Map hacking?
Posted by: HTMLCODER.exe
Date: 2008-11-26 16:52:16
EDIT:
the top two of circled values seem to do nothing. Also, found something funny in VRAM, offsets at 8000…:
[attachment=3]
offset: 8000
8x16 bit each quarter of the sprite
1 row = 16 bit 2 bit for each pixel
also, 4x16x8 for each image
512 bits== 64 bytes pr image
images:
8000: player>
8000-803A
1: down, static
8040-807A
2: up, static
8080-80BA
3: side, static //both left and right, since it just gets mirrorred
80C0-819A
??? Filled with Fs and 0s
the bits are interleaved.
1234====0011001101010101
(1,2,3,4 stands for a color in a 4-color palette)
More to come!