TMTRAINER Effect and No Pokemon RAM corruption
Posted by: Missingno255
Date: 2014-07-06 14:43:30
You know the name TMTRAINER? Apparently, that's the name given to the pokemon as the pokemon gets corrupted.
I changed offset $CFE8 (Status ailment byte) from $30 (Burned and Frozen) to $20 (Frozen) and the game just proceeded as usual WITHOUT doing the massive burn damage. So what exactly is it that causes TMTRAINER to happen? It's not just Super Glitch that does it, but also Cooltrainer move and several glitch items as well.
As for the "No Pokemon glitch" what exactly causes the RAM to get corrupted here? It starts at $CEE9 and stops approximately at $CFD6. Some of it gets overwritten when it's a trainer battle, where the opponent information is. This doesn't happen if it's a wild battle (source of Wild appeared!)