Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
Posted by: Torchickens
Date: 2014-06-22 12:56:11
Glitch Hell can happen for Pocket Monsters Pikachu v1.0 too (though it is different there), but my Pocket Monsters Pikachu is a later revision (it's marked '11D'), because Gold Badge (hex: 6A) works like a Pokémon Center instead of causing a 'pseudo-freeze' where you can open the Pokémon menu again (see here for more information), so I can't confirm whether that behaviour is natural.
I'm considering buying the initial revisions soon to confirm whether Glitch Hell ever existed.
Glitch Hell is different in Pocket Monsters Pikachu v1.0 in the way that the game may just freeze with no glitch sounds or corruption of Red's sprite. In Japanese Blue and later revisions of Pocket Monsters Pikachu, you get merely a white screen freeze on emulators.
At one point before it worked differently and I don't know why, where Red would keep moving and the Bicycle music would play, like when you enter a cycling based glitch map in English Yellow, and then you'd fly to a Glitch City like map FE. Can anyone repeat this?