Re: Gen 2 Leak's Version Of MISSINGNO.
Posted by: Guy
Date: 2018-07-29 22:18:43
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Honestly, I feel pretty useless at this amongst people like Isso, ZZAZZ, and yourself who can take one look at the debugger and know exactly how to find all the needed info. There's really no substitute for going directly to the source…but I do still want to help in whatever way I can while I'm here.
Actually what I did was look at the data/pokemon/base_stats directory in the disassembly, took the data for Bulbasaur (fushigidane), looked for the bytes in a hex editor and used extrapolation to find the glitch Pokémon data based on this (you just need to adjust the 0x383DE to the start of the data structure and 0x1C to the new size for the Space World demo).
any research even if from observation is valuable