This article details various glitch meta-map scripts for Pokémon Mansion 2F in Pokémon Red and Blue.
This script is controlled by memory address D63C.
Highlights
0x01: Trainer escape glitch compatible script 0x02: Unknown effect/game may not freeze 0x03: Glitch audio may play, walking lag may occur. The beginning of Professor Oak's laboratory music may play repeatedly until the Start menu is opened, which will reveal a blank text box. 0x04: Game may freeze 0x05: Walking lag, map tile corruption 0x06: Walking lag, map tile corruption (may be different corruption to 0x05) 0x07: Glitch audio may play, walking lag, map tile corruption if step down (moreso than 0x06, 0x05), and may hide player sprite 0x08: Game may freeze 0x09, 0x12: Flower tile may appear on the upwards stairs 0x0A: Game may freeze 0x0B: Walking lag, map tile corruption 0x0C: Game may freeze 0x0D: Game may freeze 0x0E: Unknown effect/game may not freeze 0x0F: Game may freeze with black screen 0x10: Game may freeze 0x11: Glitch audio, walking lag 0x13: Walking lag 0x14: Player character may continuously walk down, controls may lock 0x15: Unknown effect/game may not freeze 0x16: Game may freezeThis article or section is a stub. You can help wiki by [ expanding it]. |