Arena Trap flee glitch (Platinum)
Posted by: Torchickens
Date: 2018-04-13 16:09:58
If the player is in a wild Double Battle (which, at the time, was only possible when travelling with one of the Stat Trainers) and one of the wild Pokémon has or gains Arena Trap and then faints, the Ability still takes effect, preventing fleeing from the remaining Pokémon, displaying the message "The wild Bad Egg prevents escape with Arena Trap!"
Does anyone know how this is actually possible?
From the relevant articles for Eterna Forest, Iron Island, Stark Mountain, Wayward Cave, Victory Road I couldn't find any wild Pokémon with the ability (which is unlucky as if Magneton with Magnet Pull was available on Iron Island for instance that might suffice).
So I thought about whether you could Skill Swap Arena Trap or Magnet Pull. Possibly not because Trapinch, Wynaut, Wobbuffet, Magnemite, Magneton, Diglett, Dugtrio can't learn that move or Metronome in Generation IV.
Because none of the partner Trainer's Pokémon have that ability or Skill Swap/Role Play either it's been making me wonder how you could do this?
Perhaps it could be done with a Rage glitch Pokémon.