# Glitch City Laboratories Archives

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## Pokémon Discussion

### Gengar's Crystal sprite - Page 1

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#### Gengar's Crystal sprite

Posted by: Bert
Date: 2016-08-10 16:20:22
I was on /vp/ in a thread about a Pokémon's best in-game sprite, and someone pointed out how in one of the .gifs, which was Gengar's Crystal sprite, his legs disappeared. I've never seen this happen ingame; the animation ends when he shakes his legs.
There was a short-lived GameFAQs thread about this too, which went nowhere.
Any idea why his legs don't vanish like in the .gif?

#### Re: Gengar's Crystal sprite

Posted by: Yeniaul
Date: 2016-08-10 16:45:35
They probably DO but are broken by palette or drawing issues.
The animation may have even been cut short by the rest of the battle's animations (enemy animations have a time limit so that you don't have to press the A button when the "Wild <> appeared!" screen shows before your character throws out the ball, as seen in all games after G/S and Crystal.)
C'mon, Bert. Think it through.

#### Re: Gengar's Crystal sprite

Posted by: Bent`
Date: 2016-08-10 20:47:45
The longer animations are shown on the stats screen.

#### Re: Gengar's Crystal sprite

Posted by: Bert
Date: 2016-08-10 21:37:40

> The longer animations are shown on the stats screen.

Huh. Seems odd they would program it like that, considering how long Jinx's is. Thanks!
Time to put a new battery in my Crystal Version (RIP 2001-2016 ;-;7) and see what other Pokémon do this.

#### Re: Gengar's Crystal sprite

Posted by: Yeniaul
Date: 2016-08-10 22:05:48

> The longer animations are shown on the stats screen.

I was right.
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