Major glitches of the Pokémon series
Arbitrary code execution 
0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC
[hr]
No further extensions 
Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)
Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)
[hr]
Buffer overflow techniques 
99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)
[hr]
Item stack duplication glitch (Generation I) 
Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch
[hr]
Bad clone glitch (Generation II) 
????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))
[hr]
Closed menu Select glitches (Japanese Red/Green) 
Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch
[hr]
Pomeg glitch (Generation III) 
Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch
[hr]
Voiding (Generation IV) 
Tweaking
Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)
[hr]
2x2 block encounter glitches (Generation I) 
Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch
[hr]
Glitch City 
Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)
[hr]
Large storage box byte shift glitch 
Storage box remaining HP glitch | Generation I max stat trick
[hr]
Pikachu off-screen glitch 
Trainer corruption glitch
[hr]
SRAM glitches 
Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches
[hr]
Trainer escape glitch 
Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation
[hr]
Walk through walls 
Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls
[hr]
Surf down glitch 
Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))
(view, talk, edit)


0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC
[hr]


Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)
Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)
[hr]


99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)
[hr]


Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch
[hr]


????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))
[hr]


Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch
[hr]


Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch
[hr]


Tweaking
Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)
[hr]


Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch
[hr]


Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)
[hr]


Storage box remaining HP glitch | Generation I max stat trick
[hr]


Trainer corruption glitch
[hr]


Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches
[hr]


Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation
[hr]


Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls
[hr]


Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))
(view, talk, edit)
PRAMA Initiative a également une page sur . |

Please note that some of the data described here may not be fully reliable if it depends on the contents of writable memory, such as RAM; WRAM; SRAM.
Out of bounds Glitch Cities in Generation II are a type of Glitch City in Pokémon Gold, Silver and Crystal.
These Glitch Cities appear when the player steps on one of the boundaries of a map. Opening the menu with start may be required after stepping on the boundary first. Whether a Glitch City is loaded or not and whether the game doesn't freeze seems to strongly depend on the position that the player steps.
The Route 22 music seems to play in these Glitch Cities a lot, for unknown reasons.
Method (through GameShark)
Pokémon Gold and Silver
1. Use the following walk through walls codes for Pokémon Gold and Silver:0100A3CE 0100A4CE 0100A5CE 0100A6CE
2. Walk off of the area's boundaries and the player may enter a Glitch City. If the game freezes, try a different place.
The following location seems to work.

Pokémon Crystal
1. Use the following walk through walls codes for Pokémon Crystal:0100FAC2 0100FBC2 0100FCC2 0100FDC2
2. Walk off of the area's boundaries and the player may enter a Glitch City. If the game freezes, try a different place.

Corruption
Stepping in to an out of bounds Glitch City may corrupt:In Pokémon Gold and Silver
The player's name. The options. Battle scene and battle style may be changed. Going out of bounds allows the player to access frame 0, but it looks like a normal border. The play time.In Pokémon Crystal
The music. Whether the Pokégear is obtained. The player's money. The player's badges. The Pokédex mode, such as New Pokédex Mode/Old Pokédex Mode. If changed to a glitch mode, it may be impossible to change it back to a valid mode without modifying D959. The player's items and number of items. Pokémon registered in the Pokédex.Pokémon data
Held items. Letters in the nickname.See also
Slowpoke Well out of bounds corruptionThis article or section is a stub. You can help wiki by [ expanding it]. ![]() |