Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of an article from Glitch City Laboratories wiki.

A live version of this article is available at the Glitch City Wiki here.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of the wiki in .tar.gz or .xml.gz formats.

False type

False types are glitch types in Pokémon Red, Blue, and Yellow which share their name with a valid type.

There are two types of false types; placeholder types and hex:80+ types.

All have no weaknesses but glitch moves with are always 1× effective against other Pokémon.

Placeholder types

The placeholder types are eleven "NORMAL" types with index numbers between 9-19 (hex:09-13), just before the Fire-type.

These types possibly exist because internally all types with IDs hex:14 and beyond deal special damage, and all types before hex:14 deal physical damage. As there are less than 19 physical types these types occupy unused spaces.

Hex 80+ types

The hex:80+ types are 27 types with index numbers between 128-154 (hex:80-9A). There is one hex:80 type with the name of every real type each, and eleven additional "NORMAL" types.

These types exist for a different reason; the name pointer for the types are taken from that of the type modulo 128, rather than what would be the name pointer.

This article or section is a stub. You can help wiki by [ expanding it].