Invalid phone numbers in Crystal (W.I.P)
Posted by: Charmy
Date: 2016-08-27 11:03:45
Modify this address to a value you want:
DC7C - DC85 =Pokégear phone numbers
Note:Hex 25 is the last valid number, being Buena.
Ok then, let's start.
Please note that some might be based on RAM data, so this might not be very accurate.
Hex:26 & 27
Name: é:'l éI'l Bé
Class:Jabs the foe 7
Text\Effect:That number is out of the area.
Hex:28 & 29
Name:Pk 4v 4w
p
Class:A powerful wa 7
Text:Same as 26 and 27
Effect: Changes "to" in "Whom do you want to call" to "p:".
Hex:2A
Name:KAREN
Class:None
Text\Effect:Crashes
Hex:2B
Name: ö äMREDJ VX K
Class:Disables the 7
Text\Effect:Same as 26-29
Hex:2C
Name:yR qJ qG G
Class:None
Text\Effect:Makes two giant text boxes appear on the sides and hangs.
Hex:2D
Name:JAKE
Class:A move that m 7
Text\Effect:Same as 26-29
Hex:2E
Name:yR gJ qG G
Class:Raises ATTACKY
Text\Effect:Crashes
Hex:2F
Name: \?Q? r?öG
Class:An attack thaY
Text\Effect:Crashes
Hex:30
Name:S9é9… w~BCGREEROCKETILLER
Class:Unreadable (covered by the name)
Text\Effect: "out of area"
Hex:31, 32 & 33
Name:X?Z rC?Z'lGE
Class:Always inflicY
Text\Effect: "out of area"
Hex:34
Name:G9?9?9?9?9
Class:JUGGLER
Text\Effect:"out of area"
Hex:35
Name:.
Class:Sharply reducY
Text\Effect:Plays the "Item found" SFX, then crashes.
Hex:36
Name:a9<Po]PIHGB
Class:Sharply reducY
Text\Effect:" out of area"
Hex:37
Name:ALBERT
Class:ELITE FOUR
Text\Effect:Plays the "Item found" SFX, then Kabutops's cry and hangs.
Hex:38
Name:3$ H ? S''rG
Class:Copies a moveY
Text\Effect:"out of area"
Hex:39
Name: 9
Class:An electric pY
Text\Effect:Crashes
Hex:3A
Name:77777777777
Class:Sharply reducY
Text\Effect: "out of area"
Hex:3B
Name:BENNY
Class:CHAMPION
Text\Effect: "out of area"
Hex:3C
Name:JOEY
Class:An attack thaY
Text\Effect:"out of area"
Hex:3D
Name:GZ?9?9?9?9
Class:A move that mY
Text\Effect:"out of area"
Hex:3E
Name:JEFF
Class:SKIER
Text\Effect:"out of area"
Hex:3F
Name:9999999999'd
Class:None
Text\Effect:"out of area"
Hex:40
Name:ZACH
Class:Ups SPCL.DEF Y
Text\Effect:"out of area"
Hex:41
Name:GRUNT
Class:BEAUTY
Text\Effect:Crashes
Hex:42
Name:4PkMn 8%yPoKé8
Class:Tough but useY
Text\Effect::out of area"
Hex:43
Name:GRUNT
Class:Works 2-3 turY
Text\Effect:"out of area"
Hex:44
Name:LIZ
Class:FIREBREATHER
Text\Effect:"out of area"
Hex:45
Name:IRWIN
Class:SKIER
Text\Effect:Crashes
Hex:46
Name:GRUNT
Class:LEADER
Text\Effect:Hangs for a bit, then resumes, exiting the menu changes the top left corner of your sprite and finally hangs.
Hex:47
Name:BILLY
Class:LEADER
Text\Effect:"Unknown opcode dd at 6726" RIP game "200yyy something - 2016"
Hex:48
Name:CONNIE
Class:SCHOOLBOY
Text\Effect:Hangs
Hex:49
Name:?
Class:LEADER
Text\Effect:"out of area"
Hex:4A
Name:GRUNT
Class:Heightens theY
Text\Effect:"out of area"
Hex:4B
Name:POKé PkM
'
%RED tzx
Class:Invisible (name covering)
Text\Effect:Hangs for a bit, changes my location to a invalid one with Diglett's Cave's header, map location between Route 4\Mt. Moon and Route 7 and\or possibly coordinates, glitches the music a little bit, makes all sprites disappear, and finally, if i scroll to the radio then back, it mutes the music and hangs if i exit the Pokégear.
Hex:4C
Name:NICK
Class:1st turn: PreY
Text\Effect:"out of area"
Hex:4D
Name:?9?9?9?9~w~BCGRER
Class:An attack thaY
Text\Effect:"out of area"
Hex:4E
Name:??XPkMn G??9%
Class:A double kickY
Text\Effect:"out of area"
Hex:4F
Name:BROCK
Class:LEADER
Text\Effect:"out of area"
Hex:50
Name:PERRY
Class:Restores HP bY
Text\Effect:"out of area"
Hex:51
Name:BRIDGET
Class:Jabs the targY
Text\Effect:Crashes
Hex:52
Name:A9?9?9?9?9?
Class:Sharply reducY
Text\Effect:"out of area"
Hex:53
Name:éZ'd
Class:Copies a moveY
Text\Effect:Crashes
Hex:54
Name:OWEN
Class:Heightens theY
Text\Effect:WTF - If called:
[li]Goes to the Radio, while the arrow stays at the phone[/li]
[li]Goes to the overworld data[/li]
[li]Displays a text box[/li]
[li]Crashes[/li]
[shadow=yellow,left][glow=blue,2,300][size=14pt]WTF TRAIN[/size][/glow][/shadow]
Hex:55
Name:99999
Class:Sharply reducY
Text\Effect:"out of area"
More coming soon.
- Female sign
- Male sign
~ - Rival name
% - Player name
Po , Ke - as in PoKéBLOCK or something like that
Pk , Mn - as in PkMn
< - Arrow (left)
> - Arrow (right not active)
|> - Arrow (right active)
- Arrow (down)
$ - PokéDollar sign (that's how it's represented in the text dumps of gen 6)
And now if you say "Wrong section" or something, this IS glitch oriented, so i think it should be here.