchy subject to Tajiri, as he didn?t want to further fill the gaming world with "pointless violence".<ref> "[http://web.archive.org/web/20050314021722/http://www.time.com/time/asia/magazine/99/1122/pokemon6.fullinterview1.html The Ultimate Game Freak: Interview with Satoshi Tajiri]?, ''TimeAsia'' (fictional species within the ''Pok?mon'' universe. To date, the franchise has a grand total of {{pokenum}} unique Pok?mon Red'' and ''Pok?mon (video games)}}
The original ''Pok?mon'' games were Japanese [[Console role-playing game|RPGs with an element of url=http://www.n-sider.com/newsview.php?type=story&storyid=2543 |title=Nintendo sales through end of November revealed |accessdate=2006-12-01 |last=Behrens |first=Matt |authorlink= |coauthors= |date=[[2006-12-01 |year= |month= |format= |work=N-Sider |publisher=N-Sider Media |pages= |language= |archiveurl= |archivedate= |quote= }}</ref> This makes it the second biggest-selling games franchise ever, after Nintendo?s anime, manga, or trading card game before the main Game Boy games which demarcate the generation are released, but the anime, manga, and even (of late) the card game divides itself into sagas or generations by the same scheme as the games.
===First generation===
thumb|150px|right|Box art for the American version of ''Pok?mon Red''.
This first generation started with ''Mew, not counting the glitch Pok?mon Green'', and later ''Blue'' (with changes to the artwork and dungeon layout), while other regions started with ''Red'' and ''Blue'' (both featuring the updated elements), but never got a ''Green''.
frame|left|215px|A level 5 [[Bulbasaur involved in a battle with another Level 5 ''Pok?mon Red''.<ref> MacDonald, Mark; Brokaw, Brian; Arnold; J. Douglas; Elies, Mark. Pok?mon Trainer's Guide. Sandwich Islands Publishing, 1999. ISBN 0-439-15404-9. (pg73)</ref>]]
This generation was completed by the game ''Pok?mon Yellow: Special Pikachu Edition'', loosely based on the anime, in which the player started with a Team Rocket to the storyline. Jessie and James bring along their signature Pok?mon (Kanto region, though it was not known as such until the second generation. This generation also introduced the idea of a rival trainer whom the player faced a number of times, as well as a team of evil Pok?mon trainers.
These games were compatible with the N64 game ''right|thumb|150px|Box art for the American version of ''Pok?mon Gold''.
Beginning with ''region of IR port for receiving a ?Mystery Gift? item, a day and night system, the concept of plants which actively grew and bore Berries (items with special healing properties), Apricorns (for creating custom breed Pok?mon. Breeding is the only way to obtain baby Pok?mon (a new class of Pok?mon). Also, two new types of Pok?mon, the Steel and Dark types were introduced. Even the Pok?mon themselves had some different properties, most notably being assigned genders. Previously, the only Pok?mon to be specifically gendered was NPCs were given names in addition to their basic title.
thumb|left|Screenshot of ''[[Pok?mon Crystal'', portraying a player's Level 18 NPCs for conversation or a potential battle. The radio station chosen could influence the rate at which wild Pok?mon could be found. There was also one station announcing which Pok?mon could be found and where. The watch included the time and day of the week and the Daylight Savings (Summer) Time (and vice versa). Keeping track of time was important because different Pok?mon appeared or evolved at different times of day, and some events revolved around the time and the day of the week. The sun would shine from 4 a.m. until 6 p.m. (with a morning phase from 4 a.m. until 10 a.m.), and the rest of the time it would be night.
This generation of the games was completed by ''Raikou, Entei and thumb|right|150px|Box art for the English version of ''Pok?mon Ruby''.
Starting over by hearkening back to ''Red'' and ''Blue'', ''NPC trainers). ''Emerald'' version also saw a return of the Pok?mon battle animation when encountering an enemy Pok?mon. It was also possible to visit a special zone, the left|250px|thumb|A [[Pok?mon Emerald|''Pok?mon Emerald'' screenshot featuring an enemy GBA wireless adapter for wireless battles and trading.
