Using 8F to "permanently" change maps... Does ws m work the same?
Posted by: rortik
Date: 2015-08-11 00:16:22
However there are a few questions I had about the topic.
The main one would be: What if I tried this in Yellow? Can ws m do the same thing? I assume that if it did, the executed code would have to be different, but is it at least possible?
Other minor questions are:
What if you hacked a grass tile into a city?
What if you hacked a warp to a nonexistant map, then hacked that map to have an actual tileset? Could you make new cities entirely?