Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of an article from Glitch City Laboratories wiki.

A live version of this article is available at the Glitch City Wiki here.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of the wiki in .tar.gz or .xml.gz formats.

Unused Celadon City house

Unused maps and placeholder map names within the Pokémon games

Alternative map locations (Generation I) | Alternative Route 104 map | Battle Park (Platinum) | Generation II Safari Zone | Haunted House | Jubilife Condominiums floors 3 and 4 | Map 0x0B (Generation I) | Map 0x6F (Generation I) | Mystery Zone | Record Corner (FireRed/LeafGreen) | R/S Flower Shop (Festa 2002 demo) | Special (location) | Special Area | Sevii Islands 8 and 9 | Unused Olivine City house | Unused Sunyshore City house | Unused Celadon City house

(view, talk, edit)






Unused Celadon City house refers to remnant data in Pokémon Red, Blue, and Yellow which suggests there was an additional house in Celadon City, but it is unknown what its purpose was.

The entrance warp leads to the fifth floor of Celadon Department Store (map 0x88). It is possible that this was a different map during development, as warping to the fifth floor from the ground appears to be unusual.

The exit warp leads to a building with no door (picture, right) possibly suggesting that it once had a door during development.

Access

GameShark code 017C72C8 will add a door to the building, which likely would have been how the building would have appeared during development.

If you use GameShark codes 0108B1D3, 0108B5D3 and step out of Celadon City's Pokémon Center, you can also spawn where the unused warp is.

These codes are for Pokémon Red and Blue and may need their sixth digit adjusting by -1 in Pokémon Yellow.

Attribution

  • Torchickens, IIMarckus (documentation): Torchickens found the exit warp, IIMarckus found the unused (but accessible in a different way) entrance warp