Why do the special MISSINGNOs have stats that change?
Posted by: FSX
Date: 2012-03-12 16:38:57
EDIT: I managed to answer my own question. It doesn't actually read base stat data at all if given one of those IDs.
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Yes, MissingNo only learns a move at Lv. 136: Pound.
That is, if it acts like 'M moveset wise.
But what about its learnset? My party has Mew, Mew, Blastoise, Kadabra, Mew and GHOST. I grew it from level 9 to level 55 but it doesn't learn any move along the way. Is it related to the flag which disables any Missingno. to learn moves while leveling?