Glitch City Laboratories Archives

Glitch City Laboratories closed on 1 September 2020 (announcement). This is an archived copy of a thread from Glitch City Laboratories Forums.

You can join Glitch City Research Institute to ask questions or discuss current developments.

You may also download the archive of this forum in .tar.gz, .sql.gz, or .sqlite.gz formats.

General Discussion

The Member's Guide to Topiclessness - Page 223

Re: The Member's Guide to Topiclessness

Posted by: ISSOtm
Date: 2016-10-23 19:08:33
Hell yeah, z80 assembly is LIFE man.
I think I know half of the hexes off by heart.
Like djnz $+e is 10 e.
I had built a non-smoothscrolling tilemapping engine in 1kB, compiled by hand.
That was a lot of fun to do, and a heck of a challenge to optimize, both for size and speed.
I think 8-bit assembly is kind of a crash test. If you do it right, you rank up in life. Every programmer should try assembly at least once in their lives.

Re: The Member's Guide to Topiclessness

Posted by: Yeniaul
Date: 2016-10-24 04:03:28

Hell yeah, z80 assembly is LIFE man.
I think I know half of the hexes off by heart.
Like djnz $+e is 10 e.
I had built a non-smoothscrolling tilemapping engine in 1kB, compiled by hand.
That was a lot of fun to do, and a heck of a challenge to optimize, both for size and speed.
I think 8-bit assembly is kind of a crash test. If you do it right, you rank up in life. Every programmer should try assembly at least once in their lives.
I need to learn ASM so I can make badass modifications to games.
Problem is, I can't find any good books or free courses on it.

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-24 10:59:40
I got [eggmanvoice]PROOOMOOTTEED[/eggmanvoice], yay.

Re: The Member's Guide to Topiclessness

Posted by: ISSOtm
Date: 2016-10-24 11:54:44


Hell yeah, z80 assembly is LIFE man.
I think I know half of the hexes off by heart.
Like djnz $+e is 10 e.
I had built a non-smoothscrolling tilemapping engine in 1kB, compiled by hand.
That was a lot of fun to do, and a heck of a challenge to optimize, both for size and speed.
I think 8-bit assembly is kind of a crash test. If you do it right, you rank up in life. Every programmer should try assembly at least once in their lives.
I need to learn ASM so I can make badass modifications to games.
Problem is, I can't find any good books or free courses on it.

I can provide you with a nice tutorial for TI-8x+… that's how I started with z80.
CLICK ME SEMPAI

Re: The Member's Guide to Topiclessness

Posted by: Yeniaul
Date: 2016-10-24 16:12:42



Hell yeah, z80 assembly is LIFE man.
I think I know half of the hexes off by heart.
Like djnz $+e is 10 e.
I had built a non-smoothscrolling tilemapping engine in 1kB, compiled by hand.
That was a lot of fun to do, and a heck of a challenge to optimize, both for size and speed.
I think 8-bit assembly is kind of a crash test. If you do it right, you rank up in life. Every programmer should try assembly at least once in their lives.
I need to learn ASM so I can make badass modifications to games.
Problem is, I can't find any good books or free courses on it.

I can provide you with a nice tutorial for TI-8x+… that's how I started with z80.
CLICK ME SEMPAI
THANK YOU
fucking finally I can pursue my dreams

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-25 00:04:23
Well, I need to start randomizing my AS all over again. It's just because I forgot, that HANS doesn't patch the RO module.
-_-

Re: The Member's Guide to Topiclessness

Posted by: ISSOtm
Date: 2016-10-25 04:54:13
SLASH ME WITH PICKLES SEMPAI

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-25 06:58:17
Better use my DUMBASS which is "Very special."

Re: The Member's Guide to Topiclessness

Posted by: ISSOtm
Date: 2016-10-26 07:09:51
Bing translation sure is rotational.

Bonus point to the first to understand the joke.

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-26 10:04:16
Lemmie show you something.
"This is Tianyuan town,
a colorless cty."
Also, in Bing Crystal, Apricorns are named "pokewalker"'s.

Re: The Member's Guide to Topiclessness

Posted by: ISSOtm
Date: 2016-10-27 11:27:26
I was willing to relaunch some of the Forum Games, but in most of them the last post is mine.

Self-pwned.

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-27 11:53:12
Maybe let's return to the topic of bad translations.
SPOILER ALERT START
[size=1pt]TheZZAZZGlitch told me that he's working on a new project, Similar to Bing Crystal or Google Blue, sadly I don't want to tell what game he's doing. I'm possibly the only person (besides him of course) to know what game he's doing now.[/size]
SPOILER ALERT END

Re: The Member's Guide to Topiclessness

Posted by: Spoink
Date: 2016-10-27 14:31:41
SPOILER
[size=1pt]I'm also making a weird ROM hack thingy. It should be pretty cool.[/size]
SPOILER END

Re: The Member's Guide to Topiclessness

Posted by: Charmy
Date: 2016-10-27 15:50:30
[spoiler]
[size=1pt]Good luck. My phone's battery is dying. I need to go now.[/size]
[/spoiler]

Re: The Member's Guide to Topiclessness

Posted by: Spoink
Date: 2016-10-27 16:49:21

[spoiler]
[size=1pt]Good luck. My phone's battery is dying. I need to go now.[/size]
[/spoiler]

[size=1pt]*gives battery power* live[/size]

also seeya.