Help with the self-hacking Pokemon Blue Version (-kinda)
Posted by: Thracia776
Date: 2015-06-06 23:37:56
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Every 17 ms, there's aproximately a 1 in 4 chance that a random byte in memory (WRAM area in the range C000 - DEFF) gets corrupted, that is, overwritten with a random value.
Implementing this hack (in hex):
Starting at address 0040, write: C3 A6 3F C3 24 20
Starting at address 3FA6, write: F5 C5 D5 E5 CD 5C 3E E6 03* A7 20 14 CD 5C 3E E6 1F C6 C0 67 FE DF 28 F4 CD 5C 3E 6F CD 5C 3E 77** E1 D1 C1 F1 C3 43 00
*Try 07 for slower glitching (1 in 8 chance) and 01 for even faster glitching (1 in 2 chance).
**Alternatively, try 34, 35, 70, 71, 72, or 73.
Both TheZZAZZGlitch's and my self-hacking Pokemon Red/Blue videos have information about the bytes you need to change to implement it in the description (including info about how to make it a faster/slower corruption):Every 17 ms, there's aproximately a 1 in 4 chance that a random byte in memory (WRAM area in the range C000 - DEFF) gets corrupted, that is, overwritten with a random value.
Implementing this hack (in hex):
Starting at address 0040, write: C3 A6 3F C3 24 20
Starting at address 3FA6, write: F5 C5 D5 E5 CD 5C 3E E6 03* A7 20 14 CD 5C 3E E6 1F C6 C0 67 FE DF 28 F4 CD 5C 3E 6F CD 5C 3E 77** E1 D1 C1 F1 C3 43 00
*Try 07 for slower glitching (1 in 8 chance) and 01 for even faster glitching (1 in 2 chance).
**Alternatively, try 34, 35, 70, 71, 72, or 73.
They aren't exactly the same, but both versions (TheZZAZZGlitch's and mine) will work.