The Red/Green A (00) challenge
Posted by: Torchickens
Date: 2019-06-07 12:20:52
A (00) (at least in Red/Green v1.0) is among the weakest glitch Pokémon. Its back sprite can freeze the game (and apparently is more likely to do this on v1.0). Its base stats are: 0 HP, 1 Attack, 3 Defense, 0 Speed, 1 Special. Every level it will try to evolve into a Clefairy, which is an extra nuisance.
This said, A (00) has a few qualities that save it. - It can learn Counter so it will be able to deal some damage. It can also learn Horn Drill (albeit at Level 127; I don't think that's a problem though because of Select glitches. You would need lots of X Speeds though, and if X Accuracies work exactly like the English version, one X Accuracy will always guarantee Horn Drill hits as long as you're faster and there is no type immunity). Hopefully its experience group does not keep it at Level 1. But if it does I guess it will be much much harder. -_-
Considering this as like a Nuzlocke run, you may have different preferences on the rules which is of course up to you:
1. I'm against Pokémon merge glitch and want to work on its 'natural' moves, but others may disagrees.
2. Given the nature of this glitch Pokémon, additional glitches to win may almost be a necessity. One example is exploiting infinite Rare Candies, another is using Select glitches and stat underflow (from Level 255 to 0) to temporarily top up its HP.
3. Some people may want to avoid battles and jump to credits, others win every battle. Some may want to abuse in-battle glitches like CoolTrainer to win.
Thoughts?