Re: Official 1st Gen (Red/Blue and Yellow) Glitch Discussion
Posted by: Torchickens
Date: 2010-05-18 12:34:58
I want to know, can you do the "dokokashira" door glitch in the Japanese version of Pokemon Blue?
Perhaps not via the 'usual' method because similarly to Pokémon Yellow the Japanese Pokémon Blue is quite different. For example, there are a number of dialogue changes. This is probably not a good example here but in the Japanese Blue game you can trade a man at Cinnibar a Kadabra instead of a Raichu.
Isn't Japanese based on the same basis as the non-Japanese Red and Blue rather than the Japanese Red and Green versions which are a previous engine. So "Green-specific" glitches wouldn't work.
Yes thats a great point to consider. I guess that none of the "select glitches" work at all then on the Japanese Blue. These (dokokashira is just one of many useful examples) requires the player to use the select button to highlight a Pokémon and then use the select button again on the item menu to switch around data in the game's RAM. The dokokashira door glitch just requires the player to do this with Oak's Parcel (as the second item) and any Pokémon in the first slot. There are several other cool select glitches around like a 'convert a fossil' one which I think requires the player to swap the 22nd item (in PC) with the fourth Pokémon. The item's identifier corresponds with the recieved Pokémon here.
To answer the original question though, although it is still possible to swap data on every version (and in fact every RPG Pokémon game) since you cannot use the select button on Pokémon Red and Blue to swap Pokémon, one presumably cannot do so in the Japanese Blue either so the dokokashira door glitch is not possible in 'normal gameplay'.