Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
Posted by: Torchickens
Date: 2014-07-09 17:10:19
I'm a bit new to this glitch, but I was wondering how plausible it would be to corrupt a pokemon to have max contest stats (or maybe pokeblocks). Would it also be possible to corrupt ribbons onto a pokemon? Where can I look into this? I can analyze some addresses if needed
I think EVs and contest conditions as well as ribbons get wiped when the Pokémon hatches, but I may be wrong.
To start at looking into your own tricks, it's best to refer to the Bulbapedia Pokémon data substructures article and also see this.
An easier way to test things than doing the glitch is to manually change the personality value stored at 0x020244EC (for the first party Pokémon), because this glitch either adds bit 0 and bit 2 (+05) or bit 6 (+40).