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Generation III Glitch Discussion

DecDex-Decamark variation list (Melchior X) - Page 7

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Sorreah
Date: 2007-11-07 19:09:35
Just of curiousity, what's the most spaztastic decamark you've come across, in terms of crashes or battle effects?

Also, what language are those accented letters from?

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Newo
Date: 2007-11-08 11:50:37
A some of the European languages, French, German, Spanish…. It depends on the letter

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Abwayax
Date: 2007-11-08 12:01:33

Yeah, you should, because it is too hard to rip it transparent.

I don't rip them transparent. :-/

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Newo
Date: 2007-11-10 17:36:26
I haven't been able to do much researching on this, I had a bit of work to do, but hopefully I can start again.

I found Emerald and Firered/Leafgreen codes, so, people can test these out on that too.
I will put it on the first post.

Edit: Emerald appears to have an errortrap on it preventing high hexes.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: GARYM9
Date: 2007-11-10 20:23:05
Well… If we can't access high hexes on Emerald, we'll just trade glitches from Fr/Lg and R/S to Emerald.

There's almost always a way around error traps.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: fivex
Date: 2007-11-10 20:34:40

Well… If we can't access high hexes on Emerald, we'll just trade glitches from Fr/Lg and R/S to Emerald.

Well it might still detect the high hexes

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Newo
Date: 2007-11-11 13:54:42
Well, I haven't actually tried, XD003 said it worked for anything below 19D, including 19C (Egg)

Re: DecDex-Decamark variation list (Melchior X)

Posted by: fivex
Date: 2007-11-11 14:12:21

including 19C (Egg)

Well it would probably hatch into a bad egg

Re: DecDex-Decamark variation list (Melchior X)

Posted by: GARYM9
Date: 2007-11-11 14:41:39
No, the Egg would hatch into itself and become a fighting egg. I'll test higher hexes on Emerald later.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Newo
Date: 2007-11-11 16:14:45
Lets give a go at FireRed/LeafGreen glitches for a while, for variation.
I think it has a slight error trap, but normal like ones could make it through, EG. Not glitchtype, Normal Ability, etc

To find ones that will work, just use the Extended Hacker and find ones with normal types.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: GARYM9
Date: 2007-11-11 16:32:39
Emerald does not have an error trap for higher hexes. I just encountered the R/S equivalent to RBOLT on Emerald but I did not catch it.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Newo
Date: 2007-11-11 16:41:19
Then I am wrong. I haven't added Emerald onto the offsets yet for EH.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: XD003
Date: 2007-11-11 23:34:17
Ok, i know I'm not active much here.. but… that all might change soon

Currently i am working on some decamarks for Emerald version, apparently they are the same as the Ruby ones, I think. But I will still post them… soon…

Re: DecDex-Decamark variation list (Melchior X)

Posted by: Missing? NO!
Date: 2007-11-12 11:29:04

Ok, i know I'm not active much here.. but… that all might change soon

Currently i am working on some decamarks for Emerald version, apparently they are the same as the Ruby ones, I think. But I will still post them… soon…

You deserve the Decamark Researcher status.

Re: DecDex-Decamark variation list (Melchior X)

Posted by: XD003
Date: 2007-11-12 11:36:54
yeeeah, i guess, my plan was to use them for my hacks, but i cant do that unless i research them.