Hex F3 pokedex entry weirdness
Posted by: bwill11
Date: 2019-07-12 15:13:11
-Literally doing anything glitches out the pokedex entry border
-leaving the menu without doing anything brings the player back to the overworld with a glitchy palette, as occurs often with rival LOL, but it is impossible to open the menu like normal and as a result the game is softlocked. A glitch Symphony also plays.
-F3 is a hybrid of Raichu, so Raichu's data will be added to the pokedex. Entering and exiting the pokedex will mess with the palette of the F3 entry, and exiting the menu after this will have the same effect as exiting without doing anything, minus the glitchy palette.
- Using a masterball will result in the player catching a Ditto. I already had a Ditto, so I don't know if it will result in a weird Ditto entry. After catching the Ditto, The player will be returned to the menu in the pokedex and it is possible to catch infinite Dittos this way. The ditto caught is similar to one caught in a dittoized encounter.
-F3 is not in your party or pc yet, so it will not appear in the Pokemon menu even if you have an empty space. Exiting the Pokemon menu crashes the game.
-trying to fly away crashes the game.
-Using P8 (which is functionally the same as 9f from English R/B) and then opening them menu will actually open an invisible menu instead, and exiting this menu will allow the player to fly away without crashing. Escaping the F3 entry with this method or any method will add Raichu's data to the pokedex, however F3 will be nowhere to be found. Catching F3 again after this will not bring you to the dex entry, so only then can you keep F3.
-saving and resetting will return the player to the overworld upon starting the game again as if nothing ever happened. Just like with the P8 method of escaping the dex entry, Raichu's data will be added to the pokedex but F3 will not be anywhere.
-Using an unterminated name glitch item will result in some glitchy effects. The game will hang for about 25 seconds, the music will fade out, then the player will be returned to the menu. The music from the overworld will start playing, the cursor is now infinitely stuck over the items option. The player name is also corrupted. Also after using the unterminated name glitch item, where the Pokemon sprite should be in the F3 pokedex entry, several pokemon sprites appear and disappear, all with the Raichu palette and with sprites scrambled similar to how Missingno. scrambles sprites. The way I phrased that is confusing (and potentially misleading), but as an example, when I did it the first time, first a yellow scrambled Squirtle sprite appeared, then a Snorlax, then a Gengar. I tested this several times, but which pokemon and in what order are not consistent, however some sprites seem more common than others. The game is also now softlocked.
I initially considered putting this in the official gen 1 discussion (like with every other strange observation I've made), but I think that testing more things in the menu or testing F3 in other languages is significant enough for its own topic.