Obscure Dex TODO list
Posted by: Parzival
Date: 2019-04-30 12:24:18
[li]ValidSourceMapGlitchCityDex: Needs created. Could probably be automated and knocked out quickly.[/li]
[li]AttackEffectDex: Completely unprofessionally written. Lots of "me"s and "I"s. Also, needs finished, and info needs retested.[/li]
[li]BadgeDescriptionDex: Needs cleaned up, and info needs to be retested to be more technically explained.[/li]
[li]BattleAnimationDex: Needs created. Maybe automate-able?[/li]
[li]BattleTypeDex: Doesn't exist, description implies it does but it just goes to a disambiguation page for other articles.[/li]
[li]BerryDex: Needs created. Could definitely be automated.[/li]
[li]DayDex: Needs filled out, and needs a better viewing method documented.[/li]
[li]DefaultNameDex: "glitch blocks" is not acceptable to put in names, ESPECIALLY not the way it's implemented here.[/li]
[li]DexDex: Minor format issues in tables ("0" should be "00", etc.)[/li]
[li]DollDex: Needs created.[/li]
[li]ElevatorDex: Some entries just list "impossible", so fix those. Also, needs table-ized.[/li]
[li]FacingDex: Needs table-ized. Also missing a few entries.[/li]
[li]HitFlagDex: Info needs retested to be more technically documented, needs cleaned up for professionalism.[/li]
[li]OverworldTileDex: Needs created. Very much automate-able.[/li]
[li]PhoneDex: Needs created.[/li]
[li]PlayerPaletteDex: Needs created. Very much automate-able.[/li]
[li]PosterDex: Needs filled out. Minor misspelling fixes.[/li]
[li]PredefDex: Needs created. Not really automate-able(?) but my Yellow predef list could be ported over to the Dex as a start.[/li]
[li]RadioDex: Needs created.[/li]
[li]RibbonDex: Needs created.[/li]
[li]SlotSymbolDex: Needs created.[/li]
[li]SoundbankDex: Needs created.[/li]
[li]SpecialEmoteDex: Needs created.[/li]
[li]StatDex: Needs filled out.[/li]
[li]TMHMDex: Needs filled out.[/li]
[li]TraderDex: Needs created.[/li]
[li]TypeDex: Needs filled out.[/li]
[li]UnownDex: Needs pictures of several entries.[/li]
[li]WeatherDex: Needs created.[/li]
Several of these would be easy to knock out with some programming knowledge and the ROM(s).