# Glitch City Laboratories Archives

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## Programming/Scripting/Development/Web Design

### GBz80 to hex value application - Page 1

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#### GBz80 to hex value application

Posted by: Connor
Date: 2019-01-02 12:16:40
Hey all, I recently finished a small project I'd like it to share with you. Similar to ISSOtm's GBz80 to items tool, this program convert GBz80 assembly into hex values. I started learning about arbitrary code execution in Pokemon Red over the summer and preferred using TheZZAZZGlitch's method of inputting code based on the character's locations, which he demonstrates here: https://www.youtube.com/watch?v=D3EvpRHL_vk
But using this method meant that I had to know the hex values rather than the items with said hex values, so I put together this program for doing just that. Currently, the program supports function labels but it does not yet support .db to directly input bytes.
If you're interested, you can check out the source code on Github
https://github.com/ConnorBelman/GBz80-to-Hex
or you can download the application from my Dropbox
https://www.dropbox.com/s/737ajktfvac4brr/GBZ80-to-Hex.zip?dl=0
If you have any questions or concerns, let me know.
Thanks,
Connor

#### Re: GBz80 to hex value application

Posted by: ISSOtm
Date: 2019-01-02 19:24:26
8F Helper already did that.

#### Re: GBz80 to hex value application

Posted by: Connor
Date: 2019-01-02 19:56:21
Oof
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