Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of this forum in .tar.gz, .sql.gz, or .sqlite.gz formats.

Video Games

Aevilia - a RPG made from (nearly) scratch - Page 1

Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-08-31 07:24:31
Hello people !

I've been programming a game for a while, so, I thought it would be nice to post it here.
It's a RPG… unfortunately as of right now there's not much of a scenario ; it's more of a demo of a game engine.
I'd like people to test it, and why not, tell me what cool features I should add !
(I am working on the scenario, world & character design with a friend)


Non-general stuff follow - enjoy anyway - this game is a work in progress so i am not responsible for any damage caused by the product to your computer, keyboard, mouse, mental health, house, or planet - © ISSOtm 2015-9999999999whatever - do not copy or else i'll kick your butt - wow seriously you read the EULA ? Cmon, you're a cool mon. Sorry for the pun.


~~ Version 0.3.0 ~~
As of right now, the game only exists as a Linux version, plus it is in French, plus it requires you to install a graphical lib.
If you want, I can give you the source if you want to compile it for Windows (and if you do, I'd be very happy if you sent me the exe)
For those that don't care, here goes nothing : https://dl.dropboxusercontent.com/u/54952583/Aevilia.0.3.0.tar.gz
For those wondering about size'n'stuff, the tar file is 116 Ko large, and the uncompressed data is 952 Ko large.
You'll need to install the SDL2 lib ; to do so, run the following command in a terminal as root :

apt-get install libsdl2-2.0-0

Enjoy !

PS : If anyone asks, I'll try to make an English version. However my English isn't perfect, as you'd guess, so… :P

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-08-31 09:44:07
I could fix any mistakes made if you do your best to translate it yourself. I'm a grammar/spelling nerd, so…

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-08-31 11:23:38
'Kay, I'll be releasing a translated version.
You wanna get teh source or teh exe ?
Still Linux-only, huh.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-08-31 11:38:03

'Kay, I'll be releasing a translated version.
You wanna get teh source or teh exe ?
Still Linux-only, huh.

Source. Tarball preferred, but anything works.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-08-31 16:36:08
Welp, here goes !
https://dl.dropboxusercontent.com/u/54952583/Aevilia_EN.0.3.0.tar.gz
I didn't translate the function names (too much of a hassle), just the strings.
There are a few mistakes, plus you may crash the game if incorrectly using some of the DEBUG features.
Enjoy anyway (but install libsdl2-2.0-0 before).

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-08-31 18:11:34
I'll do my best. Quick question: Does it have line-format syntax (a lá Pokémon)? I have no Linux towers and VM software currently hates me. If it does have syntax of that sort, I'll have to RUN it, so it'll add like 2 weeks…

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-09-01 17:41:24
No idea what you're talking about.
Sorry :/
Could you exploit ? I guess I'm just a noob.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-09-01 18:41:08

No idea what you're talking about.
Sorry :/
Could you exploit ? I guess I'm just a noob.
(Explain, not exploit.)


In PKMN there is a specific byte to scroll down and designate a new window. There's also one for moving text down a line.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: TheZZAZZGlitch
Date: 2016-09-01 19:09:51
I got it to run under Windows. Kind of.

[img]https://aww.moe/98jxed.png[/img]

It perpetually sends me back to the main menu after I try to select anything.
Nothing interesting shows in the log files, and I don't want to go through the pain of reading someone else's code.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-09-01 22:52:32

I got it to run under Windows. Kind of.

[img]https://aww.moe/98jxed.png[/img]

It perpetually sends me back to the main menu after I try to select anything.
Nothing interesting shows in the log files, and I don't want to go through the pain of reading someone else's code.
I'm gonna have to remind you of the DebugYellow ASM file. As many put it, "Excuse me what the fuck?"
It's like that with your stuff too! :P

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-09-02 10:46:21

I got it to run under Windows. Kind of.

[img]https://aww.moe/98jxed.png[/img]

It perpetually sends me back to the main menu after I try to select anything.
Nothing interesting shows in the log files, and I don't want to go through the pain of reading someone else's code.

Aw, smash. None of the options seem to work, then ? I wonder why.
Does the FR version work on Windows ? Otherwise this looks as an OS compatibility issue :/

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Yeniaul
Date: 2016-09-02 14:09:56


I got it to run under Windows. Kind of.

[img]https://aww.moe/98jxed.png[/img]

It perpetually sends me back to the main menu after I try to select anything.
Nothing interesting shows in the log files, and I don't want to go through the pain of reading someone else's code.

Aw, smash. None of the options seem to work, then ? I wonder why.
Does the FR version work on Windows ? Otherwise this looks as an OS compatibility issue :/
"Aw, smash" should be "Aw, crap". "looks as an" should be "looks like an".
Just helping you fix your English.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Charmy
Date: 2016-09-02 14:36:16
I have a question about this RPG, what type of battling there will be?
Pokémon styled, Final Fantasy styled, etc.

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: ISSOtm
Date: 2016-09-05 16:08:55
Right now,  I haven't decided. There are two lines of code to set up battle data and restore previous map header data.

I guess I won't be making Pokemon-style battles… even though I'M potins her***INCOMING TON OF IRONY***

Re: Aevilia - a RPG made from (nearly) scratch

Posted by: Torchickens
Date: 2020-03-05 12:43:26
ISSOtm I always found it very sweet you made the protagonist me. I've shied away from this a lot due to stress, how is Aevilia going?