Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
Posted by: Tabbender
Date: 2018-08-03 09:44:56
Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.
You can join Glitch City Research Institute to ask questions or discuss current developments.
You may also download the archive of this forum in .tar.gz, .sql.gz, or .sqlite.gz formats.
I started the process over again with Unmarked Caterpie. I just can't seem to get the eggs to turn into Bulbasaur though. I've tried countless times and all I get are bad eggs. I was very careful to not select the eggs, so that can't be the problem. Any suggestions?
You should do the whole double corruption with Unmarked Caterpie then. The eggs you got are probably the result of a wrong corruption that switched substructures in an unintended way.
I know I have the EVs right on the Smeargle, as I've checked with a save editor. I've successfully used Unmarked Caterpie for other double corruptions before, so I doubt anything is wrong with it. I was also very careful to not pick up the eggs.
Are you sure you meet all the criteria ? Though if you followed Metarkrai's tutorial you probably do… it could just be bad luck, or maybe you got wrong eggs, it happened to me quite a few times.
I can't really help without knowing the specifics sorry :/
Thanks. I'm looking into the 12 criteria and I'm confused about the 3rd/4th/5th ones.
Well sometimes i noticed i got eggs with which it was impossible to finish the double corruption for some reason. If you're really sure your issue isn't just bad luck, you can try to check one of the eggs' profile and redo the first part of the corruption to obtain a set of different eggs (the messages telling you how the game thinks you got it and when it will hatch as well as the ball should be different). I'm not sure if checking their profile resets PP's, but just to be sure you can save, check the profiles and then reset whenever you get a new set of eggs.
Also make sure you meet these criteria : https://www.youtube.com/watch?v=65e-SKeE5Ec . And, of course, if you're trying to get items, your pokemon should have HP EV's, or else they will turn into empty slots.
You're right - no attack has an index value that comes close to a number that would set that byte.
The Unknown value is, as its name implies, unknown. Ignore it, as there's no way to change it without double corruption.
You can find a list of moves here: https://bulbapedia.bulbagarden.net/wiki/List_of_moves (then you just have to translate their id into hexadecimal). But honestly, there's no way you're going to obtain values that would set any of these two bytes at 1, at least not as long as your pokemon doesn't have glitch moves.
Most of the time, the only byte that is set is the Speed EV's being between 64 and 127 or between 192 and 255. If that's the case, you should make it so another byte is set, what i often do is give them 3 Pokéblocks made out of Aspear Berries with the old man (each with 10 - 12 Tough and 23 Feel), which increases its Feel by 69, thus setting this byte if it was at 0.
Make sure you don't already have an even number of these bytes set though. I doubt Metarkrai wouldn't mention this in his tutorial, so it's kind of surprising that you got this problem. If your pokemon's Speed EV's aren't between 64 and 127 or between 192 and 255, make sure you didn't set another byte by accident.
Here are the EVs you need for those items:
Hi guys. Me again.
This time with a new batch of EV-trained seedots trying to get the event items in the game since my last batch only gave me caterpies with "??????" as an item.
This time however i haven't gotten a single caterpie after 30+ resets and the only thing i HAVE noticed was that sometimes some of the seedot slots will be completely blank, almost like i've completely deleted the pokemon in the slot. I'm assuming i've done the glitch wrong somehow, but i've got a sneaking suspicion that it has something to do with the EVs.
If someone could please confirm what EVs are needed to get the following items then that would be great:
- old sea map
- aurora ticket
- eon ticket
- mystic ticket
If you're referring to the Glitzer Popping method of unlocking those islands, then I have that too, as I'm on a Spanish version. However, I tried it, and it cost me my upgraded trainer card. The various ACE codes that are supposed to restore it did NOT do so, and I was thus forced to restore a save I made from before I unlocked Birth and Faraway Islands (I need the Frontier Pass to RNG with the aid of battle videos).
Well it's cool that ACE worked on your game at all ! Now we know the problem can only be in either your items or the code.
Unfortunately french versions of the game have a way to get Birth and Faraway Islands without ACE, so i only used ACE for Navel Rock. Maybe you should ask Metarkrai about it, since he's the one who wrote the codes ?
Here are the EVs you need for those items:
Hi guys. Me again.
This time with a new batch of EV-trained seedots trying to get the event items in the game since my last batch only gave me caterpies with "??????" as an item.
This time however i haven't gotten a single caterpie after 30+ resets and the only thing i HAVE noticed was that sometimes some of the seedot slots will be completely blank, almost like i've completely deleted the pokemon in the slot. I'm assuming i've done the glitch wrong somehow, but i've got a sneaking suspicion that it has something to do with the EVs.
If someone could please confirm what EVs are needed to get the following items then that would be great:
- old sea map
- aurora ticket
- eon ticket
- mystic ticket
Old Sea Map: 1 Spe / 120 Def
Aurora Ticket: 1 Spe / 115 Def
Eon Ticket: 1 Spe / 19 Def
Mystic Ticket: 1 Spe / 114 Def
Make sure you give at least 1 HP EV to all of these as well so that your eggs actually become a Pokémon. I'm thinking that may have been your problem. 1 HP EV will produce a Bulbasaur, and 10 HP EVs will produce a Caterpie.
Good luck!