Re: DecDex-Decamark variation list (Melchior X)
Posted by: boxman
Date: 2008-06-30 20:22:12
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I just caught TOMB, no moves besides ThunderPunch, I think Decamarks, are very random, so maybe even their starting moves are set in stone?
Inside the game's coding, there is a move that's called MISC 157 on E_H that devides move sets at Level 127. This was coded by nintendo to devide move sets and to save space so they didn't have to code new attack spaces for each pokemon and using MISC 157, they just put all attacks into one "file" using MISC 157 to separate them. By changing MISC 157 to a coded move, the pokemon will learn the pokemon's move set in front or behind its moves. Decamarks randomly learn moves because they lack the MISC 157 move so they are all, if not most, sharing the same move pool of "seperate" moves sets. This was found by both me and Newo since I found MISC 157 coded pokemon's move sets and we started messing with it after I told him about it.
You can get Roms, from here.: *deleted* I got my Roms, from there.
I just caught TOMB, no moves besides ThunderPunch, I think Decamarks, are very random, so maybe even their starting moves are set in stone?
This explains why:
Inside the game's coding, there is a move that's called MISC 157 on E_H that devides move sets at Level 127. This was coded by nintendo to devide move sets and to save space so they didn't have to code new attack spaces for each pokemon and using MISC 157, they just put all attacks into one "file" using MISC 127 to separate them. By changing MISC 157 to a coded move, the pokemon will learn the pokemon's move set in front or behind its moves. Decamarks randomly learn moves because they lack the MISC 157 move so they are all, if not most, sharing the same move pool of "seperate" moves sets. This was found by both me and Newo since I found MISC 157 coded pokemon's move sets and we started messing with it after I told him about it.