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List of exploits to obtain Mew

This article is a list of glitches or exploits which allow for the player to obtain Mew; a Mythical Pokémon that is usually only given out at distribution events.

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GameExploitDetailVideo
Gold/Silver/CrystalBad clone glitch (Mew Egg trick)An Egg with Acid Armor as move 3 upon hatching.
Gold/Silver/CrystalBad clone glitch (Mew trick)Acid Armor as a move.
Gold/Silver/CrystalBad clone glitch (Shiny Mew trick)Growlithe holding a Polkadot Bow. Pokémon with 151 happiness. Pokémon with maxed happiness.
CrystalBad clone summary ACEUnknown. Theoretically possible with Pokémon Storage box names for obtaining Mew.
Gold/Silver/CrystalCoin Case ACESlide Pokémon, Quagsire with a HP Up or Protein and Sleep Talk as move 1, specific PC items.
Red/Blue/YellowCoolTrainer♀ corruptionOrange tile in this image=hex:15, and a hex:50 sub-tile follows.
Red/Blue/YellowDitto trickLast Special stat in memory is 21 (via an enemy Ditto that used Transform on a Pokémon with 21 Special).
Red/Green/BlueFossil conversion glitchCurrent experience=21 modulo 256.
Red/Blue/YellowInternational fossil conversion glitchAttack stat=21 modulo 256.
EmeraldGlitch move animation ACEUnconfirmed. Specific items in the save data in an item storage box.
Gold/Silver/CrystalGlitch Pokédex category ACEExpanded Balls pocket. Pokémon Storage box nicknames, possibly also requires specific items in the expanded Balls pocket.
Red/GreenGlitch Pokémon evolutionEvolve ゃパ (hex:DC) at level 33.
Red/Blue/YellowExpanded partyHave Pokémon 1's least significant HP byte be decimal:21, to alter the species of Pokémon 10
Red/Blue/YellowGlitch Pokémon evolutionEvolve 4h (hex
D6)
or 4h (hex
D6)
at level 1 when the VRAM at $9A20 dictates an evolution into Mew (ignoring moments when VRAM is locked). Possible at this spot in Pokémon Mansion.
YellowGlitch Rocket HQ maps encounter (Link Cable)Other Trainer has third Pokémon with "]" as nickname character 3.
YellowGlitch Rocket HQ maps encounter (no Link Cable)Hex:9F tile block (containing hex:15 sub-tile) at a specific position.
Generation IV, Generation VGTS spoofingConfigure settings to connect to an unofficial GTS server. It was no longer possible without a cheating device due to the closure of Nintendo Wi-Fi Connection (which was succeeded by Nintendo Network), but it is now an option again without a cheating device due to a vulnerability.
Red/Blue/YellowItem ACESpecific items is a good destination for the execution, and for "8F" specific Pokémon, for "ws m"/"-g m" specific stored Pokémon are required. See the "8F" forums thread.
Red/Green/Blue/Yellow (Japanese)Japanese unterminated name glitch item instant encounter glitchThis sub-tile indicated in purple=hex:15 and a hex:50 follows.
Red/Blue/YellowLGFlyHex:15 sub-tile.
Red/Blue/YellowLOL glitchOrange tile in this image=hex:15, and a hex:50 sub-tile follows.
Red/Blue/YellowMap script pointer arbitrary code execution ACEThe script may point to a number of locations, and for RAM code there may be many different structures to store the code. It is probably easiest to use an items pack like for item arbitrary code execution.
Red/Blue/YellowStorage box remaining HP glitchRemaining HP of 21. Pokémon with 63 PP, three PP Ups used on move 1.
Red/Blue/YellowMew trickLast Special stat in memory is 21 (via enemy Trainer).
Red/Blue/YellowMove arbitrary code execution ACEUnknown. Theoretically possible.
Red/BlueOld man trickThird, fifth, seventh, ninth or eleventh name character is hex:15 (theoretically possible with Super Glitch).
Red/Blue/YellowoobLGHex:15 sub-tile manipulated through tile printing glitch item.
YellowPikachu glitch emote ACEAnother form of arbitrary code execution must be used to write 1A to D49B, 05 58 D0 at D14F and code for Mew at D513 (e.g. 3E 15 EA 58 D0 C9).
YellowPikachu off-screen glitchWalking at least 171 steps to cause trainer data corruption with a girl in Route 15. Allows for an encounter with a level 223 Mew.
YellowPikachu off-screen glitch ACESpecific Pokémon and items.
Emerald/FireRed/LeafGreenPomeg corruption glitch (double corruption)Depends on the Pokémon corrupted, but an EV into Growth corruption (from SEASOR the in-game Horsea or DOTS the in-game Seedot) is ideal. For this, 0 Attack EVs and 151 HP EVs are required. If a move is being converted into species, the move Acid Armor is needed.
Emerald/FireRed/LeafGreenPomeg corruption glitch (single corruption)Depends on the Pokémon corrupted, but an EV into Growth corruption (from SEASOR the in-game Horsea or DOTS the in-game Seedot) is ideal. For this, 0 Attack EVs and 151 HP EVs are required. If a move is being converted into species, the move Acid Armor is needed.
Red/Blue/YellowRemaining HP glitchRemaining HP of 21.
Red/Green/BlueSecond type glitchSecond type=Water (hex:15).
Red/Blue/YellowSpecific map map script ACERedirect to the items pack and use an item code to obtain Mew.
Red/Blue/YellowText pointer manipulation mart buffer overflow glitch "Catch 'Em All"Pokémon with specific moves, move PPs, a level 0 Pokémon, specific items.
Red/Blue/YellowText pointer manipulation mart buffer overflow glitch encounter system manipulationPokémon with type 1 as Water-type (hex:15). Pokémon with current HP of 254. Specific items.
Yellow/GoldTime Capsule exploit with glitch Pokédex category ACECelebi with 803A in VRAM forced to FB; randomly causes conversion into Mew.
Gold/Silver/CrystalTM/HM incorrect pocket ACEGetting an expanded Balls pocket and having the TM/HM in the PC can be done for accessing the TM/HM. Pokémon Storage box nicknames, possibly also requires specific items in the expanded Balls pocket.
Red/Blue/YellowTrainer escape glitch text boxes ACESea Route 21's hex:44 text box initially executes D2C3 in WRAM (the fifth character of the second Pokémon's nickname). A bootstrap code to another destination such as items can be spelled out with Pokémon nicknames. (possible without ACE using Super Glitch)
Red/Green/BlueTrainer mutation glitchOne of the swapped Pokémon's attributes as hex:15; which one depends on what Trainer the player talks to.
Red/Blue/YellowTrainerless instant encounter glitchLast Special stat in memory is 21.
Pokémon Red/BlueZZAZZ Trainer FC AI ACESpecific stored Pokémon (if the Day Care was never used), which may preferably be redirected to items.


See also

  • List of exploits to obtain Celebi

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