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Generation I Glitch Discussion

Item Hex 00 - Page 1

Item Hex 00

Posted by: zdrmonster12
Date: 2018-07-16 12:41:39
Everytime i use Item Hex 00 (at least what i call it) the game hangs.

is this a yellow only effect or does it have the same effect in red and blue?

[img]https://media.giphy.com/media/1X7qz6tasXaogEOSj1/giphy.gif[/img]

Re: Item Hex 00

Posted by: Guy
Date: 2018-07-16 13:19:10
From the ItemDex: this item executes code from OAM starting at address FE06. In other words, it's completely useless.

I'm not sure what ACE setup you're using for that "DEBUG" item, but I don't think it would change what "x ké" does.

Re: Item Hex 00

Posted by: zdrmonster12
Date: 2018-07-16 13:28:44

not sure what ACE setup you're using for that "DEBUG" item, but I don't think it would change what "x ké" does.


its a hack. i use it for research.

Re: Item Hex 00

Posted by: Guy
Date: 2018-07-16 13:31:52
Alright. Well, what I said is still true.

Re: Item Hex 00

Posted by: ISSOtm
Date: 2018-07-16 22:52:38
OAM is very likely to be locked, which would make the item execute a `rst $38`. Since you're using Debug Yellow, these are hooked by the hack; the item would just most likely crash in any other ROM.