All five Game Boy Advanced role playing games are compatible with the storage program ''200pxthumb|right|150px|Box art for the Japanese version of ''Pok?mon Diamond''.
The fourth generation was introduced in ''Lucario and the Mystery of Mew'', respectively), as well as ''Pok?mon XD'' and the aforementioned side games.thumb|left|An in-game battle between [[Weavile and pinball games, virtual pets, simulated photography, and racing. A handful of these spin-offs are remade in subsequent ?generations?; for example, ''Pok?mon Gold, Silver, and Crystal''. ''Pok?mon Mystery Dungeon: Red Rescue Team and Blue Rescue Team'', for the right|thumb|250px|The completed character select screen of ''Super Smash Bros. Melee'', with [[Pichu, GameCube sequel, ''Pok?mon game mechanics}}
The original ''Pok?mon'' games were Japanese [[computer role-playing game|RPGs with an element of ''Pok?mon Red'' and ''Blue'' (''Red'' and ''Green'' in Japan, followed by a ''Blue'', and a special edition ''Yellow'' version). These games were nearly identical, save for the fact that each version had a select group of Pok?mon that the other version did not. The ultimate goal of these games was to catch at least one member of all the 151 different species of Pok?mon, though the 151st could only be caught through special promotions (or through a glitch in all first-generation games). While battling monsters is nothing new to RPGs, many players found themselves nearly addicted to finding, fighting, and capturing every Pok?mon in the game. Another, perhaps easier, goal was to finish the game?s storyline by becoming the gym badges by beating the eight gym leaders and then defeating the ''Pok?mon'' games ? spanning from ''Pok?mon Red'' and ''Blue'' on the Nintendo Game Boy to the ''Pok?mon Diamond'' and ''Pearl'' ? is the choice of three different Pok?mon at the start of the player's adventures; these three are often labelled ''Starter Pok?mon''. Players can choose a Water-type, a Fire-type,<ref name=spy> [http://uk.gba.gamespy.com/gameboy-advance/pokemon-ruby-version/498107p1.html ''Pok?mon Ruby'' review (page 1)] ''Gamespy.com''. URL Accessed Grass-type Pok?mon indigenous to that particular region; the exception to this rule is ''Pok?mon Yellow'' (a remake of the original games that follows the story of the ''Pok?mon anime''), where players are given a Electric-type mouse, famous for being the mascot of the Pok?mon media franchise; in this game, however, the three Red and Blue starter Pok?mon can be obtained during the quest by a single player, something that is not possible in other installments of the franchise.<ref>[http://uk.gameboy.ign.com/articles/162/162045p1.html ''Pok?mon Yellow'' Critical Review] ''Ign.com''. URL accessed on anime series. In the games, whenever a Pok?mon is first captured, its data will be added to a player's Pok?dex, but in the anime or manga, the Pok?dex is a comprehensive electronic reference encyclopedia, usually referred to in order to deliver exposition. Of the fictional Pok?mon world, Pok?dex is used to refer to a list of Pok?mon, usually a list of Pok?mon by number.
In the video games, a Pok?mon in other media}}
===Anime series===
{{Main|Pok?mon (anime)}}
[[Image:Kantogroup.jpg|thumb|300px|right|Screenshot of ''Pok?mon'' anime, featuring various characters, (from left right); Brock, May, Max, Misty, Ash and Pikachu.
