Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
Posted by: Torchickens
Date: 2019-07-25 06:55:08
I'm just gonna dump some miscellaneous observations I've accumulated-
- Glitch Pokemon 0xEA in Blue ES has a backsprite that crashes the game, but what's more interesting is that the crash is not consistent. The first time it crashed, the tileset glitched out and the game was frozen. The second time, I got sent back to the emulator menu. The third time, I got a crash with stripes and after a second the entire emulator crashed.
- The super glitch item I've been using for Rival LOL seems to change between being a regular item and being a key item. When it's a regular item, tossing it turns it into a key item.
-The Rhydon I caught from the Rhydon trap cannot be withdrawn from the PC. I was able to deposit it just fine, and it showed up in the move menu, but when I selected withdraw it told me that the box was empty. I don't know if this has been documented, nor do I know whether this was caused by the rhydon trap ofr the fact that it's level 101 and has more HP than it's supposed to be able to have.
- Using 9F in a trainer battle causes the battle to restart. I think this is probably documented somewhere, but I don't know where.
- Cooltrainer once disguised itself as "Ter ballabra". Upon consulting Google Translate because I've never seen these words before, it translated to "bitelace". I don't know that that refers to either, nor does spellcheck apparently. It could be that it is a corrupted string of text that through some freak coincidence reads as something legible, or this could be a string of text that appears somewhere in the game and is very poorly translated. Strings of text that appear elsewhere sometimes do appear as Cooltrainer's name (It once took the name Take Down), so it's possible.
-This isn't a glitch, but Softboiled in Spanish is translated into "Amortiguador", which directly translates to shock absorber or muffler. Given that softboiled refers to an egg and shock absorber refers to a car part, I don't see the connection. I was only able to deduce that it was softboiled from the fact that it is a field move.
-Some glitch pokemon look like a block of q's when on the evolution screen after something evolves into it.
-This also isn't a glitch but Hex F1's movepool is so damn big, in my notes it's a brick of text that takes up half a page in google docs
Also, many glitch Pokemon change the color of the textboxes when their sprites are on the screen, I know this has probably been documented as it's relatively common, but what is this effect called?
Nice observations. :)
- Yeah, although glitch Pokémon have front/back sprites; a lot of the time they are from RAM, so do not truly have defined front sprites/back sprites. So variable behaviour is frequent.
- This was answered somewhere but is known.
- Not heard of this one, nice find
- 9F restarting Trainer battles is known. The reason it works is because both you are partially escaping battle and D059 isn't reset to 0; restarting it.
- Hmm possibly "Masterball Abra", similar to JACRED being Jack and Red.
- That's interesting
- Yeah, I've noticed that before too. I don't know what causes it however.
- Yeah, I think English 94 has a big moveset too.
The colour change effect is known as "glitch screen". I like to call it "glitch color layer". https://glitchcity.info/wiki/Glitch_color_layer
I'm unsure if there is a name for it specifically changing the background of a text box though.
Hope this helps.