Acid Rain team
Posted by: Axaj
Date: 2010-01-21 22:39:03
Abomasnow (F) @ Leftovers
Ability: Snow Warning
EVs: 252 HP/76 Def/84 SAtk/96 SDef
Sassy nature (+SDef, -Spd)
- Blizzard
- Leech Seed
- Protect
- Wood Hammer
Lead to set up Hail. Blizzard for always-hit, Wood Hammer for suicide if necessary, and Leech Seed and Protect are just generally useful.
Scizor (F) @ Choice Band
Ability: Technician
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Sets up Pursuit. Can come back later against Fighting types (which can ruin this set).
Walrein (F) @ Leftovers
Ability: Ice Body
EVs: 220 HP/240 Def/48 SDef
Bold nature (+Def, -Atk)
- Blizzard
- Roar
- Protect
- Substitute
Stallrein with %31/turn healing. Whoa. Roar for spikes, etc.
Froslass (F) @ Brightpowder
Ability: Snow Cloak
EVs: 4 HP/252 SAtk/252 SDef
Timid nature (+Spd, -Atk)
- Blizzard
- Protect
- Substitute
- Spikes
Uber-haxx evasion. Should be self explanatory.
Glalie (F) @ Leftovers
Ability: Ice Body
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Blizzard
- Hail
- Substitute
- Hidden Power [Electric]
I'm not sure what this really is for, it can go if need be. It also gets %31/turn healing, HP electric, ect.
Mamoswine (F) @ Brightpowder
Ability: Snow Cloak
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Ice Shard
- Stone Edge
- Substitute
Phys sweeper and moar evasion haxx.
I would love any constructive criticism you have.