Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
Posted by: Tabbender
Date: 2018-05-12 15:35:47
[img]https://i.gyazo.com/8dbf975de69d285e6cfdd94fe3a49e8c.png[/img]
But i didn't really get what you meant by double-words. I get that they're part of a pokemon's substructure but i don't know which values are counted and which ones aren't.
Also, by a pokemon's TID do you mean my TID or my SID ?
EDIT: I figured what the double words were. But isn't there a way to avoid modifying the code for each pokemon ? Like storing the checksum in a var and substracting the old IV's then adding the new ones by ACE (since all of my pokemon have the same IV's, PID and TID)