Re: ACE via Bad Clones in Crystal.
Posted by: Torchickens
Date: 2016-12-18 12:57:20
Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.
You can join Glitch City Research Institute to ask questions or discuss current developments.
You may also download the archive of this forum in .tar.gz, .sql.gz, or .sqlite.gz formats.
Yeah, the player ID number is at d47b-d47c in Crystal. You can use ACE to write whichever you want into those addresses.
Yeah, the player ID number is at d47b-d47c in Crystal. You can use ACE to write whichever you want into those addresses.
On Pokemon Yellow it required two inputs, one required changing the ID which changed upon catching a new Pokemon, the other required manually changing the ID of Pokemon already owned to match your new ID (so previously caught Pokemon would still be recognised as yours with the new ID and would obey). It was simple enough to do, but I wondered if the process would be the same in Crystal with the two different inputs and I wonder if someone could test this for me because I don't have access to the games currently and it should be simple enough to do. :)