How may we create arbitrary sprites with ACE in Generation II?
Posted by: Torchickens
Date: 2019-01-28 06:33:35
I want us to be able to do this with arbitrary code execution in Generation II but I'm unsure where to start, wondering if anyone has any ideas (would be much appreciated :))? I checked the Egg's backsprite but I was under the impression it was sourced from ROM, however I could have been mistaken. Thanks in advance!