Glitching in 2019: Approaches and Common Goals
Posted by: Sherkel
Date: 2019-03-19 22:52:46
Sherkel Last Saturday at 8:00 PM
@luckytyphlosion Raven has been documenting stats/sprites/dex entries/etc. of Pokemon with invalid index numbers
So like, "classic" glitch research so to speak
luckytyphlosion Last Saturday at 8:00 PM
empirical
is he dumping them from the ROM
Sherkel Last Saturday at 8:00 PM
I don't know
Ravenfreak Last Saturday at 8:59 PM
Im actually just documenting them manually using gameshark codes to encounter each glitch Pokémon. :V Im taking the names, types and glitch moves from my save file. Its not the quickest way to get the information but it works. :stuck_out_tongue:
ShinySkitty Last Saturday at 9:00 PM
in which game?
bbbbbbbbba Last Saturday at 9:01 PM
How could you know they are not coming from the RAM?
luckytyphlosion Last Saturday at 9:10 PM
sad
:morphoff:
Sherkel Last Saturday at 9:40 PM
It's just how it was done in the olden days
luckytyphlosion Last Saturday at 9:41 PM
OLDEN
yeah, back when glitching was actually fun :morphon3d:
Sherkel Last Saturday at 9:42 PM
Now we know that keeping the current enemy mon byte set throughout the battle/dex appearing can have other effects as those read from RAM, but keep in mind when this whole thing started and how the views of relevance of changed
luckytyphlosion Last Saturday at 9:42 PM
hey maybe I can convince @bbbbbbbbba to do what I'm too bothered to do and actually dump glitch mon info by reading the ROM
Sherkel Last Saturday at 9:42 PM
If we ever had some sort of "GlitchDex 3.0" it would be pulled straight from the ROM
Actually, @Melodic Evie the Bird Mother ❤ 🦉 may have done that when revising the English RBY entries, but idk for sure
luckytyphlosion Last Saturday at 9:44 PM
you mean the literal glitchdex entries?
wait
Sherkel Last Saturday at 9:44 PM
No, what the site calls the GlitchDex
It dates back to before GCL, I think
luckytyphlosion Last Saturday at 9:44 PM
how does missingno's pokedex entry have that long-ass cry
wait
is that missingno's cry
or are those sounds generated from the pokedex entry
because that shouldn't be possible
for the sounds to be generated from the pokedex entry
Sherkel Last Saturday at 9:46 PM
I don't mean to dismiss what @Ravenfreak is doing, in fact my point is that doing this sort of thing without obsessive precision is fine for this purpose
Uhh, lemme see that page
luckytyphlosion Last Saturday at 9:46 PM
what even is the purpose of the glitchdex
Sherkel Last Saturday at 9:46 PM
I doubt it has the 30 minute Yellow VC cry with the 20khz beep
luckytyphlosion Last Saturday at 9:46 PM
kek
yellow missingno cry is superficial at best
Sherkel Last Saturday at 9:46 PM
> what even is the purpose of the glitchdex
As far as "glitching" today goes, nothing
luckytyphlosion Last Saturday at 9:46 PM
it's the result of random corruption
based on the corrupted audio bank
when its sprite is decompressed
Sherkel Last Saturday at 9:47 PM
Any that execute arbitrary code are referenced on the pages with the exploits that use that call
That's basically all glitch cries
luckytyphlosion Last Saturday at 9:47 PM
the reason it's so long on yellow VC is because the cry somehow ends up pointing to OAM (on both console and VC)
Sherkel Last Saturday at 9:47 PM
I mean, some are consistent, but consistently reading from somewhere that isn't meant to be a cry nonetheless
luckytyphlosion Last Saturday at 9:48 PM
because of inaccessible OAM the cry eventually ends when it reads an $ff
but VC doesn't have inaccessible OAM
so it actually reads a lot more non-zero entries
with that adding 8 more minutes to its so-called cry
Sherkel Last Saturday at 9:50 PM
What were you referring to earlier, by the way? I think the links to cries in the GlitchDex for the most part got broken
And I see none in MissingNo.'s
Anyway, the pret/PSR perspective is very different from what's in the GCL databases
luckytyphlosion Last Saturday at 9:52 PM
uh this is neither of those perspectives
this is my perspective
Sherkel Last Saturday at 9:52 PM
I mean the pragmatic one
luckytyphlosion Last Saturday at 9:52 PM
pret and PSR care even less about documenting glitches/behaviour than I do
ah
Sherkel Last Saturday at 9:52 PM
GCL wants to incorporate that but keep in mind but also dates back to before 2005
When the perspective was "huh, what does this do? Oh, cool."
And I have a lot of sympathy for that one
luckytyphlosion Last Saturday at 9:53 PM
"glitches r kewl"
Sherkel Last Saturday at 9:55 PM
Yes, you do care more about documenting from what I can tell. I don't know exactly what PSR thinks of that, but based on how hard it is to find their actual findings I can guess they don't care that much
And pret is just focused on the purpose that's in the name
luckytyphlosion Last Saturday at 9:56 PM
well the research PSR does is mainly focused around speedrunning
you can really see the appliedness of it with manips
extracting all the relevant info of how the game ticks to a cycle towards manips
Sherkel Last Saturday at 9:57 PM
Of course
I'd say they've done more for glitchology than any other group
luckytyphlosion Last Saturday at 9:57 PM
pokecrystal's maintainers are more focused around making it a usable base for hacking
while still keeping it matching
Sherkel Last Saturday at 9:57 PM
But all they seem to publish are dumbed-down descriptions of routes
luckytyphlosion Last Saturday at 9:58 PM
yes, because the people who use the routes don't know how to glitch
they just execute
it's not necessary to know how the glitches work in most cases (although 151 is an exception, you do need to at least know the techniques behind some of the glitches)
Sherkel Last Saturday at 9:58 PM
Hence why I want GCL to do that
luckytyphlosion Last Saturday at 9:58 PM
GCL to do what
Sherkel Last Saturday at 9:59 PM
Document stuff properly
luckytyphlosion Last Saturday at 9:59 PM
well I think a good way to motivate research is to tie that research in with a meaningful purpose that can unite people together
speedrunning is one
Sherkel Last Saturday at 9:59 PM
The problem is that with the obvious exceptions, the people involved/trusted/active/etc are very out of touch
Myself included
luckytyphlosion Last Saturday at 10:00 PM
for pret the common cause is improving the disassemblies/decompilations
also, a button challenge for sm64
so if you can find some common cause that can unite people together then you can get your research done
because right now it's not really defined what the research is for
Sherkel Last Saturday at 10:00 PM
That's a good point
luckytyphlosion Last Saturday at 10:01 PM
it doesn't seem like anyone wants to document for the intrinsic value of doing so
Sherkel Last Saturday at 10:01 PM
And full disclosure, GCL's still is (as far as I know) "glitches r kewl"
So that could be why we've fallen behind