Pokémon Ruby Debug Rom research thread
Posted by: Prezwalski
Date: 2014-07-06 10:47:40
There is still a lot unknown about the Debug Menu (yeah, I'm looking at you, TOMOMITI-menu), so I thought it would be good to continue the research. I am not a ROM-hacker or something, but I'd like to help. A thing I discovered this morning was that in-game flags are indeed controllable via the TOMOMITI-menu. For example the Regi-event: I changed all the flag values in the TOMOMITI-menu to their opposites (zeroes in ones, ones in zeroes) and the entrance to the Regi-chambers appeared. I am not really sure which flag caused that, so I think that'll be our main goal: finding out what flag is in charge of what event.
Second question: the ROM is in German and unreadable Japanese gabberish. How do I translate the strings from the game to English? I can read German, so that won't be the problem, but I have no idea how I translate a Pokémon ROM. Any suggestions?