Re: Gen I: How to break the money cap and other glitchy-richness
Posted by: The G-Meister
Date: 2015-10-13 17:19:40
I also just had a look at the money, and even though it was "99 99 99" in the code, I don't think it's the same way on the actual cartridge… I'll use ACE to set it to 63 (equivalent to 99 in decimal) and see if the result is 63 or 99. If it's 63 there's a discrepancy in the emulator in a perhaps major way. If it's 99… then there's still the capping mystery to be solved :/
If this first option is the case, it's a shame really, as all other aspects of bgb are really good. Also, is it an allowed emulator in speedruns?
I will have some free time tomorrow to test :P
[Edit]: Yeah, BGB's allowed for all Gen I speedruns… could this discovery get it banned? Or might it just be a version discrepancy?