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Generation I Glitch Discussion

Please enjoy a picture: - Page 1

Please enjoy a picture:

Posted by: Okk
Date: 2009-05-17 07:18:22
[img]http://darksquid.org/images/pokesave.gif[/img]

Re: Please enjoy a picture:

Posted by: Guy
Date: 2009-05-17 07:29:27
Ah, I see! Thanks!

Re: Please enjoy a picture:

Posted by: GARYM9
Date: 2009-05-17 08:01:17
Holy crap, Okk's back?

Re: Please enjoy a picture:

Posted by: Missing? NO!
Date: 2009-05-17 10:47:13
So, when a M' or Missingno. glitches up your Hall of Fame data, you can change it?

Re: Please enjoy a picture:

Posted by: Axaj
Date: 2009-05-17 12:26:01

Holy crap, Okk's back?


My thoughts exactly.  But anyways, this is pretty interesting.  Do the values constantly change?

Re: Please enjoy a picture:

Posted by: Stackout
Date: 2009-05-17 12:36:51
hmm, psuedo-random data in the save file ?

Re: Please enjoy a picture:

Posted by: Abwayax
Date: 2009-05-17 13:25:08

Holy crap, Okk's back?


[img]http://a781.ac-images.myspacecdn.com/images01/126/l_657d5873db57b729daaa5a9495f4d684.gif[/img]

So a MissingNo. encounter turns data pink? Interesting

Re: Please enjoy a picture:

Posted by: Stackout
Date: 2009-05-17 15:06:00

So a MissingNo. encounter turns data pink? Interesting


no, i think that might just be the hex editor's compare funtion or something

Re: Please enjoy a picture:

Posted by: Ghostsanora
Date: 2009-05-17 17:54:10
No offense, but who's Okk?

Also, what would all the data before the 4B that starts the Hall o' Fame be?

Re: Please enjoy a picture:

Posted by: glitchhunter09
Date: 2009-05-17 20:35:29

Holy crap, Okk's back?


Interestingly enough him and I were the only two online earlier today. However I left before he posted anything.

Re: Please enjoy a picture:

Posted by: Abwayax
Date: 2009-05-17 21:45:44

No offense, but who's Okk?


He wrote this.

Re: Please enjoy a picture:

Posted by: Ghostsanora
Date: 2009-05-17 22:01:04
That's…    Wow…

Re: Please enjoy a picture:

Posted by: Okk
Date: 2009-05-18 21:43:41
I took it upon myself to test the other glitches known to write to the save file, and here are the results:

MissingNo. (5F): 498-857
'M (00): 498-857
A (BF): 498-927
h POK? (C3): 498-5AF (??)
PKMN (C5): 498-927
LM4 (C6): 498-58F OR 498-78F

About half of the h POK? encounters damaged the range from 498 to 5AF, while the other half resulted in no save file damage. About half of the encounters with LM4 damaged the range from 498 to 58F, while the other half damaged 498 to 78F.

I am not entirely satisfied with these results, and feel that they are not conclusive. h POK? is known to cause damage to the Hall of Fame data, but in my tests the HoF (which starts at 598) was not reached.

In any case, all of the glitch pokemon that are known to write to the save file have the potential to damage the 256 unknown bytes directly preceeding the Hall of Fame data. My next task, if at all possible, is to determine the function of these 256 bytes.

Re: Please enjoy a picture:

Posted by: Ghostsanora
Date: 2009-05-18 22:22:34
That answers my question.

Re: Please enjoy a picture:

Posted by: Torchickens
Date: 2009-05-20 10:39:56
That is very interesting, I never realised the existance of glitch pokemon could interefere with so many bytes, it makes me think the hall of fame data is not just based on the pokemon you enter in the hall of fame but also the co-existence of some events which are programmed not to be changed by stable pokemon but are freely changed by glitch pokemon. Thanks for that table that is quite inspiring