Gen 3 ACE development thread
Posted by: Torchickens
Date: 2020-03-20 10:15:37
You can find a several people on YouTube who do Gen 3 ACE, and documentation can be found on Japanese blogs, sometimes 2ch.
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Whoa, thank you for this! :)
I've looked into using 0x0611 repeatably (even after hatching) and I've found a place that does the animation without displaying the species name.
https://youtu.be/o2M2p965fic
No need to really EV train DOTS to 233 HP and 64 Attack EVs, when you can simply use a Contest to do ACE lol
I have been trying to get this set up in Japanese emerald. there was a guide on how to set up a memory editor, which I am hoping can be used alongside RNG abuse to greatly expand what you can and can't do. However, I have been running into issues that I am not sure how to solve, and it seems a lot of the talk is about US versions. I'd love to see Japanese ACE be explored a bit more due to the flexibility.
Oh man, that would be great if you could translate/make a video of it! Yeah, this looks like it could be a lot of fun to mess around with. I'd mainly like to use it to edit my TID/SID and the initial seed, as by having control over those you could rng abuse whatever you wanted. currently, I have been trying to set up the memory editor, but I have been having issues with the part where it asks you to spawn eggs in box one. I am trying to get one in box 1 slot 15, but when I have been trying it, the egg appears in slot 2 or 3. I am not sure what is causing it but I am trying to get 085f again to see if the way I got it might have been wrong.