Major glitches of the Pokémon series
Arbitrary code execution
0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC
[hr] No further extensions
Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)
Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)
[hr] Buffer overflow techniques
99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)
[hr] Item stack duplication glitch (Generation I)
Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch
[hr] Bad clone glitch (Generation II)
????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))
[hr] Closed menu Select glitches (Japanese Red/Green)
Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch
[hr] Pomeg glitch (Generation III)
Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch
[hr] Voiding (Generation IV)
Tweaking
Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)
[hr] 2x2 block encounter glitches (Generation I)
Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch
[hr] Glitch City
Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)
[hr] Large storage box byte shift glitch
Storage box remaining HP glitch | Generation I max stat trick
[hr] Pikachu off-screen glitch
Trainer corruption glitch
[hr] SRAM glitches
Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches
[hr] Trainer escape glitch
Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation
[hr] Walk through walls
Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls
[hr] Surf down glitch
Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))
(view, talk, edit)
Arbitrary code execution
0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC
[hr] No further extensions
Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)
Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)
[hr] Buffer overflow techniques
99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)
[hr] Item stack duplication glitch (Generation I)
Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch
[hr] Bad clone glitch (Generation II)
????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))
[hr] Closed menu Select glitches (Japanese Red/Green)
Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch
[hr] Pomeg glitch (Generation III)
Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch
[hr] Voiding (Generation IV)
Tweaking
Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)
[hr] 2x2 block encounter glitches (Generation I)
Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch
[hr] Glitch City
Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)
[hr] Large storage box byte shift glitch
Storage box remaining HP glitch | Generation I max stat trick
[hr] Pikachu off-screen glitch
Trainer corruption glitch
[hr] SRAM glitches
Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches
[hr] Trainer escape glitch
Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation
[hr] Walk through walls
Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls
[hr] Surf down glitch
Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))
(view, talk, edit)
PRAMA Initiative a également une page sur . |
The glitch allows the player to obtain a Pokémon from another Pokémon's nickname, such as "D" (hex:83) resulting in Mewtwo and × (times sign) resulting in
As CoolTrainer♀ corruption can fail due to its random name containing a hex:50 character after viewing it on the Fight screen, it is suggested to scroll on the menu until it works. If it doesn't work one action to get it to work may be the increase or decrease the number of bytes in memory that are hex:50.
Requirements
1) A seven letter long player name.2) A Pokémon with a certain nickname. The second character will determine what you get (see old man trick) e.g. DD will give Mewtwo. Note that you'll get glitch Pokémon instead of Trainers.
3) Pokémon with the CoolTrainer move in the first position. To get this with Ditto, battle a Pokémon with more than one move, transform and then switch the position of a move after slot 1 with move 1, and end the battle.
4) A Full Heal.
Steps
1) Go to this position then open and close the items menu.2) Enter a battle then do a CoolTrainer. Though the glitch may work outside of a cave without a freeze, it also may not so it may be a good idea to go in Diglett's Cave before entering the battle to avoid the freeze (but you should not open the start menu again after opening it in the correct spot).
3) Switch to the Pokémon with the relevant nickname. You'll notice that the Pokémon's nickname has been printed on the screen near its sprite.
4) Heal Ditto with a Full Heal (this updates the screen copy too), then switch to it.
5) Do a CoolTrainer with Ditto again. Don't open the items menu or view the Pokémon screen after it's sent out or you'll mess up the glitch unless your Ditto has a nickname you want.
6) Catch the Pokémon to get a Pokémon based on the nickname.
You can also do this with the Ditto itself if it's nicknamed. Do this glitch as usual but open your items menu when Ditto is sent out again (for the second CoolTrainer).