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Arbitrary Code Execution Discussion

ace on aus version of the game - Page 1

ace on aus version of the game

Posted by: forsyz
Date: 2017-07-13 22:59:23
I have the aus version of the game and im not sure if you have to code stuff differently

Re: ace on aus version of the game

Posted by: Parzival
Date: 2017-07-14 07:33:44
All the regions have different memory setups. What language is yours in?

Re: ace on aus version of the game

Posted by: Krys3000
Date: 2017-07-14 11:18:30
I may be wrong but I suppose the AUS version is a GER version? Or do you have a specific game?

In any way, ACE works the same way in all european non-english games, as far as I know. In this board, you will easily find setups for any european games :)

Re: ace on aus version of the game

Posted by: forsyz
Date: 2017-07-14 22:59:46
I mean the Australian version of the game which is English but its not the us version either

Re: ace on aus version of the game

Posted by: jfb1337
Date: 2017-07-15 08:00:15
I think all english versions are identical

Re: ace on aus version of the game

Posted by: ISSOtm
Date: 2017-07-15 12:19:17
IIRC, yup. To cut down on costs, for example.

Re: ace on aus version of the game

Posted by: Krys3000
Date: 2017-07-15 13:07:20
All english version are identical. ACE is different in non-english games, but works indeed the same way in every english game :)

Re: ace on aus version of the game

Posted by: SatoMew
Date: 2017-07-31 09:41:43
All English-version games of the first three generations should be the same everywhere. The DS games started to distinguish them more (for example, the American English releases of Diamond and Pearl include a notice about the ESRB and online play during the Opening Movie).