Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of an article from Glitch City Laboratories wiki.

A live version of this article is available at the Glitch City Wiki here.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of the wiki in .tar.gz or .xml.gz formats.

MetascriptDex/RB:D63F (Victory Road 2F)

(↑ Back to the MetascriptDex index)

This article details various glitch meta-map scripts for Victory Road 2F in Pokémon Red and Blue.

This script is controlled by memory address D63F.

Highlights

  • 0x01: Trainer escape glitch Special stat encounter compatible script
  • 0x02: Unknown effect/game may not freeze
  • 0x03: Unknown effect/game may not freeze
  • 0x04: Game may freeze
  • 0x05: Unknown effect/game may not freeze
  • 0x06: Unexpected reset
  • 0x07: Unknown effect/game may not freeze
  • 0x08: Game may lock up with music still playing
  • 0x09: Tile may sometimes appear on screen/unknown effect
  • 0x0A: Game may freeze
  • 0x0B: Unexpected reset
  • 0x0C: Game may freeze
  • 0x0D: Game may freeze
  • 0x0E: Game may freeze
  • 0x0F: May force player to walk right; can use exit if entered from exit closest to Pokémon League. Game may freeze if entered from another exit and player is walking for too long.
  • 0x10: Game may freeze
  • 0x11: Game may freeze
  • 0x12: Player sprite may disappear and game may lock up
  • 0x13: Game may freeze
  • 0x14: Screen may flash black and game may freeze
  • 0x15: Game may freeze
  • 0x16: Unknown effect/game may not freeze

    This article or section is a stub. You can help wiki by [ expanding it].

    Categories