Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.
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It's not. You're limited to a certain amount of RAM you can work with that you can overwrite before the game does. I think the maximum size for an injected block of code is 254 bytes.
When an EE decides to think really far outside the cartridge for their doctorate…but probably never. :P
Interesting question, that would be something to see.
Windows 7 GBC port when?
I actually looked this up again this morning because of this thread and considered setting up a new VM with it. This project will never stop being mind-blowingly incredible to me in its scale, scope of vision, and sheer originality. Anyone who hasn't heard of it should totally give that page a read; it's inspiring stuff. It's finally back in active development too..that's good news.
>There will never be a GBC port of TempleOS