Re: "ZZAZZ glitch"?
Posted by: MissingNO. #1 Master
Date: 2008-01-03 02:56:38
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Eh? One of his Pokemon isn't KO'd. It's the Glitcherino, which he sends out as before. I beat the Glitcherino, and win the battle. So now I've beaten the Death Trainer twice in a row. I try my luck for a third time, but all his Pokemon are fainted and he sends out the unbeatable Charizard M, freezing the game.
Interesting. Good development. Maybe it can happen with even more trainers than we think?
people i have something more of research I MANAGED TO USE HEX 248,it can also be used for ZZAZZ the trainer name is [blank]pk[block]pk it works much like 255
also i have seen that some of the ZZAZZ trainers made different effects to appear depending in what pokes you have in your team,i have been experimanting with this new ZZAZZ and have got the 'starmie effect'(second pokemon turned into starmie) for what i have seen there is a certain number of pokes that turn into starmie and others that don't in this case i used nidorino,also you can have a effect of having a very long name pokemon that can crash the game and also makes some of your items change(it spawned masterballs,paralyz heals and tm 17s for me)
i hope this piece of research is good
It would just loop around to something "normal".
Interesting Drakkar. Usually I stick to the same team, but I might want to experiment some…if the "Starmie" effect only happens to certain Pokemon, then Jolteon would be one of the vulnerable ones. So would Dugtrio. Also, Mewtwo always crashes my game if I have it in the last slot and I try to choose it via computer O_o. I have no idea why…maybe because its stats are so high already?
Oh, you know what I should try? The Ditto Trick with a Special of A20 or [glitch]20 that I often get with ZZAZZ Bulbasaurs…
Apoligies for the double post, but I have some more reporting to do.
First, I have six Pokemon on my team. I think the "ending" code for of my party must've been overwritten, and that was why I couldn't look at the team, or switch Pokemon. However, I could look at their stats via PC (Go to Deposit, selet member, and it will ask if you want to deposit, look at stats, or cancel) Here's what I found with HEX 255.
MOLE the Dugtrio - 153 Bulbasaur - Explosion Explosion RockSlide Explosion
CHARGE the Jolteon - 153 Starmie (wtf?) named CHARGD- status BRN - E33/464 (Half-drained Hp bar) - Explosion Explsion Double Kick Explosion
TIDE the Vaporeon - Lv 87 Vaporeon (level unchanged) -extended HP bar 15/371- 7428455 to Lv 88 -Explosion Surf Explosion Explosion
AEROD the Aerodactyl (creative, no? :P) - Lv 0 Bulbasaur - Extended HP bar, 21/10 HP - status PSN - 6725425 to Lv 1 - Explosion Fly Explosion Explosion
AERIS the Moltres - Lv 26 Bulbasaur - PSN - Extended HP bar 21/10 HP- 6739443 to Lv 27 - Explosion Double Edge Explosion Explosion
Mewtwo - Game Crash
——
I tried this a few more times. It seems the game can't handle Mewtwo being anywhere but the first slot, since whenever I try to check its stats otherwisw the game spazzes. Also, the Cancel button becomes either a glitchy mess of TM trainer pixels, or takes on the last name of the Pokemon before it. However, I was not able to deposit or withdraw the cancel button, because it still acted like a Cancel button when I clicked on it. Also the stats are glitched as well, such as a Pokemon having (Pokeball symbol) 71 Attack, for example. The OT names would also get ZZAZZed, even if they were traded Pokemon, though there was one odd time where one name only got partly ZZAZZed (SAKURA became ZZKURA). I also switch around the party Pokemon. Seems whatever Pokemon's in the second slot becomes a Starmie.
After one session I try to use a Full Heal on the party. White out.
Another thing I noticed is that, just like with M and MissingNo, if you look at a (somewhat) stable Pokemon's stats, it fixes the graphics. This also allows me to not crash after a battle, so that my Mole the Bulbasaur can become an Ivysaur without causing a white-out. I start fighting with the now-Lv.100 Ivysaur. I try to switch Pokemon to see if it's stablized my party, white out. Bleh…guess I have to change the number of Pokemon in my party before stats if I don't want the game to crash. What's a good number of Pokemon to have?