Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of this forum in .tar.gz, .sql.gz, or .sqlite.gz formats.

Pokémon Discussion

What exactly are those curved lines? - Page 1

What exactly are those curved lines?

Posted by: Torchickens
Date: 2015-01-21 18:04:30
I was playing around with "international dokokashira door glitch" in Yellow, specifically the 'remove terminator from party altogether' method.

After walking around, one of the tile corruptions was a tile with mainly white space, but it was surrounded by a curved line. If three of these tile blocks were rotated and put together it would form a large circle.
[img]http://i6.minus.com/ibhhxpMcls6266.png[/img]

I am curious if these are used.

Many of us have probably seen the lines like this on 3TrainerPoké's mini-sprite as well.
[img]http://i5.minus.com/if2E6eb1ukXMI.png[/img][img]http://i2.minus.com/iSZ1qr3bMa6kt.png[/img]

I think that invalid mini-sprite is in Red/Blue as well as Yellow if I recall correctly. I experimented with Red/Blue glitch mini-sprites after Sawakita documented the starting offset for normal Pokémon's mini-sprites, but 3TrainerPoké is the only English glitch Pokémon that uses it.

Re: What exactly are those curved lines?

Posted by: Spoink
Date: 2015-01-21 18:44:53
They're part of an attack animation (Substitute?)

Re: What exactly are those curved lines?

Posted by: Yuzihax
Date: 2015-01-21 18:45:10
The top one looks somewhat like the circle from the animation for Defense Curl.

[img]http://cdn.bulbagarden.net/upload/4/42/Defense_Curl_I.png[/img]

Not sure if I'd guess the same for the mini-sprite, though.

Re: What exactly are those curved lines?

Posted by: Torchickens
Date: 2015-01-22 06:34:25
Ah, thanks Spoink, Yuzihax.

These lines have a thickness to them, though. Defense Curl does. However, there is a thick and less thick outline for each part of the circle.

I don't think Substitute is the same either, because the lines are thicker/the second and third frames form cloudy areas.

[img]http://i4.minus.com/ibqWPk5HpF3agt.png[/img]

It's also strange they appear on the overworld. The overworld tile in the first screenshot may not exist in battle.

Edit: Or maybe it does, it appeared to be an item ball that was replaced with the tile with the white space/curved line, and you can see item balls/NPCs after escaping from battle with -gm (hex:6A) in Yellow.

I am reminded of those circle things to place boulders on in Victory Road. Maybe they are relevant?

[img]http://i1.minus.com/ibeALDI9hV01gt.png[/img]

Re: What exactly are those curved lines?

Posted by: Bent`
Date: 2015-01-22 11:42:21
Its in the disassembly as gfx/mon_ow_sprites.png.

engine/mon_party_sprites.asm refers to it:

        dw MonPartySprites + $100
        db $40 / $10 ; $40 bytes
        db BANK(MonPartySprites)
        dw vSprites + $380


        dw MonPartySprites + $140
        db $40 / $10 ; $40 bytes
        db BANK(MonPartySprites)
        dw vSprites + $780


These create two 16⁢x16 overworld sprites:

[img]https://i.imgur.com/5mfnApl.png[/img] [img]https://i.imgur.com/BoDETzt.png[/img]

Where are they actually used? Heck if I know.

Re: What exactly are those curved lines?

Posted by: Crystalame
Date: 2015-01-22 18:00:52
Stared at this for a while, and finally, it hit me. They look an insane amount like the circles around the menu sprite while trading.

(Using one of Torchickens' videos as reference.)

Re: What exactly are those curved lines?

Posted by: Spoink
Date: 2015-01-23 05:56:20
Oh yeah ! I do remember thinking about something like that.

Re: What exactly are those curved lines?

Posted by: Torchickens
Date: 2015-01-23 06:06:07
Thanks IIMarckus and Crystalame (and Spoink).

They do seem to be used for trades then!

[img]http://i5.minus.com/iL5hLMFRjiwPs.png[/img][img]http://i1.minus.com/iUboxgPz3fdjS.png[/img]