Glitch City Laboratories Archives

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GlitchDex/RB:225

Template:GPInfoGenI

← Previous glitch PokémonCurrent glitch PokémonNext glitch Pokémon →
/PkMn ▼PkMn (E0)'v (E1)…… (E2)


'v (E1) is a dual-type [D04A] (0xE8)/Normal (0x8E)-type glitch Pokémon in Pokémon Red and Blue.

Its family number is 211.

It has an unstable front-sprite, which may cause this glitch Pokémon to freeze the game when sent out on the opponent's side.

4h (hex
D6)
is the equivalent trade glitch Pokémon in Pokémon Yellow.

It cannot be encountered directly with the Trainer escape glitch or another means of instant encounter, as a Rival (variation 1) battle will be initiated instead.

Methods to obtain

  • Party remaining HP glitch or storage box remaining HP glitch with a remaining HP of 225.
  • Time Capsule exploit (Politoed).
  • CoolTrainer♀ corruption ("Pk" character).
  • LOL glitch ("Pk" character)
  • International fossil conversion glitch with an Attack stat of 225.
  • Double distort CoolTrainer♀ corruption ("Pk" character)
  • Equivalent trade of 4h (hex
    D6)
    from Pokémon Yellow.
  • Arbitrary code execution

    Starting moves

  • Amnesia
  • Petal Dance
  • Dizzy Punch
  • Skull Bash

    Evolution(s)

    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    1={{GPS|C254 front}}
    {{GNS|Pentamark}} (FE)
    C=
    Level 3 →
    2={{GPS|C000 front}}
    {{GNS|Pentamark}} (00)


    Pokédex data

  • Arbitrary Pokédex sourced from VRAM 988D.



    Pokédex area

    For unknown reasons, the area screen for 'v features an arrow to scroll the text. After scrolling the game may freeze.



    Level-up moves

  • Transform (Level 7)
  • Absorb (Level 15)
  • Tackle (Level 22)
  • Sleep Powder (Level 42)
  • TM30 (Level 55)
  • TM03 (Level 60)
  • Absorb (Level 63)
  • Tackle (Level 64)
  • Aurora Beam (Level 71)
  • TM03 (Level 121)
  • Softboiled (Level 135)
  • Aurora Beam (Level 140)
  • Clamp (Level 141)
  • TM08 (Level 194)
  • Tail Whip (Level 205)
  • TM13 (Level 209)
  • Poison Gas (Level 224)
  • Cut (Level 230)
  • Glitch Move 0x00 (Level 234)

    TM/HM moves

  • TM03 Swords Dance
  • TM08 Body Slam
  • TM09 Take Down
  • TM11 BubbleBeam
  • TM12 Water Gun
  • TM16 Pay Day
  • TM17 Submission
  • TM18 Counter
  • TM21 Mega Drain
  • TM24 Thunderbolt
  • TM28 Dig
  • TM32 Double Team
  • TM34 Bide
  • TM37 Egg Bomb
  • TM40 Skull Bash
  • TM41 Softboiled
  • TM42 Dream Eater
  • TM45 Thunder Wave
  • TM48 Rock Slide
  • HM03 Surf
  • HM05 Flash



    Base stats

    Template:BasestatsGenI

    Time Capsule exploit moves

  • Time Capsule exploit level-up moves: Water Gun, DoubleSlap, Hypnosis

  • Time Capsule exploit TM/HM: Headbutt, Toxic, Blizzard, Hyper Beam, Earthquake, Psychic, Double Team, Ice Punch, Defense Curl, Rest, Surf, Strength, Waterfall

  • Time Capsule exploit prior evolution: Bubble (Poliwag, Poliwhirl), Body Slam (Poliwag, Poliwhirl), Hydro Pump (Poliwag, Poliwhirl), Growth (Poliwag), Lovely Kiss (Poliwag)

  • Time Capsule move tutor: Ice Beam

  • Time Capsule breeding: BubbleBeam, Haze, Mist, Splash

    Categories