Is it possible to create an emulator that ignores unknown op-codes like VC?
Posted by: 4 4
Date: 2018-10-13 09:04:12
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BGB has a bunch of stuff that's togglable, try seeing if it'll ignore unknown ops. If not, you could probably mod Gambatte to do that very easily.
Chickasaurus to the rescue again! Do you know if VC reads them all (D3, DB, DD, E3, E4, etc.) as nops, or just particular ones?
VC doesn't read all of those as NOPs; it internally hooks some of them for internal purposes (for example, triggering the trade screen in Pokémon games). Although Wack0 suggested that this only occurred for certain games and/or PC values.