Working on an Itemdex for R/B, Spanish Version
Posted by: Pato2747
Date: 2008-09-05 15:30:02
Initial experimentations show a nice difference between the glitched items between one version and another, but do keep some similarities between those that reside in the HEX pointers that start to show 'glitchy' stuff.
This is the beginning of the .txt file. I started to pick some random HEX adresses, and check them out.
[spoiler]Itemdex information on the Spanish Version of Pokemon Blue (Pokemon Azul).
Only applies non-estandar items. 01xx23D3 for modifier.
HEX: 07
English: ????? (Surfboard)
Spanish: Same. Sometimes instead of saying "NAME jumped on ?????", it says "There's no place to
leave!" (In spanish).
Effect in Spanish (Off-battle): Same as english (Except for variation above?)
HEX: 83
English: : pu *rival?s name*E
Spanish: Sprite.
Effect in spanish (Off-battle): Freezes game, crashes emulator.
HEX: 8B
English: TRADE CENTER
SpanisH: …
Effect in Spanish (Off-battle): Time delay in opening the BAG menu. BAG menu glitchy with a white
rectangle below the screen showing the letter "x". Bag menu won't scroll up. using item crashes
ROM.
HEX: 8C
English: p'? Enemy
Spanish: [GLITCHBLOCKS]PkMn[JAPANESEANDGLITCHBLOCKS]ENem.PIDGEY[GLITCHBLOCKS]
Effect in Spanish (Off-battle): Crashes ROM.
HEX: 8D
English: a
Spanish: [Glitch]I[glitch]
Effect in Spanish (Off-battle): Acts as a healing item, probably Potion. Does not run out, but messes up graphics and sprite positions.[/spoiler]