The ''Pok?mon'' anime series and canon that most of the ''Pok?mon'' video games follow (with the exception of ''''Pok?mon Red'' and ''Blue'', in the region of Kanto. The protagonist of the series, Ash Ketchum, began his adventure from his home, Brock, an aspiring Pok?mon breeder, and Misty, an up and coming Water Pok?mon master,<ref> ''Pok?mon - The Mystery of Mount Moon (Vol .2)'' Viz Video., thumb|left|Ash Ketchum and Pikachu together in the pilot episode, [[Pok?mon, I Choose You! ]]
After exiting the tournament, Ash, and his companions, proceeded to the Orange Archipelego, a group of exotic islands, to collect an ancient Pok? Ball, dubbed the GS Ball, being studied by Tracey, an avid Pok?mon watcher, continued through the various Orange Islands, battling the gym leaders, collectively known as the Orange Crew, and obtaining Pok?mon, such as Drake, defeating his strongest Pok?mon, Brock, the Misty, the youngest of the Gym Leaders sisters from May. Her brother Max accompanies them, and though he isn?t a trainer, he knows massive amounts of handy information. Brock (from the original series) soon catches up with Ash, but Misty has returned to right|thumb|A typical ''Pok?mon Trading Card Game'' card. ([[Dragonite) shown.]]
{{main|Pok?mon Trading Card Game}}
The ''Pok?mon Trading Card Game'' is a Pok?mon Ruby'' and ''Sapphire'' video games, Nintendo USA took back the card game from Wizards of the Coast and started publishing the cards themselves.<ref name=wiz/> The Expedition expansion introduced the ''Pok?mon-e Trading Card Game'', the cards in which (for the most part) were compatible with the Nintendo List of Pok?mon references or spoofs}}
A live action show called [[Pok?mon Live! toured the United States in late Pok?mon anime, but had some continuity errors relating to it. In late Pok?mon-styled theme park in Nagoya, Japan in 2005 and Time Magazine in 1999. The Comedy Central show ''South Park'' and ''Controversy and criticism of Pok?mon}}
===Racism===
[[image:Ani124.gif|thumb|right|150px|The original black-skinned Jynx design and source of the controversy.
This original design of the Pok?mon Jynx (seen to the right) bore a striking, but possibly coincidental, resemblance to entertainers in Advanced Generation''.
===Animal cruelty===
Some have compared the primary mechanism of Pok?mon to the generally-outlawed practice of right|thumb|One frame of the scene that caused the seizures.
{{main|Banned episodes of Pok?mon#Electric Soldier Porygon|l1=Banned episodes of Pok?mon}}
On epileptic seizures. It was determined that the seizures were caused by watching an episode of Pok?mon, "''Denn? Senshi Porygon''", or "Computer Soldier Porygon" (known as Electric Soldier Porygon in the United States, season 1, episode 43) and subsequently this episode has not been aired since. In this particular episode, there were bright explosions with rapidly-alternating blue and red color patterns. It was determined in subsequent research that these strobing light effects cause some individuals to have epileptic seizures, even if they haven?t had any previous history of Style Sheet(s) missing).</ref> and in the ''rice cakes "List of Pok?mon
*List of Pok?mon Manga chapters}}
*''[[Pok?mon (manga)|Pok?mon The Electric Tale of Pikachu!
*''Pok?mon Gold & Silver The Golden Boys''
*''Pok?mon R.S.''
*''List of Pok?mon References or Spoofs
*Taipei, Taiwan in 2006.
*[http://bulbapedia.bulbagarden.net/wiki/Main_Page Bulbapedia] A
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Re: "SPAM and win" redux
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I should stick an entire fanfic in 1 pt! XD
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Got any problems with the forums or site, just tell me, and I'll try to fix it, or at least tell Abwayax about it.
I'm often on the GCL chatroom. Come on it, it needs to be more popular! Nick/username there is currently PichuUmbreon or Color_is_overrated. Too bad I'm not always looking at it.
In Soviet Russia, GCL posts on YOU!
Zowayix
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#### Re: "SPAM and win" redux

Posted by: PichuUmbreon
Date: 2006-12-29 08:15:42
A time when people can read extremely small text…
…will not happen.

#### Re: "SPAM and win" redux

Posted by: Zowayix
Date: 2006-12-29 08:16:39
fff
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