Re: Arbitrary code execution in Red/Blue using the "8F" item
Posted by: Torchickens
Date: 2013-05-20 08:17:42
Link: here
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Wow. TheZZAZZGlitch just wrote a program for pong and executed it using 8F.
Link: here
Now there are always 20+ people reading this thread.
Last member was 15 November. :P
I'm working on a cheat code compilation video for "ws m", so I'm basically going to show a lot of different item configurations and use them for certain cheats (mainly from Matthew Robinson's code archive) and I wondered whether there was an easy way to make the machine continually write to a value like a real Gameshark? Preferably with the ability to turn the code off without resetting.
I'm working on a cheat code compilation video for "ws m", so I'm basically going to show a lot of different item configurations and use them for certain cheats (mainly from Matthew Robinson's code archive) and I wondered whether there was an easy way to make the machine continually write to a value like a real Gameshark? Preferably with the ability to turn the code off without resetting.
I don't think this is possible. You can't write to ROM, and gameboy definitely doesn't have multi-threading.
Also, "a lot of different item configurations"? You would only really need to base it on this thing that I did.