Highest possible DV values for Gen 1 games
Posted by: hashtag
Date: 2016-07-08 22:27:43
Hello i am from smogon, where it has recently come to our attention that on RBY carts, many pokemon cannot have perfect DV spreads, and although i don't know if this is ever going to be implemented on our Sim, I think it is important to identify exactly what it is that would be changed. So i am asking here because i know that people in this community are very knowledgeable about the inner workings of these games and i hope someone can help give some insight into this issue.
What we are working with right now is this article describing why it happens (http://wiki.pokemonspeedruns.com/index.php?title=Pok%C3%A9mon_Red/Blue_Wild_DVs)and this list of possible values for a patch of grass with "25 encounter rate" (http://pastebin.com/iBT64Pkq) This particular table is important for speedrunners who are trying to get a high stat nidoran. However this is only one route and as far as i know there isn't a database i can find that details what the encounter rates are for different routes.
we know for a fact that pokemon like gastly and geodude are only found in caves, and the encounter rates in these places is much lower, so there should be a smaller list of possible DV spreads, but I don't know where to find or how to generate such a list, and we don't even know how different routes' encounter rates compare to each other. basically we are in the dark about a lot here. some questions on my mind are:
Do mons encountered via fishing have a chance for a perfect spread, is there a different table for them?
Do mons acquired through in-game trades take the DV spread of the mon you traded, do they generate their own spreads?
Does Yellow version use the same or different tables from Red/Blue?
What about different languages?
Thanks! i know that this is kind of tall ask but i appreciate anyone who has any insight on even a part of this.