Re: WTW mechanics discussions
Posted by: SatoMew
Date: 2015-02-23 10:07:23
Because it is an array index of CCD3. If you execute this code in Red/Blue:call $3486
while CD38 is set to 4 and CCD3-CCD6 are filled with 08 (start button joypad constant). You can see that the game starts to act like you pressed start button 4 times and the value at CD38 will decrease. Since the script mostly load direction buttons to CCD3, one may mistake that it's a step counter.
Thanks for the explanation :)
So what exactly happens when CD38 is set to 01 (which is what the well-known "walk through walls" GameShark code 010138CD does)?